Add /version.json build identity, deploy 16e7930 release markers,
DNS/Named Tunnel prep docs, portable browser benchmark, and replay
stability probe. Keep Quick Tunnel until permanent domain cutover.
Co-authored-by: Cursor <cursoragent@cursor.com>
59 lines
1.6 KiB
Markdown
59 lines
1.6 KiB
Markdown
# HARDWARE_BENCHMARK_RUNBOOK
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## Server status (OwlPrime / coder)
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```text
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GPU devices: NVIDIA GTX 1080 ×2 present (/dev/nvidia*, /dev/dri)
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DISPLAY: unset (unless xvfb)
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Chromium WebGL in this env: SwiftShader / software
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Hardware acceleration for demo metrics: BLOCKED_BY_DISPLAY_ENVIRONMENT
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```
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Do **not** install a display server or change NVIDIA drivers for benchmark.
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## Portable benchmark (presentation laptop)
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On the machine that will show the demo to the jury:
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```bash
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cd /path/to/app
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npm ci
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npm run build
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npx vite preview --host 127.0.0.1 --port 3100
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# or point at production / Quick Tunnel:
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# export PLAYWRIGHT_BASE_URL=https://<working-url>/
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npm run perf:browser
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# writes agent/reports/browser-benchmark.json
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# and docs/HARDWARE_BROWSER_BENCHMARK_LATEST.md (gitignored)
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npm run perf:browser:export # same
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```
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Requirements:
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* Real headed Chrome/Chromium (`DISPLAY` / macOS / Windows)
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* **No** forced GPU flags (measures the jury machine as-is)
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* Modes: low / medium / high / demo
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* Includes playlist seeks + 3 replay cycles
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### Manual export from UI
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Open `/?perf=1` → button **Export benchmark** downloads JSON locally.
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## Acceptance (Demo mode)
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| Grade | Avg FPS | Min FPS | p95 |
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| ----- | ------: | ------: | --: |
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| Excellent | ≥55 | ≥40 | ≤20 ms |
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| Acceptable | ≥30 | ≥24 | ≤33 ms |
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| Not for live demo | <30 or p95 >40 ms |
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Hardware run is valid only if renderer string does **not** contain SwiftShader / llvmpipe / Software.
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## Server diagnostic (optional)
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```bash
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npm run perf:gpu # may re-exec under xvfb; labels software renderers
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```
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