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ozone-tech_owl_prime/docs/HARDWARE_BENCHMARK_RUNBOOK.md
Даня Архипов 4fcce5bff9 ops: finalize production domain and hardware benchmark tooling
Add /version.json build identity, deploy 16e7930 release markers,
DNS/Named Tunnel prep docs, portable browser benchmark, and replay
stability probe. Keep Quick Tunnel until permanent domain cutover.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-07-15 22:21:13 +00:00

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HARDWARE_BENCHMARK_RUNBOOK

Server status (OwlPrime / coder)

GPU devices: NVIDIA GTX 1080 ×2 present (/dev/nvidia*, /dev/dri)
DISPLAY: unset (unless xvfb)
Chromium WebGL in this env: SwiftShader / software
Hardware acceleration for demo metrics: BLOCKED_BY_DISPLAY_ENVIRONMENT

Do not install a display server or change NVIDIA drivers for benchmark.

Portable benchmark (presentation laptop)

On the machine that will show the demo to the jury:

cd /path/to/app
npm ci
npm run build
npx vite preview --host 127.0.0.1 --port 3100
# or point at production / Quick Tunnel:
# export PLAYWRIGHT_BASE_URL=https://<working-url>/

npm run perf:browser
# writes agent/reports/browser-benchmark.json
# and docs/HARDWARE_BROWSER_BENCHMARK_LATEST.md (gitignored)

npm run perf:browser:export   # same

Requirements:

  • Real headed Chrome/Chromium (DISPLAY / macOS / Windows)
  • No forced GPU flags (measures the jury machine as-is)
  • Modes: low / medium / high / demo
  • Includes playlist seeks + 3 replay cycles

Manual export from UI

Open /?perf=1 → button Export benchmark downloads JSON locally.

Acceptance (Demo mode)

Grade Avg FPS Min FPS p95
Excellent ≥55 ≥40 ≤20 ms
Acceptable ≥30 ≥24 ≤33 ms
Not for live demo <30 or p95 >40 ms

Hardware run is valid only if renderer string does not contain SwiftShader / llvmpipe / Software.

Server diagnostic (optional)

npm run perf:gpu   # may re-exec under xvfb; labels software renderers