Address ds-review-bot v5/v6 review round 4: - renderType now holds the no-throw contract across the whole walk, not just root validation: a stateful getter that passes validation and then throws in the render phase degrades the node to Any, rolling back any classes the call had begun emitting, instead of escaping. - allocateClassName caps the accumulated base name. Child class names derive from their parent's, so an unbounded single-field object chain grew the sum of names to Theta(depth^2) (a 5000-deep schema produced a ~25MB SDK); the cap keeps total emitted text linear, the collision counter still makes truncated bases unique. - The language-dispatch note's Consequences first sentence and the zh guard paragraph are corrected: two table entries (not one), and full-width Chinese punctuation per translation-rules.md.
37 lines
5.4 KiB
Markdown
37 lines
5.4 KiB
Markdown
# Agent Note: Code Mode language dispatch and the Python SDK renderer
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Status: implemented
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English | [中文](2026-07-31-code-mode-language-dispatch.zh.md)
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## Problem
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Code Mode generated one SDK flavor: TypeScript. `ToolRegistry` hard-coded `renderToolsSdk` for the `tools:sdk` section and `requireCodeRuntime` rejected any `ctx.codeRuntime.language !== 'typescript'`. Adding a CPython backend means a program's source language is no longer fixed: the same visible tool registry must project a Python SDK when a Python runtime is loaded, and the model-facing `run_code` schema strings ("Execute a Python program …") must match the SDK section's language so the model never sees a TypeScript instruction over a Python runtime.
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This is the tool-facing half of the multi-language Code Mode split; the [code-runtime seam](../../../../packages/code-runtime/code-runtime/README.md) already carries `CodeRuntime.language`. This note owns only how `dsh-tools` dispatches on that field. The backend that implements `language: 'python'` is owned by its own note, delivered separately.
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## Decision
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Language selection is a lookup on `ctx.codeRuntime.language`, resolved lazily at prompt assembly, against two parallel tables in `dsh-tools`:
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- `SDK_RENDERERS` (index.ts) maps a language to its `tools:sdk` renderer — `typescript → renderToolsSdk`, `python → renderToolsSdkPy`. The `tools:sdk` section reads the loaded runtime's language and picks the renderer; `requireCodeRuntime` rejects a `mode: code`/`both` runtime whose language is absent from the table, naming the known languages.
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- `RUN_CODE_FLAVORS` (code-mode.ts) maps a language to its two model-facing `run_code` strings (tool `description` and the `code` parameter description), so a language's SDK section and its transport schema always agree.
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Both tables are read with `Object.hasOwn` before use so a language named `toString`/`constructor` cannot resolve an inherited `Object.prototype` member as a renderer. The two guards differ in reachability: `SDK_RENDERERS`' in-callback guard is unreachable because `requireCodeRuntime` validated the same `const` table earlier in the same callback (it carries a `/* v8 ignore */`), while `RUN_CODE_FLAVORS`' guard is the primary, publicly reachable rejection — reading `ctx.tools.schemas()` under a runtime whose language has a renderer but no flavor entry hits it, and a test covers it. Schema emission reads the runtime through `peekRuntime()` rather than `requireRuntime()`: `undefined` (no runtime mounted, the doc-catalog schema harvest that never reaches a model) degrades to the TypeScript flavor, whereas a mounted unknown language fails loud — this is NOT the silent fallback rejected below, which concerns emitting a wrong-language SDK for a real runtime. Adding a backend language is two table entries plus its renderer — no `agent-loop` or registry-structure change.
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`code-mode.ts` depends only on the runtime seam (`@deepseek-ai/dsh-code-runtime`), never on a concrete backend; dispatch is by `runtime.language` at run time. The tool layer therefore lands independently of the protocol and backend PRs — it needs only the seam's `language` field, which is already on master.
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### The Python SDK renderer
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`py-types.ts` renders the same unified tool-schema vocabulary `jsonSchemaToTs` covers, targeting Python: `jsonSchemaToPy` emits a type expression per JSON-schema node, and `renderToolsSdkPy` assembles named `TypedDict`s for each visible tool's arguments and canonical output plus a `tools` object with usage instructions equivalent to the TypeScript flavor. Unsupported raw constructs degrade rather than throwing during assembly, matching the TypeScript renderer's contract. The output is deterministic — lexicographic tool order, byte-identical text for an unchanged tool set — so the prompt stays prefix-cache-friendly.
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## Alternatives considered
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- **A `language` config field on `ToolRegistry`.** Deployment would then have two places to name the language (the loaded runtime and the tools config) that can disagree; the loaded runtime is the single source of truth, so the registry reads it rather than duplicating it.
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- **Importing the Python backend into `code-mode.ts` to detect it.** That would couple the tool layer to a concrete backend and force the protocol/backend PRs to land first. Runtime dispatch on `language` keeps the layer backend-agnostic and independently shippable.
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- **A default renderer for an unknown language.** A silent fallback would emit a TypeScript SDK over, e.g., a Ruby runtime — the model would see instructions in the wrong language. Failing loud at assembly is the repository's misconfiguration stance.
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## Consequences
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Adding a backend language is two table entries — a `SDK_RENDERERS` renderer and a `RUN_CODE_FLAVORS` entry — plus the renderer itself, with no change to `agent-loop` or the registry structure. The two tables (`SDK_RENDERERS`, `RUN_CODE_FLAVORS`) must stay in step: a language present in one but not the other is a latent inconsistency the `Object.hasOwn` guards turn into a loud failure rather than a wrong-language prompt. The tool layer stays free of any concrete backend dependency, so it lands and is testable on master ahead of the Python protocol and backend; the cost is that a `python` runtime cannot actually be exercised end to end until that backend ships, so this PR's coverage is unit-level (the renderer output and the dispatch/rejection paths) rather than a real Python run.
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