Files
ozone-tech_owl_prime/src/components/ThreeD/ThreeErrorBoundary.tsx
Даня Архипов 394c513037 chore: checkpoint premium 3d stages 0 and 1
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-07-29 19:05:27 +00:00

144 lines
4.1 KiB
TypeScript

import { Component, ReactNode } from 'react';
interface Props {
children: ReactNode;
onError?: (error: Error) => void;
/** Explicit switch-to-2D action (replaces the old dead `use-2d-fallback` event). */
onUse2D?: () => void;
}
interface State {
hasError: boolean;
error: Error | null;
}
/**
* ErrorBoundary для 3D Canvas.
* Ловит ошибки Three.js/WebGL и показывает fallback вместо чёрного экрана.
*/
export default class ThreeErrorBoundary extends Component<Props, State> {
constructor(props: Props) {
super(props);
this.state = { hasError: false, error: null };
}
static getDerivedStateFromError(error: Error): State {
return { hasError: true, error };
}
componentDidCatch(error: Error, errorInfo: unknown) {
console.error('3D Canvas error caught by ErrorBoundary:', error, errorInfo);
this.props.onError?.(error);
}
handleReload = () => {
this.setState({ hasError: false, error: null });
window.location.reload();
};
handleUse2D = () => {
this.setState({ hasError: false, error: null });
this.props.onUse2D?.();
};
render() {
if (this.state.hasError) {
return (
<div
style={{
display: 'flex',
flexDirection: 'column',
alignItems: 'center',
justifyContent: 'center',
minHeight: '400px',
padding: '24px',
border: '1px solid rgba(251, 61, 78, 0.3)',
borderRadius: '12px',
background: 'rgba(251, 61, 78, 0.05)',
color: '#e5f2ff',
}}
>
<svg
width="48"
height="48"
viewBox="0 0 24 24"
fill="none"
stroke="currentColor"
strokeWidth="2"
style={{ marginBottom: '16px', color: '#fb3d4e' }}
>
<circle cx="12" cy="12" r="10" />
<line x1="12" y1="8" x2="12" y2="12" />
<line x1="12" y1="16" x2="12.01" y2="16" />
</svg>
<h3 style={{ margin: '0 0 8px 0', fontSize: '18px', fontWeight: 600 }}>
3D Scene Failed
</h3>
<p style={{ margin: '0 0 20px 0', color: 'rgba(229, 242, 255, 0.7)', fontSize: '14px', textAlign: 'center', maxWidth: '400px' }}>
3D rendering encountered an error. You can reload or switch to stable 2D fallback.
</p>
{import.meta.env.DEV && this.state.error && (
<pre
style={{
fontSize: '12px',
color: '#fb3d4e',
background: 'rgba(0, 0, 0, 0.3)',
padding: '12px',
borderRadius: '6px',
maxWidth: '100%',
overflow: 'auto',
marginBottom: '20px',
}}
>
{this.state.error.message}
</pre>
)}
<div style={{ display: 'flex', gap: '12px' }}>
<button
type="button"
onClick={this.handleReload}
style={{
padding: '10px 20px',
background: 'rgba(56, 189, 248, 0.15)',
border: '1px solid rgba(56, 189, 248, 0.3)',
borderRadius: '8px',
color: '#38bdf8',
cursor: 'pointer',
fontSize: '14px',
fontWeight: 600,
}}
>
Reload 3D
</button>
{this.props.onUse2D && (
<button
type="button"
onClick={this.handleUse2D}
style={{
padding: '10px 20px',
background: 'rgba(148, 163, 184, 0.15)',
border: '1px solid rgba(148, 163, 184, 0.3)',
borderRadius: '8px',
color: '#94a3b8',
cursor: 'pointer',
fontSize: '14px',
fontWeight: 600,
}}
>
Use 2D Fallback
</button>
)}
</div>
</div>
);
}
return this.props.children;
}
}