chore: checkpoint premium 3d stages 0 and 1
Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
@@ -1,6 +1,6 @@
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import * as THREE from 'three';
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import type { Category } from '../../domain/types';
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import { ROUTE_COLORS, TWIN_LAYOUT } from './itemMotion';
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import RollCageMesh from './RollCageMesh';
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interface Props {
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activeCategory?: Category;
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@@ -48,7 +48,7 @@ function ZoneBox({
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);
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}
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/** Roll-cage with wireframe edges for C/D zones */
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/** Roll-cage for C/D zones — shared instanced mesh (exterior 1200×800×800 incl. wheels), open top */
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function RollCage({
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position,
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size,
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@@ -62,46 +62,11 @@ function RollCage({
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}) {
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return (
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<group position={position}>
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{/* Cage body (transparent) */}
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<mesh>
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<boxGeometry args={size} />
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<meshStandardMaterial
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color={color}
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transparent
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opacity={active ? 0.4 : 0.15}
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emissive={color}
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emissiveIntensity={active ? 0.6 : 0.1}
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/>
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</mesh>
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{/* Cage wireframe edges (visible frame) */}
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<lineSegments>
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<edgesGeometry args={[new THREE.BoxGeometry(...size)]} />
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<lineBasicMaterial color={color} linewidth={active ? 3 : 1} opacity={active ? 1 : 0.5} transparent />
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</lineSegments>
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{/* Vertical posts (corners) for visual emphasis - thicker */}
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{[
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[-size[0] / 2, 0, -size[2] / 2],
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[size[0] / 2, 0, -size[2] / 2],
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[-size[0] / 2, 0, size[2] / 2],
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[size[0] / 2, 0, size[2] / 2],
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].map((offset, i) => (
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<mesh key={i} position={offset as [number, number, number]}>
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<boxGeometry args={[0.06, size[1], 0.06]} />
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<meshStandardMaterial
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color={color}
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metalness={0.4}
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roughness={0.6}
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emissive={active ? color : '#000000'}
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emissiveIntensity={active ? 0.3 : 0}
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/>
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</mesh>
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))}
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<RollCageMesh color={color} active={active} />
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{/* Floor highlight for active cage */}
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{active && (
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<mesh position={[0, -size[1] / 2 + 0.02, 0]} rotation={[-Math.PI / 2, 0, 0]}>
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<mesh position={[0, 0.02, 0]} rotation={[-Math.PI / 2, 0, 0]}>
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<planeGeometry args={[size[0] * 0.9, size[2] * 0.9]} />
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<meshStandardMaterial
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color={color}
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@@ -139,17 +104,17 @@ export default function SortingZones3D({ activeCategory, activeRoute }: Props) {
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active={active === 'B'}
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/>
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{/* Roll-cage C 1200×800×800 mm — orange with wireframe */}
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{/* Roll-cage C 1200×800×800 mm — orange, ground-origin shared mesh */}
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<RollCage
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position={[TWIN_LAYOUT.gateX + 0.4, cage.y / 2, TWIN_LAYOUT.zoneCZ]}
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position={[TWIN_LAYOUT.gateX + 0.4, 0, TWIN_LAYOUT.zoneCZ]}
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size={[cage.x, cage.y, cage.z]}
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color={ROUTE_COLORS.C}
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active={active === 'C'}
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/>
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{/* Roll-cage D 1200×800×800 mm — purple with wireframe */}
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{/* Roll-cage D 1200×800×800 mm — purple, ground-origin shared mesh */}
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<RollCage
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position={[TWIN_LAYOUT.gateX + 0.4, cage.y / 2, TWIN_LAYOUT.zoneDZ]}
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position={[TWIN_LAYOUT.gateX + 0.4, 0, TWIN_LAYOUT.zoneDZ]}
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size={[cage.x, cage.y, cage.z]}
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color={ROUTE_COLORS.D}
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active={active === 'D'}
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