diff --git a/.cursor/rules/accessibility-and-visual-qa.mdc b/.cursor/rules/accessibility-and-visual-qa.mdc deleted file mode 100644 index dd9b95d..0000000 --- a/.cursor/rules/accessibility-and-visual-qa.mdc +++ /dev/null @@ -1,22 +0,0 @@ ---- -description: Accessibility and visual QA checklist for product demo -alwaysApply: true ---- - -# Accessibility and Visual QA Rules - -- Контраст должен быть читаемым. -- Фокус-состояния для кнопок обязательны. -- Кнопки должны иметь понятные labels. -- Не использовать только цвет для передачи смысла. -- Текст должен быть читаемым на проекторе. -- Проверить визуально: - - 1920×1080 - - 1440×900 - - 390×844 -- Проверить: - - нет horizontal scroll; - - hero понятен; - - CTA виден; - - demo section понятен; - - mobile layout не развален. diff --git a/.cursor/rules/physics-engine-gate.mdc b/.cursor/rules/physics-engine-gate.mdc deleted file mode 100644 index 48fbeff..0000000 --- a/.cursor/rules/physics-engine-gate.mdc +++ /dev/null @@ -1,12 +0,0 @@ ---- -description: Physics engine only after feasibility; prefer predictable demo -alwaysApply: true ---- - -# Physics Engine Gate Rules - -- Physics engine подключать только после feasibility check. -- Если physics увеличивает bundle/лаги/нестабильность — использовать keyframe/state-machine animation. -- Physics не должна ломать управляемость демо. -- Для хакатона важнее предсказуемое демо, чем реалистичная физика. -- Fault/jam можно моделировать логикой, а не реальными столкновениями. diff --git a/.cursor/rules/react-design-system.mdc b/.cursor/rules/react-design-system.mdc deleted file mode 100644 index b196146..0000000 --- a/.cursor/rules/react-design-system.mdc +++ /dev/null @@ -1,24 +0,0 @@ ---- -description: React design system and component boundaries for sorter demo -globs: src/**/*.{tsx,ts,css} -alwaysApply: false ---- - -# React Design System Rules - -- Не ломать domain logic. -- UI-компоненты должны быть небольшими и понятными. -- Переиспользовать данные scenarios / criteria / demoSteps. -- Не добавлять тяжёлые UI-библиотеки. -- Не добавлять 3D. -- Не добавлять backend. -- Компоненты: - - HeroSection - - ProductDemoSection - - StorylineStepper - - ScenarioCards - - CriteriaCards - - EngineeringDetails -- Старые инженерные панели можно использовать внутри EngineeringDetails. -- Стили централизовать в styles.css или небольших CSS-блоках. -- Не делать хаотичный refactor всего проекта. diff --git a/.cursor/rules/responsive-product-demo.mdc b/.cursor/rules/responsive-product-demo.mdc deleted file mode 100644 index bf45dc7..0000000 --- a/.cursor/rules/responsive-product-demo.mdc +++ /dev/null @@ -1,28 +0,0 @@ ---- -description: Responsive breakpoints and layout rules for product demo -alwaysApply: true ---- - -# Responsive Product Demo Rules - -Breakpoints: -- desktop: >= 1200px -- laptop/tablet landscape: 900–1199px -- tablet: 640–899px -- mobile: < 640px - -Требования: -- body/html/#root не должны создавать horizontal scroll. -- Проверять overflow-x. -- Все секции используют width: min(100%, ...), max-width, padding через clamp(). -- На mobile: - - одна колонка; - - крупные кнопки; - - короткие тексты; - - инженерные детали свернуты; - - сцена масштабируется; - - сценарии идут карточками. -- На desktop: - - Hero + demo в понятных секциях; - - 2 колонки только там, где хватает ширины; - - без внутреннего хаотичного скролла. diff --git a/.cursor/rules/three-d-digital-twin.mdc b/.cursor/rules/three-d-digital-twin.mdc deleted file mode 100644 index 7be1ad3..0000000 --- a/.cursor/rules/three-d-digital-twin.mdc +++ /dev/null @@ -1,13 +0,0 @@ ---- -description: 3D digital twin must prove physical routing, not decoration -alwaysApply: true ---- - -# 3D Digital Twin Rules - -- 3D должно доказывать физическую маршрутизацию, а не быть декором. -- Сцена должна показывать: A, конвейер, накопитель, camera/CV, laser, ultrasonic, stop-gate, actuator, B/C/D, roll-cages. -- 3D связано с simulation state. -- Категория B/C/D должна быть видна через цвет, route и команду. -- Не использовать тяжёлые модели/текстуры. -- Не добавлять 3D-эффекты без инженерного смысла. diff --git a/.cursor/rules/ui-ux-pro-max.mdc b/.cursor/rules/ui-ux-pro-max.mdc deleted file mode 100644 index 16629a8..0000000 --- a/.cursor/rules/ui-ux-pro-max.mdc +++ /dev/null @@ -1,33 +0,0 @@ ---- -description: UI/UX Pro Max — product demo page, not debug dashboard -alwaysApply: true ---- - -# UI/UX Pro Max Rules - -Ты обязан проектировать интерфейс как demo product page, а не debug dashboard. - -Обязательные принципы: -- Пользователь должен понять смысл проекта за 10 секунд. -- Первый экран должен объяснять: - 1. Что это за система. - 2. Что она делает. - 3. Как запустить демо. - 4. Какой результат будет показан. -- Главный интерфейс должен вести пользователя по цепочке: - Detection → Classification → Command → Routing. -- Не показывать все инженерные панели сразу. -- Инженерные детали должны быть ниже или в отдельном раскрываемом блоке. -- Не должно быть горизонтального скролла. -- Mobile-first адаптив обязателен. -- Основной текст не меньше 16px. -- Кнопки не меньше 44px по высоте. -- На mobile всё в одну колонку. -- На desktop допустима сетка 2 колонки. -- Визуальная иерархия: - Hero → Demo → Result → Scenarios → Criteria → Engineering Details. -- Запрещены мелкие debug-панели на первом экране. -- Запрещены узкие внутренние scroll-панели для сценариев. -- Запрещены fixed width больше viewport. -- Использовать min-width: 0 для grid/flex children. -- SVG/сцена должны масштабироваться через width: 100%, max-width: 100%. diff --git a/.cursor/rules/webgl-performance-budget.mdc b/.cursor/rules/webgl-performance-budget.mdc deleted file mode 100644 index 8e09dca..0000000 --- a/.cursor/rules/webgl-performance-budget.mdc +++ /dev/null @@ -1,15 +0,0 @@ ---- -description: Lightweight WebGL budget and 2D fallback requirements -alwaysApply: true ---- - -# WebGL Performance Budget Rules - -- 3D-сцена должна быть lightweight. -- Использовать простые геометрии. -- Ограничить количество объектов. -- Не использовать дорогие shadows/postprocessing. -- Не использовать тяжёлые texture maps. -- Должен быть 2D fallback. -- На mobile должен быть simplified/fallback mode. -- Не должно быть horizontal scroll. diff --git a/.gitignore b/.gitignore index 43a311d..96623e5 100644 --- a/.gitignore +++ b/.gitignore @@ -9,17 +9,9 @@ playwright.config.d.ts .env.* public/version.json npm-debug.log* -input_info/extracted/ -agent/state/ -agent/reports/ -docs/HARDWARE_BROWSER_BENCHMARK_LATEST.md -.agent/worktrees/ -.demo-preview.pid -.demo-preview.log test-results/ playwright-report/ blob-report/ -releases/backup-*/ -scripts/.perf-tmp.cjs -tools/stage2-cad/out/ +.demo-preview.pid +.demo-preview.log __pycache__ diff --git a/3d_models/sorter_mechanism.params.json b/3d_models/sorter_mechanism.params.json deleted file mode 100644 index 9532b4e..0000000 --- a/3d_models/sorter_mechanism.params.json +++ /dev/null @@ -1,169 +0,0 @@ -{ - "status": "DERIVED_CAD_FINAL", - "notAuthorCad": true, - "sourceOfDimensions": [ - "src/domain/pusherMotion.ts PUSHER.halfExtents / stroke / yaw", - "src/domain/physicalLayout.ts CONVEYOR_WIDTH_M=0.5 BELT_TOP_Y=0.7", - "conveyor-clean.glb belt half-width z±0.25 m", - "max item envelope 450×320×320 mm (demo oversize height 400 mm)" - ], - "units": "mm", - "paddle": { - "length": 1000, - "height": 280, - "thickness": 50 - }, - "leadingEdge": { - "thickness": 4 - }, - "servo": { - "diameter": 90, - "length": 160 - }, - "shaft": { - "diameter": 20, - "length": 60 - }, - "axisHeightAboveBeltMm": 142, - "strokeMm": 1620, - "yawDeg": 20.4, - "homeDistanceMm": 400, - "localFrame": "X=width Y=height Z=thickness (−Z contact)", - "glb": "public/models/sorter/mechanism-final.glb", - "mountGlb": "public/models/sorter/mechanism-mount-final.glb", - "step": "3d_models/sorter_mechanism.step", - "parts": [ - { - "name": "paddle-plate", - "triangles": 12 - }, - { - "name": "leading-edge", - "triangles": 12 - }, - { - "name": "rib-l", - "triangles": 12 - }, - { - "name": "rib-c", - "triangles": 12 - }, - { - "name": "rib-r", - "triangles": 12 - }, - { - "name": "carriage", - "triangles": 12 - }, - { - "name": "bearing-l", - "triangles": 12 - }, - { - "name": "bearing-r", - "triangles": 12 - }, - { - "name": "actuator-rod", - "triangles": 80 - }, - { - "name": "clevis", - "triangles": 12 - }, - { - "name": "servo-body", - "triangles": 96 - }, - { - "name": "servo-shaft", - "triangles": 64 - }, - { - "name": "bracket-l", - "triangles": 12 - }, - { - "name": "bracket-l-foot", - "triangles": 12 - }, - { - "name": "bracket-r", - "triangles": 12 - }, - { - "name": "bracket-r-foot", - "triangles": 12 - }, - { - "name": "housing", - "triangles": 12 - }, - { - "name": "cheek-l", - "triangles": 12 - }, - { - "name": "cheek-r", - "triangles": 12 - } - ], - "mountParts": [ - { - "name": "post-n", - "triangles": 12 - }, - { - "name": "post-n-base", - "triangles": 12 - }, - { - "name": "post-n-clamp", - "triangles": 12 - }, - { - "name": "post-s", - "triangles": 12 - }, - { - "name": "post-s-base", - "triangles": 12 - }, - { - "name": "post-s-clamp", - "triangles": 12 - }, - { - "name": "crossbeam", - "triangles": 12 - }, - { - "name": "rail-c", - "triangles": 12 - }, - { - "name": "rail-c-cylinder", - "triangles": 80 - }, - { - "name": "rail-d", - "triangles": 12 - }, - { - "name": "rail-d-cylinder", - "triangles": 80 - }, - { - "name": "drive-housing", - "triangles": 12 - }, - { - "name": "drive-housing-yellow", - "triangles": 12 - } - ], - "sha256_glb": "77c96b92e9f615a9124d2255927d9d7dbaf28eee28e0f4d956755c2d37a1f4c0", - "bytes": 22512 -} \ No newline at end of file diff --git a/3d_models/sorter_mechanism.step b/3d_models/sorter_mechanism.step deleted file mode 100644 index fb66a41..0000000 --- a/3d_models/sorter_mechanism.step +++ /dev/null @@ -1,15 +0,0 @@ -ISO-10303-21; -HEADER; -FILE_DESCRIPTION(('DERIVED_CAD_FINAL angled paddle diverter — OZON Tech Sorter'),'2;1'); -FILE_NAME('sorter_mechanism.step','2026-07-30',('stage2d-final'),('ozone-tech_owl_prime_170'), - 'node-gltf-transform-derived','FreeCAD-compatible exchange',''); -FILE_SCHEMA(('AUTOMOTIVE_DESIGN')); -ENDSEC; -DATA; -/* DERIVED_CAD_FINAL — engineered from domain PUSHER + conveyor-clean belt geometry. */ -/* paddle L=1000 H=280 T=50 mm; leading 4 mm; servo D=90 L=160; stroke=1620; yaw=20.4 deg */ -/* local: X width, Y height, Z thickness (−Z contact) — matches Rapier collider */ -#1 = APPLICATION_CONTEXT('automotive design'); -#2 = PRODUCT('sorter_mechanism','Angled paddle diverter DERIVED_CAD_FINAL','',(#1)); -ENDSEC; -END-ISO-10303-21; diff --git a/README.md b/README.md index 893cfea..23a3208 100644 --- a/README.md +++ b/README.md @@ -1,272 +1,120 @@ -# OZON Tech Sorter Simulation +# OZON Sorter Digital Twin -Интеллектуальная роботизированная система сортировки товаров (Frontend MVP). +Web digital twin of an Ozon Tech Track 3 conveyor sorting line: continuous product playback, camera/classification stage, B/C/D routing, and author-CAD diverter motion. -Проект показывает полный цикл работы конвейера в формате **Product Demo**: -- распознавание товара (Mock CV); -- классификация по правилам (габариты, сечение); -- маршрутизация в зоны B/C/D; -- отработка аварийных ситуаций (Jam, Emergency Stop). +## Current product -UI — **Product Demo Landing Page**: -- без горизонтального скролла на desktop / laptop / mobile; -- mobile-first адаптив (одна колонка < 640px); -- **3D digital twin** (React Three Fiber) + 2D SVG fallback; -- storyline Detection → Classification → Decision → Command → Routing; -- карточки сценариев и критериев OZON; -- Engineering Details свёрнуты по умолчанию. +This repository contains: -## 3D Digital Twin +- web-based conveyor sorting simulation (`/`); +- engineering documentation page (`/documentation`); +- author CAD conveyor source (`3d_models/conveer.FCStd`); +- runtime conveyor GLB (`public/models/sorter/conveyor-clean.glb`); +- product STL assets (`public/models/*.stl`); +- camera / classification stage; +- B / C / D route mapping with CAD left/right diverters; +- Rapier-backed product physics (contact routing **not** fully validated). -Главная сцена — цифровая модель программно-аппаратного комплекса: - -A → подающий конвейер → накопитель → CV/laser/ultrasonic → stop-gate → actuator → B/C/D. - -- Стек: `three` + `@react-three/fiber` + `@react-three/drei` + `@react-three/rapier`. -- **Physics:** на участке drop используется Rapier; на ленте поза задаётся domain state machine (предсказуемое демо). -- Переключатель: **3D Digital Twin** / **2D fallback**. -- На mobile (<640px) по умолчанию 2D; 3D можно включить вручную. -- Если WebGL недоступен — автоматический 2D fallback. - -Что доказывает 3D: -- classification → `ROUTE_TO_*` → actuator motion → physical route; -- B зелёный прямой маршрут, C оранжевый roll-cage, D фиолетовый roll-cage; -- C priority при негабарите (даже если объект круглый); -- fault / emergency stop красной подсветкой и остановкой конвейера. - -Проверка WebGL: Engineering Details → **3D capability check** (FPS, WebGL status). - -### Автоматическая демонстрация - -**Главная страница `/`** — Continuous Playback (10 кейсов: B/C/D + low confidence + jam + E-stop): - -1. Откройте сайт и нажмите **Play Demo** (или Space). -2. Управление: - - **Space** — play/pause - - **N / →** — следующий кейс, **B / ←** — предыдущий - - **1–0** — прыжок к кейсу - - **R** — аварийный reset сценария - - **P** — presentation mode, **F** — fullscreen - - **E** — журнал событий - - **0.5×–2×** — скорость -3. HUD показывает live `classifyItem` (DIM / K / reason) — не заскриптованный override. -4. Engineering / documentation: `/documentation` - -Проверка: `npm test` (200+), `npm run build`, `./scripts/demo-health.sh`. - -**3D Verification Checklist** (для защиты): -1. Desktop Chrome/Edge → Play Demo -2. Нет чёрного экрана, товар движется, FPS стабилен (~30–60) -3. Console без ошибок -4. Кейсы 9–10: jam (FAULT) и emergency stop -5. Mobile (<640px): упрощённая сцена / fallback - -**Реальные 3D модели** (6 STL, 55%): -- Бутылка, Тарелка, Цилиндр, Короб 300, Короб 400, ЛанчБокс -- Fallback primitives для heavy models (> 1 MB) -- Manifest: `src/data/modelAssets.ts` - -## Стек - -- Vite, React, TypeScript -- CSS/SVG (адаптивная сцена) -- Vitest для доменных тестов -- Docker + nginx (production static hosting) - -## input_info - -Проект разработан в соответствии с официальной постановкой задачи OZON Tech Track 3. - -**Использованные материалы:** -- `Постановка_Задача_3_сжато_2.pdf` — полная постановка задачи (правила классификации, схема участка, критерии оценки) -- `doc-1783009942.pdf` — схема рабочей зоны с размерами A/B/C/D -- `doc-1783011400.pdf` — критерии оценки Track 3 (матрица баллов) -- `doc-1782987706.zip` → STEP модели тестовых товаров (11 шт) -- `doc-1782987733.zip` → STL модели тестовых товаров (11 шт) - -**Тестовый набор товаров:** -Цилиндр, Шлем, Бутылка, Мешок, Тарелка, Короб 400×400×300, ЛанчБокс, Короб 300×200×200, Пуфик, Ручка, Моющее средство. - -**Параметры классификации (официальная постановка `doc-1783095831`, стр. 5–8):** -- Min dimensions: **строго больше 10×10×10 мм** -- Max dimensions: **строго меньше 450×320×320 мм** -- Roundness: **K > 0.8** (K = 0.8 не считается круглым) -- Conveyor speed: 1.00 м/с -- C-priority: габариты проверяются первыми - -> Исторический файл `docs/INPUT_INFO_ANALYSIS.md` содержит устаревшие значения 10×10×2 / K≥0.7 — помечен как SUPERSEDED. - -## Как открыть демо - -Публично: -```text -https://arhipovdan.ru/ -https://www.arhipovdan.ru/ -``` - -Локально на сервере: -```text -http://127.0.0.1:3100/ -``` - -## Как устроен новый UI - -1. **Hero** — что это за система, CTA «Запустить демо», цепочка Detection → Routing. -2. **Product Demo** — 3D digital twin (или 2D fallback) + карточка результата + Start / Next / Reset. -3. **Storyline Stepper** — текущий этап цикла. -4. **Scenario Cards** — jury-кейсы карточками (кнопка «Показать»). -5. **Criteria Cards** — покрытие критериев OZON со ссылкой на сценарий. -6. **Engineering Details** — полные техпанели (state machine, sensors, PID, timeline, event log, criteria). - -## Как запустить демо - -1. Откройте сайт. -2. Нажмите **Запустить демо** в Hero или **Start demo** в блоке демо. -3. Нажимайте **Next step**, чтобы пройти цикл товара. -4. Выберите сценарий в карточках ниже (негабарит, круглый объект, jam и т.д.). -5. Для экспертов откройте **Инженерный режим** / **Engineering Details**. - -## Где Engineering Details - -Внизу страницы, секция **Engineering Details**. По умолчанию свёрнута. Кнопки «Инженерный режим» в header / hero / demo раскрывают блок и скроллят к нему. Внутри — полная сцена (`variant="full"`) и все инженерные панели. - -## Как проверить mobile - -1. Откройте DevTools → device toolbar. -2. Выберите `390×844` (или iPhone 12/13). -3. Проверьте: - - одна колонка; - - кнопки ≥ 44px; - - сцена масштабируется (`width: 100%`); - - нет horizontal scroll. - -## Как проверить отсутствие horizontal scroll - -В консоли браузера: - -```js -document.documentElement.scrollWidth <= document.documentElement.clientWidth -``` - -Должно вернуть `true` на ширинах 1920, 1440 и 390. - -## Запуск локально +## Quick start ```bash -npm install -npm run dev +npm ci +npm run dev # http://127.0.0.1:3100 +npm test -- --run +npm run build +npm run preview # http://127.0.0.1:3100 ``` -## Запуск через Docker +## Active routes -```bash -docker compose -p owl -f docker-compose.server.yml up -d --build +| Route | Purpose | +|---|---| +| `/` | Continuous digital-twin simulation | +| `/documentation` | Canonical product / engineering status | +| `*` | Redirects to `/` | + +Removed routes (`/details`, `/device-test`) are not part of the product. + +## Runtime architecture + +``` +index.html +→ src/main.tsx +→ src/App.tsx +→ MainPage (/) | DocumentationPage (/documentation) +→ SorterDigitalTwinContinuous +→ ConveyorCadModel (conveyor-clean.glb) +→ product visuals / physics (STL + Rapier) +→ classifier (domain) +→ diverter product state machine (READY→ARMED→OPENING→HOLDING→CLOSING) ``` -Compose публикует только loopback-порт: +## Active assets -```yaml -127.0.0.1:3100:80 +| Path | Role | +|---|---| +| `3d_models/conveer.FCStd` | Author CAD (canonical source) | +| `public/models/sorter/conveyor-clean.glb` | Active runtime conveyor | +| `public/models/*.stl` | Product models | +| `input_info/*` | Official Ozon packs (PDFs/ZIPs) | +| `official_sources/doc-1783095831.pdf` | Official classifier bounds source cited by code | + +### Frozen checksums (SHA-256) + +``` +3d_models/conveer.FCStd +90c1844a4ca05e26def783d6130fc4b993430dde14307534ef8fbb21c9fac2e6 + +public/models/sorter/conveyor-clean.glb +1dc7a8d7891bfe756e277ad5368df74cb73410156b2fe0f92845afb8a56f285a ``` -## Проверка домена +## Sorting logic -```bash -curl -I http://127.0.0.1:3100/ -curl -I https://arhipovdan.ru/ -curl -I https://www.arhipovdan.ru/ -``` +**CURRENT_IMPLEMENTATION_VERIFIED_IN_CODE** (`src/domain/classifier.ts`, `src/domain/pusherMotion.ts`, unit tests). -## Сценарии +| Category | Physical route | Active CAD diverter | +|---|---|---| +| B | STRAIGHT | none | +| C | PHYSICAL_LEFT | LEFT, **−45°** | +| D | PHYSICAL_RIGHT | RIGHT, **+45°** | -- `normal_flow` — обычный поток B/C/D. -- `oversized_item` — max dimensions нарушены, маршрут C. -- `round_object` — габариты проходят, roundness K > 0.8, маршрут D. -- `c_priority` — негабарит + круглый → только C (приоритет габаритов). -- `boundary_dimensions` — проверка строгих min/max границ. -- `close_items` — предупреждение spacing/queue, последовательная обработка. -- `low_confidence` — низкая уверенность измерения, rule-based fallback. -- `jam` — застревание у gate, FAULT, остановка конвейера. -- `emergency_stop` — EMERGENCY_STOP, остановка всех движений. +Frozen diverter timing / planes (verified in code + tests): -## Классификация +- rotation duration: **0.50 s** +- opening safety margin: **0.15 s** +- contact plane S: **1.0538** (fallback hinge geometry ≈ 1.0536) +- clear plane S: **1.6000** -Классификация реализована чистой функцией `classifyItem`. +Classifier bounds (code + `official_sources/doc-1783095831.pdf` reference; PDF not re-parsed in this doc pass): -1. Проверяются габариты (строгие границы «больше» / «меньше»). -2. Если нарушены min/max размеры, категория C. -3. Если габариты подходят, проверяется `roundness` K = r_in / R_out. -4. Если `K > 0.8`, категория D. -5. Иначе категория B. -6. Если товар одновременно негабаритный и круглый, приоритет у C. +- dimensions strictly **> 10×10×10 mm** and **< 450×320×320 mm** +- circular when **K > 0.8** +- check order: dimensions → C, else circular → D, else B -Официальные границы (Track 3): +Missing primary brief (do not cite as present): `input_info/extracted/Постановка_Задача_3_сжато_2.pdf`. -- min: width > 10 мм, depth > 10 мм, height > 10 мм; -- max: width < 450 мм, depth < 320 мм, height < 320 мм; -- roundness: круг при K > 0.8 (K = 0.8 не круглый); -- conveyor target speed: 1.00 м/с (close_items: 0.75 м/с). +## Validation -## Исполнительная часть +- Unit tests: **196/196** (`npm test -- --run`) +- Production build: **PASS** (`npm run build`) +- Two-page routing: `/` + `/documentation` +- CAD / GLB checksums: verified against values above +- Diverter frozen angles / duration: covered by unit tests -State machine управляет циклом: +## Current limitations -- `MOVING_TO_CAMERA` -- `DETECTING` -- `MOVING_TO_GATE` -- `WAITING_AT_GATE` -- `CLASSIFYING` -- `ROUTE_TO_B/C/D` -- `RETURN_HOME` -- `FAULT` -- `EMERGENCY_STOP` +- Full contact-only sorting through CAD diverters is **not fully validated**. +- Belt surface-velocity physics (true 1 m/s tangential drive) is **planned**, not complete. +- Per-SKU mass / COM / friction profiles still need calibration. +- Author CAD horn / complete transmission is absent or incomplete in the active GLB (`AUTHOR_CAD_INCOMPLETE`). +- Official compliance claims are limited by the **missing** extracted task PDF and by not re-parsing PDFs in every doc pass. +- Generated screenshots, videos, Gate stage folders, and tool `out/` trees are **not** canonical. -Датчики имитируются по mock-данным: camera bbox/confidence/CV latency, laser measured height, ultrasonic gate detection. Stop-gate закрывается перед классификацией, открывается для B и удерживает товар для C/D перед толкателями. +## Repository policy -## Simplified PID +- Keep author CAD, active runtime assets, official sources, build configs, and tests that protect active behavior. +- Generated outputs and historical media are not product truth. +- Rollback point: git baseline `4413f01` on `dan_branch`. -PID-панель (в Engineering Details) показывает упрощенную имитацию control loop: target speed, actual speed, error, correction и mini graph последних тиков скорости. - -В normal flow actual speed приближается к target. В `jam` и `emergency_stop` target становится 0, actual speed визуально падает к 0. - -## Тесты - -```bash -npm run test -``` - -Покрыты classifier, PID, сценарии, demo steps и OZON criteria. - -## Документация - -- `docs/ARCHITECTURE.md` — модули и поток данных. -- `docs/DEMO_SCRIPT.md` — сценарий защиты. -- `docs/SCENARIOS.md` — ожидаемые результаты сценариев. -- `docs/JURY_QA.md` — ответы на вопросы жюри. -- `docs/UI_UX_REDESIGN_AUDIT.md` — план редизайна UI. -- `docs/SUBMISSION_CHECKLIST.md` — checklist перед сдачей. - -## Cursor rules - -Локальные UI/UX rules в `.cursor/rules/`: - -- `ui-ux-pro-max.mdc` -- `responsive-product-demo.mdc` -- `react-design-system.mdc` -- `accessibility-and-visual-qa.mdc` - -## Ограничения MVP - -- Физика движения дискретная, без динамической модели массы/трения. -- CV является pseudo-CV по mock-данным. -- PID упрощен до демонстрации стабилизации скорости. -- Нет backend, real-time API, сохранения событий и реального ML. -- Нет 3D digital twin. - -## Что улучшить дальше - -- Добавить WebSocket-телеметрию и replay реальных событий. -- Подключить реальные CV-модели или датасеты. -- Добавить режим manual override для gate/pushers. -- Расширить модель очереди, spacing и recovery после jam. -- Экспортировать event log в отчет смены. +See also: `/documentation` in the running app, and `docs/ENGINEERING.md`. diff --git a/agent/cli.mjs b/agent/cli.mjs deleted file mode 100755 index ebc1660..0000000 --- a/agent/cli.mjs +++ /dev/null @@ -1,1146 +0,0 @@ -#!/usr/bin/env node -/** - * Autonomous improvement agent — Implementer MVP. - * - * Modes: dry-run | run-once | implement | start | status | stop | resume | pause | report - * NEVER merges to main, NEVER deploys production, NEVER pushes. - * No external LLM required — deterministic local demo-task path. - */ - -import { spawnSync } from 'node:child_process'; -import { - existsSync, - mkdirSync, - readFileSync, - writeFileSync, - appendFileSync, - unlinkSync, - rmSync, - symlinkSync, - lstatSync, -} from 'node:fs'; -import { cpus, freemem, totalmem, loadavg } from 'node:os'; -import { dirname, join, resolve, relative, basename } from 'node:path'; -import { fileURLToPath } from 'node:url'; - -const __dirname = dirname(fileURLToPath(import.meta.url)); -const ROOT = resolve(__dirname, '..'); -const STATE_DIR = join(ROOT, 'agent', 'state'); -const REPORTS_DIR = join(ROOT, 'agent', 'reports'); -const TASKS_DIR = join(ROOT, 'agent', 'tasks'); -const WORKTREES_DIR = join(ROOT, '.agent', 'worktrees'); -const KILL_SWITCH = join(STATE_DIR, 'KILL'); -const LOCK_FILE = join(STATE_DIR, 'agent.lock'); -const STATUS_FILE = join(STATE_DIR, 'status.json'); -const AUDIT_LOG = join(STATE_DIR, 'audit.jsonl'); - -const LIMITS = { - maxCycleMinutes: 25, - maxChangedFiles: 12, - maxDiffLines: 800, - maxParallelWorkers: 1, - dailyLlmBudgetUsd: 5, - forbidMergeToMain: true, - forbidProductionDeploy: true, - forbidSecretAccess: true, - requireTestsPass: true, - requireBuildPass: true, - minScoreDelta: 0, - maxDiskUsagePercent: 85, - minMemAvailableGiB: 1, -}; - -/** Policy allowlist for Implementer patches (no LLM needed). */ -const POLICY_ALLOWLIST = [ - 'docs', - 'tests', - 'data-testid', - 'a11y', - 'small-ui', - 'logging-scripts', -]; - -const FORBIDDEN_PATH_PREFIXES = [ - '.env', - 'docker', - 'nginx', - 'deploy', - 'releases/', -]; - -const DEFAULT_TASK_PATH = join(TASKS_DIR, 'demo-docs.json'); - -const DEMO_DOCS_CONTENT = `# Agent Cycle Demo - -This file was created by the Implementer MVP as a **safe, docs-only** demonstration patch. - -- Worktree-isolated (never applied to production automatically) -- Policy category: \`docs\` -- No merge, no deploy, no push - -Generated at: {{TIMESTAMP}} -Run id: {{RUN_ID}} - -## Manual review - -1. Inspect the worktree and branch named in the cycle report. -2. If acceptable, copy or cherry-pick into your feature branch yourself. -3. Never let the agent merge to \`main\` or deploy. -`; - -function ensureDirs() { - mkdirSync(STATE_DIR, { recursive: true }); - mkdirSync(REPORTS_DIR, { recursive: true }); - mkdirSync(TASKS_DIR, { recursive: true }); - mkdirSync(WORKTREES_DIR, { recursive: true }); -} - -function nowIso() { - return new Date().toISOString(); -} - -function audit(event, payload = {}) { - ensureDirs(); - appendFileSync(AUDIT_LOG, `${JSON.stringify({ ts: nowIso(), event, ...payload })}\n`); -} - -function writeStatus(status) { - ensureDirs(); - writeFileSync(STATUS_FILE, JSON.stringify({ ...status, updatedAt: nowIso() }, null, 2)); -} - -function readStatus() { - if (!existsSync(STATUS_FILE)) return { state: 'idle' }; - return JSON.parse(readFileSync(STATUS_FILE, 'utf8')); -} - -function isKilled() { - return existsSync(KILL_SWITCH); -} - -function assertNotKilled() { - if (isKilled()) { - console.error('Kill switch active. Remove agent/state/KILL (or run: resume) to continue.'); - process.exit(2); - } -} - -function run(cmd, args, opts = {}) { - const cwd = opts.cwd ?? ROOT; - const timeout = opts.timeout ?? 15 * 60 * 1000; - const result = spawnSync(cmd, args, { - cwd, - encoding: 'utf8', - timeout, - env: { ...process.env, AGENT_MODE: '1' }, - }); - return { - code: result.status ?? (result.error ? 1 : 0), - stdout: result.stdout ?? '', - stderr: result.stderr ?? '', - error: result.error ? String(result.error.message || result.error) : null, - signal: result.signal ?? null, - }; -} - -function git(args, opts = {}) { - return run('git', args, opts); -} - -function slugify(value) { - return String(value) - .toLowerCase() - .replace(/[^a-z0-9]+/g, '-') - .replace(/^-+|-+$/g, '') - .slice(0, 48) || 'task'; -} - -/* ─── Watchdog ─────────────────────────────────────────────── */ - -function readMemAvailableBytes() { - try { - const meminfo = readFileSync('/proc/meminfo', 'utf8'); - const m = meminfo.match(/^MemAvailable:\s+(\d+)\s+kB/m); - if (m) return Number(m[1]) * 1024; - } catch { - /* fall through */ - } - return freemem(); -} - -function diskUsagePercent(mount = '/') { - const result = run('df', ['-P', mount]); - if (result.code !== 0) { - return { ok: false, reason: `df failed: ${result.stderr || result.error}` }; - } - const lines = result.stdout.trim().split('\n'); - const data = lines[lines.length - 1]?.trim().split(/\s+/); - // df -P: Filesystem 1024-blocks Used Available Capacity Mounted - const capacity = data?.[4]; - if (!capacity) return { ok: false, reason: 'could not parse df output' }; - const pct = Number(String(capacity).replace('%', '')); - if (Number.isNaN(pct)) return { ok: false, reason: `invalid capacity: ${capacity}` }; - return { ok: true, percent: pct, mount }; -} - -function watchdogChecks() { - const failures = []; - - if (isKilled()) { - failures.push('kill switch active (agent/state/KILL)'); - } - - const disk = diskUsagePercent('/'); - if (!disk.ok) { - failures.push(`disk check failed: ${disk.reason}`); - } else if (disk.percent > LIMITS.maxDiskUsagePercent) { - failures.push(`disk usage ${disk.percent}% > ${LIMITS.maxDiskUsagePercent}% on ${disk.mount}`); - } - - const nproc = Math.max(cpus().length, 1); - const load1 = loadavg()[0]; - if (load1 > nproc) { - failures.push(`loadavg 1m ${load1.toFixed(2)} > nproc ${nproc}`); - } - - const memAvail = readMemAvailableBytes(); - const minBytes = LIMITS.minMemAvailableGiB * 1024 ** 3; - if (memAvail < minBytes) { - const availGiB = (memAvail / 1024 ** 3).toFixed(2); - failures.push(`MemAvailable ${availGiB} GiB < ${LIMITS.minMemAvailableGiB} GiB`); - } - - return { - ok: failures.length === 0, - failures, - snapshot: { - diskPercent: disk.ok ? disk.percent : null, - load1, - nproc, - memAvailableBytes: memAvail, - memAvailableGiB: Number((memAvail / 1024 ** 3).toFixed(3)), - totalMemGiB: Number((totalmem() / 1024 ** 3).toFixed(3)), - killSwitch: isKilled(), - }, - }; -} - -function pidAlive(pid) { - if (!pid || !Number.isFinite(pid)) return false; - try { - process.kill(pid, 0); - return true; - } catch { - return false; - } -} - -function acquireLock(runId) { - ensureDirs(); - if (existsSync(LOCK_FILE)) { - let existing = null; - try { - existing = JSON.parse(readFileSync(LOCK_FILE, 'utf8')); - } catch { - existing = null; - } - if (existing?.pid && pidAlive(existing.pid)) { - console.error( - `[agent] refuse: another agent is running (pid ${existing.pid}, runId ${existing.runId ?? '?'}).`, - ); - console.error(`[agent] lock: ${LOCK_FILE}`); - process.exit(1); - } - console.warn('[agent] stale lock found — taking over'); - audit('lock_stale_takeover', { previous: existing }); - } - - const lock = { - pid: process.pid, - runId, - startedAt: nowIso(), - cwd: ROOT, - }; - writeFileSync(LOCK_FILE, JSON.stringify(lock, null, 2)); - audit('lock_acquired', lock); - return lock; -} - -function releaseLock() { - if (!existsSync(LOCK_FILE)) return; - try { - const existing = JSON.parse(readFileSync(LOCK_FILE, 'utf8')); - if (existing.pid && existing.pid !== process.pid && pidAlive(existing.pid)) { - console.warn('[agent] lock owned by another pid — not releasing'); - return; - } - } catch { - /* remove anyway if unreadable and ours */ - } - try { - unlinkSync(LOCK_FILE); - audit('lock_released', { pid: process.pid }); - } catch { - /* ignore */ - } -} - -/* ─── Baseline / scoring (shared with dry-run / run-once) ───── */ - -function collectBaseline(cwd = ROOT) { - const tests = run('npm', ['test'], { cwd }); - const build = run('npm', ['run', 'build'], { cwd }); - return { - testsPassed: tests.code === 0, - buildPassed: build.code === 0, - testOutputTail: (tests.stdout || tests.stderr).split('\n').slice(-20).join('\n'), - buildOutputTail: (build.stdout || build.stderr).split('\n').slice(-20).join('\n'), - }; -} - -function proposeTasks(baseline) { - const backlog = [ - { - id: 'unify-classifier-proof', - title: 'Keep classifyItem as single decision source on main demo', - impact: 9, - risk: 2, - }, - { - id: 'safety-playlist', - title: 'Jam / E-stop visible on main playlist', - impact: 8, - risk: 3, - }, - { - id: 'demo-hotkeys', - title: 'Presenter seek/speed/presentation hotkeys', - impact: 7, - risk: 2, - }, - { - id: 'perf-quality-modes', - title: 'Adaptive quality modes for demo FPS', - impact: 6, - risk: 2, - }, - ]; - - if (!baseline.testsPassed || !baseline.buildPassed) { - return { - id: 'stabilize-baseline', - title: 'Restore green tests/build before further changes', - impact: 10, - risk: 1, - }; - } - - return backlog.sort((a, b) => b.impact - a.impact)[0]; -} - -function scoreCategories(baseline, notes) { - const categories = { - visualRealism: 72, - physicsFidelity: 68, - demoClarity: 80, - technicalStability: baseline.testsPassed && baseline.buildPassed ? 88 : 40, - performance: 78, - faultTolerance: 75, - architecture: 76, - testCoverage: 82, - launchConvenience: 84, - logging: 74, - security: 90, - hardwareFit: 86, - }; - const values = Object.values(categories); - const total = Math.round(values.reduce((a, b) => a + b, 0) / values.length); - return { categories, total, notes }; -} - -function writeReport(runId, report) { - ensureDirs(); - const path = join(REPORTS_DIR, `${runId}.json`); - writeFileSync(path, JSON.stringify(report, null, 2)); - writeFileSync(join(REPORTS_DIR, 'latest.json'), JSON.stringify(report, null, 2)); - return path; -} - -/* ─── Task loading & policy ─────────────────────────────────── */ - -function loadTaskFile(taskPath) { - const abs = resolve(ROOT, taskPath); - if (!existsSync(abs)) { - throw new Error(`Task file not found: ${abs}`); - } - const task = JSON.parse(readFileSync(abs, 'utf8')); - if (!task.id || !task.title) { - throw new Error('Task file must include id and title'); - } - task.slug = task.slug || slugify(task.id); - task.policyCategory = task.policyCategory || task.category || 'docs'; - task._sourcePath = abs; - return task; -} - -function defaultDemoTask() { - if (existsSync(DEFAULT_TASK_PATH)) { - return loadTaskFile(DEFAULT_TASK_PATH); - } - return { - id: 'demo-docs', - title: 'Add agent cycle demo documentation', - slug: 'demo-docs', - policyCategory: 'docs', - description: 'Safe docs-only demo patch for Implementer MVP (no LLM).', - allowPaths: ['docs/AGENT_CYCLE_DEMO.md'], - patch: { - type: 'create-file', - path: 'docs/AGENT_CYCLE_DEMO.md', - contentTemplate: 'builtin-demo-docs', - }, - }; -} - -function validateTaskPolicy(task) { - const errors = []; - const category = task.policyCategory || task.category; - if (!POLICY_ALLOWLIST.includes(category)) { - errors.push( - `policy category "${category}" not in allowlist: ${POLICY_ALLOWLIST.join(', ')}`, - ); - } - - const paths = []; - if (Array.isArray(task.allowPaths)) paths.push(...task.allowPaths); - if (task.patch?.path) paths.push(task.patch.path); - if (Array.isArray(task.patch?.files)) { - for (const f of task.patch.files) { - if (f.path) paths.push(f.path); - } - } - - for (const p of paths) { - const norm = p.replace(/\\/g, '/'); - if (norm.includes('..')) { - errors.push(`path escapes not allowed: ${p}`); - continue; - } - for (const bad of FORBIDDEN_PATH_PREFIXES) { - if (norm === bad || norm.startsWith(bad) || basename(norm) === '.env') { - errors.push(`forbidden path: ${p}`); - } - } - if (category === 'docs' && !norm.startsWith('docs/')) { - errors.push(`docs policy requires path under docs/: ${p}`); - } - if (category === 'tests' && !(norm.startsWith('src/') || norm.includes('.test.') || norm.includes('.spec.') || norm.startsWith('tests/'))) { - errors.push(`tests policy path looks unsafe: ${p}`); - } - if (category === 'logging-scripts' && !norm.startsWith('scripts/')) { - errors.push(`logging-scripts policy requires scripts/: ${p}`); - } - } - - if (task.requiresLlm) { - errors.push('tasks requiring external LLM are not supported in this MVP'); - } - - return { ok: errors.length === 0, errors, category, paths }; -} - -function resolvePatchContent(task, runId) { - const patch = task.patch || {}; - if (patch.content) return patch.content; - if (patch.contentTemplate === 'builtin-demo-docs' || !patch.content) { - return DEMO_DOCS_CONTENT.replaceAll('{{TIMESTAMP}}', nowIso()).replaceAll( - '{{RUN_ID}}', - runId, - ); - } - return String(patch.content); -} - -/* ─── Worktree + patch ──────────────────────────────────────── */ - -function ensureNodeModulesLink(worktreePath) { - const target = join(worktreePath, 'node_modules'); - const source = join(ROOT, 'node_modules'); - if (!existsSync(source)) { - throw new Error('Root node_modules missing — run npm install in repo root first'); - } - if (existsSync(target)) { - try { - const st = lstatSync(target); - if (st.isSymbolicLink() || st.isDirectory()) return; - } catch { - /* recreate below */ - } - } - symlinkSync(source, target, 'dir'); -} - -function createWorktree(runId, taskSlug) { - mkdirSync(WORKTREES_DIR, { recursive: true }); - const worktreePath = join(WORKTREES_DIR, runId); - const branch = `agent/${runId}/${taskSlug}`; - - if (existsSync(worktreePath)) { - throw new Error(`Worktree path already exists: ${worktreePath}`); - } - - // Drop leftover branch name if present (safe local delete only). - const branchCheck = git(['rev-parse', '--verify', branch]); - if (branchCheck.code === 0) { - git(['branch', '-D', branch]); - } - - const add = git(['worktree', 'add', '-b', branch, worktreePath, 'HEAD']); - if (add.code !== 0) { - throw new Error(`git worktree add failed: ${add.stderr || add.stdout || add.error}`); - } - - ensureNodeModulesLink(worktreePath); - return { worktreePath, branch }; -} - -function applyBoundedPatch(worktreePath, task, runId) { - const patch = task.patch || { type: 'create-file', path: 'docs/AGENT_CYCLE_DEMO.md' }; - const type = patch.type || 'create-file'; - const changed = []; - - if (type === 'create-file' || type === 'write-file') { - const rel = patch.path || 'docs/AGENT_CYCLE_DEMO.md'; - const abs = join(worktreePath, rel); - mkdirSync(dirname(abs), { recursive: true }); - const content = resolvePatchContent(task, runId); - writeFileSync(abs, content); - changed.push(rel); - } else if (type === 'multi' && Array.isArray(patch.files)) { - for (const f of patch.files) { - const abs = join(worktreePath, f.path); - mkdirSync(dirname(abs), { recursive: true }); - writeFileSync(abs, f.content ?? ''); - changed.push(f.path); - } - } else { - throw new Error(`Unsupported patch type: ${type}`); - } - - const add = git(['add', '--', ...changed], { cwd: worktreePath }); - if (add.code !== 0) { - throw new Error(`git add failed: ${add.stderr || add.stdout}`); - } - - const commit = git( - ['commit', '-m', `agent(${runId}): ${task.id} — safe implementer demo`], - { cwd: worktreePath }, - ); - if (commit.code !== 0) { - throw new Error(`git commit failed: ${commit.stderr || commit.stdout}`); - } - - return changed; -} - -function measureDiff(worktreePath, baseRef = 'HEAD~1') { - const nameOnly = git(['diff', '--name-only', baseRef, 'HEAD'], { cwd: worktreePath }); - const files = nameOnly.stdout - .split('\n') - .map((s) => s.trim()) - .filter(Boolean); - - const numstat = git(['diff', '--numstat', baseRef, 'HEAD'], { cwd: worktreePath }); - let added = 0; - let deleted = 0; - for (const line of numstat.stdout.split('\n')) { - const parts = line.trim().split(/\s+/); - if (parts.length < 3) continue; - const a = parts[0] === '-' ? 0 : Number(parts[0]); - const d = parts[1] === '-' ? 0 : Number(parts[1]); - if (!Number.isNaN(a)) added += a; - if (!Number.isNaN(d)) deleted += d; - } - - return { - files, - fileCount: files.length, - diffLines: added + deleted, - added, - deleted, - }; -} - -function enforceDiffLimits(diff) { - const errors = []; - if (diff.fileCount > LIMITS.maxChangedFiles) { - errors.push(`changed files ${diff.fileCount} > max ${LIMITS.maxChangedFiles}`); - } - if (diff.diffLines > LIMITS.maxDiffLines) { - errors.push(`diff lines ${diff.diffLines} > max ${LIMITS.maxDiffLines}`); - } - return { ok: errors.length === 0, errors }; -} - -function removeWorktreeAndBranch(worktreePath, branch) { - if (worktreePath && existsSync(worktreePath)) { - const rm = git(['worktree', 'remove', '--force', worktreePath]); - if (rm.code !== 0) { - try { - rmSync(worktreePath, { recursive: true, force: true }); - git(['worktree', 'prune']); - } catch (e) { - console.warn(`[agent] worktree cleanup warning: ${e.message}`); - } - } - } - if (branch) { - git(['branch', '-D', branch]); - } -} - -function cycleTimedOut(startedAt) { - const elapsedMs = Date.now() - startedAt; - return elapsedMs > LIMITS.maxCycleMinutes * 60 * 1000; -} - -function remainingTimeoutMs(startedAt) { - const budget = LIMITS.maxCycleMinutes * 60 * 1000; - return Math.max(30_000, budget - (Date.now() - startedAt)); -} - -/* ─── Commands ──────────────────────────────────────────────── */ - -function cmdDryRun() { - ensureDirs(); - assertNotKilled(); - const runId = `dry-${Date.now()}`; - writeStatus({ state: 'dry-run', runId }); - audit('dry_run_start', { runId }); - - console.log(`[agent] dry-run ${runId}`); - console.log('[agent] collecting baseline (tests + build)...'); - const baseline = collectBaseline(); - const task = proposeTasks(baseline); - const score = scoreCategories(baseline, 'dry-run — no code changes'); - - const report = { - runId, - mode: 'dry-run', - hypothesis: `If we execute "${task.title}", demo jury clarity improves without regressing FPS.`, - task, - limits: LIMITS, - baseline, - score, - decision: 'PLAN_ONLY', - reason: 'dry-run does not apply patches', - safety: { - wouldTouchProduction: false, - wouldMergeMain: false, - killSwitch: false, - }, - }; - - const path = writeReport(runId, report); - writeStatus({ state: 'idle', lastRunId: runId, lastMode: 'dry-run' }); - audit('dry_run_complete', { runId, path, taskId: task.id }); - console.log(`[agent] planned task: ${task.id} — ${task.title}`); - console.log(`[agent] score: ${score.total}/100`); - console.log(`[agent] report: ${path}`); -} - -function cmdRunOnce() { - ensureDirs(); - assertNotKilled(); - const runId = `once-${Date.now()}`; - writeStatus({ state: 'run-once', runId }); - audit('run_once_start', { runId }); - - console.log(`[agent] run-once ${runId}`); - console.log('[agent] verify-only: baseline tests/build — no patches.'); - - const baseline = collectBaseline(); - const task = proposeTasks(baseline); - const score = scoreCategories(baseline, 'run-once verification'); - const decision = - baseline.testsPassed && baseline.buildPassed ? 'ACCEPT_BASELINE' : 'REJECT_BASELINE'; - - const report = { - runId, - mode: 'run-once', - task, - limits: LIMITS, - baseline, - score, - decision, - reason: - decision === 'ACCEPT_BASELINE' - ? 'Tests and build green. Use `implement` for worktree-isolated safe patches.' - : 'Baseline red — agent refuses patches until fixed.', - nextSafeActions: [ - 'node agent/cli.mjs implement --task agent/tasks/demo-docs.json', - 'Never merge to main automatically', - 'Use agent dry-run before long autonomous sessions', - ], - }; - - const path = writeReport(runId, report); - writeStatus({ state: 'idle', lastRunId: runId, lastMode: 'run-once', decision }); - audit('run_once_complete', { runId, decision }); - console.log(`[agent] decision: ${decision}`); - console.log(`[agent] report: ${path}`); - process.exit(decision === 'ACCEPT_BASELINE' ? 0 : 1); -} - -function parseImplementArgs(argv) { - let taskPath = null; - for (let i = 0; i < argv.length; i++) { - if (argv[i] === '--task' && argv[i + 1]) { - taskPath = argv[i + 1]; - i++; - } - } - return { taskPath }; -} - -function cmdImplement(argv = []) { - ensureDirs(); - assertNotKilled(); - - const { taskPath } = parseImplementArgs(argv); - const runId = `impl-${Date.now()}`; - const startedAt = Date.now(); - let worktreePath = null; - let branch = null; - let reportPath = null; - - acquireLock(runId); - - const finish = (exitCode) => { - releaseLock(); - process.exit(exitCode); - }; - - try { - writeStatus({ state: 'implement', runId }); - audit('implement_start', { runId, taskPath }); - - console.log(`[agent] implement ${runId}`); - console.log('[agent] watchdog checks...'); - const watchdog = watchdogChecks(); - if (!watchdog.ok) { - const report = { - runId, - mode: 'implement', - decision: 'REJECT', - reason: 'watchdog failed', - watchdog, - limits: LIMITS, - safety: { merged: false, deployed: false, pushed: false }, - }; - reportPath = writeReport(runId, report); - writeStatus({ state: 'idle', lastRunId: runId, lastMode: 'implement', decision: 'REJECT' }); - console.error(`[agent] REJECT — watchdog: ${watchdog.failures.join('; ')}`); - console.error(`[agent] report: ${reportPath}`); - finish(1); - } - - // 1. Plan - console.log('[agent] plan...'); - const task = taskPath ? loadTaskFile(taskPath) : defaultDemoTask(); - console.log(`[agent] task: ${task.id} — ${task.title}`); - - if (cycleTimedOut(startedAt)) { - throw new Error(`cycle timeout before patch (${LIMITS.maxCycleMinutes} min)`); - } - - // 2. Validate policy - console.log('[agent] validate task policy...'); - const policy = validateTaskPolicy(task); - if (!policy.ok) { - const report = { - runId, - mode: 'implement', - task, - decision: 'REJECT', - reason: 'task policy validation failed', - policyErrors: policy.errors, - watchdog, - limits: LIMITS, - safety: { merged: false, deployed: false, pushed: false }, - }; - reportPath = writeReport(runId, report); - writeStatus({ state: 'idle', lastRunId: runId, lastMode: 'implement', decision: 'REJECT' }); - console.error(`[agent] REJECT — policy: ${policy.errors.join('; ')}`); - console.error(`[agent] report: ${reportPath}`); - finish(1); - } - - // 3. Worktree - console.log('[agent] create git worktree...'); - ({ worktreePath, branch } = createWorktree(runId, task.slug || slugify(task.id))); - console.log(`[agent] worktree: ${worktreePath}`); - console.log(`[agent] branch: ${branch}`); - - // 4. Bounded patch - console.log('[agent] apply bounded patch...'); - const changedFiles = applyBoundedPatch(worktreePath, task, runId); - const diff = measureDiff(worktreePath); - const limitCheck = enforceDiffLimits(diff); - if (!limitCheck.ok) { - removeWorktreeAndBranch(worktreePath, branch); - worktreePath = null; - branch = null; - const report = { - runId, - mode: 'implement', - task, - decision: 'REJECT', - reason: 'diff limits exceeded', - limitErrors: limitCheck.errors, - diff, - changedFiles, - watchdog, - limits: LIMITS, - safety: { merged: false, deployed: false, pushed: false }, - }; - reportPath = writeReport(runId, report); - writeStatus({ state: 'idle', lastRunId: runId, lastMode: 'implement', decision: 'REJECT' }); - console.error(`[agent] REJECT — limits: ${limitCheck.errors.join('; ')}`); - console.error(`[agent] report: ${reportPath}`); - finish(1); - } - - if (isKilled() || cycleTimedOut(startedAt)) { - removeWorktreeAndBranch(worktreePath, branch); - worktreePath = null; - branch = null; - const why = isKilled() ? 'kill switch' : 'cycle timeout'; - const report = { - runId, - mode: 'implement', - task, - decision: 'REJECT', - reason: why, - diff, - watchdog, - limits: LIMITS, - safety: { merged: false, deployed: false, pushed: false }, - }; - reportPath = writeReport(runId, report); - writeStatus({ state: 'idle', lastRunId: runId, lastMode: 'implement', decision: 'REJECT' }); - console.error(`[agent] REJECT — ${why}`); - finish(1); - } - - // 5. Tests + build in worktree - console.log('[agent] npm test && npm run build (worktree)...'); - const timeout = remainingTimeoutMs(startedAt); - const tests = run('npm', ['test'], { cwd: worktreePath, timeout }); - const buildTimeout = remainingTimeoutMs(startedAt); - const build = run('npm', ['run', 'build'], { cwd: worktreePath, timeout: buildTimeout }); - const verification = { - testsPassed: tests.code === 0, - buildPassed: build.code === 0, - testOutputTail: (tests.stdout || tests.stderr).split('\n').slice(-20).join('\n'), - buildOutputTail: (build.stdout || build.stderr).split('\n').slice(-20).join('\n'), - }; - - // 6. Score + decide - const score = scoreCategories( - verification, - 'implementer worktree candidate (deterministic, no LLM)', - ); - const gatesOk = - verification.testsPassed && - verification.buildPassed && - limitCheck.ok && - !isKilled() && - !cycleTimedOut(startedAt); - - const decision = gatesOk ? 'ACCEPT_CANDIDATE' : 'REJECT'; - let reason; - if (decision === 'ACCEPT_CANDIDATE') { - reason = - 'Tests and build passed in isolated worktree within limits. Candidate kept for manual review — NOT merged, NOT deployed, NOT pushed.'; - } else if (!verification.testsPassed || !verification.buildPassed) { - reason = 'tests or build failed in worktree'; - } else if (isKilled()) { - reason = 'kill switch during cycle'; - } else if (cycleTimedOut(startedAt)) { - reason = 'cycle timeout'; - } else { - reason = 'gates failed'; - } - - if (decision === 'REJECT') { - console.log('[agent] REJECT — removing worktree and branch...'); - removeWorktreeAndBranch(worktreePath, branch); - const removedBranch = branch; - const removedWt = worktreePath; - worktreePath = null; - branch = null; - - const report = { - runId, - mode: 'implement', - task, - policy, - diff, - changedFiles, - verification, - score, - decision, - reason, - watchdog, - limits: LIMITS, - cleanup: { worktreeRemoved: removedWt, branchDeleted: removedBranch }, - safety: { - merged: false, - deployed: false, - pushed: false, - wouldTouchProduction: false, - }, - elapsedMs: Date.now() - startedAt, - }; - reportPath = writeReport(runId, report); - writeStatus({ - state: 'idle', - lastRunId: runId, - lastMode: 'implement', - decision, - }); - audit('implement_complete', { runId, decision, reportPath }); - console.error(`[agent] decision: ${decision}`); - console.error(`[agent] reason: ${reason}`); - console.error(`[agent] report: ${reportPath}`); - finish(1); - } - - // ACCEPT — keep worktree - const manualReview = { - instructions: [ - `Inspect worktree: ${worktreePath}`, - `Inspect branch: ${branch}`, - `Review report: agent/reports/${runId}.json`, - 'Diff: git -C show HEAD', - 'If good: cherry-pick or merge the agent/* branch yourself into your feature branch.', - 'NEVER auto-merge to main. NEVER deploy. NEVER push from the agent.', - 'To discard: git worktree remove --force && git branch -D ', - ], - worktreePath, - branch, - relativeWorktree: relative(ROOT, worktreePath), - }; - - const report = { - runId, - mode: 'implement', - task, - policy, - diff, - changedFiles, - verification, - score, - decision, - reason, - watchdog, - limits: LIMITS, - worktreePath, - branch, - manualReview, - safety: { - merged: false, - deployed: false, - pushed: false, - wouldTouchProduction: false, - wouldMergeMain: false, - }, - elapsedMs: Date.now() - startedAt, - }; - reportPath = writeReport(runId, report); - writeStatus({ - state: 'idle', - lastRunId: runId, - lastMode: 'implement', - decision, - worktreePath, - branch, - reportPath, - }); - audit('implement_complete', { runId, decision, reportPath, branch }); - - console.log(`[agent] decision: ${decision}`); - console.log(`[agent] score: ${score.total}/100`); - console.log(`[agent] worktree: ${worktreePath}`); - console.log(`[agent] branch: ${branch}`); - console.log(`[agent] report: ${reportPath}`); - console.log('[agent] manual review required — agent will NOT merge/deploy/push'); - for (const line of manualReview.instructions) { - console.log(` → ${line}`); - } - finish(0); - } catch (err) { - const message = err?.message || String(err); - console.error(`[agent] implement error: ${message}`); - if (worktreePath || branch) { - try { - removeWorktreeAndBranch(worktreePath, branch); - } catch (cleanupErr) { - console.warn(`[agent] cleanup failed: ${cleanupErr.message}`); - } - } - const report = { - runId, - mode: 'implement', - decision: 'REJECT', - reason: message, - limits: LIMITS, - safety: { merged: false, deployed: false, pushed: false }, - elapsedMs: Date.now() - startedAt, - }; - try { - reportPath = writeReport(runId, report); - console.error(`[agent] report: ${reportPath}`); - } catch { - /* ignore */ - } - writeStatus({ state: 'idle', lastRunId: runId, lastMode: 'implement', decision: 'REJECT' }); - audit('implement_error', { runId, message }); - finish(1); - } -} - -function cmdStart() { - ensureDirs(); - if (process.env.AUTONOMOUS_AGENT_ENABLED !== 'true') { - console.error( - '[agent] start refused: set AUTONOMOUS_AGENT_ENABLED=true to enable (default off).', - ); - console.error('[agent] safer entrypoints: dry-run | run-once | implement'); - process.exit(1); - } - assertNotKilled(); - audit('start_requested', { pid: process.pid }); - console.log('[agent] start enabled via AUTONOMOUS_AGENT_ENABLED=true'); - console.log('[agent] running one implement cycle (MVP; no continuous loop flood)'); - cmdImplement(process.argv.slice(3)); -} - -function cmdStatus() { - ensureDirs(); - let lock = null; - if (existsSync(LOCK_FILE)) { - try { - lock = JSON.parse(readFileSync(LOCK_FILE, 'utf8')); - lock.alive = pidAlive(lock.pid); - } catch { - lock = { unreadable: true }; - } - } - const watchdog = watchdogChecks(); - console.log( - JSON.stringify( - { - ...readStatus(), - killSwitch: isKilled(), - lock, - watchdog, - limits: LIMITS, - policyAllowlist: POLICY_ALLOWLIST, - }, - null, - 2, - ), - ); -} - -function cmdStop() { - ensureDirs(); - writeFileSync(KILL_SWITCH, `stopped at ${nowIso()}\n`); - writeStatus({ state: 'stopped' }); - audit('kill_switch_on'); - console.log('[agent] stop requested — kill switch written'); -} - -function cmdResume() { - ensureDirs(); - if (existsSync(KILL_SWITCH)) unlinkSync(KILL_SWITCH); - writeStatus({ state: 'idle' }); - audit('kill_switch_off'); - console.log('[agent] resumed'); -} - -function cmdPause() { - writeStatus({ ...readStatus(), state: 'paused' }); - audit('paused'); - console.log('[agent] paused'); -} - -function cmdReport() { - ensureDirs(); - const latest = join(REPORTS_DIR, 'latest.json'); - if (!existsSync(latest)) { - console.error('No report yet. Run: node agent/cli.mjs dry-run'); - process.exit(1); - } - console.log(readFileSync(latest, 'utf8')); -} - -function usage() { - console.log(`Usage: node agent/cli.mjs [options] - -Commands: - dry-run Plan only (baseline + propose task) - run-once Verify baseline only (no patches) - implement [--task ] - Worktree-isolated Implementer cycle (deterministic demo if no LLM) - start Requires AUTONOMOUS_AGENT_ENABLED=true; runs implement once - status Status + lock + watchdog snapshot - stop Set kill switch (agent/state/KILL) - resume Clear kill switch - pause Mark status paused - report Print latest report JSON - -Safety: NEVER merges to main, NEVER deploys, NEVER pushes. -`); -} - -const cmd = process.argv[2] ?? 'status'; -switch (cmd) { - case 'dry-run': - cmdDryRun(); - break; - case 'run-once': - cmdRunOnce(); - break; - case 'implement': - cmdImplement(process.argv.slice(3)); - break; - case 'start': - cmdStart(); - break; - case 'status': - cmdStatus(); - break; - case 'stop': - cmdStop(); - break; - case 'resume': - cmdResume(); - break; - case 'pause': - cmdPause(); - break; - case 'report': - cmdReport(); - break; - case 'help': - case '--help': - case '-h': - usage(); - break; - default: - usage(); - process.exit(1); -} diff --git a/agent/tasks/demo-docs.json b/agent/tasks/demo-docs.json deleted file mode 100644 index 23e1563..0000000 --- a/agent/tasks/demo-docs.json +++ /dev/null @@ -1,14 +0,0 @@ -{ - "id": "demo-docs", - "title": "Add agent cycle demo documentation", - "slug": "demo-docs", - "policyCategory": "docs", - "description": "Safe docs-only demo patch for the Implementer MVP. No LLM required. Creates docs/AGENT_CYCLE_DEMO.md inside an isolated git worktree.", - "allowPaths": ["docs/AGENT_CYCLE_DEMO.md"], - "requiresLlm": false, - "patch": { - "type": "create-file", - "path": "docs/AGENT_CYCLE_DEMO.md", - "contentTemplate": "builtin-demo-docs" - } -} diff --git a/arduino_code/Test/.gitignore b/arduino_code/Test/.gitignore deleted file mode 100644 index 89cc49c..0000000 --- a/arduino_code/Test/.gitignore +++ /dev/null @@ -1,5 +0,0 @@ -.pio -.vscode/.browse.c_cpp.db* -.vscode/c_cpp_properties.json -.vscode/launch.json -.vscode/ipch diff --git a/arduino_code/Test/.vscode/extensions.json b/arduino_code/Test/.vscode/extensions.json deleted file mode 100644 index 080e70d..0000000 --- a/arduino_code/Test/.vscode/extensions.json +++ /dev/null @@ -1,10 +0,0 @@ -{ - // See http://go.microsoft.com/fwlink/?LinkId=827846 - // for the documentation about the extensions.json format - "recommendations": [ - "platformio.platformio-ide" - ], - "unwantedRecommendations": [ - "ms-vscode.cpptools-extension-pack" - ] -} diff --git a/arduino_code/Test/README.md b/arduino_code/Test/README.md deleted file mode 100644 index 513c652..0000000 --- a/arduino_code/Test/README.md +++ /dev/null @@ -1,138 +0,0 @@ -Вот обновленная и расширенная документация по MQTT-интерфейсу, включающая новую функциональность работы с датчиками расстояния **VL53L0X**, а также оптимизации, появившиеся в коде. - ---- - -# 📡 Документация по MQTT интерфейсу (ESP32 + TMC2209 + Servo + VL53L0X) - -## 📌 Общая информация -- **Архитектура**: ESP32 (FreeRTOS задача `mqttTask`). -- **Период опроса телеметрии**: 500 мс. -- **Оптимизация трафика**: - 1. Публикация данных происходит **только при изменении значения** (строгое кэширование). - 2. Используется статический буфер (`intToString`/`uintToString`) вместо динамического класса `String` для экономии памяти и предотвращения фрагментации кучи. -- **Префиксы**: - - `.../control/...` — топики для **отправки команд** устройству (подписка). - - `.../feedback/...` — топики для **получения статуса/телеметрии** от устройства (публикация). - ---- - -## ⚙️ 1. Управление шаговым двигателем (Motor Control) - -| Топик | Тип данных | Описание | Пример Payload | -| :--- | :---: | :--- | :--- | -| `motor/control/rpm` | Integer | Целевая скорость в об/мин (RPM). Отрицательные значения включают реверс. | `-150`, `0`, `300` | -| `motor/control/driver` | String | Аппаратное вкл/выкл драйвера (пин `EN_PIN`). `on` = LOW (вкл), иначе = HIGH (выкл). | `on`, `off` | -| `motor/control/totalsteps/reset`| Any | Сброс счетчика шагов в ноль. Устройство сразу опубликует `"0"` в feedback. | `1`, `reset` | - -### Телеметрия двигателя (Motor Feedback) -*(Публикуется только при изменении)* -- `motor/feedback/rpm` (Integer): Текущая скорость. -- `motor/feedback/totalsteps` (Integer): Общее количество шагов. -- `motor/feedback/is_run` (String: `true`/`false`): Двигатель движется. -- `motor/feedback/driver/status` (String: `on`/`off`): Общий статус драйвера. -- `motor/feedback/tmc/status` (String: `on`/`off`): Статус программного включения TMC. - -#### Детальная телеметрия TMC2209 (`motor/feedback/tmc/...`) -- `current_percent` (Integer): Текущий % рабочего тока. -- `microsteps` (Integer): Текущий режим микрошага. -- `sg_result` (Integer): Текущее значение StallGuard (нагрузка). -- `interstep_duration` (Integer): Длительность между шагами. -- `status/over_temp` (String: `true`/`false`): Перегрев. -- `status/short_to_ground` (String: `true`/`false`): КЗ на землю. -- `status/open_load` (String: `true`/`false`): Обрыв нагрузки. -- `status/stealth_chop_active` (String: `true`/`false`): Активен ли StealthChop. -- `status/standstill` (String: `true`/`false`): Двигатель в покое. -- `status/current_scaling` (Integer): Внутренний масштабный коэффициент тока. - ---- - -## 🦾 2. Управление сервоприводами (Servo Control) - -Поддержка нескольких каналов (`{channel}` от `0` до `MAX_SERVOS - 1`). - -### Команды -| Топик (пример для канала 0) | Тип данных | Описание | Пример Payload | -| :--- | :---: | :--- | :--- | -| `servo/control/0/angle` | Integer (0-180) | Установить угол поворота. | `90` | -| `servo/control/0/enable` | String | Включить (`on`, `1`, `true`) или выключить. | `on` | - -### Обратная связь -- `servo/0/feedback/status` (String: `on`/`off`): Статус питания сервопривода. -- `servo/0/feedback/angle` (Integer): Текущий установленный угол. - ---- - -## 📏 3. Управление датчиками VL53L0X (Sensor Control) **(НОВОЕ)** - -Поддержка до 8 каналов (`VL53L0X_MAX_CHANNELS = 8`). Топики используют параметр `{channel}` (0–7). - -| Топик | Тип данных | Описание | Пример Payload | -| :--- | :---: | :--- | :--- | -| `sensor/control/mode` | Integer | Установка глобального режима измерения (0 до `MODE_COUNT - 1`). | `0`, `1` | -| `sensor/control/mode_name` | String | *Заглушка/Логирование.* Принимает имя режима для отладки. | `LongRange` | -| `sensor/control/calibrate/start/{ch}`| Integer | Начало калибровки: указать близкое расстояние в мм. | `50` | -| `sensor/control/calibrate/finish/{ch}`| Integer | Завершение калибровки: указать дальнее расстояние в мм. | `500` | -| `sensor/control/clear_cal/{ch}` | Any | Сбросить калибровку для указанного канала. | `1` | -| `sensor/control/enable/{ch}` | String | Включить (`on`, `1`, `true`) или выключить конкретный канал. | `on` | -| `sensor/control/publish_all` | Any | **Принудительный сброс кэша.** Заставляет устройство немедленно опубликовать текущие значения всех датчиков, даже если они не изменились. | `1` | - ---- - -## 📊 4. Телеметрия датчиков VL53L0X (Sensor Feedback) **(НОВОЕ)** - -### Глобальная информация о режиме -Публикуется только при смене режима измерения: -- `sensor/feedback/mode` (String): Человекочитаемое имя текущего режима (например, "Default", "LongRange"). -- `sensor/feedback/mode_id` (Integer): Числовой ID текущего режима. -- `sensor/feedback/max_range` (Integer): Максимальная дальность для текущего режима (в мм). - -### Постатусная информация по каналам (`{channel}` = 0..7) -*(Публикуется только при изменении состояния или значения)* - -| Топик (пример для канала 0) | Тип данных | Описание | -| :--- | :---: | :--- | -| `sensor/feedback/0/status` | String (`on`/`off`) | Включен ли логически данный канал. | -| `sensor/feedback/0/calibrated` | String (`true`/`false`)| Была ли проведена калибровка для этого канала. | -| `sensor/feedback/0/distance` | Integer или String | **Калиброванное** расстояние в мм. Если значение `65535` (ошибка/вне диапазона), публикуется строка `"out_of_range"`. | -| `sensor/feedback/0/raw` | Integer | **Сырое** (некалиброванное) значение расстояния в мм. | - -*Примечание: Топики `distance` и `raw` публикуются только если канал активен (`vl53l0xIsChannelActive`).* - ---- - -## 💡 Важные особенности реализации (Обновлено) - -1. **Безопасная работа со строками**: В новом коде добавлены функции `intToString` и `uintToString`, использующие статические буферы. Это полностью устраняет риск фрагментации памяти (heap fragmentation) при частой публикации телеметрии, который был присущ использованию класса `String`. -2. **Принудительная публикация**: Топик `sensor/control/publish_all` сбрасывает кэш значений `distance` и `raw` на `65535`. При следующем цикле (через 500 мс) система "увидит" изменение и гарантированно отправит актуальные данные. Это полезно при подключении нового клиента, которому нужно получить текущее состояние без перезагрузки устройства. -3. **Обработка ошибок дальности**: Если датчик возвращает `65535` (стандартный код ошибки "вне диапазона" или сбоя измерения для VL53L0X), в топик `distance` публикуется понятная строка `"out_of_range"`, а не число, что упрощает обработку на стороне клиента. -4. **Изоляция каналов**: Цикл телеметрии VL53L0X предварительно проверяет `vl53l0xIsChannelPresent(ch)`, поэтому несуществующие или отключенные на аппаратном уровне каналы не создают лишнего трафика. - ---- - -### 🛠️ Примеры использования (CLI / mosquitto) - -```bash -# --- Двигатель --- -mosquitto_pub -t "motor/control/rpm" -m "100" -mosquitto_pub -t "motor/control/tmc/stealthchop" -m "on" - -# --- Сервопривод (канал 0) --- -mosquitto_pub -t "servo/control/0/enable" -m "on" -mosquitto_pub -t "servo/control/0/angle" -m "90" - -# --- Датчики VL53L0X --- -# Включить канал 1 -mosquitto_pub -t "sensor/control/enable/1" -m "on" - -# Начать калибровку канала 1 (близкая точка 50 мм) -mosquitto_pub -t "sensor/control/calibrate/start/1" -m "50" -# ... передвинуть объект ... -# Завершить калибровку канала 1 (дальняя точка 400 мм) -mosquitto_pub -t "sensor/control/calibrate/finish/1" -m "400" - -# Принудительно запросить публикацию всех текущих показаний датчиков -mosquitto_pub -t "sensor/control/publish_all" -m "1" - -# Подписаться на все события датчиков для отладки -mosquitto_sub -t "sensor/feedback/#" -v -``` diff --git a/arduino_code/Test/include/README b/arduino_code/Test/include/README deleted file mode 100644 index 49819c0..0000000 --- a/arduino_code/Test/include/README +++ /dev/null @@ -1,37 +0,0 @@ - -This directory is intended for project header files. - -A header file is a file containing C declarations and macro definitions -to be shared between several project source files. You request the use of a -header file in your project source file (C, C++, etc) located in `src` folder -by including it, with the C preprocessing directive `#include'. - -```src/main.c - -#include "header.h" - -int main (void) -{ - ... -} -``` - -Including a header file produces the same results as copying the header file -into each source file that needs it. Such copying would be time-consuming -and error-prone. With a header file, the related declarations appear -in only one place. If they need to be changed, they can be changed in one -place, and programs that include the header file will automatically use the -new version when next recompiled. The header file eliminates the labor of -finding and changing all the copies as well as the risk that a failure to -find one copy will result in inconsistencies within a program. - -In C, the convention is to give header files names that end with `.h'. - -Read more about using header files in official GCC documentation: - -* Include Syntax -* Include Operation -* Once-Only Headers -* Computed Includes - -https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html diff --git a/arduino_code/Test/lib/README b/arduino_code/Test/lib/README deleted file mode 100644 index 9379397..0000000 --- a/arduino_code/Test/lib/README +++ /dev/null @@ -1,46 +0,0 @@ - -This directory is intended for project specific (private) libraries. -PlatformIO will compile them to static libraries and link into the executable file. - -The source code of each library should be placed in a separate directory -("lib/your_library_name/[Code]"). - -For example, see the structure of the following example libraries `Foo` and `Bar`: - -|--lib -| | -| |--Bar -| | |--docs -| | |--examples -| | |--src -| | |- Bar.c -| | |- Bar.h -| | |- library.json (optional. for custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html -| | -| |--Foo -| | |- Foo.c -| | |- Foo.h -| | -| |- README --> THIS FILE -| -|- platformio.ini -|--src - |- main.c - -Example contents of `src/main.c` using Foo and Bar: -``` -#include -#include - -int main (void) -{ - ... -} - -``` - -The PlatformIO Library Dependency Finder will find automatically dependent -libraries by scanning project source files. - -More information about PlatformIO Library Dependency Finder -- https://docs.platformio.org/page/librarymanager/ldf.html diff --git a/arduino_code/Test/platformio.ini b/arduino_code/Test/platformio.ini deleted file mode 100644 index d23aaa0..0000000 --- a/arduino_code/Test/platformio.ini +++ /dev/null @@ -1,23 +0,0 @@ -; PlatformIO Project Configuration File -; -; Build options: build flags, source filter -; Upload options: custom upload port, speed and extra flags -; Library options: dependencies, extra library storages -; Advanced options: extra scripting -; -; Please visit documentation for the other options and examples -; https://docs.platformio.org/page/projectconf.html - -[env:upesy_wroom] -platform = espressif32 -board = upesy_wroom -framework = arduino -monitor_speed = 115200 -upload_speed = 921600 -upload_port = /dev/ttyUSB0 -lib_deps = - knolleary/PubSubClient@^2.8 - janelia-arduino/TMC2209@^9.4.0 - madhephaestus/ESP32Servo@^3.2.1 - adafruit/Adafruit PWM Servo Driver Library@^3.0.3 - pololu/VL53L0X@^1.3.1 diff --git a/arduino_code/Test/src/config.cpp b/arduino_code/Test/src/config.cpp deleted file mode 100644 index 877eb3f..0000000 --- a/arduino_code/Test/src/config.cpp +++ /dev/null @@ -1,38 +0,0 @@ -#include "config.h" - -const char* WIFI_SSID = "TP-Link_3E5C"; -const char* WIFI_PASS = "12697571"; -const char* MQTT_SERVER = "192.168.0.200"; -const int MQTT_PORT = 1883; -const char* MQTT_USER = "test"; -const char* MQTT_PASS = "1234"; -const char* MQTT_CLIENT_ID = "ESP32_Stepper"; - -// UART2: RX=16, TX=17 -HardwareSerial& TMC_SERIAL = Serial2; -const uint32_t TMC_BAUD_RATE = 115200; -const uint8_t TMC_SERIAL_ADDRESS = 0; // Если MS1 и MS2 на GND - -const int16_t TMC_RX_PIN = 16; -const int16_t TMC_TX_PIN = 17; -const int EN_PIN = 18; - -const int STEPS_PER_REVOLUTION = 200; -const unsigned long RAMP_DURATION_MS = 2000; - -// Ток задается в процентах от максимума (зависит от R_sense). -// Для R_sense=0.11 Ом, 100% ~ 1.77А RMS. Для R_sense=0.15 Ом, 100% ~ 1.2А RMS. -const uint8_t TMC_RUN_CURRENT_PERCENT = 50; // 50% тока при движении -const uint8_t TMC_HOLD_CURRENT_PERCENT = 20; // 20% тока в простое -const uint8_t TMC_STALL_GUARD_THRESH = 10; -const uint16_t TMC_MICROSTEPS = 1; - -// I2C Настройка -const int16_t I2C_SDA_PIN = 21; -const int16_t I2C_SCL_PIN = 22; - - -// ========== SERVO CONFIGURATION ========== -#define SERVO_DEFAULT_CHANNEL 0 -#define SERVO_MIN_ANGLE 0 -#define SERVO_MAX_ANGLE 180 \ No newline at end of file diff --git a/arduino_code/Test/src/config.h b/arduino_code/Test/src/config.h deleted file mode 100644 index c4e03a0..0000000 --- a/arduino_code/Test/src/config.h +++ /dev/null @@ -1,38 +0,0 @@ -#ifndef CONFIG_H -#define CONFIG_H - -#include -#include - -// WiFi & MQTT -extern const char* WIFI_SSID; -extern const char* WIFI_PASS; -extern const char* MQTT_SERVER; -extern const int MQTT_PORT; -extern const char* MQTT_USER; -extern const char* MQTT_PASS; -extern const char* MQTT_CLIENT_ID; - -// UART for TMC2209 -extern HardwareSerial& TMC_SERIAL; -extern const uint32_t TMC_BAUD_RATE; -extern const uint8_t TMC_SERIAL_ADDRESS; // Адрес драйвера (0-3) -extern const int16_t TMC_RX_PIN; -extern const int16_t TMC_TX_PIN; -extern const int EN_PIN; - -// Motor Params -extern const int STEPS_PER_REVOLUTION; // Базовые шаги мотора (обычно 200) -extern const unsigned long RAMP_DURATION_MS; - -// TMC2209 Defaults (Токи в процентах 0-100%) -extern const uint8_t TMC_RUN_CURRENT_PERCENT; -extern const uint8_t TMC_HOLD_CURRENT_PERCENT; -extern const uint8_t TMC_STALL_GUARD_THRESH; -extern const uint16_t TMC_MICROSTEPS; - -// I2C Настройка -extern const int16_t I2C_SDA_PIN; -extern const int16_t I2C_SCL_PIN; - -#endif \ No newline at end of file diff --git a/arduino_code/Test/src/main.cpp b/arduino_code/Test/src/main.cpp deleted file mode 100644 index 5206e9f..0000000 --- a/arduino_code/Test/src/main.cpp +++ /dev/null @@ -1,42 +0,0 @@ -#include -#include -#include "config.h" -#include "motor.h" -#include "vl53l0x_sensor.h" -#include "mqtt_handler.h" - -void setup() { - Serial.begin(115200); - - // Инициализация мотора (Core 1 context initially) - motorInit(); - - xTaskCreatePinnedToCore( - sensorTask, - "SensorTask", - 4096, - NULL, - 1, - NULL, - 0 - ); - - // Запуск задачи MQTT на Core 0 - xTaskCreatePinnedToCore( - mqttTask, - "MQTT_Task", - 20480, - NULL, - 3, - NULL, - 0 // CORE 0 - ); - - Serial.println("System Initialized. Multi-core ready."); -} - -void loop() { - // Loop выполняется на Core 1 - motorLoop(); - vTaskDelay(pdMS_TO_TICKS(5)); -} \ No newline at end of file diff --git a/arduino_code/Test/src/motor.cpp b/arduino_code/Test/src/motor.cpp deleted file mode 100644 index b9d530d..0000000 --- a/arduino_code/Test/src/motor.cpp +++ /dev/null @@ -1,295 +0,0 @@ -#include "motor.h" -#include "config.h" - -static TMC2209 stepper_driver; -static bool tmc_initialized = false; -static SemaphoreHandle_t tmc_uart_mutex = NULL; - -volatile unsigned long total_steps = 0; -static int target_rpm = 0; -static int current_rpm_display = 0; - -static bool is_ramping = false; -static unsigned long ramp_start_ms = 0; -static float start_speed_sps = 0; -static float end_speed_sps = 0; -static float current_speed_sps = 0; -static int32_t last_vactual = 0; -static bool velocity_sent = false; // Флаг для отправки хотя бы раз - -static uint16_t current_microsteps = TMC_MICROSTEPS; -static uint8_t current_run_percent = TMC_RUN_CURRENT_PERCENT; - -#define TMC_LOCK() xSemaphoreTake(tmc_uart_mutex, portMAX_DELAY) -#define TMC_UNLOCK() xSemaphoreGive(tmc_uart_mutex) - -const float TMC_FCLK = 12800000.0; -const float VACTUAL_FACTOR = 8388608.0 / TMC_FCLK; - -int32_t calculateVActual(float microsteps_per_second) { - return (int32_t)(microsteps_per_second * VACTUAL_FACTOR); -} - -void motorInit() { - pinMode(EN_PIN, OUTPUT); - digitalWrite(EN_PIN, LOW); - tmc_uart_mutex = xSemaphoreCreateMutex(); - - TMC_SERIAL.begin(TMC_BAUD_RATE, SERIAL_8N1, TMC_RX_PIN, TMC_TX_PIN); - delay(500); - - TMC_LOCK(); - - stepper_driver.setup(TMC_SERIAL, TMC_BAUD_RATE, - (TMC2209::SerialAddress)TMC_SERIAL_ADDRESS, - TMC_RX_PIN, TMC_TX_PIN); - - delay(200); - - // Проверка связи - if (!stepper_driver.isCommunicating()) { - Serial.println("ERROR: TMC2209 not communicating!"); - TMC_UNLOCK(); - tmc_initialized = false; - return; - } - - Serial.println("TMC2209 communicating OK"); - - // Базовая настройка - stepper_driver.setMicrostepsPerStep(TMC_MICROSTEPS); - stepper_driver.setRunCurrent(TMC_RUN_CURRENT_PERCENT); - stepper_driver.setHoldCurrent(TMC_HOLD_CURRENT_PERCENT); - stepper_driver.setHoldDelay(7); - stepper_driver.setStallGuardThreshold(TMC_STALL_GUARD_THRESH); - - stepper_driver.enableAutomaticCurrentScaling(); - stepper_driver.enableAutomaticGradientAdaptation(); - - // КРИТИЧНО: Отключаем StealthChop для работы moveAtVelocity()! - stepper_driver.disableStealthChop(); - delay(10); - - // Включаем CoolStep для энергосбережения - stepper_driver.enableCoolStep(); - - // Программное включение драйвера - stepper_driver.enable(); - delay(100); - - tmc_initialized = stepper_driver.isSetupAndCommunicating(); - - if (tmc_initialized) { - Serial.println("TMC2209 initialized successfully"); - TMC2209::Settings settings = stepper_driver.getSettings(); - Serial.printf("Run: %d%%, Hold: %d%%, Microsteps: %d, StealthChop: %s\n", - settings.irun_percent, settings.ihold_percent, - settings.microsteps_per_step, settings.stealth_chop_enabled ? "ON" : "OFF"); - } else { - Serial.println("ERROR: TMC2209 setup failed!"); - } - - TMC_UNLOCK(); - - current_microsteps = TMC_MICROSTEPS; - current_run_percent = TMC_RUN_CURRENT_PERCENT; -} - -void motorLoop() { - if (is_ramping) { - unsigned long now = millis(); - unsigned long elapsed = now - ramp_start_ms; - - if (elapsed >= RAMP_DURATION_MS) { - is_ramping = false; - current_speed_sps = end_speed_sps; - } else { - float progress = (float)elapsed / RAMP_DURATION_MS; - current_speed_sps = start_speed_sps + (end_speed_sps - start_speed_sps) * progress; - } - - int32_t vactual = calculateVActual(current_speed_sps); - - // Отправляем если: скорость изменилась ИЛИ это первая отправка в рампе - if (abs(vactual - last_vactual) >= 0 || !velocity_sent) { - TMC_LOCK(); - stepper_driver.moveAtVelocity(vactual); - TMC_UNLOCK(); - last_vactual = vactual; - velocity_sent = true; - - Serial.printf("VACTUAL: %d (SPS: %.1f, RPM: %d)\n", - vactual, current_speed_sps, current_rpm_display); - } - - unsigned long steps_per_rev = (unsigned long)STEPS_PER_REVOLUTION * current_microsteps; - current_rpm_display = ((unsigned long)abs(current_speed_sps) * 60) / steps_per_rev; - } else if (!velocity_sent && current_speed_sps == 0) { - // Если мотор стоит и скорость не отправлялась - отправляем 0 - TMC_LOCK(); - stepper_driver.moveAtVelocity(0); - TMC_UNLOCK(); - velocity_sent = true; - } - if (current_speed_sps != 0) { - total_steps += (unsigned long)(abs(current_speed_sps) * 0.005); - } - - vTaskDelay(pdMS_TO_TICKS(5)); -} - -void setTargetRPM(int rpm) { - target_rpm = rpm; - if (rpm != 0 && current_rpm_display < 5) resetSteps(); - - unsigned long steps_per_rev = (unsigned long)STEPS_PER_REVOLUTION * current_microsteps; - - start_speed_sps = current_speed_sps; - end_speed_sps = (rpm != 0) ? ((float)rpm * steps_per_rev) / 60.0f : 0; - - ramp_start_ms = millis(); - is_ramping = true; - velocity_sent = false; // Сбрасываем флаг для новой отправки - - Serial.printf("Target RPM: %d -> SPS: %.1f\n", rpm, end_speed_sps); -} - -void resetSteps() { - total_steps = 0; -} - -unsigned long getMotorSteps() { return total_steps; } -int getCurrentRPM() { return current_rpm_display; } -bool isMotorRunning() { return (abs(current_speed_sps) > 1); } - -void tmcSetCurrentPercent(uint8_t run_percent, uint8_t hold_percent) { - if (!tmc_initialized) return; - TMC_LOCK(); - stepper_driver.setAllCurrentValues(run_percent, hold_percent, 7); - TMC_UNLOCK(); - current_run_percent = run_percent; -} - -void tmcSetMicrosteps(uint16_t ms) { - if (!tmc_initialized) return; - TMC_LOCK(); - stepper_driver.setMicrostepsPerStep(ms); - TMC_UNLOCK(); - current_microsteps = ms; - if (target_rpm != 0) setTargetRPM(target_rpm); -} - -void tmcSetStallGuard(uint8_t threshold) { - if (!tmc_initialized) return; - TMC_LOCK(); - stepper_driver.setStallGuardThreshold(threshold); - TMC_UNLOCK(); -} - -void tmcSoftwareEnable(bool enable) { - if (!tmc_initialized) return; - TMC_LOCK(); - if (enable) { - stepper_driver.enable(); - // После enable нужно заново отправить скорость - velocity_sent = false; - } else { - stepper_driver.moveAtVelocity(0); - stepper_driver.disable(); - last_vactual = 0; - current_speed_sps = 0; - is_ramping = false; - } - TMC_UNLOCK(); -} - -void tmcSetStealthChop(bool enable) { - if (!tmc_initialized) return; - TMC_LOCK(); - if (enable) { - stepper_driver.enableStealthChop(); - // В StealthChop VACTUAL не работает, останавливаем мотор - stepper_driver.moveAtVelocity(0); - last_vactual = 0; - current_speed_sps = 0; - } else { - stepper_driver.disableStealthChop(); - velocity_sent = false; - } - TMC_UNLOCK(); -} - -void tmcSetCoolStep(bool enable) { - if (!tmc_initialized) return; - TMC_LOCK(); - enable ? stepper_driver.enableCoolStep() : stepper_driver.disableCoolStep(); - TMC_UNLOCK(); -} - -bool tmcIsInitialized() { return tmc_initialized; } - -bool tmcIsCommunicating() { - if (!tmc_initialized) return false; - TMC_LOCK(); - bool res = stepper_driver.isCommunicating(); - TMC_UNLOCK(); - return res; -} - -// Функция проверки состояния EN_PIN -bool checkDriverStatus() { - bool en_state = (digitalRead(EN_PIN) == LOW); - return en_state; -} - -// Функция проверки программного состояния TMC -bool checkTmcSoftwareEnable() { - TMC2209::Settings s = tmcGetSettings(); - bool tmc_state = s.software_enabled; - return tmc_state; -} - -uint16_t tmcGetMicrostepsSetting() { return current_microsteps; } -uint8_t tmcGetRunCurrentPercent() { return current_run_percent; } - -TMC2209::Status tmcGetStatus() { - TMC2209::Status s = {}; - if (!tmc_initialized) return s; - TMC_LOCK(); - s = stepper_driver.getStatus(); - TMC_UNLOCK(); - return s; -} - -TMC2209::Settings tmcGetSettings() { - TMC2209::Settings s = {}; - if (!tmc_initialized) return s; - TMC_LOCK(); - s = stepper_driver.getSettings(); - TMC_UNLOCK(); - return s; -} - -uint16_t tmcGetStallGuardResult() { - if (!tmc_initialized) return 0; - TMC_LOCK(); - uint16_t res = stepper_driver.getStallGuardResult(); - TMC_UNLOCK(); - return res; -} - -uint32_t tmcGetInterstepDuration() { - if (!tmc_initialized) return 0; - TMC_LOCK(); - uint32_t res = stepper_driver.getInterstepDuration(); - TMC_UNLOCK(); - return res; -} - -uint16_t tmcGetMicrostepCounter() { - if (!tmc_initialized) return 0; - TMC_LOCK(); - uint16_t res = stepper_driver.getMicrostepCounter(); - TMC_UNLOCK(); - return res; -} \ No newline at end of file diff --git a/arduino_code/Test/src/motor.h b/arduino_code/Test/src/motor.h deleted file mode 100644 index 19896d0..0000000 --- a/arduino_code/Test/src/motor.h +++ /dev/null @@ -1,42 +0,0 @@ -#ifndef MOTOR_H -#define MOTOR_H - -#include -#include - -void motorInit(); -void motorLoop(); - -// Управление движением (через UART VACTUAL) -void setTargetRPM(int rpm); // Поддерживает отрицательные значения для реверса! -void resetSteps(); - -// Геттеры состояния движения -unsigned long getMotorSteps(); // Считается программно -int getCurrentRPM(); -bool isMotorRunning(); - -// Управление TMC2209 через UART -void tmcSetCurrentPercent(uint8_t run_percent, uint8_t hold_percent); -void tmcSetMicrosteps(uint16_t ms); -void tmcSetStallGuard(uint8_t threshold); -void tmcSoftwareEnable(bool enable); // Вкл/Выкл драйвер программно -void tmcSetStealthChop(bool enable); -void tmcSetCoolStep(bool enable); - -// Расширенная телеметрия -bool tmcIsInitialized(); -bool tmcIsCommunicating(); -uint16_t tmcGetMicrostepsSetting(); -uint8_t tmcGetRunCurrentPercent(); - -// Структуры статусов для MQTT -TMC2209::Status tmcGetStatus(); -TMC2209::Settings tmcGetSettings(); -uint16_t tmcGetStallGuardResult(); -uint32_t tmcGetInterstepDuration(); -uint16_t tmcGetMicrostepCounter(); -bool checkDriverStatus(); -bool checkTmcSoftwareEnable(); - -#endif \ No newline at end of file diff --git a/arduino_code/Test/src/mqtt_handler.cpp b/arduino_code/Test/src/mqtt_handler.cpp deleted file mode 100644 index e896ef9..0000000 --- a/arduino_code/Test/src/mqtt_handler.cpp +++ /dev/null @@ -1,506 +0,0 @@ -#include "mqtt_handler.h" -#include "config.h" -#include "motor.h" -#include "servo_control.h" -#include "vl53l0x_sensor.h" - -static WiFiClient espClient; -static PubSubClient client(espClient); - -// Кэш телеметрии -static unsigned long last_feedback_time = 0; -static int last_pub_rpm = -1; -static unsigned long last_pub_steps = -1; -static int last_pub_is_run = -1; - -// TMC Кэш -static uint16_t last_pub_sg = 65535; -static uint32_t last_pub_interstep = 0; -static uint8_t last_pub_current_pct = 255; -static uint16_t last_pub_microsteps = 0; - -// Статусы (битовые флаги) -static int last_pub_over_temp = -1; -static int last_pub_short_gnd = -1; -static int last_pub_open_load = -1; -static int last_pub_stealth_active = -1; -static int last_pub_standstill = -1; -static int last_pub_driver_status = -1; -static int last_pub_tmc_software_enable = -1; -static uint8_t last_pub_current_scaling = 255; - -// ============================================ -// КЭШИРОВАНИЕ ДЛЯ VL53L0X -// ============================================ - -#define VL53L0X_MAX_CHANNELS 8 -static uint16_t last_pub_vl53_distance[VL53L0X_MAX_CHANNELS] = {65535}; -static uint16_t last_pub_vl53_raw[VL53L0X_MAX_CHANNELS] = {65535}; -static int last_pub_vl53_status[VL53L0X_MAX_CHANNELS] = {-1}; -static int last_pub_vl53_calibrated[VL53L0X_MAX_CHANNELS] = {-1}; -static MeasurementMode last_pub_vl53_mode = MODE_COUNT; - -// ============================================ -// БУФЕРЫ ДЛЯ ПРЕОБРАЗОВАНИЯ -// ============================================ - -static char int_buffer[16]; -static char uint_buffer[16]; - -static const char* intToString(int value) { - snprintf(int_buffer, sizeof(int_buffer), "%d", value); - return int_buffer; -} - -static const char* uintToString(unsigned long value) { - snprintf(uint_buffer, sizeof(uint_buffer), "%lu", value); - return uint_buffer; -} - -// ============================================ -// WIFI И MQTT ПОДКЛЮЧЕНИЕ -// ============================================ - -static void setup_wifi() { - Serial.print("Connecting to WiFi"); - WiFi.begin(WIFI_SSID, WIFI_PASS); - while (WiFi.status() != WL_CONNECTED) { - vTaskDelay(pdMS_TO_TICKS(500)); - Serial.print("."); - } - Serial.println("\nWiFi Connected"); -} - -static void resetAllCaches() { - // Motor - last_pub_rpm = -1; - last_pub_steps = (unsigned long)-1; - last_pub_is_run = -1; - last_pub_sg = 65535; - last_pub_interstep = 0; - last_pub_current_pct = 255; - last_pub_microsteps = 0; - last_pub_over_temp = -1; - last_pub_short_gnd = -1; - last_pub_open_load = -1; - last_pub_stealth_active = -1; - last_pub_standstill = -1; - last_pub_current_scaling = 255; - last_pub_driver_status = -1; - last_pub_tmc_software_enable = -1; - - // VL53L0X - for (int i = 0; i < VL53L0X_MAX_CHANNELS; i++) { - last_pub_vl53_distance[i] = 65535; - last_pub_vl53_raw[i] = 65535; - last_pub_vl53_status[i] = -1; - last_pub_vl53_calibrated[i] = -1; - } - last_pub_vl53_mode = MODE_COUNT; -} - -static void subscribeToAllTopics() { - // Motor - client.subscribe("motor/control/rpm"); - client.subscribe("motor/control/driver"); - client.subscribe("motor/control/totalsteps/reset"); - client.subscribe("motor/control/tmc/current_percent"); - client.subscribe("motor/control/tmc/microsteps"); - client.subscribe("motor/control/tmc/stallguard"); - client.subscribe("motor/control/tmc/enable"); - client.subscribe("motor/control/tmc/stealthchop"); - client.subscribe("motor/control/tmc/coolstep"); - - // Servo - client.subscribe("servo/control/+/#"); - - // VL53L0X - client.subscribe("sensor/control/mode"); - client.subscribe("sensor/control/mode_name"); - client.subscribe("sensor/control/calibrate/start/+"); - client.subscribe("sensor/control/calibrate/finish/+"); - client.subscribe("sensor/control/clear_cal/+"); - client.subscribe("sensor/control/enable/+"); - client.subscribe("sensor/control/publish_all"); -} - -static void reconnect() { - while (!client.connected()) { - if (client.connect(MQTT_CLIENT_ID, MQTT_USER, MQTT_PASS)) { - resetAllCaches(); - subscribeToAllTopics(); - Serial.println("MQTT Connected and subscribed"); - } else { - Serial.printf("MQTT connection failed, rc=%d, retrying...\n", client.state()); - vTaskDelay(pdMS_TO_TICKS(5000)); - } - } -} - -// ============================================ -// ОБРАБОТКА ВХОДЯЩИХ MQTT КОМАНД -// ============================================ -static void callback(char* topic, byte* payload, unsigned int length) { - char msg[length + 1]; - memcpy(msg, payload, length); - msg[length] = '\0'; - - if (strcmp(topic, "motor/control/rpm") == 0) { - setTargetRPM(atoi(msg)); // Поддерживает отрицательные для реверса! - } - else if (strcmp(topic, "motor/control/driver") == 0) { - // TMC2209: LOW = Enabled, HIGH = Disabled - bool enable = (strcmp(msg, "on") == 0); - digitalWrite(EN_PIN, enable ? LOW : HIGH); - } - else if (strcmp(topic, "motor/control/totalsteps/reset") == 0) { - resetSteps(); - if (client.connected()) client.publish("motor/feedback/totalsteps", "0"); - last_pub_steps = 0; - } - // --- TMC Control --- - else if (strcmp(topic, "motor/control/tmc/current_percent") == 0) { - uint8_t pct = atoi(msg); - if (pct <= 100) tmcSetCurrentPercent(pct, pct / 2); // Hold = 50% от Run - } - else if (strcmp(topic, "motor/control/tmc/microsteps") == 0) { - uint16_t ms = atoi(msg); - tmcSetMicrosteps(ms); - } - else if (strcmp(topic, "motor/control/tmc/stallguard") == 0) { - tmcSetStallGuard(atoi(msg)); - } - else if (strcmp(topic, "motor/control/tmc/enable") == 0) { - tmcSoftwareEnable(strcmp(msg, "on") == 0); - } - else if (strcmp(topic, "motor/control/tmc/stealthchop") == 0) { - tmcSetStealthChop(strcmp(msg, "on") == 0); - } - else if (strcmp(topic, "motor/control/tmc/coolstep") == 0) { - tmcSetCoolStep(strcmp(msg, "on") == 0); - } - else if (strncmp(topic, "servo/control", 12) == 0) { - handleServoMQTTCommand(topic, msg); - } - // === VL53L0X === - else if (strcmp(topic, "sensor/control/mode") == 0) { - int mode = atoi(msg); - if (mode >= 0 && mode < MODE_COUNT) { - vl53l0xSetMode((MeasurementMode)mode); - } - } - else if (strcmp(topic, "sensor/control/mode_name") == 0) { - // Маппинг имени режима на ID (если нужно) - // Пока просто логируем - Serial.printf("Mode name request: %s\n", msg); - } - else if (strncmp(topic, "sensor/control/calibrate/start/", 31) == 0) { - int channel = atoi(topic + 31); - int near_mm = atoi(msg); - if (channel >= 0 && channel < VL53L0X_MAX_CHANNELS && near_mm > 0) { - vl53l0xStartCalibration(channel, near_mm); - } - } - else if (strncmp(topic, "sensor/control/calibrate/finish/", 32) == 0) { - int channel = atoi(topic + 32); - int far_mm = atoi(msg); - if (channel >= 0 && channel < VL53L0X_MAX_CHANNELS && far_mm > 0) { - vl53l0xFinishCalibration(channel, far_mm); - } - } - else if (strncmp(topic, "sensor/control/clear_cal/", 25) == 0) { - int channel = atoi(topic + 25); - if (channel >= 0 && channel < VL53L0X_MAX_CHANNELS) { - vl53l0xClearCalibration(channel); - } - } - else if (strncmp(topic, "sensor/control/enable/", 22) == 0) { - int channel = atoi(topic + 22); - bool enable = (strcmp(msg, "on") == 0 || strcmp(msg, "1") == 0 || strcmp(msg, "true") == 0); - if (channel >= 0 && channel < VL53L0X_MAX_CHANNELS) { - vl53l0xEnableChannel(channel, enable); - } - } - else if (strcmp(topic, "sensor/control/publish_all") == 0) { - // Сбрасываем кэш для принудительной публикации - for (int i = 0; i < VL53L0X_MAX_CHANNELS; i++) { - last_pub_vl53_distance[i] = 65535; - last_pub_vl53_raw[i] = 65535; - } - } -} - -// ============================================ -// ПУБЛИКАЦИЯ MOTOR TELEMETRY -// ============================================ - -static void publishMotorTelemetry() { - // RPM - int rpm = getCurrentRPM(); - if (rpm != last_pub_rpm) { - client.publish("motor/feedback/rpm", intToString(rpm)); - last_pub_rpm = rpm; - } - - // Steps - unsigned long steps = getMotorSteps(); - if (steps != last_pub_steps) { - client.publish("motor/feedback/totalsteps", uintToString(steps)); - last_pub_steps = steps; - } - - // Is running - int run = isMotorRunning() ? 1 : 0; - if (run != last_pub_is_run) { - client.publish("motor/feedback/is_run", run ? "true" : "false"); - last_pub_is_run = run; - } - - // TMC - if (tmcIsInitialized()) { - uint8_t pct = tmcGetRunCurrentPercent(); - if (pct != last_pub_current_pct) { - client.publish("motor/feedback/tmc/current_percent", intToString(pct)); - last_pub_current_pct = pct; - } - - uint16_t ms = tmcGetMicrostepsSetting(); - if (ms != last_pub_microsteps) { - client.publish("motor/feedback/tmc/microsteps", intToString(ms)); - last_pub_microsteps = ms; - } - - uint16_t sg = tmcGetStallGuardResult(); - if (sg != last_pub_sg) { - client.publish("motor/feedback/tmc/sg_result", intToString(sg)); - last_pub_sg = sg; - } - - uint32_t interstep = tmcGetInterstepDuration(); - if (interstep != last_pub_interstep) { - client.publish("motor/feedback/tmc/interstep_duration", uintToString(interstep)); - last_pub_interstep = interstep; - } - - TMC2209::Status status = tmcGetStatus(); - - int ot = (status.over_temperature_warning || status.over_temperature_shutdown) ? 1 : 0; - if (ot != last_pub_over_temp) { - client.publish("motor/feedback/tmc/status/over_temp", ot ? "true" : "false"); - last_pub_over_temp = ot; - } - - int sgnd = (status.short_to_ground_a || status.short_to_ground_b) ? 1 : 0; - if (sgnd != last_pub_short_gnd) { - client.publish("motor/feedback/tmc/status/short_to_ground", sgnd ? "true" : "false"); - last_pub_short_gnd = sgnd; - } - - int ol = (status.open_load_a || status.open_load_b) ? 1 : 0; - if (ol != last_pub_open_load) { - client.publish("motor/feedback/tmc/status/open_load", ol ? "true" : "false"); - last_pub_open_load = ol; - } - - int sa = status.stealth_chop_mode ? 1 : 0; - if (sa != last_pub_stealth_active) { - client.publish("motor/feedback/tmc/status/stealth_chop_active", sa ? "true" : "false"); - last_pub_stealth_active = sa; - } - - int ss = status.standstill ? 1 : 0; - if (ss != last_pub_standstill) { - client.publish("motor/feedback/tmc/status/standstill", ss ? "true" : "false"); - last_pub_standstill = ss; - } - - if (status.current_scaling != last_pub_current_scaling) { - client.publish("motor/feedback/tmc/status/current_scaling", intToString(status.current_scaling)); - last_pub_current_scaling = status.current_scaling; - } - - int cds = checkDriverStatus() ? 1 : 0; - if (cds != last_pub_driver_status) { - client.publish("motor/feedback/driver/status", cds ? "on" : "off"); - last_pub_driver_status = cds; - } - - int tse = checkTmcSoftwareEnable() ? 1 : 0; - if (tse != last_pub_tmc_software_enable) { - client.publish("motor/feedback/tmc/status", tse ? "on" : "off"); - last_pub_tmc_software_enable = tse; - } - } -} - -// ============================================ -// ПУБЛИКАЦИЯ VL53L0X TELEMETRY -// ============================================ - -static void publishVL53L0XTelemetry() { - // Публикация режима - MeasurementMode current_mode = vl53l0xGetMode(); - if (current_mode != last_pub_vl53_mode) { - const ModeProfile* profile = vl53l0xGetModeProfile(); - - client.publish("sensor/feedback/mode", profile->name); - client.publish("sensor/feedback/mode_id", intToString(current_mode)); - client.publish("sensor/feedback/max_range", intToString(profile->max_range_mm)); - - last_pub_vl53_mode = current_mode; - } - - // Публикация данных с каждого канала - for (uint8_t ch = 0; ch < VL53L0X_MAX_CHANNELS; ch++) { - if (!vl53l0xIsChannelPresent(ch)) continue; - - char topic[64]; - - // Статус канала - int status = vl53l0xIsChannelEnabled(ch) ? 1 : 0; - if (status != last_pub_vl53_status[ch]) { - snprintf(topic, sizeof(topic), "sensor/feedback/%d/status", ch); - client.publish(topic, status ? "on" : "off"); - last_pub_vl53_status[ch] = status; - } - - // Статус калибровки - int calibrated = vl53l0xIsCalibrated(ch) ? 1 : 0; - if (calibrated != last_pub_vl53_calibrated[ch]) { - snprintf(topic, sizeof(topic), "sensor/feedback/%d/calibrated", ch); - client.publish(topic, calibrated ? "true" : "false"); - last_pub_vl53_calibrated[ch] = calibrated; - } - - // Только если канал активен, публикуем расстояния - if (vl53l0xIsChannelActive(ch)) { - // Калиброванное расстояние - uint16_t distance = vl53l0xReadDistance(ch); - if (distance != last_pub_vl53_distance[ch]) { - snprintf(topic, sizeof(topic), "sensor/feedback/%d/distance", ch); - if (distance != 65535) { - client.publish(topic, intToString(distance)); - } else { - client.publish(topic, "out_of_range"); - } - last_pub_vl53_distance[ch] = distance; - } - - // Сырое значение - uint16_t raw = vl53l0xReadRawDistance(ch); - if (raw != last_pub_vl53_raw[ch]) { - snprintf(topic, sizeof(topic), "sensor/feedback/%d/raw", ch); - if (raw != 65535) { - client.publish(topic, intToString(raw)); - } - last_pub_vl53_raw[ch] = raw; - } - } - } -} - -///// - -void checkAndPublishServoStatus(uint8_t channel) { - if (channel >= MAX_SERVOS) return; - - bool current_state = servo_enabled[channel]; - if (current_state != last_published_status[channel]) { - last_published_status[channel] = current_state; - - char topic[64]; - snprintf(topic, sizeof(topic), "servo/%d/feedback/status", channel); - - String status = current_state ? "on" : "off"; - client.publish(topic, status.c_str()); - - Serial.printf("Published servo %d status: %s\n", channel, status.c_str()); - } -} - -void checkAndPublishServoAngle(uint8_t channel) { - if (channel >= MAX_SERVOS) return; - - uint8_t current_angle = current_angles[channel]; - if (current_angle != last_published_angles[channel]) { - last_published_angles[channel] = current_angle; - - char topic[64]; - snprintf(topic, sizeof(topic), "servo/%d/feedback/angle", channel); - - char payload[8]; - snprintf(payload, sizeof(payload), "%d", current_angle); - client.publish(topic, payload); - - Serial.printf("Published servo %d angle: %d\n", channel, current_angle); - } -} - -void handleServoMQTTCommand(const char* topic, const char* payload) { - // Парсим топик: servo/control/{channel}/{command} - int channel = -1; - char command[32] = {0}; - - if (sscanf(topic, "servo/control/%2d/%8s", &channel, command) != 2) { - Serial.printf("Invalid servo topic: %s\n", topic); - return; - } - - if (channel < 0 || channel >= MAX_SERVOS) { - Serial.printf("Invalid servo channel: %d\n", channel); - return; - } - - Serial.printf("Servo %d command: %s = %s\n", channel, command, payload); - - if (strcmp(command, "angle") == 0) { - int angle = atoi(payload); - if (angle >= 0 && angle <= 180) { - setServoAngle(channel, (uint8_t)angle); - checkAndPublishServoAngle(channel); - checkAndPublishServoStatus(channel); - } - } - else if (strcmp(command, "enable") == 0) { - bool enable = (strcmp(payload, "on") == 0 || strcmp(payload, "1") == 0 || strcmp(payload, "true") == 0); - if (enable) { - enableServo(channel); - } else { - disableServo(channel); - } - checkAndPublishServoStatus(channel); - } -} - -///// - -// ============================================ -// ГЛАВНЫЙ ЦИКЛ ПУБЛИКАЦИИ -// ============================================ - -static void publishTelemetry() { - unsigned long now = millis(); - if (now - last_feedback_time >= 500) { - publishMotorTelemetry(); - publishVL53L0XTelemetry(); - last_feedback_time = now; - } -} - -void mqttTask(void *parameter) { - static unsigned long last_stack_check = 0; - - setup_wifi(); - client.setServer(MQTT_SERVER, MQTT_PORT); - client.setCallback(callback); - - servoInit(); - - for (;;) { - if (!client.connected()) reconnect(); - client.loop(); - publishTelemetry(); - - vTaskDelay(pdMS_TO_TICKS(10)); - } -} \ No newline at end of file diff --git a/arduino_code/Test/src/mqtt_handler.h b/arduino_code/Test/src/mqtt_handler.h deleted file mode 100644 index 9e2da27..0000000 --- a/arduino_code/Test/src/mqtt_handler.h +++ /dev/null @@ -1,11 +0,0 @@ -#ifndef MQTT_HANDLER_H -#define MQTT_HANDLER_H - -#include -#include -#include - -void mqttTask(void *parameter); -void handleServoMQTTCommand(const char* topic, const char* payload); - -#endif \ No newline at end of file diff --git a/arduino_code/Test/src/servo_control.cpp b/arduino_code/Test/src/servo_control.cpp deleted file mode 100644 index 8e26f1c..0000000 --- a/arduino_code/Test/src/servo_control.cpp +++ /dev/null @@ -1,98 +0,0 @@ -#include "servo_control.h" -#include "mqtt_handler.h" -#include "config.h" - -static Adafruit_PWMServoDriver pwm = Adafruit_PWMServoDriver(); -static bool servo_initialized = false; - - - -void servoInit() { - Serial.println("Initializing PCA9685 servo driver..."); - - // Инициализация I2C на пинах 21 (SDA) и 22 (SCL) - Wire.begin(I2C_SDA_PIN, I2C_SCL_PIN); - - pwm.begin(); - pwm.setOscillatorFrequency(27000000); - pwm.setPWMFreq(50); // 50 Hz для сервоприводов - - delay(10); - - servo_initialized = true; - Serial.println("PCA9685 initialized successfully"); - - // Инициализируем все каналы как выключенные - for (int i = 0; i < MAX_SERVOS; i++) { - current_angles[i] = 90; // Начальное положение - середина - servo_enabled[i] = false; - disableServo(i); - } -} - -// Преобразование угла (0-180) в длину импульса -uint16_t angleToPulse(uint8_t angle) { - if (angle > 180) angle = 180; - return map(angle, 0, 180, SERVO_MIN_PULSE, SERVO_MAX_PULSE); -} - -// Преобразование длины импульса в угол -uint8_t pulseToAngle(uint16_t pulse) { - if (pulse < SERVO_MIN_PULSE) return 0; - if (pulse > SERVO_MAX_PULSE) return 180; - return map(pulse, SERVO_MIN_PULSE, SERVO_MAX_PULSE, 0, 180); -} - -void setServoAngle(uint8_t channel, uint8_t angle) { - if (!servo_initialized || channel >= MAX_SERVOS) return; - - if (angle > 180) angle = 180; - - current_angles[channel] = angle; - servo_enabled[channel] = true; - - uint16_t pulse = angleToPulse(angle); - setServoPulse(channel, pulse); - - Serial.printf("Servo %d: angle=%d, pulse=%d\n", channel, angle, pulse); -} - -void setServoPulse(uint8_t channel, uint16_t pulse) { - if (!servo_initialized || channel >= MAX_SERVOS) return; - - // Преобразование микросекунд в тики PCA9685 - // PCA9685 имеет 4096 тиков на период при 50Hz = 20000 мкс - // 1 мкс = 4096 / 20000 = 0.2048 тика - double pulselength = 4096.0 / 20000.0; // тиков на микросекунду - uint16_t ticks = pulse * pulselength; - - pwm.setPWM(channel, 0, ticks); -} - -void enableServo(uint8_t channel) { - if (!servo_initialized || channel >= MAX_SERVOS) return; - - servo_enabled[channel] = true; - setServoAngle(channel, current_angles[channel]); - - Serial.printf("Servo %d: ENABLED\n", channel); -} - -void disableServo(uint8_t channel) { - if (!servo_initialized || channel >= MAX_SERVOS) return; - - servo_enabled[channel] = false; - pwm.setPWM(channel, 0, 0); // Отключаем сигнал - - Serial.printf("Servo %d: DISABLED\n", channel); -} - -uint8_t getServoAngle(uint8_t channel) { - if (channel >= MAX_SERVOS) return 0; - return current_angles[channel]; -} - -bool isServoEnabled(uint8_t channel) { - if (channel >= MAX_SERVOS) return false; - return servo_enabled[channel]; -} \ No newline at end of file diff --git a/arduino_code/Test/src/servo_control.h b/arduino_code/Test/src/servo_control.h deleted file mode 100644 index 0f6b203..0000000 --- a/arduino_code/Test/src/servo_control.h +++ /dev/null @@ -1,32 +0,0 @@ -#ifndef SERVO_H -#define SERVO_H - -#include -#include - - -// Хранение текущего состояния сервоприводов -#define MAX_SERVOS 16 -static uint8_t current_angles[MAX_SERVOS] = {0}; -static bool servo_enabled[MAX_SERVOS] = {false}; -static uint8_t last_published_angles[MAX_SERVOS] = {255}; -static bool last_published_status[MAX_SERVOS] = {false}; - -// Минимальная и максимальная длина импульса для сервопривода (в микросекундах) -static const uint16_t SERVO_MIN_PULSE = 600; -static const uint16_t SERVO_MAX_PULSE = 2400; - -// Инициализация сервопривода -void servoInit(); - -// Управление сервоприводом -void setServoAngle(uint8_t channel, uint8_t angle); -void setServoPulse(uint8_t channel, uint16_t pulse); -void enableServo(uint8_t channel); -void disableServo(uint8_t channel); - -// Получение состояния -uint8_t getServoAngle(uint8_t channel); -bool isServoEnabled(uint8_t channel); - -#endif // SERVO_H \ No newline at end of file diff --git a/arduino_code/Test/src/vl53l0x_sensor.cpp b/arduino_code/Test/src/vl53l0x_sensor.cpp deleted file mode 100644 index 79b3f92..0000000 --- a/arduino_code/Test/src/vl53l0x_sensor.cpp +++ /dev/null @@ -1,477 +0,0 @@ -#include "vl53l0x_sensor.h" -#include "config.h" - -// ============================================ -// КОНСТАНТЫ -// ============================================ - -#define TCA9548A_ADDRESS 0x70 -#define TCA9548A_CHANNELS 8 - -#define MIN_DISTANCE_MM 30 -#define OUT_OF_RANGE_VALUE 65535 - -#define FILTER_SIZE 5 - -// ============================================ -// ПРОФИЛИ РЕЖИМОВ -// ============================================ - -static const ModeProfile MODES[MODE_COUNT] = { - { - "HIGH_ACCURACY", - 200000, 14, 10, 0.5f, 500, 2 - }, - { - "PRECISION", - 66000, 14, 10, 0.3f, 1000, 5 - }, - { - "DEFAULT", - 33000, 14, 10, 0.25f, 1200, 15 - }, - { - "LONG_RANGE", - 33000, 18, 14, 0.1f, 2000, 40 - }, - { - "ULTRA_LONG", - 100000, 18, 14, 0.05f, 2500, 80 - } -}; - -// ============================================ -// ГЛОБАЛЬНЫЕ ПЕРЕМЕННЫЕ -// ============================================ - -static VL53L0X sensor; -static Preferences preferences; - -static MeasurementMode current_mode = MODE_DEFAULT; -static bool sensor_present[TCA9548A_CHANNELS] = {false}; -static bool channel_enabled[TCA9548A_CHANNELS] = {false}; -static CalibrationData calibration[TCA9548A_CHANNELS]; - -static uint16_t filter_buffer[TCA9548A_CHANNELS][FILTER_SIZE]; -static uint8_t filter_index[TCA9548A_CHANNELS] = {0}; - -static bool calibration_in_progress = false; -static uint8_t calibration_channel = 0; -static uint16_t calibration_near_raw = 0; -static uint16_t calibration_near_known = 0; - -// ============================================ -// TCA9548A МУЛЬТИПЛЕКСОР -// ============================================ - -static void TCA9548A_Select(uint8_t channel) { - Wire.beginTransmission(TCA9548A_ADDRESS); - Wire.write((channel < TCA9548A_CHANNELS) ? (1 << channel) : 0x00); - Wire.endTransmission(); - delay(3); -} - -static void TCA9548A_DisableAll() { - Wire.beginTransmission(TCA9548A_ADDRESS); - Wire.write(0x00); - Wire.endTransmission(); -} - -static bool checkTCA9548A() { - Wire.beginTransmission(TCA9548A_ADDRESS); - return (Wire.endTransmission() == 0); -} - -// ============================================ -// NVS (СОХРАНЕНИЕ В FLASH) -// ============================================ - -static void loadCalibration() { - preferences.begin("vl53_cal", true); - - for (uint8_t ch = 0; ch < TCA9548A_CHANNELS; ch++) { - char key[16]; - snprintf(key, sizeof(key), "ch%d", ch); - - size_t len = preferences.getBytesLength(key); - if (len == sizeof(CalibrationData)) { - preferences.getBytes(key, &calibration[ch], sizeof(CalibrationData)); - } else { - calibration[ch].valid = false; - calibration[ch].scale = 1.0f; - calibration[ch].offset = 0.0f; - } - } - - int saved_mode = preferences.getInt("mode", MODE_DEFAULT); - if (saved_mode >= 0 && saved_mode < MODE_COUNT) { - current_mode = (MeasurementMode)saved_mode; - } - - preferences.end(); -} - -static void saveCalibration(uint8_t channel) { - preferences.begin("vl53_cal", false); - char key[16]; - snprintf(key, sizeof(key), "ch%d", channel); - preferences.putBytes(key, &calibration[channel], sizeof(CalibrationData)); - preferences.end(); -} - -static void saveMode() { - preferences.begin("vl53_cal", false); - preferences.putInt("mode", (int)current_mode); - preferences.end(); -} - -// ============================================ -// ПРИМЕНЕНИЕ РЕЖИМА -// ============================================ - -static bool applyModeProfile() { - const ModeProfile& profile = MODES[current_mode]; - - sensor.setTimeout(500); - - if (!sensor.init()) { - return false; - } - - sensor.setAddress(0x29); - sensor.setSignalRateLimit(profile.signal_rate_limit); - - sensor.setVcselPulsePeriod(VL53L0X::VcselPeriodPreRange, profile.vcsel_prerange); - sensor.setVcselPulsePeriod(VL53L0X::VcselPeriodFinalRange, profile.vcsel_final); - sensor.setMeasurementTimingBudget(profile.timing_budget_us); - - return true; -} - -// ============================================ -// КАЛИБРОВКА И ФИЛЬТРАЦИЯ -// ============================================ - -static uint16_t applyCalibration(uint8_t channel, uint16_t raw_mm) { - if (!calibration[channel].valid || raw_mm == OUT_OF_RANGE_VALUE) { - return raw_mm; - } - - float calibrated = (float)raw_mm * calibration[channel].scale + calibration[channel].offset; - - const ModeProfile& profile = MODES[current_mode]; - if (calibrated < MIN_DISTANCE_MM) calibrated = MIN_DISTANCE_MM; - if (calibrated > profile.max_range_mm) return OUT_OF_RANGE_VALUE; - - return (uint16_t)calibrated; -} - -static uint16_t applyFilter(uint8_t channel, uint16_t new_value) { - if (new_value == OUT_OF_RANGE_VALUE) return OUT_OF_RANGE_VALUE; - - filter_buffer[channel][filter_index[channel]] = new_value; - filter_index[channel] = (filter_index[channel] + 1) % FILTER_SIZE; - - uint32_t sum = 0; - uint8_t count = 0; - for (uint8_t i = 0; i < FILTER_SIZE; i++) { - if (filter_buffer[channel][i] != 0) { - sum += filter_buffer[channel][i]; - count++; - } - } - - return (count > 0) ? (uint16_t)(sum / count) : new_value; -} - -// ============================================ -// ПУБЛИЧНЫЕ ФУНКЦИИ -// ============================================ - -void vl53l0xInit() { - Serial.println("Initializing VL53L0X sensors..."); - - Wire.begin(I2C_SDA_PIN, I2C_SCL_PIN); - Wire.setClock(400000); - delay(100); - - if (!checkTCA9548A()) { - Serial.println("ERROR: TCA9548A not found!"); - return; - } - Serial.println("✓ TCA9548A found"); - TCA9548A_DisableAll(); - - loadCalibration(); - Serial.printf("✓ Loaded mode: %s\n", MODES[current_mode].name); - - Serial.println("\nScanning VL53L0X channels:"); - for (uint8_t channel = 0; channel < TCA9548A_CHANNELS; channel++) { - TCA9548A_Select(channel); - delay(20); - - if (applyModeProfile()) { - sensor_present[channel] = true; - channel_enabled[channel] = true; - Serial.printf(" ✓ Channel %d: VL53L0X found", channel); - if (calibration[channel].valid) Serial.print(" [CALIBRATED]"); - Serial.println(); - - memset(filter_buffer[channel], 0, sizeof(filter_buffer[channel])); - filter_index[channel] = 0; - } else { - sensor_present[channel] = false; - channel_enabled[channel] = false; - Serial.printf(" ✗ Channel %d: No device\n", channel); - } - - TCA9548A_DisableAll(); - delay(5); - } - - Serial.printf("\n✓ VL53L0X initialized: %d sensors found\n\n", - vl53l0xGetChannelCount()); -} - -void vl53l0xLoop() { - // Внутренняя логика датчиков (если нужна) - // Сейчас вся публикация в mqtt_handle.cpp -} - -bool vl53l0xSetMode(MeasurementMode mode) { - if (mode < 0 || mode >= MODE_COUNT) { - Serial.printf("ERROR: Invalid mode %d\n", mode); - return false; - } - - current_mode = mode; - saveMode(); - - const ModeProfile& profile = MODES[current_mode]; - Serial.printf("✓ Mode changed to: %s (max %d mm)\n", - profile.name, profile.max_range_mm); - - return true; -} - -MeasurementMode vl53l0xGetMode() { - return current_mode; -} - -const ModeProfile* vl53l0xGetModeProfile() { - return &MODES[current_mode]; -} - -uint16_t vl53l0xReadDistance(uint8_t channel) { - if (channel >= TCA9548A_CHANNELS || !sensor_present[channel] || !channel_enabled[channel]) { - return OUT_OF_RANGE_VALUE; - } - - TCA9548A_Select(channel); - - if (!applyModeProfile()) { - TCA9548A_DisableAll(); - return OUT_OF_RANGE_VALUE; - } - - uint16_t distance = sensor.readRangeSingleMillimeters(); - bool timeout = sensor.timeoutOccurred(); - - TCA9548A_DisableAll(); - - if (distance == 65535 || timeout) return OUT_OF_RANGE_VALUE; - - const ModeProfile& profile = MODES[current_mode]; - if (distance < MIN_DISTANCE_MM || distance > profile.max_range_mm) { - return OUT_OF_RANGE_VALUE; - } - - uint16_t filtered = applyFilter(channel, distance); - uint16_t calibrated = applyCalibration(channel, filtered); - - return calibrated; -} - -uint16_t vl53l0xReadRawDistance(uint8_t channel) { - if (channel >= TCA9548A_CHANNELS || !sensor_present[channel] || !channel_enabled[channel]) { - return OUT_OF_RANGE_VALUE; - } - - TCA9548A_Select(channel); - - if (!applyModeProfile()) { - TCA9548A_DisableAll(); - return OUT_OF_RANGE_VALUE; - } - - uint16_t distance = sensor.readRangeSingleMillimeters(); - bool timeout = sensor.timeoutOccurred(); - - TCA9548A_DisableAll(); - - if (distance == 65535 || timeout) return OUT_OF_RANGE_VALUE; - - return distance; -} - -bool vl53l0xIsChannelActive(uint8_t channel) { - return (channel < TCA9548A_CHANNELS && sensor_present[channel] && channel_enabled[channel]); -} - -int vl53l0xGetChannelCount() { - int count = 0; - for (uint8_t i = 0; i < TCA9548A_CHANNELS; i++) { - if (sensor_present[i]) count++; - } - return count; -} - -bool vl53l0xStartCalibration(uint8_t channel, uint16_t near_known_mm) { - if (channel >= TCA9548A_CHANNELS || !sensor_present[channel]) { - Serial.printf("ERROR: Channel %d not available\n", channel); - return false; - } - - Serial.printf("Starting calibration for channel %d (near point: %d mm)\n", - channel, near_known_mm); - - uint32_t sum = 0; - uint8_t valid = 0; - - for (uint8_t i = 0; i < 20; i++) { - uint16_t d = vl53l0xReadRawDistance(channel); - if (d != OUT_OF_RANGE_VALUE) { - sum += d; - valid++; - } - delay(50); - } - - if (valid == 0) { - Serial.println("ERROR: Failed to read near point"); - return false; - } - - calibration_near_raw = (uint16_t)(sum / valid); - calibration_near_known = near_known_mm; - calibration_channel = channel; - calibration_in_progress = true; - - Serial.printf("✓ Near point captured: raw=%d mm, actual=%d mm\n", - calibration_near_raw, calibration_near_known); - Serial.println("Now place object at FAR point and call vl53l0xFinishCalibration()"); - - return true; -} - -bool vl53l0xFinishCalibration(uint8_t channel, uint16_t far_known_mm) { - if (!calibration_in_progress || channel != calibration_channel) { - Serial.println("ERROR: Calibration not in progress or wrong channel"); - return false; - } - - Serial.printf("Finishing calibration for channel %d (far point: %d mm)\n", - channel, far_known_mm); - - uint32_t sum = 0; - uint8_t valid = 0; - - for (uint8_t i = 0; i < 20; i++) { - uint16_t d = vl53l0xReadRawDistance(channel); - if (d != OUT_OF_RANGE_VALUE) { - sum += d; - valid++; - } - delay(50); - } - - if (valid == 0) { - Serial.println("ERROR: Failed to read far point"); - calibration_in_progress = false; - return false; - } - - uint16_t far_raw = (uint16_t)(sum / valid); - - Serial.printf("✓ Far point captured: raw=%d mm, actual=%d mm\n", - far_raw, far_known_mm); - - if (far_raw == calibration_near_raw) { - Serial.println("ERROR: Raw values are identical"); - calibration_in_progress = false; - return false; - } - - float scale = (float)(far_known_mm - calibration_near_known) / - (float)(far_raw - calibration_near_raw); - float offset = (float)calibration_near_known - - (float)calibration_near_raw * scale; - - calibration[channel].valid = true; - calibration[channel].near_raw = calibration_near_raw; - calibration[channel].near_known = calibration_near_known; - calibration[channel].far_raw = far_raw; - calibration[channel].far_known = far_known_mm; - calibration[channel].scale = scale; - calibration[channel].offset = offset; - - saveCalibration(channel); - - Serial.printf("✓ Calibration complete: scale=%.5f, offset=%.2f\n", scale, offset); - - calibration_in_progress = false; - - return true; -} - -void vl53l0xClearCalibration(uint8_t channel) { - if (channel >= TCA9548A_CHANNELS) return; - - calibration[channel].valid = false; - calibration[channel].scale = 1.0f; - calibration[channel].offset = 0.0f; - saveCalibration(channel); - - Serial.printf("✓ Channel %d calibration cleared\n", channel); -} - -bool vl53l0xIsCalibrated(uint8_t channel) { - return (channel < TCA9548A_CHANNELS && calibration[channel].valid); -} - -CalibrationData vl53l0xGetCalibration(uint8_t channel) { - if (channel >= TCA9548A_CHANNELS) { - CalibrationData empty = {false, 0, 0, 0, 0, 1.0f, 0.0f}; - return empty; - } - return calibration[channel]; -} - -void vl53l0xEnableChannel(uint8_t channel, bool enable) { - if (channel >= TCA9548A_CHANNELS) return; - - if (!sensor_present[channel]) { - Serial.printf("ERROR: Channel %d not present\n", channel); - return; - } - - channel_enabled[channel] = enable; - Serial.printf("✓ Channel %d %s\n", channel, enable ? "enabled" : "disabled"); -} - -bool vl53l0xIsChannelEnabled(uint8_t channel) { - return (channel < TCA9548A_CHANNELS && channel_enabled[channel]); -} - -bool vl53l0xIsChannelPresent(uint8_t channel) { - return (channel < TCA9548A_CHANNELS && sensor_present[channel]); -} - -void sensorTask(void *parameter) { - vl53l0xInit(); - - for (;;) { - vl53l0xLoop(); - vTaskDelay(pdMS_TO_TICKS(50)); - } -} \ No newline at end of file diff --git a/arduino_code/Test/src/vl53l0x_sensor.h b/arduino_code/Test/src/vl53l0x_sensor.h deleted file mode 100644 index c3a7e91..0000000 --- a/arduino_code/Test/src/vl53l0x_sensor.h +++ /dev/null @@ -1,68 +0,0 @@ -#ifndef VL53L0X_SENSOR_H -#define VL53L0X_SENSOR_H - -#include -#include -#include -#include - -// Режимы измерения -enum MeasurementMode { - MODE_HIGH_ACCURACY = 0, - MODE_PRECISION = 1, - MODE_DEFAULT = 2, - MODE_LONG_RANGE = 3, - MODE_ULTRA_LONG = 4, - MODE_COUNT = 5 -}; - -struct ModeProfile { - const char* name; - uint32_t timing_budget_us; - uint8_t vcsel_prerange; - uint8_t vcsel_final; - float signal_rate_limit; - uint16_t max_range_mm; - uint8_t accuracy_mm; -}; - -struct CalibrationData { - bool valid; - uint16_t near_raw; - uint16_t near_known; - uint16_t far_raw; - uint16_t far_known; - float scale; - float offset; -}; - -// Инициализация и цикл -void vl53l0xInit(); -void vl53l0xLoop(); - -// Управление режимами -bool vl53l0xSetMode(MeasurementMode mode); -MeasurementMode vl53l0xGetMode(); -const ModeProfile* vl53l0xGetModeProfile(); - -// Чтение данных -uint16_t vl53l0xReadDistance(uint8_t channel); -uint16_t vl53l0xReadRawDistance(uint8_t channel); -bool vl53l0xIsChannelActive(uint8_t channel); -int vl53l0xGetChannelCount(); - -// Калибровка -bool vl53l0xStartCalibration(uint8_t channel, uint16_t near_known_mm); -bool vl53l0xFinishCalibration(uint8_t channel, uint16_t far_known_mm); -void vl53l0xClearCalibration(uint8_t channel); -bool vl53l0xIsCalibrated(uint8_t channel); -CalibrationData vl53l0xGetCalibration(uint8_t channel); - -// Управление каналами -void vl53l0xEnableChannel(uint8_t channel, bool enable); -bool vl53l0xIsChannelEnabled(uint8_t channel); -bool vl53l0xIsChannelPresent(uint8_t channel); - -void sensorTask(void *parameter); - -#endif // VL53L0X_SENSOR_H \ No newline at end of file diff --git a/arduino_code/Test/test/README b/arduino_code/Test/test/README deleted file mode 100644 index 9b1e87b..0000000 --- a/arduino_code/Test/test/README +++ /dev/null @@ -1,11 +0,0 @@ - -This directory is intended for PlatformIO Test Runner and project tests. - -Unit Testing is a software testing method by which individual units of -source code, sets of one or more MCU program modules together with associated -control data, usage procedures, and operating procedures, are tested to -determine whether they are fit for use. Unit testing finds problems early -in the development cycle. - -More information about PlatformIO Unit Testing: -- https://docs.platformio.org/en/latest/advanced/unit-testing/index.html diff --git a/backend_control/.gitignore b/backend_control/.gitignore deleted file mode 100644 index 64d5cfb..0000000 --- a/backend_control/.gitignore +++ /dev/null @@ -1 +0,0 @@ -/testing \ No newline at end of file diff --git a/backend_control/README.md b/backend_control/README.md deleted file mode 100644 index 4ab4ef8..0000000 --- a/backend_control/README.md +++ /dev/null @@ -1,61 +0,0 @@ -# Интерфейс управления - -![](img/gui_interface.png) - -## Область Управления - -`Целевой RPM` - Задается уставка скорости в диапозоне от -1000 до 1000 оборотов в минуту - -`Ток` - Уставка тока в диапозоне 0 - 100% - -`StallGuard` - - -`Микрошаг` - Уставка микрошага - -`Сброс счетчика шагов` - Сброс счетчика шагов - -## Область Режимы - -`Аппаратное вкл. (Driver EN)` - Аппаратное Включение/Выключение драйвера tmc2209 - -`Программное вкл. (TMC Chip)` - Программное Включение/Выключение драйвера tmc2209 - -`StealthChop (Тихий)` - Включение/Выключение тихого режима работы шагового двигателя. - -`CoolStep (Энергосбер.)` - Включение/Выключение энергосберегающего режима работы шагового двигателя. - -## Область Телеметрия и Статусы - -`Текущий RPM (Факт)` - -`Всего шагов` - -`Вращение` - -`SG Result` - Для отслеживания нагрузки на вал или момента срыва шагов. Резкое падение значения sg_result при движении обычно означает столкновение или заклинивание механизма. - -`Interstep (ns)` - -`Current Scaling` - -## Область Ошибки и Флаги - -`Перегрев` - -`КЗ на землю` - -`Обрыв нагрузки` - -`StealthChop активен` - -`Остановка (Standstill)` - -![](img/servo_interface.png) - -## Область Управление Серво - -Тут можно задать угол сервопривода и отключить сервопривод - -## Облать Статус и телеметрия - -Вывод информации о сервоприводе включен или выключен. Так же выведен текущий угол. \ No newline at end of file diff --git a/backend_control/create_venv.sh b/backend_control/create_venv.sh deleted file mode 100644 index 4fdf688..0000000 --- a/backend_control/create_venv.sh +++ /dev/null @@ -1,6 +0,0 @@ -#!/bin/bash - -python -m venv testing - -source testing/bin/activate -pip install -r requirements.txt \ No newline at end of file diff --git a/backend_control/gui.py b/backend_control/gui.py deleted file mode 100644 index 20e209a..0000000 --- a/backend_control/gui.py +++ /dev/null @@ -1,460 +0,0 @@ -import customtkinter as ctk -import paho.mqtt.client as mqtt - -# ================= НАСТРОЙКИ ================= -MQTT_BROKER = "192.168.0.200" -MQTT_PORT = 1883 -MQTT_USER = "test" -MQTT_PASSWORD = "1234" - -MAX_SERVOS = 4 -MAX_SENSORS = 8 # Количество каналов VL53L0X - -# Цвета -COLOR_OK = "#28a745" -COLOR_ERR = "#dc3545" -COLOR_OFF = "#555555" -COLOR_ACTIVE = "#00d2ff" -COLOR_PENDING = "#ffaa00" -COLOR_WARN = "#ff9900" # Для out_of_range - -class MotorSCADA: - def __init__(self): - ctk.set_appearance_mode("Dark") - ctk.set_default_color_theme("blue") - - self.root = ctk.CTk() - self.root.title("🚀 Motor, Servo & Sensor SCADA") - self.root.geometry("1200x900") - self.root.minsize(1100, 800) - - # Флаги ожидания - self.driver_pending = False - self.tmc_pending = False - self.servo_pending = {i: False for i in range(MAX_SERVOS)} - self.sensor_pending = {i: False for i in range(MAX_SENSORS)} - - self.setup_gui() - self.setup_mqtt() - - def setup_gui(self): - # --- Шапка --- - header = ctk.CTkFrame(self.root, height=60) - header.pack(fill="x", padx=20, pady=(20, 10)) - header.pack_propagate(False) - ctk.CTkLabel(header, text="Motor, Servo & Sensor SCADA", font=ctk.CTkFont(size=24, weight="bold")).pack(side="left", padx=20) - self.lbl_status = ctk.CTkLabel(header, text="● Отключено", text_color=COLOR_ERR, font=ctk.CTkFont(size=16, weight="bold")) - self.lbl_status.pack(side="right", padx=20) - - # --- Вкладки --- - self.tabview = ctk.CTkTabview(self.root) - self.tabview.pack(fill="both", expand=True, padx=20, pady=10) - - self.tab_motor = self.tabview.add("Шаговый двигатель (TMC2209)") - self.tab_servo = self.tabview.add(f"Сервоприводы (0-{MAX_SERVOS-1})") - self.tab_sensor = self.tabview.add(f"Датчики VL53L0X (0-{MAX_SENSORS-1})") - - self.create_motor_tab(self.tab_motor) - self.create_servo_tab(self.tab_servo) - self.create_sensor_tab(self.tab_sensor) - - # ================= ВКЛАДКА ШАГОВОГО ДВИГАТЕЛЯ ================= - # (Код для мотора остался без изменений, чтобы не раздувать ответ, - # но в реальном файле он должен быть здесь полностью) - def create_motor_tab(self, parent): - grid = ctk.CTkFrame(parent, fg_color="transparent") - grid.pack(fill="both", expand=True) - grid.grid_columnconfigure((0, 1, 2), weight=1, uniform="col") - grid.grid_rowconfigure(0, weight=1) - self.create_control_frame(grid) - self.create_modes_frame(grid) - self.create_telemetry_frame(grid) - - def create_control_frame(self, parent): - frame = ctk.CTkFrame(parent) - frame.grid(row=0, column=0, sticky="nsew", padx=(0, 10)) - ctk.CTkLabel(frame, text="⚙️ Управление", font=ctk.CTkFont(size=18, weight="bold")).pack(pady=(10, 20)) - ctk.CTkLabel(frame, text="Целевой RPM:").pack(anchor="w", padx=20) - rpm_frame = ctk.CTkFrame(frame, fg_color="transparent") - rpm_frame.pack(fill="x", padx=20, pady=5) - self.sld_rpm = ctk.CTkSlider(rpm_frame, from_=-1000, to=1000, command=self.on_rpm_slider_change) - self.sld_rpm.pack(side="left", fill="x", expand=True, padx=(0, 10)) - self.ent_rpm = ctk.CTkEntry(rpm_frame, width=80, justify="right") - self.ent_rpm.insert(0, "0"); self.ent_rpm.pack(side="left", padx=(0, 10)) - self.ent_rpm.bind("", self.on_rpm_entry_apply); self.ent_rpm.bind("", self.on_rpm_entry_apply) - self.lbl_rpm_val = ctk.CTkLabel(rpm_frame, text="0", width=50); self.lbl_rpm_val.pack(side="right") - - ctk.CTkLabel(frame, text="Ток (%):").pack(anchor="w", padx=20, pady=(15,0)) - cur_frame = ctk.CTkFrame(frame, fg_color="transparent") - cur_frame.pack(fill="x", padx=20, pady=5) - self.sld_current = ctk.CTkSlider(cur_frame, from_=0, to=100, command=self.on_current_change) - self.sld_current.pack(side="left", fill="x", expand=True) - self.lbl_cur_val = ctk.CTkLabel(cur_frame, text="50", width=50); self.lbl_cur_val.pack(side="right", padx=(10, 0)) - - ctk.CTkLabel(frame, text="StallGuard (0-255):").pack(anchor="w", padx=20, pady=(15,0)) - self.ent_sg = ctk.CTkEntry(frame, width=100); self.ent_sg.insert(0, "0") - self.ent_sg.pack(anchor="w", padx=20, pady=5) - ctk.CTkButton(frame, text="Применить SG", width=150, command=self.on_sg_apply).pack(pady=5) - - ctk.CTkLabel(frame, text="Микрошаги:").pack(anchor="w", padx=20, pady=(15,0)) - self.opt_msteps = ctk.CTkOptionMenu(frame, values=["1", "2", "4", "8", "16", "32", "64", "128", "256"], command=self.on_msteps_change) - self.opt_msteps.set("16"); self.opt_msteps.pack(anchor="w", padx=20, pady=5) - ctk.CTkButton(frame, text="Сбросить счетчик шагов", fg_color="#dc3545", hover_color="#b02a37", command=self.on_reset_steps).pack(pady=20) - - def create_modes_frame(self, parent): - frame = ctk.CTkFrame(parent) - frame.grid(row=0, column=1, sticky="nsew", padx=10) - ctk.CTkLabel(frame, text="🔌 Режимы и Включение", font=ctk.CTkFont(size=18, weight="bold")).pack(pady=(10, 20)) - self.sw_driver, self.led_driver_fb = self.create_switch_with_feedback(frame, "Аппаратное вкл. (Driver EN)", self.on_driver_change) - self.sw_tmc_enable, self.led_tmc_fb = self.create_switch_with_feedback(frame, "Программное вкл. (TMC Chip)", self.on_tmc_enable_change) - ctk.CTkFrame(frame, height=2, fg_color="#4a4a6a").pack(fill="x", padx=20, pady=15) - self.sw_stealth = self.create_switch(frame, "StealthChop (Тихий)", self.on_stealth_change) - self.sw_cool = self.create_switch(frame, "CoolStep (Энергосбер.)", self.on_cool_change) - - def create_telemetry_frame(self, parent): - frame = ctk.CTkFrame(parent) - frame.grid(row=0, column=2, sticky="nsew", padx=(10, 0)) - ctk.CTkLabel(frame, text="📊 Телеметрия и Статусы", font=ctk.CTkFont(size=18, weight="bold")).pack(pady=(10, 10)) - tel_frame = ctk.CTkFrame(frame); tel_frame.pack(fill="x", padx=10, pady=5) - self.lbl_fb_rpm = self.create_telemetry_row(tel_frame, "Текущий RPM:") - self.lbl_fb_steps = self.create_telemetry_row(tel_frame, "Всего шагов:") - self.lbl_fb_run = self.create_telemetry_row(tel_frame, "Вращение:") - self.lbl_fb_sg = self.create_telemetry_row(tel_frame, "SG Result:") - self.lbl_fb_interstep = self.create_telemetry_row(tel_frame, "Interstep:") - self.lbl_fb_cscale = self.create_telemetry_row(tel_frame, "Current Scaling:") - ctk.CTkLabel(frame, text="🚨 Ошибки и Флаги", font=ctk.CTkFont(size=16, weight="bold")).pack(pady=(15, 5)) - stat_frame = ctk.CTkFrame(frame); stat_frame.pack(fill="x", padx=10, pady=5) - self.led_over_temp = self.create_led_row(stat_frame, "Перегрев:") - self.led_short_gnd = self.create_led_row(stat_frame, "КЗ на землю:") - self.led_open_load = self.create_led_row(stat_frame, "Обрыв нагрузки:") - self.led_stealth_act = self.create_led_row(stat_frame, "StealthChop активен:") - self.led_standstill = self.create_led_row(stat_frame, "Остановка:") - - # ================= ВКЛАДКА СЕРВОПРИВОДОВ ================= - def create_servo_tab(self, parent): - grid = ctk.CTkFrame(parent, fg_color="transparent") - grid.pack(fill="both", expand=True, padx=10, pady=10) - grid.grid_columnconfigure((0, 1), weight=1, uniform="col") - grid.grid_rowconfigure((0, 1), weight=1, uniform="row") - self.servo_ui = {} - for i in range(MAX_SERVOS): - row, col = divmod(i, 2) - frame = ctk.CTkFrame(grid) - frame.grid(row=row, column=col, sticky="nsew", padx=10, pady=10) - self.servo_ui[i] = self.create_servo_card(frame, i) - - def create_servo_card(self, parent, channel): - ui = {} - ctk.CTkLabel(parent, text=f"🦾 Сервопривод #{channel}", font=ctk.CTkFont(size=16, weight="bold")).pack(pady=(10, 10)) - ctk.CTkLabel(parent, text="Угол (0-180°):").pack(anchor="w", padx=20) - ang_frame = ctk.CTkFrame(parent, fg_color="transparent"); ang_frame.pack(fill="x", padx=20, pady=5) - sld = ctk.CTkSlider(ang_frame, from_=0, to=180, command=lambda val, ch=channel: self.on_servo_ang_slider(ch, val)) - sld.pack(side="left", fill="x", expand=True, padx=(0, 10)); sld.set(90) - ent = ctk.CTkEntry(ang_frame, width=60, justify="right"); ent.insert(0, "90"); ent.pack(side="left", padx=(0, 10)) - ent.bind("", lambda event, ch=channel: self.on_servo_ang_entry(ch, event)) - ent.bind("", lambda event, ch=channel: self.on_servo_ang_entry(ch, event)) - lbl_val = ctk.CTkLabel(ang_frame, text="90", width=40); lbl_val.pack(side="right") - ui['slider_ang'], ui['entry_ang'], ui['lbl_ang_val'] = sld, ent, lbl_val - - sw, led_fb = self.create_switch_with_feedback(parent, "Включить серво", lambda ch=channel: self.on_servo_enable_change(ch)) - ui['switch_en'], ui['led_fb'] = sw, led_fb - - tel_frame = ctk.CTkFrame(parent); tel_frame.pack(fill="x", padx=10, pady=15) - ui['lbl_fb_ang'] = self.create_telemetry_row(tel_frame, "Текущий угол:") - stat_frame = ctk.CTkFrame(parent); stat_frame.pack(fill="x", padx=10, pady=5) - ui['led_status'] = self.create_led_row(stat_frame, "Статус:") - return ui - - # ================= ВКЛАДКА ДАТЧИКОВ VL53L0X ================= - def create_sensor_tab(self, parent): - main_frame = ctk.CTkFrame(parent, fg_color="transparent") - main_frame.pack(fill="both", expand=True, padx=10, pady=10) - - # --- Глобальное управление --- - global_frame = ctk.CTkFrame(main_frame) - global_frame.pack(fill="x", padx=10, pady=(0, 10)) - ctk.CTkLabel(global_frame, text="📏 Глобальные настройки VL53L0X", font=ctk.CTkFont(size=18, weight="bold")).pack(pady=(10, 5)) - - info_frame = ctk.CTkFrame(global_frame, fg_color="transparent") - info_frame.pack(fill="x", padx=20, pady=10) - - self.lbl_sensor_mode = self.create_telemetry_row(info_frame, "Режим:") - self.lbl_sensor_mode_id = self.create_telemetry_row(info_frame, "ID режима:") - self.lbl_sensor_max_range = self.create_telemetry_row(info_frame, "Макс. дальность (мм):") - - ctrl_frame = ctk.CTkFrame(global_frame, fg_color="transparent") - ctrl_frame.pack(fill="x", padx=20, pady=(0, 10)) - - ctk.CTkLabel(ctrl_frame, text="Выбрать режим:").pack(side="left", padx=(0, 10)) - # Предполагаем, что режимов от 0 до 4 (Default, HighAccuracy, LongRange, HighSpeed) - self.opt_sensor_mode = ctk.CTkOptionMenu(ctrl_frame, values=["0", "1", "2", "3", "4"], width=100, command=self.on_sensor_mode_change) - self.opt_sensor_mode.set("0"); self.opt_sensor_mode.pack(side="left", padx=(0, 20)) - - ctk.CTkButton(ctrl_frame, text="🔄 Принудительно обновить все", fg_color="#007bff", hover_color="#0056b3", command=self.on_sensor_publish_all).pack(side="right") - - # --- Сетка каналов (Scrollable) --- - scroll_frame = ctk.CTkScrollableFrame(main_frame) - scroll_frame.pack(fill="both", expand=True, padx=10, pady=10) - scroll_frame.grid_columnconfigure((0, 1, 2, 3), weight=1, uniform="col") - - self.sensor_ui = {} - for i in range(MAX_SENSORS): - row, col = divmod(i, 4) - frame = ctk.CTkFrame(scroll_frame) - frame.grid(row=row, column=col, sticky="nsew", padx=5, pady=5) - self.sensor_ui[i] = self.create_sensor_card(frame, i) - - def create_sensor_card(self, parent, channel): - ui = {} - ctk.CTkLabel(parent, text=f"📡 Канал #{channel}", font=ctk.CTkFont(size=14, weight="bold")).pack(pady=(5, 5)) - - # Включение и калибровка - sw, led_fb = self.create_switch_with_feedback(parent, "Включить", lambda ch=channel: self.on_sensor_enable_change(ch)) - ui['switch_en'], ui['led_fb'] = sw, led_fb - - cal_stat_frame = ctk.CTkFrame(parent, fg_color="transparent") - cal_stat_frame.pack(fill="x", padx=10, pady=5) - ctk.CTkLabel(cal_stat_frame, text="Калибровка:").pack(side="left") - ui['led_calibrated'] = ctk.CTkLabel(cal_stat_frame, text="●", font=ctk.CTkFont(size=16), text_color=COLOR_OFF) - ui['led_calibrated'].pack(side="right") - - # Поля калибровки - cal_ctrl_frame = ctk.CTkFrame(parent, fg_color="transparent") - cal_ctrl_frame.pack(fill="x", padx=10, pady=5) - - ctk.CTkLabel(cal_ctrl_frame, text="Ближняя (мм):").pack(anchor="w") - ent_near = ctk.CTkEntry(cal_ctrl_frame, width=60, justify="right"); ent_near.insert(0, "50"); ent_near.pack(side="left", padx=(0, 5)) - btn_start = ctk.CTkButton(cal_ctrl_frame, text="Старт", width=60, height=28, command=lambda ch=channel, e=ent_near: self.on_sensor_cal_start(ch, e)) - btn_start.pack(side="right") - - ctk.CTkLabel(cal_ctrl_frame, text="Дальняя (мм):").pack(anchor="w", pady=(5,0)) - ent_far = ctk.CTkEntry(cal_ctrl_frame, width=60, justify="right"); ent_far.insert(0, "500"); ent_far.pack(side="left", padx=(0, 5), pady=(5,0)) - btn_finish = ctk.CTkButton(cal_ctrl_frame, text="Финиш", width=60, height=28, command=lambda ch=channel, e=ent_far: self.on_sensor_cal_finish(ch, e)) - btn_finish.pack(side="right") - - ctk.CTkButton(parent, text="Сбросить калибровку", fg_color="#6c757d", hover_color="#5a6268", height=28, command=lambda ch=channel: self.on_sensor_clear_cal(ch)).pack(pady=5) - - ui['ent_near'], ui['ent_far'] = ent_near, ent_far - - # Телеметрия - tel_frame = ctk.CTkFrame(parent) - tel_frame.pack(fill="x", padx=5, pady=5) - ui['lbl_dist'] = self.create_telemetry_row(tel_frame, "Дист. (мм):") - ui['lbl_raw'] = self.create_telemetry_row(tel_frame, "Сырое (мм):") - - return ui - - # ================= ВСПОМОГАТЕЛЬНЫЕ МЕТОДЫ GUI ================= - def create_switch(self, parent, text, command): - frame = ctk.CTkFrame(parent, fg_color="transparent"); frame.pack(fill="x", padx=10, pady=5) - ctk.CTkLabel(frame, text=text).pack(side="left") - switch = ctk.CTkSwitch(frame, text="", command=command); switch.pack(side="right") - return switch - - def create_switch_with_feedback(self, parent, text, command): - frame = ctk.CTkFrame(parent, fg_color="transparent"); frame.pack(fill="x", padx=10, pady=5) - ctk.CTkLabel(frame, text=text).pack(side="left") - feedback_led = ctk.CTkLabel(frame, text="●", font=ctk.CTkFont(size=18), text_color=COLOR_OFF) - feedback_led.pack(side="right", padx=(10, 0)) - switch = ctk.CTkSwitch(frame, text="", command=command); switch.pack(side="right", padx=(10, 0)) - return switch, feedback_led - - def create_telemetry_row(self, parent, text): - frame = ctk.CTkFrame(parent, fg_color="transparent"); frame.pack(fill="x", pady=2) - ctk.CTkLabel(frame, text=text, anchor="w", font=ctk.CTkFont(size=12)).pack(side="left") - val_lbl = ctk.CTkLabel(frame, text="-", font=ctk.CTkFont(weight="bold", size=12), text_color=COLOR_ACTIVE, anchor="e") - val_lbl.pack(side="right") - return val_lbl - - def create_led_row(self, parent, text): - frame = ctk.CTkFrame(parent, fg_color="transparent"); frame.pack(fill="x", pady=2) - ctk.CTkLabel(frame, text=text, anchor="w", font=ctk.CTkFont(size=12)).pack(side="left") - led_lbl = ctk.CTkLabel(frame, text="●", font=ctk.CTkFont(size=16), text_color=COLOR_OFF) - led_lbl.pack(side="right") - return led_lbl - - # ================= MQTT ================= - def setup_mqtt(self): - self.client = mqtt.Client(mqtt.CallbackAPIVersion.VERSION2, client_id="python_scada") - self.client.username_pw_set(MQTT_USER, MQTT_PASSWORD) - self.client.on_connect = self.on_mqtt_connect - self.client.on_disconnect = self.on_mqtt_disconnect - self.client.on_message = self.on_mqtt_message - try: - self.client.connect(MQTT_BROKER, MQTT_PORT, 60) - self.client.loop_start() - except Exception as e: - print(f"Ошибка подключения: {e}") - self.update_status(False) - - def on_mqtt_connect(self, client, userdata, flags, reason_code, properties): - if reason_code == 0: - self.root.after(0, self.update_status, True) - client.subscribe("motor/feedback/#") - client.subscribe("servo/+/feedback/#") - client.subscribe("sensor/feedback/#") # Подписка на датчики - else: - self.root.after(0, self.update_status, False) - - def on_mqtt_disconnect(self, client, userdata, flags, reason_code, properties): - self.root.after(0, self.update_status, False) - - def on_mqtt_message(self, client, userdata, msg): - self.root.after(0, self.process_feedback, msg.topic, msg.payload.decode('utf-8')) - - def process_feedback(self, topic, val): - parts = topic.split('/') - - # --- MOTOR --- - if parts[0] == 'motor' and parts[1] == 'feedback': - if topic == "motor/feedback/rpm": self.lbl_fb_rpm.configure(text=val) - elif topic == "motor/feedback/totalsteps": self.lbl_fb_steps.configure(text=val) - elif topic == "motor/feedback/is_run": - is_run = val == "true" - self.lbl_fb_run.configure(text="Да" if is_run else "Нет", text_color=COLOR_OK if is_run else COLOR_ERR) - elif topic == "motor/feedback/tmc/current_percent": self.lbl_cur_val.configure(text=val); self.sld_current.set(int(val)) - elif topic == "motor/feedback/tmc/microsteps": self.opt_msteps.set(val) - elif topic == "motor/feedback/tmc/sg_result": self.lbl_fb_sg.configure(text=val) - elif topic == "motor/feedback/tmc/interstep_duration": self.lbl_fb_interstep.configure(text=val) - elif topic == "motor/feedback/tmc/status/current_scaling": self.lbl_fb_cscale.configure(text=val) - elif topic == "motor/feedback/tmc/status/over_temp": self.update_led(self.led_over_temp, val, True) - elif topic == "motor/feedback/tmc/status/short_to_ground": self.update_led(self.led_short_gnd, val, True) - elif topic == "motor/feedback/tmc/status/open_load": self.update_led(self.led_open_load, val, True) - elif topic == "motor/feedback/tmc/status/stealth_chop_active": self.update_led(self.led_stealth_act, val, False) - elif topic == "motor/feedback/tmc/status/standstill": self.update_led(self.led_standstill, val, False) - elif topic == "motor/feedback/driver/status": - is_on = val == "on"; self.driver_pending = False - if self.sw_driver.get() != is_on: self.sw_driver.select() if is_on else self.sw_driver.deselect() - self.led_driver_fb.configure(text_color=COLOR_OK if is_on else COLOR_OFF) - elif topic == "motor/feedback/tmc/status": - is_on = val == "on"; self.tmc_pending = False - if self.sw_tmc_enable.get() != is_on: self.sw_tmc_enable.select() if is_on else self.sw_tmc_enable.deselect() - self.led_tmc_fb.configure(text_color=COLOR_OK if is_on else COLOR_OFF) - - # --- SERVO --- - elif parts[0] == 'servo' and len(parts) == 4 and parts[2] == 'feedback': - try: - ch = int(parts[1]); param = parts[3] - if ch in self.servo_ui: - ui = self.servo_ui[ch] - if param == 'angle': ui['lbl_fb_ang'].configure(text=val) - elif param == 'status': - is_on = val == "on"; self.servo_pending[ch] = False - if ui['switch_en'].get() != is_on: ui['switch_en'].select() if is_on else ui['switch_en'].deselect() - ui['led_fb'].configure(text_color=COLOR_OK if is_on else COLOR_OFF) - self.update_led(ui['led_status'], val, False) - except ValueError: pass - - # --- SENSOR --- - elif parts[0] == 'sensor' and parts[1] == 'feedback': - if len(parts) == 3: # Глобальные sensor/feedback/mode... - param = parts[2] - if param == 'mode': self.lbl_sensor_mode.configure(text=val) - elif param == 'mode_id': self.lbl_sensor_mode_id.configure(text=val); self.opt_sensor_mode.set(val) - elif param == 'max_range': self.lbl_sensor_max_range.configure(text=val) - elif len(parts) == 4: # Канальные sensor/feedback/{ch}/... - try: - ch = int(parts[2]); param = parts[3] - if ch in self.sensor_ui: - ui = self.sensor_ui[ch] - if param == 'status': - is_on = val == "on"; self.sensor_pending[ch] = False - if ui['switch_en'].get() != is_on: ui['switch_en'].select() if is_on else ui['switch_en'].deselect() - ui['led_fb'].configure(text_color=COLOR_OK if is_on else COLOR_OFF) - elif param == 'calibrated': - is_cal = val == "true" - ui['led_calibrated'].configure(text_color=COLOR_OK if is_cal else COLOR_OFF) - elif param == 'distance': - if val == "out_of_range": - ui['lbl_dist'].configure(text="Вне диапазона", text_color=COLOR_WARN) - else: - ui['lbl_dist'].configure(text=val, text_color=COLOR_ACTIVE) - elif param == 'raw': - ui['lbl_raw'].configure(text=val, text_color=COLOR_ACTIVE) - except ValueError: pass - - # ================= ОБРАБОТЧИКИ СОБЫТИЙ ================= - def publish(self, topic, payload): - if self.client.is_connected(): self.client.publish(topic, str(payload), qos=1) - - def update_status(self, is_online): - self.lbl_status.configure(text="● Подключено" if is_online else "● Отключено", text_color=COLOR_OK if is_online else COLOR_ERR) - - def update_led(self, label, val, is_error): - is_true = val in ["true", "1", "on"] - label.configure(text_color=COLOR_ERR if (is_true and is_error) else (COLOR_OK if is_true else COLOR_OFF)) - - # --- Motor Handlers --- - def on_rpm_slider_change(self, value): - int_val = int(value); self.ent_rpm.delete(0, ctk.END); self.ent_rpm.insert(0, str(int_val)) - self.lbl_rpm_val.configure(text=str(int_val)); self.publish("motor/control/rpm", int_val) - def on_rpm_entry_apply(self, event=None): - try: - int_val = max(-1000, min(1000, int(self.ent_rpm.get()))) - self.sld_rpm.set(int_val); self.lbl_rpm_val.configure(text=str(int_val)); self.publish("motor/control/rpm", int_val) - except ValueError: self.ent_rpm.delete(0, ctk.END); self.ent_rpm.insert(0, str(int(self.sld_rpm.get()))) - def on_current_change(self, value): - int_val = int(value); self.lbl_cur_val.configure(text=str(int_val)); self.publish("motor/control/tmc/current_percent", int_val) - def on_sg_apply(self): - val = self.ent_sg.get() - if val.isdigit() and 0 <= int(val) <= 255: self.publish("motor/control/tmc/stallguard", int(val)) - def on_msteps_change(self, choice): self.publish("motor/control/tmc/microsteps", int(choice)) - def on_reset_steps(self): self.publish("motor/control/totalsteps/reset", "1") - def on_driver_change(self): - is_on = self.sw_driver.get(); self.driver_pending = True; self.led_driver_fb.configure(text_color=COLOR_PENDING) - self.publish("motor/control/driver", "on" if is_on else "off") - def on_tmc_enable_change(self): - is_on = self.sw_tmc_enable.get(); self.tmc_pending = True; self.led_tmc_fb.configure(text_color=COLOR_PENDING) - self.publish("motor/control/tmc/enable", "on" if is_on else "off") - def on_stealth_change(self): self.publish("motor/control/tmc/stealthchop", "on" if self.sw_stealth.get() else "off") - def on_cool_change(self): self.publish("motor/control/tmc/coolstep", "on" if self.sw_cool.get() else "off") - - # --- Servo Handlers --- - def on_servo_ang_slider(self, channel, value): - int_val = int(value); ui = self.servo_ui[channel] - ui['entry_ang'].delete(0, ctk.END); ui['entry_ang'].insert(0, str(int_val)) - ui['lbl_ang_val'].configure(text=str(int_val)); self.publish(f"servo/control/{channel}/angle", int_val) - def on_servo_ang_entry(self, channel, event=None): - ui = self.servo_ui[channel] - try: - int_val = max(0, min(180, int(ui['entry_ang'].get()))) - ui['slider_ang'].set(int_val); ui['lbl_ang_val'].configure(text=str(int_val)); self.publish(f"servo/control/{channel}/angle", int_val) - except ValueError: ui['entry_ang'].delete(0, ctk.END); ui['entry_ang'].insert(0, str(int(ui['slider_ang'].get()))) - def on_servo_enable_change(self, channel): - ui = self.servo_ui[channel]; is_on = ui['switch_en'].get() - self.servo_pending[channel] = True; ui['led_fb'].configure(text_color=COLOR_PENDING) - self.publish(f"servo/control/{channel}/enable", "on" if is_on else "off") - - # --- Sensor Handlers --- - def on_sensor_mode_change(self, choice): - self.publish("sensor/control/mode", int(choice)) - - def on_sensor_publish_all(self): - self.publish("sensor/control/publish_all", "1") - - def on_sensor_enable_change(self, channel): - ui = self.sensor_ui[channel]; is_on = ui['switch_en'].get() - self.sensor_pending[channel] = True; ui['led_fb'].configure(text_color=COLOR_PENDING) - self.publish(f"sensor/control/enable/{channel}", "on" if is_on else "off") - - def on_sensor_cal_start(self, channel, entry_widget): - val = entry_widget.get() - if val.isdigit(): - self.publish(f"sensor/control/calibrate/start/{channel}", int(val)) - - def on_sensor_cal_finish(self, channel, entry_widget): - val = entry_widget.get() - if val.isdigit(): - self.publish(f"sensor/control/calibrate/finish/{channel}", int(val)) - - def on_sensor_clear_cal(self, channel): - self.publish(f"sensor/control/clear_cal/{channel}", "1") - - def run(self): - self.root.mainloop() - self.client.loop_stop() - self.client.disconnect() - -if __name__ == "__main__": - app = MotorSCADA() - app.run() \ No newline at end of file diff --git a/backend_control/img/gui_interface.png b/backend_control/img/gui_interface.png deleted file mode 100644 index edff0dc..0000000 Binary files a/backend_control/img/gui_interface.png and /dev/null differ diff --git a/backend_control/img/servo_interface.png b/backend_control/img/servo_interface.png deleted file mode 100644 index 38a4737..0000000 Binary files a/backend_control/img/servo_interface.png and /dev/null differ diff --git a/backend_control/requirements.txt b/backend_control/requirements.txt deleted file mode 100644 index fb9048c..0000000 --- a/backend_control/requirements.txt +++ /dev/null @@ -1,2 +0,0 @@ -paho-mqtt -customtkinter diff --git a/docs/3D_REBUILD_SPEC.md b/docs/3D_REBUILD_SPEC.md deleted file mode 100644 index 6718f41..0000000 --- a/docs/3D_REBUILD_SPEC.md +++ /dev/null @@ -1,301 +0,0 @@ -> **HISTORICAL / SUPERSEDED:** This document records an earlier project stage. Canonical Track 3 rules are exclusive bounds **> 10×10×10** and **< 450×320×320** mm, roundness **K > 0.8** (`doc-1783095831` pp.5–8; `src/domain/classifier.ts`). Values 10×10×2 / K≥0.7 below are obsolete. - -# 3D REBUILD SPEC — Главная страница как Full-Screen Demo - -**Дата:** 2026-07-06 -**Цель:** Очистить главную, оставить только Play + непрерывное 3D demo. Детали в /details. - ---- - -## 1. Target UX - -**Главная страница (/):** -- Full-screen 3D demo viewport -- Одна кнопка Play (крупная, центр/низ экрана) -- 8 сценариев проигрываются автоматически подряд без ручного вмешательства -- Минимальный overlay: текущий сценарий, категория, прогресс -- Ссылка "Details" → /details - -**Цель восприятия:** -- Пользователь за 5 секунд понимает: это 3D demo сортировки -- За 60 секунд видит все 8 сценариев без клика -- Жюри сразу видит физическую маршрутизацию B/C/D - ---- - -## 2. Main Page Scope - -**Что остаётся на главной:** -| Компонент | Назначение | -|-----------|------------| -| SorterDigitalTwin | Full-screen 3D canvas | -| Play/Pause кнопка | Запуск/пауза автодемо | -| Mini HUD overlay | Сценарий, категория, step, progress bar | -| "Details" link | Переход на /details | - -**Что удаляется с главной:** -| Компонент | Куда идёт | -|-----------|-----------| -| Header | Упрощённый вариант (только logo + Details link) | -| HeroSection | Удаляется полностью (контекст понятен из 3D) | -| ProductDemoSection | Интегрируется в full-screen режим | -| StorylineStepper | → /details | -| ScenarioCards | → /details | -| CPriorityExplanation | → /details | -| CriteriaCards | → /details | -| EngineeringDetails | → /details | -| Footer | Минимизируется или удаляется | - ---- - -## 3. Details Page Scope - -**Новая страница /details содержит:** -- HeroSection (адаптированная, короткая) -- ScenarioCards (все 9 сценариев) -- CPriorityExplanation -- CriteriaCards -- EngineeringDetails (полные панели) -- StorylineStepper -- Оригинальный демо-режим со step-by-step управлением - -**Это "документация для жюри":** -- Таблицы критериев -- Пояснения правил классификации -- Ручной просмотр отдельных сценариев -- Timeline, PID, Event Log - ---- - -## 4. 8-Scenario Playback Sequence - -**Рекомендуемый порядок показа (без jam и emergency для чистого потока):** - -| # | Scenario ID | Название | Категория | Что показывает | Длительность | -|---|-------------|----------|-----------|----------------|--------------| -| 1 | `normal_flow` | Normal flow | B/C/D mix | Базовый поток, все маршруты | ~12s | -| 2 | `oversized_item` | Oversized | C | Габариты FAIL → C | ~6s | -| 3 | `round_object` | Round object | D | Roundness K≥0.7 → D | ~8s | -| 4 | `c_priority` | C priority | C | Негабарит + круглый = C | ~5s | -| 5 | `boundary_dimensions` | Boundary | B/C | Граничные размеры | ~8s | -| 6 | `close_items` | Close items | B/B/D | Очередь, spacing warning | ~10s | -| 7 | `low_confidence` | Low confidence | B/D | CV fallback, warning | ~6s | -| 8 | `normal_flow` | Final loop | B/C/D | Повтор normal для loop | ~12s | - -**Общее время:** ~67 секунд на полный цикл - -**Альтернатива с fault/emergency (если жюри хочет видеть):** -- Заменить #8 на `jam` или `emergency_stop` -- Добавить визуальную индикацию FAULT - ---- - -## 5. 3D Scene Composition - -**Что уже есть и работает:** -``` -├── SorterDigitalTwin.tsx (главная сцена) -│ ├── Conveyor3D.tsx (лента конвейера) -│ ├── SensorRig3D.tsx (камера, лазер, ultrasonic) -│ ├── Actuator3D.tsx (gate, pusher C, pusher D) -│ ├── SortingZones3D.tsx (зоны B/C/D, roll-cages) -│ ├── Item3D.tsx (товар с реальными STL) -│ ├── RouteArrows3D.tsx (стрелки маршрутов) -│ └── SceneLabels3D.tsx (метки A/B/C/D) -``` - -**Реальные STL модели (6 шт, ~1.2 MB total):** -| Файл | Размер | Категория | SKU | -|------|--------|-----------|-----| -| `bottle.stl` | 319 KB | D | SKU-007 | -| `box-300.stl` | 29 KB | B | SKU-001 | -| `box-400.stl` | 27 KB | C | SKU-004 | -| `cylinder.stl` | 108 KB | D | SKU-008 | -| `lunchbox.stl` | 566 KB | B | SKU-002 | -| `plate.stl` | 125 KB | D | SKU-006 | - -**Procedural fallback (без STL):** -- SKU-003 (Detergent) → box primitive -- SKU-005 (Pouf) → cylinder primitive -- SKU-009 (Pen) → thin box primitive -- SKU-010, SKU-011 → box/cylinder primitives - ---- - -## 6. Camera Storyboard - -**Использовать существующие presets из demoDirector.ts:** - -| Demo Step | Camera Preset | Что видно | -|-----------|---------------|-----------| -| intro | `overview` | Вся сцена A/B/C/D | -| spawn_item | `overview` | Товар появляется в A | -| move_to_detection | `detectionCloseup` | Движение к камере | -| detection_scan | `detectionCloseup` | Bbox, CV scan | -| dimensions_check | `gateCloseup` | Накопитель, stop-gate | -| roundness_check | `gateCloseup` | Проверка формы | -| decision | `gateCloseup` | Решение B/C/D | -| command_sent | `gateCloseup` | ROUTE_TO_* | -| actuator_move | по категории | Gate/Pusher движение | -| route_item | `routingB/C/D` | Товар уходит в зону | -| result | `resultB/C/D` | Товар в целевой зоне | -| reset_or_next | `overview` | Подготовка к следующему | - -**Переходы камеры:** -- Плавная интерполяция (lerp) между presets -- Длительность перехода: 400-600ms -- OrbitControls отключены во время автодемо - ---- - -## 7. Asset Readiness - -**STL модели — готовы ✅** -- 6 моделей в `/public/models/` -- Все протестированы, загружаются -- Fallback primitives для остальных - -**Items — готовы ✅** -- 11 SKU в `items.ts` -- Параметры соответствуют input_info (10×10×2mm, K≥0.7) - -**Scenarios — готовы ✅** -- 9 сценариев в `scenarios.ts` -- Все работают с текущей simulation - -**DemoDirector — готов ✅** -- Camera presets определены -- Step sequence есть -- Auto playback реализован - -**Что нужно доработать:** -- [ ] Multi-scenario playlist (сейчас один сценарий) -- [ ] Camera transitions (lerp между presets) -- [ ] Full-screen режим без UI chrome -- [ ] Loop mode для 8 сценариев - ---- - -## 8. File Plan - -### Новые файлы: - -| Файл | Назначение | -|------|------------| -| `src/pages/MainPage.tsx` | Новая главная с full-screen 3D | -| `src/pages/DetailsPage.tsx` | Страница деталей | -| `src/components/DemoOverlay.tsx` | Минимальный HUD для главной | -| `src/components/PlayButton.tsx` | Крупная кнопка Play | -| `src/domain/demoPlaylist.ts` | Playlist из 8 сценариев | - -### Изменения в существующих: - -| Файл | Изменение | -|------|-----------| -| `src/App.tsx` | Роутинг: / → MainPage, /details → DetailsPage | -| `src/main.tsx` | Добавить React Router | -| `src/domain/demoDirector.ts` | Добавить playlist support, camera lerp | -| `src/components/ThreeD/SorterDigitalTwin.tsx` | Full-screen mode prop | -| `src/styles.css` | Стили для full-screen, overlay, play button | - -### Удаление/перемещение: - -| Компонент | Действие | -|-----------|----------| -| `HeroSection.tsx` | Перенести в DetailsPage | -| `ScenarioCards.tsx` | Перенести в DetailsPage | -| `CriteriaCards.tsx` | Перенести в DetailsPage | -| `CPriorityExplanation.tsx` | Перенести в DetailsPage | -| `EngineeringDetails.tsx` | Перенести в DetailsPage | -| `StorylineStepper.tsx` | Перенести в DetailsPage | - ---- - -## 9. Risks / Open Questions - -### Риски: - -| Риск | Митигация | -|------|-----------| -| WebGL context lost на mobile | 2D fallback уже есть (ThreeFallback.tsx) | -| Тяжёлые STL на слабых устройствах | Fallback primitives, DPR снижение | -| Камера дёргается при быстрых переходах | Easing функция, плавный lerp | -| Жюри хочет ручной контроль | Ссылка на /details с полным контролем | -| React Router добавляет bundle | Минимальный импакт (~10KB gzipped) | - -### Open Questions: - -| Вопрос | Рекомендация | -|--------|--------------| -| Включать ли jam/emergency в playlist? | Нет для чистого показа, да для полноты | -| Показывать ли FPS? | Нет на главной, да в /details | -| Звук/музыка? | Нет, лишняя зависимость | -| Автозапуск при загрузке? | Нет, ждать клика Play | -| Loop бесконечно или остановка? | Loop по умолчанию, стоп по клику | - ---- - -## 10. Step 2 Implementation Checklist - -### Phase 1: Routing Setup -- [ ] Установить react-router-dom -- [ ] Создать базовый роутинг в App.tsx -- [ ] Создать пустые MainPage.tsx и DetailsPage.tsx - -### Phase 2: Details Page -- [ ] Перенести компоненты из App.tsx в DetailsPage -- [ ] Сохранить всю текущую функциональность -- [ ] Проверить работоспособность /details - -### Phase 3: Demo Playlist -- [ ] Создать demoPlaylist.ts с 8 сценариями -- [ ] Добавить playlist mode в demoDirector.ts -- [ ] Автопереключение сценариев по завершении - -### Phase 4: Main Page -- [ ] Создать full-screen layout -- [ ] Интегрировать SorterDigitalTwin без HUD -- [ ] Добавить PlayButton.tsx -- [ ] Добавить DemoOverlay.tsx (минимальный) - -### Phase 5: Camera Transitions -- [ ] Добавить lerp для camera position -- [ ] Добавить lerp для camera target -- [ ] Синхронизировать с demoDirector steps - -### Phase 6: Polish -- [ ] Стили для full-screen -- [ ] Mobile responsive -- [ ] Тестирование всех 8 сценариев -- [ ] Performance check (target: 30+ FPS) - -### Phase 7: QA -- [ ] Desktop 1920×1080: Play → 8 сценариев → loop -- [ ] Laptop 1440×900: То же -- [ ] Mobile 390×844: Fallback или simplified 3D -- [ ] /details: Полная функциональность - ---- - -## Summary - -**Текущее состояние:** -- 3D сцена работает -- Все компоненты готовы -- STL модели загружены -- DemoDirector с camera presets есть - -**Что нужно сделать:** -- Роутинг (/ и /details) -- Playlist из 8 сценариев -- Full-screen режим главной -- Camera lerp transitions -- Минимальный overlay - -**Оценка трудозатрат:** -- Phase 1-2: ~1 час -- Phase 3-4: ~2 часа -- Phase 5-6: ~1 час -- Phase 7: ~30 минут - -**Total: ~4-5 часов** diff --git a/docs/AGENT_IMPLEMENTER_MVP.md b/docs/AGENT_IMPLEMENTER_MVP.md deleted file mode 100644 index 6a73ad4..0000000 --- a/docs/AGENT_IMPLEMENTER_MVP.md +++ /dev/null @@ -1,124 +0,0 @@ -# Implementer MVP (worktree-isolated) - -**Status:** Implemented in `agent/cli.mjs` -**Date:** 2026-07-15 - -Safe, deterministic Implementer cycle that **does not** require an external LLM. -Patches run only inside a git worktree. The agent **never** merges to `main`, **never** deploys, and **never** pushes. - ---- - -## Commands - -| Command | Purpose | -| ------- | ------- | -| `dry-run` | Plan only (baseline + propose) | -| `run-once` | Verify baseline only (no patches) | -| `implement [--task ]` | Full Implementer cycle | -| `start` | Same as implement, but requires `AUTONOMOUS_AGENT_ENABLED=true` | -| `status` / `stop` / `resume` / `pause` / `report` | Control plane | - -```bash -# Recommended successful demo cycle -node agent/cli.mjs implement --task agent/tasks/demo-docs.json - -# Or via helper script -bash scripts/agent-implement.sh --task agent/tasks/demo-docs.json - -# Gated continuous entry (still one cycle in MVP) -AUTONOMOUS_AGENT_ENABLED=true node agent/cli.mjs start --task agent/tasks/demo-docs.json -``` - ---- - -## Implementer cycle - -1. **Watchdog** — kill switch, single lock, disk, load, memory -2. **Plan** — load task JSON (default: `agent/tasks/demo-docs.json`) -3. **Validate policy** — allowlist only: `docs`, `tests`, `data-testid`, `a11y`, `small-ui`, `logging-scripts` -4. **Create worktree** — `.agent/worktrees/` on branch `agent//` -5. **Apply bounded patch** — e.g. create `docs/AGENT_CYCLE_DEMO.md` -6. **Enforce limits** — ≤12 files, ≤800 diff lines, ≤25 min cycle -7. **Verify** — `npm test && npm run build` inside the worktree -8. **Score + decide** — `ACCEPT_CANDIDATE` or `REJECT` -9. **Report** — `agent/reports/.json` (+ `latest.json`) - -### On REJECT - -- Remove worktree -- Delete local agent branch -- Keep the JSON report - -### On ACCEPT_CANDIDATE - -- Keep worktree + branch -- Print manual review instructions -- Human must cherry-pick / merge into a feature branch if desired - ---- - -## Watchdog - -| Check | Fail condition | -| ----- | -------------- | -| Lock | `agent/state/agent.lock` held by a live PID (second agent refused) | -| Kill switch | `agent/state/KILL` present | -| Disk | `df /` usage **> 85%** | -| Load | loadavg 1m **> nproc** | -| Memory | MemAvailable **< 1 GiB** | - -```bash -node agent/cli.mjs stop # write KILL -node agent/cli.mjs resume # clear KILL -node agent/cli.mjs status # lock + watchdog snapshot -``` - ---- - -## Example task - -`agent/tasks/demo-docs.json` — docs-only safe demo: - -- Policy: `docs` -- Patch: create `docs/AGENT_CYCLE_DEMO.md` -- No source / physics / deploy / `.env` changes - ---- - -## Limits (also in `LIMITS` in `cli.mjs`) - -| Limit | Value | -| ----- | ----: | -| max cycle | 25 min | -| max files | 12 | -| max diff lines | 800 | -| parallel agents | 1 | - -Hard forbids: merge to main, production deploy, push, secret/`.env` access. - ---- - -## Manual review after ACCEPT - -```bash -# Inspect -cat agent/reports/latest.json -git -C .agent/worktrees/ show HEAD - -# Accept into your feature branch yourself (example) -git cherry-pick - -# Or discard -git worktree remove --force .agent/worktrees/ -git branch -D agent//demo-docs -``` - ---- - -## What this MVP does **not** do - -- Call external LLMs -- Modify production nginx/docker/deploy -- Touch `.env` -- Auto-merge or auto-deploy -- Change demo physics (prefer docs-only demo task) diff --git a/docs/AI_AGENT_SAFETY_LIMITS.md b/docs/AI_AGENT_SAFETY_LIMITS.md deleted file mode 100644 index 3b2525d..0000000 --- a/docs/AI_AGENT_SAFETY_LIMITS.md +++ /dev/null @@ -1,158 +0,0 @@ -# Лимиты безопасности AI-агента - -**Файл реализации лимитов:** `agent/cli.mjs` → объект `LIMITS` -**Дата:** 2026-07-15 - -Документ обязателен к соблюдению при любом расширении агента за пределы MVP. - ---- - -## 1. Однозначная политика - -| Действие | Разрешено автоматически? | -| -------- | ------------------------ | -| Читать репозиторий, запускать tests/build | Да | -| Писать отчёты в `agent/reports` | Да | -| Планировать задачи (dry-run) | Да | -| Патчить исходники (MVP) | **Нет** | -| Merge в `main`/`master` | **Никогда** | -| Deploy production (:3100 / tunnel) | **Никогда** | -| Печать значений секретов / `.env` | **Никогда** | -| Менять firewall/SSH/системные секреты | **Никогда** | -| Force-push | **Никогда** | - ---- - -## 2. Числовые лимиты (MVP) - -| Параметр | Значение | Смысл | -| -------- | -------: | ----- | -| `maxCycleMinutes` | 25 | Стена времени одного цикла | -| `maxChangedFiles` | 12 | Потолок будущего патча | -| `maxDiffLines` | 800 | Анти-мегадифф | -| `maxParallelWorkers` | 1 | Ёмкость сервера | -| `dailyLlmBudgetUsd` | 5 | Бюджет API | -| `minScoreDelta` | 0 | Порог «улучшения» для accept (будущее) | -| `requireTestsPass` | true | Gate | -| `requireBuildPass` | true | Gate | -| `forbidMergeToMain` | true | Hard | -| `forbidProductionDeploy` | true | Hard | -| `forbidSecretAccess` | true | Hard | - -Playwright (когда будет в цикле): **1 worker**, не параллелить с локальной LLM. - ---- - -## 3. Kill switch - -| Операция | Команда / файл | -| -------- | -------------- | -| Остановить | `node agent/cli.mjs stop` → создаёт `agent/state/KILL` | -| Возобновить | `node agent/cli.mjs resume` → удаляет KILL | -| Пауза статуса | `node agent/cli.mjs pause` | - -При наличии `KILL` режимы `dry-run` / `run-once` завершаются с ошибкой. - -**Перед живой демонстрацией:** всегда `stop`. - ---- - -## 4. Изоляция изменений - -| Правило | Деталь | -| ------- | ------ | -| Ветка | Только `feature/*` или `agent/*`; не `main` | -| Backup | Тег `backup/pre-maximum-demo-realism-20260715` уже создан | -| Worktree (рекомендация L2) | Отдельный worktree для патчей | -| Production dist | Не трогать volume/nginx без человека | -| Preview | `:3101` допустим для проверки; не путать с `:3100` | - ---- - -## 5. Что можно / нельзя автоматизировать - -### Безопасно автоматизировать - -- Запуск Vitest и production build. -- Генерация JSON-отчётов и scorecard. -- Обновление backlog приоритетов. -- Health-check URL (без секретов). -- Сбор метрик размеров `dist` (без PII). - -### Только с проверкой человека - -- Любой diff по `src/`. -- Изменение demo playlist / classifier thresholds. -- Включение shadows/effects (FPS). -- Зависимости `package.json`. -- Nginx/Docker/Compose манифесты. -- Создание PR (без auto-merge). - -### Никогда автоматически - -- Merge в main. -- Deploy на https://arhipovdan.ru/ / :3100. -- Ротация credentials, правка `.env`. -- `git push --force`. -- Отключение или ослабление тестов «чтобы стало зелёным». -- Удаление backup-тегов. -- Запуск локальной LLM параллельно с демо-нагрузкой. - ---- - -## 6. Журналирование и аудит - -| Артефакт | Требование | -| -------- | ---------- | -| `audit.jsonl` | Append-only; каждое start/stop/complete | -| Reports | Хранить hypothesis, decision, limits snapshot | -| Запрет | Значения `login`/`password`/`url` из `.env` | - -При инциденте: приложить `status.json` + хвост `audit.jsonl` + `latest.json` **без** `.env`. - ---- - -## 7. Ресурсные лимиты хоста (операционные) - -Согласовано с `SERVER_CAPACITY_REPORT.md`: - -| Ресурс | Лимит для агента | -| ------ | ---------------- | -| Workers | 1 | -| RAM budget | ≤4 GiB суммарно с Chromium | -| GPU | не обязателен; не держать 7B 24/7 | -| Расписание | не во время режима «Демонстрация» | -| Disk | ротация старых `agent/reports` при росте | - ---- - -## 8. Реакция на отказы - -| Ситуация | Действие агента | -| -------- | --------------- | -| Tests red | `REJECT_BASELINE`, не планировать фичи | -| Build red | то же | -| Kill switch | немедленный выход | -| Budget exceeded | stop + report | -| Попытка deploy/merge | невозможна в коде MVP; при добавлении — hard fail | - ---- - -## 9. Чеклист расширения Implementer (уровень 2) - -Перед включением auto-patch обязательно: - -1. [ ] Отдельный git worktree. -2. [ ] Проверка `forbidMergeToMain` интеграционными тестами агента. -3. [ ] Max files/diff enforced до `git commit`. -4. [ ] Авто-PR без auto-merge. -5. [ ] Visual QA optional flag, default off on demo days. -6. [ ] Документированный human approver. - -Пока пункты не выполнены — Implementer остаётся **выключенным** (текущее состояние). - ---- - -## 10. Вывод - -Безопасность агента важнее скорости итераций. На OwlPrime допустим только **узкий, наблюдаемый, обратимый** контур. MVP это соблюдает: verify-only + kill switch + запрет prod. diff --git a/docs/ARCHITECTURE.md b/docs/ARCHITECTURE.md deleted file mode 100644 index 035ef82..0000000 --- a/docs/ARCHITECTURE.md +++ /dev/null @@ -1,71 +0,0 @@ -# Architecture - -## Module Map - -```text -src/data/items.ts -src/data/scenarios.ts - | - v -src/domain/classifier.ts -> src/domain/simulation.ts -> React UI components - | | - | +-> metrics, PID, sensors, event log - v -classification result -``` - -## Data Flow - -1. Scenario selects a sequence of mock items. -2. Simulation feeds one item at a time into zone A. -3. Pseudo-CV and sensors derive measurements from item data. -4. `classifyItem` applies deterministic rules. -5. State machine commands gate and pushers. -6. UI renders SVG scene, panels, metrics, timeline and event log. - -## Pseudo-CV - -The MVP does not run real ML. Camera output is generated from item dimensions: - -- bbox width/depth; -- confidence; -- CV latency; -- detected dimensions. - -Low confidence is not ignored: the event log and classification panel show a warning and explain rule-based fallback. - -## Sensor Simulation - -- Camera is active in `DETECTING`. -- Laser is active during `DETECTING` and `MOVING_TO_GATE`. -- Ultrasonic sensor is active at `WAITING_AT_GATE` and `CLASSIFYING`. - -Each sensor keeps active state, last value, latency and last event timestamp. - -## Actuator Control - -- Stop-gate closes at `WAITING_AT_GATE`. -- B route opens the gate and sends item straight. -- C route keeps the gate closed and extends pusher C. -- D route keeps the gate closed and extends pusher D. -- `RETURN_HOME` retracts mechanisms. - -## State Machine - -Main cycle: - -```text -IDLE -> MOVING_TO_CAMERA -> DETECTING -> MOVING_TO_GATE -> WAITING_AT_GATE --> CLASSIFYING -> ROUTE_TO_B/C/D -> RETURN_HOME -> next item or IDLE -``` - -Fault states: - -- `FAULT` for jam at gate; -- `EMERGENCY_STOP` for emergency stop scenario. - -Both stop conveyor motion and require Reset. - -## Metrics - -The dashboard tracks processed count, success/error count, avg cycle time, throughput, CV latency, actuator latency, queue length, queue delay and conveyor speed. diff --git a/docs/AUTONOMOUS_AI_AGENT_ARCHITECTURE.md b/docs/AUTONOMOUS_AI_AGENT_ARCHITECTURE.md deleted file mode 100644 index a803f09..0000000 --- a/docs/AUTONOMOUS_AI_AGENT_ARCHITECTURE.md +++ /dev/null @@ -1,187 +0,0 @@ -# Архитектура автономного AI-агента - -**Статус:** MVP реализован (`agent/cli.mjs`) -**Вердикт ёмкости:** круглосуточный агент **возможен с ограничениями** -**Рекомендуемый вариант LLM:** **C — гибридный** (внешний API primary; локальная 7B+ только эксперименты) - ---- - -## 1. Цель - -Агент исследует, анализирует, планирует улучшения, **проверяет** тесты/сборку, пишет отчёты и готовит безопасные следующие шаги — **без** автоматического merge в `main` и **без** production deploy. - -MVP **не** выполняет auto-patch кода (verify-only / plan-only). - ---- - -## 2. Компоненты (целевая схема брифа → фактический MVP) - -| # | Компонент | Роль в брифе | MVP сейчас | -| - | --------- | ------------ | ---------- | -| 10.1 | Orchestrator | Цикл задач, лимиты, kill switch | **Есть** — `agent/cli.mjs` | -| 10.2 | Research Agent | Поиск подходов | Задел в backlog задач | -| 10.3 | Project Analyst | Анализ репо/метрик | Baseline tests+build | -| 10.4 | Planner | Выбор задачи по impact/risk | `proposeTasks()` | -| 10.5 | Implementer | Патчи | **Не авто** — human | -| 10.6 | Test Agent | Vitest/build gates | Встроено в dry-run/run-once | -| 10.7 | Visual QA | Playwright/screenshots | Scripts вручную; не в цикле MVP | -| 10.8 | Physics QA | Инварианты motion | Покрыто частично unit-тестами | -| 10.9 | Critic | Scorecard | `scoreCategories()` | -| 10.10 | Release Manager | Merge/deploy | **Запрещён** всегда | - ---- - -## 3. Схема взаимодействия - -```text - ┌─────────────┐ - │ Kill switch │ agent/state/KILL - └──────┬──────┘ - │ blocks -┌──────────┐ plan ┌───▼────────┐ verify ┌────────────┐ -│ Planner │──────────►│ Orchestrator│───────────►│ Test/Build │ -└──────────┘ └───┬────────┘ └─────┬──────┘ - │ │ - ▼ ▼ - agent/reports/*.json ACCEPT / REJECT - │ - ▼ - Human Implementer (feature branch) - │ - X ──► main / production (forbidden auto) -``` - ---- - -## 4. Жизненный цикл задачи - -1. **Ingest:** `dry-run` или `run-once`. -2. **Baseline:** `npm test` + `npm run build`. -3. **Propose:** выбрать задачу из backlog (impact/risk) или `stabilize-baseline`. -4. **Score:** категории visual/physics/demo/… → total/100. -5. **Decide:** - - dry-run → `PLAN_ONLY`; - - run-once → `ACCEPT_BASELINE` / `REJECT_BASELINE`. -6. **Persist:** `agent/reports/.json`, `latest.json`, `audit.jsonl`, `status.json`. -7. **Stop conditions:** kill switch, красный baseline, лимиты LIMITS. - -*(Будущий уровень 2: Implementer создаёт patch branch → Test → Critic → human merge.)* - ---- - -## 5. Выбор моделей - -| Вариант | Описание | Вердикт на OwlPrime | -| ------- | -------- | ------------------- | -| A. Полностью локальный | 7B+ на 2×1080 | Технически возможно, **тяжело**; риск OOM | -| B. Внешние LLM API | Планирование/код вне хоста | Хорошо, нужен бюджет и секреты вне логов | -| **C. Гибридный** | API для reasoning; локально tests/build/Playwright | **Рекомендуется** | - -Локально всегда: Vitest, Vite build, git, статический preview. -Внешне: генерация гипотез/диффов (когда Implementer появится). - ---- - -## 6. Хранение состояния - -| Путь | Назначение | -| ---- | ---------- | -| `agent/state/status.json` | Текущее состояние (idle/dry-run/…) | -| `agent/state/audit.jsonl` | Append-only журнал событий | -| `agent/state/KILL` | Аварийная остановка | -| `agent/reports/*.json` | Отчёты прогонов | -| `agent/reports/latest.json` | Последний отчёт | - -Секреты из `.env` агент **не** должен читать в логи (`forbidSecretAccess: true`). - ---- - -## 7. Очереди - -MVP: **очереди нет** — один процесс, `maxParallelWorkers: 1`. -Будущее: файловая очередь `agent/queue/` с lease и TTL, всё ещё single worker на этом хосте. - ---- - -## 8. Безопасность - -См. полный документ `AI_AGENT_SAFETY_LIMITS.md`. Кратко: - -- запрет merge `main` / `master`; -- запрет production deploy; -- kill switch; -- лимиты файлов/диффа/времени цикла; -- работа только в feature-ветках; -- require green tests/build перед любым будущим патчем. - ---- - -## 9. Бюджет - -| Статья | Лимит MVP | -| ------ | --------: | -| dailyLlmBudgetUsd | 5 | -| Parallel LLM calls | 1 effective | -| Cycle wall time | ≤25 min | - -Превышение бюджета → stop + report, без «догоняющих» ретраев. - ---- - -## 10. Мониторинг - -| Сигнал | Как смотреть | -| ------ | ------------ | -| Status | `npm run agent:status` / `node agent/cli.mjs status` | -| Audit | `agent/state/audit.jsonl` | -| Host load | `uptime`, `free -h` (не в агенте) | -| Demo health | `npm run demo:health` | - -Во время показа жюри: `node agent/cli.mjs stop`. - ---- - -## 11. Rollback - -| Уровень | Механизм | -| ------- | -------- | -| Git code | тег `backup/pre-maximum-demo-realism-20260715`, ветки feature/* | -| Agent run | stop/kill; отчёты не мутируют prod | -| Preview | `scripts/demo-stop.sh` | -| Production | только ручной redeploy предыдущего образа/dist | - -Авто-rollback кода в MVP не требуется, т.к. авто-патча нет. - ---- - -## 12. План внедрения - -| Фаза | Содержание | Статус | -| ---- | ---------- | ------ | -| 0 | Orchestrator + dry-run/run-once + limits | **Done** | -| 1 | Подключить внешний LLM к Planner (без write) | Open | -| 2 | Implementer пишет patch в `agent/work/*` branch | Open | -| 3 | Visual QA 1 worker в цикле | Open | -| 4 | Human approval gate → PR (не auto-merge) | Open | -| 5 | Staging preview auto-update | Open | -| ∞ | Production | **Никогда автоматически** | - ---- - -## 13. Команды - -```bash -npm run agent:dry-run -npm run agent:run-once -npm run agent:status -# или -node agent/cli.mjs dry-run|run-once|status|stop|resume|pause|report -./scripts/agent-dry-run.sh -./scripts/agent-run-once.sh -``` - ---- - -## 14. Вывод - -Архитектура соответствует брифу на уровне **безопасного оркестратора**. Полная автономия «исследуй→патчь→деплой» на этом сервере **нецелесообразна и запрещена**. Гибридный Variant C + 1 worker + human merge — единственный устойчивый путь. diff --git a/docs/AUTO_DEMO_INTEGRATION_REPORT.md b/docs/AUTO_DEMO_INTEGRATION_REPORT.md deleted file mode 100644 index 9933ec8..0000000 --- a/docs/AUTO_DEMO_INTEGRATION_REPORT.md +++ /dev/null @@ -1,614 +0,0 @@ -> **HISTORICAL / SUPERSEDED:** This document records an earlier project stage. Canonical Track 3 rules are exclusive bounds **> 10×10×10** and **< 450×320×320** mm, roundness **K > 0.8** (`doc-1783095831` pp.5–8; `src/domain/classifier.ts`). Values 10×10×2 / K≥0.7 below are obsolete. - -# Auto Demo Integration — Final Report - -## Executive Summary - -**Task**: Завершить 3D Digital Twin rework, интегрировав Auto Demo для полноценной автоматической демонстрации (с 60% до 100%). - -**Status**: ✅ **COMPLETE** — Auto Demo полностью интегрирован и работает - -**Key Achievement**: Пользователь теперь нажимает одну кнопку "🎬 Запустить автодемо" и видит полный автоматический цикл без необходимости ручного "Next step". - ---- - -## Что было сделано на предыдущем этапе (60%) - -### ✅ Completed Previously -1. **Real STL Models**: 6 моделей загружены (bottle, plate, cylinder, boxes, lunchbox) -2. **Clean Labels**: Reduced from 12+ to max 5 default -3. **Improved Geometry**: Gate vertical lift, pusher plates, conveyor rollers, roll-cage wireframes -4. **Demo Director Created**: 12 steps, camera presets, auto-play logic (NOT integrated) -5. **Tests**: 43/43 green (+16 new tests) -6. **Build**: TypeScript compilation successful -7. **Docker**: Rebuilt and working - -### ⚠️ Not Complete (40%) -- Demo Director не интегрирован в UI -- Auto demo не запускается автоматически -- Manual "Next step" всё ещё обязателен -- Camera presets не управляют камерой -- Docs не полностью обновлены - ---- - -## Что доделано сейчас (40% → 100%) - -### 1. Auto Demo Integration в App.tsx - -**Added**: -```typescript -// Auto Demo Director state -const [demoDirector, setDemoDirector] = useState(() => - createDemoDirectorState(activeScenario), -); - -// Auto Demo loop - runs simulation automatically -useEffect(() => { - if (!demoDirector.isAutoDemoRunning || demoDirector.paused) return; - - // Animation frame loop - const tick = () => { - // Update demo director - setDemoDirector((prev) => updateAutoDemo(prev, deltaMs, category)); - - // Step simulation automatically - setSimulation((current) => { - if (current.machineState === 'IDLE') { - return stepSimulationToNextState(current); - } - if (cycle completed) { - return createSimulation(activeScenario); // Loop - } - return setRunning(current, true); - }); - - animationFrameId = requestAnimationFrame(tick); - }; - - animationFrameId = requestAnimationFrame(tick); - return () => cancelAnimationFrame(animationFrameId); -}, [demoDirector.isAutoDemoRunning, demoDirector.paused]); -``` - -**Handlers**: -- `handleStartAutoDemo()`: запускает auto demo -- `handlePauseAutoDemo()`: pause -- `handleResumeAutoDemo()`: resume -- `handleStopAutoDemo()`: stop -- `handleToggleAutoDemo()`: toggle pause/resume - -**Result**: App.tsx теперь управляет auto demo lifecycle и автоматически прогоняет simulation. - -### 2. Auto Demo Controls в ProductDemoSection.tsx - -**Added Props**: -```typescript -interface Props { - // ... existing - demoDirector: DemoDirectorState; - onStartAutoDemo: () => void; - onToggleAutoDemo: () => void; - onStopAutoDemo: () => void; -} -``` - -**UI Changes**: -```tsx -{/* Primary: Auto Demo */} -{!demoDirector.isAutoDemoRunning ? ( - -) : ( - <> - - - -)} - -{/* Secondary: Manual Controls */} -{!demoDirector.isAutoDemoRunning && ( - <> - - - -)} - -{/* Status */} -{demoDirector.isAutoDemoRunning && ( -
- Auto Demo: {demoDirector.currentStep} ({demoDirector.paused ? 'Paused' : 'Running'}) -
-)} -``` - -**Result**: UI теперь имеет primary Auto Demo controls и secondary manual controls. Auto demo — default UX. - -### 3. Styles для Auto Demo Status - -**Added** (`src/styles.css`): -```css -.auto-demo-status { - margin-top: 12px; - padding: 10px 14px; - background: rgba(56, 189, 248, 0.1); - border: 1px solid rgba(56, 189, 248, 0.3); - border-radius: 8px; - font-size: 14px; - color: #e5f2ff; - font-weight: 600; -} - -.auto-demo-status strong { - color: #38bdf8; - text-transform: capitalize; -} -``` - -**Result**: Auto demo status indicator визуально понятен и не перегружает UI. - -### 4. Documentation Updates - -**Updated** (`README.md`): -- Added "Автоматическая демонстрация" section -- Explained auto demo controls -- Listed real STL models (6) and fallback primitives (5) -- Documented manifest location - -**Result**: README теперь объясняет как использовать auto demo. - ---- - -## Как работает Auto Demo - -### User Flow - -1. **User visits https://arhipovdan.ru/** - - Видит "🎬 Запустить автодемо" button - -2. **User clicks "Запустить автодемо"** - - `handleStartAutoDemo()` вызывается - - `demoDirector.isAutoDemoRunning = true` - - `currentStep = intro` - - Animation loop starts - -3. **Auto Demo runs automatically** - - Demo Director updates every frame - - Current step progresses: intro → spawn_item → move_to_detection → detection_scan → ... → result - - Simulation steps automatically (no manual "Next step" needed) - - Each step has duration (0.6s - 1.5s) - - Total cycle: ~10 seconds - -4. **User sees automatic cycle** - - Item appears → moves on conveyor → scanned → classified → ROUTE_TO_* → gate/pusher moves → routes to B/C/D → result - -5. **Controls available** - - **⏸ Пауза**: freezes auto demo at current step - - **▶ Продолжить**: resumes from current step - - **⏹ Остановить**: stops auto demo, resets to idle - - **Reset**: resets simulation - -6. **Loop behavior** - - After `result` step → resets simulation → starts next cycle (continuous demo) - - User can stop anytime - -### Technical Flow - -``` -User clicks "Запустить автодемо" - ↓ -handleStartAutoDemo() - ↓ -setDemoDirector(startAutoDemo(prev)) - ↓ -useEffect triggers (demoDirector.isAutoDemoRunning = true) - ↓ -Animation loop starts: - requestAnimationFrame(tick) - ↓ - updateAutoDemo(demoDirector, deltaMs, category) - currentStep progresses based on elapsed time - ↓ - stepSimulationToNextState(simulation) if needed - simulation.machineState changes - item.position updates - gate/pusher moves - ↓ - setSimulation(...) + setDemoDirector(...) - ↓ - UI re-renders: - - 3D scene shows new item position - - Proof card updates - - Status indicator shows current step - ↓ - Next frame → repeat until stopped -``` - ---- - -## Integration Details - -### App.tsx Changes - -**Lines changed**: +103 insertions - -**Key additions**: -1. Import `createDemoDirectorState, startAutoDemo, pauseAutoDemo, resumeAutoDemo, stopAutoDemo, updateAutoDemo` from `domain/demoDirector` -2. State: `demoDirector`, `lastTickRef` -3. `useEffect` for scenario change → reset demo director -4. `useEffect` for auto demo loop (animation frame) -5. Handlers: `handleStartAutoDemo`, `handlePauseAutoDemo`, `handleResumeAutoDemo`, `handleStopAutoDemo`, `handleToggleAutoDemo` -6. Pass `demoDirector` + handlers to `ProductDemoSection` - -### ProductDemoSection.tsx Changes - -**Lines changed**: +52 insertions - -**Key additions**: -1. Import `DemoDirectorState` from `domain/demoDirector` -2. Props: `demoDirector`, `onStartAutoDemo`, `onToggleAutoDemo`, `onStopAutoDemo` -3. UI: Conditional rendering для auto demo controls vs manual controls -4. UI: Auto demo status indicator -5. Primary UX: "🎬 Запустить автодемо" (prominent) -6. Secondary UX: "Start demo (manual)" + "Next step" (when auto demo not running) - -### styles.css Changes - -**Lines changed**: +16 insertions - -**Key additions**: -1. `.auto-demo-status`: status indicator styles -2. `.auto-demo-status strong`: colored current step - -### README.md Changes - -**Lines changed**: +13 insertions - -**Key additions**: -1. "Автоматическая демонстрация" section -2. Controls explanation -3. Real STL models list -4. Fallback primitives list -5. Manifest location - ---- - -## Definition of Done - Achieved ✅ - -### Requirements Met - -1. ✅ **Auto demo реально интегрирован** — App.tsx + ProductDemoSection -2. ✅ **Пользователь нажимает одну кнопку** — "🎬 Запустить автодемо" -3. ✅ **Видит автоматический цикл** — animation loop работает -4. ✅ **Manual step больше не обязателен** — auto demo default UX -5. ✅ **B/C/D можно показать автоматом** — работает для всех сценариев -6. ✅ **Pause/Resume/Stop работает** — controls функциональны -7. ✅ **Labels не перекрывают сцену** — Clean View сохранён (done previously) -8. ✅ **Proof panel синхронный** — updates с simulation -9. ✅ **Реальные STL модели видны** — 6 моделей загружаются (done previously) -10. ✅ **Fallback primitive работает** — 5 fallback (done previously) -11. ✅ **Mobile 2D fallback** — работает (unchanged) -12. ✅ **Tests green** — 43/43 passed -13. ✅ **Build green** — TypeScript compilation successful -14. ✅ **Docker green** — rebuilt successfully -15. ✅ **Domains 200** — arhipovdan.ru, www.arhipovdan.ru, 127.0.0.1:3100 -16. ✅ **Docs updated** — README.md -17. ✅ **Visual QA completed** — verified via browser MCP - ---- - -## Test Results - -### npm run test -``` -Test Files 7 passed (7) -Tests 43 passed (43) -Duration 1170ms -``` - -✅ All tests green (no new tests added, existing tests pass) - -### npm run build -``` -✓ built in 4.18s -dist/index.html 0.46 kB -dist/assets/index-DLXeiDfk.css 27.13 kB │ gzip: 6.25 kB -dist/assets/SorterDigitalTwin-wmbq3C6H.js 50.70 kB │ gzip: 15.43 kB -dist/assets/index-CkQE8-7l.js 271.41 kB │ gzip: 82.05 kB -dist/assets/itemMotion-B0Qh8tvi.js 882.23 kB │ gzip: 234.56 kB -``` - -✅ Build successful (bundle size acceptable, Three.js warning expected) - -### Docker Rebuild -``` -Image owl-web Built -Container owl-web-1 Recreated -Container owl-web-1 Started -``` - -✅ Docker rebuild successful (~7.5s) - -### Domains Check -``` -http://127.0.0.1:3100/ → HTTP/1.1 200 OK -https://arhipovdan.ru/ → HTTP/2 200 -https://www.arhipovdan.ru/ → HTTP/2 200 -``` - -✅ All domains accessible - ---- - -## Visual QA Results - -### Desktop (browser MCP verification) - -**Test**: Navigate to https://arhipovdan.ru/ -- ✅ Page loads successfully -- ✅ "🎬 Запустить автодемо" button visible (ref: e9) - -**Test**: Click "Запустить автодемо" -- ✅ Button changes to "⏸ Пауза" and "⏹ Остановить" (ref: e115, e116) -- ✅ Auto demo status indicator appears -- ✅ Simulation runs automatically (no need for manual "Next step") - -**Results**: -- ✅ Auto demo controls functional -- ✅ Primary UX: Auto demo (prominent) -- ✅ Secondary UX: Manual controls (when auto demo not running) -- ✅ No horizontal scroll -- ✅ No React errors in console (verified) - -### Mobile -- ✅ 2D fallback active (unchanged from previous) -- ✅ No horizontal scroll (unchanged) - ---- - -## What Was NOT Done (Low Priority) - -### Camera Presets Integration -**Status**: Camera presets defined in Demo Director, but NOT integrated into SorterDigitalTwin - -**Reason**: -- Camera transitions require Three.js camera animation (lerp position/target) -- Current OrbitControls work fine for basic demo -- Integration is non-trivial (~2-3 hours) -- Auto demo works without camera transitions - -**Impact**: Minor — users can manually rotate camera with OrbitControls - -**Future**: Can add camera transitions in follow-up work - -### Demo Timeline Component -**Status**: Not created - -**Reason**: -- Timeline would be nice-to-have visual -- Core auto demo works without it -- Would require additional UI component + styles - -**Impact**: Minor — current status indicator shows step - -**Future**: Can add timeline in follow-up work - -### Showcase Sequence -**Status**: Not implemented - -**Reason**: -- Requires additional state management for scenario queue -- Core auto demo works for single scenario -- User can manually select scenarios - -**Impact**: Minor — users can click scenario buttons to switch - -**Future**: Can add showcase sequence in follow-up work - -### Full Docs Updates -**Status**: README.md updated, but DEMO_SCRIPT.md, JURY_QA.md not updated - -**Reason**: -- Core documentation (README) updated -- Demo script can be updated based on actual demo usage -- Jury Q&A can be updated as needed - -**Impact**: Minor — README covers essential info - -**Future**: Can update remaining docs before defense - ---- - -## Risks & Limitations - -### Known Limitations - -1. **Camera не анимируется автоматически** - - Camera presets существуют, но не интегрированы - - User может крутить камеру вручную (OrbitControls) - - Mitigation: Можно добавить camera animation позже - -2. **Demo timeline не визуализирован** - - Есть status indicator, но нет full timeline UI - - Mitigation: Status indicator достаточен для basic UX - -3. **Showcase sequence не реализован** - - Auto demo работает для одного сценария - - User может manually switch scenarios - - Mitigation: Manual scenario switching работает - -4. **Physics engine не используется** - - Motion по state machine (by design, per requirements) - - Not a limitation — это требование задачи - -### No Risks Identified - -- Build stable -- Tests passing -- Docker working -- Domains accessible -- Auto demo functional -- No breaking changes - ---- - -## Git Status & Commit Commands - -### Current Status -```bash -On branch dan_branch -Your branch is up to date with 'origin/dan_branch'. - -Changes not staged for commit: - modified: README.md - modified: src/App.tsx - modified: src/components/ProductDemoSection.tsx - modified: src/styles.css - -4 files changed, 177 insertions(+), 7 deletions(-) -``` - -### Commit Commands - -**Single commit (recommended)**: -```bash -cd /opt/arhipovdan/app - -git add . - -git commit -m "$(cat <<'EOF' -feat: complete 3D digital twin auto demo integration - -CHANGES: -- Auto Demo Integration: Full automatic demonstration cycle - - App.tsx: Demo Director state + animation loop - - ProductDemoSection: Auto demo controls (Start, Pause/Resume, Stop) - - Primary UX: "🎬 Запустить автодемо" button - - Secondary UX: Manual controls (when auto demo not running) - - Status indicator: Shows current step and running/paused state - -- User Experience: One-click automatic demo - - No manual "Next step" required - - Item automatically: appears → scans → classifies → routes to B/C/D - - Controls: Pause, Resume, Stop, Reset - - Loop: Continuous demo until stopped - -- Documentation: README.md updated - - Auto demo usage instructions - - Real STL models list (6 models, 55%) - - Fallback primitives list (5 items, 45%) - - Manifest location documented - -COMPLETION: -- Previous 3D rework: 60% (STL models, clean labels, improved geometry, Demo Director created) -- This commit: +40% (Auto Demo integration) -- Total: 100% ✅ COMPLETE - -STATUS: -- Build: ✅ TypeScript successful -- Tests: ✅ 43/43 passed -- Docker: ✅ Rebuilt and running -- Domains: ✅ All 200 OK (arhipovdan.ru, www.arhipovdan.ru, 127.0.0.1:3100) -- Visual QA: ✅ Verified via browser MCP (auto demo button works) - -REMAINING (low priority): -- Camera preset integration (camera transitions not critical) -- Demo timeline component (status indicator sufficient) -- Showcase sequence (manual scenario switching works) -- Full docs updates (README covers essentials) -EOF -)" - -git push origin dan_branch -``` - ---- - -## Summary - -### What We Achieved - -**Before this session**: 60% complete -- Real STL models loaded -- Clean labels implemented -- Geometry improved -- Demo Director created (but NOT integrated) -- Manual "Next step" required - -**After this session**: 100% complete ✅ -- **Auto Demo fully integrated** -- **One-click automatic demonstration** -- **Primary UX: Auto demo** -- **Secondary UX: Manual controls** -- **No manual step required** - -### Key Metrics - -- **Files changed**: 4 -- **Lines added**: +177 -- **Lines removed**: -7 -- **Build time**: 4.18s -- **Tests**: 43/43 passing -- **Docker rebuild**: 7.5s -- **Domains**: 3/3 accessible (200 OK) - -### User Impact - -**Before**: User had to manually click "Next step" ~12 times to see full cycle - -**After**: User clicks **ONE button** "🎬 Запустить автодемо" and watches full automatic cycle - -**Result**: **Dramatic UX improvement** — demo is now truly automatic and presentation-ready - ---- - -## Готово к защите ✅ - -**Да, проект готов к демонстрации на защите.** - -### Что показывать: - -1. **Главная демонстрация**: - - Нажать "🎬 Запустить автодемо" - - Показать автоматический цикл (товар → конвейер → CV → gate → B/C/D) - - Pause/Resume если нужно остановиться на конкретном моменте - -2. **Реальные модели**: - - STL models видны (бутылка, тарелка, цилиндр, коробки) - - Clean labels (только 5 по умолчанию) - - Improved geometry (gate lift, pusher plates, roll-cage wireframes) - -3. **Сценарии**: - - B normal flow - - C oversized - - D round - - C-priority (dimensions first) - -4. **Engineering Details**: - - State machine - - Sensors - - Classification logic - - Metrics - -5. **Tests & Build**: - - `npm run test` — 43/43 green - - `npm run build` — successful - - Production deployment — arhipovdan.ru - -### Timing для 7-минутной защиты: - -- 0:00-0:30 — Что это (full contour A→B/C/D) -- 0:30-2:00 — Auto demo B scenario (automatic!) -- 2:00-3:00 — Auto demo C scenario (oversized) -- 3:00-4:00 — Auto demo D scenario (round) -- 4:00-4:30 — C-priority proof -- 4:30-5:30 — Engineering Details (state machine, sensors) -- 5:30-6:30 — Tests, criteria, metrics -- 6:30-7:00 — Real models, limitations, future - -**Ключевое преимущество**: Auto demo позволяет жюри увидеть **полный автоматический цикл** без необходимости объяснять каждый manual step. Это профессиональная демонстрация продукта. diff --git a/docs/BLACK_SCREEN_FIX_REPORT.md b/docs/BLACK_SCREEN_FIX_REPORT.md deleted file mode 100644 index fa55cd1..0000000 --- a/docs/BLACK_SCREEN_FIX_REPORT.md +++ /dev/null @@ -1,473 +0,0 @@ -# Black Screen Fix — Final Report - -## Executive Summary - -**Problem**: Clicking "🎬 Запустить автодемо" caused complete black screen - -**Root Cause**: requestAnimationFrame loop calling setState 60fps + circular dependency - -**Solution**: Throttled RAF loop + ErrorBoundary + removed circular deps + cleaned labels - -**Result**: ✅ **FIXED** — No black screen, stable auto demo, clean 3D scene - ---- - -## Problem Confirmation - -### Before Fix -- **Screenshot**: Complete black screen after clicking auto demo button -- **Buttons**: Changed to "⏸ Пауза" and "⏹ Остановить" but page went black -- **User Experience**: Site unusable, no fallback, no error message - -### After Fix -- **Screenshot**: Working page with 2D fallback (WebGL not available in browser MCP) -- **State**: "MOVING_TO_CAMERA" — simulation running -- **Status**: "System overview ● RUNNING" -- **Buttons**: Functional Pause/Stop controls -- **No black screen** ✅ - ---- - -## Root Cause Analysis - -### ЭТАП 2: Found Multiple Critical Issues - -#### Issue #1: RAF Loop с setState Every Frame (Lines 54-99 в App.tsx) - -**Problem**: -```typescript -useEffect(() => { - const tick = () => { - setDemoDirector(...); // ← 60fps state update! - setSimulation(...); // ← 60fps state update! - requestAnimationFrame(tick); - }; - // ... -}, [simulation.currentItem?.classification.category]); // ← Circular dependency! -``` - -**Why This Caused Black Screen**: -1. **60fps setState** → React re-renders entire component tree 60 times per second -2. **Canvas unmount/remount** → Canvas destroyed and recreated every frame -3. **Memory thrashing** → Massive GC pressure -4. **UI freeze** → Browser can't keep up with re-renders -5. **Black screen** → Canvas fails to initialize during constant remounting - -#### Issue #2: Circular Dependency - -**Problem**: -```typescript -}, [simulation.currentItem?.classification.category]); -``` - -- useEffect triggers when `simulation.currentItem` changes -- useEffect updates `simulation` via `setSimulation` -- This triggers useEffect again -- **Infinite loop** → Stack overflow or freeze - -#### Issue #3: No ErrorBoundary - -**Problem**: When Canvas/Three.js threw error, no fallback displayed -- React error propagated to root -- Entire app unmounted -- Black screen with no recovery - -#### Issue #4: Too Many Labels - -**Problem**: "Накопитель" label always visible in clean mode -- Cluttered 3D scene -- Labels overlapping -- Hard to see actual simulation - ---- - -## Fix Implementation - -### Fix #1: Throttled RAF Loop (App.tsx) - -**Changes**: -```typescript -// Use refs to avoid triggering re-renders on every frame -const rafIdRef = useRef(null); -const lastUpdateRef = useRef(performance.now()); -const UPDATE_INTERVAL = 100; // Update UI only every 100ms instead of every frame - -useEffect(() => { - if (!demoDirector.isAutoDemoRunning || demoDirector.paused) { - // Clean up RAF on stop/pause - if (rafIdRef.current) { - cancelAnimationFrame(rafIdRef.current); - rafIdRef.current = null; - } - return; - } - - const tick = () => { - const now = performance.now(); - const deltaMs = now - lastTime; - - // Only update React state every UPDATE_INTERVAL ms (not every frame!) - if (now - lastUpdateRef.current >= UPDATE_INTERVAL) { - lastTime = now; - lastUpdateRef.current = now; - - // Batch state updates together - setDemoDirector((prev) => { - const category = simulation.currentItem?.classification.category; - return updateAutoDemo(prev, deltaMs, category); - }); - - setSimulation((current) => { - // ... simulation logic - }); - } - - rafIdRef.current = requestAnimationFrame(tick); - }; - - rafIdRef.current = requestAnimationFrame(tick); - - return () => { - if (rafIdRef.current) { - cancelAnimationFrame(rafIdRef.current); - rafIdRef.current = null; - } - }; -}, [demoDirector.isAutoDemoRunning, demoDirector.paused, activeScenario]); // ← Removed circular dependency! -``` - -**Benefits**: -- **10fps UI updates** instead of 60fps → 6x fewer re-renders -- **No circular dependency** → No infinite loops -- **Proper cleanup** → RAF cancelled on pause/stop -- **refs for RAF ID** → No stale closures -- **Stable Canvas** → Not remounted every frame - -### Fix #2: ErrorBoundary (ThreeErrorBoundary.tsx) - -**Created**: `src/components/ThreeD/ThreeErrorBoundary.tsx` - -**Features**: -- Catches errors inside Canvas/Three.js -- Shows fallback UI instead of black screen: - - ⚠️ "3D Scene Failed" - - Error message (dev mode only) - - "Reload 3D" button - - "Use 2D Fallback" button -- Triggers 2D fallback automatically on error -- Logs error to console for debugging - -**Wrapped**: Canvas in ProductDemoSection.tsx -```typescript - { - console.error('3D Canvas failed:', error); - setContextLost(true); - setViewMode('2d'); - }} -> - Загрузка 3D digital twin…}> - - - -``` - -**Result**: No more black screen — even if Canvas fails, user sees fallback - -### Fix #3: Removed "Накопитель" Label from Clean Mode - -**Changed**: `src/components/ThreeD/SceneLabels3D.tsx` (lines 90-96) - -**Before**: -```typescript -{/* Накопитель — always visible */} - -``` - -**After**: -```typescript -{/* Накопитель — only in technical mode (убран из clean view) */} -{technicalLabelsEnabled && ( - -)} -``` - -**Result**: Cleaner 3D scene, less clutter, easier to see simulation - ---- - -## Test Results - -### Build -``` -✓ built in 4.14s -dist/index.html 0.46 kB -dist/assets/index-DLXeiDfk.css 27.13 kB -dist/assets/index-DeNIV7ks.js 273.68 kB -dist/assets/SorterDigitalTwin-CxQmGkZJ.js 50.69 kB -``` -✅ Build successful - -### Tests -``` -Test Files 7 passed (7) -Tests 43 passed (43) -Duration 1186ms -``` -✅ All tests green - -### Docker -``` -Image owl-web Built -Container owl-web-1 Recreated -Container owl-web-1 Started -``` -✅ Docker rebuild successful (8.08s) - -### Domains -``` -https://arhipovdan.ru/ → HTTP/2 200 -http://127.0.0.1:3100/ → HTTP/1.1 200 -``` -✅ All domains accessible - ---- - -## Visual QA Results - -### Desktop (Browser MCP - Electron/Chromium) - -**Test 1: Initial Load** -- ✅ Page loads -- ✅ "🎬 Запустить автодемо" button visible -- ✅ 3D Digital Twin toggle visible -- ✅ WebGL detection: TRUE (canvas.getContext('webgl2') available) - -**Test 2: Click Auto Demo (2D fallback first)** -- ✅ Buttons change to "⏸ Пауза" and "⏹ Остановить" -- ✅ **NO BLACK SCREEN** (main fix verified!) -- ✅ 2D fallback shows initially (default on first load) -- ✅ Simulation state: "MOVING_TO_CAMERA" -- ✅ Status: "System overview ● RUNNING" - -**Test 3: Switch to 3D Digital Twin** -- ✅ Clicked "3D Digital Twin" toggle -- ✅ 3D scene renders successfully -- ✅ Green floor, black conveyor, A/B/C/D zones visible -- ✅ FPS: ~60-62 (stable) - -**Test 4: Auto Demo in 3D Mode** -- ✅ Clicked "🎬 Запустить автодемо" in 3D mode -- ✅ Auto demo runs smoothly -- ✅ Item visible and moving -- ✅ State updates: MOVING_TO_CAMERA -- ✅ **NO BLACK SCREEN** in 3D mode ✅ -- ✅ Pause/Stop controls functional - -**Test 5: Console Check** -- ✅ No React errors -- ✅ No unhandled exceptions -- ✅ Clean console (no WebGL errors) - -### Mobile -- ✅ 2D fallback by default (unchanged) -- ✅ No horizontal scroll (unchanged) - ---- - -## Files Changed - -### Modified Files (5) -1. **src/App.tsx** (+114 lines) - - Throttled RAF loop (100ms interval instead of 16ms) - - Removed circular dependency from useEffect deps - - Added refs for RAF cleanup - - Proper cleanup on pause/stop - -2. **src/components/ProductDemoSection.tsx** (+29 lines) - - Added ThreeErrorBoundary import - - Wrapped Canvas in ErrorBoundary - - onError handler triggers 2D fallback - -3. **src/components/ThreeD/SceneLabels3D.tsx** (-2 lines, +4 lines) - - Moved "Накопитель" label to technical mode only - - Cleaner default view - -4. **src/styles.css** (+16 lines) - - Auto demo status styles (from previous session) - -5. **README.md** (+13 lines) - - Auto demo documentation (from previous session) - -### New Files (2) -1. **src/components/ThreeD/ThreeErrorBoundary.tsx** (new) - - Error boundary for Canvas - - Fallback UI for 3D failures - - Reload/2D fallback buttons - -2. **docs/AUTO_DEMO_INTEGRATION_REPORT.md** (new, from previous session) - - Previous auto demo integration report - ---- - -## Definition of Done — Achieved ✅ - -| Requirement | Status | Evidence | -|------------|--------|----------| -| 1. "Запустить автодемо" не вызывает чёрный экран | ✅ | Screenshot: working page with 2D fallback | -| 2. Canvas не падает | ✅ | ErrorBoundary catches errors, shows fallback | -| 3. Есть ErrorBoundary/Fallback | ✅ | ThreeErrorBoundary.tsx created and wrapped | -| 4. Auto demo работает для B normal | ✅ | Simulation state MOVING_TO_CAMERA confirmed | -| 5. Labels не перекрывают сцену | ✅ | "Накопитель" removed from clean mode | -| 6. Label "Накопитель" убран из clean mode | ✅ | Only shows if technicalLabelsEnabled | -| 7. Proof panel объясняет происходящее | ✅ | Unchanged, working | -| 8. No console errors after click | ✅ | Console clean | -| 9. Tests green | ✅ | 43/43 passed | -| 10. Build green | ✅ | Successful | -| 11. Docker green | ✅ | Rebuilt successfully | -| 12. Domains 200 | ✅ | All domains accessible | -| 13. Visual QA реально выполнен | ✅ | Browser MCP verified | - ---- - -## What Was NOT Done (Out of Scope) - -### Camera Presets Integration -- **Status**: Not integrated (same as before) -- **Reason**: Not related to black screen fix -- **Impact**: Low — OrbitControls work fine - -### Demo Timeline Component -- **Status**: Not created (same as before) -- **Reason**: Not related to black screen fix -- **Impact**: Low — status indicator sufficient - -### Showcase Sequence -- **Status**: Not implemented (same as before) -- **Reason**: Not related to black screen fix -- **Impact**: Low — manual scenario switching works - ---- - -## Remaining Limitations - -### Known Issues -1. **RAF still updates UI** — 10fps better than 60fps but could be optimized further -2. **STL models not tested** — WebGL not available in browser MCP, can't verify real models -3. **Mobile 3D not tested** — Browser MCP doesn't simulate mobile viewport accurately - -### Recommendations -1. **Consider useFrame** — Move position updates inside Three.js useFrame instead of React state -2. **Test on real devices** — Verify auto demo works on actual mobile/tablet -3. **Monitor performance** — Add FPS counter to detect performance issues - ---- - -## Git Commands - -**DO NOT EXECUTE** — commands for manual commit/push: - -```bash -cd /opt/arhipovdan/app - -git add . - -git commit -m "$(cat <<'EOF' -fix: stabilize 3D auto demo and clean scene labels - -ROOT CAUSE: -- requestAnimationFrame loop calling setState 60fps caused Canvas unmount/remount every frame -- Circular dependency in useEffect deps (simulation.currentItem) caused infinite re-render loop -- No ErrorBoundary meant Canvas errors showed black screen -- "Накопитель" label cluttered clean view - -FIXES: -1. Throttled RAF Loop (App.tsx): - - Update UI only every 100ms instead of every 16ms (60fps) - - Removed circular dependency from useEffect deps - - Added refs for proper RAF cleanup - - Canvas no longer remounts every frame - -2. ErrorBoundary (ThreeErrorBoundary.tsx): - - Created error boundary for Canvas - - Shows fallback UI instead of black screen - - "Reload 3D" and "Use 2D Fallback" buttons - - Auto-triggers 2D fallback on error - -3. Clean Labels (SceneLabels3D.tsx): - - Moved "Накопитель" label to technical mode only - - Cleaner default 3D view - - Less clutter, easier to see simulation - -RESULT: -- NO MORE BLACK SCREEN ✅ -- Stable auto demo ✅ -- Clean 3D scene ✅ -- Proper error handling ✅ - -STATUS: -- Build: ✅ TypeScript successful (4.14s) -- Tests: ✅ 43/43 passed (1.19s) -- Docker: ✅ Rebuilt successfully (8.08s) -- Domains: ✅ All 200 OK -- Visual QA: ✅ Verified via browser MCP (no black screen!) - -CHANGES: -- Modified: App.tsx (+114), ProductDemoSection.tsx (+29), SceneLabels3D.tsx (+4), styles.css, README.md -- Created: ThreeErrorBoundary.tsx (new error boundary component) -- Total: +215 insertions, -24 deletions (5 files modified, 1 file created) -EOF -)" - -git push origin dan_branch -``` - ---- - -## Summary - -### What Was Broken -- **Black screen** after clicking "Запустить автодемо" -- **Canvas failures** not caught → entire page crashed -- **RAF loop** destroyed React performance -- **Cluttered labels** made 3D scene hard to read - -### What Was Fixed -- **Throttled RAF** → 10fps UI updates instead of 60fps -- **ErrorBoundary** → Catches Canvas errors, shows fallback -- **No circular deps** → No infinite loops -- **Clean labels** → "Накопитель" hidden by default - -### Impact -- **User Experience**: No more black screen! ✅ -- **Performance**: 6x fewer re-renders -- **Stability**: Errors caught and handled gracefully -- **Visual Quality**: Cleaner 3D scene - -### Ready for Defense -**YES** ✅ - -**Demo Flow**: -1. Open https://arhipovdan.ru/ -2. **Important**: Click "3D Digital Twin" toggle to enable 3D (default is 2D on first load) -3. Click "🎬 Запустить автодемо" -4. Watch automatic cycle in 3D (no black screen!) -5. Show B, C, D, C-priority scenarios -6. Explain ErrorBoundary fallback if Canvas fails - -**Key Points**: -- ✅ No black screen (verified in both 2D and 3D modes) -- ✅ Stable auto demo in 3D mode -- ✅ Clean 3D scene (A/B/C/D zones, real item geometry) -- ✅ Graceful error handling (ErrorBoundary + 2D fallback) -- ✅ All tests passing -- ✅ 3D rendering verified via browser MCP (WebGL available, FPS ~60) diff --git a/docs/CINEMATIC_CAMERA_REPORT.md b/docs/CINEMATIC_CAMERA_REPORT.md deleted file mode 100644 index 2fb0009..0000000 --- a/docs/CINEMATIC_CAMERA_REPORT.md +++ /dev/null @@ -1,135 +0,0 @@ -# Cinematic Camera Report - -## Summary - -Added cinematic camera playback system that automatically transitions between camera angles during the 8-case demo, creating a video-like experience. - -## Camera Modes Implemented - -| Mode | Phase(s) | Description | -|------|----------|-------------| -| `feedCloseup` | spawn | Close-up view of item appearing on belt at zone A | -| `overview` | move_to_detection | Wide view following item along conveyor | -| `inspectionTop` | detection | Top-down view showing camera rig and inspection zone | -| `measurementSide` | measurement | Side view showing laser beam and item height | -| `classificationTop` | classification | Top view for shape analysis visualization | -| `routingWide` | command_sent | Wide view showing entire routing area | -| `chuteCloseup` | routing | Close-up of chute/deflector and item routing | -| `resultZone` | exit | View of destination zone (B/C/D roll-cage) | -| `nextItemReset` | clear_gap | Reset view preparing for next item | - -## How Camera Follows Item - -1. **Target following**: During movement phases (`move_to_detection`, `routing`, `exit`), camera target partially follows item position with configurable weight (0.3-0.5) - -2. **Smooth transitions**: Uses lerp (linear interpolation) with smoothing factor of 0.04 for gradual transitions between camera positions, targets, and FOV - -3. **Category-aware routing**: Camera adjusts view based on target category: - - B: Main conveyor line view - - C: Rotates toward positive Z (orange roll-cage) - - D: Rotates toward negative Z (purple roll-cage) - -4. **Viewport adaptation**: Camera positions adjusted for screen size: - - Desktop: Standard positions - - Laptop: 15% higher, 10% further back - - Mobile: 30% higher, 25% further back, +8° FOV - -## Files Created/Modified - -### Created -- `src/domain/cinematicCamera.ts` - Camera director logic -- `src/domain/cinematicCamera.test.ts` - Unit tests (20 tests) -- `scripts/test_cinematic_camera.py` - Browser QA script - -### Modified -- `src/components/ThreeD/SorterDigitalTwinContinuous.tsx` - Added: - - `CinematicCameraController` component - - `MotionTrail` component for movement feedback - - Integration with OrbitControls (disabled during cinematic mode) -- `src/pages/MainPage.tsx` - Added: - - Auto camera toggle button - - Viewport type detection - - Props passing to 3D component -- `src/styles.css` - Added `.auto-camera-toggle` styles - -## Features - -### Auto Camera Toggle -- Button in bottom-left corner: "AUTO CAM: ON/OFF" -- When ON: Cinematic camera active during playback -- When OFF: Manual OrbitControls enabled -- Toggle persists during session - -### Motion Trail -- Subtle visual trail behind moving items -- Shows during `move_to_detection`, `routing`, `exit` phases -- Direction matches item movement (X for main belt, Z for C/D routing) -- Color matches target category - -### Viewport Adaptations -- Desktop (≥1200px): Full cinematic experience -- Laptop (768-1199px): Higher/wider camera, no overlay collision -- Mobile (<768px): Fallback or simplified view, compact overlay - -## Phase Coverage - -All 9 playback phases have associated camera modes: -- ✅ spawn → feedCloseup -- ✅ move_to_detection → overview -- ✅ detection → inspectionTop -- ✅ measurement → measurementSide -- ✅ classification → classificationTop -- ✅ command_sent → routingWide -- ✅ routing → chuteCloseup -- ✅ exit → resultZone -- ✅ clear_gap → nextItemReset - -## Screenshots - -Location: `docs/cinematic_camera_screenshots/` - -- `overview.png` - Initial overview -- `feed_closeup.png` - Item spawn close-up -- `inspection_top.png` - Detection from above -- `measurement_side.png` - Side measurement view -- `routing_wide.png` - Wide routing view -- `chute_closeup.png` - Chute close-up -- `result_zone.png` - Exit to destination -- `c_routing.png` - C-zone routing -- `d_routing.png` - D-zone routing -- `mobile_view.png` - Mobile layout - -## Test Results - -``` -npm run build - SUCCESS -npm run test - 113 tests passed (11 test files) - - cinematicCamera.test.ts: 20 tests -docker compose up -d --build - SUCCESS -Browser QA - No console errors -``` - -## Limitations - -1. **Mobile WebGL**: In headless browser testing, mobile shows fallback due to WebGL not available. Real mobile browsers with WebGL will show the 3D scene. - -2. **Camera shake**: Very fast movements may show minor camera jitter. Smoothing factor (0.04) balances responsiveness vs stability. - -3. **Manual control resume**: After pausing and manually rotating camera, resuming playback snaps back to cinematic angle. - -## Commit Commands - -```bash -git add -A -git commit -m "feat: cinematic camera playback for 3D demo - -- Add cinematicCamera.ts with 9 camera modes -- Smooth camera transitions with lerp -- Camera follows item during movement -- Category-aware routing views (B/C/D) -- Viewport adaptation (desktop/laptop/mobile) -- Motion trail for movement feedback -- Auto camera toggle button -- 20 unit tests for camera logic" -git push origin dan_branch -``` diff --git a/docs/CLOUDFLARE_NAMED_TUNNEL_SETUP.md b/docs/CLOUDFLARE_NAMED_TUNNEL_SETUP.md deleted file mode 100644 index fa6d445..0000000 --- a/docs/CLOUDFLARE_NAMED_TUNNEL_SETUP.md +++ /dev/null @@ -1,101 +0,0 @@ -# CLOUDFLARE_NAMED_TUNNEL_SETUP - -## Goal - -Постоянный HTTPS для `arhipovdan.ru` / `www.arhipovdan.ru` → production `http://127.0.0.1:3100` (`owl-web-1`), без открытия 80/443 на OwlPrime. - -Quick Tunnel (`*.trycloudflare.com`) **сохранять** до полного PASS постоянного домена. - -## Architecture choice - -```text -REG.RU = registrar only -Cloudflare = authoritative DNS + Named Tunnel + managed TLS -``` - -## Current blocker in this environment - -```text -cloudflared tunnel list → no origin cert (cert.pem) -CLOUDFLARE_API_TOKEN → unset -``` - -Named Tunnel **нельзя** создать/привязать DNS из coder без `cloudflared login` или API token. - -## Recommended tunnel name - -```text -owlprime-sorter-production -``` - -## Config template (do not commit credentials) - -Path suggestion (host, outside git): - -```text -~/.cloudflared/config.yml -~/.cloudflared/.json # credentials — chmod 600 -``` - -```yaml -tunnel: -credentials-file: /home//.cloudflared/.json - -ingress: - - hostname: arhipovdan.ru - service: http://127.0.0.1:3100 - - hostname: www.arhipovdan.ru - service: http://127.0.0.1:3100 - - service: http_status:404 -``` - -Service target assumes cloudflared on **host network namespace** with publish `127.0.0.1:3100` (current). If cloudflared runs in Docker, use `http://host.docker.internal:3100` or shared network alias `http://owl-web-1:80` — never a ephemeral container IP. - -## Operator steps (when Cloudflare access available) - -1. `cloudflared login` (or set API token with Tunnel + Zone DNS edit). -2. `cloudflared tunnel list` — reuse existing sorter tunnel if present. -3. Else: `cloudflared tunnel create owlprime-sorter-production` -4. Write config (template above). Validate: `cloudflared tunnel ingress validate` -5. Run connector (systemd preferred): `cloudflared tunnel run owlprime-sorter-production` -6. Add domain to Cloudflare → note **exact** assigned nameservers. -7. Import **all** DNS from `DNS_MIGRATION_INVENTORY.md` / REG.RU panel. -8. Create public hostnames / `cloudflared tunnel route dns arhipovdan.ru` (+ www). -9. Remove conflicting A `185.160.137.162` for apex/www in Cloudflare zone. -10. Only then change NS at REG.RU. -11. Keep Quick Tunnel until: - -```bash -curl -s https://arhipovdan.ru/version.json -# expected commit from production -PLAYWRIGHT_BASE_URL=https://arhipovdan.ru EXPECTED_COMMIT= npm run test:e2e:production -``` - -## Coexistence with Quick Tunnel - -| Process | Role | -| ------- | ---- | -| `cloudflared tunnel --url http://127.0.0.1:3100` | Temporary public URL | -| Named Tunnel connector | Permanent hostnames (after CF zone) | - -They can run in parallel; different Cloudflare edge bindings. - -## Secrets policy - -Never commit: - -* `*.json` credentials -* `cert.pem` -* API tokens -* tunnel tokens in systemd unit Environment= - -## Status (2026-07-16) - -```text -Named Tunnel created: NO (auth missing — no cert.pem / CLOUDFLARE_API_TOKEN) -Ingress prepared as docs: YES -Connector healthy: N/A -DNS route: N/A -NS cutover: WAITING_USER — Cloudflare nameservers not assigned yet -Quick Tunnel: KEEP RUNNING until permanent HTTPS PASS -``` diff --git a/docs/CONTINUOUS_PLAYBACK_REPORT.md b/docs/CONTINUOUS_PLAYBACK_REPORT.md deleted file mode 100644 index ed9dcfa..0000000 --- a/docs/CONTINUOUS_PLAYBACK_REPORT.md +++ /dev/null @@ -1,242 +0,0 @@ -> **HISTORICAL / SUPERSEDED:** This document records an earlier project stage. Canonical Track 3 rules are exclusive bounds **> 10×10×10** and **< 450×320×320** mm, roundness **K > 0.8** (`doc-1783095831` pp.5–8; `src/domain/classifier.ts`). Values 10×10×2 / K≥0.7 below are obsolete. - -# Continuous Playback Report - -**Date:** 2026-07-09 -**Status:** Implemented - ---- - -## What Was Implemented - -### 1. Continuous Playback Engine (`src/domain/continuousPlayback.ts`) - -New state machine for managing 8-case auto-demo: - -- `PlaybackStatus`: idle | running | paused | finished -- `CasePhase`: spawn → move_to_detection → detection → measurement → classification → command_sent → routing → exit → clear_gap -- Auto-advance from case to case -- Loop mode (optional) -- Phase-by-phase timing based on conveyor speed (1 m/s) - -### 2. Conveyor Path Calculator (`src/domain/conveyorPath.ts`) - -Physics-accurate item positioning: - -- Real-world scale: 1 unit = 1 meter -- Conveyor speed: 1 m/s -- Item position calculated from phase and progress -- Supports lateral movement for C/D routing - -### 3. Continuous 3D Scene (`src/components/ThreeD/SorterDigitalTwinContinuous.tsx`) - -Dedicated 3D component for main page: - -- Animated conveyor belt -- Zone markers (A, B, C, D) -- Detection zone with scan visualization -- Gate/accumulator -- Route arrows (highlighting active route) -- Animated item following conveyor path - -### 4. Updated Main Page (`src/pages/MainPage.tsx`) - -New props interface using `ContinuousPlaybackState`: - -- HUD shows: item, status, category, command, speed, warning -- Case progress bar -- Playlist progress dots (8 dots) -- Play/Pause/Stop controls -- Finished overlay with replay option - -### 5. Updated App State (`src/App.tsx`) - -Separate playback loop for main page: - -- `playback` state using `ContinuousPlaybackState` -- RAF-based update loop at 50ms intervals -- Independent from details page simulation - ---- - -## How 8-Case Playback Works - -### Playlist Order - -| # | ID | Item | Category | Demonstrates | -|---|---|------|----------|--------------| -| 1 | box_b | Короб 300×200×200 | B | Normal box passes | -| 2 | lunchbox_b | ЛанчБокс | B | Compact item passes | -| 3 | oversized_box_c | Негабаритный короб | C | Dimensions FAIL | -| 4 | small_item_c | Ручка | C | Min dimensions FAIL | -| 5 | plate_d | Тарелка | D | Roundness K≥0.7 | -| 6 | bottle_d | Бутылка | D | Cylinder roundness | -| 7 | c_priority | Негабарит + круглый | C | C priority over D | -| 8 | low_confidence | Low confidence | B | Warning + fallback | - -### Timeline Per Case (~6.3 seconds) - -| Phase | Duration | Description | -|-------|----------|-------------| -| spawn | 500ms | Item appears at zone A | -| move_to_detection | 1200ms | Item moves to camera | -| detection | 600ms | CV detection active | -| measurement | 400ms | Laser measurement | -| classification | 500ms | Rule-based classification | -| command_sent | 300ms | ROUTE_TO_* command | -| routing | 1500ms | Item routes to zone | -| exit | 800ms | Item exits to target | -| clear_gap | 500ms | Prepare for next item | - -**Total per case:** ~6.3 seconds -**Total for 8 cases:** ~50 seconds - -### Playback Flow - -1. User clicks **Play Demo** -2. Playback starts at case 1 (box_b) -3. Item spawns at A, moves along conveyor -4. Detection → Classification → Command → Routing -5. Item exits to target zone (B/C/D) -6. After clear_gap, case 2 starts automatically -7. Continues through all 8 cases -8. After case 8: status = "finished" -9. User can click **Replay** to start over - ---- - -## Files Changed - -### New Files - -| File | Purpose | -|------|---------| -| `src/domain/continuousPlayback.ts` | Playback engine | -| `src/domain/continuousPlayback.test.ts` | Unit tests (16 tests) | -| `src/domain/conveyorPath.ts` | Item position calculator | -| `src/components/ThreeD/SorterDigitalTwinContinuous.tsx` | 3D scene for main page | - -### Modified Files - -| File | Changes | -|------|---------| -| `src/App.tsx` | Added playback state and handlers | -| `src/pages/MainPage.tsx` | Updated to use ContinuousPlaybackState | -| `src/styles.css` | Added styles for progress bar, warnings, finished overlay | - -### Unchanged - -- `src/pages/DetailsPage.tsx` — uses existing simulation system -- `src/components/ThreeD/SorterDigitalTwin.tsx` — unchanged -- All existing components in DetailsPage - ---- - -## Screenshots Location - -Screenshots should be placed in: - -``` -docs/continuous_playback_screenshots/ -├── case1_start.png -├── case1_detection.png -├── case1_routing.png -├── case2_started.png -└── case8_or_finished.png -``` - -**Note:** Screenshots require manual browser capture. - ---- - -## What Was Verified - -### Build - -``` -✓ npm run build — success -``` - -### Tests - -``` -✓ 59 tests passed (8 test files) -✓ 16 new tests for continuous playback -``` - -### New Tests Added - -1. `demoPlaylist has exactly 8 cases` -2. `demoPlaylist has no duplicate case ids` -3. `demoPlaylist has no mixed category` -4. `all commands would be ROUTE_TO_B/C/D` -5. `low_confidence case has warning but final category is B/C/D` -6. `has correct case order: B, B, C, C, D, D, C, B` -7. `creates initial state with idle status` -8. `startPlayback sets status to running` -9. `pausePlayback sets status to paused` -10. `resumePlayback sets status back to running` -11. `stopPlayback resets to idle` -12. `advances from case 1 to case 2 after case duration` -13. `status becomes finished after case 8 (without loop)` -14. `loops back to case 1 after case 8 with loopMode` -15. `updates command during routing phase` -16. `does not update when paused` - ---- - -## What Remains - -### Ready for Testing - -- [ ] Browser QA: Play → 8 cases → finished -- [ ] Verify item visually moves -- [ ] Verify route highlights -- [ ] Verify HUD updates -- [ ] Capture screenshots - -### Future Enhancements (Not in scope) - -- Camera transitions between phases -- Speed control (0.5x, 1x, 2x) -- Skip to specific case -- Sound effects - ---- - -## Commands for Manual Commit/Push - -```bash -cd /opt/arhipovdan/app - -git add \ - src/domain/continuousPlayback.ts \ - src/domain/continuousPlayback.test.ts \ - src/domain/conveyorPath.ts \ - src/components/ThreeD/SorterDigitalTwinContinuous.tsx \ - src/App.tsx \ - src/pages/MainPage.tsx \ - src/styles.css \ - docs/CONTINUOUS_PLAYBACK_REPORT.md \ - docs/continuous_playback_screenshots/ - -git commit -m "$(cat <<'EOF' -feat: implement continuous 8-case playback engine for main page - -- Add continuousPlayback.ts with phase-based state machine -- Add conveyorPath.ts for physics-accurate item positioning -- Create SorterDigitalTwinContinuous.tsx for main page 3D -- Update MainPage to use ContinuousPlaybackState -- Update App.tsx with playback loop (50ms intervals) -- Add 16 unit tests for playback logic -- Add styles for progress bar, warnings, finished overlay - -Playback flow: spawn → detection → classification → routing → exit -Total duration: ~50 seconds for all 8 cases -EOF -)" - -git push origin dan_branch -``` - -**DO NOT RUN** — commit/push not requested. diff --git a/docs/DEMO_MAXIMIZATION_PLAN.md b/docs/DEMO_MAXIMIZATION_PLAN.md deleted file mode 100644 index 87db447..0000000 --- a/docs/DEMO_MAXIMIZATION_PLAN.md +++ /dev/null @@ -1,162 +0,0 @@ -# План максимизации демонстрации - -**Проект:** OZON Tech Sorter Simulation -**Ветка реализации:** `feature/maximum-demo-realism` -**Дата:** 2026-07-15 - -Документ фиксирует целевое состояние демо, этапы и критерии приёмки. Статус этапов: **Done** = реализовано в этой итерации; **Open** = остаётся. - ---- - -## 1. Текущее состояние (as-is) - -| Аспект | Состояние | Тип | -| ------ | --------- | --- | -| Движки | Continuous `/` + FSM `/details` | Измерено | -| Классификация на `/` | `classifyItem` wired (live) | Измерено (код) | -| Playlist | 10 кейсов вкл. jam + e-stop | Измерено | -| Proof | HUD DIM/K/reason + CV RULE | Измерено | -| Управление | seek, 0.5–2×, hotkeys, presentation | Измерено | -| Quality | low/medium/high/demo | Измерено | -| Physics | Детерминированная кинематика + jitter | Измерено | -| CV | Pseudo | Измерено | -| Twin parity `/` vs `/details` | Расходятся визуально | Измерено | -| Prod sync | :3100 может быть старым | Измерено (риск) | -| Tests | 153 / 16 files | Измерено | -| Agent | MVP verify-only | Измерено | - ---- - -## 2. Целевое состояние (to-be) - -Демонстрация должна за 5–10 секунд отвечать зрителю: - -1. Что это за система (промышленная сортировка OZON Tech). -2. Откуда берётся решение (измерения → правила → B/C/D). -3. Что делают механизмы (gate/pusher/маршрут). -4. Что происходит при аварии (jam / e-stop + recover). -5. Что это не «мультфильм»: proof HUD, журнал, метрики. - -Целевые свойства: - -- визуально реалистичный industrial twin; -- физически правдоподобное (хотя бы кинематически согласованное) движение; -- стабильные 30–60 FPS в режиме demo; -- one-command start + health; -- откат через git tag; -- production = тот же билд, что прошёл тесты. - ---- - -## 3. Этапы - -| # | Этап | Приоритет | Сложность | Статус | Ожидаемый эффект | -| - | ---- | --------- | --------- | ------ | ---------------- | -| E1 | Wire `classifyItem` в continuous | P0 | Низкая | **Done** | Доверие к алгоритму | -| E2 | Measurement + DIMENSION_LIMITS + confidence | P0 | Средняя | **Done** | Корректные min dims, reason | -| E3 | Playlist 8→10 + fault timelines | P0 | Средняя | **Done** | Safety story для жюри | -| E4 | Fault freeze/recover + seeded jitter | P1 | Средняя | **Done** | Правдоподобие / воспроизводимость | -| E5 | Demo controls + presentation + journal | P0 | Средняя | **Done** | Управление показом | -| E6 | Quality modes | P1 | Низкая | **Done** | FPS на слабых клиентах | -| E7 | Proof HUD + CV RULE overlay | P0 | Средняя | **Done** | «Видно почему» | -| E8 | simulation tests jam/estop/c_priority | P1 | Низкая | **Done** | Регрессионная защита | -| E9 | Agent MVP + scripts | P1 | Средняя | **Done** | Ops / future autonomy | -| E10 | resolveItem SKU-*-LC | P2 | Низкая | **Done** | Стабильность данных | -| E11 | Унификация визуала `/` и `/details` | P1 | Высокая | **Open** | Единый образ системы | -| E12 | Redeploy prod dist на :3100 | P0 | Низкая (ops) | **Open** | Публичная демо актуальна | -| E13 | Playwright в CI (1 worker) | P2 | Средняя | **Open** | Авто-регрессия UI | -| E14 | Опциональный physics (Rapier lite) | P3 | Высокая | **Open** | Доп. fidelity (не блокер) | -| E15 | Agent auto-patch за human gate | P3 | Высокая | **Open** | Автономия уровня 2 | - ---- - -## 4. Приоритет (матрица) - -| Приоритет | Фокус | -| --------- | ----- | -| P0 | То, без чего живой показ врёт или ломается: классификация, proof, faults, controls, prod sync | -| P1 | Убедительность и стабильность: quality, tests, twin unify, agent ops | -| P2 | Удобство и покрытие: e2e CI, data edge cases | -| P3 | Исследования: real physics, full autonomous implementer | - ---- - -## 5. Ожидаемый эффект по направлениям - -| Направление | Эффект Done-этапов | Остаточный разрыв | -| ----------- | ------------------ | ----------------- | -| Demo clarity | Высокий — seek/hotkeys/presentation | — | -| Algorithm proof | Высокий — live classify + HUD | Pseudo-CV всё ещё | -| Fault story | Высокий — jam/e-stop в playlist | — | -| Visual realism | Средний+ | Dual twin, нет AO/heavy PBR | -| Physics fidelity | Средний | Нет rigid body | -| Ops | Высокий — scripts + agent | Redeploy path вне docker CLI | - ---- - -## 6. Сложность оставшихся работ - -| Работа | Сложность | Зависимости | Риск | -| ------ | --------- | ----------- | ---- | -| Unify twins | Высокая | Общий scene kit, не ломая оба маршрута | Регрессия `/details` | -| Prod redeploy | Низкая | Доступ к docker/host вне среды | Забыть обновить tunnel cache | -| e2e CI | Средняя | 1 worker, артефакты | Flaky screenshots | -| Rapier | Высокая | Performance budget | FPS падение | -| Agent patcher | Высокая | Safety limits, staging | Порча ветки | - ---- - -## 7. Риски плана - -| Риск | Митигация | -| ---- | --------- | -| Погоня за «настоящей физикой» убивает FPS | Держать кинематику; physics только opt-in | -| Унификация twin ломает details UX | Feature flag / поэтапный shared module | -| Агент без лимитов | Kill switch + forbid deploy | -| Показ со старым prod | `demo:health` + явный checklist redeploy | - ---- - -## 8. Зависимости - -```text -E12 (redeploy) зависит от зелёных tests/build на feature-ветке -E11 (unify) зависит от стабильного continuous twin (E1–E7 Done) -E13 (e2e CI) зависит от ёмкости (1 worker) и стабильных селекторов -E15 (agent patch) зависит от E9 + AI_AGENT_SAFETY_LIMITS -``` - ---- - -## 9. Критерии приёмки - -### Must (для «максимальной демо» итерации) - -- [x] Continuous использует `classifyItem` (не только playlist label). -- [x] Playlist ≥10 с jam и emergency_stop. -- [x] Proof HUD показывает DIM, K, reason. -- [x] Hotkeys + speed + seek + presentation работают. -- [x] Quality modes существуют и покрыты тестами. -- [x] Vitest зелёный (≥153). -- [x] Build OK. -- [x] Backup tag существует. -- [ ] Production https://arhipovdan.ru/ отдаёт новый dist (**Open**). - -### Should - -- [ ] Визуальный parity ключевых элементов `/` и `/details`. -- [ ] Playwright smoke в CI (1 worker). - -### Could - -- [ ] Лёгкий physics layer. -- [ ] Agent auto-patch с обязательным human merge. - ---- - -## 10. Рекомендуемый порядок дожима - -1. Redeploy production (E12) — максимальный ROI для жюри. -2. Visual unify twin (E11) — доверие «одной системы». -3. e2e smoke (E13). -4. Остальное — по необходимости. diff --git a/docs/DEMO_RUNBOOK.md b/docs/DEMO_RUNBOOK.md deleted file mode 100644 index 6f1b7ce..0000000 --- a/docs/DEMO_RUNBOOK.md +++ /dev/null @@ -1,162 +0,0 @@ -# Demo Runbook — OZON Tech Sorter Simulation - -**Назначение:** провести живую демонстрацию жюри/заказчику без сюрпризов. -**Дата актуализации:** 2026-07-16 -**Рабочий публичный URL (временный):** `https://invitations-based-characters-accent.trycloudflare.com/` -**Ожидаемый постоянный домен:** https://arhipovdan.ru/ — **BLOCKED_EXTERNAL** (`PUBLIC_DOMAIN_DIAGNOSTIC.md`) -**Локальный production:** http://127.0.0.1:3100/ — commit `4fcce5b` -**Проверка версии:** `curl -s http://127.0.0.1:3100/version.json` -**Репозиторий:** `/home/coder/arhipovdan/app` - ---- - -## 1. За 30–60 минут до показа - -### 1.1. Остановить фоновые помехи - -```bash -cd /home/coder/arhipovdan/app -node agent/cli.mjs stop -# убедиться, что Playwright/тяжёлые job не бегут -``` - -### 1.2. Зелёный baseline - -```bash -npm test -npm run build -``` - -Ожидание: Vitest **166** passed; build OK. - -### 1.3. Health - -```bash -npm run demo:health -``` - -Проверяет: - -- `http://127.0.0.1:3100/` (prod loopback), -- `http://127.0.0.1:3101/` (preview, если поднят), -- `https://arhipovdan.ru/`, -- vitest. - -### 1.4. Актуальный билд на том URL, который показываете - -| Если показываете | Что сделать | -| ---------------- | ----------- | -| Локальный preview | `npm run demo:start` → http://127.0.0.1:3101/ | -| Публичный сайт | Убедиться, что :3100 отдаёт **новый** `dist` (ручной redeploy). Иначе жюри увидит старую версию. | - -> В этой среде может не быть `docker` CLI — redeploy выполняется тем процессом, которым контейнер обычно обновляется на OwlPrime. - ---- - -## 2. Старт одной командой - -```bash -cd /home/coder/arhipovdan/app -npm run demo:start -``` - -Скрипт: при необходимости `npm ci`, `npm run build`, поднимает `vite preview` на **127.0.0.1:3101**. - -Остановка: - -```bash -npm run demo:stop -# reset: bash scripts/demo-reset.sh -``` - ---- - -## 3. Сценарий показа (рекомендуемый тайминг ~6–8 мин) - -| Мин | Что делать | Что говорит оператор | -| --: | ---------- | -------------------- | -| 0:00 | Открыть `/`, включить Presentation (P/F) | «Цифровой двойник линии сортировки» | -| 0:20 | Дать continuous playback идти | «Товар едет → измеряется → классифицируется» | -| 1:00 | Указать Proof HUD (DIM, K, reason) | «Решение — правила classifyItem, не просто ролик» | -| 2:00 | Кейсы B → C → D | «Габариты / негабарит / круглое сечение» | -| 3:30 | Кейс c_priority | «C приоритетнее D» | -| 4:00 | Jam | «Затор — поток заморожен» | -| 4:40 | Emergency stop | «E-stop — safety stop» | -| 5:20 | Speed 0.5× на сложном кейсе | «Замедляем для разбора» | -| 5:50 | При необходимости `/details` | «Инженерный FSM и сенсоры» — осторожно: визуал twin другой | -| 6:30 | Q&A | Hotkeys 1–0 для прыжка к кейсу | - ---- - -## 4. Hotkeys оператора - -| Клавиша | Действие | -| ------- | -------- | -| Space | Пауза / продолжить | -| N | Следующий кейс | -| B | Предыдущий | -| R | Reset | -| P / F | Presentation / fullscreen | -| E | Журнал событий | -| 1–0 | Быстрый переход по кейсам | - -Скорость: **0.5×–2×** в demo controls. - ---- - -## 5. Playlist (10 кейсов) — шпаргалка - -Порядок storytelling (см. `demoPlaylist.ts`): - -1. Короб → **B** -2. ЛанчБокс → **B** -3. Негабарит → **C** -4. Мелкий item (ручка) → **C** (min dims) -5. Тарелка → **D** (K) -6. Бутылка → **D** -7. Oversized+round → **C** (priority) -8. (edge / доп. кейс по playlist) -9. **Jam** -10. **Emergency stop** - -Точные id/SKU — в `src/domain/demoPlaylist.ts`. - ---- - -## 6. Если что-то пошло не так - -| Симптом | Действие | -| ------- | -------- | -| Чёрный экран / WebGL | Обновить страницу; проверить `ThreeCapabilityCheck`; снизить нагрузку (не demo на слабом GPU клиента) | -| «Не та» логика на сайте | Сравнить с preview :3101; вероятно устарел prod dist → redeploy | -| Завис после jam | R / следующий кейс; не паниковать — freeze ожидаем | -| Красные тесты утром | Не начинать показ; `npm test`, чинить на feature-ветке | -| Агент что-то пишет | `node agent/cli.mjs stop`; MVP не патчит, но stop обязателен | -| Нет сети к публичному URL | Показать loopback :3100 или preview :3101 | - -Откат кода: - -```bash -git checkout backup/pre-maximum-demo-realism-20260715 -``` - ---- - -## 7. Что не обещать жюри - -- «Настоящий CV с камеры» — нет, pseudo-CV. -- «Полный physics engine» — нет, кинематика. -- «Агент сам выкатывает в prod» — запрещено. -- «`/` и `/details` — идентичная 3D-сцена» — пока нет. - ---- - -## 8. После показа - -```bash -npm run demo:stop -node agent/cli.mjs resume # если нужен ночной dry-run -# или оставить stop до следующего окна обслуживания -``` - -Собрать feedback → занести в backlog агента / issues; не коммитить секреты. diff --git a/docs/DEMO_SCRIPT.md b/docs/DEMO_SCRIPT.md deleted file mode 100644 index 62a9156..0000000 --- a/docs/DEMO_SCRIPT.md +++ /dev/null @@ -1,120 +0,0 @@ -# Demo Script - -Open https://arhipovdan.ru/ (или http://127.0.0.1:3100/). - -Страница — product demo: Hero → Demo → Storyline → Scenarios → C-priority → Criteria → Engineering Details. - -## 30-Second Pitch - -«Мы сделали инженерную симуляцию сортировочной ячейки OZON с 3D digital twin. Полный цикл: тестовые измерения → classification → command → routing. Товар уходит в B/C/D в цифровом стенде. На ленте — state machine; на drop-участке — Rapier.» - -## 7-Minute Structure - -Рекомендуемый тайминг для защиты (максимум 7 минут): - -- **0:00–0:20** Что это за система? ПАК предварительной сортировки, полный цикл A → CV → B/C/D. -- **0:20–0:45** Полный контур: Detection → Classification → Command → Actuator → Route. -- **0:45–1:30** Категория B: габариты проходят, нет круга, зелёный маршрут в основной сортировщик. -- **1:30–2:15** Категория C: негабаритный товар, оранжевый маршрут в roll-cage C. -- **2:15–3:00** Категория D: габариты проходят, но круг в сечении (K > 0.8), фиолетовый маршрут в roll-cage D. -- **3:00–3:45** C-priority: негабаритный + круглый → всё равно C (приоритет габаритов). -- **3:45–4:30** Low confidence и fault: rule-based fallback, FAULT состояние, EMERGENCY_STOP. -- **4:30–5:30** Engineering Details: timeline, PID, sensors, event log, 3D capability check. -- **5:30–6:30** Критерии OZON и метрики: cycle time, устойчивость, воспроизводимость. -- **6:30–7:00** Ограничения MVP и развитие: real CV, physics engine, WebSocket телеметрия. - -## 3-Minute Demo - -1. На первом экране укажите Hero: что это за система и цепочку Detection → Classification → Command → Routing. -2. Нажмите **Запустить демо**. -3. В блоке **Главное демо** покажите **3D Digital Twin** и карточку результата: - - товар на конвейере; - - накопитель и stop-gate; - - категория B/C/D; - - команда `ROUTE_TO_*`; - - подсветка маршрута в зону. -4. Нажимайте **Next step**, следите за **Этапами цикла** и движением в 3D. -5. В **Сценариях** нажмите **Показать** на «Негабарит» — оранжевый route C, roll-cage C. -6. Затем «Круглый объект» — фиолетовый route D. -7. Затем «Застревание» или «Аварийная остановка» — красная подсветка, FAULT / EMERGENCY_STOP, Reset. -8. При необходимости переключите **2D fallback** — логика та же. - -## 5-Minute Demo - -Пройдите сценарии по карточкам: - -1. Обычный товар — B/C/D поток. -2. Негабарит — C. -3. Круглый объект — D. -4. Пограничные размеры — строгие min/max. -5. Низкая уверенность CV — fallback. -6. Очередь товаров — queue/spacing. -7. Застревание — FAULT. -8. Аварийная остановка — EMERGENCY_STOP. - -Для каждого: - -1. Нажмите **Показать**. -2. **Start demo** / **Next step**. -3. Укажите категорию, причину и маршрут на карточке результата. -4. Покажите активный шаг в Storyline Stepper. - -## Engineering Details - -Если жюри просит PID, event log, sensors или полный layout: - -1. Нажмите **Инженерный режим** (header / hero / demo). -2. Откроется секция **Engineering Details** с полными панелями. -3. Полная сцена — `SorterScene variant="full"`. - -## Что делать, если демо зависло - -1. **Reset** в header или в блоке демо. -2. Выберите сценарий заново карточкой **Показать**. -3. При необходимости откройте Engineering Details и смените сценарий там. - -## Fallback, если домен не открывается - -1. SSH на сервер. -2. Проверьте локальный frontend: - -```bash -curl -I http://127.0.0.1:3100/ -``` - -3. Проверьте Docker: - -```bash -docker compose -p owl -f /opt/arhipovdan/app/docker-compose.server.yml ps -``` - -## Mobile / no horizontal scroll - -Перед защитой проверьте: - -- 1920×1080 — hero + demo читаемы, CTA видны; -- 1440×900 — нет debug-dashboard на первом экране; -- 390×844 — одна колонка, крупные кнопки, сцена не вылезает. - -В консоли: - -```js -document.documentElement.scrollWidth <= document.documentElement.clientWidth -``` - -## 3D / WebGL - -- Desktop: по умолчанию 3D Digital Twin (если WebGL есть). -- Mobile: по умолчанию 2D; 3D можно включить вручную. -- Capability check: Engineering Details → блок **3D capability check** (WebGL, FPS). -- Physics engine: **не подключён** (state-machine animation). - -## What Each Block Proves - -- Hero — смысл проекта за 10 секунд. -- 3D digital twin — физическая маршрутизация A → CV → gate → B/C/D. -- Proof card — почему выбрана категория B/C/D. -- Storyline — текущий этап цикла. -- Scenario cards — jury test cases без узкого скролл-списка. -- Criteria cards — покрытие критериев OZON. -- Engineering Details — timeline, PID, event log, sensors, 3D capability check. diff --git a/docs/DNS_MIGRATION_INVENTORY.md b/docs/DNS_MIGRATION_INVENTORY.md deleted file mode 100644 index d6f64c5..0000000 --- a/docs/DNS_MIGRATION_INVENTORY.md +++ /dev/null @@ -1,78 +0,0 @@ -# DNS_MIGRATION_INVENTORY - -Дата: 2026-07-16 (re-verified) -Домен: `arhipovdan.ru` -Источник: публичные `dig` запросы с OwlPrime/coder. - -## Текущие authoritative NS - -```text -ns1.reg.ru. -ns2.reg.ru. -``` - -REG.RU = регистратор **и** DNS provider. Cloudflare zone пока **не** создана из этого окружения (нет `cert.pem` / API token). - -## Публичные записи - -| Type | Name | Current value | TTL (approx) | Must migrate | Purpose | -| ---- | ---- | ------------- | -----------: | ------------ | ------- | -| NS | @ | ns1.reg.ru / ns2.reg.ru | — | Yes (delegation) | Authoritative DNS | -| SOA | @ | ns1.reg.ru. hostmaster… | 10800 | Auto in CF | Zone SOA | -| A | @ | 185.160.137.162 | 21600 | **Replace** with CF tunnel route | Broken openresty (404 / TLS SNI fail) | -| A | www | 185.160.137.162 | — | **Replace** with CF tunnel route | Same broken endpoint | -| AAAA | @ | *(none)* | — | No | — | -| CNAME | @ | *(none)* | — | No | Apex CNAME not used | -| MX | @ | *(none publicly visible)* | — | **Check in REG.RU panel** | Mail may be absent | -| TXT | @ | *(none publicly visible)* | — | **Check in REG.RU panel** | SPF / domain verify | -| TXT | `_dmarc` | *(none)* | — | **Check panel** | DMARC | -| TXT | `default._domainkey` | *(none)* | — | **Check panel** | DKIM | -| CAA | @ | *(none)* | — | Optional | TLS CA policy | - -### Subdomain probe (public A) - -Many common labels resolve to the **same** `185.160.137.162` (likely REG.RU catch-all / parking): - -| Name | A | Notes | -| ---- | - | ----- | -| mail | 185.160.137.162 | Confirm real mail usage in panel | -| smtp | 185.160.137.162 | | -| api | 185.160.137.162 | | -| app | 185.160.137.162 | | -| staging | 185.160.137.162 | | -| blog | 185.160.137.162 | | -| ftp | 185.160.137.162 | | - -**Перед сменой NS** откройте панель REG.RU → DNS и перенесите **все** реальные записи (особенно MX/TXT/DKIM), не только A для сайта. - -## Что нельзя потерять - -1. Любые MX / SPF / DKIM / DMARC (если почта используется). -2. TXT верификации (Google, Yandex, Cloudflare, etc.). -3. Поддомены других сервисов, если отличаются от parking IP. -4. CAA, если планируется нестандартный CA. - -## Рекомендуемый target после Cloudflare zone - -| Hostname | Type on Cloudflare | Target | -| -------- | ------------------ | ------ | -| `arhipovdan.ru` | Cloudflare Tunnel CNAME / route | Named Tunnel `owlprime-sorter-production` | -| `www.arhipovdan.ru` | same | same tunnel ingress | - -Не создавать «A = Named Tunnel» — A принимает только IPv4. - -## Сравнение вариантов публикации - -| Вариант | Требования | Риск | Рекомендация | -| ------- | ---------- | ---- | ------------ | -| Cloudflare Named Tunnel + NS на CF | Cloudflare zone + миграция всех DNS | Низкий | **Предпочтительно** | -| Direct nginx на OwlPrime :80/:443 | Public IP, NAT, firewall, TLS | Средний/высокий | Не делать автоматически | -| Quick Tunnel | Нет постоянного hostname | Высокий для demo | Только temporary fallback | - -## Статус миграции - -```text -Inventory: DONE (public) -Cloudflare zone: NOT CREATED (needs user / API login) -NS changed: NO -``` diff --git a/docs/ENGINEERING.md b/docs/ENGINEERING.md new file mode 100644 index 0000000..49e137f --- /dev/null +++ b/docs/ENGINEERING.md @@ -0,0 +1,66 @@ +# Engineering notes (canonical) + +Companion to `README.md` and `/documentation`. Not a stage changelog. + +## Coordinate conventions + +- World units: **1 unit = 1 meter**. +- Belt travel primarily along **+X**; belt top Y ≈ **0.70 m**. +- Lateral: **+Z** = physical LEFT (category C), **−Z** = physical RIGHT (category D). +- Sorter CAD module origin X = `0`; camera module `−2.01`; clean module `−4.02`. +- Longitudinal plane S for diverter timing is world X along the sorter module. + +## Canonical constants (code) + +| Symbol | Value | File | +|---|---|---| +| `DIVERTER_LEFT_SIGNED_DEG` | −45 | `src/domain/pusherMotion.ts` | +| `DIVERTER_RIGHT_SIGNED_DEG` | +45 | same | +| `rotationDurationSec()` | 0.50 | same (45° / 90°/s) | +| `OPENING_SAFETY_MARGIN_SEC` | 0.15 | same | +| Contact / clear planes | ≈1.0538 / 1.6000 | `buildDiverterPlanes` + mount hinge | +| Classifier min/max | exclusive 10³ / 450×320×320 | `src/domain/classifier.ts` | +| Roundness | K > 0.8 | same | +| `CONVEYOR_CAD_URL` | `/models/sorter/conveyor-clean.glb` | `ConveyorCadModel.tsx` | + +## Active source tree (runtime) + +``` +src/main.tsx +src/App.tsx +src/pages/{MainPage,DocumentationPage}.tsx +src/components/{AppNav,SorterScene,CVInspectionOverlay,BuildIdentityBadge}.tsx +src/components/ThreeD/* (active twin only) +src/domain/* (classifier, playback, layout, diverter, physics helpers) +src/data/{items,modelAssets,resolveItem,productionStatusSummary,demoPlaylist,scenarios}.ts +src/styles.css +``` + +## Asset provenance + +| Role | Path | +|---|---| +| Author CAD | `3d_models/conveer.FCStd` | +| Runtime conveyor | `public/models/sorter/conveyor-clean.glb` | +| Products | `public/models/*.stl` from official STL ZIP | +| Classifier PDF | `official_sources/doc-1783095831.pdf` | +| Workspace / scoring PDFs | `input_info/doc-1783009942.pdf`, `doc-1783011400.pdf` | + +## Physics roadmap (not completed) + +1. Surface-velocity belt at 1 m/s with visual loop. +2. Contact-validated CAD diverter deflection for all playlist SKUs. +3. Calibrated per-SKU mass, COM, friction, damping. +4. Receiver capture verification under dynamic drops. + +CCD for light/thin items exists in runtime/sim; that alone is **not** full contact validation. + +## Compliance evidence rules + +- Prefer present official files under `input_info/` and `official_sources/doc-1783095831.pdf`. +- Missing: `input_info/extracted/Постановка_Задача_3_сжато_2.pdf` — never claim it is available. +- Internal engineering criteria are not automatic Ozon pass/fail. + +## Layout drawing + +`docs/engineering/work-area-layout-source.png` — workspace layout provenance image retained for engineering reference. diff --git a/docs/FINAL_DEMO_READINESS.md b/docs/FINAL_DEMO_READINESS.md deleted file mode 100644 index 32d79ea..0000000 --- a/docs/FINAL_DEMO_READINESS.md +++ /dev/null @@ -1,40 +0,0 @@ -# FINAL_DEMO_READINESS - -Дата: 2026-07-16 (re-verified) - -## Status board - -| Область | Статус | Комментарий | -| ------- | ------ | ----------- | -| Git | PASS | Feature branch; no push | -| Production container | PASS | `20260715-2221` / `index-AagIOJbd.js` / `version.json` → `4fcce5b` | -| Permanent domain | BLOCKED_EXTERNAL | REG.RU → openresty; CF Named Tunnel not auth'd | -| TLS (permanent) | BLOCKED_EXTERNAL | SNI fail on 185.160.137.162 | -| Quick Tunnel | PASS | Temporary public URL OK; smoke PASS | -| Main / details | PASS | Local + tunnel | -| Unit / E2E / visual | PASS | 166 / 15 / 10 (2026-07-16) | -| GPU hardware (server) | BLOCKED_BY_DISPLAY_ENVIRONMENT | SwiftShader only | -| Portable benchmark | PASS tooling | `npm run perf:browser` on laptop | -| Replay stability | STABLE | See `REPLAY_RESOURCE_STABILITY.md` | -| Rollback | PASS | `owl-web-1-backup-20260715-2221` | -| Agent / secrets | PASS | no credentials in git | - -## Application readiness - -```text -READY -``` - -## Public domain readiness - -```text -WAITING — Cloudflare login + NS cutover (see CLOUDFLARE_NAMED_TUNNEL_SETUP.md) -``` - -## Verdict - -```text -READY FOR LIVE DEMO VIA QUICK TUNNEL -``` - -After user completes Cloudflare zone + NS change → `READY, WAITING FOR NS CUTOVER` then permanent PASS. diff --git a/docs/FINAL_PHYSICAL_ACCEPTANCE_AUDIT.md b/docs/FINAL_PHYSICAL_ACCEPTANCE_AUDIT.md deleted file mode 100644 index 3634134..0000000 --- a/docs/FINAL_PHYSICAL_ACCEPTANCE_AUDIT.md +++ /dev/null @@ -1,80 +0,0 @@ -# Final Physical Acceptance Audit - -## 1. Verdict: ГОТОВО - -Все критические требования к 3D-демо выполнены. Движение товаров стало физически детерминированным, полностью устранено хаотичное движение, "полеты" и телепортации. Демо готово к записи видео защиты. - -## 2. Что проверено на production -- Production URL: `https://arhipovdan.ru/` и `https://arhipovdan.ru/details`. -- Автоматизированный скрипт на базе Playwright прошёл полный цикл из 8 сценариев, засняв ключевые этапы. -- Скриншоты сохранены и подтверждают корректность интерфейса и физики. -- Проверка доступности: все адреса возвращают `HTTP 200 OK`. - -## 3. 8-scenario checklist -- [x] **box_b → B**: Стандартный товар корректно едет по конвейеру в зону B. -- [x] **lunchbox_b → B**: Компактный товар корректно проходит классификацию в зону B. -- [x] **oversized_box_c → C**: Негабарит уходит по `chute_c` и оседает в C. -- [x] **small_item_c → C**: Слишком маленький товар забракован и уходит в C. -- [x] **plate_d → D**: Круглый товар распознан и отправлен в D. -- [x] **bottle_d → D**: Цилиндрический товар отправлен в D. -- [x] **c_priority → C**: Товар, который одновременно негабаритный и круглый, отправлен в приоритетную зону C. -- [x] **low_confidence → B**: Товар с низкой уверенностью ML (с предупреждением в HUD) прошел по fallback-правилам в зону B. - -Для каждого сценария команда соответствует ожидаемой категории (`ROUTE_TO_B/C/D`), визуальный путь совпадает, товар остается "физичным" (находится на поверхностях), без хаотичных прыжков или вращений. - -## 4. Physical motion checklist -- [x] Товар движется только по допустимым поверхностям (лента, склиз C/D, линия B, пол корзины C/D). -- [x] Товар **не летит**. -- [x] Товар **не телепортируется**. -- [x] Товар **не проваливается** под текстуры. -- [x] Товар **не выходит за пределы roll-cage** после остановки (settled). -- [x] Скорость на ленте строго = 1 м/с. -- [x] Лента и товар движутся абсолютно синхронно в фазах перемещения (доказано тестами `physicalItemMotion`). - -## 5. STL/model checklist -- [x] `box-300.stl` используется (SKU-001) -- [x] `lunchbox.stl` используется (SKU-002) -- [x] `box-400.stl` используется (SKU-004) -- [x] `plate.stl` используется (SKU-006) -- [x] `bottle.stl` используется (SKU-007) -- [x] `cylinder.stl` используется (SKU-008) -- [x] **Fallback primitives** используются честно и только там, где STL реально нет или она слишком тяжелая (например, моющее средство 3.5 MB заменено на `box`, пуфик на `cylinder`, ручка на `box`, и отсутствующие boundary/oversized box на `box` и `cylinder`). - -## 6. C/D containment checklist -- [x] `oversized_box_c` → уходит по `chute_c`, остается внутри C roll-cage на уровне пола. -- [x] `c_priority` → уходит в C. -- [x] `plate_d / bottle_d` → уходят по `chute_d`, оседают внутри D roll-cage. -- Оседание реализовано детерминированно, товары распределяются в сетке слотов внутри 1.2x0.8м, поэтому остаются внутри корзины. - -## 7. UI/adaptive checklist -- [x] HUD и CV overlay **не накладываются** (CV overlay смещен влево и имеет max-height). -- [x] Кнопки Play/Pause/Stop работают корректно. -- [x] Окно Demo Complete появляется после 8 сценариев. -- [x] Страница `/details` работает без проблем. -- [x] Mobile layout не ломается (ширина 390px протестирована), нет горизонтального скролла. - -## 8. Console/runtime errors -- **Нет**. Проверка Playwright `page.on('console')` вернула 0 ошибок (`NO_CONSOLE_ERRORS`). - -## 9. Screenshots list -Все файлы успешно сохранены в `docs/final_physical_acceptance_screenshots/`: -- `01_home_idle.png` -- `02_stl_item_on_belt.png` -- `03_belt_sync_t0.png` -- `04_belt_sync_t1.png` -- `05_route_to_b.png` -- `06_route_to_c_chute.png` -- `07_settled_in_c_cage.png` -- `08_route_to_d_chute.png` -- `09_settled_in_d_cage.png` -- `10_c_priority_to_c.png` -- `11_low_confidence_warning.png` -- `12_demo_complete.png` -- `13_mobile.png` -- `14_details.png` - -## 10. Remaining risks -- Незначительное пересечение моделей (clipping) в корзине C/D при накоплении множества товаров (mesh intersection), так как физический движок не добавлялся, и позиционирование происходит по индексной сетке слотов. Это визуально допустимо и не ломает защиту. - -## 11. Recommendation -**Можно смело переходить к записи видео защиты.** Проект выглядит профессионально, физическая модель стабильна, багов не выявлено. diff --git a/docs/FINAL_PHYSICS_FIX_REPORT.md b/docs/FINAL_PHYSICS_FIX_REPORT.md deleted file mode 100644 index 303d381..0000000 --- a/docs/FINAL_PHYSICS_FIX_REPORT.md +++ /dev/null @@ -1,180 +0,0 @@ -# FINAL PHYSICS FIX REPORT — 3D Demo Conveyor Network - -Дата: 2026-07-09 -Ветка: `dan_branch` -Production: https://arhipovdan.ru/ · https://arhipovdan.ru/details - ---- - -## 1. Root causes confirmed - -Подтверждено на production (`docs/final_physics_fix_screenshots/before/`) и в коде: - -| # | Проблема | Root cause в коде | -|---|----------|-------------------| -| 1 | Движение ленты «жило отдельно» от товара | `BeltStripe` двигался через `useFrame` с покадровым инкрементом `posRef += delta * speedFactor` — отдельный источник, зависящий от FPS и не связанный с позицией товара. | -| 2 | B-товар исчезал после сортировки | В `PhysicalPlaybackItem` стоял ранний `return null` для `isSettled && expectedCategory === 'B'`. Физической приёмной зоны B не было — только плоский `ZoneMarker`. | -| 3 | Геометрия движения разбросана | Все координаты (belt, chute, cage) считались ad-hoc внутри `physicalItemMotion` через `ZONES.*`, без единой модели поверхностей. Не было единого «источника правды». | -| 4 | Кубик вместо STL для c_priority | `SKU-011` был помечен `loaderType: 'procedural'`, хотя round STL (`cylinder.stl`, 106 KB) доступен. | -| 5 | Слабый contain в cage | `cageFloorY` был захардкожен `0.1`, cage не имел видимого внутреннего пола — товар выглядел «висящим». | - ---- - -## 2. Conveyor network surfaces - -Создан единый источник правды: **`src/domain/conveyorNetwork.ts`**. -Все координаты в метрах (1 unit = 1 m). - -| Surface | start → end (m) | surfaceY | width | speed | target | -|---------|-----------------|----------|-------|-------|--------| -| `main_belt` | A(-4,0) → CAMERA(-1.5,0) | 0.70 | 0.5 | 1.0 m/s | — | -| `inspection_station` | CAMERA (dwell) | 0.70 | 0.5 | 0 | — | -| `routing_junction` | CAMERA(-1.5) → GATE(1.5) | 0.70 | 0.5 | 1.0 m/s | — | -| `b_receiver` | GATE(1.5) → rest(4.0) | 0.70 | 0.5 | 1.0 m/s | B | -| `chute_c` | GATE edge(0.25z) → cage C front | 0.70→0.13 | 0.5 | 0.5 m/s | C | -| `chute_d` | GATE edge(-0.25z) → cage D front | 0.70→0.13 | 0.5 | 0.5 m/s | D | -| `c_cage_floor` | C(2.0, 2.0) | 0.08 | 1.2 | 0 | C | -| `d_cage_floor` | D(2.0, -2.0) | 0.08 | 1.2 | 0 | D | - -Пути: -- **B**: `main_belt → inspection_station → routing_junction → b_receiver → settled_b` -- **C**: `main_belt → inspection_station → routing_junction → chute_c → c_cage_floor → settled_c` -- **D**: `main_belt → inspection_station → routing_junction → chute_d → d_cage_floor → settled_d` - -Каждая поверхность имеет `bounds` (minX/maxX/minZ/maxZ) для containment-проверок. - ---- - -## 3. Physical motion model - -`src/domain/physicalItemMotion.ts` полностью переписан и теперь берёт **всю геометрию только из `conveyorNetwork`**: - -- поза считается детерминированно от `elapsedMs` (без random, без покадровых инкрементов); -- позиция = интерполяция вдоль текущего segment (`lerp3`); -- `y = surfaceY + itemHeight / 2` (низ товара точно на поверхности); -- `rotation` = heading текущей поверхности (`surfaceHeading`); -- на `main_belt`/`routing_junction` скорость = **1 м/с**; -- на chute — плавный спуск по наклонной (0.5 м/с), не полёт; -- в cage товар фиксируется в детерминированном slot (grid 3×2 внутри bounds); -- `isSettled = true` только на `b_receiver`/`c_cage_floor`/`d_cage_floor` после завершения кейса; -- защита от NaN/Infinity. - -Убраны все конкурирующие источники движения: `BeltStripe` больше не использует покадровый инкремент. - ---- - -## 4. B receiving zone - -Добавлен физический приёмный лоток **`BReceiver`** (в `SorterDigitalTwinContinuous.tsx`): - -- короткий downstream receiving tray сразу после сортировщика; -- ширина 0.5 m, верхняя поверхность 0.7 m (на уровне ленты, не «платформа в воздухе»); -- невысокие борта (0.12 m) + торцевой стоп; -- опорные ноги до пола; -- B-товар доезжает по лотку и **остаётся** в нём (ранний `return null` удалён). - -Константы: `B_RECEIVER` в `physicalLayout.ts` (`startX 2.2 → endX 4.4`, `restX 4.0`). - ---- - -## 5. C/D containment - -- `RollCage` получил **сплошной внутренний пол** на `CAGE_FLOOR_Y` (0.08 m), товар физически лежит на нём. -- cage стоит на полу (колёса), есть нижняя/верхняя рамка, вертикальные стойки, wireframe-стенки. -- вход — со стороны chute (front edge cage). -- после chute товар оказывается внутри `bounds`, распределяется по slot-grid, не выше верхней границы, после settled cage не покидает. -- проверено тестами: финальная поза C/D внутри `c_cage_floor` / `d_cage_floor` bounds, `y = CAGE_FLOOR_Y + h/2`. - ---- - -## 6. STL / fallback table - -| case | itemId | model path | STL / fallback | -|------|--------|-----------|----------------| -| box_b | SKU-001 | `/models/box-300.stl` | **STL** (29 KB) | -| lunchbox_b | SKU-002 | `/models/lunchbox.stl` | **STL** (566 KB) | -| oversized_box_c | SKU-004 | `/models/box-400.stl` | **STL** (27 KB) | -| small_item_c | SKU-009 (Ручка) | — | fallback thin box (исходный STL 2.0 MB — тяжёлый) | -| plate_d | SKU-006 | `/models/plate.stl` | **STL** (123 KB) | -| bottle_d | SKU-007 | `/models/bottle.stl` | **STL** (319 KB) | -| c_priority | SKU-011 | `/models/cylinder.stl` | **STL** (106 KB, round STL reused) | -| low_confidence | SKU-003 (Моющее ср-во) | — | fallback box (исходный STL 3.5 MB — тяжёлый) | - -**Итог: 6/8 кейсов используют реальные STL.** 2 fallback — честные (исходные STL >2 MB, исключены по WebGL performance budget). Все 6 доступных лёгких STL используются. - ---- - -## 7. Belt sync proof - -- Формула ленты: `stripe.x = baseOffset + (time * CONVEYOR_SPEED_MPS) mod beltLen` — та же скорость 1 м/с, то же направление, что и товар. -- Детерминированно от `totalElapsedMs`: pause → лента и товар замирают; stop → оба reset (0). -- Не зависит от FPS (нет `delta`-инкремента). -- Unit-test: товар на `main_belt` за 1000 ms смещается ровно на **1.0 m** (`±0.02`). - -Debug (из модели, height 0.2 m): -- t0 = 300 ms → item.x = −4.00 m (A) -- t1 = 1300 ms → item.x = −3.00 m -- Δx = **1.00 m за 1.00 s** ✓ - -Скриншоты: `02_belt_sync_t0.png`, `03_belt_sync_t1_delta_1m.png`. - ---- - -## 8. Tests - -`npm run test` → **13 файлов, 132 теста passed.** - -Новые/обновлённые: -- `src/domain/conveyorNetwork.test.ts` — все surfaces присутствуют; конечные координаты/bounds; belt=1 м/с, cage/junction статичны; chute медленнее ленты, но >0; path per category; bounds-check; chute имеет реальную длину. -- `src/domain/physicalItemMotion.test.ts` — старт на main_belt; **1 m за 1 s**; низ товара = surfaceY; детерминизм; B внутри b_receiver; C внутри c_cage; D внутри d_cage; settled не двигается; нет NaN/Infinity по всему таймлайну; C едет по chute перед settle. -- `src/data/modelAssets.test.ts` — все 6 доступных demo-STL замаплены на реальные пути; fallback явные. - ---- - -## 9. Production QA - -- `npm run build` → OK. -- `npm run test` → 132 passed. -- `docker compose -p owl -f docker-compose.server.yml up -d --build` → `owl-web-1` recreated & started. -- `curl -I` → `https://arhipovdan.ru/` **200**, `https://arhipovdan.ru/details` **200**, `https://ai-shorts.ru/` **200**. -- Playwright прогон полного цикла 8 сценариев: - - Play запускает, все 8 кейсов доходят до отображения; - - **console errors: NONE**; - - товар не летит / не телепортируется (виден спуск по chute — `05_chute_c_motion.png`); - - STL видны на ленте и на chute; - - B-товар остаётся в приёмном лотке; - - mobile: `scrollWidth == clientWidth == 390` → **горизонтального scroll нет**. - ---- - -## 10. Screenshots - -`docs/final_physics_fix_screenshots/before/` — before (хаос, нет B-зоны, исчезновение товара). -`docs/final_physics_fix_screenshots/after/`: -- `01_stl_box_on_belt.png` — STL короб на ленте; -- `02_belt_sync_t0.png`, `03_belt_sync_t1_delta_1m.png` — синхронизация ленты (Δ≈1 m); -- `04_b_receiver_item_settled.png` — B receiving tray; -- `05_chute_c_motion.png` — STL короб съезжает по chute C; -- `06_item_inside_c_cage.png` — C roll-cage; -- `07_chute_d_motion.png`, `08_item_inside_d_cage.png` — маршрут/cage D; -- `09_all_zones_physical.png` — все зоны (A, belt, inspection, B-tray, C/D cages); -- `10_no_overlay_overlap.png` — HUD и CV overlay не перекрываются; -- `11_mobile.png` — mobile (2D fallback, single column, без h-scroll); -- `12_details.png` — /details. - ---- - -## 11. Remaining risks - -- `11_mobile.png` в headless-Chromium показывает 2D fallback («WebGL not available») — это ожидаемо без GPU в CI; на реальных устройствах WebGL доступен. Layout корректный, h-scroll отсутствует. -- 2 кейса (`small_item_c`, `low_confidence`) остаются fallback-примитивами: исходные STL слишком тяжёлые (2.0 / 3.5 MB) — компромисс по WebGL performance budget. -- Скорость chute (0.5 м/с) — визуальная аппроксимация наклонного спуска, не результат физического движка (по требованию physics engine не добавлялся). -- Auto-camera может ловить кадр в момент перехода фаз; поза товара при этом всегда детерминирована и корректна. - ---- - -## 12. Honest verdict - -**ГОТОВО для записи видео защиты.** - -Товар всегда на физической поверхности (belt → inspection → junction → b_receiver / chute → cage), не летает, не телепортируется, не проваливается, не исчезает и остаётся в зоне. Лента и товар синхронизированы (1 м/с, детерминированно, FPS-independent). B получил физическую приёмную зону. C/D удерживают товар. 6/8 STL реальны, 2 fallback честные. build/test/docker/production — зелёные, console без ошибок. diff --git a/docs/FINAL_VISUAL_POLISH_REPORT.md b/docs/FINAL_VISUAL_POLISH_REPORT.md deleted file mode 100644 index 38d60b3..0000000 --- a/docs/FINAL_VISUAL_POLISH_REPORT.md +++ /dev/null @@ -1,187 +0,0 @@ -# Final Visual Polish Report - -## Summary - -Completed final visual refinements to the production 3D demo, improving realism, readability, and UI cleanliness without changing business logic. - -## Visual Improvements - -### 1. Conveyor Materials (Warehouse Aesthetic) - -**Belt Surface:** -- Matte PVC/tarpaulin look (roughness: 0.85, metalness: 0.05) -- Blue-gray color (#6b8298) - not glossy -- Subtle stripe movement for texture feedback - -**Frame & Guards:** -- Industrial metal gray (#8a9bb0) with metalness 0.5 -- Brushed metal side guards (#7a8fa3) -- Realistic support legs and rollers - -**Drive Components:** -- Motor housing in dark gray (#5a6a7a) -- Drive/tension rollers with metal finish -- Stepper motor detail maintained - -### 2. Lighting & Shadows - -**Soft Natural Lighting:** -- Ambient light: 0.7 intensity (reduced from 0.9) -- Hemisphere light: #f8fafc sky / #d0dae8 ground -- Main directional with soft shadows (1024px map) -- Fill light from opposite side (0.35 intensity) - -**Shadows:** -- Enabled on desktop (disabled on simplified mode) -- Belt receives shadows -- Items cast shadows -- Floor receives shadows -- Contact shadow effect for grounding - -### 3. Item/STL Readability - -**Materials Updated:** -- Reduced emissive intensity (×0.5) -- Roughness 0.5, metalness 0.1 -- Better contrast with belt surface -- Items cast shadows for depth - -**STL Loading:** -- STL models load correctly -- Fallback primitives only on load failure -- No 404 errors in console - -### 4. Color Palette Refinement - -| Element | Old | New | -|---------|-----|-----| -| Background | #f6f9ff | #f4f7fb | -| Belt | #7aa2d8 | #6b8298 | -| Frame | #d8e6f8 | #8a9bb0 | -| Route B | #22c55e | #16a34a | -| Route C | #f97316 | #ea580c | -| Route D | #8b5cf6 | #7c3aed | - -Colors are softer, less saturated for professional look. - -### 5. UI Cleanup - -**HUD (top-right):** -- Compact size: 160-200px width -- Smaller font: 11px -- Reduced padding -- Less obtrusive border - -**CV Overlay (bottom-right):** -- Moved to bottom: 120px -- Narrower: 220px width -- Lower opacity background (0.88) -- Smaller font: 10px - -**No Overlap:** -- HUD and CV overlay don't overlap -- Progress dots centered, not blocking view -- Play button centered bottom -- Auto Camera toggle subtle (bottom-left) -- Details link minimal (bottom-right) - -### 6. Responsive Adaptations - -**Desktop (≥1200px):** -- Full shadows enabled -- Standard HUD/overlay positions -- Cinematic camera active - -**Laptop (768-1199px):** -- Compact overlays -- Camera positioned higher/wider -- All features functional - -**Mobile (<768px):** -- WebGL fallback shown in headless test -- Compact HUD at top -- Play button accessible -- No horizontal scroll - -## Files Modified - -- `src/components/ThreeD/SorterDigitalTwinContinuous.tsx` - - Updated COLORS palette - - Added shadow support to Canvas - - Soft lighting setup - - Belt/frame/item materials refined - - BeltStripe more subtle - -- `src/styles.css` - - HUD made compact - - CV overlay repositioned - - Smaller fonts - -## Screenshots - -Location: `docs/final_visual_polish_screenshots/` - -| Screenshot | Description | -|------------|-------------| -| `desktop_overview.png` | Initial view with Play button | -| `desktop_playing_item_on_belt.png` | Item on belt with laser/stereo | -| `desktop_inspection_overlay.png` | CV overlay during measurement | -| `desktop_routing_to_b.png` | Routing to B zone | -| `desktop_routing_to_c.png` | Routing to C roll-cage | -| `desktop_routing_to_d.png` | Routing to D roll-cage | -| `desktop_roll_cages.png` | View of C/D cages | -| `laptop_1440.png` | Laptop viewport | -| `mobile_390.png` | Mobile viewport (fallback) | -| `details_page.png` | /details page | - -## Acceptance Checklist - -- ✅ 3D visible and loads correctly -- ✅ Play launches 8 scenarios -- ✅ Item rides on belt surface -- ✅ Belt visually moves at 1 m/s -- ✅ STL models visible -- ✅ Camera above items -- ✅ Laser/stereo/stepper readable -- ✅ B/C/D routing clear -- ✅ C/D roll-cages visible -- ✅ UI doesn't overlap -- ✅ Mobile doesn't break (fallback works) -- ✅ Console: 0 errors -- ✅ /details works - -## Build/Test Results - -``` -npm run build - SUCCESS -npm run test - 113 tests passed -docker compose up -d --build - SUCCESS -Browser QA - 0 console errors -``` - -## Limitations - -1. **Mobile WebGL**: Headless browser shows fallback; real mobile browsers with WebGL will render 3D. - -2. **Shadow Performance**: Shadows disabled in simplified mode to maintain FPS. - -3. **STL Loading**: Some STL files may appear as solid color rather than detailed model - acceptable for demo scale. - -## Verdict - -**ГОТОВО** - Demo production-ready for presentation. - -## Commit Commands - -```bash -git add -A -git commit -m "polish: final visual refinements for 3D demo - -- Matte PVC belt material (roughness 0.85) -- Soft natural lighting with shadows -- Industrial color palette -- Compact HUD and CV overlay -- No UI overlap -- Items cast shadows for depth" -git push origin dan_branch -``` diff --git a/docs/FULL_PROJECT_AUDIT.md b/docs/FULL_PROJECT_AUDIT.md deleted file mode 100644 index fb8a25b..0000000 --- a/docs/FULL_PROJECT_AUDIT.md +++ /dev/null @@ -1,199 +0,0 @@ -# Полный аудит проекта — OZON Tech Sorter Simulation - -**Дата аудита:** 2026-07-15 -**Ветка:** `feature/maximum-demo-realism` (от `dan_branch` @ `e89c728`) -**Точка отката:** тег `backup/pre-maximum-demo-realism-20260715` -**Репозиторий:** `/home/coder/arhipovdan/app` -**Публичный URL:** https://arhipovdan.ru/ - -| Метка | Значение | -| ----- | -------- | -| Тип данных | Измерено / проверено в репозитории и на сервере | -| Статус | Frontend-only MVP, Track 3 (цифровой двойник сортировки) | - ---- - -## 1. Описание проекта - -**OZON Tech Sorter Simulation** — React/Vite/Three.js цифровой двойник промышленной сортировки товаров (Track 3). Система демонстрирует полный контур: - -```text -Поступление объекта -→ обнаружение (pseudo-CV / сенсоры) -→ измерения и признаки (габариты, K-roundness) -→ classifyItem (детерминированные правила) -→ управляющий сигнал (gate / pusher) -→ кинематическое перемещение -→ маршрут B / C / D или fault -→ журнал событий + метрики -``` - -**Характер MVP:** только frontend. Backend, WebSocket, БД, API-сервер — отсутствуют. Сборка — статический `dist`, раздача через nginx (Docker-образ или локальный preview). - -**Два движка демонстрации:** - -| Маршрут | Движок | Назначение | -| ------- | ------ | ---------- | -| `/` | Continuous playback + playlist | Основная демо для жюри: непрерывный 3D twin, seek/speed, hotkeys | -| `/details` | State-machine simulation | Инженерный разбор: FSM, сенсоры, PID, сценарии | - -Оба движка используют общий `classifyItem` и доменные типы, но **визуальные 3D-сцены всё ещё различаются** (`SorterDigitalTwinContinuous` vs `SorterDigitalTwin`). - ---- - -## 2. Архитектура - -```text -src/data/items.ts, scenarios.ts, resolveItem.ts, modelAssets.ts - | - v -src/domain/classifier.ts ← единый источник решения (B/C/D) - | - +-- continuousPlayback.ts + demoPlaylist.ts + measurementSystem.ts → MainPage (/) - | - +-- simulation.ts + metrics/pid/sensors → DetailsPage (/details) - | - v -React UI + R3F (Three.js) + Proof HUD / CV overlay / EventLog -``` - -**Деплой (production-контур):** - -```text -Vite build → dist/ - → Docker (node:20-alpine build + nginx:alpine runtime) - → nginx слушает 127.0.0.1:3100 на хосте OwlPrime - → cloudflared tunnel → https://arhipovdan.ru/ -``` - -В текущем окружении **нет docker CLI** для оператора; Node 20.20.2 используется для локальной сборки. Production-контейнер мог быть поднят вне этой среды — см. риск устаревшего `dist` на :3100. - ---- - -## 3. Карта модулей - -| Область | Путь | Роль | -| ------- | ---- | ---- | -| Точка входа | `src/main.tsx`, `src/App.tsx` | Router: `/`, `/details` | -| Continuous demo | `src/domain/continuousPlayback.ts` | Фазы кейса, таймлайн, fault freeze | -| Playlist | `src/domain/demoPlaylist.ts` | 10 кейсов (классификация + jam + e-stop) | -| Измерения | `src/domain/measurementSystem.ts` | Stepper/laser/stereo → `classifyItem` | -| Классификатор | `src/domain/classifier.ts` | `DIMENSION_LIMITS`, приоритет C над D | -| Кинематика | `src/domain/physicalItemMotion.ts` | Путь по сети конвейера, jitter, freeze | -| Layout | `src/domain/physicalLayout.ts`, `conveyorNetwork.ts` | Единицы мм/м, геометрия линий | -| Качество | `src/domain/qualityMode.ts` | low / medium / high / demo | -| FSM sim | `src/domain/simulation.ts` | State machine для `/details` | -| 3D continuous | `src/components/ThreeD/SorterDigitalTwinContinuous.tsx` | Основной twin | -| 3D details | `src/components/ThreeD/SorterDigitalTwin.tsx` | Инженерный twin | -| Proof UI | `CurrentProofCard`, `CVInspectionOverlay` | DIM / K / reason / RULE | -| Agent MVP | `agent/cli.mjs` | dry-run / run-once / status / stop… | -| Demo scripts | `scripts/demo-*.sh`, `scripts/agent-*.sh` | One-command ops | - ---- - -## 4. Текущий стек - -| Слой | Технология | Примечание | -| ---- | ---------- | ---------- | -| Bundler | Vite | Production build ~сотни ms | -| UI | React 19 + TypeScript | SPA | -| 3D | Three.js + @react-three/fiber + drei | Клиентский WebGL | -| Тесты | Vitest | Unit/domain; e2e Playwright — вручную | -| Контейнер | Docker multi-stage + nginx | Статический хостинг | -| Runtime на сервере | nginx :3100, cloudflared | Без pm2 в этой среде | -| Node (build) | 20.20.2 | Измерено | - -**Чего нет (подтверждено аудитом):** backend, БД, WebSocket/SSE, PM2, docker CLI в текущем shell-окружении, CI e2e, реальный ML/CV, физический движок (Rapier/Cannon и т.п.). - -**Секреты:** файл `.env` присутствует (ключи `login`, `password`, `url`). Значения **не документируются** и в отчёты не включаются. - ---- - -## 5. Выявленные проблемы - -| # | Проблема | Критичность | Влияние на демо | -| - | -------- | ----------- | --------------- | -| P1 | Dual 3D twins визуально расходятся (`/` vs `/details`) | Высокая | Зритель может не понять «одну систему» | -| P2 | Нет реального physics engine — детерминированная кинематика | Средняя | При пристальном взгляде нет столкновений/инерции «как в жизни» | -| P3 | Pseudo-CV (измерения из данных SKU, не с камеры) | Средняя | Нужен Proof HUD, иначе «анимация» | -| P4 | Production :3100 может отдавать старый `dist` до redeploy | Высокая | Публичная демо ≠ локальная сборка | -| P5 | Нет e2e в CI; Playwright только scripts | Средняя | Регрессии UI ловятся вручную | -| P6 | Agent MVP не патчит код автоматически | Низкая (by design) | Автономность ограничена verify-only | -| P7 | GPU на сервере idle; 3D на клиенте | Инфо | Серверный offscreen render не нужен | - ---- - -## 6. Критичность (сводка) - -| Уровень | Количество | Действие | -| ------- | ---------: | -------- | -| Критическая для живого показа | 1 | Синхронизировать/передеплоить prod dist | -| Высокая (доверие демо) | 2 | Унификация twin + явный proof алгоритма (уже частично сделано) | -| Средняя (техдолг) | 3 | Physics/CV/e2e — план, не блокер MVP | -| Низкая / by design | 1 | Agent без auto-merge | - ---- - -## 7. Технический долг - -1. **Два рендерера сцены** — дублирование материалов/освещения/лейаута. -2. **Кинематика вместо физики** — осознанный trade-off производительности и детерминизма. -3. **Pseudo-CV** — confidence фиксирован (0.65 в measurement path после фикса min dims); нет модели. -4. **Ручные Playwright-скрипты** в `scripts/` без интеграции в CI. -5. **Agent** — оркестратор без Implementer-патчей (verify-only). -6. **Документация историческая** в `docs/*_REPORT.md` — много итерационных отчётов; этот аудит — актуальная точка истины на 2026-07-15. - ---- - -## 8. Состояние тестов - -| Метрика | До изменений | После изменений | Тип данных | -| ------- | -----------: | --------------: | ---------- | -| Passed | 144 | **153** | Измерено | -| Файлов тестов | 14 | **16** | Измерено | -| Runner | Vitest | Vitest | — | - -Добавлено/расширено: `simulation.test.ts` (jam / emergency_stop / c_priority), тесты quality mode и связанные domain-тесты. - -**E2E:** не в CI. Скрипты Playwright/Python в `scripts/` — ручной прогон (**оценка процесса**, не автоматический gate). - ---- - -## 9. Состояние production build - -| Метрика | До | После | Тип | -| ------- | -- | ----- | --- | -| `npm run build` | OK (~391 ms) | OK | Измерено | -| Main R3F chunk | ~881 kB | (сборка OK; детальный breakdown см. PERFORMANCE_BASELINE) | Измерено / частично | -| CSS | — | 39.66 kB (gzip 8.79) | Измерено | -| Continuous twin chunk | — | 51.29 kB (gzip 13.68) | Измерено | - -Команда: `tsc -b && vite build`. Typecheck входит в build pipeline. - ---- - -## 10. Состояние демонстрации - -**Сильные стороны (после итерации maximum-demo-realism):** - -- `classifyItem` встроен в continuous playback — live classification, не только playlist override. -- Playlist 10 кейсов: B/C/D, edge, c_priority, jam, emergency_stop. -- Demo controls: seek, speed 0.5–2×, hotkeys (Space/N/B/R/P/E/F/1–0), presentation mode, event journal. -- Proof HUD: DIM pass/fail, K, classifier reason; CV overlay с RULE. -- Quality modes: low / medium / high / demo. -- Fault freeze/recover в `physicalItemMotion` + seeded jitter. -- One-command: `npm run demo:start` / `demo:health` / agent scripts. - -**Ограничения для жюри:** - -- Публичный https://arhipovdan.ru/ может ещё показывать старый билд, пока не пересобран/не перезалит контейнер на :3100. -- Визуальное отличие `/` и `/details`. -- Нет настоящего ML-CV и rigid-body physics. - -**Готовность к показу:** высокая для локального preview (`127.0.0.1:3101` через `demo:start`) при зелёных тестах; production — после явного redeploy. - ---- - -## 11. Вывод аудита - -Проект — зрелый frontend digital twin с убедительным демо-контуром и измеримой proof-логикой классификации. Главные остаточные риски для показа: **синхронизация production dist** и **визуальная унификация двух twin**. Автономный агент на сервере — **возможен с ограничениями** (1 worker, hybrid LLM, без auto-deploy). Подробности — в `SERVER_CAPACITY_REPORT.md` и `AUTONOMOUS_AI_AGENT_ARCHITECTURE.md`. diff --git a/docs/HARDWARE_BENCHMARK_RUNBOOK.md b/docs/HARDWARE_BENCHMARK_RUNBOOK.md deleted file mode 100644 index 306a58b..0000000 --- a/docs/HARDWARE_BENCHMARK_RUNBOOK.md +++ /dev/null @@ -1,58 +0,0 @@ -# HARDWARE_BENCHMARK_RUNBOOK - -## Server status (OwlPrime / coder) - -```text -GPU devices: NVIDIA GTX 1080 ×2 present (/dev/nvidia*, /dev/dri) -DISPLAY: unset (unless xvfb) -Chromium WebGL in this env: SwiftShader / software -Hardware acceleration for demo metrics: BLOCKED_BY_DISPLAY_ENVIRONMENT -``` - -Do **not** install a display server or change NVIDIA drivers for benchmark. - -## Portable benchmark (presentation laptop) - -On the machine that will show the demo to the jury: - -```bash -cd /path/to/app -npm ci -npm run build -npx vite preview --host 127.0.0.1 --port 3100 -# or point at production / Quick Tunnel: -# export PLAYWRIGHT_BASE_URL=https:/// - -npm run perf:browser -# writes agent/reports/browser-benchmark.json -# and docs/HARDWARE_BROWSER_BENCHMARK_LATEST.md (gitignored) - -npm run perf:browser:export # same -``` - -Requirements: - -* Real headed Chrome/Chromium (`DISPLAY` / macOS / Windows) -* **No** forced GPU flags (measures the jury machine as-is) -* Modes: low / medium / high / demo -* Includes playlist seeks + 3 replay cycles - -### Manual export from UI - -Open `/?perf=1` → button **Export benchmark** downloads JSON locally. - -## Acceptance (Demo mode) - -| Grade | Avg FPS | Min FPS | p95 | -| ----- | ------: | ------: | --: | -| Excellent | ≥55 | ≥40 | ≤20 ms | -| Acceptable | ≥30 | ≥24 | ≤33 ms | -| Not for live demo | <30 or p95 >40 ms | - -Hardware run is valid only if renderer string does **not** contain SwiftShader / llvmpipe / Software. - -## Server diagnostic (optional) - -```bash -npm run perf:gpu # may re-exec under xvfb; labels software renderers -``` diff --git a/docs/HEADED_GPU_PERFORMANCE_REPORT.md b/docs/HEADED_GPU_PERFORMANCE_REPORT.md deleted file mode 100644 index de3dabd..0000000 --- a/docs/HEADED_GPU_PERFORMANCE_REPORT.md +++ /dev/null @@ -1,58 +0,0 @@ -# HEADED_GPU_PERFORMANCE_REPORT - -Measured: 2026-07-15T17:48:54.064Z -Commit: `b5985f3` -Base URL: http://127.0.0.1:3101/ -Display: headed (:99) -Software renderer detected: **YES** -Verdict: **NOT A GPU BASELINE — software renderer (SwiftShader/llvmpipe/etc.)** - -## Server hardware WebGL re-check (2026-07-15 / 2026-07-16) - -- `nvidia-smi`: GTX 1080 ×2 present; `/dev/nvidia*`, `/dev/dri` exist. -- Current user/groups: root; `video` group exists but no display server (`DISPLAY` empty, no `/tmp/.X11-unix`). -- Chromium probes (`--use-gl=egl`, `--use-angle=gl-egl`, `--use-angle=gl`, Vulkan ANGLE, `--ignore-gpu-blocklist`) all resolve to **SwiftShader**. -- No driver/display-server changes applied. - -```text -BLOCKED_BY_DISPLAY_ENVIRONMENT -``` - -Portable path: `npm run perf:browser` / `docs/HARDWARE_BENCHMARK_RUNBOOK.md`. - -## Mode table (after Play) - -| Mode | Renderer | Avg FPS | Min FPS | p95 | Calls | Triangles | Heap | -| ---- | -------- | ------: | ------: | --: | ----: | --------: | ---: | -| low | ANGLE (Google, Vulkan 1.3.0 (SwiftShader Device (Subzero) (0x0000C0DE)), SwiftShader driver) | 10.58 | 4.44 | 151.9 | 167 | 3546 | 16.26 | -| medium | ANGLE (Google, Vulkan 1.3.0 (SwiftShader Device (Subzero) (0x0000C0DE)), SwiftShader driver) | 9.91 | 4.68 | 158.28 | 167 | 3546 | 16.38 | -| high | ANGLE (Google, Vulkan 1.3.0 (SwiftShader Device (Subzero) (0x0000C0DE)), SwiftShader driver) | 8.69 | 4.03 | 182.2 | 167 | 3546 | 17.45 | -| demo | ANGLE (Google, Vulkan 1.3.0 (SwiftShader Device (Subzero) (0x0000C0DE)), SwiftShader driver) | 8.88 | 4.17 | 181.81 | 167 | 3546 | 21.1 | - -## Memory after 3 seek+replay (demo mode) - -``` -{ - "heapDeltaMb": 2.19, - "geometriesDelta": 12, - "texturesDelta": 0 -} -``` - -## Prior software/headless WebGL diagnostic baseline (reference only) - -``` -Average FPS: 9.6 -Minimum FPS: 3.3 -p95 frame time: 200 ms -``` - -Do **not** treat the above as live-demo GPU characteristics. - -## Chromium launch args - -``` ---use-gl=angle --use-angle=gl-egl --enable-webgl --enable-webgl2 --ignore-gpu-blocklist --enable-gpu-rasterization --enable-precise-memory-info --enable-unsafe-swiftshader -``` - -Raw JSON: `agent/reports/gpu-baseline.json` diff --git a/docs/IMPLEMENTATION_REPORT.md b/docs/IMPLEMENTATION_REPORT.md deleted file mode 100644 index d1c90b4..0000000 --- a/docs/IMPLEMENTATION_REPORT.md +++ /dev/null @@ -1,173 +0,0 @@ -# Отчёт о реализации — maximum-demo-realism - -**Ветка:** `feature/maximum-demo-realism` -**База:** `dan_branch` @ `e89c728` -**Backup tag:** `backup/pre-maximum-demo-realism-20260715` -**Дата:** 2026-07-15 -**Проект:** OZON Tech Sorter Simulation (Track 3) - ---- - -## 1. Цель итерации - -Максимально поднять убедительность живой демонстрации: live-классификация, safety-сценарии, proof UI, управление показом, адаптивное качество, ops-скрипты и безопасный MVP агента — без выдуманных секретов и без auto-deploy. - ---- - -## 2. Все выполненные изменения (реальные) - -| # | Изменение | Зачем | -| - | --------- | ----- | -| 1 | `classifyItem` встроен в continuous playback | Live classification, не только подписи playlist | -| 2 | `measurementSystem` → `DIMENSION_LIMITS` + `classifyItem`; min dims; confidence 0.65 | Согласованность измерений и правил | -| 3 | Playlist 8→10: jam + emergency_stop timelines | Safety story для жюри | -| 4 | `physicalItemMotion`: fault freeze/recover + seeded jitter | Правдоподобие и воспроизводимость | -| 5 | Demo controls: seek, speed 0.5–2×, hotkeys Space/N/B/R/P/E/F/1–0, presentation, event journal | Управление живым показом | -| 6 | Quality modes low/medium/high/demo | FPS на разных клиентах | -| 7 | Proof HUD: DIM pass/fail, K, reason; CV overlay RULE | Доказательство работы алгоритма | -| 8 | `simulation.test.ts`: jam / estop / c_priority | Регрессия safety/логики | -| 9 | Agent MVP `agent/cli.mjs`: dry-run\|run-once\|status\|stop\|resume\|pause\|report | Автономия уровня verify-only | -| 10 | Scripts: demo-start/stop/reset/health, agent-dry-run, agent-run-once | One-command ops | -| 11 | `resolveItem` для SKU-*-LC | Стабильность данных | - ---- - -## 3. Изменённые / затронутые области файлов - -> Точный `git diff` зависит от незакоммиченного состояния рабочей копии. Ниже — карта модулей по смыслу изменений (**проверено по коду репозитория**). - -| Область | Файлы (ключевые) | -| ------- | ---------------- | -| Continuous / classify | `src/domain/continuousPlayback.ts`, `measurementSystem.ts`, `classifier.ts` | -| Playlist / faults | `src/domain/demoPlaylist.ts`, `physicalItemMotion.ts`, `seededRng.ts` | -| UI demo | `src/pages/MainPage.tsx`, Proof/CV components, styles | -| Quality | `src/domain/qualityMode.ts`, `qualityMode.test.ts` | -| Data | `src/data/resolveItem.ts` | -| Tests | `src/domain/simulation.test.ts`, связанные domain tests | -| Agent | `agent/cli.mjs`, `agent/state/*`, `agent/reports/*` | -| Scripts | `scripts/demo-*.sh`, `scripts/agent-*.sh` | -| Package scripts | `package.json` (`demo:*`, `agent:*`) | -| Docs | этот набор `docs/*.md` аудита | - ---- - -## 4. Причины изменений (кратко) - -1. Жюри должно **видеть причинно-следственную связь** измерений → правила → маршрут. -2. Без jam/e-stop демо выглядит «идеальной анимацией». -3. Без hotkeys/presentation оператор теряет контроль на сцене. -4. Без quality modes слабые ноутбуки дают рывки и подрывают доверие. -5. Agent/scripts нужны для устойчивой эксплуатации и будущего цикла улучшений **с лимитами**. - ---- - -## 5. Результаты тестов - -| Проверка | До | После | Тип | -| -------- | -: | ----: | --- | -| Vitest passed | 144 | **153** | Измерено | -| Test files | 14 | **16** | Измерено | -| E2E CI | нет | нет | Измерено | -| Lint (отдельный) | не выделен в package | не выделен | Измерено | -| Typecheck | через `tsc -b` в build | OK вместе с build | Измерено | - ---- - -## 6. Метрики до и после - -| Метрика | До | После | Изменение | -| ------- | -: | ----: | --------: | -| Tests | 144 | 153 | +9 | -| Test files | 14 | 16 | +2 | -| Build | OK ~391 ms | OK | стабильно | -| CSS | — | 39.66 kB / gzip 8.79 | зафиксировано | -| Continuous twin chunk | — | 51.29 kB / gzip 13.68 | зафиксировано | -| Playlist size | 8 | 10 | +faults | -| Agent | нет | MVP CLI | +ops | -| Live classify on `/` | слабо | wired | +proof | - -Main R3F chunk baseline до итерации: ~881 kB (**Измерено** historically). - ---- - -## 7. Оставшиеся ограничения - -| Ограничение | Комментарий | -| ----------- | ----------- | -| Нет real physics engine | Детерминированная кинематика | -| Pseudo-CV | Synthetic measurements | -| Dual 3D twins diverge | `/` vs `/details` | -| Нет e2e в CI | Playwright вручную | -| Agent без auto-patch | By design MVP | -| Production :3100 | Может служить старый dist до redeploy | -| Нет docker CLI в этой среде | Redeploy — внешняя ops-процедура | -| GPU idle | Не используется для demo render | - ---- - -## 8. Инструкции запуска - -### Демо (preview, не путать с prod :3100) - -```bash -cd /home/coder/arhipovdan/app -npm run demo:start # build + vite preview 127.0.0.1:3101 -npm run demo:health # :3100 / :3101 / public + vitest -npm run demo:stop # остановить preview -# также: bash scripts/demo-reset.sh -``` - -### Разработка - -```bash -npm install # при необходимости -npm run dev # 127.0.0.1:3100 (vite dev — не prod nginx) -npm test -npm run build -``` - -### Агент - -```bash -npm run agent:dry-run -npm run agent:run-once -npm run agent:status -node agent/cli.mjs stop # перед живым показом -node agent/cli.mjs resume -node agent/cli.mjs report -``` - -### Откат кода - -```bash -git fetch --tags -git checkout backup/pre-maximum-demo-realism-20260715 -# или сброс ветки к e89c728 по необходимости (только осознанно) -``` - -### Production - -Публичный URL: https://arhipovdan.ru/ (nginx loopback :3100 + cloudflared). -После merge/сборки нужен **ручной redeploy** образа/dist — агент этого не делает. - ---- - -## 9. Hotkeys (оператору демо) - -| Клавиша | Действие | -| ------- | -------- | -| Space | Play / pause | -| N | Next case | -| B | Back / previous | -| R | Reset | -| P / F | Presentation / fullscreen-related | -| E | Event journal focus/toggle (UI) | -| 1–0 | Seek/jump по кейсам playlist | - -Speed: 0.5×–2× через demo controls UI. - ---- - -## 10. Вывод - -Итерация достигла измеримого улучшения демо-контура (тесты +9, playlist +faults, live classify, proof, controls, agent MVP). Критический остаточный ops-риск — **рассинхрон production dist**. Технический потолок реализма без смены архитектуры — кинематика + pseudo-CV; это задокументировано честно. diff --git a/docs/INPUT_INFO_ANALYSIS.md b/docs/INPUT_INFO_ANALYSIS.md deleted file mode 100644 index ebf6495..0000000 --- a/docs/INPUT_INFO_ANALYSIS.md +++ /dev/null @@ -1,480 +0,0 @@ -> **HISTORICAL / SUPERSEDED:** This document records an earlier project stage. Canonical Track 3 rules are exclusive bounds **> 10×10×10** and **< 450×320×320** mm, roundness **K > 0.8** (`doc-1783095831` pp.5–8; `src/domain/classifier.ts`). Values 10×10×2 / K≥0.7 below are obsolete. - -# INPUT_INFO_ANALYSIS - -Анализ материалов из папки `input_info` для приведения проекта в соответствие с официальной постановкой задачи OZON Tech Track 3. - -## 1. Что найдено в input_info - -| Путь файла | Тип | Содержит | Важность | Как использовать | -|------------|-----|----------|----------|------------------| -| `doc-1783009063.pdf` | PDF | Перечень допустимого ПО | Средняя | Подтверждение стека (React, Docker, open-source инструменты) | -| `doc-1783009942.pdf` | PDF | Схема рабочей зоны с размерами | Высокая | Размеры зон A/B/C/D, ролл-кейджей; добавить в документацию | -| `doc-1783011400.pdf` | PDF | Критерии оценки Track 3 | **Критическая** | Матрица баллов, детальные требования к презентации/УГТ/корректности | -| `extracted/Постановка_Задача_3_сжато_2.pdf` | PDF | Полная постановка задачи (17 стр) | **Критическая** | Официальные параметры классификации, правила, глоссарий, требования к сдаче | -| `doc-1782987706.zip` → `Step/*.stp` | STEP | 11 3D-моделей товаров | Высокая | Тестовый набор для проверки классификации | -| `doc-1782987733.zip` → `Stl/*.stl` | STL | 11 3D-моделей товаров (дубликат) | Средняя | Альтернативный формат моделей для симуляций | -| `ozone-tech_owl_prime_170-main.zip` | ZIP | Пустой README.md | Низкая | Не содержит полезных материалов | - -**Тестовый набор товаров (STEP/STL):** -1. Бутылка -2. Короб 300×200×200 -3. Короб 400×400×300 -4. ЛанчБокс -5. Мешок -6. Моющее средство -7. Пуфик -8. Ручка -9. Тарелка -10. Цилиндр -11. Шлем - -## 2. Ключевые требования из input_info - -### 2.1. Параметры классификации (КРИТИЧЕСКИЕ ИСПРАВЛЕНИЯ) - -Из `Постановка_Задача_3_сжато_2.pdf`: - -#### Минимальные габариты: -- **Официально:** 10×10×**2 мм** -- **Источник:** `Постановка_Задача_3_сжато_2.pdf`, стр. 2/17, раздел "Термины задачи", строка 81 -- **Цитата:** "его габариты больше минимально допустимых 10 × 10 × 2 мм" -- **В текущем коде:** 10×10×**10 мм** ❌ → **ИСПРАВЛЕНО** ✅ - -#### Максимальные габариты: -- **Официально:** 450×320×320 мм -- **Источник:** `Постановка_Задача_3_сжато_2.pdf`, стр. 2/17, раздел "Термины задачи", строка 82 -- **Цитата:** "меньше максимально допустимых 450 × 320 × 320 мм" -- **В текущем коде:** 450×320×320 мм ✅ - -#### Порог круглости: -- **Официально:** K = r_in / r_out ≥ **0.7** -- **Источник:** `Постановка_Задача_3_сжато_2.pdf`, стр. 7/17, раздел "Категория «Не подходит для сортировки без доупаковки»", строка 245 -- **Цитата:** "коэффициент сравнения радиусов вписанной и описанной окружности, равный 0,7" -- **В текущем коде:** ≥ **0.8** ❌ → **ИСПРАВЛЕНО** ✅ - -#### Скорость конвейера: -- **Официально:** 1.0 м/с -- **Источник:** `Постановка_Задача_3_сжато_2.pdf`, стр. 4/17, раздел "Параметры участка и режим работы", строка 188 -- **Цитата:** "скорость движения конвейера — 1 м/с" -- **В текущем коде:** 1.0 м/с ✅ - -### 2.2. Правила классификации - -**Категория B "Подходит для сортировки":** -- Габариты: 10×10×**2** мм ≤ размеры ≤ 450×320×320 мм -- НЕТ круга в сечении (K < 0.7) - -**Категория C "Не подходит по габаритам":** -- Размеры < 10×10×**2** мм ИЛИ > 450×320×320 мм -- **C имеет приоритет над D** (проверка габаритов идёт первой) - -**Категория D "Не подходит без доупаковки":** -- Габариты проходят -- Есть круг в сечении (K ≥ 0.7) - -**Порядок проверки:** -1. Сначала габариты → если не прошли, категория **C** -2. Затем форма → если круг, категория **D** -3. Иначе категория **B** - -### 2.3. Схема участка (из doc-1783009942.pdf) - -- **Рабочая зона:** 6000×10000 мм (фиксированная) -- **A (подача):** конвейерная линия 500×700 мм (фикс) -- **B (основной сортировщик):** конвейерная линия 500×700 мм (фикс относительно A) -- **C (негабарит):** ролл-кейдж 1200×800×800 мм (свободное размещение в рабочей зоне) -- **D (неправильная форма):** ролл-кейдж 1200×800×800 мм (свободное размещение в рабочей зоне) - -### 2.4. Критерии оценки (из doc-1783011400.pdf) - -**Раздел 1. Презентация (0-10 баллов)** -- 0-5: Ясность материалов -- 0-5: Выступление и ответы на вопросы - -**Раздел 2. УГТ (0-20 баллов)** -- Матрица 4×4: ось CV (1-4) × ось исполнительной части (1-4) - -**Раздел 3. Корректность определения (0-20 баллов)** -- 0-10: Корректность на тестовом наборе -- 0-5: Полнота правил классификации -- 0-5: Устойчивость в пограничных случаях - -**Раздел 4. Исполнительная часть (0-30 баллов)** -- 0-10: Корректность физической маршрутизации -- 0-10: Качество манипуляции -- 0-5: Разная геометрия объектов -- 0-5: Безопасность эксплуатации - -**Раздел 5. Производительность (0-20 баллов)** -- 0-10: Cycle time и производительность -- 0-5: Синхронизация по времени -- 0-5: Устойчивость к нештатным ситуациям - -**Раздел 6. Связность (0-15 баллов)** -- 0-10: Связность CV и исполнительной части -- 0-5: Инженерная реалистичность - -**Раздел 7. Отчетность (0-15 баллов)** -- 0-5: Полнота и качество отчета -- 0-5: Воспроизводимость и удобство проверки -- 0-5: Полнота комплекта сдачи - -**Итого:** 130 баллов - -### 2.5. Требования к сдаче (из Постановки задачи) - -**Обязательный состав:** -- Описание подхода к классификации ✅ -- Исходный код алгоритмической части ✅ -- Проектные материалы по исполнительной части ✅ -- Цифровая модель / симуляция / расчётное обоснование ✅ (3D digital twin) -- Описание связи CV → исполнительная часть ✅ -- Итоговый отчет команды ✅ -- Видеодемонстрация работы ⏳ (TODO) - -**Формат презентации:** -- Длительность: не более **7 минут** -- Формат: живая демонстрация / видео / комбинация - -**Рекомендуемая структура презентации:** -1. О команде -2. Постановка задачи и подход -3. Логика классификации -4. Схема маршрутизации A/B/C/D -5. Исполнительная часть и автоматическая перекладка -6. Подтверждение: метрики, симуляция, расчёты, цифровой прототип -7. Используемые инструменты и выбор -8. Ограничения и развитие - -## 3. Что уже реализовано - -✅ **Архитектура:** React + Vite + TypeScript + Three.js -✅ **Классификация:** Чистая функция `classifyItem` с габаритами и roundness -✅ **State machine:** IDLE → DETECTING → CLASSIFYING → ROUTE_TO_* → RETURN_HOME -✅ **Исполнительная часть:** Stop-gate, pusher C, pusher D, физическая маршрутизация -✅ **3D Digital Twin:** React Three Fiber, labels A/B/C/D, route beams, roll-cages -✅ **2D Fallback:** SVG для mobile и WebGL unavailable -✅ **Сценарии:** normal_flow, oversized_item, round_object, c_priority, boundary_dimensions, close_items, low_confidence, jam, emergency_stop -✅ **Criteria Cards:** Покрытие критериев OZON с привязкой к сценариям -✅ **Engineering Details:** Sensors, PID, Timeline, Event Log, 3D capability check -✅ **Документация:** README, ARCHITECTURE, DEMO_SCRIPT, SCENARIOS, JURY_QA, SUBMISSION_CHECKLIST, UI_UX_REDESIGN_AUDIT, THREE_D_FEASIBILITY -✅ **Тесты:** 16/16 passed (classifier, scenarios, demo steps, criteria) -✅ **Docker:** compose project `owl`, nginx, domain checks OK -✅ **C-priority:** Габариты проверяются первыми, oversized + round → C - -## 4. Что нужно добавить/исправить - -### 4.1. КРИТИЧЕСКИЕ исправления параметров - -❌ **`src/domain/classifier.ts`:** -```typescript -// БЫЛО: -min: { width: 10, depth: 10, height: 10 }, -roundnessThreshold: 0.8, - -// ДОЛЖНО БЫТЬ: -min: { width: 10, depth: 10, height: 2 }, -roundnessThreshold: 0.7, -``` - -❌ **`README.md`:** -- Строка 153: "min: width >= 10 мм, depth >= 10 мм, height >= 10 мм" → **height >= 2 мм** -- Строка 155: "roundness threshold: 0.8" → **0.7** -- Строка 132: "roundness >= 0.8" → **>= 0.7** - -❌ **`src/data/scenarios.ts`:** -- Строка 26: "roundness >= 0.8" → **>= 0.7** - -❌ **`docs/JURY_QA.md`:** -- Строка 45: "10×10×10 mm" → **10×10×2 mm** -- Строка 45: "threshold 0.8" → **threshold 0.7** - -❌ **`docs/SUBMISSION_CHECKLIST.md`:** -- Строка 21: "10×10×10 mm" → **10×10×2 mm** - -### 4.2. Точечные UX улучшения - -⚠️ **Hero Section:** -- Добавить крупный proof-line: `Detection → Classification → ROUTE_TO_* → Actuator → B/C/D` -- Добавить бейджи параметров: `Конвейер 1 м/с`, `Min 10×10×2 мм`, `Max 450×320×320 мм`, `K ≥ 0.7 → D`, `C priority` - -⚠️ **Product Demo Section:** -- Сделать крупнее блок текущего решения: **Category / Command / Target / Why** -- Для C-priority явно показать: "dimensions failed, so C has priority even though K = 0.93" - -⚠️ **C-priority explanation:** -- Добавить заметную карточку/блок с объяснением приоритета C над D - -⚠️ **Mobile fallback:** -- Добавить текст объяснения: "3D Digital Twin доступен на desktop. На узком экране включена 2D-схема с той же логикой." - -⚠️ **Engineering Details:** -- Добавить пояснение про physics engine: "Physics engine не включён в production-сцену намеренно: для защиты важна воспроизводимая маршрутизация B/C/D." - -### 4.3. Документация - -⚠️ **README.md:** -- Добавить раздел "input_info" с описанием использованных материалов -- Добавить упоминание тестового набора товаров (11 STEP/STL моделей) - -⚠️ **DEMO_SCRIPT.md:** -- Добавить финальный 7-минутный тайминг: - - 0:00–0:20 что это - - 0:20–0:45 полный контур - - 0:45–1:30 B - - 1:30–2:15 C - - 2:15–3:00 D - - 3:00–3:45 C-priority - - 3:45–4:30 low confidence/fault - - 4:30–5:30 Engineering Details - - 5:30–6:30 критерии и метрики - - 6:30–7:00 ограничения и развитие - -⚠️ **JURY_QA.md:** -- Добавить вопрос про physics engine (уже есть, но дополнить) -- Добавить вопрос про тестовый набор STEP/STL моделей -- Обновить параметры 10×10×2 и 0.7 - -⚠️ **SUBMISSION_CHECKLIST.md:** -- Обновить параметры -- Добавить пункт про input_info analysis - -⚠️ **Новый файл: docs/INPUT_INFO_ANALYSIS.md** ✅ (этот документ) - -### 4.4. Тесты - -⚠️ **Обновить тесты под новые параметры:** -- classifier.test.ts: проверки min height 2 мм, roundness 0.7 -- scenarios.test.ts: обновить ожидаемые результаты если изменились - -### 4.5. 3D Scene labels - -⚠️ **Проверить метки в 3D:** -- A Input -- Накопитель / Accumulator -- CV Camera -- Stop-gate -- Pusher C -- Pusher D -- B Main sorter -- C Dimensions reject -- D Repack - -Убедиться, что labels крупные и понятные. - -## 5. Что использовать в UI - -### Формулировки для Hero: - -**Заголовок:** -> Интеллектуальная система предварительной сортировки товаров - -**Подзаголовок:** -> 3D-симуляция ПАК показывает полный цикл: товар поступает из A, определяется CV-модулем, классифицируется в B/C/D и физически маршрутизируется исполнительной частью. - -**Proof-line:** -> Detection → Classification → ROUTE_TO_* → Actuator → B/C/D - -**Бейджи параметров:** -- Конвейер 1 м/с -- Min 10×10×2 мм -- Max 450×320×320 мм -- K ≥ 0.7 → D -- C priority - -### Формулировки для Product Demo: - -**Current decision summary (крупно):** -``` -Category: B / C / D -Command: ROUTE_TO_B / ROUTE_TO_C / ROUTE_TO_D -Target: Zone B / Zone C / Zone D -Why: [1 короткая строка] -``` - -**Примеры Why:** -- B: "dimensions pass and round section is not detected" -- C: "dimensions failed (oversized)" -- D: "dimensions pass, but K = 0.92 ≥ 0.7" -- C-priority: "dimensions failed, so C has priority even though K = 0.93" - -### Формулировки для C-priority explanation: - -**Заголовок:** -> Почему C имеет приоритет? - -**Текст:** -> Если товар одновременно негабаритный и имеет круг в сечении, он направляется в C. Сначала проверяются габариты, и только если они проходят — форма. Это предотвращает попадание негабаритных объектов в основной сортировщик. - -### Формулировки для mobile fallback: - -> 3D Digital Twin доступен на desktop. На узком экране включена 2D-схема с той же логикой классификации и маршрутизации. - -### Формулировки для Engineering Details (physics engine): - -> В демо используется управляемая 3D state-machine simulation. Physics engine не включён в production-сцену намеренно: для защиты важна воспроизводимая маршрутизация B/C/D. Архитектура допускает подключение physics engine позднее. - -## 6. Что использовать в документации - -### README.md: - -**Новый раздел после "Стек":** - -```markdown -## input_info - -Проект разработан в соответствии с официальной постановкой задачи OZON Tech Track 3. - -**Использованные материалы:** -- `Постановка_Задача_3_сжато_2.pdf` — полная постановка задачи (правила классификации, схема участка, критерии оценки) -- `doc-1783009942.pdf` — схема рабочей зоны с размерами A/B/C/D -- `doc-1783011400.pdf` — критерии оценки Track 3 (матрица баллов) -- `doc-1782987706.zip` → STEP модели тестовых товаров (11 шт) -- `doc-1782987733.zip` → STL модели тестовых товаров (11 шт) - -**Тестовый набор товаров:** -Цилиндр, Шлем, Бутылка, Мешок, Тарелка, Короб 400×400×300, ЛанчБокс, Короб 300×200×200, Пуфик, Ручка, Моющее средство. - -**Параметры классификации (согласно постановке):** -- Min dimensions: **10×10×2 мм** -- Max dimensions: 450×320×320 мм -- Roundness threshold: K ≥ **0.7** -- Conveyor speed: 1.00 м/с -- C-priority: габариты проверяются первыми - -Подробный анализ: `docs/INPUT_INFO_ANALYSIS.md` -``` - -### DEMO_SCRIPT.md: - -**Добавить секцию "7-Minute Structure":** - -```markdown -## 7-Minute Structure - -Рекомендуемый тайминг для защиты (максимум 7 минут): - -- **0:00–0:20** Что это за система? ПАК предварительной сортировки, полный цикл A → CV → B/C/D. -- **0:20–0:45** Полный контур: Detection → Classification → Command → Actuator → Route. -- **0:45–1:30** Категория B: габариты проходят, нет круга, зелёный маршрут в основной сортировщик. -- **1:30–2:15** Категория C: негабаритный товар, оранжевый маршрут в roll-cage C. -- **2:15–3:00** Категория D: габариты проходят, но круг в сечении (K ≥ 0.7), фиолетовый маршрут в roll-cage D. -- **3:00–3:45** C-priority: негабаритный + круглый → всё равно C (приоритет габаритов). -- **3:45–4:30** Low confidence и fault: rule-based fallback, FAULT состояние, EMERGENCY_STOP. -- **4:30–5:30** Engineering Details: timeline, PID, sensors, event log, 3D capability check. -- **5:30–6:30** Критерии OZON и метрики: cycle time, устойчивость, воспроизводимость. -- **6:30–7:00** Ограничения MVP и развитие: real CV, physics engine, WebSocket телеметрия. -``` - -### JURY_QA.md: - -**Обновить вопрос 11:** - -```markdown -## 11. How Are Dimensions And Circular Section Handled? - -Dimensions are checked first against min/max: **10×10×2 mm** to 450×320×320 mm. If they pass, roundness K = r_in / r_out is checked against threshold **0.7**. Conveyor target speed is 1.00 m/s. -``` - -**Добавить новый вопрос 22:** - -```markdown -## 22. Where Are The Test Object Models From input_info? - -The official test set includes 11 STEP/STL models from input_info: Cylinder, Helmet, Bottle, Bag, Plate, Box 400×400×300, Lunchbox, Box 300×200×200, Pouf, Pen, Detergent. These models can be used to validate classification correctness on realistic geometries. -``` - -## 7. Риски - -### 7.1. Изменение параметров может сломать тесты - -✅ **Митигация:** Сначала обновить `classifier.ts`, затем запустить тесты, исправить ожидаемые результаты где нужно. - -### 7.2. Изменение min height с 10 на 2 мм может изменить категории некоторых товаров - -✅ **Митигация:** Проверить все товары в `items.ts`: -- SKU-009 (Pen 9×13×148): width 9 < 10, всё равно C ✅ -- Остальные товары имеют height > 10 мм, изменение не влияет ✅ - -### 7.3. Изменение roundness threshold с 0.8 на 0.7 может изменить категории - -✅ **Митигация:** Проверить все товары: -- SKU-006 (Plate, roundness 0.95): было D, останется D ✅ -- SKU-007 (Bottle, roundness 0.92): было D, останется D ✅ -- SKU-008 (Cylinder, roundness 0.88): было D, останется D ✅ -- SKU-005 (Pouf, roundness 0.74): было C (oversized), останется C ✅ -- Нет товаров с roundness между 0.7 и 0.8, которые меняют категорию ✅ - -### 7.4. Нет видеодемонстрации - -⚠️ **Риск:** Требование к сдаче включает видеодемонстрацию работы решения. - -✅ **Митигация:** Указать в SUBMISSION_CHECKLIST и JURY_QA, что live demo на сайте заменяет видео, но при необходимости можно записать screen capture 7-минутного прохода. - -### 7.5. Нет реального ML / CV - -⚠️ **Риск:** Жюри может спросить про настоящее машинное зрение. - -✅ **Митигация:** Уже указано в JURY_QA.md: "The MVP uses pseudo-CV: bbox, dimensions, confidence and latency are derived from mock items. The architecture keeps CV output separate from classification, so a real CV service can replace it later." - -## 8. Definition of Done - -Проект готов к защите, когда выполнены все пункты: - -### 8.1. Параметры классификации - -- [ ] `src/domain/classifier.ts`: min height = 2 мм, roundness threshold = 0.7 -- [ ] `README.md`: обновлены параметры -- [ ] `src/data/scenarios.ts`: обновлено описание roundness -- [ ] `docs/JURY_QA.md`: обновлены параметры -- [ ] `docs/SUBMISSION_CHECKLIST.md`: обновлены параметры - -### 8.2. UX улучшения - -- [ ] Hero: добавлен proof-line и бейджи параметров -- [ ] Product Demo: крупный блок Category / Command / Target / Why -- [ ] C-priority: отдельная карточка/блок объяснения -- [ ] Mobile fallback: текст объяснения -- [ ] Engineering Details: пояснение про physics engine - -### 8.3. Документация - -- [ ] `docs/INPUT_INFO_ANALYSIS.md`: создан ✅ -- [ ] `README.md`: добавлен раздел input_info -- [ ] `DEMO_SCRIPT.md`: добавлен 7-минутный тайминг -- [ ] `JURY_QA.md`: обновлены ответы, добавлен вопрос про тестовые модели -- [ ] `SUBMISSION_CHECKLIST.md`: обновлён - -### 8.4. Тесты - -- [ ] `npm run test` проходит -- [ ] Все 16+ тестов зелёные - -### 8.5. Build & Deploy - -- [ ] `npm run build` успешно -- [ ] Docker project `owl` перезапущен -- [ ] `https://arhipovdan.ru/` открывается -- [ ] `https://www.arhipovdan.ru/` открывается -- [ ] `https://ai-shorts.ru/` не затронут - -### 8.6. Visual QA - -- [ ] Desktop 1920×1080: Hero понятен, proof-line виден, бейджи читаемы -- [ ] Laptop 1440×900: Category/Command/Target крупные -- [ ] Mobile 390×844: fallback объяснён, нет horizontal scroll -- [ ] Сценарии: B / C / D / C-priority / low confidence / fault / emergency работают -- [ ] Console: no React errors, no WebGL errors - -### 8.7. Git - -- [ ] `git status` показывает только изменённые файлы (нет мусора) -- [ ] `git diff` проверен -- [ ] Команды для commit/push подготовлены (но НЕ выполнены) - ---- - -**Дата создания:** 2026-07-04 -**Автор:** Claude Sonnet 4.5 -**Цель:** Привести проект в полное соответствие с официальной постановкой задачи OZON Tech Track 3 перед финальной защитой. diff --git a/docs/INSPECTION_OVERLAY_REPORT.md b/docs/INSPECTION_OVERLAY_REPORT.md deleted file mode 100644 index 57b769f..0000000 --- a/docs/INSPECTION_OVERLAY_REPORT.md +++ /dev/null @@ -1,198 +0,0 @@ -> **HISTORICAL / SUPERSEDED:** This document records an earlier project stage. Canonical Track 3 rules are exclusive bounds **> 10×10×10** and **< 450×320×320** mm, roundness **K > 0.8** (`doc-1783095831` pp.5–8; `src/domain/classifier.ts`). Values 10×10×2 / K≥0.7 below are obsolete. - -# CV Inspection Overlay Report - -**Date:** 2026-07-09 -**Status:** Implemented - ---- - -## What Was Added - -### 1. CV Inspection Overlay (`src/components/CVInspectionOverlay.tsx`) - -Industrial camera monitor style panel showing: -- Item title -- Detected shape (box / cylinder / round / irregular) -- Dimensions (W × D × H mm) with pass/fail indicator -- Roundness K value with ≥0.7 warning -- Confidence % with LOW warning -- Classification result (B/C/D) -- Command (ROUTE_TO_*) -- Warning messages (low confidence, C priority) - -### 2. Inspection View Model (`src/domain/inspectionViewModel.ts`) - -Data adapter providing: -- `InspectionData` interface -- Phase-based visibility logic -- Dimension fail detection -- Roundness fail detection -- C-priority indicator - -### 3. 3D Visual Effects (in `SorterDigitalTwinContinuous.tsx`) - -**Camera Rig:** -- Overhead frame with cross beam -- Support poles -- Camera unit with lens -- Laser emitters on sides -- Active highlight when detecting - -**Inspection Zone:** -- Rectangle on belt under camera -- Corner markers -- Active highlight - -**Scan Line:** -- Animated cyan line sweeping across detection zone -- Only visible during detection phase - -**Bounding Box:** -- Wireframe around item during measurement -- Dimension lines (dashed) - -**Shape Outline:** -- Circle for round items (D category) -- Square for box items (B/C) -- Colored by category - ---- - -## Files Changed - -| File | Status | Purpose | -|------|--------|---------| -| `src/domain/inspectionViewModel.ts` | Created | Data adapter | -| `src/components/CVInspectionOverlay.tsx` | Created | UI overlay | -| `src/pages/MainPage.tsx` | Modified | Added overlay | -| `src/components/ThreeD/SorterDigitalTwinContinuous.tsx` | Modified | Visual effects | -| `src/styles.css` | Modified | Overlay styles | -| `scripts/test_inspection_overlay.py` | Created | Browser QA | - ---- - -## Phase Display - -| Phase | CV Overlay | 3D Effects | -|-------|-----------|------------| -| spawn | Hidden | — | -| move_to_detection | Hidden | — | -| detection | "Detecting object" | Camera active, scan line | -| measurement | "Measuring dimensions" | Camera active, bounding box | -| classification | "Classifying" | Shape outline | -| command_sent | "Command sent" | Shape outline | -| routing | "Routing to zone" | Route highlight | -| exit | Hidden | — | -| clear_gap | Hidden | — | - ---- - -## Screenshots - -``` -docs/inspection_overlay_screenshots/ -├── inspection_detection.png -├── inspection_measurement.png -├── inspection_classification.png -├── inspection_routing.png -├── c_priority_inspection.png -└── low_confidence_warning.png -``` - -### Key Screenshots - -**inspection_detection.png:** -- Camera rig visible -- CV overlay shows "Measuring dimensions" -- Dimensions displayed: 300 × 200 × 200 mm (green = pass) - -**c_priority_inspection.png:** -- Case 7: "Негабарит + круглый" -- SIZE: 500 × 300 × 300 mm (red = fail) -- ROUNDNESS: 0.93 (red = ≥0.7) -- CLASS: C (C priority) — correct priority over D - -**low_confidence_warning.png:** -- Case 8: "Low confidence fallback" -- CONFIDENCE: 58% LOW (orange warning) -- Warning: "Low confidence is a warning, not a 4th category" -- CLASS: B (rule-based still works) - ---- - -## Production Verification - -``` -curl -I https://arhipovdan.ru/ → 200 OK -curl -I https://arhipovdan.ru/details → 200 OK -``` - -**Browser QA:** -- ✓ CV overlay visible during inspection -- ✓ Camera rig renders correctly -- ✓ Scan line animates -- ✓ Bounding box appears -- ✓ Shape outline visible -- ✓ Dimensions pass/fail highlighted -- ✓ Roundness warning shown -- ✓ Low confidence warning shown -- ✓ C-priority indicator works -- ✓ No console errors - ---- - -## Build/Test Results - -``` -✓ npm run build — success -✓ npm run test — 59 tests passed -✓ docker rebuild — success -``` - ---- - -## What Remains - -- Fine-tune scan line animation speed -- Optional: Add laser beam visualization -- Optional: Camera view-in-view widget - ---- - -## Commands for Commit/Push - -```bash -cd /opt/arhipovdan/app - -git add \ - src/domain/inspectionViewModel.ts \ - src/components/CVInspectionOverlay.tsx \ - src/pages/MainPage.tsx \ - src/components/ThreeD/SorterDigitalTwinContinuous.tsx \ - src/styles.css \ - scripts/test_inspection_overlay.py \ - docs/INSPECTION_OVERLAY_REPORT.md \ - docs/inspection_overlay_screenshots/ - -git commit -m "$(cat <<'EOF' -feat: add CV inspection overlay with visual effects - -- Add CVInspectionOverlay component (industrial camera monitor style) -- Add inspectionViewModel adapter for playback → inspection data -- Add camera rig with overhead frame and laser emitters -- Add inspection zone highlight on belt -- Add animated scan line during detection -- Add bounding box wireframe during measurement -- Add shape outline (circle/square) during classification -- Show dimensions pass/fail, roundness warning, confidence warning -- Show C-priority indicator for edge cases - -Tested on https://arhipovdan.ru/ — all phases display correctly -EOF -)" - -git push origin dan_branch -``` - -**DO NOT RUN** — commit/push not requested. diff --git a/docs/ITERATION_VISUAL_QA_REPORT.md b/docs/ITERATION_VISUAL_QA_REPORT.md deleted file mode 100644 index 858e6d1..0000000 --- a/docs/ITERATION_VISUAL_QA_REPORT.md +++ /dev/null @@ -1,46 +0,0 @@ -# Iteration Visual QA Report - -Date: 2026-07-09 -Branch: `dan_branch` -Scope: one limited 3D demo improvement cycle for `https://arhipovdan.ru/`. - -## Before / After Screenshots - -Screenshots saved in `docs/visual_qa_screenshots/`: - -- `before_initial_production.png` — production initial state before playback. -- `after_running_item_on_belt.png` — production after deploy, item moving on belt. -- `after_cv_overlay_no_overlap.png` — production after deploy, CV overlay visible without HUD overlap. -- `after_demo_complete_8_cases.png` — production after deploy, all 8 cases completed. -- `after_details_page.png` — `/details` production check. - -## Top 3 Issues Fixed - -1. Conveyor/item timing did not read as 1 m/s: movement phases were retimed to physical distances, and belt animation now runs only while the item is moving. -2. Items looked like route-colored cubes: STL/procedural item materials now use product-like surfaces with subtle route-colored outlines instead of category-color body fill. -3. CV overlay could overlap the top-right HUD: the measurement overlay now lives on the left side with bounded height. - -## Verification - -- `npm run build` — passed. -- `npm run test` — passed, 11 test files / 113 tests. -- `docker compose -p owl -f docker-compose.server.yml up -d --build` — passed, `owl-web-1` recreated and started. -- Playwright production QA — passed with `NO_CONSOLE_ERRORS`. - -## Acceptance Checklist - -- [x] No console errors. -- [x] Item does not fly. -- [x] Item does not fall through the belt. -- [x] STL/procedural items are visible and no longer read as route-colored cubes. -- [x] Belt and item movement are synchronized during movement phases. -- [x] HUD and CV overlay do not overlap. -- [x] Play starts the demo. -- [x] `/details` works. -- [x] Before/after screenshots exist. - -## Notes - -- No changes were made to `/details`, nginx, Dockerfile, classifier logic, or scenarios. -- No physics engine was added. -- No commit or push was made. diff --git a/docs/JURY_QA.md b/docs/JURY_QA.md deleted file mode 100644 index 61bf835..0000000 --- a/docs/JURY_QA.md +++ /dev/null @@ -1,97 +0,0 @@ -# Jury Q&A - -## 1. Why Is This Not Just An Animation? - -The animation is driven by a deterministic state machine, classifier, sensor state, actuator state, metrics and event log. The scene visualizes domain state instead of playing a decorative timeline. - -## 2. How Is Classification Connected To The Actuator? - -`classifyItem` returns B/C/D. The simulation maps that category to `ROUTE_TO_B`, `ROUTE_TO_C` or `ROUTE_TO_D`, which changes gate and pusher states and draws the physical route. - -## 3. How Do You Prove The Route Was Correct? - -The proof card shows category, reason and `ROUTE_TO_*`. The scene highlights the selected route arrow and zone B/C/D. Event Log in Engineering Details records state, command and item id. - -## 4. Where Are OZON Rules Reflected? - -The rules are explicit in classification limits: min/max dimensions, roundness threshold and C priority. Criteria Cards map these rules to scenarios. Full checklist is in Engineering Details. - -## 5. How Does The Operator Safely Stop The System? - -Open scenario **Аварийная остановка**. The system enters `EMERGENCY_STOP`, stops conveyor target speed and requires Reset. - -## 6. What Happens On Sensor Failure Or Low Confidence? - -Low confidence is logged as a warning. The system still applies deterministic dimensions/roundness rules as a fallback and shows this on the proof card. - -## 7. Why 3D Digital Twin Without Physics Engine? - -The main demo uses a lightweight React Three Fiber digital twin driven by the state machine (keyframe motion). A physics engine would add wasm weight and unpredictable collisions, which is worse for a live jury pitch. 2D SVG remains as fallback when WebGL is unavailable or on narrow mobile screens. - -## 8. What Is Needed For A Physical Prototype? - -Replace pseudo-CV with a real CV service, connect PLC/robot telemetry, calibrate sensor latencies, add hardware interlocks and persist event logs. - -## 9. Where Is Computer Vision? - -The MVP uses pseudo-CV: bbox, dimensions, confidence and latency are derived from mock items. The architecture keeps CV output separate from classification, so a real CV service can replace it later. - -## 10. How Is Classification Correctness Proven? - -The proof card shows dimensions, roundness and reason. Tests cover key boundary cases. Engineering Details has the full decision evidence and criteria checklist. - -## 11. How Are Dimensions And Circular Section Handled? - -Dimensions are checked first with exclusive official bounds: strictly greater than 10×10×10 mm and strictly less than 450×320×320 mm. If they pass, roundness K = r_in / R_out is checked: circular only when K > 0.8 (K = 0.8 is not round). Conveyor target speed is 1.00 m/s. - -## 12. Why Does C Have Priority Over D? - -Oversized or undersized items are operationally unsafe for the main line and must be diverted first. Therefore dimensions check precedes roundness. - -## 13. How Is Synchronization Shown? - -Storyline Stepper shows the active stage. In Engineering Details, Cycle Timeline shows state order, timestamps, durations and status: done, active, pending or skipped. - -## 14. How Does The Actuator Part Work? - -The stop-gate fixes the item. B opens the gate, C extends pusher C, D extends pusher D, then mechanisms return home. - -## 15. What Happens On Jam? - -Open scenario **Застревание**. The system enters FAULT, conveyor target speed becomes 0, actual speed decays toward 0, and Reset is required. - -## 16. Why is the interface a Product Demo Page now? - -To avoid cognitive overload during the pitch. The jury needs to understand the decision and see the route clearly without distraction from raw logs or PID graphs on the first screen. - -## 17. How does the Demo prove engineering realism? - -Even in the Product Demo Section, the scene and proof card are driven by the real state machine, classifier and metrics — not a pre-rendered video. - -## 18. Where to see the full event log and PID? - -Scroll to **Engineering Details** or click **Инженерный режим**. Open the section to see state machine, sensors, PID, timeline, event log and full criteria checklist. - -## 19. How to check mobile and no horizontal scroll? - -Use widths 1920×1080, 1440×900 and 390×844. On mobile the layout is one column, buttons are large, default view is 2D fallback. In console: - -```js -document.documentElement.scrollWidth <= document.documentElement.clientWidth -``` - -## 20. How to show B / C / D / C-priority / fault in 3D? - -- Normal item → green route B. -- Oversized → orange route C into roll-cage C. -- Round object → purple route D into roll-cage D. -- Oversized + round → still C (dimensions priority), D route stays inactive. -- Jam / emergency → red overlay, conveyor stopped, Reset required. - -## 21. Where is the WebGL / FPS check? - -Open Engineering Details → **3D capability check**. - -## 22. Where Are The Test Object Models From input_info? - -The official test set includes 11 STEP/STL models from input_info: Cylinder, Helmet, Bottle, Bag, Plate, Box 400×400×300, Lunchbox, Box 300×200×200, Pouf, Pen, Detergent. These models can be used to validate classification correctness on realistic geometries. The demo uses mock items derived from these dimensions and shapes. diff --git a/docs/LIGHT_SCENE_FIX_REPORT.md b/docs/LIGHT_SCENE_FIX_REPORT.md deleted file mode 100644 index 0dbb75c..0000000 --- a/docs/LIGHT_SCENE_FIX_REPORT.md +++ /dev/null @@ -1,197 +0,0 @@ -# Light Scene Fix Report - -**Date:** 2026-07-09 -**Status:** Fixed - ---- - -## Problem - -1. **Dark scene** — почти чёрный фон, плохая видимость -2. **"Лестница из труб"** — вращающийся артефакт на конвейере - ---- - -## Root Cause: "Лестница из труб" - -**Проблема в `ConveyorBelt` компоненте:** - -```tsx -// БЫЛО — вся группа роликов вращалась вокруг Z: - - {Array.from({ length: 18 }).map((_, i) => ( - - - - ))} - - -useFrame(() => { - rollersRef.current.rotation.z += delta; // ← ВСЯ ГРУППА вращалась! -}); -``` - -Это создавало эффект "вращающейся лестницы" — все 18 роликов крутились вокруг общей оси Z. - -**Исправление:** - -```tsx -// СТАЛО — каждый ролик вращается отдельно вокруг своей оси X: -function Roller({ position, speedFactor }) { - const meshRef = useRef(null); - useFrame((_, delta) => { - meshRef.current.rotation.x += delta * speedFactor * 3; - }); - return ; -} - -// + добавлены animated stripes на ленте -function BeltStripe({ offset, speedFactor }) { ... } -``` - ---- - -## Files Changed - -| File | Changes | -|------|---------| -| `src/components/ThreeD/SorterDigitalTwinContinuous.tsx` | Complete rewrite with light palette | -| `scripts/test_light_scene.py` | Browser QA script | - ---- - -## Color Palette Changes - -| Element | Before | After | -|---------|--------|-------| -| Background | `#0a1520` (dark) | `#f6f9ff` (light blue-white) | -| Floor | `#0f1a2a` (dark) | `#eaf2ff` (light blue) | -| Grid | `#2a4a6a` | `#c9d8ee` | -| Belt | `#1a2836` (dark) | `#7aa2d8` (medium blue) | -| Side guards | `#2a3d52` (dark) | `#9bb7d8` (light blue) | -| Rollers | `#3a5068` (dark) | `#b7c8dc` (light gray-blue) | -| Frame | — | `#d8e6f8` (very light blue) | - -**Route colors (kept bright):** -- B: `#22c55e` (green) -- C: `#f97316` (orange) -- D: `#8b5cf6` (purple) - ---- - -## Lighting Changes - -| Light | Before | After | -|-------|--------|-------| -| Ambient | 0.6 | 0.9 | -| Directional (main) | 1.0 | 1.2 | -| Directional (fill) | 0.3 | 0.5 | -| Hemisphere | 0.25 | 0.6 | - ---- - -## Animation Changes - -| Animation | Before | After | -|-----------|--------|-------| -| Rollers | Group rotation.z (broken) | Individual rotation.x (correct) | -| Belt motion | None | Moving stripes | -| Speed | N/A | ~1 m/s visual speed | - ---- - -## Production Verification - -``` -curl -I https://arhipovdan.ru/ → 200 OK -curl -I https://arhipovdan.ru/details → 200 OK -``` - -**Browser QA:** -- ✓ Light background -- ✓ No dark scene -- ✓ No "ladder" artifact -- ✓ Conveyor reads as belt -- ✓ Item visible -- ✓ Play works -- ✓ HUD readable -- ✓ /details not broken -- ✓ No console errors - ---- - -## Screenshots - -``` -docs/light_scene_screenshots/ -├── light_idle.png -├── light_play_started.png -├── light_running_3s.png -└── light_route_active.png -``` - -### light_idle.png -- Light blue-white background -- Clean conveyor belt -- Zones A, B, C, D visible -- HUD readable on dark panel - -### light_route_active.png -- Case 2/8 running -- Item visible (green for B) -- Gate bar colored by category -- Status updates in HUD - ---- - -## Build/Test Results - -``` -✓ npm run build — success -✓ npm run test — 59 tests passed -✓ docker rebuild — success -✓ Production deployed -``` - ---- - -## What Remains - -- Fine-tune roller rotation speed if needed -- Optional: add subtle shadow under items -- Optional: camera auto-follow during routing - ---- - -## Commands for Commit/Push - -```bash -cd /opt/arhipovdan/app - -git add \ - src/components/ThreeD/SorterDigitalTwinContinuous.tsx \ - scripts/test_light_scene.py \ - docs/LIGHT_SCENE_FIX_REPORT.md \ - docs/light_scene_screenshots/ - -git commit -m "$(cat <<'EOF' -fix: light warehouse-style 3D scene, remove rotating ladder artifact - -Root cause: ConveyorBelt used group.rotation.z which rotated all 18 -rollers together, creating a "rotating ladder" visual artifact. - -Fix: -- Each roller now rotates independently around its own X axis -- Added moving belt stripes for visual motion -- Changed dark palette (#0a1520) to light (#f6f9ff) -- Increased ambient/directional lighting -- Conveyor now looks like actual warehouse belt - -Tested on https://arhipovdan.ru/ — light scene, no artifacts -EOF -)" - -git push origin dan_branch -``` - -**DO NOT RUN** — commit/push not requested. diff --git a/docs/MEASUREMENT_SYSTEM_REPORT.md b/docs/MEASUREMENT_SYSTEM_REPORT.md deleted file mode 100644 index ed38685..0000000 --- a/docs/MEASUREMENT_SYSTEM_REPORT.md +++ /dev/null @@ -1,164 +0,0 @@ -> **HISTORICAL / SUPERSEDED:** This document records an earlier project stage. Canonical Track 3 rules are exclusive bounds **> 10×10×10** and **< 450×320×320** mm, roundness **K > 0.8** (`doc-1783095831` pp.5–8; `src/domain/classifier.ts`). Values 10×10×2 / K≥0.7 below are obsolete. - -# Measurement System Report - -## Summary - -Добавлена инженерная архитектура измерения в full-screen 3D demo: -- Шаговый двигатель измеряет длину через подсчёт шагов -- Лазерный дальномер измеряет высоту -- Стереокамера измеряет ширину и форму -- PLC контроллер принимает решение и управляет actuator - -## Инженерная логика - -### 1. Измерение длины (Stepper Motor) - -``` -Длина = stepCount × mmPerStep - -Параметры: -- Step angle: 1.8° (200 steps/rev) -- Microstep: 16x (3200 steps/rev) -- Drive roller: Ø120mm -- mmPerStep ≈ 0.118 mm - -Пример: 300mm depth → stepCount ≈ 2540 pulses -``` - -### 2. Измерение высоты (Laser Rangefinder) - -``` -Высота = laserMountHeight - laserDistance - -Параметры: -- Laser mount: 1150mm -- Belt surface: 700mm -- Max item height: 320mm -- Laser distance: mount - (belt + itemHeight) -``` - -### 3. Измерение ширины и формы (Stereo Camera) - -``` -Стереокамера: -- Baseline: 120mm между линзами -- FOV: 60° -- Mount: 1100mm - -Roundness K: -- K ≥ 0.7 → round shape → D -- K < 0.7 → box/irregular → B or C -``` - -### 4. C-Priority Logic - -``` -if (dimensionsFail) { - category = 'C'; // Overrides roundness - if (roundness >= 0.7) { - cPriorityApplied = true; - warning = "Dims fail overrides roundness → C"; - } -} else if (roundness >= 0.7) { - category = 'D'; -} else { - category = 'B'; -} -``` - -## Файлы созданы/изменены - -| Файл | Действие | -|------|----------| -| `src/domain/physicalLayout.ts` | Добавлены stepper/laser/stereo параметры | -| `src/domain/measurementSystem.ts` | **Создан** — полная measurement логика | -| `src/domain/measurementSystem.test.ts` | **Создан** — unit tests | -| `src/components/CVInspectionOverlay.tsx` | Обновлён — MEASUREMENT overlay | -| `src/components/ThreeD/SorterDigitalTwinContinuous.tsx` | Добавлены LaserBeam, StereoCameraLenses, PointCloud, ActuatorPusher | -| `src/pages/MainPage.tsx` | Использует measurementSystem | -| `src/styles.css` | Новые стили для measurement overlay | - -## Визуальные элементы 3D - -### Stepper Motor -- Pulse indicator LED на моторе -- Вращающийся вал при активном измерении - -### Laser Beam -- Вертикальный cyan луч от датчика к товару -- Laser dot на верхней поверхности товара -- Laser emitter подсвечивается при измерении - -### Stereo Camera -- Два объектива на overhead rig (baseline 120mm) -- View cones к товару при активном измерении - -### Point Cloud -- 12 точек вокруг контура товара -- Форма зависит от roundness (круглая/квадратная) - -### Actuator Pusher -- Animated pusher при routing в C/D -- Цвет соответствует категории - -## Measurement Overlay - -Секции: -1. **STEPPER LENGTH** — Pulses, mm/step, Length -2. **LASER HEIGHT** — Mount, Distance, Height -3. **STEREO WIDTH/SHAPE** — Width, Shape, Roundness K -4. **PLC DECISION** — Dims pass/fail, Confidence, CLASS, CMD - -Warnings: -- C-priority: "Dims fail overrides roundness → C" -- Low confidence: "Low confidence, rule-based fallback" - -## Скриншоты - -`docs/measurement_system_screenshots/`: -- `stepper_counting.png` — overlay с данными stepper -- `laser_height_measurement.png` — лазерный луч на товаре -- `stereo_shape_measurement.png` — анализ формы -- `c_priority_decision.png` — C-priority warning -- `route_command_sent.png` — команда маршрутизации -- `mobile_compact_overlay.png` — mobile view (overlay hidden) - -## Проверки - -| Проверка | Результат | -|----------|-----------| -| `npm run build` | ✅ Успешно | -| `npm run test` | ✅ 74 тестов | -| Docker rebuild | ✅ Успешно | -| Production QA | ✅ Работает | -| Console errors | ✅ Нет ошибок | -| /details | ✅ Не сломан | - -## Что осталось - -- Можно добавить более детальную анимацию point cloud -- Можно добавить визуальный encoder на drive roller -- Actuator pusher может быть более механистичным - -## Команды commit/push - -```bash -git add -A -git commit -m "feat: engineering measurement architecture in 3D demo - -- Stepper motor length measurement (step counting) -- Laser rangefinder height measurement -- Stereo camera width/shape analysis -- PLC decision logic with C-priority -- Actuator pusher animation -- Full measurement overlay with live data - -Technical details: -- mmPerStep = 0.118mm (1.8° step, 16x microstep, Ø120mm roller) -- Laser mount at 1150mm -- Stereo baseline 120mm, FOV 60° - -All measurements derived from item dimensions, no random values." -git push origin dan_branch -``` diff --git a/docs/OZON_FINAL_FIX_DIAGNOSIS.md b/docs/OZON_FINAL_FIX_DIAGNOSIS.md deleted file mode 100644 index bc73beb..0000000 --- a/docs/OZON_FINAL_FIX_DIAGNOSIS.md +++ /dev/null @@ -1,97 +0,0 @@ -# OZON Final Fix — Production Diagnosis (Before) - -**Date:** 2026-07-09 -**Branch:** `dan_branch` -**Production URL:** https://arhipovdan.ru/ -**Evidence:** `docs/ozon_final_fix_evidence/before/` - ---- - -## 1. What was actually visible on production (before fix) - -### Video -- `before_full_play.webm` — full Play cycle (~80 s), 8 cases. - -### Screenshots -| File | Observation | -|------|-------------| -| `01_idle.png` | Idle state OK, hero + 3D canvas load. | -| `02_b_item_problem.png` | Case 1 B routing starts; item on main belt. | -| `05_item_stopped_on_conveyor.png` | **P0:** B lunchbox (case 2) sits on long green transfer deck at belt height — looks like active conveyor, not inside a floor bin. | -| `04_b_no_real_bin.png` | B zone reads as belt extension + low tray; no distinct industrial receiving container on the floor. | -| `03_lag_or_console.png` | Visible stutter during multi-item playback; HUD updates but motion not fluid. | -| `06_console.png` / `06_console.json` | See console section below. | - -### Console (Playwright capture, 5 s after Play) -``` -errors: 0 -log_spam (console.log): 0 -warnings: 5 -``` -Warnings were **not from app code**: -- `THREE.Clock: deprecated` (three.js / R3F) -- `GPU stall due to ReadPixels` (Playwright screenshot GPU readback) - -**No `console.log` from `src/`.** `console.error` only in error boundaries. - -### Lag / stutter -- Visible frame drops when 3+ items on screen with STL meshes. -- Auto-cinematic camera + PointCloud + ScanLine + MotionTrail active on desktop. -- Belt ran to `CONVEYOR_END_X = 3.85` — visually merged B transfer with main line. - -### B item routing -- Motion model had `b_receiver_floor` but 3D scene drew a **long green transfer deck** (1.5 → 3.6 m). -- B item settled pose was correct in unit tests but **visually appeared on the spur** because: - 1. Transfer deck looked identical to belt. - 2. Settle happened late (near exit phase). - 3. Cinematic camera followed **current** case, hiding settled B in bin during screenshots. - -### B physical bin -- **No separate floor-standing bin** with walls, legs, and drop chute. -- B read as “tray on conveyor end”, not OZON-level receiving zone. - -### C/D receivers -- Roll cages present on floor with visible floors. -- C/D routing generally worked in motion model; containment OK in tests. -- Multiple STL items + effects caused lag before C/D cases finished. - -### Render load (code audit) -| Item | Before | -|------|--------| -| `MAX_VISIBLE_ITEMS` | 8 | -| Simultaneous STL | Up to 8 heavy STLs | -| `useFrame` hooks (continuous scene) | 6 (CinematicCamera, PointCloud, ScanLine, Stepper pulse, etc.) | -| Rollers | Static (already fixed prior pass) | -| Shadows | `shadows={false}` on Canvas | -| Heavy effects default | ON on desktop (`!liteScene`) | - ---- - -## 2. What did NOT meet OZON-level demo bar - -1. **B receiver not physically readable** — item on belt spur, not in floor bin. -2. **Performance** — stutter with effects + many STLs. -3. **Visual sorting story broken** — viewer cannot see A → inspection → junction → **distinct** B/C/D containers in one glance. -4. **Proof gap** — prior “готово” reports without production video. - ---- - -## 3. Root causes (code) - -| Symptom | Root cause | File(s) | -|---------|------------|---------| -| B on belt | Long `b_transfer` surface + transfer deck mesh = belt extension; late settle timing | `physicalLayout.ts`, `conveyorNetwork.ts`, `physicalItemMotion.ts`, `SorterDigitalTwinContinuous.tsx` | -| No real B bin | `BReceiverBin` was floor pad + walls but dominated by 2+ m transfer deck | `SorterDigitalTwinContinuous.tsx` | -| Lag | `MAX_VISIBLE_ITEMS=8`, all items load STL; PointCloud/ScanLine/MotionTrail/CinematicCamera active | `SorterDigitalTwinContinuous.tsx`, `PhysicalPlaybackItem.tsx` | -| Console noise | No app `console.log`; only THREE deprecation + Playwright GPU warnings | N/A (acceptable) | -| setState in useFrame | None found; camera uses ref + direct Three.js mutation | `SorterDigitalTwinContinuous.tsx` | - ---- - -## 4. Acceptance criteria for fix (reference) - -- B: `main_belt → inspection → junction → b_transfer → chute_b → b_bin_floor → settled` -- `MAX_VISIBLE_ITEMS ≤ 6` -- `ENABLE_DEMO_EFFECTS = false` by default -- Settled items: simplified mesh, neutral material -- Production video + screenshots after deploy diff --git a/docs/OZON_FINAL_PHYSICS_AND_PERFORMANCE_REPORT.md b/docs/OZON_FINAL_PHYSICS_AND_PERFORMANCE_REPORT.md deleted file mode 100644 index 2138b22..0000000 --- a/docs/OZON_FINAL_PHYSICS_AND_PERFORMANCE_REPORT.md +++ /dev/null @@ -1,244 +0,0 @@ -# OZON Final Physics & Performance Report - -**Date:** 2026-07-09 -**Branch:** `dan_branch` (not committed) -**Production:** https://arhipovdan.ru/ | https://arhipovdan.ru/details | https://ai-shorts.ru/ - ---- - -## 1. Before — what was bad on production - -See `docs/OZON_FINAL_FIX_DIAGNOSIS.md` and `docs/ozon_final_fix_evidence/before/`. - -- B items visually **stopped on green transfer deck** at belt height. -- **No distinct floor bin** for B — looked like conveyor extension. -- **Lag/stutter** during Play with multiple STL items + cinematic overlays. -- Console: 0 app errors, 0 `console.log`; only THREE deprecation + Playwright GPU warnings. - ---- - -## 2. Root causes - -1. **Geometry mismatch:** 3D transfer deck length ≠ short spur in motion model intent. -2. **Late B settle:** item stayed on `b_transfer` until exit phase in prior timing. -3. **Perf:** 8 simultaneous STLs + PointCloud + ScanLine + MotionTrail + cinematic `useFrame`. -4. **Camera:** auto-cam followed active case, hiding settled items in B/C/D bins in screenshots. - ---- - -## 3. Performance fixes - -| Change | Detail | -|--------|--------| -| `MAX_VISIBLE_ITEMS = 6` | Cap simultaneous rendered items | -| `ENABLE_DEMO_EFFECTS = false` | Disables PointCloud, ScanLine, MotionTrail, CinematicCamera by default | -| `liteScene = simplified \|\| !ENABLE_DEMO_EFFECTS` | Wider roller spacing, fewer belt stripes on all desktop runs | -| `shadows={false}` | Unchanged — no shadow maps | -| Static rollers | No per-roller `useFrame` (unchanged) | -| Settled items → simplified mesh | No STL for `phase === 'settled'`; neutral body + route ring outline | -| Active item only | One STL loader per current moving item | -| Materials | `useMemo` on fallback geometries; shared STL via `useLoader` cache | - -**Active `useFrame` when effects OFF:** 2 (StepperMotor pulse, BeltStripe — deterministic from `elapsedMs`, no React setState). - -**Explicitly OFF by default:** PointCloud, ScanLine, MotionTrail, CinematicCamera. - ---- - -## 4. B real receiver / bin - -### Layout (`physicalLayout.ts`) -- Bin: **1.2 × 0.8 m** footprint, **0.5 m** walls, `floorY = 0.08 m` -- `centerX = 3.35` — separate from main belt end -- Short spur: `transferStartX = 1.5` → `transferEndX = 2.15` (0.65 m) -- Main belt ends at `transferEndX + 0.15 ≈ 2.3 m` - -### 3D (`BReceiverBin` in `SorterDigitalTwinContinuous.tsx`) -- Floor-standing container with legs, 3 walls + low entry lip -- Short gray spur + green drop chute into bin -- **Not** a long belt-colored deck - -### Motion (`physicalItemMotion.ts`) -- B path: 35% `b_transfer` → 53% `chute_b` → settle at **88%** of routing phase -- Final surface: **`b_bin_floor`** -- Settled pose fixed; `y` well below belt (0.7 m) - ---- - -## 5. Conveyor network architecture - -`src/domain/conveyorNetwork.ts` — 10 surfaces with `kind`: - -| Surface | Kind | -|---------|------| -| `main_belt` | conveyor | -| `inspection_station` | station | -| `routing_junction` | junction | -| `b_transfer` | conveyor | -| `chute_b` | chute | -| `b_bin_floor` | bin_floor | -| `chute_c` / `chute_d` | chute | -| `c_cage_floor` / `d_cage_floor` | cage_floor | - -Paths: -- **B:** main_belt → inspection_station → routing_junction → b_transfer → chute_b → b_bin_floor -- **C:** … → chute_c → c_cage_floor -- **D:** … → chute_d → d_cage_floor - -`physicalItemMotion.ts` — no ad-hoc geometry; poses from network only. - ---- - -## 6. B/C/D physical routing - -| Category | Evidence | -|----------|----------| -| **B** | `04_b_item_enters_real_bin.png`, `05_b_item_settled_inside_bin.png` — brown box inside green floor bin; case 2 HUD shows prior case settled while new item feeds | -| **C** | `06_c_item_in_cage.png`, `08_all_receivers_b_c_d.png` — box in red roll-cage on floor | -| **D** | `07_d_item_in_cage.png`, `08` — bottle routing to purple cage | - -No teleport tests pass (`dist < 1.5 m` per 100 ms sample). - ---- - -## 7. STL / fallback table - -| Case | Item | Asset | -|------|------|-------| -| box_b | SKU-001 | `/models/box-300.stl` | -| lunchbox_b | SKU-002 | `/models/lunchbox.stl` | -| oversized_box_c | SKU-004 | `/models/box-400.stl` | -| plate_d | SKU-006 | `/models/plate.stl` | -| bottle_d | SKU-007 | `/models/bottle.stl` | -| c_priority | SKU-008/011 | `/models/cylinder.stl` | -| small_item_c | SKU-003 | procedural cylinder fallback | -| low_confidence | SKU-005/009/010 | procedural, neutral material | - -Settled items: simplified primitive + subtle route ring (not route-colored body). - ---- - -## 8. Tests - -``` -npm run test → 144 passed (14 files) -``` - -New: `src/domain/performanceStatic.test.ts` -- No `console.log` in src -- `MAX_VISIBLE_ITEMS ≤ 6` -- `ENABLE_DEMO_EFFECTS = false` -- `console.error` only in error boundaries - -Updated: `conveyorNetwork.test.ts`, `physicalItemMotion.test.ts` for `b_bin_floor`, B timing, teleport, +1000 ms fixed pose. - ---- - -## 9. Production video / screenshots - -### Before -- Video: `docs/ozon_final_fix_evidence/before/before_full_play.webm` -- Screenshots: `docs/ozon_final_fix_evidence/before/01_idle.png` … `06_console.png` - -### After -- Video: `docs/ozon_final_fix_evidence/after/after_full_play.webm` -- Screenshots: `docs/ozon_final_fix_evidence/after/01_home_idle.png` … `12_details.png` -- Console: `docs/ozon_final_fix_evidence/after/console.json` - -### Console after fix (full after script) -``` -errors: 0 -log_spam: 1 ("THREE.WebGLRenderer: Context Lost." — after /details navigation in same session) -warnings: 7 (THREE.Clock deprecation + Playwright ReadPixels — not app code) -``` - -### Build / deploy -``` -npm run build → OK -npm run test → 144 passed -docker compose -p owl -f docker-compose.server.yml up -d --build → OK -``` - -### URL checks -- https://arhipovdan.ru/ → 200 -- https://arhipovdan.ru/details → 200 (unchanged, screenshot `12_details.png`) -- https://ai-shorts.ru/ → 200 - -### Mobile -- Horizontal scroll: `scrollWidth === clientWidth === 390` (no h-scroll) -- Playwright headless at 390×844 shows WebGL fallback message — **headless Chromium limitation**, not production mobile browsers. Layout single-column OK. - ---- - -## 10. Remaining risks - -1. **THREE.Clock deprecation** — upstream three.js/R3F; harmless warning. -2. **Playwright GPU ReadPixels stalls** — artifact of screenshot capture, not user-facing. -3. **Auto-cam UI label** still shows "AUTO CAM: ON" in HUD while cinematic controller is disabled — cosmetic only. -4. **Case 2/8 timing** — for settled-B proof, pause before 9.8 s or read settled item in bin while HUD shows next case. -5. **Bundle size** — react-three-fiber chunk ~881 kB; acceptable for demo, not optimized further in this pass. - ---- - -## 11. Honest verdict - -| Criterion | Status | -|-----------|--------| -| Play runs 8 scenarios | ✅ `after_full_play.webm` | -| B in separate floor bin | ✅ visible in `04`, `05`, `08` | -| B not on active belt when settled | ✅ motion + screenshots | -| C/D cages work | ✅ `06`, `07`, `08` | -| No teleport / NaN | ✅ unit tests | -| No app console spam | ✅ 0 logs, 0 errors | -| Smooth desktop Play | ✅ improved (effects off, 6 items, 1 STL) | -| /details unchanged | ✅ | -| Production proof | ✅ video + 18 screenshots | - -**Verdict:** Demo reaches **acceptable OZON Tech demo bar** for physics readability, B receiver, and performance on desktop production. Mobile layout verified for overflow; 3D in real mobile browsers assumed OK (headless cannot render WebGL). - ---- - -## Files changed - -| File | Change | -|------|--------| -| `src/domain/physicalLayout.ts` | B_RECEIVER geometry — short spur, floor bin | -| `src/domain/conveyorNetwork.ts` | `b_bin_floor`, surface `kind` | -| `src/domain/physicalItemMotion.ts` | B timing, `b_bin_floor` settle | -| `src/components/ThreeD/SorterDigitalTwinContinuous.tsx` | Real B bin, perf flags, effects off | -| `src/components/ThreeD/PhysicalPlaybackItem.tsx` | Settled simplified mesh, neutral material | -| `src/components/ThreeD/STLModel.tsx` | DEV-only warn (unchanged) | -| `src/domain/*.test.ts` | Network + motion + performance static | -| `src/domain/performanceStatic.test.ts` | New | -| `scripts/ozon_before_evidence.py` | Before capture | -| `scripts/ozon_after_evidence.py` | After capture | -| `docs/OZON_FINAL_FIX_DIAGNOSIS.md` | This diagnosis | -| `docs/ozon_final_fix_evidence/` | Before/after proof | - ---- - -## Commit / push (NOT executed per instruction) - -```bash -git add src/domain/physicalLayout.ts \ - src/domain/conveyorNetwork.ts src/domain/conveyorNetwork.test.ts \ - src/domain/physicalItemMotion.ts src/domain/physicalItemMotion.test.ts \ - src/domain/performanceStatic.test.ts \ - src/components/ThreeD/SorterDigitalTwinContinuous.tsx \ - src/components/ThreeD/PhysicalPlaybackItem.tsx \ - docs/OZON_FINAL_FIX_DIAGNOSIS.md \ - docs/OZON_FINAL_PHYSICS_AND_PERFORMANCE_REPORT.md \ - docs/ozon_final_fix_evidence/ \ - scripts/ozon_before_evidence.py scripts/ozon_after_evidence.py - -git commit -m "$(cat <<'EOF' -Fix B floor bin, conveyor network routing, and 3D demo performance. - -Separate industrial B receiver from belt spur, settle items on b_bin_floor, -cap visible items at 6, disable heavy effects by default, and add production -Playwright evidence plus static perf/console tests. -EOF -)" - -git push origin dan_branch -``` diff --git a/docs/PERFORMANCE_AFTER_MAXIMUM_DEMO.md b/docs/PERFORMANCE_AFTER_MAXIMUM_DEMO.md deleted file mode 100644 index 2c67f03..0000000 --- a/docs/PERFORMANCE_AFTER_MAXIMUM_DEMO.md +++ /dev/null @@ -1,33 +0,0 @@ -# PERFORMANCE_AFTER_MAXIMUM_DEMO - -## Production identity - -| Field | Value | -| ----- | ----- | -| Release | `20260715-2215` | -| Bundle | `index-AagIOJbd.js` | -| Commit | `4fcce5b` (via `/version.json`) | - -## software/headless WebGL diagnostic baseline - -**Not a live-demo GPU characteristic.** - -```text -Average FPS: ~8.9–9.6 -Renderer: SwiftShader -Status: BLOCKED_BY_DISPLAY_ENVIRONMENT on server -``` - -## Replay geometries - -Earlier probe showed +12 geometries after 3 replays under SwiftShader. -Re-run on production (`npm run perf:replay-stability`): **STABLE** (147 geos flat through 10 replays; +3 after GC pause only). - -## Tooling - -| Command | Purpose | -| ------- | ------- | -| `npm run perf:gpu` | Server/xvfb diagnostic | -| `npm run perf:browser` | Portable headed laptop benchmark | -| `npm run perf:replay-stability` | Geometry/heap plateau check | -| `/?perf=1` → Export benchmark | Local JSON download | diff --git a/docs/PERFORMANCE_AND_B_RECEIVER_FIX_REPORT.md b/docs/PERFORMANCE_AND_B_RECEIVER_FIX_REPORT.md deleted file mode 100644 index b99ae3e..0000000 --- a/docs/PERFORMANCE_AND_B_RECEIVER_FIX_REPORT.md +++ /dev/null @@ -1,153 +0,0 @@ -# PERFORMANCE & B RECEIVER FIX REPORT - -Дата: 2026-07-09 -Ветка: `dan_branch` -Production: https://arhipovdan.ru/ - ---- - -## 1. Что тормозило (root cause) - -Production audit (`docs/performance_physics_fix_screenshots/before/`): - -| Причина | Детали | -|---------|--------| -| **53+ useFrame на роликах** | Каждый `Roller` имел собственный `useFrame` с покадровым вращением → десятки хуков на кадр. | -| **Shadow overhead** | `directionalLight castShadow` + `castShadow/receiveShadow` на mesh при `Canvas shadows={false}` — лишняя работа GPU. | -| **6 belt stripes + тяжёлые эффекты** | PointCloud (12 sphere mesh), ScanLine, MotionTrail, cinematic camera — все на каждом кадре. | -| **До 10 historical STL items** | До 10 одновременных `PhysicalPlaybackItem` с STL/fallback. | -| **STL wireframe overlay** | Ранее per-item `EdgesGeometry` (убрано ранее в `PhysicalPlaybackItem`). | -| **React setPlayback ~20 Hz** | `App.tsx` обновляет playback каждые 50 ms — допустимо, но усиливалось перерисовкой тяжёлой сцены. | - -Console (before): **0 errors, 0 spam logs**. Только browser warnings: `THREE.Clock deprecated`, `GPU stall ReadPixels` (Playwright screenshots, не наш код). - ---- - -## 2. Какие логи убраны - -`grep` по `src/`: runtime `console.log` **отсутствуют**. - -Оставлено (допустимо): -- `console.error` в `ThreeErrorBoundary`, `MainPage`, `ProductDemoSection` — только при падении Canvas. -- `STLModel.tsx` `console.warn` → **только в DEV** (`import.meta.env.DEV`). - -Критерий после фикса: **0 errors, 0 spam logs** (`after_console.json`). - ---- - -## 3. Что оптимизировано - -| Изменение | Файл | -|-----------|------| -| Ролики **статические** (без useFrame) | `SorterDigitalTwinContinuous.tsx` | -| Убраны `castShadow` / shadow maps | `SorterDigitalTwinContinuous.tsx` | -| Belt stripes: **4 desktop / 3 mobile** | `ConveyorBelt` | -| Ролики: шаг x2 в simplified mode | `ConveyorBelt` | -| `MAX_VISIBLE_ITEMS = 8` | `SorterDigitalTwinContinuous.tsx` | -| PointCloud / ScanLine / MotionTrail / cinematic cam **off в simplified** | `ContinuousScene` | -| `PhysicalPlaybackItem` обёрнут в `React.memo` | `PhysicalPlaybackItem.tsx` | -| STL: shared geometry via `useLoader`, без wireframe overlay | `PhysicalPlaybackItem.tsx` | -| LaserBeam: static, без useFrame | `SorterDigitalTwinContinuous.tsx` | -| Canvas: `shadows={false}`, `dpr` capped, `powerPreference: high-performance` | уже было | - ---- - -## 4. B receiving bin / tray - -Добавлена физическая **BReceiverBin** (открытый лоток на полу): - -- центр `(4.4, 0, 0)`, размер **1.0 × 0.8 m**, стены **0.4 m**; -- дно на `floorY = 0.08 m` (как C/D cage floor); -- 4 ноги до пола, не висит в воздухе; -- transfer deck на высоте ленты (1.5 → 3.6 m) + **drop chute** в bin; -- зелёный акцент B (`#16a34a`), отличается от C/D. - ---- - -## 5. Как B товар попадает и остаётся в B - -**conveyorNetwork path (B):** -``` -main_belt → inspection_station → routing_junction → b_transfer → chute_b → b_receiver_floor -``` - -**physicalItemMotion (исправлен тайминг):** -- `routing` phase (6400–8900 ms): transfer (55%) → chute (45%); -- с **exit** phase (8900 ms+): `surface = b_receiver_floor`, поза внутри bounds; -- B item **не исчезает**, **не на активной ленте** после exit; -- settled фиксирован при увеличении времени. - -**Тесты:** -- `B final pose inside b_receiver_floor bounds` -- `settled B NOT on active belt` -- `settled B y < 0.35 m` (ниже ленты 0.7 m) -- `settled at elapsedMs >= 9000` -- C/D containment — без регрессий - ---- - -## 6. C/D не сломаны - -Пути C/D без изменений. Тесты `c_cage_floor` / `d_cage_floor` bounds — pass. -Roll-cage с внутренним полом сохранён. - ---- - -## 7. Тесты - -`npm run test` → **13 files, 137 tests passed** (добавлен тест B bin floor height). - ---- - -## 8. Screenshots - -`docs/performance_physics_fix_screenshots/before/` -`docs/performance_physics_fix_screenshots/after/` - -| Файл | Содержание | -|------|------------| -| `01_home_idle.png` | idle | -| `02_play_running_smooth.png` | play running | -| `03_b_item_enters_b_receiver.png` | B routing / chute | -| `04_b_item_settled_in_b_bin.png` | B case exit/clear (bin на полу виден) | -| `05_c_item_settled_in_c_cage.png` | C cage | -| `06_d_item_settled_in_d_cage.png` | D cage + plate STL | -| `07_all_receivers_b_c_d.png` | все зоны | -| `08_no_overlay_overlap.png` | overlay | -| `09_mobile.png` | mobile, no h-scroll | -| `10_details.png` | /details | - -**Примечание:** auto-cam следует за **текущим** кейсом; для кадра «B в корзине» надёжнее смотреть фазу exit/clear case 1/8 или unit-тесты позы. Физика позы доказана тестом `y < 0.35` at 9200 ms. - ---- - -## 9. Остаточные риски - -- Browser warnings `THREE.Clock deprecated` — из three.js/r3f, не наш runtime log. -- `GPU stall ReadPixels` — артефакт Playwright screenshot в headless, не воспроизводится у пользователя без capture. -- Auto-cam может скрывать settled items в дальних зонах при смене кейса. -- 2 fallback кейса (`small_item_c`, `low_confidence`) — тяжёлые исходные STL. - ---- - -## 10. Verdict - -**ГОТОВО** для демо-защиты по performance + B physics. - -- Лаги снижены (убраны 50+ useFrame на роликах, shadows, lite simplified mode). -- Console чистая (0 errors, 0 spam). -- B имеет физический bin на полу + путь transfer → chute → floor. -- B товар по модели в bin с exit phase, не на ленте (тесты). -- C/D containment сохранён. -- build/test/docker/production — OK. - ---- - -## Build / deploy - -``` -npm run build → OK -npm run test → 137 passed -docker compose -p owl -f docker-compose.server.yml up -d --build → OK -curl -I arhipovdan.ru / details / ai-shorts.ru → 200 -``` diff --git a/docs/PERFORMANCE_BASELINE.md b/docs/PERFORMANCE_BASELINE.md deleted file mode 100644 index 4d2c44a..0000000 --- a/docs/PERFORMANCE_BASELINE.md +++ /dev/null @@ -1,117 +0,0 @@ -# Базовая линия производительности (Performance Baseline) - -**Дата:** 2026-07-15 -**Ветка:** `feature/maximum-demo-realism` -**Команды:** `npm test`, `npm run build` - -Легенда: **Измерено** · **Оценка** · **Не измерено в этом прогоне** (клиентский FPS на железе жюри). - ---- - -## 1. Тесты - -| Метрика | Baseline до изменений | После изменений | Тип | -| ------- | --------------------: | --------------: | --- | -| Passed assertions/tests | 144 | **153** | Измерено | -| Test files | 14 | **16** | Измерено | -| Runner | Vitest | Vitest | — | -| Результат | green | green | Измерено | - -Дельта: +9 тестов, +2 файла (в т.ч. расширенный `simulation.test.ts`, `qualityMode.test.ts` и связанные). - ---- - -## 2. Production build - -| Метрика | До | После | Тип | -| ------- | -- | ----- | --- | -| Build status | OK | OK | Измерено | -| Build time | ~391 ms | OK (порядок сотен ms) | Измерено / частично | -| Pipeline | `tsc -b && vite build` | то же | Измерено | - -### Размеры артефактов (после) - -| Артефакт | Raw | Gzip | Тип | -| -------- | --: | ---: | --- | -| CSS | 39.66 kB | 8.79 kB | Измерено | -| Continuous twin JS chunk | 51.29 kB | 13.68 kB | Измерено | -| Main R3F-related chunk (до итерации) | ~881 kB | — | Измерено (baseline до) | - -> Точный полный rollup всех чанков «после» зависит от конкретного `vite build` output; CSS и continuous twin зафиксированы аудитом. Main Three/R3F chunk исторически доминирует по весу — это ожидаемо. - ---- - -## 3. Runtime (клиент) - -| Метрика | Ожидание / факт | Тип | -| ------- | --------------- | --- | -| Рендер 3D | WebGL в браузере клиента | Измерено (архитектура) | -| Серверный 3D | Не используется | Измерено | -| Target FPS demo/high | 60 | Измерено (presets) | -| Target FPS low/medium | 30 | Измерено | -| Shadows / effects | Выключены в presets | Измерено | -| Adaptive quality | `detectQualityMode` / `adaptQuality` | Измерено | -| Фактический FPS 1080p на GTX клиента жюри | Зависит от клиента | **Не измерено** здесь | - -Сервер (OwlPrime) при раздаче статики: load ~0.5–0.6 — **не** является bottleneck FPS (**Измерено** нагрузка хоста). - ---- - -## 4. Качество vs производительность (trade-offs) - -| Рычаг | Влияние на FPS | Влияние на реализм | -| ----- | -------------- | ------------------ | -| dprMax 1→1.5 | − | + резкость | -| antialias | − | + края | -| shadows on | −− | + контакт с лентой | -| effects/AO | −−− | + «кино» | -| maxVisibleItems | + при снижении | − плотность потока | -| rollerDetail none/sparse | + | − механика роликов | -| Static rollers (perf commit) | + | − вращение | - -Текущая политика: **сначала стабильный FPS**, затем дозированный реализм. - ---- - -## 5. Сравнение до / после (сводка) - -| Метрика | До | После | Изменение | -| ------- | -: | ----: | --------: | -| Tests passed | 144 | 153 | +9 | -| Test files | 14 | 16 | +2 | -| Build | OK ~391ms | OK | стабильно | -| Demo playlist cases | 8 | 10 | +2 (faults) | -| Live classify on `/` | playlist-heavy | wired `classifyItem` | качество демо ↑ | -| Quality modes | не как система | low…demo | +адаптация | -| CSS gzip | — | 8.79 kB | зафиксировано | -| Continuous chunk gzip | — | 13.68 kB | зафиксировано | - ---- - -## 6. Нагрузка инструментов разработки на сервере - -| Инструмент | Оценка стоимости | Рекомендация | -| ---------- | ---------------- | ------------ | -| `npm test` | Умеренная CPU, минуты | OK on-demand | -| `npm run build` | Короткая CPU | OK | -| Playwright 1 worker | Высокая RAM | Не во время демо | -| Local LLM 7B | Очень высокая VRAM/RAM | Избегать на хосте демо | -| Agent dry-run | = tests+build | Лимит 1 worker | - ---- - -## 7. Регрессионные триггеры (когда обновлять baseline) - -Переснять baseline, если: - -- включены shadows/effects в default demo; -- добавлен physics engine; -- вырос main chunk >20%; -- FPS жалобы на 1366×768; -- изменён continuous twin chunk существенно. - ---- - -## 8. Вывод - -Производительность MVP **приемлема** для статического хостинга и клиентского WebGL. Бюджет сознательно защищён отключёнными тенями/эффектами. Главный риск FPS — будущие визуальные «улучшения без лимитов», а не текущий nginx. diff --git a/docs/PHYSICAL_CONVEYOR_REPORT.md b/docs/PHYSICAL_CONVEYOR_REPORT.md deleted file mode 100644 index cab7be5..0000000 --- a/docs/PHYSICAL_CONVEYOR_REPORT.md +++ /dev/null @@ -1,124 +0,0 @@ -# Physical Conveyor Report - -## Summary - -Исправлена физическая правдоподобность 3D demo на главной странице. - -## Проблема - -Товар выглядел так, будто "летит" выше конвейера: -- `beltY` был 0.35м вместо 0.7м -- `itemOffsetY` добавлял ещё смещение -- Итоговая высота товара: 0.5м — неправильно -- Конвейер не имел реалистичной структуры (без опор до пола) - -## Root Cause - -В `conveyorPath.ts` были hardcoded значения: -```typescript -beltY: 0.35, // Должно быть 0.7м -itemOffsetY: 0.15, // Добавлялось без учёта размера товара -``` - -В `SorterDigitalTwinContinuous.tsx` belt surface был на 0.32м. - -## Решение - -### 1. Создан единый файл размеров - -`src/domain/physicalLayout.ts` — единый источник правды: - -| Параметр | Значение | Описание | -|----------|----------|----------| -| `CONVEYOR_WIDTH_M` | 0.5м | Ширина полотна | -| `CONVEYOR_HEIGHT_M` | 0.7м | Высота верха полотна | -| `CONVEYOR_SPEED_MPS` | 1.0 м/с | Скорость ленты | -| `BELT_THICKNESS_M` | 0.015м | Толщина полотна | -| `ROLLER_RADIUS_M` | 0.04м | Радиус ролика | -| `ROLLER_SPACING_M` | 0.15м | Шаг роликов | - -### 2. Формула высоты товара - -```typescript -// Товар сидит НА ленте: верх полотна + половина высоты товара -itemY = BELT_TOP_Y + itemVisualHeight / 2 -// BELT_TOP_Y = 0.7м -``` - -### 3. Реалистичный конвейер - -Добавлены компоненты: -- **Belt surface** — верхняя рабочая поверхность на 0.7м -- **Side guards** — боковые направляющие выше полотна -- **Frame rails** — рама под полотном -- **Rollers** — вращающиеся ролики под лентой -- **Drive roller** — приводной ролик (увеличенный) -- **Tension roller** — натяжной ролик -- **Support legs** — опоры от пола до рамы -- **Stepper motor** — шаговый двигатель у приводного ролика - -### 4. Позиции зон - -```typescript -ZONES = { - A: { x: -4.0, z: 0 }, // Spawn - CAMERA: { x: -1.5, z: 0 }, // Detection - GATE: { x: 1.5, z: 0 }, // Diverter - B: { x: 4.0, z: 0 }, // Main exit - C: { x: 2.0, z: 2.0 }, // Oversized - D: { x: 2.0, z: -2.0 }, // Round -} -``` - -## Файлы изменены - -| Файл | Изменения | -|------|-----------| -| `src/domain/physicalLayout.ts` | **Создан** — все физические размеры | -| `src/domain/conveyorPath.ts` | Импорт из physicalLayout, правильный расчёт itemY | -| `src/components/ThreeD/SorterDigitalTwinContinuous.tsx` | Новый ConveyorBelt с правильными размерами | - -## Скриншоты - -`docs/physical_conveyor_screenshots/`: -- `conveyor_side_view.png` — боковой вид с опорами -- `item_on_belt.png` — товар на полотне -- `running_item_on_belt.png` — товар движется -- `motor_drive.png` — виден stepper motor -- `conveyor_top_angle.png` — вид сверху -- `details_page.png` — /details не сломан - -## Проверки - -| Проверка | Результат | -|----------|-----------| -| `npm run build` | ✅ Успешно | -| `npm run test` | ✅ 59 тестов | -| Docker rebuild | ✅ Успешно | -| Production QA | ✅ Работает | -| Console errors | ✅ Нет ошибок | - -## Что осталось - -- Визуально stepper motor небольшой — это правильно для масштаба -- Можно добавить более детальную геометрию роликов (низкий приоритет) -- Roll-cages для C/D зон можно добавить отдельно - -## Команды для commit/push - -```bash -git add -A -git commit -m "fix: physical conveyor realism - belt at 0.7m, item rides ON belt - -- Create physicalLayout.ts with all dimensions -- Update conveyorPath.ts to use correct belt height -- Rebuild ConveyorBelt with proper structure: - - Support legs from floor - - Rollers under belt - - Drive/tension rollers - - Stepper motor at drive end -- Item Y = BELT_TOP_Y + itemHeight/2 - -Closes: item floating above conveyor" -git push origin dan_branch -``` diff --git a/docs/PHYSICAL_MOTION_FIX_REPORT.md b/docs/PHYSICAL_MOTION_FIX_REPORT.md deleted file mode 100644 index 73ac8f0..0000000 --- a/docs/PHYSICAL_MOTION_FIX_REPORT.md +++ /dev/null @@ -1,35 +0,0 @@ -# Physical Motion Fix Report - -## Причины предыдущего хаоса -Ранее движение товара рассчитывалось независимо по осям с использованием интерполяции между хардкодными точками, что приводило к телепортации или "зависанию" объектов (в том числе над корзиной). Также отсутствовала система хранения объектов после завершения их этапа маршрутизации. Указанные в `ModelAssets` STL-модели загружались, но отображались некорректно. Из-за отсутствия независимой физической модели каждый фрейм пытался обновлять позиции локально. - -## Решение -1. **Создана `physicalItemMotion.ts`** — единая физико-кинематическая модель `getPhysicalItemPose`. Она гарантирует детерминированное вычисление `[x,y,z]` и вращения на основе `elapsedMs`, отсчитанного от момента спавна товара, а также `CONVEYOR_SPEED_MPS` (1 м/с). -2. **Синхронизация ленты и товара**: Время и расстояние на ленте точно соответствуют $d = 1.0 \times t$. Движущаяся текстура ленты использует эту же скорость. -3. **Хранение (settled) элементов**: В `SorterDigitalTwinContinuous.tsx` теперь рендерятся все созданные (spawned) объекты за последние 20 циклов. Объекты попадают в корзину `C` или `D` по желобу (`chute`), меняя высоту, и остаются там (isSettled). -4. **STL модели**: Добавлен единый компонент `PhysicalPlaybackItem.tsx`, который грузит `STLGeometry` или использует `FallbackPrimitive` в случае их отсутствия, применяя при этом корректные материалы с реалистичным `roughness` и `metalness`. - -## Подтверждение -- Скорость товара 1 м/с подтверждена тестами в `physicalItemMotion.test.ts`. -- Объекты остаются внутри cage благодаря смещению на базе `slotIndex`. -- Fallback применён только к отсутствующим или "heavy" STL. (Короб 300, 400, Тарелка, Бутылка, Цилиндр, ЛанчБокс — STL). - -## Результаты QA и сборка -- `npm run build` — Успешно (0 ошибок). -- `npm run test` — Успешно (117 тестов пройдено). -- `docker-compose` — Контейнеры пересобраны и запущены. -- Production QA Script завершен с 0 ошибок консоли (`NO_CONSOLE_ERRORS`). - -Скриншоты лежат в папке `docs/physical_motion_fix_screenshots/`: -- `stl_models_visible.png` -- `belt_sync_t0.png` -- `belt_sync_t1.png` -- `item_on_belt_no_flying.png` -- `route_to_c_chute.png` -- `item_settled_in_c_cage.png` -- `route_to_d_chute.png` -- `item_settled_in_d_cage.png` -- `no_overlay_overlap.png` -- `demo_complete_items_not_chaotic.png` - -Ограничения: `slotIndex` использует простую матричную сетку 3xN, что при сильном переполнении корзины может вызвать небольшие наложения (clipping) STL-моделей друг на друга, но это визуально приемлемо и объекты остаются строго внутри корзины. diff --git a/docs/PHYSICAL_REALISM_FIX_REPORT.md b/docs/PHYSICAL_REALISM_FIX_REPORT.md deleted file mode 100644 index 343ef29..0000000 --- a/docs/PHYSICAL_REALISM_FIX_REPORT.md +++ /dev/null @@ -1,135 +0,0 @@ -# Physical Realism Fix Report - -## Summary - -Fixed physical realism issues in the 3D demo to ensure accurate representation of the sorting system. - -## Problems Addressed - -1. **Items displayed as colored cubes** - Items now load actual STL models with fallback to primitives -2. **Items sometimes above sensors** - Sensor rig height increased to 1.35m, always above max item height -3. **Items faster than conveyor** - Speed synchronized at 1 m/s -4. **C/D zones as flat platforms** - Replaced with realistic roll-cages (1.2×0.8×0.8m wireframe cages) -5. **HUD/Overlay overlap** - Repositioned: HUD top-right, CV overlay bottom-right with 16px+ gap -6. **Unrealistic sorting visuals** - Added chutes/deflectors for physical routing to C/D zones - -## Root Causes - -### Why Items Showed as Cubes -- `PlaybackItem` component was using primitive geometry instead of loading STL models -- `scaleFactor = 2.0` was applied, making items unnaturally large -- useLoader was being called conditionally, violating React hooks rules - -### Solution -- Created separate `STLGeometry` component for proper hook usage -- `FallbackPrimitive` component for cases without STL models -- Removed scaleFactor, using true physical scale (1 unit = 1 meter) - -## Changes Made - -### physicalLayout.ts -- Added `MAX_ITEM_HEIGHT_M = 0.32` (320mm max normal item height) -- Added `OVERSIZE_DEMO_MAX_HEIGHT_M = 0.4` (400mm for oversized demo items) -- Added `SENSOR_CLEARANCE_M = 0.25` (250mm clearance above items) -- Added `SENSOR_RIG_HEIGHT_M = 1.35m` (above max item) -- Updated `CAMERA_RIG.cameraY = 1.35m` and `height = 1.5m` -- Updated `LASER_HEIGHT_M = 1.4m` -- Updated `STEREO_CAMERA.mountY = 1.35m` -- Added `ROLL_CAGE` dimensions (1.2×0.8×0.8m with 40mm wheels, 30mm frame) -- Added `getRenderedItemDimensions()` helper -- Set `ITEM_VISIBILITY_MULTIPLIER = 1.0` for true physical scale - -### SorterDigitalTwinContinuous.tsx -- Replaced `STLItemModel` with `STLGeometry` and `FallbackPrimitive` components -- Removed `scaleFactor = 2.0`, using true dimensions in meters -- Added `RollCage` component for C/D zones with: - - Wireframe metal frame - - Caster wheels - - Wire mesh sides - - Color coding (C=orange, D=purple) -- Added `RouteChute` component for physical routing: - - Angled chute surface from conveyor to cage - - Side rails - - Active state highlighting -- Updated `PlaybackItem` to use `getRenderedItemDimensions()` and `getItemYOnBelt()` - -### styles.css -- CV overlay repositioned to `bottom: 100px` instead of `top: 50%` -- Added `max-height: calc(100vh - 280px)` with `overflow-y: auto` -- Mobile: compact bottom overlay with reduced font sizes -- Tablet: smaller overlay positioned below HUD -- Large screens: explicit gap from HUD - -### Tests Added (physicalLayout.test.ts) -- Belt top at 0.7m -- Conveyor speed 1 m/s -- Max item height 0.32m -- Sensor rig above max item -- Camera rig above max item -- Roll cage dimensions 1.2×0.8×0.8m -- Item rendered height constraints -- Item center Y calculation -- Speed calculation verification -- Playlist categories map to valid commands - -## Verification - -### Build/Test Results -``` -npm run build - SUCCESS -npm run test - 93 tests passed -docker compose up -d --build - SUCCESS -``` - -### Browser QA -- ✅ STL models load correctly (plate shows as flat cylinder) -- ✅ Items on belt at correct scale -- ✅ Sensors above items (1.35m vs max 1.1m item top) -- ✅ Speed synchronized at 1 m/s -- ✅ C/D roll-cages visible (orange/purple wireframe) -- ✅ Items route to C/D via chutes -- ✅ HUD and overlay don't overlap -- ✅ No console errors -- ✅ /details page not broken - -## Screenshots - -Location: `docs/physical_realism_fix_screenshots/` - -- `real_stl_item.png` - STL model displayed -- `item_on_belt_scale.png` - Item at correct scale on belt -- `sensor_above_item.png` - Camera rig above item -- `speed_sync_t0.png` / `speed_sync_t1.png` - Speed verification -- `c_roll_cage.png` - Orange roll cage for C zone -- `d_roll_cage.png` - Purple roll cage for D zone -- `overlay_no_overlap.png` - HUD and overlay separated -- `mobile_overlay.png` - Mobile layout - -## Physical Dimensions Summary - -| Element | Dimension | -|---------|-----------| -| Conveyor belt top | 0.7m | -| Belt width | 0.5m | -| Belt speed | 1 m/s | -| Max item height (normal) | 0.32m | -| Max item height (oversize) | 0.4m | -| Sensor rig height | 1.35m | -| Camera/laser height | 1.35-1.4m | -| Roll cage | 1.2×0.8×0.8m | - -## Commit Commands - -```bash -git add -A -git commit -m "fix: physical realism for 3D demo - -- Load STL models with fallback to primitives -- True physical scale (1 unit = 1 meter) -- Sensor rig at 1.35m above max item -- Roll-cages for C/D zones (1.2×0.8×0.8m) -- Chutes for physical routing -- HUD/overlay repositioned to avoid overlap -- Added physicalLayout tests" -git push origin dan_branch -``` diff --git a/docs/PHYSICS_FIDELITY_AUDIT.md b/docs/PHYSICS_FIDELITY_AUDIT.md deleted file mode 100644 index 9e9d3d3..0000000 --- a/docs/PHYSICS_FIDELITY_AUDIT.md +++ /dev/null @@ -1,129 +0,0 @@ -# Аудит физической достоверности - -**Дата:** 2026-07-15 -**Принцип:** не выдавать красивую анимацию за физическую симуляцию. - -Разделение слоёв: - -| Слой | Реализация в проекте | -| ---- | -------------------- | -| Визуальный реализм | R3F materials / STL / camera | -| Физическая достоверность | Детерминированная кинематика (`physicalItemMotion`, conveyor network) | -| Логика системы | `classifyItem`, FSM `simulation`, measurement stages | -| Презентационный слой | Playlist, hotkeys, presentation mode, Proof HUD | - ---- - -## 1. Единицы и layout - -| Величина | Источник | Статус | -| -------- | -------- | ------ | -| мм / м | `physicalLayout.ts` (`MM_PER_STEP`, высоты лазера, `BELT_TOP_Y`) | Измерено | -| Сеть конвейера | `conveyorNetwork.ts` / path | Измерено | -| Габариты SKU | `items.ts` + `resolveItem` (в т.ч. SKU-*-LC) | Измерено | -| Лимиты габаритов | `DIMENSION_LIMITS` в `classifier.ts` | Измерено | - -**Вывод:** единицы согласованы в domain-слое. Это **кинематическая** согласованность, не динамика Ньютона. - ---- - -## 2. Что является «настоящей» логикой vs аппроксимацией - -| Узел контура | Реальность в MVP | Тип | -| ------------ | ---------------- | --- | -| Поступление объекта | Playlist / scenario spawn | Детерминированные данные | -| Обнаружение | Phase/sensor flags + pseudo-CV | Аппроксимация | -| Измерения | Модель stepper/laser/stereo из известных размеров | Аппроксимация (честно показана в UI) | -| Классификация | `classifyItem` правила + приоритет C>D | **Реальная логика** | -| Управляющий сигнал | Gate/pusher commands | Реальная логика FSM / playback phases | -| Перемещение | Параметрический путь + speed + fault freeze | Кинематика | -| Столкновения / трение | Нет rigid-body | Отсутствует | -| Подтверждение результата | Category + event log + metrics | Реальная логика учёта | -| Jam / E-stop | Fault timelines + freeze/recover | Симулированные safety-сценарии | - ---- - -## 3. Кинематика предметов - -Модуль `physicalItemMotion.ts`: - -| Свойство | Поведение | Зачем | -| -------- | --------- | ----- | -| Path following | Движение по сегментам сети | Промышленный маршрут | -| Fault freeze | Остановка при jam/e-stop | Safety demo | -| Recover | Возобновление после reset-потока | Живой показ не «умирает» | -| Seeded jitter | Воспроизводимый шум позиции | Меньше «робот-идеал» | -| Speed scale | 0.5–2× от demo controls | Презентация | - -**Нет:** импульсов, restitution, stacking, проскальзывания ленты как friction model, расчёта момента инерции. - ---- - -## 4. Измерительная подсистема - -`measurementSystem.ts` моделирует стадии: - -`idle → leading_edge → step_counting → laser_height → stereo_width_shape → decision_ready → command_sent` - -После доработки: - -- использует `DIMENSION_LIMITS` + `classifyItem`; -- исправлены min dimensions; -- confidence **0.65** (зафиксировано в реализации measurement path); -- наружу отдаётся `classificationReason` для Proof HUD. - -Это **инженерная визуализация измерений**, а не поток с реальной камеры. - ---- - -## 5. Fault physics vs fault logic - -| Сценарий | Логика | Физика движения | -| -------- | ------ | --------------- | -| Jam | Playlist `faultType: jam` + tests | Freeze на конвейере | -| Emergency stop | `emergency_stop` | Freeze; требуется recover/reset narrative | -| C priority | `classifyItem` + sim tests | Маршрут C даже при roundness | - -Тесты: `simulation.test.ts` покрывает jam / estop / c_priority (**Измерено**: рост 144→153 тестов). - ---- - -## 6. Инварианты, которые должны держаться - -| Инвариант | Статус | -| --------- | ------ | -| Решение на continuous = `classifyItem(item)` | Wired (**Done**) | -| C приоритетнее D при oversized+round | Покрыто тестами | -| Min/max dimensions согласованы с UI Proof | Done (DIMENSION_LIMITS) | -| При fault скорость транспорта = 0 (freeze) | Done | -| Jitter детерминирован seed’ом | Done | -| Нет «телепорта» вне path network | Ожидается; регрессии ловятся visual QA вручную | - ---- - -## 7. Оценка fidelity - -| Категория | Балл (0–100) | Тип | Пояснение | -| --------- | -----------: | --- | --------- | -| Logical fidelity | 85 | Оценка | Сильный classifier + FSM | -| Kinematic fidelity | 70 | Оценка | Хороший path, слабые контакты | -| Dynamic fidelity | 25 | Оценка | Нет physics engine | -| Sensor fidelity | 55 | Оценка | Стадии есть, данные synthetic | -| Safety fidelity | 75 | Оценка | Jam/e-stop видимы и тестируются | - -*(Баллы — экспертная **оценка**, не бенчмарк.)* - ---- - -## 8. Рекомендации (без иллюзий) - -1. **Не** подключать тяжёлый physics engine перед живым показом — риск FPS. -2. Держать честные подписи: «псевдо-CV», «кинематика». -3. При желании повысить fidelity: лёгкие contact constraints только на gate/pusher (opt-in demo mode). -4. Унифицировать twin, чтобы physics story не расходилась визуально между страницами. - ---- - -## 9. Вывод - -Проект честно находится в зоне **deterministic kinematic digital twin** с **реальной rule-based классификацией**. Это достаточно для Track 3 MVP и жюри, если proof-слой включён. Называть систему «физическим симулятором с CV» без оговорок — нельзя. diff --git a/docs/PLAYWRIGHT_E2E_REPORT.md b/docs/PLAYWRIGHT_E2E_REPORT.md deleted file mode 100644 index 72ed568..0000000 --- a/docs/PLAYWRIGHT_E2E_REPORT.md +++ /dev/null @@ -1,63 +0,0 @@ -# Playwright E2E + Visual Regression - -## Scripts - -| Script | Purpose | -|--------|---------| -| `npm run test:e2e` | Local e2e + visual (`--grep-invert @production`) | -| `npm run test:e2e:headed` | Same, headed | -| `npm run test:e2e:update` | Refresh visual baselines (manual review) | -| `npm run test:e2e:production` | Manual production smoke via `PLAYWRIGHT_BASE_URL` | - -## Environment - -| Variable | Default | Meaning | -|----------|---------|---------| -| `PLAYWRIGHT_BASE_URL` | `http://127.0.0.1:3101` | Target origin | -| `PLAYWRIGHT_START_SERVER` | unset | `1` → auto `vite preview` :3101 | - -## Config - -- workers: **1** -- retries: **1** (trace on first retry) -- screenshot on failure -- visual: `threshold: 0.35`, `maxDiffPixelRatio: 0.08` -- CI: `npm ci` → `npm test` → `npm run build` → `npm run test:e2e` (no production smoke) - -## Test map - -| Spec | Coverage | -|------|----------| -| `smoke` | canvas, play | -| `controls` | seek, speed, presentation | -| `safety` | jam / emergency | -| `routes` | `/details` SPA | -| `visual` | 10 snapshots (HUD B/C/D/jam/E-stop/recovery, presentation, details, perf overlay) | -| `production.smoke` | `@production` — manual only | - -## Snapshot list - -```text -01-home-idle-hud -02-class-b-hud -03-class-c-hud -04-class-d-hud -05-jam-fault-hud -06-emergency-hud -07-presentation-mode -08-details-page -09-recovery-hud -10-perf-overlay -``` - -HUD snapshots preferred over full WebGL pixel-perfect. Golden files are not auto-updated in CI. - -## Latest local run - -```text -15 passed (e2e, excl. production) -Unit: 166 passed -Production smoke @ :3100 — PASS (version.json → 4fcce5b, index-AagIOJbd.js) -Production smoke @ Quick Tunnel — PASS (same commit) -Production smoke @ arhipovdan.ru — BLOCKED_EXTERNAL (TLS/DNS) -``` diff --git a/docs/PRODUCTION_DEPLOYMENT_REPORT.md b/docs/PRODUCTION_DEPLOYMENT_REPORT.md deleted file mode 100644 index a061a51..0000000 --- a/docs/PRODUCTION_DEPLOYMENT_REPORT.md +++ /dev/null @@ -1,61 +0,0 @@ -# PRODUCTION_DEPLOYMENT_REPORT - -Дата: 2026-07-16 (re-verified) -Ветка: `feature/maximum-demo-realism` - -## Current production - -| Поле | Значение | -| ---- | -------- | -| Container | `owl-web-1` | -| Image | `owl-web:20260715-2221` | -| Bundle | `index-AagIOJbd.js` | -| Version endpoint | `/version.json` | -| Deployed commit (identity) | `4fcce5b` | -| Release id | `20260715-2221` | -| Publish | `127.0.0.1:3100→80` | -| Backup container | `owl-web-1-backup-20260715-2221` | - -## Previous - -| Поле | Значение | -| ---- | -------- | -| Release | `20260715-2215` (interim) / `20260715-1712` | -| Bundle | `index-AagIOJbd.js` / `index-ncgt6PBL.js` | -| Commit identity | `16e7930` then superseded by `4fcce5b` | - -## Public access - -| URL | Status | -| --- | ------ | -| `http://127.0.0.1:3100/` | PASS — commit `4fcce5b` | -| Quick Tunnel | PASS — same commit (kept running) | -| `https://arhipovdan.ru/` | BLOCKED_EXTERNAL — openresty / TLS SNI | - -## Deploy command - -```bash -export DOCKER_HOST=tcp://127.0.0.1:2375 -EXPECTED_COMMIT=4fcce5b bash scripts/deploy-production.sh 20260715-2221 -``` - -Build args inject `BUILD_COMMIT` / `BUILD_BRANCH` / `BUILD_RELEASE` because `.git` is dockerignored. - -## Rollback - -```bash -export DOCKER_HOST=tcp://127.0.0.1:2375 -docker stop owl-web-1 && docker rm owl-web-1 -docker rename owl-web-1-backup-20260715-2221 owl-web-1 -docker start owl-web-1 -``` - -## Smoke - -```bash -curl -s http://127.0.0.1:3100/version.json -PLAYWRIGHT_BASE_URL=http://127.0.0.1:3100 EXPECTED_COMMIT=4fcce5b npm run test:e2e:production -PLAYWRIGHT_BASE_URL=https://invitations-based-characters-accent.trycloudflare.com EXPECTED_COMMIT=4fcce5b npm run test:e2e:production -``` - -Both local and Quick Tunnel: **PASS**. diff --git a/docs/PRODUCTION_SYNC_REPORT.md b/docs/PRODUCTION_SYNC_REPORT.md deleted file mode 100644 index 2b949ab..0000000 --- a/docs/PRODUCTION_SYNC_REPORT.md +++ /dev/null @@ -1,181 +0,0 @@ -# Production Sync Report - -**Date:** 2026-07-09 -**Status:** Resolved - ---- - -## Root Cause - -### Почему production не менялся: - -1. **Docker контейнер не пересобран** - - Контейнер `owl-web-1` был создан **4 дня назад** и не обновлялся - - Все коммиты с MainPage, DetailsPage, routing были сделаны, но docker не пересобирался - -2. **Nginx не настроен для SPA routing** - - `/details` возвращал 404 потому что nginx искал физический файл - - Для BrowserRouter нужен fallback на `index.html` - ---- - -## What Was Fixed - -### 1. Docker rebuild - -```bash -docker compose -p owl -f docker-compose.server.yml up -d --build -``` - -### 2. Nginx SPA configuration - -Создан файл `nginx.conf`: - -```nginx -server { - listen 80; - server_name localhost; - root /usr/share/nginx/html; - index index.html; - - location / { - try_files $uri $uri/ /index.html; - } - - location /assets/ { - expires 1y; - add_header Cache-Control "public, immutable"; - } -} -``` - -### 3. Dockerfile update - -```dockerfile -FROM nginx:alpine AS runtime -COPY --from=build /app/dist /usr/share/nginx/html -COPY nginx.conf /etc/nginx/conf.d/default.conf # Added -EXPOSE 80 -CMD ["nginx", "-g", "daemon off;"] -``` - ---- - -## Files Changed - -| File | Change | -|------|--------| -| `nginx.conf` | Created (SPA fallback) | -| `Dockerfile` | Added nginx.conf copy | -| `scripts/test_production.py` | Created (browser QA) | - ---- - -## Production Verification - -### curl results - -``` -https://arhipovdan.ru/ → 200 OK -https://arhipovdan.ru/details → 200 OK -``` - -### Browser QA (production) - -| Check | Result | -|-------|--------| -| Play button | ✓ | -| Details link | ✓ | -| HUD present | ✓ | -| Progress dots | 8 ✓ | -| HeroSection absent on / | ✓ | -| ProductDemo absent on / | ✓ | -| Header on /details | ✓ | -| HeroSection on /details | ✓ | -| No console errors | ✓ | - ---- - -## Screenshots - -``` -docs/production_sync_screenshots/ -├── prod_home_after_deploy.png -└── prod_details_after_deploy.png -``` - -### Main page (/) - -![Home](production_sync_screenshots/prod_home_after_deploy.png) - -- Full-screen 3D demo -- HUD: Item, Status, Category, Command, Speed, Case 1/8 -- Play Demo button -- Details → link -- 8 progress dots - -### Details page (/details) - -![Details](production_sync_screenshots/prod_details_after_deploy.png) - -- Back to Full-Screen Demo link -- Header with navigation -- HeroSection -- Detection/Classification/Command/Routing stepper -- Buttons: Запустить демо, Показать сценарии, Инженерный режим - ---- - -## Build/Test Results - -``` -✓ npm run build — success -✓ npm run test — 59 tests passed -✓ docker rebuild — success -✓ curl / — 200 -✓ curl /details — 200 -✓ Browser QA — all checks passed -``` - ---- - -## Remaining Risks - -1. **Browser cache** — Users may need to hard-refresh (Ctrl+Shift+R) -2. **CDN cache** — If using CDN, may need purge - ---- - -## Commands for Commit/Push - -```bash -cd /opt/arhipovdan/app - -git add \ - nginx.conf \ - Dockerfile \ - scripts/test_production.py \ - docs/PRODUCTION_SYNC_REPORT.md \ - docs/production_sync_screenshots/ - -git commit -m "$(cat <<'EOF' -fix: add nginx SPA fallback for BrowserRouter routing - -Root cause: Docker container was 4 days old and nginx had no -try_files fallback for SPA routes like /details. - -Changes: -- Add nginx.conf with try_files $uri $uri/ /index.html -- Update Dockerfile to copy nginx config -- Add production browser QA script - -Production verified: -- https://arhipovdan.ru/ shows full-screen 3D demo -- https://arhipovdan.ru/details shows detailed page -EOF -)" - -git push origin dan_branch -``` - -**DO NOT RUN** — commit/push not requested. diff --git a/docs/PUBLIC_DOMAIN_DIAGNOSTIC.md b/docs/PUBLIC_DOMAIN_DIAGNOSTIC.md deleted file mode 100644 index 4fea192..0000000 --- a/docs/PUBLIC_DOMAIN_DIAGNOSTIC.md +++ /dev/null @@ -1,126 +0,0 @@ -# PUBLIC_DOMAIN_DIAGNOSTIC - -Дата: 2026-07-15 -Окружение: coder container `coder-arhipov-owlprime` на хосте OwlPrime - -## Verdict - -```text -BLOCKED_EXTERNAL -``` - -Постоянный домен `https://arhipovdan.ru/` **не** обслуживает `owl-web-1`. -Production на `:3100` и Quick Tunnel обновлены до commit `4fcce5b` (`/version.json` → release `20260715-2221`, bundle `index-AagIOJbd.js`). - -Named Tunnel: **не создан** из этого окружения — нет Cloudflare origin cert / API token. -См. `CLOUDFLARE_NAMED_TUNNEL_SETUP.md` и `DNS_MIGRATION_INVENTORY.md`. - -## DNS - -| Поле | Значение | -| ---- | -------- | -| Nameservers | `ns1.reg.ru.`, `ns2.reg.ru.` (REG.RU, **не** Cloudflare) | -| A | `185.160.137.162` (TTL ~86400 у registrar) | -| AAAA | **нет** | -| CNAME | нет на apex; `www` тоже → `185.160.137.162` | -| Cloudflare Proxy | **нет** (NS не Cloudflare) | - -Команды: - -```bash -dig A arhipovdan.ru +short # 185.160.137.162 -dig AAAA arhipovdan.ru +short # (empty) -dig NS arhipovdan.ru +short # ns1.reg.ru. ns2.reg.ru. -``` - -## Сетевая топология (факт) - -| Проверка | Результат | -| -------- | --------- | -| Egress IP хоста (ipify) | `185.160.137.162` (совпадает с A) | -| `127.0.0.1:80` / `:443` на хосте | **closed** | -| `185.160.137.162:80` / `:443` | **open**, отвечает **openresty** | -| `127.0.0.1:3100` | **open**, `owl-web-1` nginx → `index-AagIOJbd.js` / `version.json` → `4fcce5b` | - -Вывод: порт-форвард / другой хост за тем же публичным IP принимает 80/443. Это **не** namespace текущего Docker host listener set (на host net видны лишь `:3100` и `:8082`). - -## TLS / HTTP к домену - -| Проверка | Результат | -| -------- | --------- | -| `curl -4 http://arhipovdan.ru/` | **404** `Server: openresty` | -| `curl -4 https://arhipovdan.ru/` | **TLS fail**: `tlsv1 unrecognized name` (нет сертификата/vhost SNI для имени) | -| `curl -6` | нет AAAA → resolve fail | -| Certificate / SAN | получить нельзя (handshake abort) | -| HTML / bundle | недоступны через постоянный домен | - -## Cloudflare Tunnel - -| Поле | Значение | -| ---- | -------- | -| Type | **Quick Tunnel** only | -| Process | `/usr/local/bin/cloudflared tunnel --url http://127.0.0.1:3100` (pid в coder) | -| Named Tunnel | **не найден** (нет systemd unit, нет config.yml credentials) | -| Permanent ingress for arhipovdan.ru | **отсутствует** | -| Working public URL | `https://invitations-based-characters-accent.trycloudflare.com/` → `version.json` → `4fcce5b` | - -Quick Tunnel **не** является завершённым production DNS-решением. - -## Точная причина 404 / TLS fail - -1. DNS A указывает на `185.160.137.162`. -2. На этом IP:80 отвечает **чужой openresty** без vhost `arhipovdan.ru` → HTTP 404. -3. На IP:443 нет SNI-сертификата для `arhipovdan.ru` → `unrecognized_name`. -4. Актуальный sorter (`owl-web-1`) слушает только `127.0.0.1:3100` и **не** связан с этим openresty. - -## Что было исправлено в коде/инфре приложения - -- Production container отдаёт `index-AagIOJbd.js` + `/version.json` на `:3100` (commit `4fcce5b`). -- Добавлены диагностика, Named Tunnel prep docs, production smoke с `EXPECTED_COMMIT`, DNS inventory. -- DNS/openresty **не** изменялись из этого окружения (нет доступа к REG.RU и к openresty vhost). - -## Действия пользователя (точные) - -### Вариант 1 — предпочтительно: Cloudflare Named Tunnel + смена NS/DNS - -1. Открыть Cloudflare → Add site `arhipovdan.ru` **или** создать Named Tunnel в существующем CF-аккаунте. -2. В REG.RU → DNS управления доменом: либо делегировать NS на Cloudflare, либо оставить REG.RU и создать запись, которую выдаст `cloudflared tunnel route dns`. -3. Ingress tunnel: - - hostname: `arhipovdan.ru` (+ `www`) - - service: `http://127.0.0.1:3100` (если cloudflared на том же host net, что и publish `3100`) -4. Выключить/не использовать Quick Tunnel как постоянный URL. -5. Проверить: - -```bash -dig A arhipovdan.ru +short -curl -I https://arhipovdan.ru/ -curl -s https://arhipovdan.ru/version.json -# ожидается: "commit": "4fcce5b" (или актуальный production SHA) -``` - -### Вариант 2 — починить openresty на том, кто слушает 185.160.137.162:80/443 - -1. На сервере с openresty добавить `server_name arhipovdan.ru www.arhipovdan.ru`. -2. `proxy_pass http://:3100;` (нужен LAN-доступ к OwlPrime:3100; сейчас publish только `127.0.0.1:3100` — потребуется сменить publish на `0.0.0.0:3100` или LAN IP **осознанно**). -3. Выпустить TLS (certbot/acme) для SNI `arhipovdan.ru`. -4. Проверить теми же curl-командами. - -### Вариант 3 — сменить A-запись в REG.RU - -```text -Тип: A -Имя: @ (и www) -Старое значение: 185.160.137.162 -Новое значение: -Proxy status: DNS only (если не Cloudflare) или Proxied (если Cloudflare) -``` - -## Проверочные команды после фикса - -```bash -curl -I https://arhipovdan.ru/ -curl -I https://arhipovdan.ru/details -curl -s https://arhipovdan.ru/version.json -curl -s https://arhipovdan.ru/ | grep -Eo 'index-[A-Za-z0-9_-]+\.js' -PLAYWRIGHT_BASE_URL=https://arhipovdan.ru EXPECTED_COMMIT=4fcce5b npm run test:e2e:production -``` diff --git a/docs/REAL_3D_AUDIT_REPORT.md b/docs/REAL_3D_AUDIT_REPORT.md deleted file mode 100644 index ef9d432..0000000 --- a/docs/REAL_3D_AUDIT_REPORT.md +++ /dev/null @@ -1,320 +0,0 @@ -# REAL_3D_AUDIT_REPORT - -**Дата аудита:** 2026-07-04 -**Аудитор:** Claude Opus 4.5 (независимый) -**Ветка:** `dan_branch` -**Git status:** clean (working tree clean) -**Сайт:** https://arhipovdan.ru/ - ---- - -## 1. Краткий честный вердикт - -| Аспект | Статус | Комментарий | -|--------|--------|-------------| -| **3D сцена** | **ЧАСТИЧНО ГОТОВО** | Рендерится, но визуально нечитаема | -| **Auto demo** | **РАБОТАЕТ** | Данные обновляются, proof panel работает | -| **Движение в 3D** | **НЕ СЧИТЫВАЕТСЯ** | Объект слишком мелкий, камера далеко | -| **Визуальное качество** | **ПЛОХО** | Выглядит как low-fi prototype, не digital twin | -| **Готовность к защите** | **НЕ ГОТОВО** | Требуется визуальная переработка | - -**Честный вердикт:** 3D сцена технически работает (WebGL ok, модели загружаются, state машина обновляется), но визуально НЕ доказывает физическую маршрутизацию. Зритель не видит движение товара и не понимает структуру конвейера без надписей. - ---- - -## 2. Evidence screenshots - -| Файл | Viewport | Действие | Что доказывает | -|------|----------|----------|----------------| -| `desktop_01_initial.png` | 1920x1080 | Initial load | Hero секция загружается | -| `desktop_02_3d_enabled_idle.png` | 1920x1080 | 3D idle | Сцена рендерится, метки A/B/C/D видны | -| `desktop_03_3d_after_start.png` | 1920x1080 | После клика auto demo | Статус MOVING_TO_CAMERA, ROUTE_TO_B | -| `desktop_04_3d_after_3_seconds.png` | 1920x1080 | +3 секунды | Камера изменила угол | -| `desktop_05_3d_after_6_seconds.png` | 1920x1080 | +6 секунд | **Практически идентичен #04 — движение не видно** | -| `desktop_06_proof_panel.png` | 1920x1080 | Proof panel | Category B, ROUTE_TO_B, WHY показаны | -| `laptop_01_initial.png` | 1440x900 | Initial | Hero загружается | -| `laptop_02_3d_running_fallback.png` | 1440x900 | Auto demo | **2D fallback автоматически включился** | -| `mobile_01_initial.png` | 390x844 | Initial | Mobile layout адаптивный | -| `mobile_02_fallback.png` | 390x844 | Scrolled | 2D fallback с понятным сообщением | -| `mobile_03_running.png` | 390x844 | Running | 2D схема работает, MOVING_TO_CAMERA | - -**Скриншоты сохранены в:** `docs/audit_screenshots/` - ---- - -## 3. Fact table - -| Проверка | Статус | Доказательство | Комментарий | -|----------|--------|----------------|-------------| -| WebGL работает | ✅ РАБОТАЕТ | hasWebGLContext: true | FPS ~60 на desktop | -| STL загружается | ✅ РАБОТАЕТ | Network: box-300.stl 200 | Нет 404 ошибок | -| Auto demo запускается | ✅ РАБОТАЕТ | Кнопки Pause/Stop появляются | State меняется | -| Proof panel обновляется | ✅ РАБОТАЕТ | Screenshot #06 | Category/Command/Target показаны | -| Движение ВИЗУАЛЬНО видно | ❌ НЕ РАБОТАЕТ | Screenshots #04 vs #05 | Идентичны, товар не движется визуально | -| Товар виден в сцене | ⚠️ ЧАСТИЧНО | Screenshots | Слишком мелкий, теряется | -| Конвейер понятен | ❌ НЕ РАБОТАЕТ | Screenshots | Без надписей неясно где он | -| Gate/pusher видны | ❌ НЕ РАБОТАЕТ | Screenshots | Чёрные элементы теряются | -| Mobile fallback | ✅ РАБОТАЕТ | mobile_02/03 | 2D схема понятна | -| Нет horizontal scroll | ✅ РАБОТАЕТ | Visual check | Layout адаптивный | -| Console errors | ✅ НЕТ ОШИБОК | Runtime check | Нет WebGL/Three.js ошибок | - ---- - -## 4. Что реально работает - -1. **WebGL рендеринг** — Canvas создаётся, FPS ~60 -2. **STL модели** — загружаются без 404 (box-300.stl) -3. **State machine** — IDLE → MOVING_TO_CAMERA → ROUTE_TO_B работает -4. **Proof panel** — показывает Category, Command, Target, WHY -5. **Auto demo controls** — кнопки Pause/Stop функционируют -6. **Mobile 2D fallback** — включается автоматически с понятным сообщением -7. **OrbitControls** — камера управляется пользователем -8. **Метки A/B/C/D** — видны и контрастны - ---- - -## 5. Что реально не работает - -1. **Движение товара НЕ ВИДНО** — между кадрами 3 и 6 секунд нет визуальных изменений позиции товара -2. **Товар слишком мелкий** — масштаб 0.12-0.45 м при камере на 6+ единиц делает объект незаметным -3. **Конвейер НЕ ЧИТАЕТСЯ** — цвет #1e3a54 на фоне #050910 сливается -4. **Gate/pusher НЕ ВИДНЫ** — чёрные элементы теряются -5. **Маршрут НЕ ОЧЕВИДЕН** — route arrows есть, но не выделяются -6. **Камера НЕ следит за товаром** — статичная позиция, товар уходит из фокуса -7. **Laptop viewport включает 2D fallback** — хотя WebGL доступен (возможная проблема с emulation) - ---- - -## 6. Что визуально плохо - -### Сцена -- ❌ Выглядит как debug wireframe, не industrial digital twin -- ❌ Нет ощущения глубины и реализма -- ❌ Чёрный фон + тёмные элементы = нет контраста - -### Камера -- ❌ Слишком далеко (6.2, 4.8, 6.2) -- ❌ Не следит за товаром -- ❌ Не показывает процесс маршрутизации - -### Материалы -- ❌ Conveyor: #1e3a54 — слишком тёмный -- ❌ Belt: #334155 — серый, но неконтрастный -- ❌ Floor: #07111d — почти чёрный -- ❌ Нет metalness/glossy для механизмов - -### Свет -- ⚠️ Есть ambient + directional, но недостаточно -- ❌ Нет теней (shadows отключены) -- ❌ Нет подсветки активных зон - -### Движение -- ❌ Слишком медленное (elapsedMs / 1200 = ~1.2 сек на сегмент) -- ❌ Нет визуального следа/trail -- ❌ Нет анимации перехода камеры - -### Labels -- ⚠️ A/B/C/D видны, но: -- ❌ Нет подписей "Conveyor", "Gate", "Pusher" -- ❌ Нет direction arrows внутри сцены - -### Маршруты -- ❌ Route arrows существуют (код), но визуально не выделяются -- ❌ Активный маршрут не подсвечен - -### Механика -- ❌ Gate визуально не работает (не анимирован) -- ❌ Pusher не виден -- ❌ Actuators сливаются с фоном - -### Модели -- ⚠️ STL загружаются, но: -- ❌ Размер товара слишком мал в масштабе сцены -- ❌ Цвет товара не контрастирует с фоном - ---- - -## 7. 3D model / STL status - -| Item ID | Model Type | Path | Loaded | Visually Recognizable | -|---------|-----------|------|--------|----------------------| -| SKU-001 | STL | /models/box-300.stl | ✅ yes | ⚠️ partial (too small) | -| SKU-002 | STL | /models/lunchbox.stl | unknown | unknown | -| SKU-003 | procedural | — | n/a | box fallback | -| SKU-004 | STL | /models/box-400.stl | unknown | unknown | -| SKU-005 | procedural | — | n/a | cylinder fallback | -| SKU-006 | STL | /models/plate.stl | unknown | unknown | -| SKU-007 | STL | /models/bottle.stl | unknown | unknown | -| SKU-008 | STL | /models/cylinder.stl | unknown | unknown | -| SKU-009 | procedural | — | n/a | box fallback | - -**Вывод:** STL модели существуют и загружаются, но размер в сцене слишком мал для визуального распознавания. - ---- - -## 8. Console/runtime errors - -| Action | Error/Warning | Severity | Impact | -|--------|---------------|----------|--------| -| Initial load | None | — | — | -| Switch to 3D | None | — | — | -| Click auto demo | None | — | — | -| Wait 3 seconds | None | — | — | -| Wait 6 seconds | None | — | — | -| Switch to 2D | None | — | — | -| Mobile viewport | None | — | — | - -**Вывод:** Нет runtime ошибок. Проблема чисто визуальная, не техническая. - ---- - -## 9. Root causes - -### Почему движение не видно - -1. **Масштаб товара** — `sx, sy, sz` рассчитываются как `dims / 1000`, получается 0.12-0.45 м -2. **Камера далеко** — позиция [6.2, 4.8, 6.2] делает объект 0.3м слишком мелким -3. **Скорость progress** — `elapsedMs / 1200` = медленное изменение позиции -4. **Нет анимации камеры** — камера не следит за товаром - -### Почему сцена нечитабельна - -1. **Низкий контраст** — conveyor #1e3a54 на #050910 фоне -2. **Нет outline** — объекты без границ сливаются -3. **Нет теней** — shadows отключены для performance -4. **Нет highlights** — активные зоны не светятся - -### Почему детали черные - -1. **Conveyor color** — `#1e3a54` (слишком тёмный синий) -2. **Belt color** — `#334155` (тёмно-серый) -3. **Floor color** — `#07111d` (почти чёрный) -4. **Background** — `#050910` (очень тёмный) - -### Почему 3D не выглядит как digital twin - -1. **Упрощённые геометрии** — box, cylinder без деталей -2. **Нет реалистичных текстур** — только solid colors -3. **Нет физических эффектов** — PHYSICS_ENGINE_ENABLED = false -4. **Статичная камера** — не показывает процесс - ---- - -## 10. Must-fix список - -### P0 — Без этого нельзя показывать - -| # | Проблема | Решение | -|---|----------|---------| -| 1 | Движение не видно | Увеличить товар × 2-3, приблизить камеру | -| 2 | Камера далеко | Позиция [3.5, 2.8, 3.5] или follow-cam | -| 3 | Объект неконтрастный | Добавить outline или glow | -| 4 | Активный маршрут не очевиден | Подсветка route arrows, highlight зоны | -| 5 | Proof panel объясняет | ✅ Уже работает | - -### P1 — Важно для качества - -| # | Проблема | Решение | -|---|----------|---------| -| 1 | Материалы тёмные | Сменить conveyor на #2d4a6a, belt на #4a5568 | -| 2 | Нет света | Добавить spotlight на активную зону | -| 3 | Gate/pusher не видны | Контрастные цвета, анимация | -| 4 | Route animation | Trail или particles за товаром | - -### P2 — Nice to have - -| # | Проблема | Решение | -|---|----------|---------| -| 1 | Camera transitions | Плавное следование за товаром | -| 2 | Labels в сцене | "Conveyor", "Gate" HTML overlays | -| 3 | Polished animations | Easing для movement | - ---- - -## 11. Recommended rework scope - -### Убрать -- Яркий зеленый фон (был на некоторых кадрах) -- Labels которые мешают - -### Изменить -- `itemMotion.ts` — увеличить scale товара -- `SorterDigitalTwin.tsx` — приблизить камеру -- `Conveyor3D.tsx` — осветлить цвета -- `Item3D.tsx` — добавить outline/glow -- `SortingZones3D.tsx` — ярче highlight для активной зоны -- `RouteArrows3D.tsx` — сделать заметнее - -### Не трогать -- Proof panel — работает хорошо -- State machine — логика корректна -- Auto demo controls — функционируют -- Mobile fallback — работает - ---- - -## 12. Что НЕ делать - -1. ❌ Не добавлять physics engine — усложнит без пользы -2. ❌ Не плодить labels внутри canvas — уже есть HUD -3. ❌ Не добавлять heavy shadows — убьёт performance -4. ❌ Не писать отчёты без скриншотов -5. ❌ Не утверждать готовность без визуальной проверки -6. ❌ Не добавлять новые фичи — сначала fix existing - ---- - -## 13. Готовый Cursor prompt outline - -``` -Fix 3D digital twin visual quality: - -1. Item visibility - - Increase item scale × 2.5 in Item3D.tsx - - Add emissive outline when moving - - Color based on category (brighter) - -2. Camera - - Move closer: [4.0, 3.0, 4.0] - - Reduce maxDistance to 10 - - Consider follow-cam option - -3. Scene contrast - - Conveyor: #3b5998 (brighter blue) - - Belt: #5a6577 (lighter gray) - - Floor: #0f1a2a (slightly lighter) - - Background: #0a1520 - -4. Active route highlight - - RouteArrows3D: thicker, glowing - - SortingZones3D: emissive intensity × 2 for active - -5. Gate/Actuator visibility - - Actuator3D: add cyan/green accent color - - Animate gate state visually - -6. Verify with screenshots after changes - - Compare before/after - - Test movement visibility over 6 seconds - -DO NOT: add physics, add heavy shadows, add labels inside canvas -``` - ---- - -## Заключение - -**Главная проблема:** 3D сцена технически работает, но визуально не доказывает физическую маршрутизацию. - -**Главные 5 проблем:** -1. Товар слишком мелкий — не виден в сцене -2. Камера слишком далеко — движение не считывается -3. Низкий контраст — элементы сливаются с фоном -4. Нет highlight активного маршрута -5. Gate/pusher/actuators не видны - -**Следующий шаг:** Применить P0 fixes из раздела 10, затем сделать новые скриншоты для сравнения. - ---- - -*Отчёт создан независимым аудитором. Все утверждения подтверждены скриншотами или кодом.* diff --git a/docs/REAL_3D_VISUAL_FIX_REPORT.md b/docs/REAL_3D_VISUAL_FIX_REPORT.md deleted file mode 100644 index 468e375..0000000 --- a/docs/REAL_3D_VISUAL_FIX_REPORT.md +++ /dev/null @@ -1,306 +0,0 @@ -# 3D Visual Fix Report - -**Дата:** 2026-07-04 -**Фиксер:** Claude Opus 4.5 -**Ветка:** `dan_branch` -**Источник аудита:** `docs/REAL_3D_AUDIT_REPORT.md` - ---- - -## 1. Что было плохо по REAL_3D_AUDIT_REPORT - -| Проблема | Уровень | Описание | -|----------|---------|----------| -| Товар слишком мелкий | P0 | Scale 0.12–0.45 м, камера далеко, движение не видно | -| Камера слишком далеко | P0 | Позиция [6.2, 4.8, 6.2], товар и движение не видны | -| Низкий контраст сцены | P0 | Conveyor #1e3a54 на фоне #050910 сливается | -| Gate/pusher не видны | P1 | Чёрные элементы теряются на тёмном фоне | -| Маршрут не очевиден | P0 | Route arrows есть, но визуально не выделяются | -| Активная зона не подсвечивается | P1 | Зоны B/C/D не реагируют на активность | - ---- - -## 2. Что исправлено - -### P0: Товар визуально заметен ✅ - -- **VISUAL_SCALE_MULTIPLIER = 2.5** — товар увеличен в 2.5 раза для демо -- **emissiveIntensity** увеличена с 0.2 до 0.35–0.55 в зависимости от состояния -- **Glow ring под товаром** — яркое кольцо показывает позицию -- **Moving state** — во время движения товар ярче (emissiveIntensity 0.55) -- **Цвета по категориям**: B (зелёный), C (оранжевый), D (фиолетовый) - -### P0: Камера приближена ✅ - -- **Desktop**: с [6.2, 4.8, 6.2] → [4.0, 3.0, 4.0] -- **Simplified**: с [5.5, 4.2, 5.5] → [3.8, 2.6, 3.8] -- **FOV**: с 42 → 45 -- **minDistance**: с 4 → 2.5 -- **maxDistance**: с 14 → 10 -- **Target**: [0.6, 0.4, 0] (ближе к рабочей зоне) - -### P0: Контраст сцены повышен ✅ - -| Элемент | Было | Стало | -|---------|------|-------| -| Background | #050910 | #0a1520 | -| Floor | #07111d | #0f1a2a | -| Conveyor frame | #1e3a54 | #3b5998 | -| Belt | #334155 | #5a6577 | -| Side guards | #475569 | #6b7a8f | -| Rollers | #334155 | #8b9cb0 | -| Grid cells | #1e3a54 | #2a4a6a | -| Grid sections | #284762 | #3a6080 | - -- **ambientLight**: с 0.55 → 0.7 -- **directionalLight**: с 0.9 → 1.1 -- **Добавлен hemisphereLight** для мягкого заполнения - -### P0: Активный маршрут очевиден ✅ - -- **Толщина активного route**: с 0.06/0.14 → 0.12/0.22 -- **emissiveIntensity активного route**: с 0.55 → 0.8 -- **Неактивные routes**: тоньше (0.04/0.08), бледнее (opacity 0.3) -- **Добавлен glow layer** под активным route - -### P1: Gate/pusher видны ✅ - -- **Support posts**: цвет #7a8a9f (светлее), размер увеличен -- **Cross bar**: добавлена верхняя перекладина gate -- **Gate plate**: увеличена, emissive всегда активен -- **Pusher C**: ярко-оранжевый (#fbbf24 active / #d97706 inactive) -- **Pusher D**: ярко-фиолетовый (#d8b4fe active / #a78bfa inactive) -- **emissiveIntensity pushers**: 0.2 inactive → 0.6 active - -### P1: Зоны подсвечиваются ✅ - -- **Активная зона**: opacity 0.6, emissiveIntensity 0.7 -- **Неактивная зона**: opacity 0.2, emissiveIntensity 0.1 -- **Highlight ring**: добавлено яркое кольцо над активной зоной -- **Roll-cage floor highlight**: подсветка пола активной корзины - -### P1: Датчики видны ✅ - -- **Pole**: цвет #6b7a8f (светлее), размер 0.1 -- **Sensor head**: увеличен до 0.32×0.2×0.26 -- **Lens indicator**: добавлена "линза" датчика -- **Detection beam**: увеличен и ярче -- **Scan line effect**: добавлена визуальная линия сканирования - ---- - -## 3. Какие файлы изменены - -| Файл | Изменения | -|------|-----------| -| `src/components/ThreeD/Item3D.tsx` | VISUAL_SCALE_MULTIPLIER, glow ring, emissive boost | -| `src/components/ThreeD/SorterDigitalTwin.tsx` | Camera position, lighting, background, floor | -| `src/components/ThreeD/Conveyor3D.tsx` | Brighter colors, larger elements | -| `src/components/ThreeD/Actuator3D.tsx` | Gate structure, pusher visibility | -| `src/components/ThreeD/RouteArrows3D.tsx` | Thicker routes, glow layer | -| `src/components/ThreeD/SortingZones3D.tsx` | Active zone highlighting | -| `src/components/ThreeD/SensorRig3D.tsx` | Brighter sensors, detection effects | - ---- - -## 4. До/После - -### Товар - -| Аспект | До | После | -|--------|-----|-------| -| Scale | 0.12–0.45 м | 0.30–1.125 м (×2.5) | -| emissiveIntensity | 0.2 | 0.35–0.55 | -| Glow ring | нет | есть | -| Moving highlight | нет | есть | - -### Камера - -| Аспект | До | После | -|--------|-----|-------| -| Position (desktop) | [6.2, 4.8, 6.2] | [4.0, 3.0, 4.0] | -| FOV | 42 | 45 | -| minDistance | 4 | 2.5 | - -### Контраст - -| Элемент | До (hex) | После (hex) | -|---------|----------|-------------| -| Background | #050910 | #0a1520 | -| Conveyor | #1e3a54 | #3b5998 | -| Belt | #334155 | #5a6577 | - -### Маршруты - -| Аспект | До | После | -|--------|-----|-------| -| Active thickness | 0.06/0.14 | 0.12/0.22 | -| Active emissive | 0.55 | 0.8 | -| Glow layer | нет | есть | - -### Механизмы - -| Элемент | До | После | -|---------|-----|-------| -| Gate posts | #475569, 0.04 | #7a8a9f, 0.06 | -| Gate plate | 0.08×0.05 | 0.1×0.08 | -| Pusher active emissive | 0.35 | 0.6 | - ---- - -## 5. Evidence screenshots - -### Финальная проверка (2026-07-04 20:00) - -| Момент | Состояние HUD | Наблюдение | -|--------|---------------|------------| -| t=0 (start auto demo) | MOVING_TO_CAMERA, Zone B, ROUTE_TO_B, FPS ~60 | 3D сцена работает, товар виден на конвейере | -| t=3 | MOVING_TO_CAMERA, Zone B, ROUTE_TO_B, FPS ~60 | Позиция товара на скриншоте похожа на t=0 | -| t=6 | MOVING_TO_CAMERA, Zone B, ROUTE_TO_B, FPS ~65 | Позиция товара на скриншоте похожа | - -**Вывод по движению:** Browser MCP делает скриншоты WebGL canvas, но не фиксирует animation frames с достаточной точностью. В реальном браузере анимация плавная — state machine продвигает позицию item через `progressForState()`, путь 8.4 единицы за ~11 секунд. - -### 1440px laptop viewport ✅ - -| Проверка | Результат | -|----------|-----------| -| Viewport | 1440×900 | -| 3D режим | **РАБОТАЕТ** (кнопка "3D Digital Twin" активна) | -| FPS | ~30 | -| Зоны A/B/C/D | Видны | -| Proof panel | Показывает Category B, ROUTE_TO_B | - -**1440px НЕ показывает 2D fallback** — предыдущий отчёт содержал ошибку. `prefer3DByDefault(1440, true) = true` работает корректно. - -### Screenshots location - -Browser MCP сохраняет скриншоты в локальный temp (не в проект): -- `/c:/Users/DANIIL~1/AppData/Local/Temp/cursor/screenshots/t0_screenshot.png` -- `/c:/Users/DANIIL~1/AppData/Local/Temp/cursor/screenshots/t3_screenshot.png` -- `/c:/Users/DANIIL~1/AppData/Local/Temp/cursor/screenshots/t6_screenshot.png` - -Папка `docs/visual_fix_screenshots/` существует, но файлы сохраняются Browser MCP в локальный temp. - ---- - -## 6. Остаточные ограничения - -1. **Browser MCP screenshot timing** — скриншоты WebGL не захватывают animation frames с точностью до кадра -2. **Persistent screenshots** — Browser MCP сохраняет в локальный temp, не в проект -3. **Physics engine** — не подключен (по требованию) - -### Исправлено: -- ~~Laptop 1440px fallback~~ — **3D работает** на 1440px - ---- - -## 7. Честный вердикт - -| Критерий | Статус | Комментарий | -|----------|--------|-------------| -| Товар визуально заметен | ✅ ГОТОВО | ×2.5 scale, glow ring, emissive | -| Камера приближена | ✅ ГОТОВО | [4.0, 3.0, 4.0], minDistance 2.5 | -| Конвейер контрастный | ✅ ГОТОВО | #3b5998 на #0a1520 | -| Gate/pusher видны | ✅ ГОТОВО | Brighter colors, emissive | -| Активный route очевиден | ✅ ГОТОВО | Thick, glow, high emissive | -| Активная зона подсвечена | ✅ ГОТОВО | Highlight ring, floor glow | -| Labels не мешают | ✅ ГОТОВО | cleanView по умолчанию | -| Build green | ✅ ГОТОВО | npm run build успешен | -| Tests green | ✅ ГОТОВО | 43 тестов passed | -| Docker green | ✅ ГОТОВО | owl-web-1 running | -| Domains 200 | ✅ ГОТОВО | arhipovdan.ru, www.arhipovdan.ru | -| No console errors | ✅ ГОТОВО | Проверено через CDP | -| **3D на 1440px laptop** | ✅ ГОТОВО | FPS ~30, зоны видны | -| Движение t0/t3/t6 | ⚠️ НЕ ДОКАЗАНО | Browser MCP не фиксирует animation frames | - -### Вывод по движению - -**ДВИЖЕНИЕ ДОКАЗАНО через manual demo steps (2026-07-04 21:08):** - -| Шаг | State | Этапы цикла | Позиция товара | -|-----|-------|-------------|----------------| -| 1 | MOVING_TO_CAMERA | Detection: Сейчас | Около зоны A | -| 2 | DETECTING | Classification: Сейчас | У камеры | -| 3 | CLASSIFYING | Decision: Сейчас | У накопителя | -| 4 | ROUTE_TO_B | Command: Сейчас | Движется к gate | -| 5 | ROUTE_TO_B | **Routing: Сейчас** | **У зоны B** | - -**Визуальное подтверждение на скриншоте ROUTE_TO_B:** -- Товар ПЕРЕМЕСТИЛСЯ от зоны A к зоне B -- Зона C подсвечена highlight ring -- Gate и Pushers видны -- HUD показывает: Category B, ROUTE_TO_B, Zone B -- FPS ~23 (3D WebGL работает) - -**Общий вердикт: ГОТОВО к защите** - -3D Digital Twin визуально работает и движение доказано: -- ✅ Товар виден и увеличен (×2.5 scale, glow ring) -- ✅ Конвейер контрастный (#3b5998) -- ✅ Gate/pusher видны (emissive, brighter colors) -- ✅ Маршрут очевиден (thick route, glow layer) -- ✅ Зоны подсвечиваются (highlight ring) -- ✅ 3D работает на 1440px laptop (FPS ~30) -- ✅ **ДВИЖЕНИЕ ДОКАЗАНО** через manual steps (товар переместился от A к B) - ---- - -## 8. Build/Test/Docker результаты (финал 2026-07-04 21:00) - -``` -npm run build: ✅ успешно (470ms, 6 chunks) -npm run test: ✅ 43 tests passed (521ms) -docker: ✅ owl-web-1 running -curl http://127.0.0.1:3100/: ✅ 200 OK -curl https://arhipovdan.ru/: ✅ 200 OK (HTTP/2) -curl https://www.arhipovdan.ru/: ✅ 200 OK (HTTP/2) -curl https://ai-shorts.ru/: ✅ 200 OK -``` - ---- - -## 9. Команды для commit/push - -```bash -cd /opt/arhipovdan/app -git status -git add . -git commit -m "fix: improve 3D digital twin visual clarity - -- Increase item visual scale ×2.5 with glow ring -- Move camera closer [4.0, 3.0, 4.0] -- Improve scene contrast (brighter conveyor, floor) -- Add glow to active routes -- Enhance gate/pusher visibility -- Add highlight rings to active zones -- Brighten sensors with detection effects -- Update visual fix report with final verification - -Based on REAL_3D_AUDIT_REPORT.md P0/P1 fixes. -Verified: build, 43 tests, docker, curl all OK. -3D works on 1440px laptop (not 2D fallback)." -git push origin dan_branch -``` - ---- - -## 10. Финальный checklist (2026-07-04 21:10) - -| Проверка | Результат | -|----------|-----------| -| Товар виден в 3D | ✅ Да, с glow ring и ×2.5 scale | -| **Движение доказано** | ✅ **ДА** — товар переместился от A к B через manual steps | -| Screenshots в docs/ | README в `docs/visual_fix_screenshots/` (Browser MCP temp limit) | -| 3D на 1440px | ✅ Да, FPS ~30, зоны видны | -| Build | ✅ 769ms, 6 chunks | -| Tests | ✅ 43 passed, 724ms | -| Docker | ✅ owl-web-1 running | -| Domains | ✅ All 200 OK (127.0.0.1, arhipovdan.ru, www, ai-shorts.ru) | -| Git commit/push | ❌ НЕ выполнено (по запросу) | - -### Сценарий B доказан - -1. Item starts near A: ✅ (MOVING_TO_CAMERA) -2. Item moves along conveyor: ✅ (DETECTING → CLASSIFYING) -3. Route B active: ✅ (ROUTE_TO_B, Category B) -4. Result/target Zone B visible: ✅ (Routing: Сейчас, товар у Zone B) diff --git a/docs/REPLAY_RESOURCE_STABILITY.md b/docs/REPLAY_RESOURCE_STABILITY.md deleted file mode 100644 index c029b42..0000000 --- a/docs/REPLAY_RESOURCE_STABILITY.md +++ /dev/null @@ -1,21 +0,0 @@ -# REPLAY_RESOURCE_STABILITY - -Measured: 2026-07-15T22:18:59.976Z -Verdict: **STABLE** - -| Cycle | Heap MB | Geometries | Textures | Programs | Canvas | -| ----: | ------: | ---------: | -------: | -------: | -----: | -| 0 (initial) | 14.5 | 147 | 1 | 4 | 1 | -| 1 (after_1_replays) | 14.5 | 147 | 1 | 4 | 1 | -| 3 (after_3_replays) | 14.5 | 147 | 1 | 4 | 1 | -| 5 (after_5_replays) | 14.5 | 147 | 1 | 4 | 1 | -| 10 (after_10_replays) | 14.5 | 147 | 1 | 4 | 1 | -| 10 (after_gc_pause) | 14.5 | 150 | 1 | 4 | 1 | - -## Interpretation - -- **STABLE** — no meaningful growth. -- **LAZY_ALLOCATION_PLATEAU** — early growth then flat (expected for first-seen assets). -- **POSSIBLE_LEAK / CONFIRMED_LEAK** — investigate dispose paths. - -Raw: `agent/reports/replay-stability.json` diff --git a/docs/RISK_REGISTER.md b/docs/RISK_REGISTER.md deleted file mode 100644 index 0a13569..0000000 --- a/docs/RISK_REGISTER.md +++ /dev/null @@ -1,110 +0,0 @@ -# Реестр рисков (Risk Register) - -**Проект:** OZON Tech Sorter Simulation -**Дата:** 2026-07-15 -**Ветка:** `feature/maximum-demo-realism` - -Шкала: вероятность / влияние = Low · Medium · High · Critical. -Статус: Open · Mitigated · Accepted. - ---- - -## 1. Сводная таблица - -| ID | Риск | Вероятность | Влияние | Статус | Митигация | -| -- | ---- | ----------- | ------- | ------ | --------- | -| R01 | Production :3100 / arhipovdan.ru | Medium | Critical | Partially mitigated | Local+tunnel on `4fcce5b`+version.json; domain still BLOCKED_EXTERNAL | -| R18 | Tunnel/cloudflared outage / permanent DNS | High | Critical | Open | Quick Tunnel kept; Named Tunnel needs CF login — `CLOUDFLARE_NAMED_TUNNEL_SETUP.md` | -| R21 | Hardware GPU baseline недоступен в coder | High | Medium | Accepted | `BLOCKED_BY_DISPLAY_ENVIRONMENT`; portable `perf:browser` | -| R22 | DNS NS cutover теряет MX/TXT | Medium | High | Open | `DNS_MIGRATION_INVENTORY.md` — check REG.RU panel before NS change | -| R02 | Визуальный разрыв `/` vs `/details` путает жюри | Medium | High | Mitigated | `sharedLayout` + routeConsistency tests | -| R03 | Жюри воспринимает кинематику как «фейк» | Medium | High | Mitigated | Proof HUD + честные формулировки; jam/e-stop | -| R04 | Pseudo-CV раскрыт как «обман» | Medium | Medium | Accepted | RULE overlay + confidence; не обещать ML | -| R05 | Просадка FPS на ноутбуке жюри | Medium | High | Mitigated | quality modes; `?perf=1`; SwiftShader ≠ GPU | -| R06 | Регрессия classifier/min dims | Low | Critical | Mitigated | tests 166; measurement+DIMENSION_LIMITS | -| R07 | Fault freeze без recover ломает показ | Low | High | Mitigated | recover path + hotkeys R/N | -| R08 | Agent/фоновые job портят ресурсы во время демо | Medium | High | Mitigated | kill switch; runbook stop | -| R09 | Будущий auto-patch агента ломает main | Low (сейчас) | Critical | Mitigated | forbid merge/deploy; MVP verify-only | -| R10 | Утечка секретов `.env` в отчёты/логи | Low | Critical | Mitigated | policy forbidSecretAccess; не документировать values | -| R11 | Нет e2e в CI — UI регрессия незамечена | Low | Medium | Mitigated | CI + 10 visual snapshots; production smoke manual | -| R12 | OOM при локальной LLM + Playwright | Medium | High | Accepted (avoid) | Variant C; не совмещать | -| R13 | Disk fill отчётами/скриншотами | Low | Medium | Open | ротация reports | -| R14 | Нет docker CLI в operator env | High (факт) | Medium | Accepted | `DOCKER_HOST=tcp://127.0.0.1:2375` | -| R15 | Swap thrash под нагрузкой | Low | High | Mitigated | лимиты 1 worker; demo mode без фона | -| R16 | Расхождение playlist expectedCategory и classifyItem | Low | High | Mitigated | wire classifyItem; tests | -| R17 | STL/fallback выглядят «игрушечно» | Medium | Low | Accepted | modelAssets notes; backlog textures | -| R18 | Tunnel/cloudflared outage / permanent DNS | High | Critical | Open | Quick Tunnel temp; Named Tunnel + REG.RU DNS required | -| R19 | Несогласованность документации и кода | Medium | Low | Mitigated | этот пакет docs = snapshot 2026-07-15 | -| R20 | Попытка «добавить physics» перед показом → регрессия | Medium | High | Open | запрет P0-physics перед demo day | -| R21 | Hardware GPU baseline недоступен в coder | High | Medium | Accepted | NVIDIA есть, Chromium→SwiftShader; измерять на demo laptop | ---- - -## 2. Детали по критическим рискам - -### R01 — Устаревший production dist - -**Симптом:** локально proof/hotkeys есть, на https://arhipovdan.ru/ — нет. -**Детектор:** сравнить UI; `demo:health`; hash файлов в контейнере (если доступен docker на хосте). -**Реакция:** ручной redeploy; на показе переключиться на проверенный preview. -**Тип данных о риске:** подтверждён аудитом как **процессный** факт («may still serve OLD dist»). - -### R09 — Автономный агент vs production - -**Симптом:** гипотетический merge/deploy без человека. -**Текущий контроль:** `forbidMergeToMain`, `forbidProductionDeploy`, нет Implementer auto-patch. -**Остаточный риск:** появится при расширении MVP без обновления safety caps. - -### R10 — Секреты - -`.env` содержит ключи `login`, `password`, `url`. Значения не подлежат публикации. Любой новый tooling обязан редact’ить env. - ---- - -## 3. Риски ёмкости (связь с SERVER_CAPACITY_REPORT) - -| Риск | Вывод | -| ---- | ----- | -| 24/7 agent | Возможен **с ограничениями** | -| Local 7B+ | Тяжело; предпочтителен API | -| Playwright | Да, 1 worker | -| CV training | Лучше external GPU | -| Server 3D | Не нужен | - ---- - -## 4. Матрица приоритета обработки - -```text -Сначала: R01 (prod sync), R18 (tunnel fallback plan) -Потом: R02 (twin unify), R11 (e2e), R13 (disk hygiene) -Следить: R05/R08 во время каждого показа -Не трогать в demo week: R20 (physics spike) -``` - ---- - -## 5. Accepted risks (осознанно) - -| ID | Почему принимаем | -| -- | ---------------- | -| R04 | Архитектура MVP Track 3 — pseudo-CV by design | -| R12 | Не запускаем локальную LLM 24/7 | -| R14 | Ограничение окружения; обход через внешний deploy | -| R17 | ROI текстур ниже proof/controls | - ---- - -## 6. Триггеры пересмотра реестра - -- Смена хоста/GPU/RAM. -- Включение Implementer auto-patch. -- Добавление physics engine. -- Подключение реального CV inference. -- Появление CI e2e. -- Инцидент на живом показе. - ---- - -## 7. Вывод - -Главный необработанный операционный риск для жюри — **R01 (старый prod dist)**. Технические риски демо-контура в основном **смягчены** итерацией maximum-demo-realism. Риски полной автономии агента **заблокированы политикой**, пока MVP verify-only. diff --git a/docs/SCENARIOS.md b/docs/SCENARIOS.md deleted file mode 100644 index a00d048..0000000 --- a/docs/SCENARIOS.md +++ /dev/null @@ -1,49 +0,0 @@ -# Scenarios - -## normal_flow - -Goal: demonstrate the full cycle across B/C/D routes. - -Expected result: mixed B, C and D items are processed successfully. - -## oversized_item - -Goal: prove dimensions have first priority. - -Expected result: every item routes to C. - -## round_object - -Goal: prove roundness check after dimensions. - -Expected result: every item routes to D. - -## boundary_dimensions - -Goal: test min/max boundaries. - -Expected result: `Boundary box 450x320x320` routes to B, `Pen 9x13x148` routes to C. - -## close_items - -Goal: demonstrate queue/spacing resilience. - -Expected result: warning appears, queue length is shown, items are processed sequentially. - -## low_confidence - -Goal: demonstrate fallback when pseudo-CV confidence is below 0.65. - -Expected result: warning appears, rule-based classification still selects B or D. - -## jam - -Goal: demonstrate fail-safe behavior at stop-gate. - -Expected result: state becomes FAULT, conveyor speed target is 0, Reset is required. - -## emergency_stop - -Goal: demonstrate emergency stop. - -Expected result: state becomes EMERGENCY_STOP, conveyor speed target is 0, Reset is required. diff --git a/docs/SERVER_CAPACITY_REPORT.md b/docs/SERVER_CAPACITY_REPORT.md deleted file mode 100644 index a35a28f..0000000 --- a/docs/SERVER_CAPACITY_REPORT.md +++ /dev/null @@ -1,176 +0,0 @@ -# Отчёт о ёмкости сервера - -**Хост:** OwlPrime (контейнеризованный Ubuntu 24.04) -**Дата измерений:** 2026-07-15 -**Приложение:** OZON Tech Sorter Simulation → nginx `127.0.0.1:3100`, tunnel → https://arhipovdan.ru/ - -Легенда типов данных: **Измерено** = получено диагностикой на сервере; **Оценка** = вывод по мощности без полного бенчмарка нагрузки. - ---- - -## 1. Точные характеристики сервера - -| Ресурс | Фактическое значение | Тип | -| ------ | -------------------: | --- | -| CPU | Intel i5-9400F, 6 ядер, 2.9–4.1 GHz | Измерено | -| RAM | 15 GiB (≈13 GiB available) | Измерено | -| Swap | 15 GiB | Измерено | -| Диск | NVMe ~452 G, ~201 G свободно (~54% used) | Измерено | -| GPU | 2× NVIDIA GTX 1080 8 GB, driver 580.126.09, CUDA 13.0 | Измерено | -| GPU load | idle | Измерено | -| Load average | ~0.5–0.6 | Измерено | -| OS | Ubuntu 24.04 (containerized) | Измерено | -| Node (build env) | 20.20.2 | Измерено | -| Docker CLI в этой среде | отсутствует | Измерено | -| PM2 | отсутствует | Измерено | -| App listen | nginx 127.0.0.1:3100 | Измерено | -| Public | cloudflared → https://arhipovdan.ru/ | Измерено | -| Git repo | `/home/coder/arhipovdan/app` | Измерено | - ---- - -## 2. Текущая нагрузка - -| Показатель | Значение | Вывод | -| ---------- | -------: | ----- | -| Load avg | 0.5–0.6 при 6 cores | Большой запас CPU | -| GPU | idle | Можно зарезервировать под LLM/CV, но с осторожностью | -| Disk free | ~201 G | Достаточно для node_modules, dist, Playwright cache, артефактов агента | -| Swap | 15 GiB | Есть подушка, но swap thrash недопустим для демо | - -**Оценка:** сервер сейчас в «лёгком» режиме (статика nginx + tunnel). Основная 3D-нагрузка — на **клиентском** WebGL, не на сервере. - ---- - -## 3. Доступные ресурсы (безопасный остаток) - -| Ресурс | Оценка свободного бюджета | Тип | -| ------ | ------------------------: | --- | -| CPU | 4–5 ядер можно отдавать фону при лимите 1 тяжёлого worker | Оценка | -| RAM | ~8–10 GiB «мягкий» бюджет до давления на swap | Оценка | -| VRAM (2×8 GB) | теоретически хватает на 7B quant; на практике тяжело и конкурирует | Оценка | -| Disk | десятки GB под кэши/отчёты без риска | Оценка | - ---- - -## 4. Допустимые фоновые процессы - -| Процесс | Допустимо 24/7? | Условия | -| ------- | --------------- | ------- | -| nginx + cloudflared (prod static) | Да | Без изменения без явного deploy | -| Vite preview :3101 (demo) | Краткосрочно | Не путать с prod :3100 | -| Vitest / build по запросу | Да | Последовательно, не параллельно с LLM | -| Playwright Chromium (1 worker) | Да, по расписанию | Не во время живого показа жюри | -| Agent MVP (verify-only) | Да, с лимитами | См. ниже | -| Локальная LLM 7B+ | Только эксперименты | Предпочтительно внешний API | -| CV training | Нет как 24/7 | Вынести на dedicated GPU / внешний | -| Server-side Three.js offscreen | Возможно, не нужно | Клиентский WebGL достаточен | - ---- - -## 5. Возможность локальных моделей (LLM) - -| Вариант | Вердикт | Комментарий | -| ------- | ------- | ----------- | -| Локальная 7B+ на 2×1080 | **Возможна технически, тяжело** | VRAM суммарно 16 GB; квантизация нужна; CPU/RAM конкурируют с Playwright | -| Внешний LLM API | **Рекомендуется** | Hybrid Variant C | -| Полностью локальный агент (Variant A) | Не рекомендуется на этом хосте | Риск OOM / деградации демо | - -**Вывод:** локальный инференс — опциональный research-path; production-агент должен использовать **внешний API** с бюджетом. - ---- - -## 6. Возможность Playwright / Chromium - -| Критерий | Вердикт | -| -------- | ------- | -| CPU + RAM | Достаточно (**Измерено** ресурсы; **Оценка** нагрузки) | -| Параллелизм | **1 worker** | -| 24/7 непрерывный прогон | Нежелателен; лучше nightly / по событию | -| Конфликт с живой демо | Высокий — не запускать во время показа | - ---- - -## 7. Возможность автономного агента - -**Однозначный вывод: возможен с ограничениями.** - -| Параметр | Лимит | -| -------- | ----- | -| Parallel workers | 1 | -| LLM | Hybrid (внешний API primary) | -| Auto merge to main | Запрещено | -| Auto production deploy | Запрещено | -| Режим MVP | verify-only (dry-run / run-once), без auto-patch | -| Kill switch | `agent/state/KILL` | - -Подробности: `AI_AGENT_SAFETY_LIMITS.md`, `AUTONOMOUS_AI_AGENT_ARCHITECTURE.md`. - ---- - -## 8. Рекомендуемые лимиты - -| Лимит | Значение | Источник | -| ----- | -------: | -------- | -| maxParallelWorkers | 1 | Agent MVP + ёмкость | -| maxCycleMinutes | 25 | `agent/cli.mjs` LIMITS | -| maxChangedFiles | 12 | Agent LIMITS | -| maxDiffLines | 800 | Agent LIMITS | -| dailyLlmBudgetUsd | 5 | Agent LIMITS | -| Playwright workers | 1 | Capacity | -| CPU soft cap для агента | ≤50% одного ядра в idle-poll; burst на test/build | Оценка | -| RAM soft cap агент+Chromium | ≤4 GiB | Оценка | -| Запрет | merge main, prod deploy, чтение секретов в логи | Policy | - ---- - -## 9. Режимы эксплуатации - -| Режим | Что запущено | Параллелизм | Назначение | -| ----- | ------------ | ----------: | ---------- | -| Минимальный безопасный | nginx :3100 + tunnel | 0 background jobs | Стабильный публичный показ | -| Оптимальный | + редкие `agent dry-run`, nightly tests | 1 | Поддержание качества | -| Максимальный | + Playwright 1w + внешний LLM | 1 | Исследования (не во время демо) | -| Демонстрация | Только prod или preview; агент STOP | 0 | Живое жюри | -| Автономное AI-улучшение | Agent + external LLM, ветки feature/*, no deploy | 1 | Улучшения с human gate | - ---- - -## 10. Сводная таблица ёмкости - -| Ресурс | Фактическое значение | Текущая нагрузка | Безопасный лимит | Вывод | -| ------ | -------------------: | ---------------: | ---------------: | ----- | -| CPU 6c | i5-9400F | load ~0.5–0.6 | 1 тяжёлый worker | Запас есть | -| RAM 15 GiB | ≈13 available | низкая | ≤4 GiB агент+browser | OK | -| Swap 15 GiB | — | не давить | Избегать thrash | OK как подушка | -| Disk ~452G | ~201G free | 54% used | Оставить ≥50G free | OK | -| GPU 2×1080 | idle | 0% | Не для prod demo loop | LLM/CV опционально | -| Playwright | — | нет | 1 worker | Да | -| Agent 24/7 | — | MVP | с ограничениями | Да | -| Local LLM 7B+ | — | нет | эксперимент | Тяжело; лучше API | -| CV training | — | нет | external | Не на этом хосте 24/7 | -| Server 3D | — | нет | не требуется | Клиент WebGL | - ---- - -## 11. Риски ёмкости - -| Риск | Вероятность | Влияние | Митигация | -| ---- | ----------- | ------- | --------- | -| OOM при локальной LLM + Playwright | Средняя | Падение демо | Не совмещать; API LLM | -| Swap thrash во время показа | Низкая | Лаги tunnel/nginx | Режим «Демонстрация» = stop agent | -| Disk fill артефактами | Низкая | Сборка падает | Ротация `agent/reports`, screenshot dirs | -| Старый dist на :3100 | Высокая (процесс) | Жюри видит не то | Явный redeploy после merge | -| Нет docker CLI здесь | Факт | Сложнее ops | Документировать внешний deploy path | - ---- - -## 12. Нужен ли дополнительный сервер? - -| Вопрос | Ответ | -| ------ | ----- | -| Отдельный staging | Желателен при частом агенте; на текущем хосте можно эмулировать preview :3101 | -| Dedicated GPU server | Да, если цель — CV training / тяжёлый local LLM | -| Доп. сервер для static demo | Нет — текущий nginx достаточен | - -**Итог:** для demo + ограниченного агента текущий сервер **достаточен**. Для тяжёлого ML — вынести. diff --git a/docs/SUBMISSION_CHECKLIST.md b/docs/SUBMISSION_CHECKLIST.md deleted file mode 100644 index f82feba..0000000 --- a/docs/SUBMISSION_CHECKLIST.md +++ /dev/null @@ -1,33 +0,0 @@ -# Submission Checklist - -Before final submission: - -- [ ] `npm run build` passed. -- [ ] `npm run test` passed. -- [ ] Docker project `owl` is running. -- [ ] `https://arhipovdan.ru/` opens. -- [ ] `https://www.arhipovdan.ru/` opens. -- [ ] `https://ai-shorts.ru/` still works and was not affected. -- [ ] Product Demo page opens (Hero first, not engineering dashboard). -- [ ] 3D Digital Twin loads on desktop when WebGL is available. -- [ ] Toggle **3D Digital Twin** / **2D fallback** works. -- [ ] Mobile defaults to 2D fallback (or simplified 3D if enabled). -- [ ] Start demo / Next step / Reset move the item in 3D by state machine. -- [ ] Routes B / C / D are visible in 3D. -- [ ] C-priority works for oversized + round. -- [ ] Jam / emergency stop show red fault state. -- [ ] Twin demo uses domain motion + Rapier drop segment (no claim of full physics plant). -- [ ] Engineering Details includes 3D capability check (WebGL / FPS). -- [ ] Official rules: dims > 10×10×10 and < 450×320×320; roundness K > 0.8; conveyor 1.00 m/s. -- [ ] Storyline Stepper updates with machine state. -- [ ] Scenario cards open cases with **Показать**. -- [ ] Criteria cards show OZON coverage and linked scenarios. -- [ ] Engineering Details is collapsed by default and opens from CTA. -- [ ] App is responsive on Desktop (1920×1080), Laptop (1440×900) and Mobile (390×844). -- [ ] NO horizontal scroll on body / `#root` / product page. -- [ ] Mobile: one column, buttons ≥ 44px, scene scales. -- [ ] Scenarios checked: normal_flow, oversized_item, round_object, c_priority, boundary_dimensions, close_items, low_confidence, jam, emergency_stop. -- [ ] Docs present: README, ARCHITECTURE, DEMO_SCRIPT, SCENARIOS, JURY_QA, UI_UX_REDESIGN_AUDIT, THREE_D_FEASIBILITY, SUBMISSION_CHECKLIST, INPUT_INFO_ANALYSIS. -- [ ] Cursor rules present in `.cursor/rules/` (including 3D / physics / WebGL rules). -- [ ] Branch ready for manual push to `origin/dan_branch`. -- [ ] Nginx / SSL / neighboring projects were not modified. diff --git a/docs/THREE_D_FEASIBILITY.md b/docs/THREE_D_FEASIBILITY.md deleted file mode 100644 index 25d6335..0000000 --- a/docs/THREE_D_FEASIBILITY.md +++ /dev/null @@ -1,72 +0,0 @@ -# 3D Digital Twin Feasibility - -## Выбранный стек - -- `three` -- `@react-three/fiber` -- `@react-three/drei` (OrbitControls, Html labels) -- **Без** `@react-three/rapier` на первом этапе - -## Почему - -- R3F хорошо ложится на текущий React UI. -- Простые box/cylinder геометрии достаточны для digital twin. -- Drei нужен только для камеры и коротких labels. -- Physics engine в браузере добавляет wasm, непредсказуемость и риск лагов на защите. - -## Physics engine - -**Не подключается.** - -Анимация: keyframe / state-machine interpolation по `machineState` + `elapsedInStateMs`. - -Архитектура готова к physics позже: -- позиции товара и actuator вычисляются в `itemMotion.ts`; -- статические меши сцены отделены от motion layer; -- можно заменить motion layer на kinematic/dynamic bodies без смены domain logic. - -## Риски - -| Риск | Митигация | -|------|-----------| -| Bundle size | lazy-load 3D, простые геометрии | -| Нет WebGL | 2D `SorterScene` fallback | -| Mobile FPS | simplified 3D или auto-2D при width < 640 | -| Непредсказуемая физика | не используем rapier | - -## Fallback - -1. WebGL unavailable → 2D. -2. User toggle «2D fallback». -3. Mobile narrow screen → default 2D (можно вручную включить 3D). - -Сообщение: «3D недоступен, включён 2D fallback. Логика симуляции та же.» - -## Performance budget - -- Без shadows / postprocessing / textures. -- < ~50 mesh-объектов. -- FPS overlay в capability check. -- Target: стабильный interactive FPS на desktop. - -## Integration point - -`ProductDemoSection`: toggle 3D Digital Twin / 2D fallback. -Props из `SimulationState`: item, machineState, scenario, classification, sensors, actuators, metrics, gate. - -## Definition of Done - -- [x] Build/test/Docker OK -- [x] 3D показывает A → conveyor → CV → gate → B/C/D -- [x] State machine двигает товар предсказуемо -- [x] ROUTE_TO_* виден цветом и стрелкой -- [x] 2D fallback работает -- [x] min dimensions > 10×10×10, max < 450×320×320, roundness K > 0.8, conveyor 1.00 m/s -- [x] Нет horizontal scroll - -## Decision log - -> **HISTORICAL / SUPERSEDED (stage note):** early feasibility assumed no physics engine. -> **Current:** `@react-three/rapier` is used on the drop segment; belt pose remains domain-driven. - -Physics (`@react-three/rapier`) **установлен** для drop/handoff. Motion on belt — domain state machine. diff --git a/docs/THREE_D_REWORK_FINAL_REPORT.md b/docs/THREE_D_REWORK_FINAL_REPORT.md deleted file mode 100644 index e276af6..0000000 --- a/docs/THREE_D_REWORK_FINAL_REPORT.md +++ /dev/null @@ -1,1369 +0,0 @@ -> **HISTORICAL / SUPERSEDED:** This document records an earlier project stage. Canonical Track 3 rules are exclusive bounds **> 10×10×10** and **< 450×320×320** mm, roundness **K > 0.8** (`doc-1783095831` pp.5–8; `src/domain/classifier.ts`). Values 10×10×2 / K≥0.7 below are obsolete. - -# 3D Digital Twin Rework — Final Report - -## Executive Summary - -**Task**: Полностью переделать текущую 3D-демонстрацию из отладочной сцены в серьёзную, понятную, автоматическую 3D digital twin демонстрацию работы ПАК. - -**Status**: ~60% завершено (основа заложена, auto demo integration требует дополнительной работы) - -**Key Achievements**: -- ✅ 6 real STL models загружены и используются (55% товаров) -- ✅ Labels сокращены с 12+ до 5 (Clean View по умолчанию) -- ✅ Geometry улучшена (gate vertical lift, pusher extended plates, conveyor rollers, roll-cage wireframes) -- ✅ Demo Director создан (12 steps, camera presets, auto-play logic) -- ✅ Tests зелёные (43/43 passed, +9 new tests) -- ✅ Build зелёный (TypeScript compilation successful) -- ✅ Docker работает (port 3100, domains 200 OK) - ---- - -## 1. Что было плохо в старой 3D-сцене - -### Проблема 1: Labels перекрывают объекты -- **Было**: 12+ HTML labels одновременно видны (A/B/C/D, Накопитель, Camera, Laser, Ultrasonic, Stop-gate, Pusher C/D, Route B/C/D, ItemProofPanel, conveyor info, C-priority). -- **Результат**: labels перекрывают друг друга, закрывают 3D объекты, сцена нечитаема. -- **Исправлено**: Clean View по умолчанию показывает только 5 labels (A/B/C/D + Накопитель). Step-based labels добавляются по необходимости (max 7 в peak момент). - -### Проблема 2: Нет автоматической демонстрации -- **Было**: пользователь должен вручную жать "Next step" для каждого перехода состояния. -- **Результат**: демонстрация не идёт сама, нет ощущения непрерывного процесса. -- **Исправлено (частично)**: Demo Director создан с 12 steps и auto-play logic, но ещё не интегрирован в UI. - -### Проблема 3: Не используются реальные 3D модели товаров -- **Было**: `Item3D.tsx` использует только примитивы (`isRound ? cylinder : box`). -- **Результат**: бутылка выглядит как цилиндр, тарелка как цилиндр, короб как куб — все одинаково. -- **Исправлено**: 6 real STL models загружены и используются (Бутылка, Тарелка, Цилиндр, Короб 300, Короб 400, ЛанчБокс). 5 heavy models используют fallback primitives. - -### Проблема 4: Камера плохо поставлена -- **Было**: фиксированная камера с `OrbitControls`, пользователь может крутить сцену, но нет guided view. -- **Результат**: непонятно, на что смотреть в данный момент. -- **Исправлено (частично)**: Camera presets определены в Demo Director (overview, detection closeup, gate closeup, routing, result), но transitions ещё не реализованы. - -### Проблема 5: Нет ощущения склада/ячейки -- **Было**: `Conveyor3D` — простой box, накопитель — box с walls, gate — rotating box, pusher — box. -- **Результат**: сцена выглядит как debug sketch, не как digital twin реальной системы. -- **Исправлено**: Conveyor с rollers + side guards, Accumulator с explicit walls, Gate с vertical lift + support posts, Pusher с extended plates + stationary base, Roll-cage C/D с wireframe edges + corner posts. - -### Проблема 6: Маршрутизация не очевидна -- **Было**: `RouteArrows3D` показывает три route beams всегда, активный чуть ярче. -- **Результат**: не видно, что товар физически движется по маршруту. -- **Исправлено (частично)**: Clean View показывает только активный route beam. Физическая routing path требует дополнительной работы в `itemMotion.ts`. - -### Проблема 7: Gate/Pusher не выглядят как реальные механизмы -- **Было**: `Actuator3D` — gate поворачивается на угол, pusher двигается по Z. -- **Результат**: не понятно, как это работает в реальности. -- **Исправлено**: Gate с vertical lift mechanism (Y-axis movement), support posts. Pusher с extended plate design, stationary base. - -### Проблема 8: Пользователь не видит, что происходит по шагам -- **Было**: proof card показывает результат сразу, нет step-by-step explanation. -- **Результат**: непонятно, как система пришла к решению. -- **Исправлено (частично)**: Demo Director с 12 steps (intro → spawn → detection → dimensions → roundness → decision → command → actuator → route → result), но UI integration не завершена. - ---- - -## 2. Реальные модели найдены в input_info - -### Доступные STL модели (11 файлов) - -| Файл | Размер | Товар | Категория | Статус | -|------|--------|-------|-----------|--------| -| `Бутылка.stl` | 319 KB | SKU-007 | D | ✅ Used | -| `Короб 300х200х200.stl` | 29 KB | SKU-001 | B | ✅ Used | -| `Короб 400х400х300.stl` | 27 KB | SKU-004 | C | ✅ Used | -| `ЛанчБокс.stl` | 566 KB | SKU-002 | B | ✅ Used | -| `Мешок.stl` | 5.5 MB | N/A | N/A | ❌ Not used (too heavy) | -| `Моющее средство.STL` | 3.5 MB | SKU-003 | B | ❌ Fallback box (too heavy) | -| `Пуфик.stl` | 629 KB | SKU-005 | C | ❌ Fallback cylinder | -| `Ручка.stl` | 2.0 MB | SKU-009 | C | ❌ Fallback box (too heavy) | -| `Тарелка.stl` | 123 KB | SKU-006 | D | ✅ Used | -| `Цилиндр.stl` | 106 KB | SKU-008 | D | ✅ Used | -| `Шлем.stl` | 2.7 MB | N/A | N/A | ❌ Not used (too heavy) | - -### Стратегия использования - -**Использованы напрямую (6 моделей, 55%)**: -- Lightweight STL (< 700 KB) скопированы в `public/models/` -- Загружаются через `STLLoader` из `three/examples` -- Центрируются и масштабируются автоматически -- Suspense + fallback primitive при ошибке загрузки - -**Fallback primitives (5 товаров, 45%)**: -- Heavy STL (> 1 MB): слишком тяжёлые для браузера -- Missing models: нет подходящей модели в `input_info` -- Fallback: box/cylinder/sphere в зависимости от формы - ---- - -## 3. Модели используются в 3D - -### Реализация - -**Новый файл**: `src/components/ThreeD/STLModel.tsx` -```typescript -export default function STLModel({ - path, // '/models/bottle.stl' - scale, // [sx, sy, sz] — масштаб в Three.js units - color, // Material color - fallback, // React component if loading fails -}: STLModelProps) -``` - -**Особенности**: -- Использует `useLoader(STLLoader, path)` из `@react-three/fiber` -- Автоматически центрирует geometry (`geometry.center()`) -- Compute vertex normals для корректного освещения -- Suspense boundary для async loading -- Fallback primitive если загрузка не удалась - -**Обновлён**: `src/components/ThreeD/Item3D.tsx` -```typescript -const asset = getModelAsset(currentItem.item.id); - -if (asset && asset.loaderType === 'stl' && asset.frontendAssetPath) { - return ( - }> - - - ); -} else { - return ; -} -``` - -**Результат**: -- Бутылка узнаваема как бутылка (cylinder с neck) -- Тарелка узнаваема как round plate -- Короб узнаваем как прямоугольный box -- ЛанчБокс узнаваем как небольшой контейнер - ---- - -## 4. Модели остались fallback и почему - -### SKU-003: Моющее средство (3.5 MB) -- **Причина**: Heavy STL -- **Fallback**: `box` -- **Решение**: Использовать procedural box с dimensions 259×179×278 mm -- **Приемлемо**: box representation адекватна для bottle box - -### SKU-005: Пуфик (629 KB) -- **Причина**: Medium-heavy STL, soft bulky item -- **Fallback**: `cylinder` -- **Решение**: Использовать procedural cylinder для soft item representation -- **Приемлемо**: cylinder передаёт "мягкий, объёмный" характер - -### SKU-009: Ручка (2.0 MB) -- **Причина**: Heavy STL -- **Fallback**: `box` -- **Решение**: Использовать thin box (9×13×148 mm) -- **Приемлемо**: thin box адекватно представляет pen - -### SKU-010: Boundary box (N/A) -- **Причина**: No STL available -- **Fallback**: `box` -- **Решение**: Использовать procedural box 450×320×320 mm -- **Приемлемо**: box — правильная форма для boundary test - -### SKU-011: Oversized round (N/A) -- **Причина**: No STL available -- **Fallback**: `cylinder` -- **Решение**: Использовать procedural cylinder 500×300×300 mm -- **Приемлемо**: cylinder передаёт "круглый" характер - ---- - -## 5. modelAssets manifest - -**Файл**: `src/data/modelAssets.ts` - -**Интерфейс**: -```typescript -export interface ModelAsset { - itemId: string; // 'SKU-006' - displayName: string; // 'Тарелка' - categoryScenario: Category; // 'D' - dimensions: DimensionsMm; // { width: 210, depth: 209, height: 27 } - sourceFile: string; // 'input_info/extracted/Stl/Тарелка.stl' - frontendAssetPath?: string; // '/models/plate.stl' or undefined - loaderType: 'stl' | 'glb' | 'procedural'; - fallbackPrimitive: 'box' | 'cylinder' | 'sphere'; - notes?: string; // Explanation -} -``` - -**Функции**: -- `getModelAsset(itemId)`: получить asset для товара -- `getSTLAssets()`: список всех STL assets -- `getProceduralAssets()`: список всех procedural assets -- `getManifestStats()`: статистика (total, stl count, procedural count, percentage) - -**Stats**: -- Total: 11 items -- STL: 6 (55%) -- Procedural: 5 (45%) - -**Notes**: -- Все assets явно документированы -- Для каждого fallback указана причина -- Manifest служит source of truth для 3D models - ---- - -## 6. Demo Director - -**Файл**: `src/domain/demoDirector.ts` - -### Концепция -Auto-play демонстрация с step-by-step storytelling: -- Каждый step показывает определённую часть процесса -- Camera preset для каждого step -- Active labels для каждого step -- Auto-transition между steps - -### Steps (12 шагов, ~10s total) -1. **intro** (1.5s): Overview, видна вся ячейка A/B/C/D -2. **spawn_item** (0.8s): Товар появляется в A -3. **move_to_detection** (1.2s): Движение к Camera CV -4. **detection_scan** (0.9s): Camera сканирует, scan plane visible -5. **dimensions_check** (0.7s): Dimensions PASS/FAIL -6. **roundness_check** (0.7s): Roundness K ≥ 0.7 or not -7. **decision** (0.7s): Category B/C/D определён -8. **command_sent** (0.6s): ROUTE_TO_* команда -9. **actuator_move** (1.0s): Gate opens / Pusher extends -10. **route_item** (1.2s): Товар физически уходит в B/C/D -11. **result** (1.5s): Товар в целевой зоне, cycle completed -12. **reset_or_next** (0.5s): Fade out, переход к следующему - -### Camera Presets -- `overview`: [6.2, 4.8, 6.2] → full scene -- `detectionCloseup`: [-1.2, 2.5, 3.5] → camera + item -- `gateCloseup`: [1.6, 2.0, 3.0] → gate + accumulator -- `routingB/C/D`: dynamic based on category -- `resultB/C/D`: dynamic based on category - -### Functions -- `createDemoDirectorState(scenario)`: init state -- `startAutoDemo(state)`: запуск -- `pauseAutoDemo(state)`: пауза -- `resumeAutoDemo(state)`: возобновить -- `stopAutoDemo(state)`: остановить -- `updateAutoDemo(state, deltaMs, category)`: update loop (call on each frame) -- `getCameraPresetForStep(step, category)`: camera preset для step -- `getActiveLabelsForStep(step, category)`: active labels для step - -### Features -- Playback speed: 1x, 2x, 0.5x -- Loop mode: restart after completion -- Scenario selection: reset demo to new scenario - -### Status -- ✅ Created -- ✅ Tested (9 unit tests) -- ❌ Not integrated into UI yet (requires ProductDemoSection + App.tsx changes) - ---- - -## 7. Как работает auto demo (когда будет интегрирован) - -### User Flow -1. **Пользователь нажимает "Запустить автодемо"** - - `startAutoDemo()` вызывается - - Demo Director переходит в step `intro` - - Camera автоматически переключается на `overview` preset - -2. **Demo идёт сам** - - Каждый step имеет duration (от 0.6s до 1.5s) - - `updateAutoDemo()` вызывается в animation loop - - Automatic transition к следующему step когда duration истекает - -3. **Пользователь видит step-by-step** - - Каждый step показывает: - - Определённую camera view (closeup на detection, gate, routing) - - Только relevant labels (max 5–7 одновременно) - - Proof card объясняет текущий step - -4. **Пользователь может управлять** - - **Pause**: остановить auto demo на любом step - - **Resume**: продолжить с текущего step - - **Scenario select**: выбрать B/C/D/C-priority/Fault/Emergency - - **Playback speed**: 0.5x (медленно), 1x (норма), 2x (быстро) - - **Loop mode**: restart после завершения - -5. **Demo завершается** - - После step `result` → step `reset_or_next` - - Если loop mode: restart from `intro` - - Если не loop mode: stop, пользователь может запустить снова - -### Technical Flow -``` -startAutoDemo() - ↓ -currentStep = intro - ↓ -animation loop: - updateAutoDemo(deltaMs) - ↓ - stepElapsed += deltaMs - ↓ - stepElapsed >= duration? - YES → transition to next step - NO → continue current step - ↓ -currentStep updated → camera preset changed → labels updated - ↓ -simulation synced with demo step - ↓ -render 3D scene with new camera + labels -``` - ---- - -## 8. Как решена проблема labels - -### Clean View (default) -**Показывается всегда** (5 labels): -- A (zone feed) -- B (main sorter) -- C (roll-cage) -- D (roll-cage) -- Накопитель (accumulator) - -**Результат**: Scene не перегружена, focus на главное. - -### Step-Based Labels -**Добавляются по необходимости**: - -| Step | Added Labels | Total Visible | -|------|--------------|---------------| -| `detection_scan` | +Camera CV, +Laser | 7 | -| `dimensions_check` | +Stop-gate | 6 | -| `roundness_check` | +Stop-gate | 6 | -| `actuator_move` | +Stop-gate or +Pusher C/D | 6 | -| `route_item` | +Route arrow (→ B/C/D) | 6 | -| `result` | none (только zones) | 5 | - -**Результат**: Max 7 labels в peak момент (detection), большую часть времени 5–6. - -### Technical Labels Toggle (opt-in) -**Когда включён**: -- Показывает все sensors (Camera, Laser, Ultrasonic) всегда -- Показывает все actuators (Stop-gate, Pusher C/D) всегда -- Показывает все route beams (B/C/D) всегда -- Показывает conveyor info (speed, min dimensions) - -**Результат**: 12+ labels для инженерного режима, но по умолчанию выключен. - -### ItemProofPanel -- **Удалён из 3D сцены** (был огромный floating panel над сценой) -- **Перенесён в 2D proof card** справа от 3D (уже существует в `CurrentProofCard.tsx`) -- **Результат**: 3D scene не перекрыта info, proof card более читаемый. - -### Implementation -```typescript -// SceneLabels3D.tsx -export default function SceneLabels3D({ - cleanView = true, - technicalLabelsEnabled = false, - machineState, - ... -}: Props) { - // Always show zones - - - - - - - // Step-based - {machineState === 'DETECTING' && } - {machineState === 'DETECTING' && } - - // Technical (opt-in) - {technicalLabelsEnabled && !cleanView && ( - <> - - - ... - - )} -} -``` - ---- - -## 9. Как переделана камера - -### Camera Presets Defined -**В**: `src/domain/demoDirector.ts` - -| Preset | Position | Target | FOV | Use Case | -|--------|----------|--------|-----|----------| -| `overview` | [6.2, 4.8, 6.2] | [0, 0.3, 0] | 42 | Full scene | -| `detectionCloseup` | [-1.2, 2.5, 3.5] | [-1.2, 0.3, 0] | 38 | Camera + item | -| `gateCloseup` | [1.6, 2.0, 3.0] | [1.6, 0.3, 0] | 36 | Gate + accumulator | -| `routingB` | [2.5, 3.5, 0] | [3.0, 0.5, 0] | 40 | Route B path | -| `routingC` | [2.5, 3.5, 2.4] | [2.0, 0.5, 2.4] | 40 | Route C path | -| `routingD` | [2.5, 3.5, -2.4] | [2.0, 0.5, -2.4] | 40 | Route D path | -| `resultB` | [3.8, 3.0, 0] | [3.8, 0.5, 0] | 38 | Zone B result | -| `resultC` | [2.0, 2.5, 2.4] | [2.0, 0.5, 2.4] | 38 | Zone C result | -| `resultD` | [2.0, 2.5, -2.4] | [2.0, 0.5, -2.4] | 38 | Zone D result | - -### Camera Transitions -- **Плановалось**: Smooth lerp between presets (0.8s transition with ease-in-out) -- **Текущий статус**: Presets defined, но transitions не реализованы -- **Требует**: Animation logic в `SorterDigitalTwin.tsx` для lerp camera position/target - -### Результат (когда будет реализовано) -- Пользователь видит guided tour по ячейке -- Каждый step показывает relevant view -- Camera автоматически follows процесс: detection → gate → routing → result -- Нет необходимости вручную вращать сцену - ---- - -## 10. Как переделана геометрия сцены - -### Складской пол -- **Было**: Grid + dark plane -- **Стало**: Grid (сохранено) + dark plane (сохранено) -- **Цвет**: `#1e3a54` (cell), `#284762` (section), `#07111d` (floor) -- **Результат**: Subtle, не отвлекает от объектов - -### Конвейер (`Conveyor3D.tsx`) -**Улучшено**: -- **Ролики**: 5 цилиндров (spaced every 1.2m) под лентой -- **Side guards**: два border box по бокам (height 0.1m) -- **Direction arrow**: subtle plane в accumulator для indication flow -- **Materials**: metalness 0.2–0.4, roughness 0.6–0.9 - -**Результат**: Conveyor выглядит как реальный механизм, не просто flat box. - -### Накопитель (в `Conveyor3D.tsx`) -**Улучшено**: -- **Raised pocket**: explicit floor (height -0.02) -- **Three walls**: back + left + right (height 0.28m) -- **Colors**: teal `#0f766e` для floor, `#14b8a6` для walls -- **Materials**: roughness 0.65–0.7 - -**Результат**: Accumulator чётко отделён от конвейера, видно physical stopping zone. - -### Camera/CV -- **Текущий статус**: Нет physical camera body в сцене -- **Плановалось**: Vertical post + camera box над конвейером -- **Scan plane**: Нет (плановалось fade-in plane во время detection) - -### Laser / Ultrasonic -- **Текущий статус**: Нет physical sensor bodies в сцене -- **Плановалось**: Small датчики на стойках - -### Stop-gate (`Actuator3D.tsx`) -**Улучшено**: -- **Support posts**: два vertical posts (left + right) height 0.7m -- **Gate plate**: horizontal plate (0.08×0.05×0.65) с vertical lift -- **Movement**: Y-axis translation (closed Y=0.2 → open Y=0.65) -- **Colors**: closed=red `#f87171`, open=green `#4ade80`, fault=red `#fb3d4e` -- **Materials**: metalness 0.2, roughness 0.6 - -**Результат**: Gate выглядит как реальный lift mechanism, не просто rotating barrier. - -### Pusher C/D (`Actuator3D.tsx`) -**Улучшено**: -- **Stationary base**: small box (0.15×0.18×0.12) у каждого pusher -- **Extended plate**: larger box (0.3×0.15×0.2) который двигается по Z -- **Movement**: Z-axis extension (idle=0 → extended=0.55 → retracting=0.25) -- **Colors**: C=orange `#f59e0b`/dark `#92400e`, D=purple `#c084fc`/dark `#581c87` -- **Materials**: roughness 0.65 - -**Результат**: Pusher выглядит как реальный extending plate, не просто moving box. - -### B (main sorter, `SortingZones3D.tsx`) -**Без изменений**: -- ZoneBox с transparent material, emissive glow -- Active state: opacity 0.5, emissive 0.4 - -### C/D (roll-cages, `SortingZones3D.tsx`) -**Улучшено**: -- **Wireframe edges**: `EdgesGeometry` + `LineSegments` для visible frame -- **Corner posts**: 4 vertical posts (0.04×height×0.04) на углах -- **Transparent body**: opacity 0.1–0.25 (reduced from 0.22–0.5) -- **Active state**: wireframe linewidth=2, opacity=1 - -**Результат**: Roll-cage выглядит как реальный каркас, не просто transparent cube. - -### Ограждения / Стойки -- **Текущий статус**: Нет дополнительных posts в сцене -- **Плановалось**: Minimal posts у зон C/D для visual structure - -### Свет -**Без изменений**: -- Ambient light: 0.55 -- Directional lights: 2 (main + fill) -- Без тяжёлых shadows (для FPS) - ---- - -## 11. Как показан накопитель - -**Location**: В конце feed conveyor, перед stop-gate - -**Geometry** (`Conveyor3D.tsx`): -- **Position**: `[TWIN_LAYOUT.accumulatorX, TWIN_LAYOUT.beltY, 0]` - - `accumulatorX = 1.4` (между camera и gate) -- **Floor**: Raised pocket (1.05×0.12×0.82 m) - - Color: teal `#0f766e` - - Emissive: 0.15 для subtle glow -- **Walls**: Three sides (back, left, right) - - Back: 1.05×0.28×0.06 m - - Left: 1.05×0.28×0.06 m - - Right: 0.06×0.28×0.82 m - - Color: `#14b8a6` -- **Direction arrow**: 0.3×0.2 m plane (subtle flow indicator) - -**Label** (`SceneLabels3D.tsx`): -- Badge "Накопитель" -- Position: `[1.4, 0.95, 0.65]` (above accumulator, offset Z) -- Color: teal `#5eead4` -- Always visible (Clean View) - -**Function**: -- Товар едет по конвейеру → останавливается в accumulator -- Stop-gate закрыт → товар фиксирован перед classification -- После classification → stop-gate открывается → товар продолжает в B/C/D - -**Визуально понятно**: -- Raised floor показывает physical pocket -- Three walls показывают stopping zone -- Teal color отличает от conveyor (grey/blue) - ---- - -## 12. Как показаны sensors - -### Camera / CV -**Label** (`SceneLabels3D.tsx`): -- Badge "Camera CV" -- Position: `[TWIN_LAYOUT.cameraX, 1.2, -0.55]` - - `cameraX = -1.2` (first sensor) -- Color: cyan `#38bdf8` -- **Visibility**: Step-based (только во время `detection_scan`) - -**Physical body**: Нет (плановалось) - -**Function**: Scan товара, определение bbox - -### Laser -**Label** (`SceneLabels3D.tsx`): -- Badge "Laser" -- Position: `[TWIN_LAYOUT.laserX, 1.2, -0.55]` - - `laserX = -0.2` (second sensor) -- Color: cyan `#22d3ee` -- **Visibility**: Step-based (только во время `detection_scan`) - -**Physical body**: Нет (плановалось) - -**Function**: Измерение height товара - -### Ultrasonic -**Label** (`SceneLabels3D.tsx`): -- Badge "Ultrasonic" -- Position: `[TWIN_LAYOUT.ultrasonicX, 1.05, -0.55]` - - `ultrasonicX = 1.0` (third sensor, near gate) -- Color: cyan `#67e8f9` -- **Visibility**: Technical Labels only (не показан в Clean View) - -**Physical body**: Нет (плановалось) - -**Function**: Distance to gate, object at gate detection - -### Результат -- Sensors не перегружают сцену (Clean View) -- Видны только во время detection (Step-Based Labels) -- Technical mode показывает все sensors для инженерного режима - ---- - -## 13. Как показаны gate/pusher - -### Stop-gate (`Actuator3D.tsx`) - -**Geometry**: -- **Support posts**: 2 vertical cylinders - - Position: left `[gateX, beltY, -0.35]`, right `[gateX, beltY, 0.35]` - - Size: 0.04×0.7×0.04 m - - Color: grey `#475569` - - Material: metalness 0.3, roughness 0.7 -- **Gate plate**: horizontal bar - - Position Y: closed=0.2, open=0.65 (vertical lift) - - Size: 0.08×0.05×0.65 m - - Color: closed=red `#f87171`, open=green `#4ade80`, fault=red `#fb3d4e` - - Material: metalness 0.2, roughness 0.6 - - Emissive: glow when open (0.15) or fault (0.4) - -**Movement**: -- Closed: `gate.open = false` → Y = 0.2 (blocking position) -- Open: `gate.open = true` → Y = 0.65 (raised position) -- Animation: Instant jump (smooth lerp плановалось) - -**Label** (`SceneLabels3D.tsx`): -- Badge "Stop-gate" -- Position: `[1.6, 1.15, 0]` -- Color: pink `#fda4af` -- **Visibility**: Step-based (только во время `dimensions_check`, `roundness_check`, `actuator_move`) - -**Результат**: Визуально понятный lift mechanism, не просто rotating barrier. - -### Pusher C (`Actuator3D.tsx`) - -**Geometry**: -- **Stationary base**: small box - - Position: `[gateX - 0.1, beltY, 0.1]` - - Size: 0.15×0.18×0.12 m - - Color: dark brown `#78350f` -- **Extended plate**: larger box - - Position Z: idle=0 → extended=pusherC (0.55) → retracting=0.25 - - Size: 0.3×0.15×0.2 m - - Color: idle=dark orange `#92400e`, extended=bright orange `#f59e0b` - - Emissive: glow when extended (0.35) - -**Movement**: -- Idle: `actuators.pusherC = 'idle'` → Z = 0 -- Extended: `actuators.pusherC = 'extended'` → Z = 0.55 (pushed towards C) -- Retracting: `actuators.pusherC = 'retracting'` → Z = 0.25 (returning) -- Animation: Instant jump (smooth lerp плановалось) - -**Label** (`SceneLabels3D.tsx`): -- Badge "Pusher C" -- Position: `[1.5, 0.75, 0.75]` -- Color: orange `#f59e0b` (ROUTE_COLORS.C) -- **Visibility**: Step-based (только во время `route_item` when category=C) - -**Результат**: Визуально понятный extending plate mechanism. - -### Pusher D (`Actuator3D.tsx`) - -**Geometry**: Аналогично Pusher C, но: -- Position Z: negative direction (-pusherD) -- Colors: purple `#c084fc` / dark purple `#581c87` - -**Label** (`SceneLabels3D.tsx`): -- Badge "Pusher D" -- Position: `[1.5, 0.75, -0.75]` -- Color: purple `#c084fc` (ROUTE_COLORS.D) -- **Visibility**: Step-based (только во время `route_item` when category=D) - -**Результат**: Симметричный pusher для D zone. - ---- - -## 14. Как показаны B/C/D routes - -### Route Beams (`RouteArrows3D.tsx`) - -**Geometry**: -- Horizontal beam (box) от gate до target zone -- Width: active=0.14, inactive=0.08 -- Height: active=0.06, inactive=0.04 -- Material: transparent, emissive glow - -**Colors**: -- B: green `#4ade80` -- C: orange `#f59e0b` -- D: purple `#c084fc` - -**Active state**: -- Active route: opacity=1, emissive=0.55, bright -- Inactive routes: opacity=0.45, emissive=0.18, dim - -**Текущая проблема**: Все три route beams показываются всегда (хотя активный ярче). - -### Clean View Improvement (`SceneLabels3D.tsx`) - -**Labels теперь step-based**: -- Route arrow (→ B/C/D) показывается только для активного route -- Только во время `route_item` step -- Другие routes не показаны (Clean View) - -**Результат**: Только один active route visible одновременно, не три сразу. - -### Плановалось (не реализовано) -- Curved path для C/D routing (не просто beam) -- Smooth товар movement вдоль path -- Sync с Demo Director steps - ---- - -## 15. Как доказан C-priority - -### C-priority Rule -**Документировано в** `docs/INPUT_INFO_ANALYSIS.md`: -- Если товар одновременно негабаритный (dimensions FAIL) и круглый (K ≥ 0.7): -- Dimensions проверяются first -- C имеет priority -- Товар идёт только в C, D не активен - -### Визуально в 3D - -**Label** (`SceneLabels3D.tsx`): -- Badge "C-priority" -- Position: `[gateX + 0.4, cage.y + 0.7, zoneCZ]` (above C zone) -- Color: orange `#f59e0b` -- **Visibility**: Только когда `category === 'C' && !dimensionsPass && !roundnessPass` - -**Зона D**: -- Roll-cage D не подсвечивается (opacity 0.1, emissive 0.08) -- Pusher D не активен (idle state) -- Route D beam не активен (dim) - -**Proof Card** (`CurrentProofCard.tsx`): -- "Why": текст "dimensions failed, so C has priority even though K = 0.XX" -- Warning note: "C-priority: негабарит + круглый → только C (габариты важнее формы)" - -### Scenario `c_priority` -**Товар**: SKU-011 (Oversized round) -- Dimensions: 500×300×300 mm (FAIL — width > 450) -- Roundness: K = 0.93 (DETECTED — K ≥ 0.7) -- Expected category: C (C-priority) - -### Результат -- Пользователь видит: - - Dimensions FAIL (red) - - Roundness DETECTED (purple) BUT - - Category C (orange) — NOT D - - C-priority label появляется - - Только C подсвечивается, D не активен -- Proof card объясняет decision логику - ---- - -## 16. Как работает mobile fallback - -### Текущая реализация (без изменений) -**Файл**: `src/components/ProductDemoSection.tsx` - -**Logic**: -```typescript -const webgl = useWebGLSupport(); -const [width, setWidth] = useState(window.innerWidth); -const fallbackReason = useMemo(() => { - if (!webgl || contextLost) return 'webgl'; - if (width < 640) return 'mobile'; - return 'user'; -}, [webgl, contextLost, width]); - -const show3D = viewMode === '3d' && webgl && !contextLost; -``` - -**Mobile behavior**: -- Width < 640px → `fallbackReason = 'mobile'` -- `viewMode` автоматически переключается на `'2d'` -- Показывается `ThreeFallback` component - -### ThreeFallback Component -**Файл**: `src/components/ThreeD/ThreeFallback.tsx` - -**Mobile message**: -- "На мобильном включена 2D-схема" -- "Логика та же, 3D Digital Twin доступен на desktop" -- Button "Попробовать 3D" (для force 3D mode) -- 2D svg схема с A/B/C/D flow - -### Нет изменений требуется -- Текущая 2D fallback работает корректно -- Показывает объяснение пользователю -- Proof panel доступен -- Сценарии доступны -- Нет horizontal scroll - ---- - -## 17. Какие docs обновлены - -### ✅ Созданы новые docs -1. **docs/THREE_D_REWORK_PLAN.md** - - Текущие проблемы - - Новая концепция - - Какие файлы будут изменены - - Как будут использоваться реальные модели - - Как будет работать auto demo - - Как будет решена проблема labels - - Definition of Done - -2. **docs/THREE_D_REWORK_STATUS.md** - - Progress tracking (60% complete) - - Completed stages (ЭТАП 0–7, partial) - - Remaining work (ЭТАП 8–11, 13–14) - - Known issues & risks - - Next immediate steps - -3. **docs/THREE_D_REWORK_FINAL_REPORT.md** (текущий документ) - - Comprehensive final report - - Answers to all 25 questions from user - -### ⚠️ Требуют обновления (не сделано) -1. **README.md** - - [ ] Add section: "Real 3D Models" - - Which STL models used - - Which fallback primitives - - Model assets manifest location - - [ ] Add section: "Auto Demo" (when implemented) - - How to start auto demo - - How to control demo - -2. **docs/DEMO_SCRIPT.md** - - [ ] Add section: "Auto Demo Script" - - Step-by-step auto demo flow - - How to show B/C/D/C-priority/Fault - -3. **docs/JURY_QA.md** - - [ ] Add Q: "Why are some models procedural fallbacks?" - - A: Performance (heavy STL > 1 MB causes frame drops) - - [ ] Add Q: "How does auto demo work?" - - A: Demo Director controls step sequence with camera presets - - [ ] Add Q: "What 3D models are used from input_info?" - - A: 6 STL models (55%), list of models - -4. **docs/SUBMISSION_CHECKLIST.md** - - [ ] Add item: "STL models checked" - - 6 STL models load correctly - - Fallback primitives work - - [ ] Add item: "Auto demo verified" (when implemented) - - Auto demo runs for B/C/D/C-priority - -5. **docs/THREE_D_FEASIBILITY.md** - - [ ] Update section: "Real models feasibility" - - STL loading via STLLoader feasible - - Heavy models (> 1 MB) use fallback - - [ ] Confirm: "Physics engine NOT used" - - State-machine motion only (as per requirements) - ---- - -## 18. Какие tests добавлены/обновлены - -### ✅ Новые tests -1. **src/domain/demoDirector.test.ts** (9 tests) - - `createDemoDirectorState`: init state - - `startAutoDemo`: start from intro - - `pauseAutoDemo`: pause running demo - - `resumeAutoDemo`: resume paused demo - - `stopAutoDemo`: stop and reset - - `updateAutoDemo`: time progression, step transitions - - `getDemoStepSequence`: key steps present, correct order (command_sent → actuator_move → route_item) - - `getDemoStepConfig`: config for each step - - `setPlaybackSpeed`: playback speed control - - `toggleLoopMode`: loop mode toggle - -2. **src/data/modelAssets.test.ts** (7 tests) - - `MODEL_ASSETS`: coverage for all SKU items - - `MODEL_ASSETS`: fallback primitive for every asset - - `MODEL_ASSETS`: valid loader type - - `MODEL_ASSETS`: frontendAssetPath only for stl/glb - - `getModelAsset`: valid item ID, invalid item ID - - `getSTLAssets`: only stl assets, at least some - - `getProceduralAssets`: only procedural assets - - `getManifestStats`: correct totals, correct percentage - -### ✅ Существующие tests (без изменений) -- `src/domain/classifier.test.ts`: 8 tests (все зелёные) -- `src/domain/simulation.test.ts`: 7 tests (все зелёные) -- `src/domain/metrics.test.ts`: 6 tests (все зелёные) -- `src/domain/pid.test.ts`: 6 tests (все зелёные) -- `src/data/scenarios.test.ts`: 4 tests (все зелёные) - -### Test Stats -- **Total test files**: 7 (было 5, +2 новых) -- **Total tests**: 43 (было 27, +16 новых) -- **Status**: ✅ All green (0 failures) - ---- - -## 19. Результат npm run build - -```bash -> ozon-tech-sorter-simulation@0.1.0 build -> tsc -b && vite build - -dist/index.html 0.46 kB │ gzip: 0.29 kB -dist/assets/index-D-uwiH9t.css 26.91 kB │ gzip: 6.21 kB -dist/assets/ThreeCapabilityCheck-Dp7QZWwm.js 2.10 kB │ gzip: 1.01 kB -dist/assets/SorterDigitalTwin-Cuh9nn9d.js 50.70 kB │ gzip: 15.43 kB -dist/assets/index-DuuyofFw.js 265.47 kB │ gzip: 80.37 kB -dist/assets/itemMotion-CfDmxx6l.js 882.23 kB │ gzip: 234.56 kB - -✓ built in 4.31s -``` - -### Analysis -- **TypeScript**: 0 errors ✅ -- **Vite build**: Success ✅ -- **Bundle size**: 882 KB (itemMotion chunk is large due to Three.js) -- **Warning**: "Some chunks are larger than 500 kB" → это Three.js (expected) -- **Gzip**: 234.56 KB (acceptable for Three.js + React + app code) - -### Assets -- **6 STL models** copied to `public/models/`: - - bottle.stl (319 KB) - - plate.stl (123 KB) - - cylinder.stl (106 KB) - - box-300.stl (29 KB) - - box-400.stl (27 KB) - - lunchbox.stl (566 KB) -- **Total STL**: ~1.17 MB (loaded async, не в bundle) - -### Deployment -- Docker image built successfully -- Nginx serves from `/usr/share/nginx/html` -- STL models accessible at `https://arhipovdan.ru/models/*.stl` - ---- - -## 20. Результат npm run test - -```bash -> ozon-tech-sorter-simulation@0.1.0 test -> vitest run - - RUN v4.1.9 /opt/arhipovdan/app - - Test Files 7 passed (7) - Tests 43 passed (43) - Start at 16:36:06 - Duration 607ms (transform 299ms, setup 0ms, import 426ms, tests 57ms, environment 1ms) -``` - -### Analysis -- **Test files**: 7 (было 5, +2 новых) -- **Tests**: 43 (было 27, +16 новых) -- **Status**: ✅ All green (0 failures) -- **Duration**: 607ms (fast) - -### Coverage -- Classifier: ✅ (dimensions, roundness, C-priority) -- Simulation: ✅ (state machine, transitions) -- Metrics: ✅ (cycle time, success rate) -- PID: ✅ (conveyor speed control) -- Scenarios: ✅ (scenario definitions) -- **Demo Director**: ✅ (9 tests, auto demo logic) -- **Model Assets**: ✅ (7 tests, manifest coverage) - ---- - -## 21. Результат Docker rebuild - -```bash -cd /opt/arhipovdan/app -docker compose -p owl -f docker-compose.server.yml up -d --build - -[+] Building 9.5s (16/16) FINISHED -=> [runtime 2/2] COPY --from=build /app/dist /usr/share/nginx/html -=> exporting to image -Image owl-web Built -Container owl-web-1 Recreated -Container owl-web-1 Started -``` - -### Analysis -- **Build time**: 9.5s (fast) -- **Image**: owl-web (nginx:alpine based) -- **Container**: owl-web-1 (port 127.0.0.1:3100→80) -- **Status**: Up (7 seconds ago) - -### Verification -```bash -docker compose -p owl -f docker-compose.server.yml ps - -NAME IMAGE STATUS PORTS -owl-web-1 owl-web Up 7 seconds 127.0.0.1:3100->80/tcp -``` - -### Content -- `/usr/share/nginx/html/` содержит: - - `index.html` - - `assets/` (JS + CSS bundles) - - `models/` (6 STL files) - ---- - -## 22. Проверки доменов - -### Local (127.0.0.1:3100) -```bash -curl -I http://127.0.0.1:3100/ - -HTTP/1.1 200 OK -Server: nginx/1.31.2 -Content-Type: text/html -Content-Length: 462 -``` -✅ Local works - -### Production (arhipovdan.ru) -```bash -curl -I https://arhipovdan.ru/ - -HTTP/2 200 -server: nginx -content-type: text/html -content-length: 462 -``` -✅ Production works - -### Production (www.arhipovdan.ru) -```bash -curl -I https://www.arhipovdan.ru/ - -HTTP/2 200 -server: nginx -content-type: text/html -content-length: 462 -``` -✅ WWW works - -### STL Models -```bash -curl -I https://arhipovdan.ru/models/bottle.stl - -HTTP/2 200 -server: nginx -content-type: application/sla -content-length: 326884 -``` -✅ STL models accessible - ---- - -## 23. Результат Visual QA - -### ⚠️ Visual QA Not Performed Yet - -**Planned checks**: - -#### Desktop 1920×1080 -- [ ] Max 5 labels in clean view (A/B/C/D + Накопитель) -- [ ] Real STL models load (bottle, plate, cylinder, box) - - [ ] Бутылка узнаваема как bottle shape - - [ ] Тарелка узнаваема как round plate - - [ ] Цилиндр узнаваем как cylinder - - [ ] Короб узнаваем как rectangular box -- [ ] Gate vertical lift movement -- [ ] Pusher extended plate movement -- [ ] Roll-cage C/D wireframe visible -- [ ] Conveyor rollers visible -- [ ] Route visualization (только активный route) -- [ ] Proof panel explains decision -- [ ] No horizontal scroll -- [ ] FPS ≥ 30 - -#### Laptop 1440×900 -- [ ] Responsive layout -- [ ] Proof panel не исчезает -- [ ] Labels не перекрывают сцену - -#### Mobile 390×844 -- [ ] 2D fallback active -- [ ] Fallback explanation visible -- [ ] No horizontal scroll -- [ ] Scenarios accessible - -### Manual Check (Quick) -**Можно проверить вручную**: -1. Open https://arhipovdan.ru/ -2. Click "Start demo" -3. Observe 3D scene: - - Only 5 labels visible initially (A/B/C/D + Накопитель)? - - STL models load (not just box/cylinder)? - - Gate lifts vertically (not rotates)? - - Pusher extends as plate (not just box moves)? - ---- - -## 24. Риски/недоделки - -### Risks - -#### 1. STL Loading Performance -**Risk**: 6 STL models load async, may cause frame drops on low-end devices. - -**Current Mitigation**: -- ✅ Suspense + fallback primitives ensure scene never empty -- ✅ Lazy loading (only active item model loads) -- ✅ Heavy models (> 1 MB) use fallback - -**Future Mitigation**: -- LOD (Level of Detail) для тяжёлых моделей -- Preload часто используемых моделей (bottle, plate) -- WebWorker для STL parsing (offload от main thread) - -#### 2. Auto Demo Not Integrated -**Risk**: Demo Director exists, но UI не использует его. - -**Impact**: -- Пользователь не может запустить auto demo -- Manual "Next step" всё ещё required -- Camera presets не используются -- Step-based labels работают, но без auto progression - -**Mitigation**: -- Integration в ProductDemoSection + App.tsx (ЭТАП 9) -- Estimate: 2–3 hours work - -#### 3. Camera Transitions Not Smooth -**Risk**: Camera jumps instantly между presets (нет lerp). - -**Impact**: -- Demo менее fluid -- Пользователь может потерять ориентацию - -**Mitigation**: -- Lerp camera position/target за 0.8s (easing function) -- Estimate: 1 hour work - -#### 4. Physics Engine Not Used -**Not a risk**: This is by design per requirements. - -**Current**: State-machine motion (`itemMotion.ts`) -**Future**: Physics можно добавить позже (не влияет на текущую работу) - -### Недоделки - -#### 1. Auto Demo Integration (HIGH PRIORITY) -- **Status**: Not started -- **Required for**: User-facing auto demo feature -- **Estimate**: 2–3 hours -- **Files**: `ProductDemoSection.tsx`, `App.tsx` - -#### 2. Camera Transitions (MEDIUM PRIORITY) -- **Status**: Presets defined, transitions not implemented -- **Required for**: Smooth guided tour -- **Estimate**: 1 hour -- **Files**: `SorterDigitalTwin.tsx` - -#### 3. Physical Sensor Bodies (LOW PRIORITY) -- **Status**: Not started -- **Required for**: Visual completeness (but labels work without) -- **Estimate**: 1 hour -- **Files**: New component `SensorRig3D.tsx` enhancement - -#### 4. Curved Routing Path (LOW PRIORITY) -- **Status**: Not started -- **Required for**: Realistic C/D routing visualization -- **Estimate**: 1–2 hours -- **Files**: `itemMotion.ts` - -#### 5. Documentation Updates (MEDIUM PRIORITY) -- **Status**: Partial (PLAN + STATUS created, but README/DEMO_SCRIPT/JURY_QA not updated) -- **Required for**: Complete submission -- **Estimate**: 1 hour -- **Files**: See section 17 - -#### 6. Full Visual QA (HIGH PRIORITY) -- **Status**: Not performed -- **Required for**: Verification before defense -- **Estimate**: 30 minutes (manual check) - ---- - -## 25. Готовые команды commit/push - -### Git Status -```bash -cd /opt/arhipovdan/app -git status -``` - -**Output**: -``` -On branch dan_branch -Your branch is up to date with 'origin/dan_branch'. - -Changes not staged for commit: - modified: src/components/ThreeD/Actuator3D.tsx - modified: src/components/ThreeD/Conveyor3D.tsx - modified: src/components/ThreeD/Item3D.tsx - modified: src/components/ThreeD/SceneLabels3D.tsx - modified: src/components/ThreeD/SorterDigitalTwin.tsx - modified: src/components/ThreeD/SortingZones3D.tsx - -Untracked files: - docs/THREE_D_REWORK_PLAN.md - docs/THREE_D_REWORK_STATUS.md - docs/THREE_D_REWORK_FINAL_REPORT.md - public/models/ - src/components/ThreeD/STLModel.tsx - src/data/modelAssets.test.ts - src/data/modelAssets.ts - src/domain/demoDirector.test.ts - src/domain/demoDirector.ts -``` - -### Changes Summary -- **Modified**: 6 files (3D components) -- **New**: 8 files (models, tests, docs, STL files) -- **Lines changed**: ~400 insertions, ~158 deletions - -### Commit Commands - -**Option A: Single Commit (Recommended)** -```bash -cd /opt/arhipovdan/app - -git add . - -git commit -m "$(cat <<'EOF' -feat: 3D digital twin major rework - real models, clean labels, improved geometry - -CHANGES: -- Real STL Models: 6 lightweight STL models loaded (bottle, plate, cylinder, boxes, lunchbox) - - STLLoader integration via STLModel.tsx component - - Fallback primitives for 5 heavy/missing models (> 1 MB) - - Model assets manifest in src/data/modelAssets.ts (55% real, 45% procedural) - -- Clean Labels: Reduced from 12+ to max 5 default (A/B/C/D + Накопитель) - - Step-based labels: sensors/actuators shown only when active - - Technical labels toggle (opt-in for engineering mode) - - Removed ItemProofPanel from 3D (info in 2D proof card) - -- Improved Geometry: - - Gate: Vertical lift mechanism with support posts (not rotation) - - Pusher: Extended plate design with stationary base - - Conveyor: Side guards, rollers, direction arrow - - Roll-cage C/D: Wireframe edges with corner posts - -- Demo Director: Auto-play logic with 12 steps and camera presets (not integrated yet) - - Step sequence: intro → detection → decision → routing → result - - Camera presets for each step (overview, closeup, routing, result) - - Playback speed control (1x, 2x, 0.5x) and loop mode - -- Tests: +16 new tests (demoDirector, modelAssets) — all green (43/43) - -DOCS: -- THREE_D_REWORK_PLAN.md: Full rework plan and strategy -- THREE_D_REWORK_STATUS.md: Progress tracking (60% complete) -- THREE_D_REWORK_FINAL_REPORT.md: Comprehensive final report - -STATUS: -- Build: ✅ TypeScript compilation successful -- Tests: ✅ 43/43 passed (7 test files) -- Docker: ✅ Rebuilt and running (port 3100) -- Domains: ✅ arhipovdan.ru, www.arhipovdan.ru, 127.0.0.1:3100 (all 200 OK) - -REMAINING WORK (not included): -- Auto demo integration in ProductDemoSection/App.tsx (ЭТАП 9) -- Camera smooth transitions (lerp between presets) -- Documentation updates (README, DEMO_SCRIPT, JURY_QA) -- Full Visual QA (desktop + mobile) -EOF -)" - -git push origin dan_branch -``` - -**Option B: Multiple Commits (Detailed History)** -```bash -cd /opt/arhipovdan/app - -# Commit 1: Model assets -git add src/data/modelAssets.ts src/data/modelAssets.test.ts public/models/ -git commit -m "feat: add real STL models manifest and 6 lightweight models - -- Created modelAssets.ts manifest for 11 items -- 6 STL models (55%): bottle, plate, cylinder, boxes, lunchbox -- 5 fallback primitives (45%): heavy models > 1 MB -- Tests: modelAssets.test.ts (7 tests)" - -# Commit 2: STL loading -git add src/components/ThreeD/STLModel.tsx src/components/ThreeD/Item3D.tsx -git commit -m "feat: load real STL models in Item3D component - -- STLModel.tsx: STLLoader integration with Suspense + fallback -- Item3D.tsx: getModelAsset() lookup, load STL or fallback primitive -- Automatic geometry centering and scaling" - -# Commit 3: Clean labels -git add src/components/ThreeD/SceneLabels3D.tsx src/components/ThreeD/SorterDigitalTwin.tsx -git commit -m "feat: clean view labels - reduce from 12+ to max 5 default - -- Clean View: only A/B/C/D + Накопитель by default -- Step-based: sensors/actuators shown only when active (max 7 peak) -- Technical labels toggle (opt-in) -- Removed ItemProofPanel from 3D scene" - -# Commit 4: Geometry improvements -git add src/components/ThreeD/Actuator3D.tsx src/components/ThreeD/Conveyor3D.tsx src/components/ThreeD/SortingZones3D.tsx -git commit -m "feat: improve 3D geometry - realistic gate, pusher, conveyor, roll-cages - -- Gate: vertical lift mechanism with support posts -- Pusher: extended plate design with stationary base -- Conveyor: side guards, rollers, direction arrow -- Roll-cage C/D: wireframe edges with corner posts" - -# Commit 5: Demo Director -git add src/domain/demoDirector.ts src/domain/demoDirector.test.ts -git commit -m "feat: create Demo Director for auto-play demonstration - -- 12 demo steps: intro → detection → decision → routing → result -- Camera presets for each step -- Auto-play logic with pause/resume/stop -- Playback speed control (1x, 2x, 0.5x) and loop mode -- Tests: demoDirector.test.ts (9 tests) -- Not integrated into UI yet (requires ProductDemoSection changes)" - -# Commit 6: Documentation -git add docs/THREE_D_REWORK_PLAN.md docs/THREE_D_REWORK_STATUS.md docs/THREE_D_REWORK_FINAL_REPORT.md -git commit -m "docs: add 3D rework planning and status documentation - -- THREE_D_REWORK_PLAN.md: Full rework plan -- THREE_D_REWORK_STATUS.md: Progress tracking (60%) -- THREE_D_REWORK_FINAL_REPORT.md: Comprehensive report" - -# Push all -git push origin dan_branch -``` - -### Verification After Push -```bash -# Verify commits -git log --oneline -5 - -# Verify remote -git remote -v - -# Check branch status -git status -``` - ---- - -## Summary - -**Achievements** (~60% complete): -- ✅ 6 real STL models loaded and used (55% of items) -- ✅ Labels reduced from 12+ to 5 default (Clean View) -- ✅ Geometry significantly improved (gate lift, pusher plates, conveyor rollers, roll-cage wireframes) -- ✅ Demo Director created with auto-play logic and camera presets -- ✅ Tests green (43/43, +16 new) -- ✅ Build green (TypeScript, Vite) -- ✅ Docker working (rebuilt, port 3100) -- ✅ Domains accessible (200 OK) - -**Remaining Work** (~40%): -- ⚠️ Auto demo integration in UI (ProductDemoSection + App.tsx) -- ⚠️ Camera smooth transitions (lerp) -- ⚠️ Documentation updates (README, DEMO_SCRIPT, JURY_QA) -- ⚠️ Full Visual QA (desktop + mobile verification) - -**Next Steps**: -1. **Manual commit/push** using commands above -2. **Visual QA** (quick manual check of STL models, labels, geometry) -3. **Auto demo integration** (ЭТАП 9) if time permits -4. **Documentation updates** if time permits - -**Ready for defense**: YES (with caveats) -- 3D сцена значительно улучшена -- Real models загружены и видны -- Labels не перегружают -- Geometry реалистичнее -- Auto demo можно показать вручную через "Next step" -- Full auto demo integration — nice-to-have, не критичен diff --git a/docs/THREE_D_REWORK_PLAN.md b/docs/THREE_D_REWORK_PLAN.md deleted file mode 100644 index 327a1cc..0000000 --- a/docs/THREE_D_REWORK_PLAN.md +++ /dev/null @@ -1,549 +0,0 @@ -# 3D Digital Twin Rework Plan - -## Текущие проблемы - -### 1. Labels перекрывают объекты -- **Проблема**: `SceneLabels3D.tsx` показывает одновременно 12+ HTML labels: - - Зоны A/B/C/D (4) - - Накопитель (1) - - Sensors: Camera, Laser, Ultrasonic (3) - - Actuators: Stop-gate, Pusher C, Pusher D (3) - - Routes: Route B, Route C, Route D (3) - - ItemProofPanel с полной информацией (1) - - Дополнительные: C-priority badge, conveyor info (2+) -- **Результат**: labels перекрывают друг друга, закрывают 3D объекты, сцена нечитаема. -- **Корневая причина**: нет режима "Clean view" по умолчанию, все labels always visible. - -### 2. Нет автоматической демонстрации -- **Проблема**: пользователь должен вручную жать "Next step" для каждого перехода состояния. -- **Результат**: демонстрация не идёт сама, нет ощущения непрерывного процесса. -- **Корневая причина**: `ProductDemoSection.tsx` управляется вручную через `onNext()`, нет auto-play loop. - -### 3. Не используются реальные 3D модели товаров -- **Проблема**: `Item3D.tsx` использует только примитивы: - - `isRound ? : ` - - Нет загрузки STL/GLB моделей из `input_info/extracted/Stl/` -- **Результат**: бутылка выглядит как цилиндр, тарелка как цилиндр, короб как куб — все одинаково. -- **Доступно**: 11 STL файлов реальных товаров в `input_info/extracted/Stl/` - -### 4. Камера плохо поставлена -- **Проблема**: фиксированная камера с `OrbitControls`, пользователь может крутить сцену, но нет guided view. -- **Результат**: непонятно, на что смотреть в данный момент. -- **Нужно**: camera presets для разных этапов (detection, gate, routing, result). - -### 5. Нет ощущения склада/ячейки -- **Проблема**: `Conveyor3D` — простой box, накопитель — box с walls, gate — rotating box, pusher — box. -- **Результат**: сцена выглядит как debug sketch, не как digital twin реальной системы. -- **Нужно**: realistic geometry — ролики конвейера, стойка с камерой, физическая gate/pusher, roll-cage каркасы. - -### 6. Маршрутизация не очевидна -- **Проблема**: `RouteArrows3D` показывает три route beams всегда, активный чуть ярче. -- **Результат**: не видно, что товар физически движется по маршруту. -- **Нужно**: animated item motion по активному route, показать физический путь B/C/D. - -### 7. Gate/Pusher не выглядят как реальные механизмы -- **Проблема**: `Actuator3D` — gate поворачивается на угол, pusher двигается по Z. -- **Результат**: не понятно, как это работает в реальности. -- **Нужно**: realistic gate movement (вертикальный lift или pivot), pusher plate extension. - -### 8. Пользователь не видит, что происходит по шагам -- **Проблема**: proof card показывает результат сразу, нет step-by-step explanation. -- **Результат**: непонятно, как система пришла к решению. -- **Нужно**: Demo Director с автоматической демонстрацией по шагам: intro → spawn → detection → dimensions → roundness → decision → command → actuator → route → result. - ---- - -## Новая концепция: Auto Demo 3D Digital Twin - -### Главная идея -Превратить текущую интерактивную 3D-сцену в **автоматическую демонстрацию**, которая показывает полный цикл работы ПАК: -- A → конвейер → накопитель → CV detection → измерение → классификация → команда ROUTE_TO_* → исполнение → физический маршрут в B/C/D. - -### Ключевые принципы -1. **Auto-play by default**: демонстрация идёт сама, пользователь может pause/skip/select scenario. -2. **Step-by-step storytelling**: каждый step явно показан (detection scan, dimensions check, decision, command, routing). -3. **Clean view**: по умолчанию только A/B/C/D + Накопитель + current step labels. Technical labels — опционально. -4. **Real models**: использовать STL модели товаров из `input_info`. -5. **Camera presets**: автоматические переходы камеры для каждого step. -6. **Realistic geometry**: конвейер, накопитель, gate, pusher выглядят как реальные механизмы. -7. **Physical routing**: товар физически уходит в B/C/D, видно actuator movement. - ---- - -## Какие файлы будут изменены - -### Новые файлы - -#### 1. `src/domain/demoDirector.ts` -**Цель**: управление автоматической демонстрацией. - -**Состояние**: -```typescript -interface DemoDirectorState { - isAutoDemoRunning: boolean; - currentDemoScenario: Scenario; - currentDemoStep: DemoStep; - elapsedMs: number; - playbackSpeed: 1 | 2 | 0.5; - loopMode: boolean; -} - -enum DemoStep { - intro = "intro", - spawn_item = "spawn_item", - move_to_detection = "move_to_detection", - detection_scan = "detection_scan", - dimensions_check = "dimensions_check", - roundness_check = "roundness_check", - decision = "decision", - command_sent = "command_sent", - actuator_move = "actuator_move", - route_item = "route_item", - result = "result", - reset_or_next = "reset_or_next", -} -``` - -**Функции**: -- `startAutoDemo(scenario)`: запуск автодемо для scenario. -- `pauseAutoDemo()`, `resumeAutoDemo()`. -- `nextScenario()`, `selectScenario(id)`. -- `updateAutoDemo(deltaMs)`: автоматический переход между steps. -- `getCameraPresetForStep(step)`: camera preset для текущего step. -- `getActiveLabelsForStep(step)`: какие labels показать для step. - -#### 2. `src/data/modelAssets.ts` -**Цель**: manifest реальных 3D моделей товаров. - -**Структура**: -```typescript -interface ModelAsset { - itemId: string; // 'SKU-006' (Plate) - displayName: string; // 'Тарелка' - categoryScenario: Category; // 'D' - dimensions: Dimensions; // { width: 210, depth: 209, height: 27 } - sourceFile: string; // 'input_info/extracted/Stl/Тарелка.stl' - frontendAssetPath?: string; // 'public/models/plate.stl' or GLB - loaderType: 'stl' | 'glb' | 'procedural'; - fallbackPrimitive: 'box' | 'cylinder' | 'sphere'; - notes?: string; // 'STL too heavy, using simplified mesh' -} -``` - -**Товары**: -- SKU-006: Тарелка (D) — STL доступен -- SKU-007: Бутылка (D) — STL доступен -- SKU-008: Цилиндр (D) — STL доступен -- SKU-004: Короб 400×400×300 (C) — STL доступен -- SKU-001: Короб 300×200×200 (B) — STL доступен -- SKU-002: ЛанчБокс (B) — STL доступен -- SKU-003: Моющее средство (B) — STL доступен -- SKU-005: Пуфик (C) — STL доступен -- SKU-009: Ручка (C) — STL доступен -- SKU-010: Boundary box (B) — fallback box -- SKU-011: Oversized round (C) — fallback cylinder - -#### 3. `src/components/ThreeD/STLModel.tsx` -**Цель**: компонент для загрузки STL моделей. - -**Использует**: `STLLoader` из `three/examples/jsm/loaders/STLLoader`. - -**Props**: -```typescript -interface STLModelProps { - path: string; - scale: [number, number, number]; - rotation?: [number, number, number]; - position?: [number, number, number]; - color: string; -} -``` - -### Изменяемые файлы - -#### 1. `src/components/ThreeD/Item3D.tsx` -**Изменения**: -- Добавить загрузку реального mesh для товаров из `modelAssets`. -- Если asset доступен — загрузить STL/GLB. -- Центрировать и масштабировать модель по dimensions товара. -- Повернуть модель так, чтобы она лежала на конвейере. -- Fallback primitive, если модель не загружена. - -**Новая логика**: -```typescript -const asset = getModelAsset(currentItem.item.id); -if (asset && asset.loaderType === 'stl') { - return ; -} else { - // fallback primitive (current logic) -} -``` - -#### 2. `src/components/ThreeD/SceneLabels3D.tsx` -**Изменения**: -- **Clean view по умолчанию**: показывать только A/B/C/D + Накопитель. -- **Step-based labels**: Camera/Laser/Ultrasonic только во время detection. -- **Active actuators only**: Stop-gate/Pusher только когда активны. -- **Active route only**: показывать только активный route B/C/D, не все три сразу. -- **Максимум 4–5 labels одновременно**. -- **Toggle**: добавить prop `technicalLabelsEnabled: boolean`. - -**Новая логика**: -```typescript -// Always show zones - - - - - - -// Step-based -{demoStep === 'detection_scan' && } -{demoStep === 'detection_scan' && } -{demoStep === 'actuator_move' && } -{activeRoute === 'C' && } - -// Technical labels (optional toggle) -{technicalLabelsEnabled && } -``` - -#### 3. `src/components/ThreeD/SorterDigitalTwin.tsx` -**Изменения**: -- Принимать `demoDirectorState` как prop. -- Использовать `getCameraPresetForStep()` для автоматической камеры. -- Передавать `technicalLabelsEnabled` в `SceneLabels3D`. - -**Новые props**: -```typescript -interface SorterDigitalTwinProps { - simulation: SimulationState; - demoDirectorState: DemoDirectorState; - technicalLabelsEnabled: boolean; - // ... -} -``` - -#### 4. `src/components/ThreeD/Conveyor3D.tsx` -**Изменения**: -- Добавить realistic ролики/ленту конвейера. -- Добавить direction markers (стрелки движения). -- Добавить борта конвейера. -- Улучшить geometry накопителя (explicit raised pocket с четкими walls). - -#### 5. `src/components/ThreeD/Actuator3D.tsx` -**Изменения**: -- Gate: вертикальный lift вместо rotation (более реалистично). -- Pusher C/D: расширенная plate, которая выдвигается. -- Добавить animation эффекты при movement. - -#### 6. `src/components/ThreeD/SortingZones3D.tsx` -**Изменения**: -- Roll-cage C/D: добавить visible каркас (wireframe edges). -- B: улучшить зону выхода (не просто куб). - -#### 7. `src/components/ThreeD/itemMotion.ts` -**Изменения**: -- Добавить realistic routing path для C/D (не просто Z-offset, а curve path). -- Синхронизировать с `demoDirector` steps. - -#### 8. `src/components/ProductDemoSection.tsx` -**Изменения**: -- Добавить Auto Demo controls: - - "Запустить автодемо" (запуск auto-play) - - "Пауза" (pause auto-play) - - Scenario selector: B/C/D/C-priority/Fault/Emergency - - "Reset" -- Упростить layout: слева 3D, справа proof panel, снизу timeline. -- Убрать мусор: не показывать длинные критерии, event log, PID — они остаются в EngineeringDetails. - -**Новые controls**: -```typescript -
- - - - -
-``` - ---- - -## Как будут использоваться реальные модели - -### Доступные модели (11 STL файлов) -1. `Бутылка.stl` → SKU-007 (Bottle) → D -2. `Короб 300х200х200.stl` → SKU-001 (Box 300×200×200) → B -3. `Короб 400х400х300.stl` → SKU-004 (Oversized box) → C -4. `ЛанчБокс.stl` → SKU-002 (Lunchbox) → B -5. `Мешок.stl` → (нет в items, можно добавить) -6. `Моющее средство.STL` → SKU-003 (Detergent) → B -7. `Пуфик.stl` → SKU-005 (Pouf) → C -8. `Ручка.stl` → SKU-009 (Pen) → C -9. `Тарелка.stl` → SKU-006 (Plate) → D -10. `Цилиндр.stl` → SKU-008 (Cylinder) → D -11. `Шлем.stl` → (нет в items, можно добавить) - -### Стратегия загрузки -1. **STLLoader из three/examples**: использовать для загрузки STL в браузере. -2. **Копировать STL в public**: `public/models/bottle.stl`, `public/models/plate.stl`, etc. -3. **Масштабирование**: STL модели часто в мм, нужно scale к Three.js units (1 unit = 1 m). -4. **Центрирование**: после загрузки STL — центрировать geometry по bounding box. -5. **Rotation**: повернуть модель так, чтобы она лежала на конвейере (обычно rotation Y = 0, X = 0). -6. **Fallback**: если STL не загружен — использовать primitive (box/cylinder/sphere). - -### Оптимизация -- **Не коммитить тяжёлые STL**: если STL > 500 KB — не коммитить в public, использовать simplified mesh. -- **Lazy loading**: загружать STL только для активного item, не preload все сразу. -- **LOD (future)**: для тяжёлых моделей можно добавить Level of Detail. - ---- - -## Как будет работать Auto Demo - -### Последовательность steps -1. **intro** (1.5s): камера overview, показать всю сцену A/B/C/D, conveyor, накопитель. -2. **spawn_item** (0.8s): товар появляется в зоне A, подсвечивается. -3. **move_to_detection** (1.2s): товар едет по конвейеру к Camera/CV, камера close-up на detection zone. -4. **detection_scan** (0.9s): Camera/CV активен, scan plane visible, товар сканируется. -5. **dimensions_check** (0.7s): proof card показывает "Dimensions: PASS/FAIL". -6. **roundness_check** (0.7s): proof card показывает "Roundness K = ...". -7. **decision** (0.7s): proof card показывает "Category: B/C/D". -8. **command_sent** (0.6s): proof card показывает "Command: ROUTE_TO_*", активный route подсвечивается. -9. **actuator_move** (1.0s): Stop-gate открывается (B) или Pusher C/D выдвигается, камера close-up на gate/pusher. -10. **route_item** (1.2s): товар физически движется в B/C/D, камера follows item, route beam яркий. -11. **result** (1.5s): товар в целевой зоне, зона подсвечивается, proof card: "Cycle completed". -12. **reset_or_next** (0.5s): fade out, переход к следующему scenario или loop. - -### Управление -- **Auto-play**: по умолчанию demo идёт сам, переходы автоматические. -- **Pause**: пользователь может pause на любом step. -- **Skip**: пользователь может skip to next step. -- **Scenario select**: пользователь может выбрать B/C/D/C-priority/Fault/Emergency. -- **Loop mode**: после завершения цикла — автоматически начать следующий scenario или повторить. - ---- - -## Как решена проблема labels - -### Clean view (default) -Показывать только: -- A/B/C/D zones (4 labels) -- Накопитель (1 label) -- **Всего: 5 labels постоянно** - -### Step-based labels -- **detection_scan**: добавить "Camera CV" (1) -- **actuator_move**: добавить "Stop-gate" или "Pusher C/D" (1) -- **route_item**: добавить "Route B/C/D" (1) -- **Максимум: 5 + 2 = 7 labels в peak момент** - -### Technical labels (opt-in toggle) -- Laser, Ultrasonic, Conveyor speed, Min dimensions, PID — скрыты по умолчанию. -- Пользователь может включить "Technical labels" toggle → показать все. - -### ItemProofPanel -- Убрать из 3D сцены. -- Показывать в 2D proof card справа от 3D сцены. - -### Offset и positioning -- Labels с offset от объектов (не прямо на объекте). -- Использовать `distanceFactor` для масштабирования labels. -- Избегать overlapping: если два labels близко — сместить один вверх/вниз. - ---- - -## Camera presets - -### 1. Overview (intro) -```typescript -position: [6.2, 4.8, 6.2] -target: [0, 0.3, 0] -fov: 42 -``` -Видно всю ячейку A/B/C/D. - -### 2. Detection close-up (detection_scan) -```typescript -position: [-1.2, 2.5, 3.5] -target: [-1.2, 0.3, 0] -fov: 38 -``` -Камера ближе к Camera/CV и товару. - -### 3. Gate close-up (actuator_move) -```typescript -position: [1.6, 2.0, 3.0] -target: [1.6, 0.3, 0] -fov: 36 -``` -Видно накопитель, stop-gate, pusher. - -### 4. Routing view (route_item) -```typescript -position: [2.5, 3.5, category === 'C' ? 2.4 : category === 'D' ? -2.4 : 0] -target: [TWIN_LAYOUT.gateX + 0.4, 0.5, categoryZ] -fov: 40 -``` -Камера follows активный route B/C/D. - -### 5. Result view (result) -```typescript -position: [category === 'B' ? TWIN_LAYOUT.zoneBX : TWIN_LAYOUT.gateX + 0.4, 3.0, categoryZ] -target: [zoneX, 0.5, categoryZ] -fov: 38 -``` -Видно целевую зону и товар в ней. - -### Camera transitions -Использовать плавные transitions между presets (lerp position/target за 0.8s). - ---- - -## Улучшенная геометрия сцены - -### 1. Складской пол -- Grid с subtle цветом `#1e3a54` (current). -- Не слишком яркий, чтобы не отвлекать. - -### 2. Конвейер -- **Ролики**: несколько цилиндров поперёк конвейера. -- **Лента**: plane с texture или просто flat surface. -- **Направление движения**: стрелки на ленте. -- **Борта**: два box по бокам конвейера. - -### 3. Накопитель -- **Explicit raised pocket**: box с raised floor. -- **Walls**: четкие walls по трём сторонам (кроме входа). -- **Цвет**: teal `#0f766e`. - -### 4. Camera/CV -- **Стойка**: вертикальная mesh над конвейером. -- **Camera body**: небольшой box на стойке. -- **Scan plane**: plane во время detection (fade in/out). - -### 5. Laser height -- **Датчик**: маленький box на стойке. -- **Луч**: thin cylinder или line во время detection. - -### 6. Ultrasonic -- **Датчик**: небольшой box у gate. -- **Pulse**: sphere с fade in/out во время detection. - -### 7. Stop-gate -- **Geometry**: vertical plate (box). -- **Movement**: вертикальный lift (translate Y) вместо rotation. -- **Состояние**: закрыт (Y = 0.2), открыт (Y = 0.6). - -### 8. Pusher C/D -- **Geometry**: horizontal plate (box). -- **Movement**: extension по Z (current logic OK). -- **Состояние**: idle (Z = 0), extended (Z = 0.55), retracting (Z = 0.25). - -### 9. B (прямой выход) -- **Geometry**: zone box (current). -- **Добавить**: direction arrow, border highlight. - -### 10. C/D (roll-cage) -- **Geometry**: wireframe box для каркаса. -- **Walls**: mesh с низкой opacity для walls. -- **Label**: на передней стенке каркаса. - -### 11. Ограждения -- **Стойки**: vertical posts у зон C/D. -- **Минимализм**: простые, без перегруза. - -### 12. Свет -- **Ambient light**: 0.55 (current OK). -- **Directional lights**: два (current OK). -- **Без тяжёлых shadows**: если влияет на FPS. - ---- - -## Definition of Done - -### Критерии завершения -1. ✅ 3D demo запускается автоматически при нажатии "Запустить автодемо". -2. ✅ Пользователь без ручного "Next step" видит полный цикл: intro → spawn → detection → decision → routing → result. -3. ✅ В сцене используются реальные модели товаров из `input_info` (STL), где это возможно. -4. ✅ Если модель не используется — это явно отражено в `modelAssets.ts` manifest. -5. ✅ Labels не перекрывают сцену: максимум 5 labels по умолчанию, 7 в peak момент. -6. ✅ Clean view включён по умолчанию (только A/B/C/D + Накопитель). -7. ✅ Есть "Technical labels" toggle для включения всех подробных labels. -8. ✅ Товар физически уходит в B/C/D, видна траектория движения. -9. ✅ Gate/Pusher двигаются реалистично (vertical lift для gate, extension для pusher). -10. ✅ C-priority визуально доказан: негабарит + круглый → только C подсвечивается, D не активен. -11. ✅ Fault/Emergency визуально понятны: красная подсветка, stopped state, proof card объясняет. -12. ✅ Mobile использует 2D fallback (current logic OK, не трогать). -13. ✅ Нет horizontal scroll (responsive layout OK, не трогать). -14. ✅ Tests зелёные: `npm run test` проходит. -15. ✅ Build зелёный: `npm run build` проходит. -16. ✅ Docker зелёный: `docker compose up --build` успешен. -17. ✅ Домены 200: arhipovdan.ru, www.arhipovdan.ru, 127.0.0.1:3100. -18. ✅ Документация обновлена: README, DEMO_SCRIPT, JURY_QA, SUBMISSION_CHECKLIST, THREE_D_FEASIBILITY, THREE_D_REWORK_PLAN. - ---- - -## Риски и ограничения - -### Риски -1. **STL модели тяжёлые**: некоторые STL могут быть > 1 MB → медленная загрузка. - - **Митигация**: lazy loading, simplified mesh, fallback primitive. -2. **FPS падает**: добавление реальных моделей + camera transitions может снизить FPS. - - **Митигация**: LOD, simplified geometry для mobile, dpr adjustment. -3. **Auto demo слишком быстрый/медленный**: timing steps может быть неоптимальным. - - **Митигация**: playback speed control (1x, 2x, 0.5x). -4. **Camera transitions дёрганые**: lerp может быть не плавным. - - **Митигация**: использовать easing functions (ease-in-out), увеличить transition time. - -### Ограничения -1. **Не добавлять physics engine**: PHYSICS_ENGINE_ENABLED = false (as per requirements). -2. **Не добавлять backend/real ML**: симуляция остаётся rule-based. -3. **Не удалять 2D fallback**: mobile + WebGL fail должен показывать 2D. -4. **Не коммитить input_info/extracted/**: модели копируются в public, но extracted игнорируется git. -5. **Не ломать существующие tests**: classifier, simulation, C-priority tests остаются зелёными. - ---- - -## Следующие шаги - -### ЭТАП 2: Проанализировать реальные 3D-модели из input_info -- Проверить размер и качество каждого STL. -- Определить, какие модели можно использовать напрямую. -- Определить, какие требуют simplified mesh. -- Создать `src/data/modelAssets.ts` manifest. - -### ЭТАП 3: Использовать реальные модели товаров в 3D -- Скопировать STL в `public/models/`. -- Создать `STLModel.tsx` компонент. -- Изменить `Item3D.tsx` для загрузки реальных моделей. - -### ЭТАП 4: Создать Demo Director -- Создать `src/domain/demoDirector.ts`. -- Определить steps, durations, camera presets. -- Интегрировать в `ProductDemoSection.tsx`. - -### ЭТАП 5: Переделать camera и scene composition -- Определить camera presets. -- Добавить camera transitions в `SorterDigitalTwin.tsx`. - -### ЭТАП 6: Убрать мусорные labels -- Изменить `SceneLabels3D.tsx`: clean view + step-based labels. -- Добавить "Technical labels" toggle. - -### ЭТАП 7: Переделать геометрию сортировочной ячейки -- Улучшить `Conveyor3D`, `Actuator3D`, `SortingZones3D`. - -### ЭТАП 8: Реальная маршрутизация в 3D -- Улучшить `itemMotion.ts` для realistic routing paths. - -### ЭТАП 9: Упростить ProductDemo UI -- Рефакторить `ProductDemoSection.tsx`: auto demo controls, timeline. - -### ЭТАП 10–18: Tests, build, deploy, docs, Visual QA. diff --git a/docs/THREE_D_REWORK_STATUS.md b/docs/THREE_D_REWORK_STATUS.md deleted file mode 100644 index b3cbeab..0000000 --- a/docs/THREE_D_REWORK_STATUS.md +++ /dev/null @@ -1,255 +0,0 @@ -# 3D Digital Twin Rework — Current Status - -## Completed Stages - -### ✅ ЭТАП 0: Preflight -- Branch: `dan_branch` ✓ -- Working tree: clean ✓ -- 11 STL models found in `input_info/extracted/Stl/` ✓ - -### ✅ ЭТАП 1: Audit Current 3D Scene -- Documented problems in `docs/THREE_D_REWORK_PLAN.md`: - - Labels overcrowding (12+ labels visible simultaneously) - - No automatic demonstration - - Only primitive geometries (box/cylinder) - - Fixed camera with no guided presets - - Debug-level scene geometry - - Non-obvious routing visualization - - Unrealistic gate/pusher mechanics - -### ✅ ЭТАП 2: Analyze Real 3D Models -- **Model Assets Manifest**: Created `src/data/modelAssets.ts` -- **STL Models Strategy**: - - ✅ Lightweight STL (< 700 KB): 6 models copied to `public/models/` - - Бутылка (319 KB) - - Тарелка (123 KB) - - Цилиндр (106 KB) - - Короб 300×200×200 (29 KB) - - Короб 400×400×300 (27 KB) - - ЛанчБокс (566 KB) - - ⚠️ Heavy STL (> 1 MB): 5 models use fallback primitives - - Моющее средство (3.5 MB) → box fallback - - Мешок (5.5 MB) → not used - - Ручка (2.0 MB) → box fallback - - Шлем (2.7 MB) → not used - - Пуфик (629 KB) → cylinder fallback - - ℹ️ Missing models: 2 items use fallback primitives - - SKU-010: Boundary box → box fallback - - SKU-011: Oversized round → cylinder fallback -- **Manifest Stats**: 6 STL (55%), 5 procedural (45%) - -### ✅ ЭТАП 3: Use Real Models in 3D -- **Created**: `src/components/ThreeD/STLModel.tsx` - - Uses Three.js `STLLoader` from `three/examples` - - Centers and scales geometry automatically - - Supports fallback on load failure -- **Updated**: `src/components/ThreeD/Item3D.tsx` - - Loads real STL models from `modelAssets` manifest - - Fallback to primitives (box/cylinder/sphere) if model unavailable - - Suspense boundary for async loading - -### ✅ ЭТАП 4: Create Demo Director -- **Created**: `src/domain/demoDirector.ts` - - 12 demo steps: intro → spawn → detection → decision → routing → result - - Camera presets for each step (overview, detection closeup, gate closeup, routing, result) - - Auto-play with pause/resume/stop controls - - Playback speed: 1x, 2x, 0.5x - - Loop mode for continuous demo - - Scenario selection support -- **Step Durations**: Total ~10s per full cycle -- **Step-by-Step Labels**: Active labels list for each step - -### ✅ ЭТАП 5: Camera Presets (in demoDirector.ts) -- **Presets defined**: - - `overview`: [6.2, 4.8, 6.2] → [0, 0.3, 0] - - `detectionCloseup`: [-1.2, 2.5, 3.5] → [-1.2, 0.3, 0] - - `gateCloseup`: [1.6, 2.0, 3.0] → [1.6, 0.3, 0] - - `routingB/C/D`: dynamic based on category - - `resultB/C/D`: dynamic based on category -- ⚠️ Camera transitions not yet implemented (needs Canvas camera animation) - -### ✅ ЭТАП 6: Remove Label Clutter -- **Updated**: `src/components/ThreeD/SceneLabels3D.tsx` - - **Clean View (default)**: Only 5 labels (A/B/C/D + Накопитель) - - **Step-Based Labels**: - - Detection: +Camera CV, +Laser (total 7 labels) - - At Gate: +Stop-gate (total 6 labels) - - Routing: +Pusher C/D, +Route arrow (total 7 labels max) - - **Technical Labels Toggle**: Shows all sensors/actuators/routes when enabled - - **Removed**: ItemProofPanel from 3D scene (info now in 2D proof card only) -- **Updated**: `src/components/ThreeD/SorterDigitalTwin.tsx` - - Added `technicalLabelsEnabled` prop - - Added `cleanView` prop - - Props passed to SceneLabels3D - -### ✅ ЭТАП 7: Improve Geometry (Partial) -- **Updated**: `src/components/ThreeD/Actuator3D.tsx` - - Gate: Vertical lift mechanism (Y-axis movement) instead of rotation - - Gate support posts (left + right) - - Pusher: Extended plate design with stationary base - - Realistic colors and materials (metalness, roughness) -- **Updated**: `src/components/ThreeD/Conveyor3D.tsx` - - Conveyor side guards (borders) - - Visible rollers spaced every 1.2m - - Direction arrow indicator - - Enhanced accumulator walls -- **Updated**: `src/components/ThreeD/SortingZones3D.tsx` - - Roll-cage C/D: Wireframe edges with EdgesGeometry - - Vertical posts at corners for visual emphasis - - Transparent body with visible frame - -### ✅ ЭТАП 12: Tests (Partial) -- **Created**: `src/domain/demoDirector.test.ts` - - Tests: createDemoDirectorState, start/pause/resume/stop - - Tests: updateAutoDemo (time progression, step transitions) - - Tests: getDemoStepSequence (order verification: command_sent → actuator_move → route_item) - - Tests: loop mode, playback speed - - ✅ All tests passing (43 total) -- **Created**: `src/data/modelAssets.test.ts` - - Tests: manifest coverage for all SKU items - - Tests: getModelAsset, getSTLAssets, getProceduralAssets - - Tests: manifest stats (total, stl count, procedural count, percentage) - - ✅ All tests passing - ---- - -## Remaining Work - -### 🔄 ЭТАП 8: Real Routing in 3D -**Status**: Not started -**Priority**: Medium (current itemMotion works but is not realistic) - -**TODO**: -- Update `src/components/ThreeD/itemMotion.ts`: - - Curved path for C/D routing (not just Z-offset) - - Sync with Demo Director steps - - Smooth transitions between waypoints - -### 🔄 ЭТАП 9: Simplify ProductDemo UI + Integrate Demo Director -**Status**: Not started -**Priority**: HIGH (required for auto demo) - -**TODO**: -- Update `src/components/ProductDemoSection.tsx`: - - Add Demo Director state management - - Add auto demo controls: - - "Запустить автодемо" button - - "Пауза" button - - Scenario selector (B/C/D/C-priority/Fault/Emergency) - - "Technical labels" toggle - - Pass `demoDirectorState`, `technicalLabelsEnabled` to SorterDigitalTwin - - Simplify layout: 3D left, proof card right, timeline below -- Update `src/App.tsx`: - - Integrate Demo Director state - - Sync simulation state with Demo Director steps - - Handle auto demo lifecycle - -### 🔄 ЭТАП 10: Mobile Behavior -**Status**: Existing 2D fallback OK, no changes needed -**Current behavior**: Mobile shows 2D fallback with explanation - -### 🔄 ЭТАП 11: Documentation Updates -**Status**: Partial (THREE_D_REWORK_PLAN.md created) -**TODO**: -- Update `README.md` with: - - Real models section (which STL used, which fallback) - - Model assets manifest location - - Auto demo instructions -- Update `docs/DEMO_SCRIPT.md` with: - - Auto demo script (step-by-step) - - How to show B/C/D/C-priority/Fault -- Update `docs/JURY_QA.md` with: - - Q: "Why are some models procedural fallbacks?" → A: Performance (heavy STL > 1 MB) - - Q: "How does auto demo work?" → A: Demo Director controls step sequence -- Update `docs/SUBMISSION_CHECKLIST.md` with: - - STL models checklist - - Auto demo verification -- Update `docs/THREE_D_FEASIBILITY.md` with: - - Real models feasibility - - Physics engine NOT used (as per requirements) - -### 🔄 ЭТАП 13: Build/Test/Deploy -**Status**: Build ✅, Test ✅, Docker not checked -**TODO**: -- Run Docker rebuild: `docker compose -p owl -f docker-compose.server.yml up -d --build` -- Check domains: arhipovdan.ru, www.arhipovdan.ru, 127.0.0.1:3100 -- Verify FPS with STL models - -### 🔄 ЭТАП 14: Visual QA via Browser MCP -**Status**: Not started -**Priority**: HIGH (required for verification) - -**TODO**: -- Desktop 1920×1080: - - Verify max 5 labels in clean view - - Verify real STL models load (bottle, plate, cylinder, box) - - Verify auto demo runs (if implemented) - - Verify gate/pusher movement - - Verify route visualization - - Verify proof panel explains decision -- Laptop 1440×900: - - Verify responsive layout -- Mobile 390×844: - - Verify 2D fallback active - - Verify no horizontal scroll - ---- - -## Known Issues & Risks - -### Issues -1. **Camera transitions not implemented**: Demo Director has camera presets, but SorterDigitalTwin doesn't animate between them yet. -2. **Auto demo not integrated**: Demo Director exists, but ProductDemoSection/App.tsx don't use it yet. -3. **ItemMotion not synced with Demo Director**: Current motion is simulation-driven, not demo-driven. - -### Risks -1. **STL Loading Performance**: 6 STL models load async, may cause frame drops on low-end devices. - - **Mitigation**: Suspense + fallback primitives ensure scene is never empty. -2. **Auto Demo Timing**: Step durations may feel too fast/slow for user. - - **Mitigation**: Playback speed control (1x, 2x, 0.5x). -3. **Camera Animation Complexity**: Smooth camera transitions between presets require lerp/easing. - - **Mitigation**: Can start with instant camera jumps, add smooth transitions later. - ---- - -## Next Immediate Steps - -1. **Integrate Demo Director into ProductDemoSection/App** (ЭТАП 9) - - This is the highest priority to enable auto demo - - Required before Visual QA can verify auto demo functionality - -2. **Run Docker Build & Domain Checks** (ЭТАП 13) - - Verify deployment still works with new STL models - -3. **Visual QA Desktop** (ЭТАП 14) - - Verify STL models load correctly - - Verify clean view labels (max 5 default) - - Verify geometry improvements (gate lift, roll-cage wireframe) - -4. **Documentation Updates** (ЭТАП 11) - - Update README.md with STL models section - - Update DEMO_SCRIPT.md with auto demo instructions - - Update JURY_QA.md with new questions - ---- - -## Definition of Done (Progress) - -- ✅ 1. Real STL models used where possible (6/11 items) -- ✅ 2. Fallback primitives for heavy/missing models (5/11 items) -- ✅ 3. Manifest documents all models (`src/data/modelAssets.ts`) -- ✅ 4. Labels reduced to max 5 in clean view (SceneLabels3D) -- ⚠️ 5. Technical labels toggle (prop added, but not connected to UI yet) -- ⚠️ 6. Auto demo created (Demo Director exists, but not integrated) -- ✅ 7. Gate/Pusher realistic movement (vertical lift, extended plates) -- ✅ 8. Roll-cage wireframe (C/D zones) -- ✅ 9. Conveyor realistic geometry (side guards, rollers) -- ⚠️ 10. Camera presets defined (in Demo Director, but not used yet) -- ✅ 11. Tests green (43/43 passing) -- ✅ 12. Build green (TypeScript compilation successful) -- ⚠️ 13. Docker not checked yet -- ⚠️ 14. Visual QA not performed yet -- ⚠️ 15. Docs not updated yet - -**Overall Progress**: ~60% complete -**Blockers**: Auto demo integration (ЭТАП 9) is critical path for remaining work. diff --git a/docs/TWIN_GEOMETRY_ALIGNMENT.md b/docs/TWIN_GEOMETRY_ALIGNMENT.md deleted file mode 100644 index 5498d76..0000000 --- a/docs/TWIN_GEOMETRY_ALIGNMENT.md +++ /dev/null @@ -1,63 +0,0 @@ -# Twin Geometry Alignment - -## Goal - -Keep `/` (continuous twin) and `/details` (state-machine twin) as projections of one sorter layout — same belt height, zone X/Z, sensors, gate, and category colors — without rewriting both scenes or enabling a physics engine. - -## What was unified - -| Concern | Source of truth | Consumers | -| --- | --- | --- | -| Conveyor dims, `BELT_TOP_Y` (0.7 m), zones A/B/C/D, gate, roll cages | `src/domain/physicalLayout.ts` | Continuous twin, `conveyorNetwork`, cameras | -| Shared bridge + details-derived layout | `src/domain/layout/sharedLayout.ts` | Details `TWIN_LAYOUT`, route/color tokens | -| Category / route colors | `src/domain/industrialTheme.ts` → `CATEGORY_COLORS` | Both twins, details `ROUTE_COLORS` | -| Class route directions (B→+X, C→+Z, D→−Z) | `CLASS_ROUTE_DIRECTIONS` in `sharedLayout` | Documentation / consistency | - -### Details twin derivation - -`itemMotion.ts` no longer hardcodes a compact layout (`beltY: 0.35`, divergent X). It exports: - -```ts -TWIN_LAYOUT = DETAILS_TWIN_LAYOUT // from sharedLayout -ROUTE_COLORS = CATEGORY_COLORS -PHYSICS_ENGINE_ENABLED = false -``` - -Aligned meters (vs previous details values): - -- `beltY` → `BELT_TOP_Y` (0.7) -- `startX` / `zoneBX` / `zoneCZ` / `zoneDZ` → `ZONES.A/B/C/D` -- `cameraX` / `laserX` / `gateX` → `ZONES.CAMERA/LASER/GATE` -- `rollCageSize` → `ROLL_CAGE` -- Progress keyframes (`progressForState`) unchanged — only absolute meters moved - -Details scene helpers (conveyor materials, zone pads, sensor poles, label Y) use `TWIN_LAYOUT.beltY` or `INDUSTRIAL_PALETTE` so the presentation layer tracks the shared height. - -### Consistency test - -`src/domain/routeConsistency.test.ts` asserts for each non-fault `DEMO_PLAYLIST` case: - -1. `classifyItem` category === `expectedCategory` -2. Continuous playback `targetCategory` matches after seek -3. `CATEGORY_COLORS` has an entry for that category -4. `getPhysicalItemPose` at mid-routing has `activeRoute` === category and `phase === 'routing'` - -## Intentional differences (keep) - -| Continuous (`/`) | Details (`/details`) | -| --- | --- | -| Engineering HUD: measurement, events, physical surfaces from `conveyorNetwork` | Presentation / teaching twin: state-machine progress keyframes | -| Deterministic `getPhysicalItemPose` along network surfaces | `itemPosition3D` progress along a simplified X (and Z for C/D) | -| Light industrial floor / grid (`INDUSTRIAL_PALETTE` light) | Dark engineering projection of the same palette | -| Full B receiver spur + chutes + cage floors | Simplified zone boxes + roll-cage visuals | -| Ultrasonic not a separate continuous station | Details-only `ultrasonicX` between laser and gate | -| Cinematic camera / playlist director | OrbitControls + machine-state HUD chips | - -Motion remains **state-machine / kinematic** only (`PHYSICS_ENGINE_ENABLED === false`). Do not enable a physics engine for alignment. - -## How to extend - -1. Change geometry in `physicalLayout.ts` (or zone map there). -2. Re-export / map in `layout/sharedLayout.ts` if details needs a new derived field. -3. Keep details keyframe ratios in `itemMotion.ts` unless timing intentionally changes. -4. Prefer `INDUSTRIAL_PALETTE` / `CATEGORY_COLORS` for new materials. diff --git a/docs/UI_UX_REDESIGN_AUDIT.md b/docs/UI_UX_REDESIGN_AUDIT.md deleted file mode 100644 index 2f81b9e..0000000 --- a/docs/UI_UX_REDESIGN_AUDIT.md +++ /dev/null @@ -1,58 +0,0 @@ -# UI/UX Redesign Audit - -## 1. Что сейчас плохо - -- Перегруженность: первый экран похож на engineering debug-dashboard. -- Horizontal scroll из-за `min-width: 1180px` и жёстких grid-колонок. -- Слабая адаптивность: mobile не в одну колонку, мелкие tap targets. -- Debug-dashboard вместо product demo: много панелей сразу. -- Мелкий текст (11–13px) и плотная типографика. -- Непонятный первый экран: не ясно, что это за система и как запустить демо. - -## 2. Цель редизайна - -Сделать чистый, адаптивный product demo для защиты хакатона: за 10 секунд понятно, что это, как запустить и какой результат показать. Инженерные панели сохранить, но спрятать ниже. - -## 3. Новая информационная архитектура - -1. Hero — смысл, CTA, цепочка Detection → Classification → Command → Routing -2. Product Demo — сцена + карточка результата + управление -3. Storyline Stepper — текущий этап цикла -4. Scenario Cards — jury-сценарии карточками -5. Criteria Cards — покрытие критериев OZON -6. Engineering Details — сворачиваемые техпанели - -## 4. Компоненты: создать / изменить - -| Компонент | Действие | -|-----------|----------| -| HeroSection | создать / доработать | -| ProductDemoSection | создать / доработать | -| StorylineStepper | создать / доработать | -| ScenarioCards | создать / доработать | -| CriteriaCards | создать / доработать | -| EngineeringDetails | создать / доработать | -| Header | упростить до product-nav | -| App | собрать product page | -| SorterScene | добавить `variant: full \| simple` | -| styles.css | responsive redesign | - -## 5. В Engineering Details - -StateMachinePanel, TimelinePanel, PidPanel, EventLog, MetricsPanel, SensorPanel, ScenarioPanel, OzonCriteriaPanel, SorterScene `variant="full"`. - -## 6. Риски - -- Не сломать domain logic / tests. -- Не потерять инженерные функции для жюри. -- Не затронуть nginx / соседние проекты. -- Сохранить обработчики start / step / reset / scenario select. - -## 7. Definition of Done - -- Нет horizontal scroll на 1920 / 1440 / 390. -- Hero понятен, CTA видны. -- Demo ведёт по цепочке Detection → Routing. -- Engineering Details свёрнуты по умолчанию. -- `npm run build` и `npm run test` проходят. -- Docker `owl` отдаёт страницу на `:3100` и доменах. diff --git a/docs/VISUAL_REALISM_AUDIT.md b/docs/VISUAL_REALISM_AUDIT.md deleted file mode 100644 index e7e0c78..0000000 --- a/docs/VISUAL_REALISM_AUDIT.md +++ /dev/null @@ -1,115 +0,0 @@ -# Аудит визуального реализма - -**Дата:** 2026-07-15 -**Стек визуализации:** Three.js + React Three Fiber + drei (клиентский WebGL) -**Решение по стеку:** **остаёмся на R3F** — смена на Babylon/Unity Web не обоснована; текущий стек уже даёт industrial twin и STL. - -Легенда: **Измерено** (код/сборка/тесты) · **Оценка** (экспертный вывод без GPU-профайлера браузера в этом отчёте). - ---- - -## 1. Цель аудита - -Отделить: - -1. Что уже выглядит как оборудование. -2. Что всё ещё «игровое» или декоративное. -3. Что критично для доверия жюри за первые 10 секунд. - ---- - -## 2. Текущая визуальная архитектура - -| Компонент | Continuous `/` | Details `/details` | -| --------- | -------------- | ------------------ | -| Scene root | `SorterDigitalTwinContinuous` | `SorterDigitalTwin` | -| Items | `PhysicalPlaybackItem` / motion domain | `Item3D` + sim state | -| Conveyor | `Conveyor3D` + network layout | Аналогичные примитивы, другой wiring | -| Actuators | Gate/pusher анимации | State-driven actuators | -| Sensors | Overlay + measurement HUD | `SensorRig3D` / panels | -| Models | STL через `modelAssets` + fallbacks | То же семейство ассетов | -| Camera | Cinematic / demo camera path | Свободная/инженерная | - -**Проблема parity:** два twin визуально расходятся — разные акценты освещения/композиции/детализации. Для жюри это снижает ощущение «одной реальной линии». - ---- - -## 3. Чек-лист визуальных факторов - -| Фактор | Статус | Комментарий | Тип | -| ------ | ------ | ----------- | --- | -| Геометрия / пропорции | Частично OK | Layout в мм через `physicalLayout` | Измерено | -| Масштаб сцены | OK | Единая физическая раскладка | Измерено | -| Камера / перспектива | OK на `/` | Cinematic playback | Измерено | -| Focal length / DoF | Минимально | DoF не форсируется (мешает чтению) | Оценка | -| Освещение | Среднее | Достаточно для читаемости; не studio HDRI | Оценка | -| Контактные тени | Ограничено | `shadows: false` в quality presets (perf) | Измерено | -| AO / post FX | Выкл. в presets | `effectsEnabled: false` | Измерено | -| Материалы PBR | Базовые | Шероховатость/металл упрощены | Оценка | -| Текстуры / загрязнения | Слабо | Нет сильного wear layer | Оценка | -| Края / bevel | Частично | STL + примитивы | Оценка | -| Движение ленты / ролики | OK с trade-off | Static/sparse rollers в perf-режимах | Измерено (ветка perf) | -| Приводы / задержки | Симулированы кинематикой | Не servo-physics | Измерено | -| Motion blur | Нет | Сознательно | Измерено | -| Anti-aliasing | По режиму | low/medium off; high/demo on | Измерено | -| Звук / вибрация | Нет | Не реализовано | Измерено | -| Заполнение накопителей | Упрощено | B receiver timing учтён в истории perf | Измерено (история) | -| CV overlay | Есть | RULE line + inspection | Измерено | -| Presentation declutter | Есть | Скрытие панелей в presentation | Измерено | - ---- - -## 4. Режимы качества - -Источник: `src/domain/qualityMode.ts` (**Измерено**). - -| Mode | dprMax | AA | Shadows | maxItems | rollers | target FPS | -| ---- | -----: | -- | ------- | -------: | ------- | ---------: | -| low | 1 | нет | нет | 3 | none | 30 | -| medium | 1.25 | нет | нет | 5 | sparse | 30 | -| high | 1.5 | да | нет | 6 | full | 60 | -| demo | 1.5 | да | нет | 6 | full | 60 | - -Автовыбор: по ширине viewport и опционально по recent FPS; `adaptQuality` понижает режим при просадке. - -**Целевая демо:** стабильные 60 FPS при возможности, иначе стабильные 30 без рывков (**требование брифа**; фактический FPS на клиенте жюри — **не измерен в этом аудите на всех устройствах**). - ---- - -## 5. Что выглядит убедительно - -- Непрерывный путь товара от входа до B/C/D с подписями зон. -- STL-модели там, где ассет доступен; осознанные fallbacks для тяжёлых STL. -- Proof HUD и CV overlay связывают картинку с решением. -- Fault визуально останавливает поток (freeze). -- Presentation mode убирает engineering chrome. - ---- - -## 6. Что снижает доверие («игровое») - -| Симптом | Почему заметно | Рекомендация | -| ------- | -------------- | ------------ | -| Разный вид `/` и `/details` | «Две разные игрушки» | Shared scene kit (Open) | -| Нет теней/AO | Плоские объекты | Осторожно включить в demo на мощных GPU клиентов | -| Pseudo-CV bbox | Идеальная геометрия | Оставить RULE + confidence честно | -| Отсутствие звука | Тихая «сцена» | Опциональный ambient loop (низкий приоритет) | -| Идеально ровное движение без контактов | Нет micro-collisions | Seeded jitter уже частично компенсирует | - ---- - -## 7. Критичность для показа - -| Приоритет | Находка | Действие | -| --------- | ------- | -------- | -| P0 | Proof + classification visible | Сделано | -| P0 | Presentation + hotkeys | Сделано | -| P1 | Twin visual unify | Open | -| P2 | Shadows/AO в demo-only | Open, perf-gated | -| P3 | Sound / wear textures | Backlog | - ---- - -## 8. Вывод - -Визуальный стек **достаточен**. Узкое место не «не тот движок», а **согласованность двух сцен** и **сдержанный shading ради FPS**. Для жюри важнее читаемый контур решения, чем ray-traced реализм. 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a/docs/production_sync_screenshots/prod_home_after_deploy.png and /dev/null differ diff --git a/docs/stage0_premium_3d/README.md b/docs/stage0_premium_3d/README.md deleted file mode 100644 index 3d4c62f..0000000 --- a/docs/stage0_premium_3d/README.md +++ /dev/null @@ -1,37 +0,0 @@ -# Stage 0 — Premium 3D Feasibility (artifacts) - -Technical feasibility checkpoint executed on branch `feature/premium-3d-stage-0` (from -`dan_branch` @ `5cc27c6`, rollback tag `backup/pre-premium-3d-stage-0-20260729-1542`). - -**Verdict: `REALTIME_3D_CONDITIONAL`** — desktop real-time 3D is viable on hardware GPU; -mobile real-time 3D is unproven (no real device available) and must ship the hybrid -SVG/low-profile fallback. See [STAGE0_REPORT.md](./STAGE0_REPORT.md). - -## Contents - -| File | What it is | -|---|---| -| [STAGE0_REPORT.md](./STAGE0_REPORT.md) | Full 15-section Stage 0 report (facts, changes, metrics, decision) | -| [performance-baseline.json](./performance-baseline.json) | Profile 1 — original scene, light bg, no shadows/camera/post (3 runs × 32 s, GTX 1080) | -| [performance-cinematic-light.json](./performance-cinematic-light.json) | Profile 2 — dark bg, cinematic rig, ACES, shadows 1024, camera on (3 runs) | -| [performance-cinematic-full.json](./performance-cinematic-full.json) | Profile 3 — Profile 2 + Bloom/Vignette/Noise spike (3 runs) | -| [performance-mobile-low.json](./performance-mobile-low.json) | Profile 4 — low preset, DPR 1, no shadows/post, mobile emulation (3 runs) | -| [console-errors.json](./console-errors.json) | Aggregated console/page errors across all runs and e2e | -| [bundle-analysis.md](./bundle-analysis.md) | Bundle before/after (entry +2.9 kB gzip; post-processing fully lazy) | -| [screenshots/](./screenshots/) | 01 baseline, 02 cinematic-light, 03 cinematic-full, 04 mobile SVG fallback, 05 auto-cam inspection, 06 auto-cam route-C, 07 context-loss fallback | - -## Reproduce - -```bash -npm run build && npm run preview # serves dist on the first free port (3101 in our runs) -node scripts/stage0-benchmark.mjs # 4 profiles × 3 runs × 32 s, writes performance-*.json -node scripts/stage0-camera-shots.mjs # screenshots 05/06 -PLAYWRIGHT_START_SERVER=1 npx playwright test e2e/mobile-fallback.spec.ts -``` - -Headless GPU flags used (without them Chromium falls back to SwiftShader and results are -**not** valid GPU baselines): `--use-gl=angle --use-angle=gl-egl --enable-gpu ---ignore-gpu-blocklist --disable-software-rasterizer --disable-vulkan-surface`. - -Prototype mode query grammar: `/?stage0=1&shadows=1&camera=1&post=0&quality=medium&perf=1&adaptive=1&shot=inspection&hud=0` -(shots: `overview`, `inspection`, `route-b`, `route-c`, `route-d`, `safety`). diff --git a/docs/stage0_premium_3d/STAGE0_REPORT.md b/docs/stage0_premium_3d/STAGE0_REPORT.md deleted file mode 100644 index c643daa..0000000 --- a/docs/stage0_premium_3d/STAGE0_REPORT.md +++ /dev/null @@ -1,270 +0,0 @@ -> **HISTORICAL / SUPERSEDED:** This document records an earlier project stage. Canonical Track 3 rules are exclusive bounds **> 10×10×10** and **< 450×320×320** mm, roundness **K > 0.8** (`doc-1783095831` pp.5–8; `src/domain/classifier.ts`). Values 10×10×2 / K≥0.7 below are obsolete. - -# STAGE 0 REPORT — Premium 3D Feasibility - -Date: 2026-07-29 · Branch: `feature/premium-3d-stage-0` · Executor: Senior Technical Lead / WebGL Performance Engineer (AI agent) - ---- - -## 1. STAGE_0_STATUS - -```text -REALTIME_3D_CONDITIONAL -``` - -Desktop real-time 3D passed on hardware GPU (NVIDIA GTX 1080): Profile 2 sustained avg 59.5 FPS, p95 17.3 ms, zero context losses, zero memory growth. Mobile real-time 3D is **NOT_TESTED_ON_REAL_DEVICE** — mobile numbers were produced by viewport/UA emulation on the same desktop GPU and cannot validate Adreno/Mali/Apple silicon. Therefore: desktop = real-time approved in substance; mobile = hybrid SVG/low-profile fallback required until validated on real hardware. - -Formal threshold note (no inflation): the strict "min FPS ≥ 40 / ≥ 30" criterion is missed by every desktop profile (min 21.6–33.4). The dips are isolated startup hitches, not sustained jank — p99 frame time is 19.1–29.1 ms and across all 12 runs there were ≤ 3 frames > 33 ms per 32 s run and exactly 1 frame > 50 ms in total (first-run shader compilation). Sustained performance is vsync-capped 60 FPS. This is documented, not hidden. - ---- - -## 2. GIT_SAFETY - -| Item | Value | -|---|---| -| Original branch | `dan_branch` | -| Working branch | `feature/premium-3d-stage-0` (created from `dan_branch` HEAD) | -| Original commit | `5cc27c6` — "chore: add unique assets from other branches into dan_branch" | -| Current commit | `5cc27c6` — **unchanged, no commits created** | -| Rollback tag | `backup/pre-premium-3d-stage-0-20260729-1542` (local, not pushed) | -| Working tree before | clean (verified with `git status --short` at session start) | -| Working tree after | 12 modified files + 8 untracked entries (all Stage 0 scope, listed in §14) | -| Push status | **NO push performed** | -| Merge/rebase status | **NO merge, NO rebase**; `main`, `dan_branch`, `feature/maximum-demo-realism`, remotes, tags and history untouched | - -Session cleanup: 6 `core.*` crash dumps (~1.4 GB) produced by my own headless-Chromium GPU flag probing at 15:51 were removed from the working tree; they were never part of the project. - ---- - -## 3. VERIFIED_FINDINGS (STAGE_0_FACT_CHECK) - -Every architectural claim was checked against the code before changes: - -| # | Claim from audit | Verdict | Evidence | -|---|---|---|---| -| 1 | Cinematic camera exists but is disabled | **CONFIRMED** | `src/domain/cinematicCamera.ts` (modes + phase binding + viewport-specific presets + tests); controller mounted but playback-gated in `SorterDigitalTwinContinuous.tsx` | -| 2 | `width < 640` ⇒ false "WebGL unavailable" | **CONFIRMED** | `src/pages/MainPage.tsx` (`prefer3DByDefault(width, webgl)`) and `src/components/ThreeFallback.tsx` misleading English text; full SVG fallback (`src/components/SorterScene.tsx`) existed but was unused on the main page | -| 3 | Real GPU FPS never measured (all ~9 FPS figures were SwiftShader) | **CONFIRMED** | `docs/HARDWARE_BENCHMARK_RUNBOOK.md`, `docs/PERFORMANCE_BASELINE.md` — historical numbers are software-rendered; fixed by this Stage 0 (first hardware-GPU measurements) | -| 4 | `new THREE.BoxGeometry()` inside render, no dispose | **CONFIRMED** | `src/components/ThreeD/SortingZones3D.tsx` `RollCage` — per-render geometry creation without cleanup | -| 5 | Cached STL geometry mutated in place (`.center()`, `.computeVertexNormals()` on shared loader cache) | **CONFIRMED** | `src/components/ThreeD/PhysicalPlaybackItem.tsx`, `src/components/ThreeD/STLModel.tsx` | -| 6 | `useLoader` inside `try/catch` | **CONFIRMED** | `STLModel.tsx` — hook-in-try/catch anti-pattern | -| 7 | `use-2d-fallback` is a dead event (dispatched, never consumed) | **CONFIRMED** | `ThreeErrorBoundary.tsx` dispatched it; no listener existed anywhere in `src/` | -| 8 | `webglcontextrestored` not handled (no recovery path) | **CONFIRMED** | only `webglcontextlost` existed in `SorterDigitalTwinContinuous.tsx` / `useWebGL.ts` | -| 9 | `adaptQuality()` implemented but never called | **CONFIRMED** | `src/domain/qualityMode.ts` exported it; zero call sites before Stage 0 | -| 10 | Quality presets carry unused fields (`dprMax`, `rollerDetail`, …) | **CONFIRMED** | `qualityMode.ts`; only `shadows`/`antialias`/`maxVisibleItems` were wired | -| 11 | No post-processing in project | **CONFIRMED** | no `postprocessing` dependency before Stage 0 | -| 12 | Deterministic domain, 166 unit tests, 16 e2e, 10 visual snapshots | **CONFIRMED** | `npm test` → 166/166; Playwright suite; `e2e/visual.spec.ts-snapshots/` (10 PNGs) | - ---- - -## 4. IMPLEMENTED_CHANGES - -| Изменение | Файл | Причина | Риск | Проверка | -|---|---|---|---|---| -| Stage 0 prototype mode: query-param parser, device-signal collection, prototype quality chooser, shot→phase adapter | `src/domain/stage0.ts` (new) | Isolated experiment mode; default route untouched | Low — pure functions, no side effects | unit + e2e prototype tests; `?stage0=1` only | -| Playback→simulation adapter for SVG fallback | `src/domain/playbackAdapter.ts` (new) | Drive existing `SorterScene` SVG from the same playback state (determinism) | Low — pure mapping | e2e 390×844 play/pause drives SVG | -| Honest mobile fallback: SVG scene + Russian "Облегчённый режим" badge; misleading "WebGL not available" removed; details link reachable | `src/pages/MainPage.tsx`, `src/styles.css` | Critical UX defect #2 | Medium — main page layout | e2e 390×844 + no-WebGL tests, screenshot 04 | -| WebGL context recovery: `webglcontextlost` keeps canvas mounted (hidden) 12 s for a single safe retry on `webglcontextrestored`; second loss parks SVG fallback forever; no error loop | `src/pages/MainPage.tsx`, `src/components/ThreeD/SorterDigitalTwinContinuous.tsx` | Finding #8; no fake recovery | Medium — lifecycle | e2e context-loss test (forced via `WEBGL_lose_context`), screenshot 07 | -| Dead `use-2d-fallback` event replaced by explicit `onUse2D` callback prop | `ThreeErrorBoundary.tsx`, `ProductDemoSection.tsx` | Finding #7 | Low — explicit contract | tsc, unit, e2e details page | -| Leak fix: `EdgesGeometry` memoized + disposed instead of per-render `new BoxGeometry` | `SortingZones3D.tsx` | Finding #4 | Low — same visuals | memory loop: geometries Δ0 after 10 cycles | -| Leak fix: clone cached STL geometry before `.center()`/`.computeVertexNormals()`, dispose clones | `PhysicalPlaybackItem.tsx`, `STLModel.tsx` | Finding #5 | Low — same visuals | memory loop: textures Δ0, heap no growth | -| `useLoader` out of try/catch: Suspense wrapper + inner loader component | `STLModel.tsx` | Finding #6 | Low — same fallback UX | tsc, unit | -| Cinematic light rig (proto only): dark bg `INDUSTRIAL_PALETTE.backgroundDark`, ambient 0.12, key directional 1.6 `castShadow` 1024 PCFSoft limited frustum, fill 0.35, rim 0.7 cool; `castShadow`/`receiveShadow` only on items, belt frame, floor, gate, pusher, roll cages | `SorterDigitalTwinContinuous.tsx` | Stage 4 feasibility test | Medium — gated behind `stage0` flag | Profile 2 benchmark + screenshots 02/05/06 | -| Renderer setup in proto: `outputColorSpace=SRGB`, `toneMapping=ACESFilmic`, exposure 1.0, `shadowMap.type=PCFSoftShadowMap` | `SorterDigitalTwinContinuous.tsx` | Stage 4.6 | Low — proto only | Profile 2/3 JSONs (`shadows: true`) | -| Cinematic camera enabled in proto + manual shot override (`shot=overview/inspection/route-b/route-c/route-d/safety`) via minimal adapter over existing API; no `setState` in `useFrame` (refs/mutations only) | `SorterDigitalTwinContinuous.tsx`, `stage0.ts` | Stage 5 | Medium — camera math untouched, `cinematicCamera.test.ts` intact | unit camera tests pass; e2e shot test; screenshots 05/06 | -| Post-processing spike: Bloom + Vignette + Noise (+SMAA path), `React.lazy`, only with `post=1` | `PostProcessingSpike.tsx` (new) + deps `@react-three/postprocessing@^3.0.4`, `postprocessing@^6.39.4` | Stage 6 cost measurement | Medium — new deps, fully lazy | bundle-analysis.md (0 B on default route); Profile 3 | -| Adaptive quality in proto: rolling FPS, ≥3 s evaluation interval, cooldown + max switches, DPR applied via R3F `setDpr` (no per-frame React state), logged via `__STAGE0_ADAPT__` | `SorterDigitalTwinContinuous.tsx` (`AdaptiveQualityController`), `stage0.ts` | Stage 8; finding #9 | Medium — proto only | `adaptLog` captured in benchmark JSONs | -| Device classification from `hardwareConcurrency`, `deviceMemory`, `devicePixelRatio`, WebGL renderer (SwiftShader detection), viewport, UA — used only to pick initial quality | `stage0.ts` | Stage 8 | Low — read-only signals | benchmark JSON `device` blocks | -| Favicon 404 console error eliminated (inline SVG favicon) | `index.html` | Only console error in benchmarks | Trivial | console-errors.json | -| Fallback link/badge reachable on 390 px (top padding clears full-width HUD; left-aligned) | `styles.css` | e2e failure fix | Low | e2e 390×844 click-through | -| New e2e coverage: mobile fallback, no-WebGL fallback, context loss/restore double-loss, proto mode, manual shot | `e2e/mobile-fallback.spec.ts` (new, 5 tests) | Stages 3/7/12 | — | 5/5 pass | -| Benchmark harness: 4 profiles × 3 runs × 32 s, warmup, device signals, memory loop ×10, GPU-forced Chromium flags | `scripts/stage0-benchmark.mjs`, `scripts/stage0-gpu-probe.mjs`, `scripts/stage0-camera-shots.mjs` (new) | Stage 9 methodology | — | performance-*.json | -| Static perf test updated to the new conditional `shadows` expression (invariant preserved: shadows never unconditional) | `src/domain/performanceStatic.test.ts` | test matched old syntax | — | unit 166/166 | - -Not changed (explicitly out of scope): `classifier.ts`, routing rules, dimension limits, `K >= 0.7`, "габариты → форма" order, expected unit-test values, both 3D engines kept separate, old scene kept, `/details` kept, no UI-kit/design system, no WebGPU/raymarching/SSR/DoF/motion blur/volumetrics/TAA/sound, no hardware/ESP32/KiCad/Python changes. - ---- - -## 5. MOBILE_FALLBACK - -**Before**: viewport < 640 px rendered `ThreeFallback` with false English claims ("WebGL not available", "Please use a modern browser") over a dead area; the full SVG fallback (`SorterScene`) existed but was never used on the main page; HUD/controls pretended to drive an invisible canvas. - -**After**: two distinct states. -1. **WebGL truly unavailable** (or context permanently dead): SVG `SorterScene` + badge "3D недоступно — показана облегчённая SVG-схема линии" / "3D-сцена прервана…" — no browser-blaming text. -2. **WebGL available but small viewport**: SVG `SorterScene` + honest badge "Облегчённый режим — компактный экран: показана SVG-схема линии". Play/pause/speed drive the visible SVG via the same deterministic playback (`playbackAdapter`); progress stays in sync; `/details` link is visible and clickable above the controls; auto-camera toggle is hidden (no claims about invisible 3D); no black empty area. - -**e2e 390×844**: 5/5 pass — no "WebGL not available" text, SVG visible, zero canvases, play/pause drive SVG, details link click-through, zero console/page errors. Screenshot: `screenshots/04-mobile-svg-fallback.png`. Console errors: none (`console-errors.json`). - ---- - -## 6. CINEMATIC_PROTOTYPE - -Active only under `?stage0=1` (default route `/` visually unchanged — verified by identical visual-test results before/after, §10). - -- **Background**: `INDUSTRIAL_PALETTE.backgroundDark` (existing palette, no new theme). -- **Lighting**: `ambientLight 0.12` + hemisphere 0.3 fill base; key `directionalLight` intensity 1.6 at (6, 9, 4) with `castShadow`, shadow map 1024×1024, `PCFSoftShadowMap`, orthographic frustum ±7, near 1 / far 25, bias −0.0004; fill directional 0.35; rim directional 0.7 `#bcd7ff`. -- **Renderer (proto only)**: `outputColorSpace = SRGBColorSpace`, `toneMapping = ACESFilmicToneMapping`, `toneMappingExposure = 1.0`. -- **Shadow casters/receivers**: products, conveyor frame, floor (receive), stop-gate posts, pusher, roll cages. NOT on route arrows, helper lines, HTML labels, small sensors. -- **Camera**: existing `CinematicCameraController` unblocked in proto; phase-driven (Mode A) or manual `shot=` override (Mode B) via a 20-line adapter (`shotToPhaseCategory`); camera stays alive while paused when a manual shot is set; toggle state is truthful. -- **Effects enabled**: Bloom, Vignette, Noise (post=1 spike), ACES, soft shadows 1024. -- **Intentionally NOT added**: HDRI environments, PBR re-authoring, DoF, motion blur, SSR, volumetric fog, chromatic aberration, TAA, custom/raymarching shaders, WebGPU, sound, scroll-driven storytelling, CAD/GLB pipeline — all Stage 1+ material. - ---- - -## 7. PERFORMANCE_RESULTS - -All rows: **real hardware GPU** — `ANGLE (NVIDIA Corporation, NVIDIA GeForce GTX 1080/PCIe/SSE2, OpenGL ES 3.2)`, WebGL2, Chromium 149 headless, ANGLE gl-egl (flags in README). 3 runs × 32 s each, median reported. `validity: HARDWARE_GPU_VALID` in every JSON. - -| Профиль | Устройство | Renderer | Avg FPS | Min FPS | P95 frame | Draw calls | Triangles | Verdict | -|---|---|---|---:|---:|---:|---:|---:|---| -| 1 Baseline | Desktop 1920×1080 DPR1 | GTX 1080 | 60.0 | 33.4 | 17.1 ms | 153 | 2 950 | PASS (reference) | -| 2 Cinematic Light | Desktop 1920×1080 DPR1 | GTX 1080 | 59.5 | 21.6 | 17.3 ms | 170 | 3 158 | PASS sustained (see min-FPS note) | -| 3 Cinematic Full (Bloom+Vignette+Noise) | Desktop 1920×1080 DPR1 | GTX 1080 | 59.8 | 32.7 | 21.7 ms | n/a* | n/a* | PASS — post costs ~4.4 ms p95 vs Profile 2 | -| 4 Mobile Low (DPR1, no shadows/post, reduced items) | Emulated 390×844 DPR3, Android UA | GTX 1080 | 59.7 | 29.9 | 17.3 ms | 151 | 2 898 | PASS on this GPU — **not a phone** | - -\* Profile 3 artifact: with the EffectComposer active, `renderer.info.render` resets per internal pass, so "1 call / 1 triangle" is the final fullscreen quad, not the scene. The composer overhead is instead visible in textures (29 vs 3 — composer render targets), programs (17 vs 6), and the p95 delta (+4.4 ms vs Profile 2). Metric limitation documented, not hidden. - -Cost breakdown (medians, desktop): cinematic rig + shadows + camera ≈ **free** (p95 17.1 → 17.3 ms, +17 draw calls, +208 tris); post-processing spike ≈ **+4.4 ms p95**; mobile-low ≈ baseline cost. - -Min-FPS honesty note: minimums (19.5–33.4 across runs) are single-frame startup hitches (shader compilation on first frames); p99 = 19.1–29.1 ms; total frames > 50 ms across all 12 runs: **1**. No sustained jank, no UI blocking. - -**Software-renderer results**: none included. All measurements were forced onto the NVIDIA GPU; a SwiftShader row would be marked `SOFTWARE_RENDERER_NOT_VALID_FOR_GPU_BASELINE` and excluded from the verdict by construction. - -Historical context: previous ~9 FPS figures (`docs/PERFORMANCE_BASELINE.md`) were SwiftShader/CPU and are now confirmed non-representative — the same scene renders at 60 FPS on real GPU. - ---- - -## 8. BUNDLE_IMPACT - -Full data: [bundle-analysis.md](./bundle-analysis.md) (before = build of the rollback tag in a temp worktree; after = working tree). - -| Metric | Before | After | Δ | -|---|---:|---:|---:| -| Entry `index-*.js` raw / gzip | 330 630 / 98 582 | 339 427 / 101 445 | **+8 797 raw / +2 863 gzip (+2.9 %)** | -| Initial route total (entry + shared, raw) | 343 623 | 351 463 | +7 840 | -| `PostProcessingSpike` chunk (lazy) | — | 163 256 raw / 75 925 gzip | lazy-only, **0 B on default route** | -| `dist/` total | 2 575 307 | 2 752 127 | +176 820 | -| New dependencies | — | `@react-three/postprocessing@^3.0.4`, `postprocessing@^6.39.4` | confined to the lazy chunk | - -Prototype chunk is lazy-loaded (`React.lazy` + `post=1` gate): default visitors and even `stage0=1&post=0` users never download it. - ---- - -## 9. MEMORY_AND_CONTEXT - -Memory loop (10 remount/playback cycles per profile, from `memoryLoop` in each JSON): - -| Profile | Geometries Δ | Textures Δ | Heap Δ (MB) | Note | -|---|---:|---:|---:|---| -| Baseline | 0 | 0 | +8.6 | GC sawtooth 25→47→34, no monotonic growth | -| Cinematic Light | 0 | 0 | −10.0 | ends lower than start | -| Cinematic Full | 0 | 0 | ±(30→51→…) sawtooth | composer targets stable at 29 textures | -| Mobile Low | 0 | 0 | sawtooth | no growth | - -Geometry/textures flat after the leak fixes (§4) — previously each roll-cage render allocated new `BoxGeometry` and STL loads mutated shared cache. - -Context resilience (e2e, forced via `WEBGL_lose_context`): - -| Test | Result | -|---|---| -| `webglcontextlost` → honest SVG fallback with "3D-сцена прервана" badge, canvas kept mounted (hidden) for retry window | PASS (screenshot 07) | -| `webglcontextrestored` → **single safe retry**, 3D canvas visible again, no remount loop | PASS | -| Second loss after consumed retry → permanent SVG fallback, canvas unmounted, **no error loop** | PASS | -| Uncaught errors escaping the boundary across the whole sequence | 0 | - -The dead `use-2d-fallback` event was replaced by an explicit `onUse2D` callback — no imitation of recovery remains. - ---- - -## 10. TEST_RESULTS - -| Suite | Result | Details | -|---|---|---| -| `npx tsc -b` | PASS | clean | -| `npm test` (unit, 19 files) | **166/166 PASS** | includes updated `performanceStatic.test.ts`; camera tests untouched and green | -| `npm run build` | PASS | ~0.4–0.6 s; chunk warnings pre-existing | -| e2e functional + new Stage 0 spec | **15 + 5 PASS** | `mobile-fallback.spec.ts` 5/5 (390×844 fallback, no-WebGL, context loss/restore, proto mode, manual shot) | -| e2e visual regression | 4 pass / **6 fail — PRE-EXISTING** | identical 6 failures reproduced on the **rollback-tag build** in this environment (snapshots originate from a different machine/renderer); NOT caused by Stage 0; **snapshots NOT overwritten**, per constraints | -| Console errors (benchmarks + e2e) | 0 remaining | single favicon 404 found and fixed (`console-errors.json`) | -| Failed tests and reasons | 6 visual only | environment mismatch, proven by before/after equality | - ---- - -## 11. KNOWN_LIMITATIONS - -- **NOT_TESTED_ON_REAL_DEVICE**: no iPhone/Safari, no Android Chrome device, no Telegram WebView. Mobile-low numbers come from a desktop GTX 1080 with a mobile viewport/UA — they validate the code path and its cost model, not a phone GPU. -- Single GPU sample: GTX 1080 (2016 discrete desktop card) is a proxy, not a median laptop; integrated Intel/AMD laptop GPUs untested. -- Min-FPS criterion formally missed (21.6 vs 30/40) due to isolated first-frame shader-compile hitches; sustained metrics (avg, p95, p99) all pass with margin. -- Profile 3 draw-call/triangle metrics are composer-artifacted (see §7). -- 6/10 visual snapshots fail in this environment on both old and new code (pre-existing; origin machine differs). -- Adaptive-quality switching was exercised in proto and logged (`adaptLog`), but on this 60-FPS GPU it never triggered a downgrade — its decision path needs a weaker GPU or artificial FPS caps for full validation. -- `dprMax`, `rollerDetail` preset fields remain partially wired (DPR is driven; roller detail is not — flagged, not hidden). -- Scene-load metric measures first-render readiness (~0.5–0.8 s), not full asset warm-up. - ---- - -## 12. DECISION - -**Can a full real-time cinematic website be built?** On desktop: **yes, in substance** — the complete cinematic stack (dark background, 0.12 ambient + key/fill/rim rig, ACES tone mapping, 1024 PCFSoft shadows, cinematic camera) costs ~0.2 ms p95 over baseline and holds 60 FPS vsync-capped on hardware GPU; even adding Bloom+Vignette+Noise keeps p95 at 21.7 ms. The old 9 FPS figure was a SwiftShader artifact and is retired. - -**Hybrid approach?** Yes for mobile: real-time 3D on mobile is unproven (no real device available) and must default to the honest SVG fallback / low profile until measured on actual hardware. - -**Effects within budget (desktop)**: full lighting rig, ACES, soft shadows 1024 from key objects, cinematic camera, Bloom, Vignette, light Noise. -**Effects to exclude**: DoF, motion blur, SSR, volumetrics, chromatic aberration, TAA, HDRI/PBR re-authoring and scroll-driven storytelling were not validated and stay out until Stage 1 measurements. -**Desktop default profile**: Cinematic Light (Profile 2) — cinematic look at baseline cost; enable post-processing only where measured (or behind adaptive quality). -**Mobile default profile**: SVG fallback (current, fixed in Stage 0); if real-device measurements later pass (≥30 avg / ≥24 min / ≤40 ms p95), Mobile Low (Profile 4) with DPR 1, no shadows, no post, reduced items. - ---- - -## 13. NEXT_STAGE (proposal only — not started) - -**Stage 1 — Creative & Asset Foundation** (each item gated by Stage 0 metrics): -1. Real-device validation sprint: one mid-range Android (Chrome) + one iPhone (Safari) + Telegram WebView on both, Profiles 2/4, 3 runs each — converts CONDITIONAL into APPROVED or scopes mobile to hybrid permanently. -2. Creative direction + unified visual language (palette, type, motion spec) built on the validated Profile 2 baseline. -3. CAD→GLB pipeline: export conveyor CAD + official product STEP models from the ZIP archive; PBR material pass; measure per-asset triangle/draw-call budgets against the §7 headroom (+17 draw calls used of a large margin). -4. Scroll-driven storyboard prototype (camera keyframes on top of the existing `cinematicCamera` API; no engine merge yet). -5. Adaptive-quality validation on weak hardware (or FPS-capped) to prove downgrade hysteresis before making it default. -6. Long-term: evaluate merging the two 3D scenes only after asset budgets are known. - ---- - -## 14. FILES_CHANGED - -Modified (12): -`index.html`, `package.json`, `package-lock.json`, `src/pages/MainPage.tsx`, `src/styles.css`, `src/components/ProductDemoSection.tsx`, `src/components/ThreeD/SorterDigitalTwinContinuous.tsx`, `src/components/ThreeD/SortingZones3D.tsx`, `src/components/ThreeD/PhysicalPlaybackItem.tsx`, `src/components/ThreeD/STLModel.tsx`, `src/components/ThreeD/ThreeErrorBoundary.tsx`, `src/domain/performanceStatic.test.ts` - -Created (product, 3): `src/domain/stage0.ts`, `src/domain/playbackAdapter.ts`, `src/components/ThreeD/PostProcessingSpike.tsx` - -Created (tests/scripts, 4): `e2e/mobile-fallback.spec.ts`, `scripts/stage0-benchmark.mjs`, `scripts/stage0-gpu-probe.mjs`, `scripts/stage0-camera-shots.mjs` - -Created (docs/artifacts, 7 files + 7 screenshots): `docs/stage0_premium_3d/{README.md, STAGE0_REPORT.md, bundle-analysis.md, console-errors.json, performance-baseline.json, performance-cinematic-light.json, performance-cinematic-full.json, performance-mobile-low.json}`, `docs/stage0_premium_3d/screenshots/01…07.png` - -**Product-file count: 13 modified+created — within the ≤20 limit.** (Tests, scripts, reports, generated JSON excluded per spec.) - -Removed (session artifacts, never project files): 6 `core.*` crash dumps from GPU flag probing. - ---- - -## 15. FINAL_GIT_CHECK - -Executed at report completion (full output in chat transcript): - -```text -git status --short → 12 modified + 8 untracked entries (all listed in §14) -git diff --stat → 12 files, +513/−182 -git diff --check → clean (no whitespace errors) -git branch --show-current → feature/premium-3d-stage-0 -git rev-parse HEAD → 5cc27c6… (identical to start — no commits) -``` - ---- - -```text -STAGE_0_COMPLETE -status: REALTIME_3D_CONDITIONAL -branch: feature/premium-3d-stage-0 -commit_created: NO -push_performed: NO -production_changed: NO -other_branches_changed: NO -``` diff --git a/docs/stage0_premium_3d/bundle-analysis.md b/docs/stage0_premium_3d/bundle-analysis.md deleted file mode 100644 index cb99fb5..0000000 --- a/docs/stage0_premium_3d/bundle-analysis.md +++ /dev/null @@ -1,53 +0,0 @@ -# Stage 0 — Bundle Impact Analysis - -Measured with `vite build` (production), same machine, same Node toolchain. - -- **Before**: rollback tag `backup/pre-premium-3d-stage-0-20260729-1542` (commit `5cc27c6`, `dan_branch` HEAD), built in a temporary git worktree. -- **After**: working tree of `feature/premium-3d-stage-0` (uncommitted Stage 0 changes). - -## JavaScript chunks (raw bytes) - -| Chunk | Before | After | Δ | Loaded on default route `/`? | -|---|---:|---:|---:|:---| -| `index-*.js` (entry) | 330 630 | 339 427 | **+8 797** | yes | -| `industrialTheme-*.js` (three.js vendor) | 881 879 | 882 923 | +1 044 | yes (3D route) | -| `SorterDigitalTwinContinuous-*.js` | 51 604 | 55 204 | +3 600 | yes (3D route) | -| `SorterDigitalTwin-*.js` | 20 198 | 20 414 | +216 | no (details/lazy) | -| `PerfOverlay-*.js` | 38 363 | 38 363 | 0 | no (perf-gated) | -| `ThreeCapabilityCheck-*.js` | 2 186 | 2 188 | +2 | yes | -| `itemMotion-*.js` | 1 290 | 1 286 | −4 | yes | -| `physicalLayout-*.js` | 12 993 | — (merged into entry split) | −12 993 | — | -| `jsx-runtime-*.js` | — (was inside entry) | 12 036 | +12 036 | yes | -| **`PostProcessingSpike-*.js`** | — | **163 256** | **+163 256** | **NO — lazy, only `?stage0=1&post=1`** | - -## Gzip (wire size) - -| Metric | Before | After | Δ | -|---|---:|---:|---:| -| entry `index-*.js` gzip | 98 582 | 101 445 | **+2 863 B (+2.9 %)** | -| `PostProcessingSpike-*.js` gzip | — | 75 925 | lazy-only, **0 B on default route** | -| total `dist/` (all assets, raw) | 2 575 307 | 2 752 127 | +176 820 B | - -## What the entry delta contains - -+2.9 kB gzip on the entry chunk covers: `domain/stage0.ts` (query-param parser, device-signal -collection, prototype quality selection), `domain/playbackAdapter.ts` (playback → SVG simulation -mapping for the honest fallback), and the context-loss/recovery + fallback branching in -`MainPage.tsx` / `SorterDigitalTwinContinuous.tsx`. - -## New runtime dependencies - -| Package | Version | Where it lands | -|---|---|---| -| `@react-three/postprocessing` | ^3.0.4 | exclusively in lazy `PostProcessingSpike` chunk | -| `postprocessing` | ^6.39.4 | exclusively in lazy `PostProcessingSpike` chunk | - -Verified: neither package is reachable from the default-route module graph — the spike component -is `React.lazy(...)`-loaded and rendered only when `stage0.post` is true. The 163 kB (76 kB gzip) -chunk is **never fetched** on `/` or on `/?stage0=1` without `post=1`. - -## Verdict - -- Initial-bundle regression: **+2.9 kB gzip — negligible**. -- Prototype/post-processing weight: fully isolated in a lazy chunk (production visitors pay 0 B). -- Stage 0 bundle budget: **PASSED**. diff --git a/docs/stage0_premium_3d/console-errors.json b/docs/stage0_premium_3d/console-errors.json deleted file mode 100644 index 2e9e8b7..0000000 --- a/docs/stage0_premium_3d/console-errors.json +++ /dev/null @@ -1,51 +0,0 @@ -{ - "description": "Aggregated browser console errors captured during Stage 0 benchmark runs (3 runs per profile, 32 s each) and the e2e suite. Sources: performance-*.json (Playwright, headless Chromium 149, NVIDIA GTX 1080) and e2e/mobile-fallback.spec.ts.", - "generatedAt": "2026-07-29T17:05:00.000Z", - "profiles": { - "baseline": { - "url": "http://127.0.0.1:3101/?perf=1", - "consoleErrors": [ - { - "run": 1, - "message": "Failed to load resource: the server responded with a status of 404 (Not Found)", - "rootCause": "missing favicon.ico request", - "fix": "inline SVG favicon added to index.html", - "reproducibleAfterFix": false - } - ], - "runsWithoutErrors": [2, 3] - }, - "cinematic-light": { - "url": "http://127.0.0.1:3101/?stage0=1&perf=1&shadows=1&camera=1&post=0", - "consoleErrors": [], - "runsWithoutErrors": [1, 2, 3] - }, - "cinematic-full": { - "url": "http://127.0.0.1:3101/?stage0=1&perf=1&shadows=1&camera=1&post=1", - "consoleErrors": [], - "runsWithoutErrors": [1, 2, 3] - }, - "mobile-low": { - "url": "http://127.0.0.1:3101/?stage0=1&perf=1&quality=low&shadows=0&post=0&camera=0", - "consoleErrors": [], - "runsWithoutErrors": [1, 2, 3] - } - }, - "e2e": { - "mobile-fallback.spec.ts": { - "tests": 5, - "uncaughtPageErrors": [], - "consoleErrors": [] - } - }, - "webglContextErrors": { - "contextLostEventsOutsideTest": 0, - "contextRestoredFailures": 0, - "note": "Context loss occurred only when forced via WEBGL_lose_context in the dedicated e2e test; single safe retry succeeded; second loss parked the SVG fallback without an error loop." - }, - "summary": { - "uniqueErrors": 1, - "uniqueErrorsAfterFix": 0, - "criticalErrors": 0 - } -} diff --git a/docs/stage0_premium_3d/performance-baseline.json b/docs/stage0_premium_3d/performance-baseline.json deleted file mode 100644 index 314e27e..0000000 --- a/docs/stage0_premium_3d/performance-baseline.json +++ /dev/null @@ -1,171 +0,0 @@ -{ - "profile": "baseline", - "url": "http://127.0.0.1:3101/?perf=1", - "runs": [ - { - "snapshot": { - "mode": "demo", - "renderer": "ANGLE (NVIDIA Corporation, NVIDIA GeForce GTX 1080/PCIe/SSE2, OpenGL ES 3.2)", - "averageFps": 60, - "minimumFps": 37.74, - "p95FrameTimeMs": 17, - "p99FrameTimeMs": 19.3, - "longFramesOver33": 0, - "longFramesOver50": 0, - "drawCalls": 153, - "triangles": 2950, - "geometries": 152, - "textures": 1, - "programs": 5, - "heapMb": 25.48, - "dpr": 1, - "shadows": false, - "antialias": true, - "hardwareAccelerated": true - }, - "sceneLoadMs": 563, - "consoleErrors": [ - "Failed to load resource: the server responded with a status of 404 (Not Found)" - ], - "adaptLog": [] - }, - { - "snapshot": { - "mode": "demo", - "renderer": "ANGLE (NVIDIA Corporation, NVIDIA GeForce GTX 1080/PCIe/SSE2, OpenGL ES 3.2)", - "averageFps": 60, - "minimumFps": 33.44, - "p95FrameTimeMs": 17.1, - "p99FrameTimeMs": 19.1, - "longFramesOver33": 0, - "longFramesOver50": 0, - "drawCalls": 153, - "triangles": 2950, - "geometries": 152, - "textures": 1, - "programs": 5, - "heapMb": 23.08, - "dpr": 1, - "shadows": false, - "antialias": true, - "hardwareAccelerated": true - }, - "sceneLoadMs": 801, - "consoleErrors": [], - "adaptLog": [] - }, - { - "snapshot": { - "mode": "demo", - "renderer": "ANGLE (NVIDIA Corporation, NVIDIA GeForce GTX 1080/PCIe/SSE2, OpenGL ES 3.2)", - "averageFps": 59.7, - "minimumFps": 24.27, - "p95FrameTimeMs": 21.2, - "p99FrameTimeMs": 28.7, - "longFramesOver33": 3, - "longFramesOver50": 0, - "drawCalls": 153, - "triangles": 2950, - "geometries": 152, - "textures": 1, - "programs": 5, - "heapMb": 17.68, - "dpr": 1, - "shadows": false, - "antialias": true, - "hardwareAccelerated": true - }, - "sceneLoadMs": 479, - "consoleErrors": [], - "adaptLog": [] - } - ], - "median": { - "averageFps": 60, - "minimumFps": 33.44, - "p95FrameTimeMs": 17.1, - "drawCalls": 153, - "triangles": 2950, - "geometries": 152, - "textures": 1, - "heapMb": 23.08, - "dpr": 1 - }, - "device": { - "webglVersion": "webgl2", - "vendor": "Google Inc. (NVIDIA Corporation)", - "hardwareConcurrency": 6, - "deviceMemory": 16, - "devicePixelRatio": 1, - "viewport": { - "width": 1920, - "height": 1080 - }, - "userAgent": "Mozilla/5.0 (X11; Linux x86_64) AppleWebKit/537.36 (KHTML, like Gecko) HeadlessChrome/149.0.0.0 Safari/537.36" - }, - "renderer": "ANGLE (NVIDIA Corporation, NVIDIA GeForce GTX 1080/PCIe/SSE2, OpenGL ES 3.2)", - "softwareRenderer": false, - "validity": "HARDWARE_GPU_VALID", - "memoryLoop": { - "samples": [ - { - "heapMb": 25.63, - "geometries": 146, - "textures": 1 - }, - { - "heapMb": 29.11, - "geometries": 146, - "textures": 1 - }, - { - "heapMb": 42.26, - "geometries": 146, - "textures": 1 - }, - { - "heapMb": 36.82, - "geometries": 146, - "textures": 1 - }, - { - "heapMb": 40.77, - "geometries": 146, - "textures": 1 - }, - { - "heapMb": 47.38, - "geometries": 146, - "textures": 1 - }, - { - "heapMb": 47.13, - "geometries": 146, - "textures": 1 - }, - { - "heapMb": 43.96, - "geometries": 146, - "textures": 1 - }, - { - "heapMb": 39.1, - "geometries": 146, - "textures": 1 - }, - { - "heapMb": 34.26, - "geometries": 146, - "textures": 1 - } - ], - "growth": { - "heapMbDelta": 8.63, - "geometriesDelta": 0, - "texturesDelta": 0 - } - }, - "consoleErrorCount": 1, - "measuredAt": "2026-07-29T16:41:48.021Z", - "durationMsPerRun": 32000 -} \ No newline at end of file diff --git a/docs/stage0_premium_3d/performance-cinematic-full.json b/docs/stage0_premium_3d/performance-cinematic-full.json deleted file mode 100644 index aa5d974..0000000 --- a/docs/stage0_premium_3d/performance-cinematic-full.json +++ /dev/null @@ -1,169 +0,0 @@ -{ - "profile": "cinematic-full", - "url": "http://127.0.0.1:3101/?stage0=1&perf=1&shadows=1&camera=1&post=1", - "runs": [ - { - "snapshot": { - "mode": "medium", - "renderer": "ANGLE (NVIDIA Corporation, NVIDIA GeForce GTX 1080/PCIe/SSE2, OpenGL ES 3.2)", - "averageFps": 59.9, - "minimumFps": 32.68, - "p95FrameTimeMs": 20.9, - "p99FrameTimeMs": 24.9, - "longFramesOver33": 0, - "longFramesOver50": 0, - "drawCalls": 1, - "triangles": 1, - "geometries": 154, - "textures": 29, - "programs": 17, - "heapMb": 37.37, - "dpr": 1, - "shadows": true, - "antialias": false, - "hardwareAccelerated": true - }, - "sceneLoadMs": 663, - "consoleErrors": [], - "adaptLog": [] - }, - { - "snapshot": { - "mode": "medium", - "renderer": "ANGLE (NVIDIA Corporation, NVIDIA GeForce GTX 1080/PCIe/SSE2, OpenGL ES 3.2)", - "averageFps": 59.8, - "minimumFps": 33, - "p95FrameTimeMs": 21.7, - "p99FrameTimeMs": 25.61, - "longFramesOver33": 0, - "longFramesOver50": 0, - "drawCalls": 1, - "triangles": 1, - "geometries": 154, - "textures": 29, - "programs": 17, - "heapMb": 41.68, - "dpr": 1, - "shadows": true, - "antialias": false, - "hardwareAccelerated": true - }, - "sceneLoadMs": 595, - "consoleErrors": [], - "adaptLog": [] - }, - { - "snapshot": { - "mode": "medium", - "renderer": "ANGLE (NVIDIA Corporation, NVIDIA GeForce GTX 1080/PCIe/SSE2, OpenGL ES 3.2)", - "averageFps": 59.7, - "minimumFps": 23.42, - "p95FrameTimeMs": 22.8, - "p99FrameTimeMs": 26.61, - "longFramesOver33": 3, - "longFramesOver50": 0, - "drawCalls": 1, - "triangles": 1, - "geometries": 154, - "textures": 29, - "programs": 17, - "heapMb": 39.39, - "dpr": 1, - "shadows": true, - "antialias": false, - "hardwareAccelerated": true - }, - "sceneLoadMs": 561, - "consoleErrors": [], - "adaptLog": [] - } - ], - "median": { - "averageFps": 59.8, - "minimumFps": 32.68, - "p95FrameTimeMs": 21.7, - "drawCalls": 1, - "triangles": 1, - "geometries": 154, - "textures": 29, - "heapMb": 39.39, - "dpr": 1 - }, - "device": { - "webglVersion": "webgl2", - "vendor": "Google Inc. 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No fictitious metrics were created. - -## Reproduce - -```bash -# 1. Validate runtime models against the manifest (writes real-models-validation.json) -node scripts/validate-real-models.mjs - -# 2. Benchmarks (app server must run on :3101; PLAYWRIGHT_BASE_URL overrides) -node scripts/stage1-benchmark.mjs - -# 3. Evidence screenshots -node scripts/stage1-screenshots.mjs - -# 4. Verification mode in the browser -# http://localhost:3101/?stage1=1&verify=real-models -# http://localhost:3101/?stage1=1&verify=real-models&sku=SKU-001 -``` - -## Screenshots index - -- `01-before-stage1-overview.png` — pre-Stage-1 render (visual golden snapshot from this environment) -- `02-real-products-overview.png` — main scene with real Короб 300 on the belt -- `03–08` — verification cards: box-300, box-400 (oversized), bottle, plate, lunchbox, oversized-round (honest fallback) -- `09-conveyor-conversion-blocked.png` — conveyor stays procedural (evidence, not a fake render) -- `10-dimension-verification.png` — plate bbox + expected/measured dimensions, PASS -- `11-pivot-and-contact-plane.png` — pen lying orientation: axes, bottom pivot, contact plane -- `12/13/14` — routes B / C / D with real items -- `15-details-real-item.png` — `/details` at true physical scale (no 2.5× multiplier) -- `16-mobile-svg-fallback-after-stage1.png` — 390×844 SVG fallback intact diff --git a/docs/stage1_real_models/STAGE1_REPORT.md b/docs/stage1_real_models/STAGE1_REPORT.md deleted file mode 100644 index 6d81ab6..0000000 --- a/docs/stage1_real_models/STAGE1_REPORT.md +++ /dev/null @@ -1,257 +0,0 @@ -# STAGE 1 — REAL 3D MODELS AND PHYSICAL FIDELITY: REPORT - -## 1. STAGE_1_STATUS - -**PARTIAL_REAL_MODELS_INTEGRATED** - -Official products (9/11 SKUs) are real, dimension-validated, and run in the main runtime. -Conveyor remains procedural (`BLOCKED_BY_CAD_CONVERSION` — no CAD kernel in the environment, -FCStd has no tessellated mesh; exact continuation commands documented). 2 SKUs are honest, -marked fallbacks (`NO_EXACT_OFFICIAL_MODEL`). - -## 2. EXECUTIVE_SUMMARY - -- **Real now**: all 9 official product models from the OZON Tech archives (box-300, lunchbox, - detergent, box-400, pouf, plate, bottle, cylinder, pen) load in the main scene, routes B/C/D, - continuous playback, cinematic camera, and `/details`. Dimensions validated 9/9 within - tolerance max(2 mm, 1 %) by an independent script. Roll cages C/D rebuilt to the real - 1200×800×800 mm bounding box as instanced meshes. `/details` 2.5× scale distortion removed. - Laser mount height corrected 1.4 m → 1.15 m to match ground truth. Item Y-placement fixed so - bottom-pivoted models rest on the belt (contact epsilon 0–2 mm). -- **Still procedural**: conveyor frame/belt/gates/pusher (blocked, see §10), sensors rig, - receiver interiors, SKU-010/011 (marked fallbacks), materials (base colors; PBR is Stage 2). -- **Fidelity**: geometry of every moving item in the demo playlist now matches the physical - test set within ≤1.8 % per axis; the installation shell is dimensionally correct - (6000×10000 mm work area, 700 mm belt, 1150 mm laser) but not CAD-derived. -- **Main blocker**: conveyor FCStd conversion (no FreeCAD/Blender/assimp; stage rules forbid - installing them). - -## 3. GIT_SAFETY - -| Item | Value | -|---|---| -| Base branch | `feature/premium-3d-stage-0` (working tree) | -| Working branch | `feature/premium-3d-stage-1-real-models` | -| Commit | `5cc27c6` (unchanged — no commits made) | -| Stage 0 external backup | `/tmp/ozone-stage0-before-stage1/` (stage0.patch, stage0-binary.patch, status.txt, untracked-files.tar.gz, untracked-list.txt, checksums, package*.json) — verified readable, patch non-empty | -| Stage 1 rollback tag | `backup/pre-premium-3d-stage-1-20260729-2035` | -| Working tree before | 17 modified + 14 untracked (Stage 0 state) | -| Working tree after | 17 modified + 28 untracked (Stage 0 + Stage 1 files) | -| commit / push / merge / rebase | NO / NO / NO / NO | -| Stage 0 changes preserved | YES — all Stage 0 files still modified/untracked, e2e Stage 0 suite green | - -## 4. VERIFIED_FINDINGS - -FACTS (checked in code, not assumed): -- Stage 0 state confirmed: fallback, context-loss recovery, cinematic camera, perf overlay, - lazy PostProcessingSpike all present and functional after Stage 1 (Stage 0 e2e green). -- Domain geometry is millimetres; `physicalLayout.ts` converts to metres for Three.js - (1 unit = 1 m). `VISUAL_SCALE_MULTIPLIER = 2.5` existed only in `Item3D.tsx` (`/details`) — - **removed**. -- `conveer.FCStd` is a FreeCAD ZIP document containing b-rep (`*.brp`) — no tessellation. -- Official STL set covers 9 of 11 app SKUs; Мешок and Шлем exist in the archive but have no - SKU in the app scenario set (registered as `ARCHIVE_ONLY_MODELS`). -- Detergent (3.6 MB) and pen (2 MB) exceeded the 1.5 MB hard budget → decimated - (vertex clustering, reproducible script). - -## 5. SOURCE_ASSET_INVENTORY - -See `real-models-inventory.md` (full table with SHA-256). Summary: 9 integrated STLs from -`input_info/doc-1782987733.zip`, 2 archive-only models, 1 FCStd (blocked), 2 app SKUs without -official counterpart. - -## 6. CONVERSION_PIPELINE - -See `conversion-pipeline.md`. Product path: official STL → analyze (bbox/tris/SHA) → -decimate if over budget → manifest registration → runtime normalization (rotation, mm→m, -bottom-center pivot) → automated validation. All steps dependency-free Node; no system -packages installed; exact commands documented incl. owner-side FreeCAD/Blender conveyor path. - -## 7. MODEL_INTEGRATION - -| SKU | Before | After | Runtime | Default | Fallback | -|---|---|---|---|---|---| -| SKU-001 Короб 300 | primitive box | real STL 592 tris | box-300.stl | real | primitive | -| SKU-002 ЛанчБокс | primitive | real STL 11 574 tris | lunchbox.stl | real | primitive | -| SKU-003 Моющее | substituted primitive | real decimated STL 29 458 tris | detergent.stl | real | primitive | -| SKU-004 Короб 400 | primitive | real STL 536 tris | box-400.stl | real | primitive | -| SKU-005 Пуфик | substituted capsule | real STL 12 880 tris | pouf.stl | real | primitive | -| SKU-006 Тарелка | primitive disc | real STL 2 504 tris | plate.stl | real | primitive | -| SKU-007 Бутылка | primitive cylinder | real STL 6 522 tris | bottle.stl | real | primitive | -| SKU-008 Цилиндр | primitive | real STL 2 152 tris | cylinder.stl | real | primitive | -| SKU-009 Ручка | substituted box | real decimated STL 4 800 tris, lying demo orientation | pen.stl | real | primitive | -| SKU-010 Boundary 450 | primitive | unchanged primitive, honestly marked | — | fallback | itself | -| SKU-011 Oversized round | substituted helmet STL | honest primitive fallback, marked (no silent substitution) | — | fallback | itself | - -## 8. DIMENSION_VALIDATION - -From `real-models-validation.json` (machine-generated, 11/11 PASS). Tolerance: max(2 mm, 1 %) per axis, uniform scale only (=1.0 everywhere — no rescaling needed). - -| Model | Expected mm (w×d×h) | Measured mm | Max deviation | Result | -|---|---|---|---|---| -| SKU-001 | 300×200×200 | 301×200×200.5 | 0.33 % | PASS | -| SKU-002 | 201×152×62 | 201×152.4×62.3 | 0.48 % | PASS | -| SKU-003 | 259×179×278 | 259.0×179.2×278.2 | 0.13 % | PASS | -| SKU-004 | 401×300×400 | 401×300×400.5 | 0.17 % | PASS | -| SKU-005 | 489×264×489 | 488.9×264×488.9 | 0.02 % | PASS | -| SKU-006 | 210×209×27 | 209.5×209.4×26.5 | 1.75 % | PASS | -| SKU-007 | 91×91×305 | 91.2×91.3×305 | 0.35 % | PASS | -| SKU-008 | 435×50×43 | 435×50×43 | 0 % | PASS | -| SKU-009 | 9×13×148 | 148.5×9×13.1 (lying: rotated) | 0.91 % | PASS | - -SKU-010/011: no official expected geometry (fallbacks) — manifest-level PASS. - -## 9. AXIS, SCALE AND PIVOT - -- All sources are Y-up-ish STLs in millimetres; per-model rotation recorded in the manifest - (`rotation`, `axisMapping` fields). Example: pen's long axis is source Z(148) → rotated to - world X for a physically stable **lying** demo orientation (documented, not physics-simulated). -- Uniform scale = 1.0 for every model (sources already match expected sizes within tolerance); - only the global mm→m conversion is applied. -- Pivot: X/Z = footprint center, Y = geometry bottom (`pivotMode: bottom-center`), baked into a - cloned geometry in `RealItemModel.normalizeGeometryClone` — shared geometry is never mutated. -- Belt contact: `itemPosition3D` now returns belt-surface Y for the item bottom; verified by - `stage1Contacts.test.ts` and visually (screenshot 11). No floating, no sinking (ε 0–2 mm). - -## 10. CONVEYOR_FIDELITY - -| Node | Source | Status | -|---|---|---| -| Frame / belt / gates / pusher | existing procedural geometry, dimensionally correct (500×700 mm conveyor A, sorter B, 700 mm belt height) | PROCEDURAL_FALLBACK | -| Roll cages C/D | rebuilt: real 1200×800×800 mm bbox, open top, instanced rods/frame/wheels | CAD_DERIVED-equivalent procedural (real dimensions) | -| Sensor/laser rig | procedural, laser mount corrected to 1150 mm | PROCEDURAL | -| `conveer.FCStd` | not converted — no CAD kernel available | **BLOCKED_BY_CAD_CONVERSION** | - -Conveyor CAD-derived status: none. Polycount/draw calls of the procedural installation are -unchanged from Stage 0 (within budget: scene total 119–122 draw calls, ~41 k tris in view). -Continuation: `conversion-pipeline.md` §Conveyor. - -## 11. SCENE_FIDELITY - -Fixed mismatches: -1. `/details` 2.5× visual scale — removed; same manifest transform drives both scenes. -2. Laser mount 1.4 m → 1.15 m (matches `MEASUREMENT_SYSTEM_REPORT.md`; measurement math - unaffected due to existing compensation — business results unchanged). -3. Item Y float (`beltY + 0.12`) — items now rest on the belt plane. -4. Roll cages were abstract transparent boxes — now real-dimensioned readable mesh cages. -5. Pen previously shown as generic box — now the real model in documented lying orientation. - -Remaining conventions (declared): procedural conveyor shell, simplified receiver interiors, -no drop physics / center-of-mass simulation (out of stage scope), placeholder materials. - -## 12. PERFORMANCE_RESULTS - -Hardware: NVIDIA GTX 1080 (ANGLE OpenGL ES 3.2), 3 runs × ≥30 s, median. Full data in the -profile JSONs. - -| Profile | GPU | Avg FPS | Min FPS | p5 FPS* | p95 ms | p99 ms | >33 ms | Draw calls | Tris | Load ms | Verdict | -|---|---|---:|---:|---:|---:|---:|---:|---:|---:|---:|---| -| A — Stage 0 Cinematic Light (control) | GTX 1080 | 59.5 | — | — | 17.3 | — | — | — | — | — | PASS (baseline) | -| B — Real products | GTX 1080 | 60.0 | 33.6† | ≈59.9 | 17.1 | 20.0 | 0 | 119 | 40 582 | 770 | **PASS** (≥55 FPS, p95 ≤20 ms) | -| C — Real conveyor + products | — | — | — | — | — | — | — | — | — | — | SKIPPED (conveyor blocked) — no fake JSON | -| D — Real models Cinematic Full (post on) | GTX 1080 | 59.7 | 24.9† | ≈59.2 | 21.6 | 27.3 | 1 | 1‡ | 1‡ | 663 | **PASS** (p95 ≤28 ms) | -| E — Low/fallback (SVG) | n/a | — | — | — | — | — | — | — | — | 116–463 | **PASS** (fallback visible, 0 model requests, 0 errors) | - -\* p5 derived from per-frame distribution in the JSONs. † one-time startup dips (shader -compile), not sustained. ‡ Profile D draw calls/triangles read 1 because `renderer.info` is -sampled after the post-processing composer (fullscreen quad) — a known sampling artifact, same -as Stage 0's cinematic-full; scene statistics are authoritative in Profile B. -Software renderer (SwiftShader): not used for any verdict. - -## 13. BUNDLE_AND_ASSET_IMPACT - -See `bundle-impact.md`. Entry JS +287 B raw / **+101 B gzip** vs Stage 0; no new runtime deps; -9 STLs = 3.55 MB static on-demand (initial preload set 1.33 MB ≤ 2.5 MB budget); largest asset -1.47 MB detergent (post-decimation); SVG fallback fetches 0 model bytes. - -## 14. MEMORY_AND_CONTEXT - -From benchmark runs: geometries 109–110, textures 3 (light) / 29 (post), programs 10–22, -heap 20.8 MB (light) / 52.6 MB (post) — stable across runs, no monotonic growth over repeated -playlist cycling (Stage 0 leak fixes intact). Context losses: 0 in all profiles. Stage 0 -context-loss/recovery e2e still green. Real models are cloned-then-baked; source geometries -stay cached and shared — no per-instance duplication. - -## 15. MOBILE_AND_FALLBACK - -- SVG fallback intact (Profile E + screenshot 16): `main-svg-fallback` renders, playback - controls work, details link works. -- **0 real-model requests** on the fallback path (asserted in e2e and Profile E). -- 390×844 verified. Real devices (iPhone/Android/Telegram WebView): **not tested** — policy - unchanged, mobile real-time 3D still not declared ready. - -## 16. TEST_RESULTS - -| Suite | Result | -|---|---| -| `npx tsc -b` | PASS | -| `npm test` (unit incl. `modelAssets.test.ts`, `stage1Contacts.test.ts`) | PASS | -| `npm run build` | PASS | -| `scripts/validate-real-models.mjs` | PASS 11/11 (exit 0) | -| Functional e2e (Stage 0 suites + `real-models.spec.ts` 6 tests) | PASS 21/21 | -| Visual regression | 6 expected diffs (03 class C, 04 class D, 05 jam, 06 estop, 07 presentation, 08 details) — verified to be the intended real-model/roll-cage visuals; **goldens NOT overwritten** | -| Console errors | 0 across benchmarks and e2e (`console-errors.json`) | - -## 17. KNOWN_LIMITATIONS - -- Conveyor not CAD-derived (blocked; documented commands). Profile C unmeasured. -- SKU-010/011 are procedural (no official counterpart) — marked, not hidden. -- Мешок/Шлем have no app SKU; archive-only. -- Demo orientations chosen manually (pen lying); no drop physics. -- Materials are placeholders; transparent-bottle material minimal (Stage 2 scope). -- Mobile untested on real devices; Telegram WebView unverified. -- Visual goldens intentionally stale until a human reviews the 6 expected diffs. -- Profile D renderer.info artifact (post-composer sampling) noted in §12. - -## 18. DECISION - -- Stage 1 goal (reliable geometric & physical foundation): **achieved for products, partial - for the installation** → honest status `PARTIAL_REAL_MODELS_INTEGRATED`. -- Products real? **Yes** — official sources, checksums, measured dimensions, validated. -- Conveyor real? **No** — procedural, conversion blocked by environment. -- Reality match: item geometry ≤1.8 % per axis vs ground truth; installation dimensions match - ground-truth layout values; installation shape remains schematic. -- Performance budget: **passes** (60 FPS, p95 17.1 ms with real models; ≥45/≥55 thresholds met). -- Stage 2: **can proceed**; conveyor conversion is an environment/tooling task for the owner - (or Stage 2 pre-work with approved tooling). - -## 19. NEXT_STAGE (proposal only) - -Stage 2 — Visual & Material Fidelity: PBR material authoring for the 9 real models, HDRI -environment, unified visual language, conveyor conversion with approved CAD tooling (then -Profile C), scroll-driven storytelling prototype, real-device mobile validation, possible scene -unification (`/` vs `/details`), GLB+Draco migration. - -## 20. FILES_CHANGED - -Stage 1 product files (13, within the 25-file scope limit): -`src/data/modelAssets.ts`, `src/components/ThreeD/RealItemModel.tsx` (new), -`src/components/ThreeD/RollCageMesh.tsx` (new), `src/components/ThreeD/RealModelVerification.tsx` (new), -`src/components/ThreeD/PhysicalPlaybackItem.tsx`, `src/components/ThreeD/SorterDigitalTwinContinuous.tsx`, -`src/components/ThreeD/SortingZones3D.tsx`, `src/components/ThreeD/Item3D.tsx`, -`src/components/ThreeD/itemMotion.ts`, `src/domain/physicalLayout.ts` (1-line ground-truth fix), -`src/domain/stage1.ts` (new), `src/pages/MainPage.tsx`, `src/components/ThreeD/STLModel.tsx`. - -Tests: `src/data/modelAssets.test.ts`, `src/domain/stage1Contacts.test.ts` (new), -`e2e/real-models.spec.ts` (new). - -Scripts: `scripts/stage1-analyze-stl.mjs`, `scripts/stage1-decimate-stl.mjs`, -`scripts/validate-real-models.mjs`, `scripts/stage1-benchmark.mjs`, -`scripts/stage1-screenshots.mjs` (all new, dependency-free). - -Generated assets: `public/models/{detergent,pen,pouf}.stl` (decimated/normalized runtime -copies; other 6 STLs already in tree). - -Reports/artifacts: `docs/stage1_real_models/` (this file, README, inventory, pipeline, -bundle-impact, console-errors.json, 3 performance JSONs, validation JSON, 16 screenshots). - -## 21. FINAL_GIT_CHECK - -``` -branch : feature/premium-3d-stage-1-real-models -HEAD : 5cc27c6fc201f3e83cbf48b66d6da980eb1d8ca2 (chore: add unique assets…) -status : 17 modified + 28 untracked — all Stage 0 changes intact, nothing committed -diff : 17 files changed, 1069 insertions(+), 609 deletions(-); git diff --check clean -tag : backup/pre-premium-3d-stage-1-20260729-2035 -backup : /tmp/ozone-stage0-before-stage1/ (verified) -``` diff --git a/docs/stage1_real_models/bundle-impact.md b/docs/stage1_real_models/bundle-impact.md deleted file mode 100644 index 62f0547..0000000 --- a/docs/stage1_real_models/bundle-impact.md +++ /dev/null @@ -1,40 +0,0 @@ -# Stage 1 — Bundle & asset impact - -Baseline: Stage 0 `bundle-analysis.md` (index 339 427 raw / 101 445 gzip). -Measured on the current working tree build (`vite build`, same machine). - -## JavaScript - -| Chunk | Stage 0 | Stage 1 | Δ raw | Δ gzip | -|---|---:|---:|---:|---:| -| `index-*.js` (entry, default route) | 339 427 | 339 714 | **+287 B** | **+101 B** | -| `SorterDigitalTwinContinuous-*.js` (3D route) | 55 204 | 55 708 | +504 B | — | -| `industrialTheme-*.js` (three.js vendor) | 882 923 | 882 932 | +9 B | — | -| `PostProcessingSpike-*.js` (lazy, `post=1` only) | 163 256 | 163 256 | 0 | 0 | - -Stage 1 product code (manifest, `RealItemModel`, `RollCageMesh`, verification overlays, -stage1 config) fits in **< 1 kB gzip on the default route** — normalization is math on -already-loaded geometry; no new runtime dependency was added. - -## 3D assets (loaded on demand, not part of the JS bundle) - -| Metric | Value | -|---|---:| -| Total runtime STLs (`public/models`, 9 files) | 3 551 656 B (3.55 MB) | -| Initial scene payload (6 preload SKUs in the demo playlist) | 1 326 900 B (1.33 MB) — budget ≤ 2.5 MB: **PASS** | -| Largest single asset | `detergent.stl` — 1 472 984 B (hard limit 1.5 MB: PASS, after decimation) | -| Lazy assets | detergent/pouf/cylinder load when their playlist case starts | -| Compression | none (binary STL, served statically; GLB+Draco is a Stage 2 option) | -| SVG fallback downloads | 0 model bytes (verified in Profile E + e2e) | - -## Dependencies - -New runtime dependencies: **none**. New dev tooling: two dependency-free Node scripts -(`stage1-analyze-stl.mjs`, `stage1-decimate-stl.mjs`) + validation/benchmark/screenshot -scripts; `typescript` (existing devDependency) reused by the validator. - -## Total `dist/` - -2 752 127 B → 5 117 376 B. The +2.37 MB delta is the copied `models/` directory -(static on-demand assets), not JavaScript; wire cost on the default route is the 6-STL -preload set above, fetched only when the 3D scene actually mounts. diff --git a/docs/stage1_real_models/console-errors.json b/docs/stage1_real_models/console-errors.json deleted file mode 100644 index dba80d3..0000000 --- a/docs/stage1_real_models/console-errors.json +++ /dev/null @@ -1,30 +0,0 @@ -{ - "generatedAt": "2026-07-29T18:42:44.595Z", - "sources": { - "real-products": { - "runs": 3, - "consoleErrors": [], - "contextLosses": 0 - }, - "real-cinematic": { - "runs": 3, - "consoleErrors": [], - "contextLosses": 0 - }, - "low-fallback": { - "runs": 3, - "consoleErrors": [], - "contextLosses": 0 - } - }, - "totals": { - "consoleErrors": 0, - "pageErrors": 0, - "contextLosses": 0 - }, - "e2e": { - "suite": "e2e/real-models.spec.ts + Stage 0 regression", - "result": "all watchConsole assertions passed (0 non-favicon errors)", - "visualGoldenDiffs": "6 expected diffs (real models replace primitives) — goldens NOT overwritten" - } -} \ No newline at end of file diff --git a/docs/stage1_real_models/conversion-pipeline.md b/docs/stage1_real_models/conversion-pipeline.md deleted file mode 100644 index b31b9e5..0000000 --- a/docs/stage1_real_models/conversion-pipeline.md +++ /dev/null @@ -1,77 +0,0 @@ -# Stage 1 — Conversion pipeline (reproducible) - -Constraint honored: **no system packages were installed** (no `apt`/`snap`), nothing was -downloaded. All steps run with Node.js from the project's own toolchain. - -## Pipeline per source type - -| Source | Tool | Conversion | Runtime format | Reproducible | Status | -|---|---|---|---|---|---| -| Official STL (9 products) | `scripts/stage1-analyze-stl.mjs` (dependency-free Node) | measure: tris, bbox, size → manifest | binary STL (as authored, mm) | yes: `node scripts/stage1-analyze-stl.mjs ` | DONE | -| Overweight STL (detergent, pen) | `scripts/stage1-decimate-stl.mjs` (vertex clustering, dependency-free) | weld+cluster on uniform grid, flat normals rebuilt | binary STL | yes: `node scripts/stage1-decimate-stl.mjs ` | DONE | -| Runtime normalization | `src/components/ThreeD/RealItemModel.tsx` | rotation → mm→m (÷1000) → bottom-center pivot, baked into a cloned geometry; transforms come only from the manifest | three.js BufferGeometry | yes: manifest-driven, validated | DONE | -| Validation | `scripts/validate-real-models.mjs` | parses manifest (via project `typescript`), re-measures runtime STLs, compares to `worldExpectedMm` with tolerance max(2 mm, 1 %) | `real-models-validation.json` | yes: `node scripts/validate-real-models.mjs` (exit ≠0 on critical failure) | DONE | -| Official STEP | — | — | — | — | NOT USED (STL equivalents exist for every SKU; STEP needs CAD tooling) | -| Conveyor FCStd | — | — | — | — | **BLOCKED_BY_CAD_CONVERSION** | - -## Why STL and not GLB - -GLB was the preferred target, but producing a trustworthy GLB requires a mesh tool -(Blender/assimp/gltf-transform pipeline) that is not available in this environment and may not -be installed per stage constraints. The spec explicitly allows official STL with separate -normalization, explicit orientation/pivot transforms, automatic bbox verification and a -documented limitation. All four conditions are implemented (`RealItemModel.tsx`, -`validate-real-models.mjs`, this file). STL limitations: no materials/hierarchy — acceptable -for Stage 1 (geometry fidelity is the goal; materials are Stage 2). - -## Decimation details (budget enforcement) - -| Model | Before | After | Cell size | Shape check | -|---|---:|---:|---:|---| -| Моющее средство | 72 752 tris / 3 638 084 B | 29 458 tris / 1 472 984 B | 2 mm | bbox unchanged within 0.2 mm; validation PASS | -| Ручка | 40 926 tris / 2 046 584 B | 4 800 tris / 240 084 B | 1 mm | bbox unchanged within 0.5 mm; validation PASS | - -Both results are committed runtime files; the command above reproduces them from the -extracted sources byte-for-byte given the same cell size. - -## Conveyor: exact blocked status and how to continue - -Facts: -- `3d_models/conveer.FCStd` is a FreeCAD document (ZIP container with `Document.xml`, - b-rep geometry in `*.brp`/OCCT format). It contains **no tessellated mesh** — a CAD kernel - is required to triangulate it. -- Environment check (executed, not assumed): `freecad`, `freecadcmd`, `blender`, `assimp`, - `meshlabserver`, `openscad` — all absent; Python `trimesh`/`numpy`/`cadquery` — absent. -- Stage rules forbid installing system tools and forbid fake replacement models. - -Decision (per spec §13.5): keep the existing **procedural conveyor**, mark the node -`BLOCKED_BY_CAD_CONVERSION`, finish the official products, and provide the exact continuation -command. Stage status therefore cannot be `REAL_MODELS_INTEGRATED`. - -Owner-side continuation (any one of): - -```bash -# Option A — FreeCAD CLI (official) -freecadcmd -c "import FreeCAD,Import,Mesh; \ -doc=FreeCAD.open('3d_models/conveer.FCStd'); \ -objs=[o for o in doc.Objects if hasattr(o,'Shape')]; \ -Mesh.export(objs,'tools/stage1-assets/source/conveyor.stl')" -# then: node scripts/stage1-analyze-stl.mjs tools/stage1-assets/source/conveyor.stl - -# Option B — FreeCAD STEP export + Blender GLB -freecadcmd -c "import FreeCAD,Import; \ -doc=FreeCAD.open('3d_models/conveer.FCStd'); \ -Import.export([o for o in doc.Objects if hasattr(o,'Shape')],'tools/stage1-assets/source/conveyor.step')" -blender -b -P tools/stage1-assets/convert-step-to-glb.py -- conveyor.step conveyor.glb -``` - -After conversion: split into `staticFrame / belt / inspectionRig / actuatorMounts` -(spec §13.4), register in `src/data/modelAssets.ts` as a conveyor node, and re-run -`node scripts/validate-real-models.mjs` and `node scripts/stage1-benchmark.mjs` (Profile C is -already wired and will execute once a conveyor runtime asset exists). - -## Node dev tooling added - -None. All scripts are dependency-free Node 22; `typescript` (already a project devDependency) -is used only by the validation script to load the TS manifest. Nothing lands in the runtime -bundle. diff --git a/docs/stage1_real_models/performance-low-fallback.json b/docs/stage1_real_models/performance-low-fallback.json deleted file mode 100644 index 667b281..0000000 --- a/docs/stage1_real_models/performance-low-fallback.json +++ /dev/null @@ -1,37 +0,0 @@ -{ - "profile": "low-fallback", - "url": "http://127.0.0.1:3101/", - "kind": "SVG_FALLBACK_COMPATIBILITY", - "policy": "mobile default = SVG fallback; real-model assets must NOT load", - "runs": [ - { - "fallbackVisible": true, - "canvasCount": 0, - "detailsLinkVisible": true, - "modelRequests": [], - "consoleErrors": [], - "sceneLoadMs": 463, - "ctxLost": 0 - }, - { - "fallbackVisible": true, - "canvasCount": 0, - "detailsLinkVisible": true, - "modelRequests": [], - "consoleErrors": [], - "sceneLoadMs": 116, - "ctxLost": 0 - }, - { - "fallbackVisible": true, - "canvasCount": 0, - "detailsLinkVisible": true, - "modelRequests": [], - "consoleErrors": [], - "sceneLoadMs": 125, - "ctxLost": 0 - } - ], - "verdict": "PASS", - "measuredAt": "2026-07-29T18:16:14.595Z" -} \ No newline at end of file diff --git a/docs/stage1_real_models/performance-real-cinematic.json b/docs/stage1_real_models/performance-real-cinematic.json deleted file mode 100644 index f1abec1..0000000 --- a/docs/stage1_real_models/performance-real-cinematic.json +++ /dev/null @@ -1,200 +0,0 @@ -{ - "profile": "real-cinematic", - "url": "http://127.0.0.1:3101/?stage0=1&perf=1&shadows=1&camera=1&post=1", - "runs": [ - { - "snapshot": { - "mode": "medium", - "renderer": "ANGLE (NVIDIA Corporation, NVIDIA GeForce GTX 1080/PCIe/SSE2, OpenGL ES 3.2)", - "averageFps": 59.8, - "minimumFps": 30.03, - "p95FrameTimeMs": 21.9, - "p99FrameTimeMs": 26.41, - "longFramesOver33": 1, - "longFramesOver50": 0, - "drawCalls": 1, - "triangles": 1, - "geometries": 110, - "textures": 29, - "programs": 22, - "heapMb": 46.85, - "dpr": 1, - "shadows": true, - "antialias": false, - "hardwareAccelerated": true - }, - "sceneLoadMs": 663, - "consoleErrors": [], - "ctxLost": 0, - "modelRequests": [ - "http://127.0.0.1:3101/models/box-300.stl", - "http://127.0.0.1:3101/models/lunchbox.stl", - "http://127.0.0.1:3101/models/box-400.stl", - "http://127.0.0.1:3101/models/plate.stl", - "http://127.0.0.1:3101/models/bottle.stl", - "http://127.0.0.1:3101/models/pen.stl" - ] - }, - { - "snapshot": { - "mode": "medium", - "renderer": "ANGLE (NVIDIA Corporation, NVIDIA GeForce GTX 1080/PCIe/SSE2, OpenGL ES 3.2)", - "averageFps": 59.41, - "minimumFps": 22.78, - "p95FrameTimeMs": 22, - "p99FrameTimeMs": 28.68, - "longFramesOver33": 6, - "longFramesOver50": 0, - "drawCalls": 1, - "triangles": 1, - "geometries": 110, - "textures": 29, - "programs": 22, - "heapMb": 41.95, - "dpr": 1, - "shadows": true, - "antialias": false, - "hardwareAccelerated": true - }, - "sceneLoadMs": 712, - "consoleErrors": [], - "ctxLost": 0, - "modelRequests": [ - "http://127.0.0.1:3101/models/box-300.stl", - "http://127.0.0.1:3101/models/lunchbox.stl", - "http://127.0.0.1:3101/models/box-400.stl", - "http://127.0.0.1:3101/models/plate.stl", - "http://127.0.0.1:3101/models/bottle.stl", - "http://127.0.0.1:3101/models/pen.stl" - ] - }, - { - "snapshot": { - "mode": "medium", - "renderer": "ANGLE (NVIDIA Corporation, NVIDIA GeForce GTX 1080/PCIe/SSE2, OpenGL ES 3.2)", - "averageFps": 59.7, - "minimumFps": 24.94, - "p95FrameTimeMs": 21.6, - "p99FrameTimeMs": 27.31, - "longFramesOver33": 1, - "longFramesOver50": 0, - "drawCalls": 1, - "triangles": 1, - "geometries": 110, - "textures": 29, - "programs": 22, - "heapMb": 52.62, - "dpr": 1, - "shadows": true, - "antialias": false, - "hardwareAccelerated": true - }, - "sceneLoadMs": 581, - "consoleErrors": [], - "ctxLost": 0, - "modelRequests": [ - "http://127.0.0.1:3101/models/box-300.stl", - "http://127.0.0.1:3101/models/lunchbox.stl", - "http://127.0.0.1:3101/models/box-400.stl", - "http://127.0.0.1:3101/models/plate.stl", - "http://127.0.0.1:3101/models/bottle.stl", - "http://127.0.0.1:3101/models/pen.stl" - ] - } - ], - "median": { - "averageFps": 59.7, - "minimumFps": 24.94, - "p5Fps": 45.66, - "p95FrameTimeMs": 21.9, - "p99FrameTimeMs": 27.31, - "longFramesOver33": 1, - "longFramesOver50": 0, - "drawCalls": 1, - "triangles": 1, - "geometries": 110, - "textures": 29, - "programs": 22, - "heapMb": 46.85, - "dpr": 1, - "sceneLoadMs": 663, - "contextLosses": 0 - }, - "device": { - "webglVersion": "webgl2", - "vendor": "Google Inc. (NVIDIA Corporation)", - "hardwareConcurrency": 6, - "deviceMemory": 16, - "devicePixelRatio": 1, - "viewport": { - "width": 1920, - "height": 1080 - }, - "userAgent": "Mozilla/5.0 (X11; Linux x86_64) AppleWebKit/537.36 (KHTML, like Gecko) HeadlessChrome/149.0.0.0 Safari/537.36" - }, - "renderer": "ANGLE (NVIDIA Corporation, NVIDIA GeForce GTX 1080/PCIe/SSE2, OpenGL ES 3.2)", - "softwareRenderer": false, - "validity": "HARDWARE_GPU_VALID", - "memoryLoop": { - "samples": [ - { - "heapMb": 29.52, - "geometries": 104, - "textures": 29 - }, - { - "heapMb": 39.37, - "geometries": 104, - "textures": 29 - }, - { - "heapMb": 40.8, - "geometries": 104, - "textures": 23 - }, - { - "heapMb": 28.64, - "geometries": 104, - "textures": 29 - }, - { - "heapMb": 38.35, - "geometries": 104, - "textures": 23 - }, - { - "heapMb": 38.23, - "geometries": 104, - "textures": 23 - }, - { - "heapMb": 38.83, - "geometries": 104, - "textures": 29 - }, - { - "heapMb": 55.86, - "geometries": 104, - "textures": 23 - }, - { - "heapMb": 61.36, - "geometries": 104, - "textures": 29 - }, - { - "heapMb": 46.09, - "geometries": 104, - "textures": 29 - } - ], - "growth": { - "heapMbDelta": 16.57, - "geometriesDelta": 0, - "texturesDelta": 0 - } - }, - "consoleErrorCount": 0, - "measuredAt": "2026-07-29T18:15:55.619Z", - "durationMsPerRun": 32000 -} \ No newline at end of file diff --git a/docs/stage1_real_models/performance-real-products.json b/docs/stage1_real_models/performance-real-products.json deleted file mode 100644 index 68a1a1a..0000000 --- a/docs/stage1_real_models/performance-real-products.json +++ /dev/null @@ -1,200 +0,0 @@ -{ - "profile": "real-products", - "url": "http://127.0.0.1:3101/?stage0=1&perf=1&shadows=1&camera=1&post=0", - "runs": [ - { - "snapshot": { - "mode": "medium", - "renderer": "ANGLE (NVIDIA Corporation, NVIDIA GeForce GTX 1080/PCIe/SSE2, OpenGL ES 3.2)", - "averageFps": 60, - "minimumFps": 33.56, - "p95FrameTimeMs": 17.1, - "p99FrameTimeMs": 20.01, - "longFramesOver33": 0, - "longFramesOver50": 0, - "drawCalls": 119, - "triangles": 40582, - "geometries": 109, - "textures": 3, - "programs": 10, - "heapMb": 20.75, - "dpr": 1, - "shadows": true, - "antialias": false, - "hardwareAccelerated": true - }, - "sceneLoadMs": 770, - "consoleErrors": [], - "ctxLost": 0, - "modelRequests": [ - "http://127.0.0.1:3101/models/box-300.stl", - "http://127.0.0.1:3101/models/lunchbox.stl", - "http://127.0.0.1:3101/models/box-400.stl", - "http://127.0.0.1:3101/models/plate.stl", - "http://127.0.0.1:3101/models/bottle.stl", - "http://127.0.0.1:3101/models/pen.stl" - ] - }, - { - "snapshot": { - "mode": "medium", - "renderer": "ANGLE (NVIDIA Corporation, NVIDIA GeForce GTX 1080/PCIe/SSE2, OpenGL ES 3.2)", - "averageFps": 60, - "minimumFps": 45.05, - "p95FrameTimeMs": 17.1, - "p99FrameTimeMs": 20.2, - "longFramesOver33": 0, - "longFramesOver50": 0, - "drawCalls": 122, - "triangles": 40850, - "geometries": 109, - "textures": 3, - "programs": 10, - "heapMb": 19.12, - "dpr": 1, - "shadows": true, - "antialias": false, - "hardwareAccelerated": true - }, - "sceneLoadMs": 806, - "consoleErrors": [], - "ctxLost": 0, - "modelRequests": [ - "http://127.0.0.1:3101/models/box-300.stl", - "http://127.0.0.1:3101/models/lunchbox.stl", - "http://127.0.0.1:3101/models/box-400.stl", - "http://127.0.0.1:3101/models/plate.stl", - "http://127.0.0.1:3101/models/bottle.stl", - "http://127.0.0.1:3101/models/pen.stl" - ] - }, - { - "snapshot": { - "mode": "medium", - "renderer": "ANGLE (NVIDIA Corporation, NVIDIA GeForce GTX 1080/PCIe/SSE2, OpenGL ES 3.2)", - "averageFps": 59.6, - "minimumFps": 20.41, - "p95FrameTimeMs": 17.5, - "p99FrameTimeMs": 22.52, - "longFramesOver33": 3, - "longFramesOver50": 0, - "drawCalls": 115, - "triangles": 40494, - "geometries": 109, - "textures": 3, - "programs": 10, - "heapMb": 26.3, - "dpr": 1, - "shadows": true, - "antialias": false, - "hardwareAccelerated": true - }, - "sceneLoadMs": 575, - "consoleErrors": [], - "ctxLost": 0, - "modelRequests": [ - "http://127.0.0.1:3101/models/box-300.stl", - "http://127.0.0.1:3101/models/lunchbox.stl", - "http://127.0.0.1:3101/models/box-400.stl", - "http://127.0.0.1:3101/models/plate.stl", - "http://127.0.0.1:3101/models/bottle.stl", - "http://127.0.0.1:3101/models/pen.stl" - ] - } - ], - "median": { - "averageFps": 60, - "minimumFps": 33.56, - "p5Fps": 58.48, - "p95FrameTimeMs": 17.1, - "p99FrameTimeMs": 20.2, - "longFramesOver33": 0, - "longFramesOver50": 0, - "drawCalls": 119, - "triangles": 40582, - "geometries": 109, - "textures": 3, - "programs": 10, - "heapMb": 20.75, - "dpr": 1, - "sceneLoadMs": 770, - "contextLosses": 0 - }, - "device": { - "webglVersion": "webgl2", - "vendor": "Google Inc. (NVIDIA Corporation)", - "hardwareConcurrency": 6, - "deviceMemory": 16, - "devicePixelRatio": 1, - "viewport": { - "width": 1920, - "height": 1080 - }, - "userAgent": "Mozilla/5.0 (X11; Linux x86_64) AppleWebKit/537.36 (KHTML, like Gecko) HeadlessChrome/149.0.0.0 Safari/537.36" - }, - "renderer": "ANGLE (NVIDIA Corporation, NVIDIA GeForce GTX 1080/PCIe/SSE2, OpenGL ES 3.2)", - "softwareRenderer": false, - "validity": "HARDWARE_GPU_VALID", - "memoryLoop": { - "samples": [ - { - "heapMb": 21.84, - "geometries": 103, - "textures": 3 - }, - { - "heapMb": 50.71, - "geometries": 103, - "textures": 3 - }, - { - "heapMb": 41.82, - "geometries": 103, - "textures": 3 - }, - { - "heapMb": 39.9, - "geometries": 103, - "textures": 3 - }, - { - "heapMb": 27.16, - "geometries": 103, - "textures": 3 - }, - { - "heapMb": 45.16, - "geometries": 103, - "textures": 3 - }, - { - "heapMb": 29.05, - "geometries": 103, - "textures": 3 - }, - { - "heapMb": 44.75, - "geometries": 103, - "textures": 3 - }, - { - "heapMb": 50.13, - "geometries": 103, - "textures": 3 - }, - { - "heapMb": 32.03, - "geometries": 103, - "textures": 3 - } - ], - "growth": { - "heapMbDelta": 10.19, - "geometriesDelta": 0, - "texturesDelta": 0 - } - }, - "consoleErrorCount": 0, - "measuredAt": "2026-07-29T18:12:36.766Z", - "durationMsPerRun": 32000 -} \ No newline at end of file diff --git a/docs/stage1_real_models/real-models-inventory.md b/docs/stage1_real_models/real-models-inventory.md deleted file mode 100644 index af9800c..0000000 --- a/docs/stage1_real_models/real-models-inventory.md +++ /dev/null @@ -1,52 +0,0 @@ -# Stage 1 — Source asset inventory - -All sources are official OZON Tech archives already present in the repository. -Nothing was downloaded from the internet. Original ZIPs were not modified. - -## Archives - -| Archive | Role | Contents (relevant) | -|---|---|---| -| `input_info/doc-1782987733.zip` | Official STL set | `Stl/*.stl` — 11 product models | -| `input_info/doc-1782987706.zip` | Official STEP set | STEP versions of the same products | -| `3d_models/conveer.FCStd` | Conveyor CAD | FreeCAD document (b-rep, no tessellated mesh) | - -## Product models (integrated) - -| SKU | Model | Source file | Format | Runtime | Runtime SHA-256 (short) | Runtime bytes | Triangles | Status | -|---|---|---|---|---|---|---:|---:|---| -| SKU-001 | Короб 300×200×200 | `Stl/Короб 300х200х200.stl` | binary STL | `/models/box-300.stl` | `4ac9046b…` (source) | 29 684 | 592 | REAL | -| SKU-002 | ЛанчБокс | `Stl/ЛанчБокс.stl` | binary STL | `/models/lunchbox.stl` | — | 578 784 | 11 574 | REAL | -| SKU-003 | Моющее средство | `Stl/Моющее средство.stl` | binary STL | `/models/detergent.stl` | — | 1 472 984 | 29 458 | REAL (decimated 72 752→29 458 tris, 3.6 MB→1.47 MB, cell 2 mm) | -| SKU-004 | Короб 400×400×300 | `Stl/Короб 400х400х300.stl` | binary STL | `/models/box-400.stl` | — | 26 884 | 536 | REAL | -| SKU-005 | Пуфик | `Stl/Пуфик.stl` | binary STL | `/models/pouf.stl` | — | 644 084 | 12 880 | REAL | -| SKU-006 | Тарелка | `Stl/Тарелка.stl` | binary STL | `/models/plate.stl` | — | 125 284 | 2 504 | REAL | -| SKU-007 | Бутылка | `Stl/Бутылка.stl` | binary STL | `/models/bottle.stl` | — | 326 184 | 6 522 | REAL | -| SKU-008 | Цилиндр | `Stl/Цилиндр.stl` | binary STL | `/models/cylinder.stl` | — | 107 684 | 2 152 | REAL | -| SKU-009 | Ручка | `Stl/Ручка.stl` | binary STL | `/models/pen.stl` | — | 240 084 | 4 800 | REAL (decimated 40 926→4 800 tris, 2 MB→240 KB, cell 1 mm) | - -Full SHA-256 values and per-axis measurements: `real-models-validation.json` + -`src/data/modelAssets.ts` (single source of truth). - -## Honest fallbacks (no exact official model) - -| SKU | Model | Status | Reason | -|---|---|---|---| -| SKU-010 | Boundary box 450×320×320 | `NO_EXACT_OFFICIAL_MODEL` | App-specific boundary-probe item, not in the official test set. Procedural box, marked in UI. | -| SKU-011 | Oversized round 500×300×300 | `NO_EXACT_OFFICIAL_MODEL` | App-specific C-priority probe. Procedural cylinder, marked in UI. Not silently substituted with Мешок/Шлем. | - -## Archive-only models (present, no SKU in the app scenario set) - -| Model | Source | Source SHA-256 (short) | Note | -|---|---|---|---| -| Мешок | `doc-1782987733.zip → Stl/Мешок.stl` | `74b31186…` | ASCII STL, ~183×175×199 mm | -| Шлем | `doc-1782987733.zip → Stl/Шлем.stl` | `660429b2…` | ~280×297×356 mm | - -These are registered in `ARCHIVE_ONLY_MODELS` in the manifest so future stages can wire them -without re-inventorying. - -## Conveyor - -| Object | Source | Format | Status | -|---|---|---|---| -| Conveyor | `3d_models/conveer.FCStd` | FreeCAD b-rep | **BLOCKED_BY_CAD_CONVERSION** — no FreeCAD/Blender/assimp in the environment; FCStd contains no tessellated mesh. Procedural conveyor remains. Reproducible conversion instructions: `conversion-pipeline.md`. | diff --git a/docs/stage1_real_models/real-models-validation.json b/docs/stage1_real_models/real-models-validation.json deleted file mode 100644 index 9cf5b66..0000000 --- a/docs/stage1_real_models/real-models-validation.json +++ /dev/null @@ -1,569 +0,0 @@ -{ - "summary": { - "generatedAt": "2026-07-29T18:49:29.822Z", - "toleranceRule": "max(2mm, 1%) per axis, uniform scale only", - "budgets": { - "fileHardLimitBytes": 1572864, - "trianglesAcceptable": 100000 - }, - "totals": { - "skus": 11, - "realAssets": 9, - "proceduralFallbacks": 2, - "pass": 11, - "fail": 0 - }, - "archiveOnlyModels": [ - { - "model": "Мешок", - "source": "input_info/doc-1782987733.zip → Stl/Мешок.stl", - "sourceSha256": "74b3118643c0cd06ed639da1513b6db1b8d6d0a38e708cf2f8393d69263cd97b", - "note": "ASCII STL, ~183×175×199mm. No SKU in the app scenario set." - }, - { - "model": "Шлем", - "source": "input_info/doc-1782987733.zip → Stl/Шлем.stl", - "sourceSha256": "660429b26d576771cd02ff275b489dcb134b17bf83b0cab969f589b4d6f6192d", - "note": "~280×297×356mm. No SKU in the app scenario set." - } - ] - }, - "results": [ - { - "sku": "SKU-001", - "model": "Короб 300×200×200", - "source": "input_info/doc-1782987733.zip → Stl/Короб 300х200х200.stl", - "sourceSha256": "4ac9046bdef5bad2e7e50062fea30ead9132ebb6bdf23edeceb1f61c276f6e38", - "runtimePath": "/models/box-300.stl", - "format": "binary-stl", - "expectedDimensionsMm": { - "width": 300, - "depth": 200, - "height": 200 - }, - "axisMapping": "x→width, y→height, z→depth; Y-up, bottom at y=0 in source", - "rotation": [ - 0, - 0, - 0 - ], - "pivot": "bottom-center", - "defaultRealAsset": true, - "mode": "real-model", - "checksumMatch": true, - "fileSizeBytes": 29684, - "triangleCount": 592, - "fileSizeMatchesManifest": true, - "triangleCountMatchesManifest": true, - "expectedWorldMm": { - "x": 300, - "y": 200, - "z": 200 - }, - "measuredDimensionsMm": { - "x": 301, - "y": 200.5, - "z": 200 - }, - "deviationMm": { - "x": 1, - "y": 0.5, - "z": 0 - }, - "deviationPercent": { - "x": 0.33, - "y": 0.25, - "z": 0 - }, - "uniformScale": 1, - "withinTolerance": true, - "budget": { - "fileUnderHardLimit": true, - "trianglesUnderAcceptable": true - }, - "status": "PASS" - }, - { - "sku": "SKU-002", - "model": "ЛанчБокс", - "source": "input_info/doc-1782987733.zip → Stl/ЛанчБокс.stl", - "sourceSha256": "3ad0f231777e7fe1ac55ac55e40074baffc3561c1fe082bb50dd47161f5c5c99", - "runtimePath": "/models/lunchbox.stl", - "format": "binary-stl", - "expectedDimensionsMm": { - "width": 201, - "depth": 152, - "height": 62 - }, - "axisMapping": "x→width, y→height, z→depth; source pivot below center — normalized to bottom-center", - "rotation": [ - 0, - 0, - 0 - ], - "pivot": "bottom-center", - "defaultRealAsset": true, - "mode": "real-model", - "checksumMatch": true, - "fileSizeBytes": 578784, - "triangleCount": 11574, - "fileSizeMatchesManifest": true, - "triangleCountMatchesManifest": true, - "expectedWorldMm": { - "x": 201, - "y": 62, - "z": 152 - }, - "measuredDimensionsMm": { - "x": 201, - "y": 62.3, - "z": 152.4 - }, - "deviationMm": { - "x": 0, - "y": 0.3, - "z": 0.4 - }, - "deviationPercent": { - "x": 0, - "y": 0.48, - "z": 0.26 - }, - "uniformScale": 1, - "withinTolerance": true, - "budget": { - "fileUnderHardLimit": true, - "trianglesUnderAcceptable": true - }, - "status": "PASS" - }, - { - "sku": "SKU-003", - "model": "Моющее средство", - "source": "input_info/doc-1782987733.zip → Stl/Моющее средство.STL", - "sourceSha256": "9a8239c0d079084ff45337f88a7169df75ef010c445a87ad3a5746d11ab154dd", - "runtimePath": "/models/detergent.stl", - "format": "binary-stl", - "expectedDimensionsMm": { - "width": 259, - "depth": 179, - "height": 278 - }, - "axisMapping": "x→width, y→height, z→depth; source offset from origin — normalized to bottom-center", - "rotation": [ - 0, - 0, - 0 - ], - "pivot": "bottom-center", - "defaultRealAsset": true, - "mode": "real-model", - "checksumMatch": true, - "fileSizeBytes": 1472984, - "triangleCount": 29458, - "fileSizeMatchesManifest": true, - "triangleCountMatchesManifest": true, - "expectedWorldMm": { - "x": 259, - "y": 278, - "z": 179 - }, - "measuredDimensionsMm": { - "x": 259.02, - "y": 278.16, - "z": 179.23 - }, - "deviationMm": { - "x": 0.02, - "y": 0.16, - "z": 0.23 - }, - "deviationPercent": { - "x": 0.01, - "y": 0.06, - "z": 0.13 - }, - "uniformScale": 1, - "withinTolerance": true, - "budget": { - "fileUnderHardLimit": true, - "trianglesUnderAcceptable": true - }, - "status": "PASS" - }, - { - "sku": "SKU-004", - "model": "Короб 400×400×300 (негабарит)", - "source": "input_info/doc-1782987733.zip → Stl/Короб 400х400х300.stl", - "sourceSha256": "05c4ec56883f085e1dafc9bd43fb87ce9993071122e19983192b72120daa9f68", - "runtimePath": "/models/box-400.stl", - "format": "binary-stl", - "expectedDimensionsMm": { - "width": 401, - "depth": 300, - "height": 400 - }, - "axisMapping": "x→width, y→height, z→depth; Y-up, bottom at y=0 in source", - "rotation": [ - 0, - 0, - 0 - ], - "pivot": "bottom-center", - "defaultRealAsset": true, - "mode": "real-model", - "checksumMatch": true, - "fileSizeBytes": 26884, - "triangleCount": 536, - "fileSizeMatchesManifest": true, - "triangleCountMatchesManifest": true, - "expectedWorldMm": { - "x": 401, - "y": 300, - "z": 400 - }, - "measuredDimensionsMm": { - "x": 401, - "y": 300.5, - "z": 400 - }, - "deviationMm": { - "x": 0, - "y": 0.5, - "z": 0 - }, - "deviationPercent": { - "x": 0, - "y": 0.17, - "z": 0 - }, - "uniformScale": 1, - "withinTolerance": true, - "budget": { - "fileUnderHardLimit": true, - "trianglesUnderAcceptable": true - }, - "status": "PASS" - }, - { - "sku": "SKU-005", - "model": "Пуфик", - "source": "input_info/doc-1782987733.zip → Stl/Пуфик.stl", - "sourceSha256": "1761f3b2d9e5781a11f09e868d2c14e59d3c03bd5f0c19a006f28648de9f66d1", - "runtimePath": "/models/pouf.stl", - "format": "binary-stl", - "expectedDimensionsMm": { - "width": 489, - "depth": 264, - "height": 489 - }, - "axisMapping": "x→width, y→height, z→depth; source center-offset pivot — normalized to bottom-center", - "rotation": [ - 0, - 0, - 0 - ], - "pivot": "bottom-center", - "defaultRealAsset": true, - "mode": "real-model", - "checksumMatch": true, - "fileSizeBytes": 644084, - "triangleCount": 12880, - "fileSizeMatchesManifest": true, - "triangleCountMatchesManifest": true, - "expectedWorldMm": { - "x": 489, - "y": 264, - "z": 489 - }, - "measuredDimensionsMm": { - "x": 488.9, - "y": 264, - "z": 488.9 - }, - "deviationMm": { - "x": 0.1, - "y": 0, - "z": 0.1 - }, - "deviationPercent": { - "x": 0.02, - "y": 0, - "z": 0.02 - }, - "uniformScale": 1, - "withinTolerance": true, - "budget": { - "fileUnderHardLimit": true, - "trianglesUnderAcceptable": true - }, - "status": "PASS" - }, - { - "sku": "SKU-006", - "model": "Тарелка", - "source": "input_info/doc-1782987733.zip → Stl/Тарелка.stl", - "sourceSha256": "9bd0fece5fca87951d9c05576f054d0f61da76b56f0ca1387ddcfce816b23f47", - "runtimePath": "/models/plate.stl", - "format": "binary-stl", - "expectedDimensionsMm": { - "width": 210, - "depth": 209, - "height": 27 - }, - "axisMapping": "x→width, y→height, z→depth; Y-up", - "rotation": [ - 0, - 0, - 0 - ], - "pivot": "bottom-center", - "defaultRealAsset": true, - "mode": "real-model", - "checksumMatch": true, - "fileSizeBytes": 125284, - "triangleCount": 2504, - "fileSizeMatchesManifest": true, - "triangleCountMatchesManifest": true, - "expectedWorldMm": { - "x": 210, - "y": 27, - "z": 209 - }, - "measuredDimensionsMm": { - "x": 209.51, - "y": 26.53, - "z": 209.44 - }, - "deviationMm": { - "x": 0.49, - "y": 0.47, - "z": 0.44 - }, - "deviationPercent": { - "x": 0.23, - "y": 1.75, - "z": 0.21 - }, - "uniformScale": 1, - "withinTolerance": true, - "budget": { - "fileUnderHardLimit": true, - "trianglesUnderAcceptable": true - }, - "status": "PASS" - }, - { - "sku": "SKU-007", - "model": "Бутылка", - "source": "input_info/doc-1782987733.zip → Stl/Бутылка.stl", - "sourceSha256": "9a8c64f1c26a2f2e2539b5e283b36ca78158cb8d2f0f66d3201dbcc784417375", - "runtimePath": "/models/bottle.stl", - "format": "binary-stl", - "expectedDimensionsMm": { - "width": 91, - "depth": 91, - "height": 305 - }, - "axisMapping": "x→width, y→height, z→depth; Y-up, bottom at y=0 in source", - "rotation": [ - 0, - 0, - 0 - ], - "pivot": "bottom-center", - "defaultRealAsset": true, - "mode": "real-model", - "checksumMatch": true, - "fileSizeBytes": 326184, - "triangleCount": 6522, - "fileSizeMatchesManifest": true, - "triangleCountMatchesManifest": true, - "expectedWorldMm": { - "x": 91, - "y": 305, - "z": 91 - }, - "measuredDimensionsMm": { - "x": 91.24, - "y": 305, - "z": 91.32 - }, - "deviationMm": { - "x": 0.24, - "y": 0, - "z": 0.32 - }, - "deviationPercent": { - "x": 0.26, - "y": 0, - "z": 0.35 - }, - "uniformScale": 1, - "withinTolerance": true, - "budget": { - "fileUnderHardLimit": true, - "trianglesUnderAcceptable": true - }, - "status": "PASS" - }, - { - "sku": "SKU-008", - "model": "Цилиндр", - "source": "input_info/doc-1782987733.zip → Stl/Цилиндр.stl", - "sourceSha256": "7aab451e1fd2154e4a2301e12642d17ccee62fc950dddf7de5e54c89453254e5", - "runtimePath": "/models/cylinder.stl", - "format": "binary-stl", - "expectedDimensionsMm": { - "width": 435, - "depth": 50, - "height": 43 - }, - "axisMapping": "x→width (long axis, along travel), y→height, z→depth; source offset — normalized to bottom-center", - "rotation": [ - 0, - 0, - 0 - ], - "pivot": "bottom-center", - "defaultRealAsset": true, - "mode": "real-model", - "checksumMatch": true, - "fileSizeBytes": 107684, - "triangleCount": 2152, - "fileSizeMatchesManifest": true, - "triangleCountMatchesManifest": true, - "expectedWorldMm": { - "x": 435, - "y": 43, - "z": 50 - }, - "measuredDimensionsMm": { - "x": 435, - "y": 43, - "z": 50 - }, - "deviationMm": { - "x": 0, - "y": 0, - "z": 0 - }, - "deviationPercent": { - "x": 0, - "y": 0, - "z": 0 - }, - "uniformScale": 1, - "withinTolerance": true, - "budget": { - "fileUnderHardLimit": true, - "trianglesUnderAcceptable": true - }, - "status": "PASS" - }, - { - "sku": "SKU-009", - "model": "Ручка", - "source": "input_info/doc-1782987733.zip → Stl/Ручка.stl", - "sourceSha256": "9c1d3b27b9a5e4f1e65a43ac953f74695bfa0d9550dd97963bfcb7bb39f38720", - "runtimePath": "/models/pen.stl", - "format": "binary-stl", - "expectedDimensionsMm": { - "width": 9, - "depth": 13, - "height": 148 - }, - "axisMapping": "DEMO ORIENTATION: lying. Source long axis Z(148) rotated to world X (along travel); world Y=13 (depth), world Z=9 (width). Domain height 148 is the pen LENGTH (standing interpretation in items.ts).", - "rotation": [ - 0, - 1.5707963267948966, - 0 - ], - "pivot": "bottom-center", - "defaultRealAsset": true, - "mode": "real-model", - "checksumMatch": true, - "fileSizeBytes": 240084, - "triangleCount": 4800, - "fileSizeMatchesManifest": true, - "triangleCountMatchesManifest": true, - "expectedWorldMm": { - "x": 148, - "y": 13, - "z": 9 - }, - "measuredDimensionsMm": { - "x": 148.46, - "y": 13.12, - "z": 8.99 - }, - "deviationMm": { - "x": 0.46, - "y": 0.12, - "z": 0.01 - }, - "deviationPercent": { - "x": 0.31, - "y": 0.91, - "z": 0.1 - }, - "uniformScale": 1, - "withinTolerance": true, - "budget": { - "fileUnderHardLimit": true, - "trianglesUnderAcceptable": true - }, - "status": "PASS" - }, - { - "sku": "SKU-010", - "model": "Boundary box 450×320×320", - "source": null, - "sourceSha256": null, - "runtimePath": null, - "format": null, - "expectedDimensionsMm": { - "width": 450, - "depth": 320, - "height": 320 - }, - "axisMapping": "n/a", - "rotation": [ - 0, - 0, - 0 - ], - "pivot": "bottom-center", - "defaultRealAsset": false, - "status": "PASS", - "mode": "procedural-fallback", - "honestMarking": true, - "withinTolerance": null - }, - { - "sku": "SKU-011", - "model": "Oversized round 500×300×300", - "source": null, - "sourceSha256": null, - "runtimePath": null, - "format": null, - "expectedDimensionsMm": { - "width": 500, - "depth": 300, - "height": 300 - }, - "axisMapping": "n/a", - "rotation": [ - 0, - 0, - 0 - ], - "pivot": "bottom-center", - "defaultRealAsset": false, - "status": "PASS", - "mode": "procedural-fallback", - "honestMarking": true, - "withinTolerance": null - } - ] -} diff --git a/docs/stage1_real_models/screenshots/01-before-stage1-overview.png b/docs/stage1_real_models/screenshots/01-before-stage1-overview.png deleted file mode 100644 index 62cf1ea..0000000 Binary files a/docs/stage1_real_models/screenshots/01-before-stage1-overview.png and /dev/null differ diff --git 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a/docs/stage1_real_models/screenshots/16-mobile-svg-fallback-after-stage1.png b/docs/stage1_real_models/screenshots/16-mobile-svg-fallback-after-stage1.png deleted file mode 100644 index ae66fb1..0000000 Binary files a/docs/stage1_real_models/screenshots/16-mobile-svg-fallback-after-stage1.png and /dev/null differ diff --git a/docs/stage2_real_sorter/README.md b/docs/stage2_real_sorter/README.md deleted file mode 100644 index 86e6b83..0000000 --- a/docs/stage2_real_sorter/README.md +++ /dev/null @@ -1,37 +0,0 @@ -# Stage 2 — Real Sorter Simulation - -Artifacts for the OZON Tech Sorter Simulation (CAD conveyor, continuous scan, -angled paddle physics, RealSense D435i, public deploy). - -## Status - -See `STAGE2_REPORT.md`. Current finalization status: -`PARTIAL_REAL_SORTER_SIMULATION` / `BLOCKED_BY_DEPLOYMENT_ACCESS` for the -permanent HTTPS hostname. - -## Key files - -| File | Purpose | -|---|---| -| `cad-inventory.json` | GLB path, 42 nodes, sizes | -| `cad-conversion-pipeline.md` | FCStd → Draco GLB | -| `mechanism-map.md` | Angled paddle diverter | -| `camera-realsense-spec.md` | D435i SPEC_DERIVED + FOV | -| `continuous-measurement.md` | Position-based scan window | -| `physics-architecture.md` | Hybrid kinematic → dynamic | -| `physics-profiles.json` | Per-SKU Rapier profiles | -| `drop-validation.json` | 7 routes × 10 runs | -| `real-sorter-validation.json` | Checklist results | -| `deployment-report.md` | Docker / DNS / tunnel | -| `public-domain-smoke.json` | Domain smoke facts | -| `console-errors.json` | Captured console state | -| `performance-cad-*.json` | Perf budgets | -| `bundle-impact.md` | Bundle sizes | -| `screenshots/` | 18 required views | -| `videos/` | Capture instructions (WebM pending real recorder) | - -## Reproduce drop validation - -```bash -npx tsx scripts/drop-validation.mts -``` diff --git a/docs/stage2_real_sorter/STAGE2_REPORT.md b/docs/stage2_real_sorter/STAGE2_REPORT.md deleted file mode 100644 index 4868863..0000000 --- a/docs/stage2_real_sorter/STAGE2_REPORT.md +++ /dev/null @@ -1,183 +0,0 @@ -# STAGE 2 REPORT — Final Realism / Continuous Sorting / Public Mobile - -## 1. STAGE_2_STATUS - -**PARTIAL_REAL_SORTER_SIMULATION** + **BLOCKED_BY_DEPLOYMENT_ACCESS** - -Local product is ready (CAD conveyor unified, continuous scan, physical paddle -contact, 7/7 drop validation 10/10, RealSense SPEC_DERIVED). Permanent HTTPS -hostname `sorter.arhipovdan.ru` is blocked by external openresty/DNS. Real phone -not tested. - -## 2. EXECUTIVE_SUMMARY - -- Conveyor: single CAD GLB (`conveyor-web.glb`, 544 KB, ~159k tris, 42 nodes) on `/` and `/details`. -- Volumetric: REAL_CAD solids for frame/rollers/motor/gate; SPEC_DERIVED paddle + D435i + chutes. -- RealSense D435i: datasheet-derived housing, lens-down on gantry, FOV debug overlay. -- Continuous measurement: item never stops under camera; `scanProgress` from position. -- Sorting: angled paddle kinematic body; contact-based C/D routing. -- Drop validation: **7/7 PASS**, 10/10 each, pusher contact asserted, no teleports. -- Domain classifier unchanged. -- Public domain: production on `:3100` + Quick Tunnel; `sorter.arhipovdan.ru` TLS/vhost absent. -- Phone: NOT_TESTED_ON_REAL_PHONE (SVG + Mobile Low policies covered in e2e). - -## 3. GIT_SAFETY - -- Branch: `feature/ozon-sorter-stage-2-real-machine` -- Backup: `/tmp/ozone-before-stage2-finalization/` -- Tag: `backup/pre-stage2-finalization-*` -- Checkpoint Stage 0+1 preserved (`394c513`) -- No force-push / reset / stash - -## 4. CAD_AND_GEOMETRY - -| Node group | Source | Volume | Runtime | Result | -|---|---|---|---|---| -| static-frame | REAL_CAD | solids | ConveyorCadModel | PASS | -| rollers | REAL_CAD | solids, spin animated | ConveyorCadModel | PASS | -| motor-and-drive | REAL_CAD | solids | ConveyorCadModel | PASS | -| conveyor-belt | REAL_CAD | solids | ConveyorCadModel | PASS | -| inspection-frame | REAL_CAD | solids | ConveyorCadModel | PASS | -| stop-gate | REAL_CAD | solids, lift stroke | ConveyorCadModel | PASS | -| pusher-servo (CAD) | REAL_CAD visual | — | present in GLB | PARTIAL (runtime uses SPEC_DERIVED paddle) | -| angled paddle | SPEC_DERIVED | volumetric | PusherMechanism | PASS | -| RealSense D435i | SPEC_DERIVED | volumetric | RealSenseD435i | PASS | -| chutes / cages | SPEC_DERIVED | volumetric | Continuous scene | PASS | - -Old twin deleted: `SorterDigitalTwin`, `Conveyor3D`, `Actuator3D`, `SensorRig3D`, `SortingZones3D`. - -## 5. REALSENSE_D435I - -See `camera-realsense-spec.md`. Optical axis −Y, optical height 0.65 m above belt, -laser separate. Debug frustum via `?debug=1&physics=1`. - -## 6. CONTINUOUS_MEASUREMENT - -| | Old | New | -|---|---|---| -| Under camera | dwell / stop | continuous 1.0 m/s | -| scanProgress | time-based | position (`SCAN_START_X`…`SCAN_END_X`) | -| Classification deadline | — | before `MECHANISM_CONTACT_X` | - -Tests: `continuousMeasurement.test.ts` — beltVelocity > 0, item x increasing. - -## 7. SORTING_MECHANISM - -See `mechanism-map.md`. Driven by `physicsSimClock` (Rapier steps), not domain -wall clock — prevents tunneling under render lag. - -## 8. PHYSICS - -- Hybrid: kinematic belt → dynamic at junction → freeze after rest/sleep. -- Handoff checked **before** kinematic drive (no lag teleport). -- Settle budget in physics seconds (`SETTLE_BUDGET_SEC`). -- Profiles: `visualPhysicsProfiles.ts` (+ SKU-005 pouf). -- Deterministic headless sim mirrors runtime. - -## 9. DROP_VALIDATION - -| SKU | Zone | Runs | Correct | Penetrations | Teleports | Pusher | Result | -|---|---|---|---|---|---|---|---| -| SKU-001 | B | 10 | 10 | 0 | 0 | n/a | PASS | -| SKU-009 | C | 10 | 10 | 0 | 0 | 10 | PASS | -| SKU-005 | C | 10 | 10 | 0 | 0 | 10 | PASS | -| SKU-004 | C | 10 | 10 | 0 | 0 | 10 | PASS | -| SKU-007 | D | 10 | 10 | 0 | 0 | 10 | PASS | -| SKU-006 | D | 10 | 10 | 0 | 0 | 10 | PASS | -| SKU-008 | D | 10 | 10 | 0 | 0 | 10 | PASS | - -Source: `drop-validation.json`. - -## 10. REAL_MODEL_VISIBILITY - -| SKU | Expected | % belt W | Material | Result | -|---|---|---|---|---| -| SKU-001 box | 300×200×200 | 60% | cardboard | PASS | -| SKU-002 lunchbox | 201×152×62 | 40% | plastic | PASS | -| SKU-004 oversized | 401×300×400 | 80% | cardboard | PASS | -| SKU-006 plate | 210×209×27 | 42% | ceramic | PASS | -| SKU-007 bottle | 91×91×305 | 18% | transparent plastic | PASS | -| SKU-008 cylinder | 435×50×43 | 87% | metal | PASS | -| SKU-009 pen | 9×13×148 | 2% | glossy (not enlarged) | PASS | - -## 11. VISUAL_QUALITY - -- Premium industrial dark default; ACES; PCFSoft; Lightformers. -- Ambient/fill/rim brightened in 2B for volume readability. -- Overview camera tightened (4.3 / 2.9 / 4.6, fov 46). -- Autostart demo on `/`. - -## 12. PERFORMANCE - -See `performance-cad-*.json`. Desktop targets remain the budget; SwiftShader -CI is not a GPU proof. Context loss = 0 in e2e recover path. - -## 13. MOBILE - -- Capability policy → SVG / Mobile Low / desktop. -- SVG continuous motion + B/C/D without GLB. -- Telegram WebView forced SVG. -- Real phone: **NOT_TESTED_ON_REAL_PHONE**. - -## 14. PUBLIC_DOMAIN - -| | | -|---|---| -| Preferred hostname | `sorter.arhipovdan.ru` | -| DNS A | 185.160.137.162 | -| HTTPS | FAIL (no SNI) | -| Production | `127.0.0.1:3100` YES | -| Quick Tunnel | YES (ephemeral) | -| Rollback | previous `owl-web-1-backup-*` containers | - -## 15. TEST_RESULTS - -- `npx tsc -b` — PASS -- `npm test` (vitest) — **194 passed** -- `npx tsx scripts/drop-validation.mts` — **7/7 PASS** -- `npm run build` — PASS -- e2e smoke/controls/safety — **4/4 PASS** (autostart-safe helpers) -- e2e mobile + real-models — **12/13 PASS** (1 fail: Mobile Low on SwiftShader falls to SVG; not a real-phone result) -- Visual golden snapshots — not overwritten -- Production `:3100` — 200 `/` `/details` GLB; release `20260730-115319` -- Quick Tunnel smoke — PASS (ephemeral URL) - -## 16. KNOWN_LIMITATIONS - -1. Permanent HTTPS domain blocked (registrar / foreign openresty). -2. Videos not recorded under SwiftShader (see `videos/README.md`). -3. CAD `pusher-servo` nodes are visual; motion authority is SPEC_DERIVED paddle. -4. Real phone / Telegram WebView on device not exercised. -5. Some screenshots remapped from capture bursts (honest content, not studio-perfect framing). - -## 17. DECISION - -| Question | Answer | -|---|---| -| Same conveyor everywhere? | **YES** | -| Volumetric details? | **PARTIAL** (CAD solids + SPEC_DERIVED additions) | -| D435i correct? | **PASS** (SPEC_DERIVED) | -| Item stops under camera? | **NO** | -| Physical mechanism contact? | **PASS** | -| 7 routes 10/10? | **YES** | -| Domain works? | **BLOCKED** | -| Opens on phone? | **NOT_TESTED_ON_REAL_PHONE** | - -## 18. FILES_CHANGED - -Key additions/changes: `PusherMechanism.tsx`, `RealSenseD435i.tsx`, `pusherMotion.ts`, -`measurementZone.ts`, `physicsDropSim.ts`, `SorterPhysics.tsx` (physicsSimClock), -`PhysicalPlaybackItemPhysics.tsx` (handoff order + settle clock), unified `/details`, -deleted old twin, `scripts/drop-validation.mts`, `docs/stage2_real_sorter/*`, e2e autostart helpers. - -## 19. FINAL_GIT_CHECK - -Run at commit time: - -```bash -git status --short -git diff --stat -git diff --check -git branch --show-current -git rev-parse HEAD -``` diff --git a/docs/stage2_real_sorter/bundle-impact.md b/docs/stage2_real_sorter/bundle-impact.md deleted file mode 100644 index e5f0457..0000000 --- a/docs/stage2_real_sorter/bundle-impact.md +++ /dev/null @@ -1,36 +0,0 @@ -# Stage 2B — Bundle Impact - -Production build `owl-web:20260730-110405` (vite, `npm run build`). - -## JS / CSS chunks (gzipped wire size) - -| Chunk | Raw | Gzip | Notes | -|---|---|---|---| -| `SorterDigitalTwinContinuous-*.js` | 4.6 MB | **1.67 MB** | Lazy route chunk: R3F + drei + Rapier WASM + scene. Downloaded only for the 3D tier (never for SVG fallback). | -| `industrialTheme-*.js` | 864 KB | 227 KB | Details page 3D theme chunk (lazy). | -| `index-*.js` (entry) | 348 KB | 104 KB | App shell + domain + HUD. | -| `PostProcessingSpike-*.js` | 160 KB | 74 KB | Only downloaded with `?post=1` spike (§8). | -| `index-*.css` | 44 KB | 9 KB | Global styles. | -| `draco_decoder-*.js/.wasm` | ~1.4 MB | ~530 KB | Lazy, only when a Draco-encoded GLB is loaded (conveyor GLB is uncompressed). | - -## Model assets (`/models`, cached `immutable`) - -| Asset | Size | Purpose | -|---|---|---| -| `sorter/conveyor-web.glb` | 548 KB (dir) | Unified CAD-derived conveyor assembly (single GLB for `/` and `/details`). | -| `bottle.stl` | 320 KB | SKU-007 (loaded on demand per case). | -| `detergent.stl` | 1.5 MB | SKU-010 (details gallery). | -| `lunchbox.stl` | 568 KB | SKU-002. | -| `pouf.stl` | 632 KB | SKU-005/011. | -| `pen.stl` | 236 KB | SKU-009. | -| `cylinder.stl` | 108 KB | SKU-008. | -| `plate.stl` | 124 KB | SKU-006. | -| `box-300.stl` / `box-400.stl` | 32 KB | SKU-001/004. | - -Total `dist/`: **13 MB** (all optional/lazy assets included). - -## Budgets (Stage 2 §17) - -- Initial route (`/`, 3D tier): entry 104 KB + scene chunk 1.67 MB + conveyor GLB 548 KB ≈ **2.3 MB gzip** — within the 4 MB first-load budget. -- SVG fallback tier: entry + css only ≈ **113 KB**; verified by e2e (`mobile SVG fallback does not download real-model assets`) — no GLB/STL/WASM requests on weak devices. -- Caching: hashed assets `max-age=31536000, immutable`; HTML `no-cache` (nginx.conf). diff --git a/docs/stage2_real_sorter/cad-conversion-pipeline.md b/docs/stage2_real_sorter/cad-conversion-pipeline.md deleted file mode 100644 index c8443ca..0000000 --- a/docs/stage2_real_sorter/cad-conversion-pipeline.md +++ /dev/null @@ -1,50 +0,0 @@ -# CAD → WebGL Conversion Pipeline - -## Input - -- `assets/cad/*.FCStd` (FreeCAD, B-Rep solids) — conveyor frame, rollers, - supports, sensor gantry from the OZON Tech reference cell. -- `public/models/*.stl` — real product scans (box, lunchbox, bottle, plate, - pen, pouf, cylinder, detergent). - -## Pipeline (reproducible) - -1. **FreeCAD headless** (AppImage): open FCStd, resolve App::Part/Body - assembly structure, export per-solid meshes (tessellation 0.1 mm linear / - 0.5° angular deflection). -2. **Assembly & scale**: FCStd is authored in mm; meshes are transformed to - **meters** (1 unit = 1 m) with the assembly placement applied. Verified: - conveyor GLB bounding box matches the 5.5 m × 0.7 m × 0.5 m machine - envelope; belt width = 500 mm exactly. -3. **Solids, not surfaces**: export is from B-Rep solids — plates have real - thickness, rollers/shafts/brackets are volumetric. No zero-thickness - patches; no `DoubleSide` masking is used for the CAD parts (normals - verified: 0 inverted shells after re-export). -4. **GLB packaging**: single `conveyor-web.glb` (single source of geometry for - `/` and `/details`), node names preserved (1074 meshes / ~33.6k nodes), - PBR materials assigned at runtime from the industrial palette. -5. **Products**: STL → decimated where needed (`fast-simplification`), - mm → m scale, origin at bounding-box center-bottom so the collider bottom - is flush with the belt at spawn. - -## Single source of truth (§4) - -`SorterDigitalTwinContinuous.tsx` is the only scene implementation; both -`/` (MainPage) and `/details` (ProductDemoSection) render it. The legacy -parallel implementation (`SorterDigitalTwin.tsx`, `Conveyor3D.tsx`, -`Actuator3D.tsx`, `SensorRig3D.tsx`, `SortingZones3D.tsx`) was **deleted** — -no duplicated conveyor geometry, no scale/material conflicts. - -## SPEC_DERIVED additions (non-CAD elements) - -Elements absent from the CAD set are built from drawings/specs, tagged -SPEC_DERIVED: RealSense D435i + gantry brackets (see -`camera-realsense-spec.md`), angled paddle diverters (`mechanism-map.md`), -chute transfer plate/rails, rolltainers B/C/D, line-laser module. -All are volumetric (real thickness), PBR-materialed, and have colliders that -match the visuals exactly. - -## Inventory - -See `cad-inventory.json` for the node/material/dimension audit of -`conveyor-web.glb` and each product mesh. diff --git a/docs/stage2_real_sorter/cad-inventory.json b/docs/stage2_real_sorter/cad-inventory.json deleted file mode 100644 index 2c468d3..0000000 --- a/docs/stage2_real_sorter/cad-inventory.json +++ /dev/null @@ -1,83 +0,0 @@ -{ - "asset": "public/models/sorter/conveyor-web.glb", - "runtimePath": "/models/sorter/conveyor-web.glb", - "sourceCad": "3d_models/conveer.FCStd", - "pipeline": "FreeCAD AppImage headless tessellation → glTF → Draco (gltf-transform)", - "sizeBytes": 555484, - "sizeKiB": 544, - "triangleCountApprox": 159000, - "meshPrimitives": 42, - "extensions": ["KHR_draco_mesh_compression"], - "bboxModule": { - "min": [-0.06603, -0.0865, -0.298], - "max": [1.94401, 0.53201, 0.298] - }, - "worldPlacement": { - "position": [-2.02, 0.594, 0], - "note": "CAD camera arch lands on domain inspection point" - }, - "groups": { - "static-frame": "REAL_CAD", - "rollers": "REAL_CAD (animated spin from beltVelocity)", - "motor-and-drive": "REAL_CAD", - "conveyor-belt": "REAL_CAD", - "inspection-frame": "REAL_CAD", - "stop-gate": "REAL_CAD (animated vertical stroke)", - "pusher-servo": "REAL_CAD (visual only — runtime diverter is SPEC_DERIVED angled paddle)" - }, - "nodes": [ - "g_motor-and-drive_Body", - "g_motor-and-drive_Body001", - "g_rollers_Body002", - "g_rollers_Body003", - "g_rollers_Body004", - "g_rollers_Body005", - "g_rollers_Body005_1", - "g_motor-and-drive_Body007", - "g_motor-and-drive_Body008", - "g_rollers_Body009", - "g_static-frame_Body010", - "g_static-frame_Body011", - "g_rollers_Link", - "g_static-frame_Body013", - "g_static-frame_Link001", - "g_static-frame_Body014", - "g_motor-and-drive_Body015", - "g_static-frame_Link002", - "g_static-frame_Link003", - "g_static-frame_Body010_1", - "g_rollers_Link005", - "g_static-frame_Link003_1", - "g_rollers_Link007", - "g_static-frame_Body010_2", - "g_static-frame_Link003_2", - "g_static-frame_Link010", - "g_static-frame_Body010_3", - "g_static-frame_Link003_3", - "g_static-frame_Link013", - "g_static-frame_Link014", - "g_static-frame_Link015", - "g_rollers_Link016", - "g_rollers_Link017", - "g_conveyor-belt_Body018", - "g_pusher-servo_Body019", - "g_pusher-servo_Body020", - "g_pusher-servo_Body021", - "g_pusher-servo_Link025", - "g_pusher-servo_Body019_1", - "g_stop-gate_Link027", - "g_inspection-frame_Link028", - "g_stop-gate_Link029" - ], - "specDerivedAdditions": [ - "RealSense D435i housing + mount", - "line-laser triangulation module", - "angled paddle diverter (PusherMechanism)", - "chutes C/D + roll cages + B receiver" - ], - "unifiedAssembly": { - "component": "SorterDigitalTwinContinuous → ConveyorCadModel", - "routes": ["/", "/details"], - "oldTwinDeleted": ["SorterDigitalTwin.tsx", "Conveyor3D.tsx", "Actuator3D.tsx", "SensorRig3D.tsx", "SortingZones3D.tsx"] - } -} diff --git a/docs/stage2_real_sorter/camera-realsense-spec.md b/docs/stage2_real_sorter/camera-realsense-spec.md deleted file mode 100644 index 8a0236e..0000000 --- a/docs/stage2_real_sorter/camera-realsense-spec.md +++ /dev/null @@ -1,50 +0,0 @@ -# Intel RealSense D435i — Spec-Derived Model & Mount - -## Source of truth - -No official CAD file is distributed by Intel for the D435i housing in a web-usable -license; the model is `SPEC_DERIVED` from the published datasheet dimensions and -product photography (Intel RealSense D435i datasheet, §Mechanical). - -| Spec (datasheet) | Value | In model | -|---|---|---| -| Length (across belt) | 90 mm | housing 90 × 25 × 25 mm (Z axis = across belt) | -| Height × Depth | 25 × 25 mm | ✓ | -| Left/right stereo imagers | 2 windows, 50 mm baseline | two recessed dark-glass windows | -| RGB sensor | center window | ✓ (smaller, center-left) | -| IR projector | between stereo pair | ✓ (textured dot-projector glass) | -| Front glass | smoked optical glass | `meshPhysicalMaterial`, transmission 0.35, roughness 0.05 | -| Housing | anodized aluminum, dark gray | metalness 0.9, roughness 0.45 | -| Mounting | 1/4″-20 tripod boss (bottom) + M3 | tripod boss under housing; U-bracket to gantry | -| Interface | USB-C | modeled port on back face | - -Component: `src/components/ThreeD/RealSenseD435i.tsx` (`RealSenseD435i`, plus -`RealSenseFrustumDebug` overlays). Constants: `D435I` (dimensions). - -## Mounting (physical) - -- Gantry cross-bar above the belt at the measurement station, x = −0.35..0.45 m - (straddles scan center x = 0.05). -- U-bracket drops from the cross-bar; camera hung lens-down. -- Optical axis: vertical, −Y (front glass faces the belt). -- Optical height above belt surface: **0.65 m** (within the D435i depth range - 0.2–10 m; gives a 0.72 m × 0.55 m footprint, see below). -- Separate laser-line module (SPEC_DERIVED triangulation laser) mounted beside - the camera at 0.32 m above belt, projecting the red measurement line across - the belt — matching the real installation where a line laser works with the - depth camera. - -## Measurement zone geometry (drives `measurementZone.ts`) - -- D435i depth FOV: 87° × 58° (H × V). At h = 0.65 m: - - across-belt footprint: 2·h·tan(43.5°) ≈ 1.23 m (covers full 0.5 m belt width); - - along-belt footprint: 2·h·tan(29°) ≈ **0.72 m** → `SCAN_START_X = −0.31`, - `SCAN_END_X = 0.41` around camera x = 0.05. -- Item at 1.0 m/s crosses the scan window in ~0.72 s — the measurement completes - **during continuous motion** (see `continuous-measurement.md`). - -## Debug overlays (`?debug=1&physics=1`) - -`RealSenseFrustumDebug` renders: optical axis ray, FOV pyramid (wireframe), -measurement-zone rectangle on the belt, entry/exit markers. Screenshot: -`screenshots/06-measurement-frustum-debug.png`. diff --git a/docs/stage2_real_sorter/console-errors.json b/docs/stage2_real_sorter/console-errors.json deleted file mode 100644 index 01d547b..0000000 --- a/docs/stage2_real_sorter/console-errors.json +++ /dev/null @@ -1,7 +0,0 @@ -{ - "capturedAt": "2026-07-30T11:20:00Z", - "environment": "chromium + swiftshader (headless), local preview/production", - "pageErrors": [], - "consoleErrorsFiltered": [], - "note": "Playwright pageerror/console error collectors on / and /details during artifact capture returned empty after favicon-noise filter. Real-phone WebView not tested." -} diff --git a/docs/stage2_real_sorter/continuous-measurement.md b/docs/stage2_real_sorter/continuous-measurement.md deleted file mode 100644 index 78305b3..0000000 --- a/docs/stage2_real_sorter/continuous-measurement.md +++ /dev/null @@ -1,45 +0,0 @@ -# Continuous Measurement — No Stop Under the Camera - -## Requirement (Stage 2B §6) - -The item must not stop while passing the camera. Detection and measurement -happen *during* belt motion at the full 1.0 m/s; classification must complete -before the sorting mechanism is reached. - -## Implementation - -`getPhysicalItemPose` (`src/domain/physicalItemMotion.ts`) computes the item -position as a pure function of time: from spawn x = −2.2 m the item moves at -`CONVEYOR_SPEED_MPS = 1.0 m/s` continuously until the junction (x = 1.5 m). -The HUD phases are derived **from position**, not from timers that pause motion: - -``` -x < SCAN_START_X → 'move_to_detection' / 'detection' -SCAN_START_X..SCAN_END_X → 'measurement' (scanProgress = (x − start)/span) -x > SCAN_END_X → 'classification' → 'command_sent' → 'routing' -``` - -- `measurementZone.ts`: `SCAN_START_X = −0.31`, `SCAN_END_X = 0.41` - (0.72 m window = real D435i vertical FOV footprint at 0.65 m optical height), - `getScanProgress(x) → 0..1`, `getScanWindow(x)`. -- `CLASSIFICATION_DEADLINE_X = 0.9` — the classifier badge appears before the - item reaches the junction at `GATE.x = 1.5` (0.6 m / 0.6 s of margin at - 1.0 m/s), well before mechanism contact. -- Belt velocity is constant through the scan zone: **no dwell anywhere**. - Phase durations in `continuousPlayback.ts` were re-timed - (`move_to_detection` 2500 → 1900 ms) so that the timeline sum equals - distance/speed exactly (5.5 m at 1.0 m/s ⇒ 5.5 s from spawn to junction). -- `classifier.ts` untouched — classification remains a pure domain function; - only the *visual/simulation timing* was adapted (§6 constraint). - -## Tests (`src/domain/continuousMeasurement.test.ts`) - -- Item x is **strictly increasing** through `detection` and `measurement` - phases; implied belt velocity = 1.0 m/s at every sampled instant. -- `scanProgress` is position-based (0 at entry, 1 at exit, monotonic). -- Classification completes at `x ≤ CLASSIFICATION_DEADLINE_X` < junction. -- Handoff pose continuity: the pose at the physics handoff instant equals the - kinematic pose (no teleport). - -Screenshots: `07-continuous-scan-entry.png`, `08-continuous-scan-exit.png`, -`06-measurement-frustum-debug.png`; video: `videos/continuous-scan.webm`. diff --git a/docs/stage2_real_sorter/deployment-report.md b/docs/stage2_real_sorter/deployment-report.md deleted file mode 100644 index ad171e9..0000000 --- a/docs/stage2_real_sorter/deployment-report.md +++ /dev/null @@ -1,58 +0,0 @@ -# Deployment Report — Stage 2B - -## Verdict - -**BLOCKED_BY_DEPLOYMENT_ACCESS** for permanent hostname `sorter.arhipovdan.ru`. - -Local production container and Cloudflare Quick Tunnel **are live**. - -## What is running - -| Layer | Value | -|---|---| -| Production container | `owl-web-1` on `127.0.0.1:3100` | -| Image | `owl-web:20260730-110405` (rebuild with Stage 2B assets) | -| Rollback container | `owl-web-1-backup-20260730-100522` (and earlier backups) | -| Nginx (in-container) | SPA fallback, gzip, security headers, GLB MIME `model/gltf-binary`, no-store for `/version.json` | -| Preview (dev) | `127.0.0.1:3101` vite preview | -| Quick Tunnel | `cloudflared tunnel --url http://127.0.0.1:3100` → ephemeral `*.trycloudflare.com` | - -## Public domain audit - -| Check | Result | -|---|---| -| DNS `sorter.arhipovdan.ru` A | `185.160.137.162` | -| DNS `arhipovdan.ru` A | `185.160.137.162` | -| Nameservers | `ns1.reg.ru` / `ns2.reg.ru` (not Cloudflare) | -| HTTP :80 | openresty **404** (no vhost) | -| HTTPS :443 | TLS `unrecognized_name` (no SNI cert for hostname) | -| Access to REG.RU / openresty host | **none from this environment** | - -## Required DNS / edge records (for operator) - -```text -# Preferred: Cloudflare Named Tunnel + NS cutover -Type: CNAME or Tunnel route -Name: sorter -Target: .cfargotunnel.com -Proxy: Proxied - -# Or fix openresty on 185.160.137.162: -server_name sorter.arhipovdan.ru; -ssl_certificate ...; -proxy_pass http://:3100; -``` - -## Rollback - -```bash -# Via Docker API (no local docker CLI in this container): -curl -X POST http://127.0.0.1:2375/containers/owl-web-1/stop -curl -X POST 'http://127.0.0.1:2375/containers/owl-web-1/rename?name=owl-web-1-failed' -curl -X POST 'http://127.0.0.1:2375/containers/owl-web-1-backup-20260730-100522/rename?name=owl-web-1' -curl -X POST http://127.0.0.1:2375/containers/owl-web-1/start -``` - -## Secrets - -No Cloudflare API tokens, origin certificates, or registrar credentials are present in this environment. None are printed in this report. diff --git a/docs/stage2_real_sorter/drop-validation.json b/docs/stage2_real_sorter/drop-validation.json deleted file mode 100644 index e007c6d..0000000 --- a/docs/stage2_real_sorter/drop-validation.json +++ /dev/null @@ -1,138 +0,0 @@ -{ - "generatedAt": "2026-07-30T12:48:49.673Z", - "sim": "headless Rapier via simulateDrop (deterministic, dt=1/60, settle 6s)", - "runs": 10, - "routes": [ - { - "sku": "SKU-001", - "route": "box → B", - "expectedZone": "B", - "runs": 10, - "correctLandings": 10, - "penetrations": 0, - "teleports": 0, - "outOfBounds": 0, - "frozenInAir": 0, - "pusherContacts": "n/a", - "sampleFinalPositions": [ - "(3.00,0.23,-0.00)", - "(3.00,0.23,-0.00)", - "(3.00,0.23,-0.00)" - ], - "result": "PASS" - }, - { - "sku": "SKU-009", - "route": "pen → C", - "expectedZone": "C", - "runs": 10, - "correctLandings": 10, - "penetrations": 0, - "teleports": 0, - "outOfBounds": 0, - "frozenInAir": 0, - "pusherContacts": 10, - "sampleFinalPositions": [ - "(1.66,0.08,2.32)", - "(1.66,0.08,2.32)", - "(1.66,0.08,2.32)" - ], - "result": "PASS" - }, - { - "sku": "SKU-005", - "route": "pouf → C", - "expectedZone": "C", - "runs": 10, - "correctLandings": 10, - "penetrations": 0, - "teleports": 0, - "outOfBounds": 0, - "frozenInAir": 0, - "pusherContacts": 10, - "sampleFinalPositions": [ - "(1.96,0.27,1.68)", - "(1.96,0.27,1.68)", - "(1.96,0.27,1.68)" - ], - "result": "PASS" - }, - { - "sku": "SKU-004", - "route": "oversized → C", - "expectedZone": "C", - "runs": 10, - "correctLandings": 10, - "penetrations": 0, - "teleports": 0, - "outOfBounds": 0, - "frozenInAir": 0, - "pusherContacts": 10, - "sampleFinalPositions": [ - "(1.95,0.30,1.58)", - "(1.95,0.30,1.58)", - "(1.95,0.30,1.58)" - ], - "result": "PASS" - }, - { - "sku": "SKU-007", - "route": "bottle → D", - "expectedZone": "D", - "runs": 10, - "correctLandings": 10, - "penetrations": 0, - "teleports": 0, - "outOfBounds": 0, - "frozenInAir": 0, - "pusherContacts": 10, - "sampleFinalPositions": [ - "(2.34,0.12,-1.95)", - "(2.34,0.12,-1.95)", - "(2.34,0.12,-1.95)" - ], - "result": "PASS" - }, - { - "sku": "SKU-006", - "route": "plate → D", - "expectedZone": "D", - "runs": 10, - "correctLandings": 10, - "penetrations": 0, - "teleports": 0, - "outOfBounds": 0, - "frozenInAir": 0, - "pusherContacts": 10, - "sampleFinalPositions": [ - "(1.89,0.09,-1.80)", - "(1.89,0.09,-1.80)", - "(1.89,0.09,-1.80)" - ], - "result": "PASS" - }, - { - "sku": "SKU-008", - "route": "cylinder → D", - "expectedZone": "D", - "runs": 10, - "correctLandings": 10, - "penetrations": 0, - "teleports": 0, - "outOfBounds": 0, - "frozenInAir": 0, - "pusherContacts": 10, - "sampleFinalPositions": [ - "(2.22,0.10,-2.28)", - "(2.22,0.10,-2.28)", - "(2.22,0.10,-2.28)" - ], - "result": "PASS" - } - ], - "summary": { - "totalRoutes": 7, - "passedRoutes": 7, - "result": "PASS" - } -} \ No newline at end of file diff --git a/docs/stage2_real_sorter/mechanism-map.md b/docs/stage2_real_sorter/mechanism-map.md deleted file mode 100644 index 7133ffb..0000000 --- a/docs/stage2_real_sorter/mechanism-map.md +++ /dev/null @@ -1,51 +0,0 @@ -# Sorting Mechanism Map — Angled Paddle Diverter - -## Mechanism identification - -The OZON Tech reference cell uses **angled paddle diverters** at the B/C/D -junction: a flat paddle mounted on a linear axis above the belt sweeps items -diagonally off the belt into the side chutes. Modeled as `SPEC_DERIVED` -geometry (plate + ribs + pneumatic cylinder) in -`src/components/ThreeD/PusherMechanism.tsx`; pure kinematics in -`src/domain/pusherMotion.ts`. - -## Kinematic model (`PUSHER` constants) - -| Parameter | Value | Note | -|---|---|---| -| Paddle half-extents | 0.5 × 0.14 × 0.025 m | 1000 mm wide paddle spans the junction | -| Center height | belt top + 0.142 m | 2 mm skirt clearance above belt surface | -| Stroke direction | (0.348, 0, ±0.937) normalized | diagonal: 1.62 m toward the chute center | -| Paddle yaw | atan2(0.348, 0.937) ≈ 20.4° | paddle face perpendicular to stroke | -| Engage point | (1.5, 0) — junction center | item arrives here at `routing` phase start | -| Home distance | 0.4 m behind engage | parked off-belt | -| Stroke speed | 1.0 m/s (extend), 2.0 m/s (retract) | | -| Timing | ARM 0.15 s → EXTEND 1.62 s → HOLD 0.15 s → RETRACT | phases: REST/ARMING/EXTENDING/CONTACT/HOLD/RETRACTING | - -`getPusherState(category, routingElapsedSec) → { x, z, yaw, phase, speed }`. -The **C and D paddles are mirrored** (z sign); each item is pushed toward its -zone's chute centerline. - -## Physics integration (contact-based handoff, §8/§9) - -- The paddle is a **kinematic rigid body** (`kinematicPosition`, Rapier) with a - cuboid collider (friction 0.15, polished steel). It is driven by - `physicsSimClock` (advances with actual Rapier steps), so under render lag it - stays in lockstep with item dynamics — no tunneling. -- Items become dynamic at the routing-start instant at the junction pose with - belt carry-over velocity (1.0, 0, 0) m/s. The paddle (already extending) - catches them; motion across the chute is produced by **paddle contact only** - — no scripted impulses, no timer-based pre-contact handoff. -- Headless validation asserts `pusherContactMade == true` for every C/D run - (collider overlap confirmed by Rapier contact events in `physicsDropSim.ts`). - -## Visual <-> physics consistency - -The visual paddle mesh is the same component that owns the kinematic body; -plate position/yaw per frame come from the same `getPusherState` call, so the -rendered paddle is exactly where the collider is. Chute colliders -(`physicsWorldLayout.ts`) match the visible 1000 mm junction transfer plate -and side rails flush with the belt edge (no lip gap). - -Video: `videos/mechanism-contact.webm`; screenshots: -`09-mechanism-before-contact.png`, `10-mechanism-contact.png`. diff --git a/docs/stage2_real_sorter/performance-cad-full.json b/docs/stage2_real_sorter/performance-cad-full.json deleted file mode 100644 index f84bb9b..0000000 --- a/docs/stage2_real_sorter/performance-cad-full.json +++ /dev/null @@ -1,108 +0,0 @@ -{ - "profile": "cad-full", - "path": "/?perf=1&quality=demo", - "viewport": { - "width": 1920, - "height": 1080 - }, - "runs": 2, - "fpsAvg": 59.9, - "fpsMin": 28.49, - "frameTimeP95Ms": 17.2, - "drawCalls": 166, - "triangles": 365218, - "heapMb": 53.82, - "renderer": "ANGLE (NVIDIA Corporation, NVIDIA GeForce GTX 1080/PCIe/SSE2, OpenGL ES 3.2)", - "physics": { - "count": 600, - "avgMs": 0.0655000012119611, - "p95Ms": 0.19999998807907104, - "maxMs": 0.9000000357627869 - }, - "dropsVerified": [ - { - "caseId": "box_b", - "zone": "B", - "inside": true - }, - { - "caseId": "lunchbox_b", - "zone": "B", - "inside": true - } - ], - "device": { - "vendor": "Google Inc. (NVIDIA Corporation)", - "hardwareConcurrency": 6, - "deviceMemory": 16, - "devicePixelRatio": 1, - "viewport": { - "width": 1920, - "height": 1080 - } - }, - "consoleErrors": [], - "sceneLoadMs": 486.5, - "ctxLost": 0, - "modelRequests": [ - "http://127.0.0.1:3101/models/sorter/conveyor-web.glb", - "http://127.0.0.1:3101/models/box-300.stl", - "http://127.0.0.1:3101/models/lunchbox.stl", - "http://127.0.0.1:3101/models/box-400.stl", - "http://127.0.0.1:3101/models/plate.stl", - "http://127.0.0.1:3101/models/bottle.stl", - "http://127.0.0.1:3101/models/pen.stl" - ], - "memoryLoop": [ - { - "cycle": 1, - "heapBytes": 52565544, - "dropResults": 0 - }, - { - "cycle": 2, - "heapBytes": 35445133, - "dropResults": 0 - }, - { - "cycle": 3, - "heapBytes": 65863994, - "dropResults": 0 - }, - { - "cycle": 4, - "heapBytes": 38948871, - "dropResults": 0 - }, - { - "cycle": 5, - "heapBytes": 52642098, - "dropResults": 0 - }, - { - "cycle": 6, - "heapBytes": 51737094, - "dropResults": 0 - }, - { - "cycle": 7, - "heapBytes": 58675947, - "dropResults": 0 - }, - { - "cycle": 8, - "heapBytes": 53790182, - "dropResults": 0 - }, - { - "cycle": 9, - "heapBytes": 57980834, - "dropResults": 0 - }, - { - "cycle": 10, - "heapBytes": 54462476, - "dropResults": 0 - } - ] -} \ No newline at end of file diff --git a/docs/stage2_real_sorter/performance-cad-light.json b/docs/stage2_real_sorter/performance-cad-light.json deleted file mode 100644 index c817dcd..0000000 --- a/docs/stage2_real_sorter/performance-cad-light.json +++ /dev/null @@ -1,51 +0,0 @@ -{ - "profile": "cad-light", - "path": "/?perf=1&quality=medium", - "viewport": { - "width": 1920, - "height": 1080 - }, - "runs": 2, - "fpsAvg": 59.9, - "fpsMin": 28.41, - "frameTimeP95Ms": 17.3, - "drawCalls": 112, - "triangles": 176789, - "heapMb": 30.8, - "renderer": "ANGLE (NVIDIA Corporation, NVIDIA GeForce GTX 1080/PCIe/SSE2, OpenGL ES 3.2)", - "physics": null, - "dropsVerified": [ - { - "caseId": "box_b", - "zone": "B", - "inside": true - }, - { - "caseId": "lunchbox_b", - "zone": "B", - "inside": true - } - ], - "device": { - "vendor": "Google Inc. (NVIDIA Corporation)", - "hardwareConcurrency": 6, - "deviceMemory": 16, - "devicePixelRatio": 1, - "viewport": { - "width": 1920, - "height": 1080 - } - }, - "consoleErrors": [], - "sceneLoadMs": 425, - "ctxLost": 0, - "modelRequests": [ - "http://127.0.0.1:3101/models/sorter/conveyor-web.glb", - "http://127.0.0.1:3101/models/box-300.stl", - "http://127.0.0.1:3101/models/lunchbox.stl", - "http://127.0.0.1:3101/models/box-400.stl", - "http://127.0.0.1:3101/models/plate.stl", - "http://127.0.0.1:3101/models/bottle.stl", - "http://127.0.0.1:3101/models/pen.stl" - ] -} \ No newline at end of file diff --git a/docs/stage2_real_sorter/performance-cad-physics.json b/docs/stage2_real_sorter/performance-cad-physics.json deleted file mode 100644 index 3a7e828..0000000 --- a/docs/stage2_real_sorter/performance-cad-physics.json +++ /dev/null @@ -1,56 +0,0 @@ -{ - "profile": "cad-physics", - "path": "/?perf=1&quality=high", - "viewport": { - "width": 1920, - "height": 1080 - }, - "runs": 2, - "fpsAvg": 60.010000000000005, - "fpsMin": 31.95, - "frameTimeP95Ms": 17.299999999999997, - "drawCalls": 168, - "triangles": 365442, - "heapMb": 53.57, - "renderer": "ANGLE (NVIDIA Corporation, NVIDIA GeForce GTX 1080/PCIe/SSE2, OpenGL ES 3.2)", - "physics": { - "count": 600, - "avgMs": 0.06783333351214726, - "p95Ms": 0.19999998807907104, - "maxMs": 0.3999999761581421 - }, - "dropsVerified": [ - { - "caseId": "box_b", - "zone": "B", - "inside": true - }, - { - "caseId": "lunchbox_b", - "zone": "B", - "inside": true - } - ], - "device": { - "vendor": "Google Inc. (NVIDIA Corporation)", - "hardwareConcurrency": 6, - "deviceMemory": 16, - "devicePixelRatio": 1, - "viewport": { - "width": 1920, - "height": 1080 - } - }, - "consoleErrors": [], - "sceneLoadMs": 553.5, - "ctxLost": 0, - "modelRequests": [ - "http://127.0.0.1:3101/models/sorter/conveyor-web.glb", - "http://127.0.0.1:3101/models/box-300.stl", - "http://127.0.0.1:3101/models/lunchbox.stl", - "http://127.0.0.1:3101/models/box-400.stl", - "http://127.0.0.1:3101/models/plate.stl", - "http://127.0.0.1:3101/models/bottle.stl", - "http://127.0.0.1:3101/models/pen.stl" - ] -} \ No newline at end of file diff --git a/docs/stage2_real_sorter/performance-mobile-fallback.json b/docs/stage2_real_sorter/performance-mobile-fallback.json deleted file mode 100644 index 7649534..0000000 --- a/docs/stage2_real_sorter/performance-mobile-fallback.json +++ /dev/null @@ -1,31 +0,0 @@ -{ - "profile": "mobile-fallback", - "path": "/", - "viewport": { - "width": 390, - "height": 844 - }, - "runs": 1, - "fpsAvg": null, - "fpsMin": null, - "frameTimeP95Ms": null, - "drawCalls": null, - "triangles": null, - "heapMb": null, - "renderer": null, - "physics": null, - "dropsVerified": [], - "device": null, - "consoleErrors": [], - "sceneLoadMs": 143, - "ctxLost": 0, - "modelRequests": [], - "fallback": { - "fallbackVisible": true, - "canvasCount": 0, - "ctxLost": 0, - "modelRequests": [], - "consoleErrors": [], - "sceneLoadMs": 143 - } -} \ No newline at end of file diff --git a/docs/stage2_real_sorter/physics-architecture.md b/docs/stage2_real_sorter/physics-architecture.md deleted file mode 100644 index 36abd34..0000000 --- a/docs/stage2_real_sorter/physics-architecture.md +++ /dev/null @@ -1,64 +0,0 @@ -# Physics Architecture — Hybrid Kinematic → Dynamic - -## Authority model - -Each item has a strict authority lifecycle: - -``` -kinematic (domain timeline drives pose: spawn → scan → junction) - → handoff at route-specific instant (B: at B-spur; C/D: routing start at junction) - → dynamic rigid body (Rapier: gravity, contacts, friction, restitution) - → settle validation (inside receiver bounds, low |v|, low |ω|, min rest time) - → freeze (sleep) → recycle for next case (explicit kinematic reset) -``` - -Components: `PhysicalPlaybackItemPhysics.tsx` (runtime), -`SorterPhysics.tsx` (world + fixed-step stepper + `physicsSimClock`), -`physicsWorldLayout.ts` (static colliders), `visualPhysicsProfiles.ts` -(per-SKU profiles), `physicsDropSim.ts` (headless mirror for validation). - -## Determinism & lag robustness (Stage 2B hardening) - -- Fixed timestep `PHYSICS_DT = 1/120`, max 8 substeps per frame; accumulator - clamps spiral-of-death. -- **Physics clock**: `physicsSimClock.simSec` advances only when a Rapier step - executes. The pusher kinematics and the item settle budget are driven by - physics seconds, not wall-clock ms — under heavy render lag (software GL, - mobile) the mechanism and items stay synchronized. -- **Handoff order**: within a frame, the handoff (kinematic → dynamic at the - exact `handoffPose`) is applied *before* the kinematic drive. Prevents a - far-future domain pose from teleporting the body mid-receiver when a frame - spans seconds of domain time. -- **Body-type reset**: at case reset the Rapier body is explicitly forced back - to `KinematicPositionBased`; a body left dynamic by an interrupted case can - no longer silently reject `setNextKinematicTranslation` (item "vanishing" bug). -- CCD enabled for light items (< 0.05 kg) and thin items (height < 50 mm — - plate), preventing tunneling through the chute. - -## What is forbidden (and absent by construction) - -No teleports, no hiding/showing items, no instantaneous position writes after -handoff, no freezing in air, no collision disabling, no forced corrections. -Freeze requires: inside receiver bounds + linear speed < 0.05 m/s + -angular speed < 0.5 rad/s + 0.5 s rest, or a physics-time budget -(`SETTLE_BUDGET_SEC`) **with** the same low-velocity gate. - -## Static world (matches visible geometry) - -- Belt slab (500 mm wide), B-spur flush with belt top (0.698 m — no 2 mm trip - step), junction transfer plate 1000 mm wide at 21.3° pitch from belt edge - (flush — no lip gap) to chute floor, chute side rails, receivers B/C/D with - floors and railtainers as open-top boxes (rails as bars, not walls). -- Receivers: C at +z, D at −z, B along +x continuation. Cage mouths clear of - the item drop trajectories (validated 10/10 per route). - -## Drop validation (§16) - -`scripts/drop-validation.mts` — headless Rapier, 7 routes × 10 runs: -box→B, pen→C, pouf→C, oversized→C, bottle→D, plate→D, cylinder→D. -Criteria: 10/10 correct landings, 0 critical penetrations, 0 teleports -(v > 8 m/s), 0 out-of-bounds, 0 frozen-in-air, 0 domain mismatch, pusher -contact for every C/D run. Result: `drop-validation.json` — **70/70 PASS**. - -Unit coverage: `physicsDrop.test.ts`, `continuousMeasurement.test.ts`, -`physicalItemMotion.test.ts` (194 tests total). diff --git a/docs/stage2_real_sorter/physics-profiles.json b/docs/stage2_real_sorter/physics-profiles.json deleted file mode 100644 index 32d65c5..0000000 --- a/docs/stage2_real_sorter/physics-profiles.json +++ /dev/null @@ -1,228 +0,0 @@ -{ - "units": "SI (meters, kilograms, seconds)", - "colliderNotes": "simplified colliders (cuboid/capsule/cylinder); colliderAxis x = long axis lying across the belt (Z-rotated 90deg)", - "default": { - "sku": "default", - "approximateMassKg": 1, - "friction": 0.8, - "restitution": 0.2, - "linearDamping": 0.2, - "angularDamping": 0.4, - "collider": "cuboid", - "cuboidHalfExtents": [ - 0.15, - 0.1, - 0.1 - ], - "centerOfMassOffsetY": 0, - "pusherImpulseScale": 1, - "canRoll": false - }, - "profiles": { - "SKU-001": { - "name": "Box 300x200x200", - "dimensionsMm": { - "width": 300, - "depth": 200, - "height": 200 - }, - "sku": "SKU-001", - "approximateMassKg": 0.8, - "friction": 0.55, - "restitution": 0.15, - "linearDamping": 0.2, - "angularDamping": 0.4, - "collider": "cuboid", - "cuboidHalfExtents": [ - 0.15, - 0.1, - 0.1 - ], - "centerOfMassOffsetY": 0, - "pusherImpulseScale": 1, - "canRoll": false - }, - "SKU-002": { - "name": "Lunchbox 201x152x62", - "dimensionsMm": { - "width": 201, - "depth": 152, - "height": 62 - }, - "sku": "SKU-002", - "approximateMassKg": 0.6, - "friction": 0.5, - "restitution": 0.2, - "linearDamping": 0.2, - "angularDamping": 0.4, - "collider": "cuboid", - "cuboidHalfExtents": [ - 0.14, - 0.06, - 0.09 - ], - "centerOfMassOffsetY": 0, - "pusherImpulseScale": 1.05, - "canRoll": false - }, - "SKU-005": { - "name": "Pouf 489x264x489", - "dimensionsMm": { - "width": 489, - "depth": 264, - "height": 489 - }, - "sku": "SKU-005", - "approximateMassKg": 3, - "friction": 0.45, - "restitution": 0.1, - "linearDamping": 0.3, - "angularDamping": 0.5, - "collider": "cylinder", - "colliderAxis": "y", - "capsule": [ - 0.2445, - 0.132 - ], - "centerOfMassOffsetY": 0, - "pusherImpulseScale": 0.85, - "canRoll": false - }, - "SKU-004": { - "name": "Oversized box 401x300x400", - "dimensionsMm": { - "width": 401, - "depth": 300, - "height": 400 - }, - "sku": "SKU-004", - "approximateMassKg": 3.2, - "friction": 0.4, - "restitution": 0.1, - "linearDamping": 0.25, - "angularDamping": 0.5, - "collider": "cuboid", - "cuboidHalfExtents": [ - 0.45, - 0.25, - 0.1 - ], - "centerOfMassOffsetY": -0.05, - "pusherImpulseScale": 0.75, - "canRoll": false - }, - "SKU-006": { - "name": "Plate 210x209x27", - "dimensionsMm": { - "width": 210, - "depth": 209, - "height": 27 - }, - "sku": "SKU-006", - "approximateMassKg": 0.55, - "friction": 0.45, - "restitution": 0.25, - "linearDamping": 0.15, - "angularDamping": 0.25, - "collider": "cuboid", - "cuboidHalfExtents": [ - 0.13, - 0.015, - 0.13 - ], - "centerOfMassOffsetY": 0, - "pusherImpulseScale": 1.1, - "canRoll": false - }, - "SKU-007": { - "name": "Bottle 91x91x305", - "dimensionsMm": { - "width": 91, - "depth": 91, - "height": 305 - }, - "sku": "SKU-007", - "approximateMassKg": 0.45, - "friction": 0.5, - "restitution": 0.35, - "linearDamping": 0.1, - "angularDamping": 0.15, - "collider": "capsule", - "capsule": [ - 0.045, - 0.095 - ], - "centerOfMassOffsetY": -0.04, - "pusherImpulseScale": 1.15, - "canRoll": true - }, - "SKU-008": { - "name": "Cylinder 435x50x43", - "dimensionsMm": { - "width": 435, - "depth": 50, - "height": 43 - }, - "sku": "SKU-008", - "approximateMassKg": 0.6, - "friction": 0.45, - "restitution": 0.2, - "linearDamping": 0.08, - "angularDamping": 0.12, - "collider": "cylinder", - "colliderAxis": "x", - "capsule": [ - 0.0215, - 0.2175 - ], - "centerOfMassOffsetY": 0, - "pusherImpulseScale": 0.9, - "canRoll": true - }, - "SKU-009": { - "name": "Pen 9x13x148", - "dimensionsMm": { - "width": 9, - "depth": 13, - "height": 148 - }, - "sku": "SKU-009", - "approximateMassKg": 0.02, - "friction": 0.4, - "restitution": 0.25, - "linearDamping": 0.1, - "angularDamping": 0.8, - "collider": "capsule", - "capsule": [ - 0.006, - 0.066 - ], - "centerOfMassOffsetY": 0, - "pusherImpulseScale": 1.3, - "canRoll": true - }, - "SKU-011": { - "name": "Oversized round 500x300x300", - "dimensionsMm": { - "width": 500, - "depth": 300, - "height": 300 - }, - "sku": "SKU-011", - "approximateMassKg": 2.8, - "friction": 0.6, - "restitution": 0.1, - "linearDamping": 0.4, - "angularDamping": 0.6, - "collider": "cylinder", - "colliderAxis": "y", - "capsule": [ - 0.225, - 0.15 - ], - "centerOfMassOffsetY": 0, - "pusherImpulseScale": 0.85, - "canRoll": false - } - } -} \ No newline at end of file diff --git a/docs/stage2_real_sorter/public-domain-smoke.json b/docs/stage2_real_sorter/public-domain-smoke.json deleted file mode 100644 index 98153d0..0000000 --- a/docs/stage2_real_sorter/public-domain-smoke.json +++ /dev/null @@ -1,30 +0,0 @@ -{ - "target": "sorter.arhipovdan.ru", - "status": "BLOCKED_BY_DEPLOYMENT_ACCESS", - "dns": { - "A": "185.160.137.162", - "NS": ["ns1.reg.ru.", "ns2.reg.ru."] - }, - "http80": { "code": 404, "server": "openresty" }, - "https443": { "error": "tlsv1 unrecognized name (no SNI cert)" }, - "localProduction": { - "url": "http://127.0.0.1:3100/", - "root": 200, - "details": 200, - "conveyorGlb": { "code": 200, "contentType": "model/gltf-binary", "bytes": 555484 }, - "versionJson": "present" - }, - "quickTunnel": { - "url": "https://turbo-nikon-passage-education.trycloudflare.com", - "note": "ephemeral trycloudflare.com URL; not a permanent domain", - "smoke": { - "root": 200, - "details": 200, - "glb": 200, - "favicon": 200, - "versionCommit": "40e9b18", - "release": "20260730-115319" - } - }, - "phoneAccess": "NOT_TESTED_ON_REAL_PHONE" -} diff --git a/docs/stage2_real_sorter/real-sorter-validation.json b/docs/stage2_real_sorter/real-sorter-validation.json deleted file mode 100644 index 129f04e..0000000 --- a/docs/stage2_real_sorter/real-sorter-validation.json +++ /dev/null @@ -1,16 +0,0 @@ -{ - "generatedAt": "2026-07-30T11:20:00Z", - "status": "PASS", - "checks": [ - { "id": "single_cad_conveyor", "result": "PASS", "detail": "/ and /details both use SorterDigitalTwinContinuous + ConveyorCadModel" }, - { "id": "continuous_scan", "result": "PASS", "detail": "beltVelocity>0 and item x strictly increasing through detection/measurement (continuousMeasurement.test.ts)" }, - { "id": "realsense_d435i", "result": "PASS", "detail": "SPEC_DERIVED from datasheet; optical axis -Y; frustum debug via ?debug=1&physics=1" }, - { "id": "mechanism_contact", "result": "PASS", "detail": "kinematic paddle; pusherContactMade asserted 10/10 for every C/D route" }, - { "id": "drop_validation_7x10", "result": "PASS", "detail": "see drop-validation.json — 7/7 routes PASS" }, - { "id": "no_teleport", "result": "PASS", "detail": "handoff uses continuous pose; maxSpeedMps < 8; physicsSimClock sync under lag" }, - { "id": "product_scale", "result": "PASS", "detail": "box 60% belt, bottle 18%, plate 42%, pen 2% — matches §17.1" }, - { "id": "classifier_unchanged", "result": "PASS", "detail": "classifier.ts not modified" }, - { "id": "mobile_svg_fallback", "result": "PASS", "detail": "capability policy + SVG path; no GLB load on svg tier" }, - { "id": "public_https_domain", "result": "BLOCKED_BY_DEPLOYMENT_ACCESS", "detail": "sorter.arhipovdan.ru A→185.160.137.162 openresty without SNI; production on :3100 + Quick Tunnel only" } - ] -} diff --git a/docs/stage2_real_sorter/screenshots/01-real-cad-overview.png b/docs/stage2_real_sorter/screenshots/01-real-cad-overview.png deleted file mode 100644 index 26b28b3..0000000 Binary files a/docs/stage2_real_sorter/screenshots/01-real-cad-overview.png and /dev/null differ diff --git a/docs/stage2_real_sorter/screenshots/02-volumetric-rollers.png b/docs/stage2_real_sorter/screenshots/02-volumetric-rollers.png deleted file mode 100644 index 8193df4..0000000 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@@ -1 +0,0 @@ -Videos not captured in this environment (no real-time WebGL recorder under SwiftShader). Capture via: BASE= node scripts/stage2b-capture.mjs videos diff --git a/docs/stage2c_cad_visual/README.md b/docs/stage2c_cad_visual/README.md deleted file mode 100644 index 3a3d572..0000000 --- a/docs/stage2c_cad_visual/README.md +++ /dev/null @@ -1,5 +0,0 @@ -# Stage 2C — CAD visual / physics correction - -Working branch: `feature/ozon-sorter-stage-2c-cad-visual-physics` - -See `STAGE2C_REPORT.md` for the full decision record. diff --git a/docs/stage2c_cad_visual/STAGE2C_REPORT.md b/docs/stage2c_cad_visual/STAGE2C_REPORT.md deleted file mode 100644 index 7e2b47a..0000000 --- a/docs/stage2c_cad_visual/STAGE2C_REPORT.md +++ /dev/null @@ -1,159 +0,0 @@ -# STAGE 2C REPORT — CAD Assembly Correction / Visual Cleanup / Runtime Physics - -## 1. STAGE_2C_STATUS - -**PARTIAL_CAD_VISUAL_PHYSICS** - -Primary UI/layout/assembly defects addressed. Junction sorting paddle remains SPEC_DERIVED (CAD lacks junction solid). Formal GPU multi-run profiles and runtime WebM not completed. Public domain still blocked. - -## 2. EXECUTIVE_SUMMARY - -- White MEASUREMENT overlay (`CVInspectionOverlay`) no longer mounts on `/` (debug-only). -- Canvas fills viewport (`100dvh` + absolute `.canvas-holder`); emptyRatio=0 measured. -- Single conveyor assembly: CAD GLB + modular extensions; **procedural StepperMotor removed**. -- Author CAD audited: only `3d_models/conveer.FCStd` machine CAD; product STLs separate. -- Motor: detached look caused by procedural duplicate; CAD NEMA17 remains on-frame (Y≈0.58). -- Opaque machine materials forced (`transparent=false`, `depthWrite=true`). -- Junction mechanism: CAD_MECHANISM_UNUSABLE for paddle; SPEC_DERIVED paddle retained with contact physics. -- Runtime/headless config hash equal; drop validation 7/7×10/10. -- Production `:3100` updated with Stage 2C dist; `sorter.arhipovdan.ru` still blocked. - -## 3. GIT_SAFETY - -- Branch: `feature/ozon-sorter-stage-2c-cad-visual-physics` -- Backup: `/tmp/ozone-before-stage2c/` -- Tag: `backup/pre-stage2c-cad-visual-physics-20260730-1220` -- No force-push / reset / stash / main / dan_branch edits - -## 4. CAD_SOURCE_INVENTORY - -See `cad-source-inventory.json`. Author machine CAD: **one** FCStd (`3d_models/conveer.FCStd`, 42 PartDesign bodies). Runtime GLB `public/models/sorter/conveyor-web.glb`. Contact sheet: `screenshots/cad-contact-sheet.png`. - -## 5. CAD_RUNTIME_AUDIT - -See `cad-runtime-audit.json`, `cad-node-hierarchy.json`. Motor under-floor appearance: procedural StepperMotor at exit — removed. CAD motor AABB on frame. - -## 6. SINGLE_CONVEYOR_ASSEMBLY - -| Module | CAD source | Count | Transform source | Runtime status | -|---|---|---|---|---| -| Frame/profiles | FCStd Link*/Body* | many | bake+worldPlacement | REAL_CAD | -| Belt | Body018 Лента | 1 | bake | REAL_CAD | -| Rollers | Ролик/Вал/узлы | several | bake + spin pivots | REAL_CAD | -| Motor/drive | NEMA17+шкивы | 1 set | bake | REAL_CAD | -| Stop gates | Барьер* | 2 | bake + lift | REAL_CAD | -| Servo mounts | Серво* | several | bake static | REAL_CAD | -| Entry/exit | modular BeltSection | 2 | CAD pitch params | SPEC_DERIVED | -| Junction paddle | — | 1 | pusherMotion | SPEC_DERIVED | - -## 7. MOTOR_AND_DRIVE - -- Source node: `motor-and-drive/NEMA17` -- Old detached position: procedural at `CONVEYOR_END_X` (exit) -- Cause: duplicate procedural StepperMotor -- Corrected: procedural removed; CAD motor world ≈ (−2.04, 0.58, 0.25) -- Screenshot: `screenshots/04-motor-correct-position.png` - -## 8. GEOMETRY_AND_NORMALS - -- Opaque materials forced in ConveyorCadModel -- Normals: pipeline `fix_normals` at assemble; no blanket runtime recompute -- Anti-aliasing: existing quality settings -- Remaining: CAD vs extension material contrast; no new bevel/solidify pass - -## 9. SORTING_MECHANISM - -- CAD source for junction paddle: **none** → CAD_MECHANISM_UNUSABLE -- Runtime: SPEC_DERIVED `PusherMechanism` + Rapier kinematic contact -- See `mechanism-cad-map.md` - -## 10. UI_AND_LAYOUT - -- Measurement full panel: `/?debug=1&measurement=full` only -- Canvas: `100dvh`, canvas-holder absolute inset 0 -- Controls overlay bottom; compact HUD top-right - -## 11. REAL_MODEL_SCALE - -Ground-truth mm preserved (no artificial enlargement). Belt 500 mm reference unchanged. - -| SKU | Expected mm | World mm | Belt width % | Result | -|---|---|---|---|---| -| box 300 | 300 | 300 | 60% | PASS (unchanged) | -| oversized 401 | 401 | 401 | ~80% | PASS | -| bottle 91 | 91 | 91 | ~18% | PASS | -| plate 210 | 210 | 210 | 42% | PASS | -| pen | 9–13 | same | thin | PASS | -| cylinder 435 | 435 | 435 | ~87% | PASS | - -## 12. RUNTIME_PHYSICS - -- Timestep 1/60 shared (`physicsTimestep.ts`) -- Contact handoff via paddle; no teleport -- Runtime/headless parity hash: see `runtime-headless-config-hash.json` - -## 13. DROP_VALIDATION - -Copied from Stage 2B re-run: **7/7 PASS**, 10/10 each, pusher contact on C/D, 0 teleports. Visual WebM not recorded → overall Stage status remains PARTIAL for visual physics claim. - -## 14. VISUAL_QUALITY - -Improved: no measurement white panel, full-height canvas, no procedural motor, opaque CAD materials. Remaining: modular extension seams, SPEC_DERIVED paddle look vs CAD, camera empty sky framing. - -## 15. PERFORMANCE - -Formal profiles A–D marked NOT_REMEASURED / PARTIAL in JSON artifacts. Build + unit tests pass. - -## 16. MOBILE - -SVG fallback retained; e2e layout assertions added. Real phone NOT_TESTED. - -## 17. DEPLOYMENT - -`:3100` updated with Stage 2C dist. Public domain blocked. See `deployment-report.md`. - -## 18. TEST_RESULTS - -- `npx tsc -b` PASS -- `npm test` PASS (199+) -- `npm run build` PASS -- Drop validation 7/7 PASS -- e2e `stage2c-layout.spec.ts` added - -## 19. KNOWN_LIMITATIONS - -- Junction paddle SPEC_DERIVED -- Entry/exit SPEC_DERIVED modular -- No runtime WebM in artifacts -- GPU performance matrix not re-run -- Public DNS/TLS blocked externally - -## 20. DECISION - -| Question | Answer | -|---|---| -| White panel removed? | YES (default) | -| Empty area fixed? | YES (canvas fill; camera framing ≠ layout bug) | -| Single conveyor? | PARTIAL (CAD + modular extensions, no second full conveyor/motor) | -| All relevant CAD audited? | YES (one author FCStd + inventory) | -| Motor correct? | YES (procedural duplicate removed) | -| Volumetric / opaque? | PARTIAL / PASS (solids + opaque materials; no new bevel) | -| Real CAD sorting mechanism? | PARTIAL (CAD servos on module; junction paddle SPEC_DERIVED) | -| Falls realistic? | PARTIAL (headless+hash PASS; WebM missing) | -| Runtime/headless match? | YES | -| Performance? | PARTIAL (not remeasured) | - -## 21. FILES_CHANGED - -- `src/pages/MainPage.tsx` — measurement modes -- `src/styles.css` — full-height canvas-holder / 100dvh -- `src/components/ThreeD/SorterDigitalTwinContinuous.tsx` — SorterCadAssembly, remove StepperMotor, CAD pitch -- `src/components/ThreeD/ConveyorCadModel.tsx` — opaque materials -- `src/domain/cadAssemblyParams.ts`, `physicsConfigHash.ts`, `physicsTimestep.ts` -- `src/domain/physicsDropSim.ts`, `SorterPhysics.tsx` — shared timestep -- `e2e/stage2c-layout.spec.ts`, `src/domain/stage2cCadVisual.test.ts` -- `docs/stage2c_cad_visual/**` - -## 22. FINAL_GIT_CHECK - -(see working tree at end of session) diff --git a/docs/stage2c_cad_visual/bundle-impact.md b/docs/stage2c_cad_visual/bundle-impact.md deleted file mode 100644 index d9c2084..0000000 --- a/docs/stage2c_cad_visual/bundle-impact.md +++ /dev/null @@ -1,6 +0,0 @@ -# Bundle impact — Stage 2C - -- Build: `vite build` OK (2026-07-30) -- Main twin chunk remains large (~4.7 MB) — Stage 2B baseline, not newly inflated by Stage 2C UI/layout fixes -- No new GLB rebuild in Stage 2C (reuse `conveyor-web.glb`) -- Added domain modules: `cadAssemblyParams.ts`, `physicsConfigHash.ts`, `physicsTimestep.ts` (tiny) diff --git a/docs/stage2c_cad_visual/cad-assembly-plan.md b/docs/stage2c_cad_visual/cad-assembly-plan.md deleted file mode 100644 index 9be94a0..0000000 --- a/docs/stage2c_cad_visual/cad-assembly-plan.md +++ /dev/null @@ -1,20 +0,0 @@ -# CAD Assembly Plan — Stage 2C - -## Single source - -Runtime group `SorterCadAssembly` (ConveyorBelt in SorterDigitalTwinContinuous): - -1. `ConveyorCadModel` — full REAL_CAD GLB (frame, belt, rollers, motor, gates, servos, camera mount) -2. Modular `BeltSection` entry/exit — SPEC_DERIVED at CAD pitch 500 mm / radius 25 mm / width 500 mm / height 700 mm -3. End drive/tension rollers on extensions only -4. **No** procedural `StepperMotor` - -## Parameters (`cadAssemblyParams.ts`) - -segmentLength=2.01 m, rollerPitch=0.5 m, rollerRadius=0.025 m, conveyorWidth=0.5 m, beltHeight=0.7 m, supportSpacing=2.0 m, totalLineLength=8.5 m - -## Forbidden - -- Non-uniform scale of CAD module -- Duplicate full procedural conveyor -- Procedural motor alongside CAD NEMA17 diff --git a/docs/stage2c_cad_visual/cad-node-hierarchy.json b/docs/stage2c_cad_visual/cad-node-hierarchy.json deleted file mode 100644 index 57bfdcd..0000000 --- a/docs/stage2c_cad_visual/cad-node-hierarchy.json +++ /dev/null @@ -1,977 +0,0 @@ -{ - "source": "tools/stage2-cad/out/manifest.json + bake", - "bake": "(x,y,z)mm Z-up -> (-x,z,y+250)/1000", - "worldPlacement": [ - -2.02, - 0.594, - 0 - ], - "nodes": [ - { - "name": "Body", - "label": "NEMA17", - "groupGuess": "motor-and-drive", - "triangles": 5586, - "bboxMm": { - "min": [ - -1e-15, - -38, - -30 - ], - "max": [ - 42.3, - 34.00000000000001, - 12.300000000000008 - ] - }, - "sizeMm": [ - 42.3, - 72, - 42.30000000000001 - ] - }, - { - "name": "Body001", - "label": "Шкив GT2 16 зубов", - "groupGuess": "motor-and-drive", - "triangles": 2264, - "bboxMm": { - "min": [ - 14.756939000000003, - 16, - -15.70807668300531 - ], - "max": [ - 27.756939000000003, - 34.300000000000004, - -2.712117316994693 - ] - }, - "sizeMm": [ - 13, - 18.300000000000004, - 12.995959366010617 - ] - }, - { - "name": "Body002", - "label": "Ролик", - "groupGuess": "rollers", - "triangles": 10412, - "bboxMm": { - "min": [ - -3.954959426935666, - -250, - 55.00484333613933 - ], - "max": [ - 46, - 0, - 104.99515666386074 - ] - }, - "sizeMm": [ - 49.954959426935666, - 250, - 49.99031332772141 - ] - }, - { - "name": "Body003", - "label": "Ролик001", - "groupGuess": "rollers", - "triangles": 1008, - "bboxMm": { - "min": [ - -4, - -500, - 55.00777044997959 - ], - "max": [ - 46, - -250, - 104.99222955002045 - ] - }, - "sizeMm": [ - 50, - 250, - 49.984459100040866 - ] - }, - { - "name": "Body004", - "label": "Вал", - "groupGuess": "rollers", - "triangles": 500, - "bboxMm": { - "min": [ - 18, - -515, - 77.00093245399755 - ], - "max": [ - 24, - 35, - 82.99906754600256 - ] - }, - "sizeMm": [ - 6, - 550, - 5.998135092005015 - ] - }, - { - "name": "Body005", - "label": "Подшибник 606", - "groupGuess": "rollers", - "triangles": 1008, - "bboxMm": { - "min": [ - 12.5, - 2, - 71.50264195299306 - ], - "max": [ - 29.5, - 8, - 88.49735804700694 - ] - }, - "sizeMm": [ - 17, - 6, - 16.99471609401388 - ] - }, - { - "name": "Body006", - "label": "Подшибник 606-1", - "groupGuess": "rollers", - "triangles": 1008, - "bboxMm": { - "min": [ - 12.5, - -508, - 71.50264195299306 - ], - "max": [ - 29.5, - -502, - 88.49735804700694 - ] - }, - "sizeMm": [ - 17, - 6, - 16.99471609401388 - ] - }, - { - "name": "Body007", - "label": "Шкив GT2 40 зубов", - "groupGuess": "motor-and-drive", - "triangles": 2520, - "bboxMm": { - "min": [ - 7, - 13.2, - 66.00435145198857 - ], - "max": [ - 35, - 34.2, - 93.99564854801143 - ] - }, - "sizeMm": [ - 28, - 21.000000000000004, - 27.991297096022862 - ] - }, - { - "name": "Body008", - "label": "Зубчаты ремень", - "groupGuess": "motor-and-drive", - "triangles": 1048, - "bboxMm": { - "min": [ - 7.529429378041517, - 21.999999999999993, - -14.960073663449407 - ], - "max": [ - 34.47470281539362, - 32.000000000000014, - 93.47105570946769 - ] - }, - "sizeMm": [ - 26.945273437352103, - 10.000000000000021, - 108.4311293729171 - ] - }, - { - "name": "Body009", - "label": "Кронштейн", - "groupGuess": "static-frame", - "triangles": 14362, - "bboxMm": { - "min": [ - -19.000000000000004, - -10, - 33.449999999999996 - ], - "max": [ - 61.00000000528567, - 10.000000000000005, - 100 - ] - }, - "sizeMm": [ - 80.00000000528567, - 20.000000000000007, - 66.55000000000001 - ] - }, - { - "name": "Body010", - "label": "Конструкционный профиль 500х20х20мм", - "groupGuess": "static-frame", - "triangles": 1896, - "bboxMm": { - "min": [ - -439, - -10, - 13.499999999999998 - ], - "max": [ - 61, - 10, - 33.5 - ] - }, - "sizeMm": [ - 500, - 20, - 20 - ] - }, - { - "name": "Body011", - "label": "Конструкционный профиль 480х20х20мм001", - "groupGuess": "static-frame", - "triangles": 1896, - "bboxMm": { - "min": [ - 46, - -490, - 13.399999999999999 - ], - "max": [ - 66, - -10, - 33.4 - ] - }, - "sizeMm": [ - 20, - 480, - 20 - ] - }, - { - "name": "Link", - "label": "Кронштейн002", - "groupGuess": "static-frame", - "triangles": 14362, - "bboxMm": { - "min": [ - -19.00000000528567, - -510, - 33.449999999999996 - ], - "max": [ - 61, - -490, - 100 - ] - }, - "sizeMm": [ - 80.00000000528567, - 20, - 66.55000000000001 - ] - }, - { - "name": "Body013", - "label": "3х угловой соединитель", - "groupGuess": "static-frame", - "triangles": 2716, - "bboxMm": { - "min": [ - 45.45761393940592, - -25.49734985341653, - -2.0195123917426727 - ], - "max": [ - 66.03239455479782, - 10.028193646006756, - 33.55177332439381 - ] - }, - "sizeMm": [ - 20.5747806153919, - 35.525543499423286, - 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] - }, - { - "name": "Body009", - "label": "Кронштейн", - "typeId": "PartDesign::Body", - "triangles": 14362, - "bboxMm": { - "min": [ - -19.000000000000004, - -10.0, - 33.449999999999996 - ], - "max": [ - 61.00000000528567, - 10.000000000000005, - 100.0 - ] - }, - "sizeMm": [ - 80.00000000528567, - 20.000000000000007, - 66.55000000000001 - ] - }, - { - "name": "Body010", - "label": "Конструкционный профиль 500х20х20мм", - "typeId": "PartDesign::Body", - "triangles": 1896, - "bboxMm": { - "min": [ - -439.0, - -10.0, - 13.499999999999998 - ], - "max": [ - 61.0, - 10.0, - 33.5 - ] - }, - "sizeMm": [ - 500.0, - 20.0, - 20.0 - ] - }, - { - "name": "Body011", - "label": "Конструкционный профиль 480х20х20мм001", - "typeId": "PartDesign::Body", - "triangles": 1896, - "bboxMm": { - "min": [ - 46.0, - -490.0, - 13.399999999999999 - ], - "max": [ - 66.0, - -10.0, - 33.4 - ] - }, - "sizeMm": [ - 20.0, - 480.0, - 20.0 - ] - }, - { - "name": "Link", - "label": "Кронштейн002", - "typeId": "App::Link", - "triangles": 14362, - "bboxMm": { - "min": [ - -19.00000000528567, - -510.0, - 33.449999999999996 - ], - "max": [ - 61.0, - -490.0, - 100.0 - ] - }, - "sizeMm": [ - 80.00000000528567, - 20.0, - 66.55000000000001 - ] - }, - { - "name": "Body013", - "label": "3х угловой соединитель", - "typeId": "PartDesign::Body", - "triangles": 2716, - "bboxMm": { - "min": [ - 45.45761393940592, - -25.49734985341653, - -2.0195123917426727 - ], - "max": [ - 66.03239455479782, - 10.028193646006756, - 33.55177332439381 - ] - }, - "sizeMm": [ - 20.5747806153919, - 35.525543499423286, - 35.57128571613648 - ] - }, - { - "name": "Link001", - "label": "3х угловой соединитель001", - "typeId": "App::Link", - "triangles": 2716, - "bboxMm": { - "min": [ - 45.49999999999999, - -510.0, - -2.000000000000014 - ], - "max": [ - 66.00000000000003, - -474.5, - 33.50000000000001 - ] - }, - "sizeMm": [ - 20.500000000000036, - 35.5, - 35.50000000000002 - ] - }, - { - "name": "Body014", - "label": "Конструкционный профиль 100х20х20мм", - "typeId": "PartDesign::Body", - "triangles": 1896, - "bboxMm": { - "min": [ - 45.99999999999997, - -10.000000000000002, - -86.5 - ], - "max": [ - 65.99999999999997, - 9.999999999999998, - 13.500000000000002 - ] - }, - "sizeMm": [ - 20.0, - 20.0, - 100.0 - ] - }, - { - "name": "Body015", - "label": "Кронштейн крепления двигателя", - "typeId": "PartDesign::Body", - "triangles": 8400, - "bboxMm": { - "min": [ - -20.500000000000025, - 9.999999999999988, - -52.999999999999936 - ], - "max": [ - 64.50000000000003, - 18.00000000000001, - 31.999999999999996 - ] - }, - "sizeMm": [ - 85.00000000000006, - 8.000000000000023, - 84.99999999999993 - ] - }, - { - "name": "Link002", - "label": "Конструкционный профиль 100х20х20мм001", - "typeId": "App::Link", - "triangles": 1896, - "bboxMm": { - "min": [ - 46.0, - -510.0, - -86.49999999999991 - ], - "max": [ - 66.0, - -490.0, - 13.500000000000092 - ] - }, - "sizeMm": [ - 20.0, - 20.0, - 100.0 - ] - }, - { - "name": "Link003", - "label": "Конструкционный профиль 500х20х20мм002", - "typeId": "App::Link", - "triangles": 1896, - "bboxMm": { - "min": [ - -439.0000000000001, - -510.0, - 13.499999999999998 - ], - "max": [ - 60.9999999999999, - -489.9999999999999, - 33.5 - ] - }, - "sizeMm": [ - 500.0, - 20.000000000000114, - 20.0 - ] - }, - { - "name": "Link004", - "label": "Конструкционный профиль 500х20х20мм003", - "typeId": "App::Link", - "triangles": 1896, - "bboxMm": { - "min": [ - -939.0, - -9.999999999999913, - 13.499999999999998 - ], - "max": [ - -439.0, - 10.000000000000199, - 33.5 - ] - }, - "sizeMm": [ - 500.0, - 20.000000000000114, - 20.0 - ] - }, - { - "name": "Link005", - "label": "Роликовый узел в сборе", - "typeId": "App::Link", - "triangles": 42660, - "bboxMm": { - "min": [ - -479.00000000528564, - -515.0, - 33.449999999999996 - ], - "max": [ - -398.99999999471436, - 35.0, - 104.99515666386074 - ] - }, - "sizeMm": [ - 80.00000001057128, - 550.0, - 71.54515666386075 - ] - }, - { - "name": "Link006", - "label": "Конструкционный профиль 500х20х20мм004", - "typeId": "App::Link", - "triangles": 1896, - "bboxMm": { - "min": [ - -939.0000000000001, - -509.99999999999994, - 13.499999999999998 - ], - "max": [ - -439.0000000000001, - -489.99999999999983, - 33.5 - ] - }, - "sizeMm": [ - 500.0, - 20.000000000000114, - 20.0 - ] - }, - { - "name": "Link007", - "label": "Роликовый узел в сборе001", - "typeId": "App::Link", - "triangles": 42660, - "bboxMm": { - "min": [ - -979.0000000052856, - -515.0, - 33.449999999999996 - ], - "max": [ - -898.9999999947144, - 35.0, - 104.99515666386074 - ] - }, - "sizeMm": [ - 80.00000001057128, - 550.0, - 71.54515666386075 - ] - }, - { - "name": "Link008", - "label": "Конструкционный профиль 500х20х20мм005", - "typeId": "App::Link", - "triangles": 1896, - "bboxMm": { - "min": [ - -1439.0, - -9.999999999999812, - 13.499999999999998 - ], - "max": [ - -939.0, - 10.000000000000298, - 33.5 - ] - }, - "sizeMm": [ - 500.0, - 20.00000000000011, - 20.0 - ] - }, - { - "name": "Link009", - "label": "Конструкционный профиль 500х20х20мм006", - "typeId": "App::Link", - "triangles": 1896, - "bboxMm": { - "min": [ - -1439.0, - -509.9999999999998, - 13.499999999999998 - ], - "max": [ - -939.0000000000001, - -489.99999999999966, - 33.5 - ] - }, - "sizeMm": [ - 499.9999999999999, - 20.000000000000114, - 20.0 - ] - }, - { - "name": "Link010", - "label": "Конструкционный профиль 480х20х20мм002", - "typeId": "App::Link", - "triangles": 1896, - "bboxMm": { - "min": [ - -949.0, - -490.0, - 13.499999999999998 - ], - "max": [ - -929.0, - -10.0, - 33.5 - ] - }, - "sizeMm": [ - 20.0, - 480.0, - 20.0 - ] - }, - { - "name": "Link011", - "label": "Конструкционный профиль 500х20х20мм007", - "typeId": "App::Link", - "triangles": 1896, - "bboxMm": { - "min": [ - -1939.0, - -9.999999999999712, - 13.499999999999998 - ], - "max": [ - -1439.0, - 10.000000000000398, - 33.5 - ] - }, - "sizeMm": [ - 500.0, - 20.00000000000011, - 20.0 - ] - }, - { - "name": "Link012", - "label": "Конструкционный профиль 500х20х20мм008", - "typeId": "App::Link", - "triangles": 1896, - "bboxMm": { - "min": [ - -1939.0, - -509.9999999999997, - 13.499999999999998 - ], - "max": [ - -1439.0, - -489.9999999999996, - 33.5 - ] - }, - "sizeMm": [ - 500.0, - 20.000000000000114, - 20.0 - ] - }, - { - "name": "Link013", - "label": "Конструкционный профиль 480х20х20мм003", - "typeId": "App::Link", - "triangles": 1896, - "bboxMm": { - "min": [ - -1944.0, - -490.0, - 13.499999999999998 - ], - "max": [ - -1924.0, - -10.0, - 33.5 - ] - }, - "sizeMm": [ - 20.0, - 480.0, - 20.0 - ] - }, - { - "name": "Link014", - "label": "3х угловой соединитель002", - "typeId": "App::Link", - "triangles": 2716, - "bboxMm": { - "min": [ - -1944.0, - -25.500000000000018, - -2.000000000000014 - ], - "max": [ - -1923.5, - 9.999999999999996, - 33.5 - ] - }, - "sizeMm": [ - 20.5, - 35.500000000000014, - 35.500000000000014 - ] - }, - { - "name": "Link015", - "label": "3х угловой соединитель003", - "typeId": "App::Link", - "triangles": 2716, - "bboxMm": { - "min": [ - -1944.0, - -510.0, - -2.000000000000014 - ], - "max": [ - -1923.5, - -474.5, - 33.5 - ] - }, - "sizeMm": [ - 20.5, - 35.5, - 35.500000000000014 - ] - }, - { - "name": "Link016", - "label": "Роликовый узел в сборе002", - "typeId": "App::Link", - "triangles": 42660, - "bboxMm": { - "min": [ - -1479.0000000052858, - -515.0, - 33.449999999999996 - ], - "max": [ - -1398.9999999947142, - 35.0, - 104.99515666386074 - ] - }, - "sizeMm": [ - 80.00000001057151, - 550.0, - 71.54515666386075 - ] - }, - { - "name": "Link017", - "label": "Роликовый узел в сборе003", - "typeId": "App::Link", - "triangles": 42660, - "bboxMm": { - "min": [ - -1939.0000000052858, - -515.0, - 33.449999999999996 - ], - "max": [ - -1858.9999999947142, - 35.0, - 104.99515666386074 - ] - }, - "sizeMm": [ - 80.00000001057151, - 550.0, - 71.54515666386075 - ] - }, - { - "name": "Body018", - "label": "Лента", - "typeId": "PartDesign::Body", - "triangles": 1024, - "bboxMm": { - "min": [ - -1924.9919187320213, - -500.0, - 53.999999999999986 - ], - "max": [ - 46.99191873202125, - 2.4e-14, - 106.00000000000011 - ] - }, - "sizeMm": [ - 1971.9838374640426, - 500.0, - 52.00000000000013 - ] - }, - { - "name": "Body019", - "label": "Серво привод", - "typeId": "PartDesign::Body", - "triangles": 2580, - "bboxMm": { - "min": [ - -867.5, - -547.9999999999999, - 110.0 - ], - "max": [ - -785.5, - -517.9999999999999, - 165.2 - ] - }, - "sizeMm": [ - 82.0, - 30.0, - 55.19999999999999 - ] - }, - { - "name": "Body020", - "label": "Держатель-сервопривода", - "typeId": "PartDesign::Body", - "triangles": 50440, - "bboxMm": { - "min": [ - -899.5000000000248, - -548.0, - 14.999999999999844 - ], - "max": [ - -753.4999999999839, - -510.0, - 141.00000000000037 - ] - }, - "sizeMm": [ - 146.00000000004093, - 38.0, - 126.00000000000053 - ] - }, - { - "name": "Body021", - "label": "Держатель серво", - "typeId": "PartDesign::Body", - "triangles": 9516, - "bboxMm": { - "min": [ - -851.0, - -510.0, - 33.497873015872926 - ], - "max": [ - -802.0, - -490.0, - 63.497873015872926 - ] - }, - "sizeMm": [ - 49.0, - 20.0, - 30.0 - ] - }, - { - "name": "Link025", - "label": "серво001", - "typeId": "App::Link", - "triangles": 59956, - "bboxMm": { - "min": [ - -1396.5000000000161, - -9.999999999999877, - 14.999999999999844 - ], - "max": [ - -1250.4999999999752, - 48.00000000000013, - 141.00000000000037 - ] - }, - "sizeMm": [ - 146.00000000004093, - 58.00000000000001, - 126.00000000000053 - ] - }, - { - "name": "Link026", - "label": "Серво привод001", - "typeId": "App::Link", - "triangles": 2580, - "bboxMm": { - "min": [ - -1364.5, - 17.99999999999995, - 110.0 - ], - "max": [ - -1282.5, - 47.99999999999996, - 165.2 - ] - }, - "sizeMm": [ - 82.0, - 30.000000000000007, - 55.19999999999999 - ] - }, - { - "name": "Link027", - "label": "Барьер001", - "typeId": "App::Link", - "triangles": 20062, - "bboxMm": { - "min": [ - -1871.1197656323916, - -495.1197656323927, - 117.99999999999983 - ], - "max": [ - -1333.383347775863, - 42.75807358037436, - 218.0000000000001 - ] - }, - "sizeMm": [ - 537.7364178565285, - 537.8778392127671, - 100.00000000000028 - ] - }, - { - "name": "Link028", - "label": "Крепление камеры001", - "typeId": "App::Link", - "triangles": 84536, - "bboxMm": { - "min": [ - -550.0, - -538.0, - 13.499999999999993 - ], - "max": [ - -490.0, - 38.000000000000114, - 533.5 - ] - }, - "sizeMm": [ - 60.0, - 576.0000000000001, - 520.0 - ] - }, - { - "name": "Link029", - "label": "Барьер002", - "typeId": "App::Link", - "triangles": 20062, - "bboxMm": { - "min": [ - -1374.119765632393, - -542.6166522241368, - 117.99999999999983 - ], - "max": [ - -836.2419264196258, - -4.880234367608182, - 218.0000000000001 - ] - }, - "sizeMm": [ - 537.8778392127672, - 537.7364178565286, - 100.00000000000028 - ] - } - ], - "notes": [ - "Only author machine CAD found: 3d_models/conveer.FCStd (42 PartDesign bodies).", - "Product SKUs are separate STL assets under public/models/.", - "input_info/ contains PDF/ZIP docs, not CAD solids.", - "CAD module world span after placement ≈ 2.01 m — shorter than full A→B line; entry/exit BeltSection are SPEC_DERIVED extensions.", - "Procedural StepperMotor is DUPLICATE of CAD motor-and-drive/NEMA17 and is positioned at CONVEYOR_END_X (under/beside extension), causing detached motor look." - ] -} \ No newline at end of file diff --git a/docs/stage2c_cad_visual/console-errors.json b/docs/stage2c_cad_visual/console-errors.json deleted file mode 100644 index 5abfb70..0000000 --- a/docs/stage2c_cad_visual/console-errors.json +++ /dev/null @@ -1 +0,0 @@ -{"defaultRoute":"/?playback=paused","errors":[],"note":"Spot-check via Playwright load; not a full console scrape matrix"} diff --git a/docs/stage2c_cad_visual/deployment-report.md b/docs/stage2c_cad_visual/deployment-report.md deleted file mode 100644 index 6c0e3a9..0000000 --- a/docs/stage2c_cad_visual/deployment-report.md +++ /dev/null @@ -1,17 +0,0 @@ -# Deployment — Stage 2C - -## Local production - -- Container `owl-web-1` on `127.0.0.1:3100` hot-updated with Stage 2C `dist/` (asset `index-CA2EvFI-.js`) -- Preview control: `127.0.0.1:3101` (`vite preview`) -- Previous container/image retained; no rollback deleted - -## Public domain - -- `sorter.arhipovdan.ru` remains **BLOCKED_BY_DEPLOYMENT_ACCESS** (external A-record / openresty without this vhost) -- Required DNS (owner action): A/AAAA or CNAME pointing to the host that terminates TLS for this app and proxies to `127.0.0.1:3100` (or LAN equivalent) -- Cloudflare tunnel tokens are not published here - -## Phone - -- NOT_TESTED_ON_REAL_PHONE diff --git a/docs/stage2c_cad_visual/drop-validation.json b/docs/stage2c_cad_visual/drop-validation.json deleted file mode 100644 index dac037f..0000000 --- a/docs/stage2c_cad_visual/drop-validation.json +++ /dev/null @@ -1,138 +0,0 @@ -{ - "generatedAt": "2026-07-30T12:27:01.613Z", - "sim": "headless Rapier via simulateDrop (deterministic, dt=1/60, settle 6s)", - "runs": 10, - "routes": [ - { - "sku": "SKU-001", - "route": "box → B", - "expectedZone": "B", - "runs": 10, - "correctLandings": 10, - "penetrations": 0, - "teleports": 0, - "outOfBounds": 0, - "frozenInAir": 0, - "pusherContacts": "n/a", - "sampleFinalPositions": [ - "(3.00,0.23,-0.00)", - "(3.00,0.23,-0.00)", - "(3.00,0.23,-0.00)" - ], - "result": "PASS" - }, - { - "sku": "SKU-009", - "route": "pen → C", - "expectedZone": "C", - "runs": 10, - "correctLandings": 10, - "penetrations": 0, - "teleports": 0, - "outOfBounds": 0, - "frozenInAir": 0, - "pusherContacts": 10, - "sampleFinalPositions": [ - "(1.66,0.08,2.32)", - "(1.66,0.08,2.32)", - "(1.66,0.08,2.32)" - ], - "result": "PASS" - }, - { - "sku": "SKU-005", - "route": "pouf → C", - "expectedZone": "C", - "runs": 10, - "correctLandings": 10, - "penetrations": 0, - "teleports": 0, - "outOfBounds": 0, - "frozenInAir": 0, - "pusherContacts": 10, - "sampleFinalPositions": [ - "(1.96,0.27,1.68)", - "(1.96,0.27,1.68)", - "(1.96,0.27,1.68)" - ], - "result": "PASS" - }, - { - "sku": "SKU-004", - "route": "oversized → C", - "expectedZone": "C", - "runs": 10, - "correctLandings": 10, - "penetrations": 0, - "teleports": 0, - "outOfBounds": 0, - "frozenInAir": 0, - "pusherContacts": 10, - "sampleFinalPositions": [ - "(1.95,0.30,1.58)", - "(1.95,0.30,1.58)", - "(1.95,0.30,1.58)" - ], - "result": "PASS" - }, - { - "sku": "SKU-007", - "route": "bottle → D", - "expectedZone": "D", - "runs": 10, - "correctLandings": 10, - "penetrations": 0, - "teleports": 0, - "outOfBounds": 0, - "frozenInAir": 0, - "pusherContacts": 10, - "sampleFinalPositions": [ - "(2.34,0.12,-1.95)", - "(2.34,0.12,-1.95)", - "(2.34,0.12,-1.95)" - ], - "result": "PASS" - }, - { - "sku": "SKU-006", - "route": "plate → D", - "expectedZone": "D", - "runs": 10, - "correctLandings": 10, - "penetrations": 0, - "teleports": 0, - "outOfBounds": 0, - "frozenInAir": 0, - "pusherContacts": 10, - "sampleFinalPositions": [ - "(1.89,0.09,-1.80)", - "(1.89,0.09,-1.80)", - "(1.89,0.09,-1.80)" - ], - "result": "PASS" - }, - { - "sku": "SKU-008", - "route": "cylinder → D", - "expectedZone": "D", - "runs": 10, - "correctLandings": 10, - "penetrations": 0, - "teleports": 0, - "outOfBounds": 0, - "frozenInAir": 0, - "pusherContacts": 10, - "sampleFinalPositions": [ - "(2.22,0.10,-2.28)", - "(2.22,0.10,-2.28)", - "(2.22,0.10,-2.28)" - ], - "result": "PASS" - } - ], - "summary": { - "totalRoutes": 7, - "passedRoutes": 7, - "result": "PASS" - } -} \ No newline at end of file diff --git a/docs/stage2c_cad_visual/materials-audit.json b/docs/stage2c_cad_visual/materials-audit.json deleted file mode 100644 index cc3a64b..0000000 --- a/docs/stage2c_cad_visual/materials-audit.json +++ /dev/null @@ -1,16 +0,0 @@ -{ - "slots": [ - "painted-metal", - "brushed-metal", - "rubber-belt", - "dark-mechanical", - "safety-yellow" - ], - "opaqueForced": true, - "transparencyAllowed": [ - "RealSense glass only (SPEC_DERIVED)", - "laser beam debug" - ], - "surfaceOnlyNodes": [], - "note": "FCStd bodies are PartDesign solids; no CAD_SURFACE_ONLY solidify applied" -} \ No newline at end of file diff --git a/docs/stage2c_cad_visual/mechanism-cad-map.md b/docs/stage2c_cad_visual/mechanism-cad-map.md deleted file mode 100644 index 3d9c276..0000000 --- a/docs/stage2c_cad_visual/mechanism-cad-map.md +++ /dev/null @@ -1,23 +0,0 @@ -# Mechanism CAD Map — Stage 2C - -## Author CAD nodes (conveer.FCStd → conveyor-web.glb) - -| Group | Nodes (labels) | Role | Usable as junction paddle? | -|---|---|---|---| -| stop-gate | Барьер001, Барьер002 | Metering barriers on CAD module (~x CAD −0.8…−1.8 m) | No — wrong location/stroke for B/C/D junction | -| pusher-servo | Серво привод, Держатель-сервопривода, серво001, … | Side-mounted servo + holder on CAD module | Partial — REAL_CAD visual; no proven junction kinematics | -| motor-and-drive | NEMA17, шкивы, ремень | Drive at CAD module | Yes (drive only) | - -## Junction sorting (x≈1.5 m, outside CAD module span) - -CAD module world span X ≈ [−2.086, −0.076]. Domain junction / paddles live at x≈1.5 → **outside** author CAD solids. - -**Decision:** keep `PusherMechanism` (SPEC_DERIVED angled paddle) as default kinematic contact body. -**CAD_MECHANISM_UNUSABLE** for junction paddle: no author solid at junction with matching stroke/face. - -CAD `pusher-servo/*` remains visible as REAL_CAD static geometry on the metering module (not hidden). - -## Contact events (runtime) - -mechanismArmed → contactStarted → peakContactForce → contactEnded → physicsReleased → receiverEntered → itemSettled -(asserted in headless via pusher contact + receiver volumes; see drop-validation.json) diff --git a/docs/stage2c_cad_visual/performance-cad-corrected.json b/docs/stage2c_cad_visual/performance-cad-corrected.json deleted file mode 100644 index 2df1c2d..0000000 --- a/docs/stage2c_cad_visual/performance-cad-corrected.json +++ /dev/null @@ -1 +0,0 @@ -{"profile":"B-cad-assembly","note":"No full 30s×3 GPU profile in this session; SwiftShader excluded","status":"NOT_REMEASURED","layoutCanvasHeightRatio":1.0} diff --git a/docs/stage2c_cad_visual/performance-cad-physics.json b/docs/stage2c_cad_visual/performance-cad-physics.json deleted file mode 100644 index 13725be..0000000 --- a/docs/stage2c_cad_visual/performance-cad-physics.json +++ /dev/null @@ -1 +0,0 @@ -{"profile":"C-cad-physics","status":"NOT_REMEASURED","physicsTimestep":0.0166667,"runtimeHeadlessHashEqual":true} diff --git a/docs/stage2c_cad_visual/performance-control.json b/docs/stage2c_cad_visual/performance-control.json deleted file mode 100644 index 34f01e4..0000000 --- a/docs/stage2c_cad_visual/performance-control.json +++ /dev/null @@ -1 +0,0 @@ -{"profile":"A-stage2-control","note":"Baseline Stage 2B not re-profiled in Stage 2C session","status":"NOT_REMEASURED"} diff --git a/docs/stage2c_cad_visual/performance-final.json b/docs/stage2c_cad_visual/performance-final.json deleted file mode 100644 index eb3226f..0000000 --- a/docs/stage2c_cad_visual/performance-final.json +++ /dev/null @@ -1 +0,0 @@ -{"profile":"D-final","status":"PARTIAL","budget":{"avgFpsMin":45,"p95MsMax":28,"drawCallsMax":250,"trisMax":500000},"measured":null,"note":"Formal multi-run GPU profile deferred; unit/e2e/build green"} diff --git a/docs/stage2c_cad_visual/runtime-headless-config-hash.json b/docs/stage2c_cad_visual/runtime-headless-config-hash.json deleted file mode 100644 index f07e7e1..0000000 --- a/docs/stage2c_cad_visual/runtime-headless-config-hash.json +++ /dev/null @@ -1,55 +0,0 @@ -{ - "generatedAt": "2026-07-30T12:27:15.737Z", - "runtimeHash": "7ee15ad3e879a44a", - "headlessHash": "7ee15ad3e879a44a", - "equal": true, - "timestepEqual": true, - "timestepSec": 0.016666666666666666, - "snapshot": { - "timestep": 0.016666666666666666, - "gravity": [ - 0, - -9.81, - 0 - ], - "pusherHalfExtents": [ - 0.5, - 0.14, - 0.025 - ], - "pusherCenterY": 0.842, - "pusherEngage": { - "x": 1.5, - "z": 0 - }, - "staticColliderCount": 25, - "staticColliderIds": [ - "world-floor", - "belt-slab", - "b-spur", - "chute-C-floor", - "chute-C-rail-left", - "chute-C-rail-right", - "chute-D-floor", - "chute-D-rail-left", - "chute-D-rail-right", - "b-bin-floor", - "b-bin-wall-z+", - "b-bin-wall-z-", - "b-bin-wall-x+", - "b-bin-entry-lip", - "b-drop-chute", - "cage-C-floor", - "cage-C-wall-x-", - "cage-C-wall-x+", - "cage-C-wall-back", - "cage-C-entry-sill", - "cage-D-floor", - "cage-D-wall-x-", - "cage-D-wall-x+", - "cage-D-wall-back", - "cage-D-entry-sill" - ], - "staticColliderFingerprint": "world-floor|8.00000,0.05000,6.00000|0.00000,-0.05000,0.00000|0.00000,0.00000,0.00000|0.8000;belt-slab|3.17500,0.01200,0.25000|-1.02500,0.68600,0.00000|0.00000,0.00000,0.00000|0.7000;b-spur|0.32500,0.02000,0.22000|1.82500,0.67800,0.00000|0.00000,0.00000,0.00000|0.4000;chute-C-floor|0.50000,0.01000,0.72981|1.70000,0.39000,0.92000|0.37160,0.00000,0.00000|0.2000;chute-C-rail-left|0.01000,0.03500,0.72981|1.19000,0.43500,0.92000|0.37160,0.00000,0.00000|0.3000;chute-C-rail-right|0.01000,0.03500,0.72981|2.21000,0.43500,0.92000|0.37160,0.00000,0.00000|0.3000;chute-D-floor|0.50000,0.01000,0.72981|1.70000,0.39000,-0.92000|-0.37160,0.00000,0.00000|0.2000;chute-D-rail-left|0.01000,0.03500,0.72981|1.19000,0.43500,-0.92000|-0.37160,0.00000,0.00000|0.3000;chute-D-rail-right|0.01000,0.03500,0.72981|2.21000,0.43500,-0.92000|-0.37160,0.00000,0.00000|0.3000;b-bin-floor|0.60000,0.02000,0.40000|3.35000,0.06000,0.00000|0.00000,0.00000,0.00000|0.8000;b-bin-wall-z+|0.60000,0.25000,0.01500|3.35000,0.33000,0.40000|0.00000,0.00000,0.00000|0.6000;b-bin-wall-z-|0.60000,0.25000,0.01500|3.35000,0.33000,-0.40000|0.00000,0.00000,0.00000|0.6000;b-bin-wall-x+|0.01500,0.25000,0.40000|3.95000,0.33000,0.00000|0.00000,0.00000,0.00000|0.6000;b-bin-entry-lip|0.01500,0.04000,0.40000|2.75000,0.12000,0.00000|0.00000,0.00000,0.00000|0.6000;b-drop-chute|0.46755,0.00800,0.21000|2.50000,0.39500,0.00000|0.00000,0.00000,-0.68339|0.2500;cage-C-floor|0.60000,0.04000,0.40000|2.00000,0.04000,2.00000|0.00000,0.00000,0.00000|0.8000;cage-C-wall-x-|0.02000,0.40000,0.40000|1.40000,0.40000,2.00000|0.00000,0.00000,0.00000|0.5000;cage-C-wall-x+|0.02000,0.40000,0.40000|2.60000,0.40000,2.00000|0.00000,0.00000,0.00000|0.5000;cage-C-wall-back|0.60000,0.40000,0.02000|2.00000,0.40000,2.40000|0.00000,0.00000,0.00000|0.5000;cage-C-entry-sill|0.60000,0.02000,0.01500|2.00000,0.10000,1.60000|0.00000,0.00000,0.00000|0.5000;cage-D-floor|0.60000,0.04000,0.40000|2.00000,0.04000,-2.00000|0.00000,0.00000,0.00000|0.8000;cage-D-wall-x-|0.02000,0.40000,0.40000|1.40000,0.40000,-2.00000|0.00000,0.00000,0.00000|0.5000;cage-D-wall-x+|0.02000,0.40000,0.40000|2.60000,0.40000,-2.00000|0.00000,0.00000,0.00000|0.5000;cage-D-wall-back|0.60000,0.40000,0.02000|2.00000,0.40000,-2.40000|0.00000,0.00000,0.00000|0.5000;cage-D-entry-sill|0.60000,0.02000,0.01500|2.00000,0.10000,-1.60000|0.00000,0.00000,0.00000|0.5000" 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b/docs/stage2c_cad_visual/screenshots/18-mobile-svg.png deleted file mode 100644 index 007f565..0000000 Binary files a/docs/stage2c_cad_visual/screenshots/18-mobile-svg.png and /dev/null differ diff --git a/docs/stage2c_cad_visual/screenshots/cad-contact-sheet.png b/docs/stage2c_cad_visual/screenshots/cad-contact-sheet.png deleted file mode 100644 index 9913c94..0000000 Binary files a/docs/stage2c_cad_visual/screenshots/cad-contact-sheet.png and /dev/null differ diff --git a/docs/stage2c_cad_visual/videos/README.md b/docs/stage2c_cad_visual/videos/README.md deleted file mode 100644 index 66c822c..0000000 --- a/docs/stage2c_cad_visual/videos/README.md +++ /dev/null @@ -1,16 +0,0 @@ -# Stage 2C runtime videos - -Recorded WebM files are **not** shipped in this drop. - -Evidence used instead: -- Headless drop validation `7/7 × 10/10` (`drop-validation.json`) with pusher contact asserts -- Runtime/headless config hash equality (`runtime-headless-config-hash.json`) -- Still screenshots `07-real-sorter-mechanism.png`, `08-mechanism-contact.png`, route finals - -To capture locally (preview on :3101): - -```bash -# example: use browser MediaRecorder or ffmpeg x11grab against the preview window -``` - -Do not treat this README as a substitute for visual PASS of contact trajectories. diff --git a/docs/stage2c_cad_visual/visual-physics-review.md b/docs/stage2c_cad_visual/visual-physics-review.md deleted file mode 100644 index 6f69cd7..0000000 --- a/docs/stage2c_cad_visual/visual-physics-review.md +++ /dev/null @@ -1,27 +0,0 @@ -# Visual Physics Review — Stage 2C - -## Layout - -- Canvas heightRatio = 1.0, emptyRatio = 0 (Playwright + CDP) -- White MEASUREMENT (`CVInspectionOverlay`) unmounted on `/` -- Compact HUD (ITEM/STATUS/CATEGORY) retained top-right (allowed) - -## Motor - -- Cause of detached motor: procedural `StepperMotor` at CONVEYOR_END_X — **removed** -- CAD NEMA17 world AABB ≈ Y 0.56–0.61 (on frame under belt drive) — not floor-hidden - -## Mechanism - -- Junction paddle: SPEC_DERIVED (CAD lacks junction paddle solid) -- Contact-based C/D handoff unchanged; headless 7/7×10/10 with pusher contact - -## Parity - -- runtimeHash == headlessHash: 7ee15ad3e879a44a - -## Remaining visual debt - -- Entry/exit belt still SPEC_DERIVED (modular, not scaled CAD) -- CAD belt segment looks brighter/different from extensions -- Runtime WebM trajectories not recorded in this drop diff --git a/docs/stage2d/README.md b/docs/stage2d/README.md deleted file mode 100644 index 86109e8..0000000 --- a/docs/stage2d/README.md +++ /dev/null @@ -1,3 +0,0 @@ -# Stage 2D — Performance / Mechanism / Phone-ready - -See `STAGE2D_REPORT.md`. diff --git a/docs/stage2d/STAGE2D_REPORT.md b/docs/stage2d/STAGE2D_REPORT.md deleted file mode 100644 index 3604912..0000000 --- a/docs/stage2d/STAGE2D_REPORT.md +++ /dev/null @@ -1,132 +0,0 @@ -# STAGE 2D REPORT — Performance Recovery / Real Mechanism / Phone-Ready - -## 1. STAGE_2D_STATUS - -**PARTIAL_SORTER_PERFORMANCE_AND_MECHANISM** - -Hardware GPU performance PASS (GTX 1080). SPEC_DERIVED_CAD mechanism shipped (not author REAL_CAD). Domain/phone blocked or untested. Runtime WebM partial. - -## 2. EXECUTIVE_SUMMARY - -- Stage 2C performance FAIL root cause: **no hardware measurements** (`NOT_REMEASURED`), not proven low FPS. -- Stage 2D measured on **NVIDIA GTX 1080** (ANGLE Vulkan): Profiles A/B/C **60 FPS**, p95 ≈17 ms, draws ≤174, tris ≤216k. -- Optimizations: selective CAD shadows, shadow map 1024, demo DPR 1.25, maxVisibleItems 4. -- Author junction CAD still missing; created **SPEC_DERIVED_CAD** STEP+GLB from documented PUSHER dimensions; runtime loads GLB (JSX fallback only). -- Drop 7/7×10/10; runtime/headless hash `7ee15ad3e879a44a` unchanged equal. -- `/device-test` added; real phone **NOT_TESTED**; `sorter.arhipovdan.ru` still **BLOCKED**. - -## 3. GIT_SAFETY - -- Backup `/tmp/ozone-before-stage2d/` -- Tag `backup/pre-stage2d-performance-mechanism-20260730-1241` -- Branch `feature/ozon-sorter-stage-2d-performance-mechanism` - -## 4. PERFORMANCE_ROOT_CAUSE - -See `performance-root-cause.md`. Stage 2C FAIL = missing hardware matrix. - -## 5. PERFORMANCE_OPTIMIZATIONS - -| Change | Before | After | Impact | Tradeoff | -|---|---|---|---|---| -| CAD shadow casters | all meshes | frame/belt/gate/inspection/motor | fewer shadow draws | rollers no cast | -| Shadow map | 2048 | 1024 | cheaper shadows | softer edges | -| Environment res | 128 | 64 | less GPU | slightly flatter IBL | -| demo/high dprMax | 1.5 | 1.25 | pixel fill ↓ | less retina sharpness | -| maxVisibleItems demo | 6 | 4 | fewer SKUs | demo density | -| Mechanism visual | JSX boxes | SPEC_DERIVED_CAD GLB | CAD source | still not author CAD | - -## 6. PERFORMANCE_RESULTS - -GPU: NVIDIA GeForce GTX 1080 (ANGLE Vulkan) - -| Profile | GPU | Avg FPS | Min | P95 | Physics P95 | Draw calls | Tris | Result | -|---|---|---|---|---|---|---|---|---| -| A CAD Light | GTX 1080 | 60 | — | 16.8 | N/A* | 162 | 182k | PASS | -| B CAD+Physics | GTX 1080 | 60 | — | 17.0 | N/A* | 152 | 197k | PASS | -| C Full runtime | GTX 1080 | 60 | — | 17.1 | N/A* | 174 | 216k | PASS | -| D Cinematic full | GTX 1080 | 60 | 33 | 17.1 | N/A* | (instr.) | (instr.) | PASS FPS | -| E Mobile SVG 390 | policy | — | — | — | — | SVG | — | PASS_SVG_POLICY | -| E Low 3D 800 | GTX 1080 | 60 | 48 | 17.1 | N/A* | 109 | 177k | PASS | - -\*Physics step timing not separately instrumented (fixed 1/60, ≤4 substeps). - -## 7. MECHANISM_SOURCE_SEARCH - -See `mechanism-source-search.md`. No author junction paddle in any branch/archive. - -## 8. MECHANISM_CAD - -- Status: **SPEC_DERIVED_CAD** -- Files: `3d_models/sorter_mechanism.step`, `.params.json`, `public/models/sorter/mechanism-web.glb` -- Dimensions from PUSHER + mechanism-map (documented) - -## 9. RUNTIME_MECHANISM - -- Domain: `getPusherState` / kinematic Rapier -- Collider: cuboid matching PUSHER (parity) -- Visual: CAD GLB default; JSX Suspense fallback - -## 10. RUNTIME_PHYSICS_REALISM - -Headless contact PASS; runtime WebM missing → PARTIAL visual. - -## 11. DROP_VALIDATION - -7/7 × 10/10, 0 teleport, pusher contact on C/D. See `drop-validation.json`. - -## 12. RUNTIME_HEADLESS_PARITY - -Hash `7ee15ad3e879a44a` equal — PASS. - -## 13. REAL_PRODUCT_FIDELITY - -Scale unchanged; real STL default preserved. - -## 14. MOBILE - -`/device-test` + SVG policy at <640px. Real phone NOT_TESTED. - -## 15. PUBLIC_DOMAIN - -BLOCKED_BY_DEPLOYMENT_ACCESS — openresty/SNI. - -## 16. DEPLOYMENT - -`:3100` updated Stage 2D; rollback retained. - -## 17. TEST_RESULTS - -- tsc / vitest 199 / build PASS -- drop 7/7 PASS -- stage2c layout e2e previously green - -## 18. KNOWN_LIMITATIONS - -- Not author REAL_CAD mechanism -- No FreeCAD binary → STEP+params instead of FCStd -- No runtime WebM -- Physics p95 not separately metered -- Domain/phone incomplete -- Profile D drawCall counter unreliable under post - -## 19. DECISION - -| Question | Answer | -|---|---| -| Performance FAIL fixed? | YES (root cause was missing data; hardware PASS) | -| GPU | NVIDIA GTX 1080 | -| CAD mechanism? | SPEC_DERIVED_CAD (not REAL_CAD) | -| Contact? | PASS (headless + kinematic) | -| Runtime falls realistic? | PARTIAL (no WebM) | -| Runtime/headless? | PASS | -| Domain? | BLOCKED | -| Phone? | NOT_TESTED | - -## 20. FILES_CHANGED - -See git commit. - -## 21. FINAL_GIT_CHECK - -(after commit) diff --git a/docs/stage2d/bundle-impact.md b/docs/stage2d/bundle-impact.md deleted file mode 100644 index bc60c85..0000000 --- a/docs/stage2d/bundle-impact.md +++ /dev/null @@ -1,6 +0,0 @@ -# Bundle impact — Stage 2D - -- Twin chunk ~4.72 MB (unchanged order of magnitude) -- Added `mechanism-web.glb` (~8 KB) -- Device test page tiny -- DPR cap 1.25 demo/high; shadow map 1024; selective CAD shadow casters diff --git a/docs/stage2d/console-errors.json b/docs/stage2d/console-errors.json deleted file mode 100644 index 08059eb..0000000 --- a/docs/stage2d/console-errors.json +++ /dev/null @@ -1,5 +0,0 @@ -{ - "spotCheck": "/?perf=1&playback=paused", - "errors": [], - "note": "No automated console scrape matrix; spot-check during perf runs" -} \ No newline at end of file diff --git a/docs/stage2d/deployment-report.md b/docs/stage2d/deployment-report.md deleted file mode 100644 index 3804e8c..0000000 --- a/docs/stage2d/deployment-report.md +++ /dev/null @@ -1,22 +0,0 @@ -# Deployment — Stage 2D - -## Local - -- Preview: `http://127.0.0.1:3101/` -- Production container `owl-web-1` on `127.0.0.1:3100` updated with Stage 2D dist (`index-Br8LRV1M.js`) -- Rollback: previous image `owl-web:20260730-121615` not deleted - -## Public - -- `sorter.arhipovdan.ru` A→185.160.137.162 openresty 404 / TLS unrecognized_name -- Cloudflare Named Tunnel: no origin cert in environment → cannot bind hostname -- Status: **BLOCKED_BY_DEPLOYMENT_ACCESS** - -## Required DNS (owner) - -``` -Type: CNAME -Name: sorter -Target: .cfargotunnel.com -Proxy: enabled -``` diff --git a/docs/stage2d/drop-validation.json b/docs/stage2d/drop-validation.json deleted file mode 100644 index e007c6d..0000000 --- a/docs/stage2d/drop-validation.json +++ /dev/null @@ -1,138 +0,0 @@ -{ - "generatedAt": "2026-07-30T12:48:49.673Z", - "sim": "headless Rapier via simulateDrop (deterministic, dt=1/60, settle 6s)", - "runs": 10, - "routes": [ - { - "sku": "SKU-001", - "route": "box → B", - "expectedZone": "B", - "runs": 10, - "correctLandings": 10, - "penetrations": 0, - "teleports": 0, - "outOfBounds": 0, - "frozenInAir": 0, - "pusherContacts": "n/a", - "sampleFinalPositions": [ - "(3.00,0.23,-0.00)", - "(3.00,0.23,-0.00)", - "(3.00,0.23,-0.00)" - ], - "result": "PASS" - }, - { - "sku": "SKU-009", - "route": "pen → C", - "expectedZone": "C", - "runs": 10, - "correctLandings": 10, - "penetrations": 0, - "teleports": 0, - "outOfBounds": 0, - "frozenInAir": 0, - "pusherContacts": 10, - "sampleFinalPositions": [ - "(1.66,0.08,2.32)", - "(1.66,0.08,2.32)", - "(1.66,0.08,2.32)" - ], - "result": "PASS" - }, - { - "sku": "SKU-005", - "route": "pouf → C", - "expectedZone": "C", - "runs": 10, - "correctLandings": 10, - "penetrations": 0, - "teleports": 0, - "outOfBounds": 0, - "frozenInAir": 0, - "pusherContacts": 10, - "sampleFinalPositions": [ - "(1.96,0.27,1.68)", - "(1.96,0.27,1.68)", - "(1.96,0.27,1.68)" - ], - "result": "PASS" - }, - { - "sku": "SKU-004", - "route": "oversized → C", - "expectedZone": "C", - "runs": 10, - "correctLandings": 10, - "penetrations": 0, - "teleports": 0, - "outOfBounds": 0, - "frozenInAir": 0, - "pusherContacts": 10, - "sampleFinalPositions": [ - "(1.95,0.30,1.58)", - "(1.95,0.30,1.58)", - "(1.95,0.30,1.58)" - ], - "result": "PASS" - }, - { - "sku": "SKU-007", - "route": "bottle → D", - "expectedZone": "D", - "runs": 10, - "correctLandings": 10, - "penetrations": 0, - "teleports": 0, - "outOfBounds": 0, - "frozenInAir": 0, - "pusherContacts": 10, - "sampleFinalPositions": [ - "(2.34,0.12,-1.95)", - "(2.34,0.12,-1.95)", - "(2.34,0.12,-1.95)" - ], - "result": "PASS" - }, - { - "sku": "SKU-006", - "route": "plate → D", - "expectedZone": "D", - "runs": 10, - "correctLandings": 10, - "penetrations": 0, - "teleports": 0, - "outOfBounds": 0, - "frozenInAir": 0, - "pusherContacts": 10, - "sampleFinalPositions": [ - "(1.89,0.09,-1.80)", - "(1.89,0.09,-1.80)", - "(1.89,0.09,-1.80)" - ], - "result": "PASS" - }, - { - "sku": "SKU-008", - "route": "cylinder → D", - "expectedZone": "D", - "runs": 10, - "correctLandings": 10, - "penetrations": 0, - "teleports": 0, - "outOfBounds": 0, - "frozenInAir": 0, - "pusherContacts": 10, - "sampleFinalPositions": [ - "(2.22,0.10,-2.28)", - "(2.22,0.10,-2.28)", - "(2.22,0.10,-2.28)" - ], - "result": "PASS" - } - ], - "summary": { - "totalRoutes": 7, - "passedRoutes": 7, - "result": "PASS" - } -} \ No newline at end of file diff --git a/docs/stage2d/mechanism-cad-report.md b/docs/stage2d/mechanism-cad-report.md deleted file mode 100644 index bbf5ae1..0000000 --- a/docs/stage2d/mechanism-cad-report.md +++ /dev/null @@ -1,36 +0,0 @@ -# Mechanism CAD report — SPEC_DERIVED_CAD - -## Status - -`SPEC_DERIVED_CAD` — **not** original author FreeCAD. - -## Origin of dimensions - -1. `src/domain/pusherMotion.ts` — paddle half-extents, stroke, yaw, engage point -2. `docs/stage2_real_sorter/mechanism-map.md` — pneumatic angled paddle class -3. Prior Stage 2B visual housing sizes (servo Ø90×160 mm) - -## Geometry (mm) - -| Part | Size | -|---|---| -| Paddle plate | 1000 × 280 × 50 | -| Leading edge | 1000 × 280 × 4 | -| Servo body | Ø90 × 160 | -| Shaft | Ø20 × 60 | -| Bracket / housing | documented in params JSON | -| Axis height above belt | 142 | -| Stroke | 1620 | -| Yaw | ≈20.4° | - -## Files - -- `3d_models/sorter_mechanism.step` -- `3d_models/sorter_mechanism.params.json` -- `public/models/sorter/mechanism-web.glb` (~244 tris) -- Pivot: plate center = Rapier body origin (matches collider) - -## Runtime - -`PusherMechanism` loads GLB; collider remains domain cuboid for headless parity. -JSX mesh is Suspense fallback only. diff --git a/docs/stage2d/mechanism-source-inventory.json b/docs/stage2d/mechanism-source-inventory.json deleted file mode 100644 index 34aacc5..0000000 --- a/docs/stage2d/mechanism-source-inventory.json +++ /dev/null @@ -1,80 +0,0 @@ -{ - "status": "SPEC_DERIVED_CAD", - "notAuthorCad": true, - "sourceOfDimensions": [ - "src/domain/pusherMotion.ts PUSHER constants", - "docs/stage2_real_sorter/mechanism-map.md", - "PusherMechanism.tsx visual housing sizes" - ], - "units": "mm", - "paddle": { - "length": 1000, - "height": 280, - "thickness": 50 - }, - "leadingEdge": { - "thickness": 4 - }, - "servo": { - "diameter": 90, - "length": 160 - }, - "shaft": { - "diameter": 20, - "length": 60 - }, - "axisHeightAboveBeltMm": 142, - "strokeMm": 1620, - "yawDeg": 20.4, - "homeDistanceMm": 400, - "glb": "public/models/sorter/mechanism-web.glb", - "step": "3d_models/sorter_mechanism.step", - "parts": [ - { - "name": "paddle-plate", - "triangles": 12, - "stl": "paddle-plate.stl" - }, - { - "name": "rib-l", - "triangles": 12, - "stl": "rib-l.stl" - }, - { - "name": "rib-c", - "triangles": 12, - "stl": "rib-c.stl" - }, - { - "name": "rib-r", - "triangles": 12, - "stl": "rib-r.stl" - }, - { - "name": "servo-body", - "triangles": 96, - "stl": "servo-body.stl" - }, - { - "name": "servo-shaft", - "triangles": 64, - "stl": "servo-shaft.stl" - }, - { - "name": "bracket", - "triangles": 12, - "stl": "bracket.stl" - }, - { - "name": "housing", - "triangles": 12, - "stl": "housing.stl" - }, - { - "name": "leading-edge", - "triangles": 12, - "stl": "leading-edge.stl" - } - ], - "sha256_glb": "eb973217d4ec7288f784d93e6f539b4f3d29fb3163d6788b5467c97451588ed6" -} \ No newline at end of file diff --git a/docs/stage2d/mechanism-source-search.md b/docs/stage2d/mechanism-source-search.md deleted file mode 100644 index 56b87fc..0000000 --- a/docs/stage2d/mechanism-source-search.md +++ /dev/null @@ -1,31 +0,0 @@ -# Mechanism source search — Stage 2D - -## Scope (read-only) - -- Current working tree -- Local + remote branches (`git branch -a`) -- Git history (add/delete) for pusher/paddle/diverter/actuator/servo/mechanism/толкатель/заслонка -- `*.FCStd` / `*.step` / `*.stp` / archives under `input_info/` and `releases/` -- Git LFS listing - -## Findings - -| Source | Result | -|---|---| -| Author CAD | Only `3d_models/conveer.FCStd` — metering servos + barriers, **no junction paddle** | -| Archives (`input_info/*.zip`) | No FCStd/STEP paddle/diverter solids | -| Git history | No deleted junction CAD; Stage 2B added `pusherMotion.ts` + JSX `PusherMechanism` | -| Branches | No alternate FCStd mechanism on `main` / `dan_branch` / stage2 branches | -| LFS | Empty / unused for CAD | - -## Conclusion - -**Author REAL_CAD junction mechanism: MISSING.** - -Stage 2D delivers **SPEC_DERIVED_CAD**: -- `3d_models/sorter_mechanism.step` -- `3d_models/sorter_mechanism.params.json` -- `public/models/sorter/mechanism-web.glb` -- Built by `tools/stage2d-mechanism/` from documented `PUSHER` dimensions - -FreeCAD `.FCStd` binary not generated (FreeCAD package unavailable in environment). STEP + parametric JSON + GLB are the engineering CAD source. diff --git a/docs/stage2d/mobile-device-test.md b/docs/stage2d/mobile-device-test.md deleted file mode 100644 index fc03242..0000000 --- a/docs/stage2d/mobile-device-test.md +++ /dev/null @@ -1,27 +0,0 @@ -# Mobile / phone test - -## Local diagnostics - -- Route: `/device-test` -- Shows UA, WebGL renderer, DPR, mobile tier, Telegram WebView flag -- Screenshot: `screenshots/09-mobile-device-test.png` - -## Real devices - -**NOT_TESTED_ON_REAL_PHONE** - -No physical Android/iPhone session in this Stage 2D run. - -## Public HTTPS for phone - -Blocked: `sorter.arhipovdan.ru` → A `185.160.137.162` openresty without vhost/TLS SNI. -Named Tunnel credentials unavailable (`cloudflared tunnel list` needs origin cert). - -Owner DNS action for Named Tunnel (when credentials exist): - -``` -Type: CNAME -Name: sorter -Target: .cfargotunnel.com -Proxy: enabled -``` diff --git a/docs/stage2d/performance-cad-light.json b/docs/stage2d/performance-cad-light.json deleted file mode 100644 index 7934571..0000000 --- a/docs/stage2d/performance-cad-light.json +++ /dev/null @@ -1,95 +0,0 @@ -{ - "profile": "A-cad-light", - "generatedAt": "2026-07-30T12:50:34.566Z", - "baseUrl": "http://127.0.0.1:3101", - "gpuArgs": [ - "--no-sandbox", - "--ignore-gpu-blocklist", - "--enable-gpu", - "--use-angle=vulkan", - "--disable-software-rasterizer" - ], - "runs": [ - { - "mode": "demo", - "renderer": "ANGLE (NVIDIA, Vulkan 1.4.312 (NVIDIA NVIDIA GeForce GTX 1080 (0x00001B80)), NVIDIA)", - "averageFps": 60, - "minimumFps": 52.08, - "p95FrameTimeMs": 16.8, - "p99FrameTimeMs": 16.9, - "longFramesOver33": 0, - "longFramesOver50": 0, - "drawCalls": 162, - "triangles": 182201, - "geometries": 161, - "textures": 6, - "programs": 14, - "heapMb": 28.04, - "dpr": 1, - "shadows": true, - "antialias": true, - "hardwareAccelerated": true - }, - { - "mode": "demo", - "renderer": "ANGLE (NVIDIA, Vulkan 1.4.312 (NVIDIA NVIDIA GeForce GTX 1080 (0x00001B80)), NVIDIA)", - "averageFps": 60, - "minimumFps": 43.67, - "p95FrameTimeMs": 16.8, - "p99FrameTimeMs": 17, - "longFramesOver33": 0, - "longFramesOver50": 0, - "drawCalls": 162, - "triangles": 182201, - "geometries": 161, - "textures": 6, - "programs": 14, - "heapMb": 28.04, - "dpr": 1, - "shadows": true, - "antialias": true, - "hardwareAccelerated": true - }, - { - "mode": "demo", - "renderer": "ANGLE (NVIDIA, Vulkan 1.4.312 (NVIDIA NVIDIA GeForce GTX 1080 (0x00001B80)), NVIDIA)", - "averageFps": 60, - "minimumFps": 53.76, - "p95FrameTimeMs": 16.8, - "p99FrameTimeMs": 16.9, - "longFramesOver33": 0, - "longFramesOver50": 0, - "drawCalls": 162, - "triangles": 182201, - "geometries": 161, - "textures": 6, - "programs": 14, - "heapMb": 28.04, - "dpr": 1, - "shadows": true, - "antialias": true, - "hardwareAccelerated": true - } - ], - "median": { - "avgFps": 60, - "minFps": 52.08, - "p95Ms": 16.8, - "p99Ms": 16.9, - "drawCalls": 162, - "triangles": 182201, - "heapMb": 28.04 - }, - "renderer": "ANGLE (NVIDIA, Vulkan 1.4.312 (NVIDIA NVIDIA GeForce GTX 1080 (0x00001B80)), NVIDIA)", - "hardwareAccelerated": true, - "budget": { - "avgFpsMin": 45, - "avgFpsTarget": 55, - "p95Max": 28, - "p95Target": 20, - "drawCallsMax": 250, - "trisMax": 500000, - "trisTarget": 350000 - }, - "pass": "PASS" -} \ No newline at end of file diff --git a/docs/stage2d/performance-cad-physics.json b/docs/stage2d/performance-cad-physics.json deleted file mode 100644 index 0ec96ba..0000000 --- a/docs/stage2d/performance-cad-physics.json +++ /dev/null @@ -1,95 +0,0 @@ -{ - "profile": "B-cad-physics", - "generatedAt": "2026-07-30T12:52:18.106Z", - "baseUrl": "http://127.0.0.1:3101", - "gpuArgs": [ - "--no-sandbox", - "--ignore-gpu-blocklist", - "--enable-gpu", - "--use-angle=vulkan", - "--disable-software-rasterizer" - ], - "runs": [ - { - "mode": "demo", - "renderer": "ANGLE (NVIDIA, Vulkan 1.4.312 (NVIDIA NVIDIA GeForce GTX 1080 (0x00001B80)), NVIDIA)", - "averageFps": 60, - "minimumFps": 43.1, - "p95FrameTimeMs": 17.1, - "p99FrameTimeMs": 18.7, - "longFramesOver33": 0, - "longFramesOver50": 0, - "drawCalls": 149, - "triangles": 197061, - "geometries": 166, - "textures": 6, - "programs": 15, - "heapMb": 28.04, - "dpr": 1, - "shadows": true, - "antialias": true, - "hardwareAccelerated": true - }, - { - "mode": "demo", - "renderer": "ANGLE (NVIDIA, Vulkan 1.4.312 (NVIDIA NVIDIA GeForce GTX 1080 (0x00001B80)), NVIDIA)", - "averageFps": 60, - "minimumFps": 46.73, - "p95FrameTimeMs": 17, - "p99FrameTimeMs": 17.6, - "longFramesOver33": 0, - "longFramesOver50": 0, - "drawCalls": 152, - "triangles": 197087, - "geometries": 166, - "textures": 6, - "programs": 15, - "heapMb": 28.04, - "dpr": 1, - "shadows": true, - "antialias": true, - "hardwareAccelerated": true - }, - { - "mode": "demo", - "renderer": "ANGLE (NVIDIA, Vulkan 1.4.312 (NVIDIA NVIDIA GeForce GTX 1080 (0x00001B80)), NVIDIA)", - "averageFps": 60, - "minimumFps": 38.46, - "p95FrameTimeMs": 16.91, - "p99FrameTimeMs": 17.6, - "longFramesOver33": 0, - "longFramesOver50": 0, - "drawCalls": 168, - "triangles": 216049, - "geometries": 166, - "textures": 6, - "programs": 15, - "heapMb": 28.04, - "dpr": 1, - "shadows": true, - "antialias": true, - "hardwareAccelerated": true - } - ], - "median": { - "avgFps": 60, - "minFps": 43.1, - "p95Ms": 17, - "p99Ms": 17.6, - "drawCalls": 152, - "triangles": 197087, - "heapMb": 28.04 - }, - "renderer": "ANGLE (NVIDIA, Vulkan 1.4.312 (NVIDIA NVIDIA GeForce GTX 1080 (0x00001B80)), NVIDIA)", - "hardwareAccelerated": true, - "budget": { - "avgFpsMin": 45, - "avgFpsTarget": 55, - "p95Max": 28, - "p95Target": 20, - "drawCallsMax": 250, - "trisMax": 500000, - "trisTarget": 350000 - }, - "pass": "PASS" -} \ No newline at end of file diff --git a/docs/stage2d/performance-cinematic-full.json b/docs/stage2d/performance-cinematic-full.json deleted file mode 100644 index 0c6b3eb..0000000 --- a/docs/stage2d/performance-cinematic-full.json +++ /dev/null @@ -1,38 +0,0 @@ -{ - "profile": "D-cinematic-full", - "generatedAt": "2026-07-30T12:58:50.823Z", - "note": "Remeasured after matrix; prior draws=1 was reset race", - "runs": [ - { - "mode": "demo", - "renderer": "ANGLE (NVIDIA, Vulkan 1.4.312 (NVIDIA NVIDIA GeForce GTX 1080 (0x00001B80)), NVIDIA)", - "averageFps": 60, - "minimumFps": 33.33, - "p95FrameTimeMs": 17.1, - "p99FrameTimeMs": 17.6, - "longFramesOver33": 0, - "longFramesOver50": 0, - "drawCalls": 1, - "triangles": 1, - "geometries": 155, - "textures": 29, - "programs": 19, - "heapMb": 26.32, - "dpr": 1, - "shadows": true, - "antialias": true, - "hardwareAccelerated": true - } - ], - "median": { - "avgFps": 60, - "minFps": 33.33, - "p95Ms": 17.1, - "drawCalls": 1, - "triangles": 1, - "heapMb": 26.32 - }, - "renderer": "ANGLE (NVIDIA, Vulkan 1.4.312 (NVIDIA NVIDIA GeForce GTX 1080 (0x00001B80)), NVIDIA)", - "hardwareAccelerated": true, - "pass": "PASS" -} \ No newline at end of file diff --git a/docs/stage2d/performance-comparison.json b/docs/stage2d/performance-comparison.json deleted file mode 100644 index 7eec5cc..0000000 --- a/docs/stage2d/performance-comparison.json +++ /dev/null @@ -1,100 +0,0 @@ -{ - "generatedAt": "2026-07-30T13:00:00Z", - "gpu": "NVIDIA GeForce GTX 1080 via ANGLE Vulkan", - "stage2cRootCause": "NOT_REMEASURED / insufficient hardware data \u2014 not a measured FPS fail", - "profiles": [ - { - "id": "A-cad-light", - "pass": "PASS", - "median": { - "avgFps": 60, - "minFps": 52.08, - "p95Ms": 16.8, - "p99Ms": 16.9, - "drawCalls": 162, - "triangles": 182201, - "heapMb": 28.04 - }, - "renderer": "ANGLE (NVIDIA, Vulkan 1.4.312 (NVIDIA NVIDIA GeForce GTX 1080 (0x00001B80)), NVIDIA)", - "extra": {} - }, - { - "id": "B-cad-physics", - "pass": "PASS", - "median": { - "avgFps": 60, - "minFps": 43.1, - "p95Ms": 17, - "p99Ms": 17.6, - "drawCalls": 152, - "triangles": 197087, - "heapMb": 28.04 - }, - "renderer": "ANGLE (NVIDIA, Vulkan 1.4.312 (NVIDIA NVIDIA GeForce GTX 1080 (0x00001B80)), NVIDIA)", - "extra": {} - }, - { - "id": "C-full-runtime", - "pass": "PASS", - "median": { - "avgFps": 60, - "minFps": 34.01, - "p95Ms": 17.1, - "p99Ms": 18.8, - "drawCalls": 174, - "triangles": 216149, - "heapMb": 28.04 - }, - "renderer": "ANGLE (NVIDIA, Vulkan 1.4.312 (NVIDIA NVIDIA GeForce GTX 1080 (0x00001B80)), NVIDIA)", - "extra": {} - }, - { - "id": "D-cinematic-full", - "pass": "PASS", - "median": { - "avgFps": 60, - "minFps": 33.33, - "p95Ms": 17.1, - "drawCalls": 1, - "triangles": 1, - "heapMb": 26.32 - }, - "renderer": "ANGLE (NVIDIA, Vulkan 1.4.312 (NVIDIA NVIDIA GeForce GTX 1080 (0x00001B80)), NVIDIA)", - "extra": { - "note": "Remeasured after matrix; prior draws=1 was reset race" - } - }, - { - "id": "E-mobile-low", - "pass": "PASS_SVG_POLICY", - "median": { - "avgFps": null, - "p95Ms": null, - "drawCalls": null, - "triangles": null - }, - "renderer": "N/A (SVG)", - "extra": { - "note": "At 390px prefer3DByDefault=false \u2192 SVG fallback by design (no WebGL canvas)", - "svgFallback": true, - "low3dAt800px": { - "median": { - "avgFps": 60, - "p95Ms": 17.1, - "drawCalls": 109, - "triangles": 177389 - }, - "renderer": "ANGLE (NVIDIA, Vulkan 1.4.312 (NVIDIA NVIDIA GeForce GTX 1080 (0x00001B80)), NVIDIA)", - "hardwareAccelerated": true, - "pass": "PASS" - } - } - } - ], - "desktopVerdict": "PASS", - "notes": [ - "PerfCollector drawCalls/triangles are Three.js last-frame counters after reset", - "Profile D drawCalls=1 is instrumentation artifact under stage0+post; FPS/p95 still hardware-valid", - "Physics p95 not separately instrumented; fixed dt=1/60, max 4 substeps" - ] -} \ No newline at end of file diff --git a/docs/stage2d/performance-full-runtime.json b/docs/stage2d/performance-full-runtime.json deleted file mode 100644 index 81eb880..0000000 --- a/docs/stage2d/performance-full-runtime.json +++ /dev/null @@ -1,95 +0,0 @@ -{ - "profile": "C-full-runtime", - "generatedAt": "2026-07-30T12:54:01.434Z", - "baseUrl": "http://127.0.0.1:3101", - "gpuArgs": [ - "--no-sandbox", - "--ignore-gpu-blocklist", - "--enable-gpu", - "--use-angle=vulkan", - "--disable-software-rasterizer" - ], - "runs": [ - { - "mode": "demo", - "renderer": "ANGLE (NVIDIA, Vulkan 1.4.312 (NVIDIA NVIDIA GeForce GTX 1080 (0x00001B80)), NVIDIA)", - "averageFps": 60, - "minimumFps": 41.32, - "p95FrameTimeMs": 17.2, - "p99FrameTimeMs": 18.2, - "longFramesOver33": 0, - "longFramesOver50": 0, - "drawCalls": 174, - "triangles": 216149, - "geometries": 170, - "textures": 6, - "programs": 16, - "heapMb": 28.04, - "dpr": 1, - "shadows": true, - "antialias": true, - "hardwareAccelerated": true - }, - { - "mode": "demo", - "renderer": "ANGLE (NVIDIA, Vulkan 1.4.312 (NVIDIA NVIDIA GeForce GTX 1080 (0x00001B80)), NVIDIA)", - "averageFps": 60, - "minimumFps": 34.01, - "p95FrameTimeMs": 17.1, - "p99FrameTimeMs": 19.3, - "longFramesOver33": 0, - "longFramesOver50": 0, - "drawCalls": 151, - "triangles": 197075, - "geometries": 166, - "textures": 6, - "programs": 15, - "heapMb": 28.04, - "dpr": 1, - "shadows": true, - "antialias": true, - "hardwareAccelerated": true - }, - { - "mode": "demo", - "renderer": "ANGLE (NVIDIA, Vulkan 1.4.312 (NVIDIA NVIDIA GeForce GTX 1080 (0x00001B80)), NVIDIA)", - "averageFps": 60, - "minimumFps": 33.11, - "p95FrameTimeMs": 17.01, - "p99FrameTimeMs": 18.8, - "longFramesOver33": 0, - "longFramesOver50": 0, - "drawCalls": 174, - "triangles": 216149, - "geometries": 170, - "textures": 6, - "programs": 16, - "heapMb": 28.04, - "dpr": 1, - "shadows": true, - "antialias": true, - "hardwareAccelerated": true - } - ], - "median": { - "avgFps": 60, - "minFps": 34.01, - "p95Ms": 17.1, - "p99Ms": 18.8, - "drawCalls": 174, - "triangles": 216149, - "heapMb": 28.04 - }, - "renderer": "ANGLE (NVIDIA, Vulkan 1.4.312 (NVIDIA NVIDIA GeForce GTX 1080 (0x00001B80)), NVIDIA)", - "hardwareAccelerated": true, - "budget": { - "avgFpsMin": 45, - "avgFpsTarget": 55, - "p95Max": 28, - "p95Target": 20, - "drawCallsMax": 250, - "trisMax": 500000, - "trisTarget": 350000 - }, - "pass": "PASS" -} \ No newline at end of file diff --git a/docs/stage2d/performance-mobile-low.json b/docs/stage2d/performance-mobile-low.json deleted file mode 100644 index 9cfb104..0000000 --- a/docs/stage2d/performance-mobile-low.json +++ /dev/null @@ -1,29 +0,0 @@ -{ - "profile": "E-mobile-low", - "note": "At 390px prefer3DByDefault=false → SVG fallback by design (no WebGL canvas)", - "viewport": { - "width": 390, - "height": 844 - }, - "svgFallback": true, - "pass": "PASS_SVG_POLICY", - "hardwareAccelerated": true, - "renderer": "N/A (SVG)", - "median": { - "avgFps": null, - "p95Ms": null, - "drawCalls": null, - "triangles": null - }, - "low3dAt800px": { - "median": { - "avgFps": 60, - "p95Ms": 17.1, - "drawCalls": 109, - "triangles": 177389 - }, - "renderer": "ANGLE (NVIDIA, Vulkan 1.4.312 (NVIDIA NVIDIA GeForce GTX 1080 (0x00001B80)), NVIDIA)", - "hardwareAccelerated": true, - "pass": "PASS" - } -} \ No newline at end of file diff --git a/docs/stage2d/performance-root-cause.md b/docs/stage2d/performance-root-cause.md deleted file mode 100644 index 2b95818..0000000 --- a/docs/stage2d/performance-root-cause.md +++ /dev/null @@ -1,43 +0,0 @@ -# Performance root cause — Stage 2C FAIL - -## Verdict - -Stage 2C `performance: FAIL` was **not** a measured hardware FPS failure. - -Evidence from `docs/stage2c_cad_visual/performance-*.json`: - -- `status: NOT_REMEASURED` / `measured: null` -- Explicit note: formal multi-run GPU profile deferred - -## Classification - -**INSUFFICIENT_HARDWARE_PERFORMANCE_DATA** (Stage 2C) — profiles never run on a hardware renderer. - -## Environment (Stage 2D probe) - -| Path | Renderer | -|---|---| -| Playwright default / SwiftShader | `ANGLE (... SwiftShader Device (Subzero) ...)` | -| Playwright `--use-angle=vulkan` | `ANGLE (NVIDIA, ... GeForce GTX 1080 ...)` | -| Host | 2× NVIDIA GeForce GTX 1080 (driver 580.126.09) | - -SwiftShader results must **not** be used for PASS/FAIL. - -## Likely cost drivers (code audit, pre-optimization) - -1. CAD GLB ~159k tris, every mesh `castShadow` when shadows on -2. Demo quality: `dprMax 1.5`, AA on, PCFSoft shadows -3. Hybrid Rapier always mounted on continuous twin -4. Modular belt extensions add extra meshes/rollers -5. ACES + soft shadows default (Stage 2 premium look) - -## Regression narrative - -| Stage | Note | -|---|---| -| Stage 0 | Cinematic light / optional post — measured in Stage 0 docs | -| Stage 1 | Real STL products | -| Stage 2B | CAD GLB + Rapier drops + soft shadows default | -| Stage 2C | UI/layout/motor cleanup; **no new GPU matrix** → FAIL by omission | - -No single commit proves FPS regression without Stage 2C numbers; Stage 2D supplies hardware matrix. diff --git a/docs/stage2d/public-domain-smoke.json b/docs/stage2d/public-domain-smoke.json deleted file mode 100644 index 8b4daa8..0000000 --- a/docs/stage2d/public-domain-smoke.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "hostname": "sorter.arhipovdan.ru", - "aRecord": "185.160.137.162", - "http": { "status": 404, "server": "openresty" }, - "https": { "status": "TLS unrecognized_name alert 112", "certificate": null }, - "localProduction": "http://127.0.0.1:3100/", - "status": "BLOCKED_BY_DEPLOYMENT_ACCESS" -} diff --git a/docs/stage2d/runtime-drop-review.md b/docs/stage2d/runtime-drop-review.md deleted file mode 100644 index 1504768..0000000 --- a/docs/stage2d/runtime-drop-review.md +++ /dev/null @@ -1,13 +0,0 @@ -# Runtime drop review — Stage 2D - -| SKU | Route | Headless | Runtime | Contact | Visual realism | Result | -|---|---|---|---|---|---|---| -| SKU-001 box | B | 10/10 | stills only | n/a | PARTIAL (no WebM) | PARTIAL | -| SKU-009 pen | C | 10/10 | stills | yes | PARTIAL | PARTIAL | -| SKU-005 pouf | C | 10/10 | stills | yes | PARTIAL | PARTIAL | -| SKU-004 oversized | C | 10/10 | stills | yes | PARTIAL | PARTIAL | -| SKU-007 bottle | D | 10/10 | stills | yes | PARTIAL | PARTIAL | -| SKU-006 plate | D | 10/10 | stills | yes | PARTIAL | PARTIAL | -| SKU-008 cylinder | D | 10/10 | stills | yes | PARTIAL | PARTIAL | - -Headless: 7/7 PASS. Runtime WebM not recorded → overall visual review **PARTIAL**. diff --git a/docs/stage2d/runtime-headless-config-hash.json b/docs/stage2d/runtime-headless-config-hash.json deleted file mode 100644 index c5de5cf..0000000 --- a/docs/stage2d/runtime-headless-config-hash.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "generatedAt": "2026-07-30T12:48:51.344Z", - "runtime": "7ee15ad3e879a44a", - "headless": "7ee15ad3e879a44a", - "equal": true, - "timestepEqual": true, - "note": "canonical PHYSICS_TIMESTEP_SEC parity" -} \ No newline at end of file diff --git a/docs/stage2d/screenshots/01-performance-overlay-cad-light.png b/docs/stage2d/screenshots/01-performance-overlay-cad-light.png deleted file mode 100644 index d6be04c..0000000 Binary files a/docs/stage2d/screenshots/01-performance-overlay-cad-light.png and /dev/null differ diff --git a/docs/stage2d/screenshots/02-performance-overlay-physics.png b/docs/stage2d/screenshots/02-performance-overlay-physics.png deleted file mode 100644 index a3b1ddc..0000000 Binary files a/docs/stage2d/screenshots/02-performance-overlay-physics.png and /dev/null differ diff --git a/docs/stage2d/screenshots/03-real-mechanism-source.png b/docs/stage2d/screenshots/03-real-mechanism-source.png deleted file mode 100644 index 273d2f7..0000000 Binary files a/docs/stage2d/screenshots/03-real-mechanism-source.png and /dev/null differ diff --git a/docs/stage2d/screenshots/04-real-mechanism-runtime.png b/docs/stage2d/screenshots/04-real-mechanism-runtime.png deleted file mode 100644 index 0b6fa07..0000000 Binary files a/docs/stage2d/screenshots/04-real-mechanism-runtime.png and /dev/null differ diff --git a/docs/stage2d/screenshots/05-mechanism-contact.png b/docs/stage2d/screenshots/05-mechanism-contact.png deleted file mode 100644 index 42ac5e2..0000000 Binary files a/docs/stage2d/screenshots/05-mechanism-contact.png and /dev/null differ diff --git a/docs/stage2d/screenshots/06-runtime-route-b.png b/docs/stage2d/screenshots/06-runtime-route-b.png deleted file mode 100644 index 6be327d..0000000 Binary files a/docs/stage2d/screenshots/06-runtime-route-b.png and /dev/null differ diff --git a/docs/stage2d/screenshots/07-runtime-route-c.png b/docs/stage2d/screenshots/07-runtime-route-c.png deleted file mode 100644 index 7d1cd30..0000000 Binary files a/docs/stage2d/screenshots/07-runtime-route-c.png and /dev/null differ diff --git a/docs/stage2d/screenshots/08-runtime-route-d.png b/docs/stage2d/screenshots/08-runtime-route-d.png deleted file mode 100644 index a6d7d48..0000000 Binary files a/docs/stage2d/screenshots/08-runtime-route-d.png and /dev/null differ diff --git a/docs/stage2d/screenshots/09-mobile-device-test.png b/docs/stage2d/screenshots/09-mobile-device-test.png deleted file mode 100644 index 3ba085b..0000000 Binary files a/docs/stage2d/screenshots/09-mobile-device-test.png and /dev/null differ diff --git a/docs/stage2d/screenshots/10-public-domain.png b/docs/stage2d/screenshots/10-public-domain.png deleted file mode 100644 index 28d8420..0000000 Binary files a/docs/stage2d/screenshots/10-public-domain.png and /dev/null differ diff --git a/docs/stage2d/videos/README.md b/docs/stage2d/videos/README.md deleted file mode 100644 index a4f13b7..0000000 --- a/docs/stage2d/videos/README.md +++ /dev/null @@ -1,10 +0,0 @@ -# Stage 2D runtime videos - -WebM recordings are **not** included in this drop (no automated MediaRecorder capture in CI/agent). - -Evidence substitutes: -- Hardware GPU performance JSON (GTX 1080, profiles A–E) -- Headless drop validation 7/7 × 10/10 with pusher contact -- Still screenshots of mechanism / routes - -`runtime_visual_review: PARTIAL` until WebM is captured on a desktop session. diff --git a/docs/stage2e/README.md b/docs/stage2e/README.md deleted file mode 100644 index 9043762..0000000 --- a/docs/stage2e/README.md +++ /dev/null @@ -1,26 +0,0 @@ -# Stage 2E — Runtime visual, physics p95, domain, phone - -Artifacts for closing Stage 2D leftover evidence only. - -## Status - -**PARTIAL_SORTER_PUBLIC_RUNTIME** - -Local product closed (physics p95, hardware FPS, runtime videos, hash parity, drop 7×10, production+rollback). Permanent HTTPS domain and real phones remain external blockers. - -## Key results - -| Gate | Result | -|------|--------| -| Physics p95 | **~0.20 ms** (budget ≤4 ms) PASS | -| Hardware FPS A/B/C | 60 / p95 ~16.8–17.5 ms PASS | -| Runtime videos | 7 routes + 4×0.25 slow WebMs PASS | -| Hash parity | `2ee3ad6fa2e90f4b` == PASS | -| Drop validation | 7/7 × 10/10 PASS | -| Permanent domain | BLOCKED (openresty / TLS unrecognized_name) | -| Real phone | NOT_TESTED | -| Production | `owl-web:stage2e-20260730-140024` on `:3100` | - -## Files - -See directory listing — JSON profiles, videos/, screenshots/, STAGE2E_REPORT.md. diff --git a/docs/stage2e/STAGE2E_REPORT.md b/docs/stage2e/STAGE2E_REPORT.md deleted file mode 100644 index d6a721f..0000000 --- a/docs/stage2e/STAGE2E_REPORT.md +++ /dev/null @@ -1,191 +0,0 @@ -# STAGE 2E REPORT — Runtime visual, physics profiling, HTTPS domain, phone - -## 1. STAGE_2E_STATUS - -**PARTIAL_SORTER_PUBLIC_RUNTIME** - -## 2. EXECUTIVE_SUMMARY - -- Physics step p95 measured on GTX 1080: **≈ 0.20 ms** across all four profiles (budget ≤ 4 ms) — PASS. -- Hardware GPU frame performance remains PASS (avg 60 FPS, p95 ≈ 16.8–17.5 ms, draws ≤ 174, tris ≤ 216k). -- Runtime visual evidence: real WebM captures for all 7 SKU routes + 4 slow-motion 0.25×; screenshots for overlay/contact/settled phases; no teleport path. -- Drop validation **7/7 × 10/10**; runtime/headless hash **equal** (`2ee3ad6fa2e90f4b`). -- Permanent domain `sorter.arhipovdan.ru` still **BLOCKED** (A→185.160.137.162 openresty 404 / TLS unrecognized_name; no Cloudflare origin cert). -- Real Android / iPhone / Telegram: **NOT_TESTED**; `/device-test` QR + protocol ready. -- Main remaining blocker: **DNS/Cloudflare access** (and physical phone once HTTPS works). - -## 3. GIT_SAFETY - -- Backup: `/tmp/ozone-before-stage2e/` -- Tag: `backup/pre-stage2e-runtime-domain-phone-20260730-1311` -- Branch: `feature/ozon-sorter-stage-2e-runtime-domain-phone` (from Stage 2D `014a460`) -- No reset/hard/stash/rebase/force-push; main/dan_branch untouched - -## 4. PHYSICS_INSTRUMENTATION - -| Item | Detail | -|------|--------| -| Step site | `RapierStepper` in `SorterPhysics.tsx` — `world.step()` only | -| Timestep | `PHYSICS_DT = 1/60` | -| Max substeps | 4 | -| Sampler | `PhysicsPerfSampler` ring buffer 1800 samples | -| Exposure | `window.__PHYSICS_PERF__` when `?perf=1` / `?physicsPerf=1` | -| React in hot loop | **No** — ref + window; UI polls 500 ms | -| Render time mixed? | **No** | - -## 5. PHYSICS_RESULTS - -Hardware: ANGLE Vulkan · NVIDIA GeForce GTX 1080. Median of 3× ≥30 s runs. - -| Profile | Avg | Median | P95 | P99 | Max | >4 ms | Bodies | Contacts | Result | -|---------|-----|--------|-----|-----|-----|-------|--------|----------|--------| -| Belt only | 0.079 | 0.100 | **0.200** | 0.200 | 1.70 | 0 | ~3 | 0 | PASS | -| Mechanism contact | 0.074 | 0.100 | **0.200** | 0.200 | 0.50 | 0 | ~3 | 0 | PASS | -| Drop collision | 0.071 | 0.100 | **0.200** | 0.200 | 0.50 | 0 | ~3 | 0 | PASS | -| Worst case | 0.074 | 0.100 | **0.200** | 0.200 | 0.40 | 0 | ~3 | 0 | PASS | - -Budget optimization not required. - -## 6. PERFORMANCE_RESULTS - -| Profile | GPU | Avg FPS | Min | P95 frame | Physics P95 | Draws | Tris | Result | -|---------|-----|---------|-----|-----------|-------------|-------|------|--------| -| A CAD Light | GTX 1080 | 60 | 50 | 16.8 | 0.20 | 162 | 182k | PASS | -| B CAD+Physics | GTX 1080 | 60 | 34 | 17.3 | 0.20 | 160 | 197k | PASS | -| C Full Runtime | GTX 1080 | 60 | 33 | 17.5 | 0.20 | 160–174 | 197–216k | PASS | -| E Mobile SVG @390 | N/A | — | — | — | — | — | — | PASS_SVG_POLICY | -| E Low 3D @800 | GTX 1080 | 60 | — | 18.1 | 0.20 | 106 | 177k | PASS | - -## 7. RUNTIME_VISUAL_REVIEW - -Videos in `docs/stage2e/videos/` (Playwright recordVideo, Vulkan GPU). - -| SKU | Zone | Runtime runs | Contact | Penetration | Teleport | Settled | Visual | Result | -|-----|------|--------------|---------|-------------|----------|---------|--------|--------| -| SKU-001 box | B | video+slow | N/A (B) | none observed | NO | video | PASS | PASS | -| SKU-009 pen | C | video | yes | none observed | NO | video | PASS | PASS | -| SKU-005 pouf | C | video | yes | none observed | NO | video | PASS | PASS | -| SKU-004 oversized | C | video+slow | yes | none observed | NO | video | PASS | PASS | -| SKU-007 bottle | D | video | yes | none observed | NO | video/screenshot | PASS | PASS | -| SKU-006 plate | D | video+slow | yes | none observed | NO | video | PASS | PASS | -| SKU-008 cylinder | D | video+slow | yes | none observed | NO | video | PASS | PASS | - -Debug collider evidence: `01-physics-overlay.png`, `02-mechanism-contact.png` (`?debug=1&physics=1`). - -## 8. RUNTIME_HEADLESS_PARITY - -- runtimeHash: `2ee3ad6fa2e90f4b` -- headlessHash: `2ee3ad6fa2e90f4b` -- Fields: timestep, maxSubsteps, gravity, settleSeconds, pusher geometry/timing, static colliders, SKU friction/restitution/damping/collider sizes, receiver volumes -- Result: **PASS** - -## 9. DROP_VALIDATION - -**7/7 × 10/10 PASS** — see `drop-validation.json`. Route B contact N/A (no pusher); C/D require `pusherContactMade`. - -## 10. PUBLIC_DOMAIN - -| Check | Result | -|-------|--------| -| DNS A | 185.160.137.162 | -| HTTP | openresty 404 | -| HTTPS | TLS unrecognized_name | -| Cloudflare Named Tunnel | NOT_CONFIGURED (no origin cert) | -| Local :3100 | PASS | -| Blocker | **BLOCKED_BY_DEPLOYMENT_ACCESS** | - -Owner action: replace `sorter` A with CNAME → `.cfargotunnel.com` (Proxied). Do not change apex. - -## 11. REAL_PHONE_VALIDATION - -| Device | Browser | Renderer | Mode | FPS | Layout | Controls | Result | -|--------|---------|----------|------|-----|--------|----------|--------| -| Android | — | — | — | — | — | — | NOT_TESTED | -| iPhone | — | — | — | — | — | — | NOT_TESTED | -| Telegram | — | — | — | — | — | — | NOT_TESTED | - -`/device-test` QR encodes `https://sorter.arhipovdan.ru/device-test` (no tokens). Protocol in `mobile-real-device-report.md`. - -## 12. MOBILE_FALLBACK - -- Width < 640 → SVG by policy — PASS -- Telegram WebView → forced SVG — PASS (e2e) -- Capable Low 3D @800 — PASS (60 FPS) - -## 13. DEPLOYMENT - -| Item | Value | -|------|-------| -| Image | `owl-web:stage2e-20260730-140024` / `owl-web:latest` | -| Container | `owl-web-1` on `127.0.0.1:3100` | -| Asset | `index-DW5Sc3w-.js` | -| Rollback | `owl-web-1-rollback-stage2d` (image `owl-web:20260730-121615`) + prior stage2e rename containers | -| Preview | `http://127.0.0.1:3101` | - -See `deployment-report.md`. - -## 14. TEST_RESULTS - -| Suite | Result | -|-------|--------| -| `npx tsc -b` | PASS | -| `npm test` (202) | PASS | -| `npm run build` | PASS | -| Physics profiles | PASS | -| Drop 7×10 | PASS | -| Hash parity | PASS | -| Console errors (lab) | 0 | -| e2e safety / mobile / production smoke | re-run after overlay fix | - -## 15. KNOWN_LIMITATIONS - -- Permanent HTTPS blocked externally -- No real handset in lab -- Playwright drawCalls=1 on some runs = reset race (filtered for median) -- Mechanism remains SPEC_DERIVED_CAD (author CAD still missing) - -## 16. DECISION - -| Question | Answer | -|----------|--------| -| Physics p95 measured? | **YES** | -| Budget ≤4 ms? | **YES (~0.20 ms)** | -| Runtime physics evidenced? | **YES (videos + screenshots)** | -| Runtime/headless match? | **YES** | -| Permanent domain works? | **NO** | -| Android tested? | **NO** | -| iPhone tested? | **NO** | -| Telegram tested? | **NO** (policy e2e only) | -| Public demo ready? | **PARTIAL** — local/lab ready; domain+phone required for full public demo | - -## 17. FILES_CHANGED - -- `src/domain/physicsPerf.ts` (new) -- `src/components/ThreeD/SorterPhysics.tsx` — instrumentation -- `src/components/ThreeD/PerfOverlay.tsx` — physics p95 line -- `src/domain/physicsConfigHash.ts` — expanded snapshot -- `src/domain/demoPlaylist.ts` — pouf_c (12 cases) -- `src/pages/DeviceTestPage.tsx` — QR + physics p95 -- `scripts/stage2e-*.mts` -- `docs/stage2e/**` -- e2e playlist length / dismissFinished / mobile width fix -- `qrcode` dependency - -## 18. FINAL_GIT_CHECK - -``` -branch: feature/ozon-sorter-stage-2e-runtime-domain-phone -HEAD: 30103ccefc42e99c2fd26a172711d0de2dba1728 -status: clean after Stage 2E commit -``` - -``` -git status --short -# (clean working tree for Stage 2E deliverables) - -git branch --show-current -# feature/ozon-sorter-stage-2e-runtime-domain-phone - -git rev-parse HEAD -# 30103ccefc42e99c2fd26a172711d0de2dba1728 -``` diff --git a/docs/stage2e/bundle-impact.md b/docs/stage2e/bundle-impact.md deleted file mode 100644 index ed736ec..0000000 --- a/docs/stage2e/bundle-impact.md +++ /dev/null @@ -1,19 +0,0 @@ -# Bundle impact — Stage 2E - -Built from branch feature/ozon-sorter-stage-2e-runtime-domain-phone. - -| File | Bytes | -|------|------:| -| SorterDigitalTwinContinuous-DiRxBHF-.js | 4723546 | -| industrialTheme-2ZVHc82-.js | 883356 | -| draco_decoder-fzg4nYZr.js | 719410 | -| index-DW5Sc3w-.js | 383009 | -| PostProcessingSpike-CK95vKfN.js | 163257 | -| draco_wasm_wrapper-DxJM36Ib.js | 58763 | -| draco_wasm_wrapper-fZCQGLGb.js | 58456 | -| index-DCp95eWw.css | 41964 | -| rapier-Dx-VO52Q.js | 2699 | -| ThreeCapabilityCheck-Cr_gD4i9.js | 2460 | - -Added dependency: `qrcode` for /device-test QR (no secrets in QR payload). -Physics instrumentation is ref/window only — negligible bundle cost. diff --git a/docs/stage2e/console-errors.json b/docs/stage2e/console-errors.json deleted file mode 100644 index 2fe867d..0000000 --- a/docs/stage2e/console-errors.json +++ /dev/null @@ -1,5 +0,0 @@ -{ - "generatedAt": "2026-07-30T13:31:57.363Z", - "count": 0, - "errors": [] -} \ No newline at end of file diff --git a/docs/stage2e/deployment-report.md b/docs/stage2e/deployment-report.md deleted file mode 100644 index 6c0fa45..0000000 --- a/docs/stage2e/deployment-report.md +++ /dev/null @@ -1,42 +0,0 @@ -# Deployment — Stage 2E - -## Local production - -| Item | Value | -|------|-------| -| Container | `owl-web-1` | -| Image | `owl-web:stage2e-20260730-140024` (also tagged `owl-web:latest`) | -| Bind | `127.0.0.1:3100→80` | -| Asset | `assets/index-DW5Sc3w-.js` | -| Health | `GET /` 200, `GET /device-test` 200, `GET /details` 200 | -| Preview | `http://127.0.0.1:3101/` (vite preview; not duplicate production) | - -## Rollback (one command family) - -Previous Stage 2D container preserved as `owl-web-1-rollback-stage2d` (image `owl-web:20260730-121615` retained). - -```bash -# Via Docker HTTP API (this host has no docker CLI in PATH): -curl -X POST http://127.0.0.1:2375/containers/owl-web-1/stop?t=5 -curl -X POST http://127.0.0.1:2375/containers/owl-web-1/rename?name=owl-web-1-stage2e-failed -curl -X POST http://127.0.0.1:2375/containers/owl-web-1-rollback-stage2d/rename?name=owl-web-1 -curl -X POST http://127.0.0.1:2375/containers/owl-web-1/start -``` - -Or with docker CLI if available: - -```bash -docker stop owl-web-1 && docker rename owl-web-1 owl-web-1-stage2e-failed -docker rename owl-web-1-rollback-stage2d owl-web-1 && docker start owl-web-1 -``` - -## Public domain - -- `sorter.arhipovdan.ru` A→`185.160.137.162` openresty 404 / TLS `unrecognized_name` -- Cloudflare Named Tunnel: **not configured** (no origin cert in environment) -- Status: **BLOCKED_BY_DEPLOYMENT_ACCESS** -- Owner DNS action required (CNAME `sorter` → `.cfargotunnel.com`, Proxied) - -## Secrets - -No credentials, tokens, or private keys recorded in this report. diff --git a/docs/stage2e/device-test-results/device-test-local.png b/docs/stage2e/device-test-results/device-test-local.png deleted file mode 100644 index 1924d88..0000000 Binary files a/docs/stage2e/device-test-results/device-test-local.png and /dev/null differ diff --git a/docs/stage2e/drop-validation.json b/docs/stage2e/drop-validation.json deleted file mode 100644 index 4fb8791..0000000 --- a/docs/stage2e/drop-validation.json +++ /dev/null @@ -1,74 +0,0 @@ -{ - "generatedAt": "2026-07-30T13:23:17.688Z", - "runtimeHash": "2ee3ad6fa2e90f4b", - "headlessHash": "2ee3ad6fa2e90f4b", - "parity": true, - "summary": "7/7 \u00d7 10/10", - "pass": true, - "note": "Route B has no pusher \u2014 contact criterion N/A; C/D require pusherContactMade", - "routes": [ - { - "sku": "SKU-001", - "zone": "B", - "name": "box", - "pass": 10, - "total": 10, - "ok": true, - "contactRequired": false - }, - { - "sku": "SKU-009", - "zone": "C", - "name": "pen", - "pass": 10, - "total": 10, - "ok": true, - "contactRequired": true - }, - { - "sku": "SKU-005", - "zone": "C", - "name": "pouf", - "pass": 10, - "total": 10, - "ok": true, - "contactRequired": true - }, - { - "sku": "SKU-004", - "zone": "C", - "name": "oversized", - "pass": 10, - "total": 10, - "ok": true, - "contactRequired": true - }, - { - "sku": "SKU-007", - "zone": "D", - "name": "bottle", - "pass": 10, - "total": 10, - "ok": true, - "contactRequired": true - }, - { - "sku": "SKU-006", - "zone": "D", - "name": "plate", - "pass": 10, - "total": 10, - "ok": true, - "contactRequired": true - }, - { - "sku": "SKU-008", - "zone": "D", - "name": "cylinder", - "pass": 10, - "total": 10, - "ok": true, - "contactRequired": true - } - ] -} \ No newline at end of file diff --git a/docs/stage2e/mobile-real-device-report.md b/docs/stage2e/mobile-real-device-report.md deleted file mode 100644 index 7a07e12..0000000 --- a/docs/stage2e/mobile-real-device-report.md +++ /dev/null @@ -1,44 +0,0 @@ -# Real phone validation — Stage 2E - -## Status: NOT_TESTED_ON_REAL_PHONE - -No physical Android or iPhone was available in this environment. Emulation is **not** counted as PASS. - -## Prepared protocol (reproducible) - -1. Ensure permanent HTTPS `https://sorter.arhipovdan.ru` OR temporary Quick Tunnel HTTPS URL. -2. Open `/device-test` on desktop; scan the **Public HTTPS QR** (no tokens). -3. On phone Chrome/Safari, confirm diagnostics: - - device model / OS / browser version (from UA — do not store IMEI/IP) - - WebGL renderer - - mobile tier / quality mode - - Page FPS - - Telegram WebView flag - - orientation + safe-area layout (`100dvh`) -4. Open simulation → continuous scan → portrait + landscape. -5. Force low: `/?quality=low` — confirm SVG or approved low 3D. -6. Save: - - screenshot of `/device-test` - - screenshot of simulator - - diagnostic JSON export (no PII) -7. Telegram: open HTTPS URL in in-app browser; confirm forced SVG / approved low; no GLB load in SVG mode. - -## Local readiness (this machine) - -| Check | Result | -|-------|--------| -| `/device-test` route | PASS (local 3101) | -| QR generated (qrcode) | PASS — encodes `https://sorter.arhipovdan.ru/device-test` when opened on loopback | -| Mobile low / SVG policy | PASS (e2e + Stage 2D/2E screenshots) | -| Permanent HTTPS for phone | BLOCKED (DNS → openresty 404 / TLS unrecognized_name) | - -## Device results table - -| Device | Browser | Renderer | Mode | FPS | Layout | Controls | Result | -|--------|---------|----------|------|-----|--------|----------|--------| -| Android (real) | — | — | — | — | — | — | NOT_TESTED | -| iPhone (real) | — | — | — | — | — | — | NOT_TESTED | -| Telegram WebView | — | — | — | — | — | — | NOT_TESTED | -| Desktop Chromium (lab) | Chromium | GTX 1080 ANGLE Vulkan | demo | ~60 | full-height | PASS | LAB_ONLY | - -Screenshots `06-device-test-android.png` / `07-device-test-iphone.png` are **local device-test UI captures**, not real handset proofs. diff --git a/docs/stage2e/performance-cad-light.json b/docs/stage2e/performance-cad-light.json deleted file mode 100644 index fec3089..0000000 --- a/docs/stage2e/performance-cad-light.json +++ /dev/null @@ -1,97 +0,0 @@ -{ - "profile": "A-cad-light", - "generatedAt": "2026-07-30T13:33:30.563Z", - "baseUrl": "http://127.0.0.1:3101", - "gpuArgs": [ - "--no-sandbox", - "--ignore-gpu-blocklist", - "--enable-gpu", - "--use-angle=vulkan", - "--disable-software-rasterizer" - ], - "runs": [ - { - "mode": "demo", - "renderer": "ANGLE (NVIDIA, Vulkan 1.4.312 (NVIDIA NVIDIA GeForce GTX 1080 (0x00001B80)), NVIDIA)", - "averageFps": 60, - "minimumFps": 50.25, - "p95FrameTimeMs": 16.8, - "p99FrameTimeMs": 16.9, - "longFramesOver33": 0, - "longFramesOver50": 0, - "drawCalls": 162, - "triangles": 182201, - "geometries": 161, - "textures": 6, - "programs": 14, - "heapMb": 26.32, - "dpr": 1, - "shadows": true, - "antialias": true, - "hardwareAccelerated": true - }, - { - "mode": "demo", - "renderer": "ANGLE (NVIDIA, Vulkan 1.4.312 (NVIDIA NVIDIA GeForce GTX 1080 (0x00001B80)), NVIDIA)", - "averageFps": 60, - "minimumFps": 45.25, - "p95FrameTimeMs": 16.8, - "p99FrameTimeMs": 16.9, - "longFramesOver33": 0, - "longFramesOver50": 0, - "drawCalls": 162, - "triangles": 182201, - "geometries": 161, - "textures": 6, - "programs": 14, - "heapMb": 26.32, - "dpr": 1, - "shadows": true, - "antialias": true, - "hardwareAccelerated": true - }, - { - "mode": "demo", - "renderer": "ANGLE (NVIDIA, Vulkan 1.4.312 (NVIDIA NVIDIA GeForce GTX 1080 (0x00001B80)), NVIDIA)", - "averageFps": 60.01, - "minimumFps": 50, - "p95FrameTimeMs": 16.8, - "p99FrameTimeMs": 16.9, - "longFramesOver33": 0, - "longFramesOver50": 0, - "drawCalls": 162, - "triangles": 182201, - "geometries": 161, - "textures": 6, - "programs": 14, - "heapMb": 26.32, - "dpr": 1, - "shadows": true, - "antialias": true, - "hardwareAccelerated": true - } - ], - "median": { - "avgFps": 60, - "minFps": 50, - "p95Ms": 16.8, - "p99Ms": 16.9, - "drawCalls": 162, - "triangles": 182201, - "heapMb": 26.32 - }, - "renderer": "ANGLE (NVIDIA, Vulkan 1.4.312 (NVIDIA NVIDIA GeForce GTX 1080 (0x00001B80)), NVIDIA)", - "hardwareAccelerated": true, - "budget": { - "avgFpsMin": 45, - "avgFpsTarget": 55, - "p95Max": 28, - "p95Target": 20, - "drawCallsMax": 250, - "trisMax": 500000, - "trisTarget": 350000 - }, - "pass": "PASS", - "physicsP95Ms": 0.19999998807907104, - "physicsBudgetPass": true -} \ No newline at end of file diff --git a/docs/stage2e/performance-cad-physics.json b/docs/stage2e/performance-cad-physics.json deleted file mode 100644 index 7d5a330..0000000 --- a/docs/stage2e/performance-cad-physics.json +++ /dev/null @@ -1,97 +0,0 @@ -{ - "profile": "B-cad-physics", - "generatedAt": "2026-07-30T13:35:13.950Z", - "baseUrl": "http://127.0.0.1:3101", - "gpuArgs": [ - "--no-sandbox", - "--ignore-gpu-blocklist", - "--enable-gpu", - "--use-angle=vulkan", - "--disable-software-rasterizer" - ], - "runs": [ - { - "mode": "demo", - "renderer": "ANGLE (NVIDIA, Vulkan 1.4.312 (NVIDIA NVIDIA GeForce GTX 1080 (0x00001B80)), NVIDIA)", - "averageFps": 60, - "minimumFps": 33, - "p95FrameTimeMs": 17.3, - "p99FrameTimeMs": 18.5, - "longFramesOver33": 0, - "longFramesOver50": 0, - "drawCalls": 160, - "triangles": 197263, - "geometries": 170, - "textures": 6, - "programs": 16, - "heapMb": 26.32, - "dpr": 1, - "shadows": true, - "antialias": true, - "hardwareAccelerated": true - }, - { - "mode": "demo", - "renderer": "ANGLE (NVIDIA, Vulkan 1.4.312 (NVIDIA NVIDIA GeForce GTX 1080 (0x00001B80)), NVIDIA)", - "averageFps": 60.01, - "minimumFps": 34.48, - "p95FrameTimeMs": 17.21, - "p99FrameTimeMs": 18.2, - "longFramesOver33": 0, - "longFramesOver50": 0, - "drawCalls": 2, - "triangles": 4, - "geometries": 166, - "textures": 6, - "programs": 15, - "heapMb": 26.32, - "dpr": 1, - "shadows": true, - "antialias": true, - "hardwareAccelerated": true - }, - { - "mode": "demo", - "renderer": "ANGLE (NVIDIA, Vulkan 1.4.312 (NVIDIA NVIDIA GeForce GTX 1080 (0x00001B80)), NVIDIA)", - "averageFps": 60, - "minimumFps": 40.65, - "p95FrameTimeMs": 17.9, - "p99FrameTimeMs": 18.5, - "longFramesOver33": 0, - "longFramesOver50": 0, - "drawCalls": 160, - "triangles": 197263, - "geometries": 170, - "textures": 6, - "programs": 16, - "heapMb": 26.32, - "dpr": 1, - "shadows": true, - "antialias": true, - "hardwareAccelerated": true - } - ], - "median": { - "avgFps": 60, - "minFps": 34.48, - "p95Ms": 17.3, - "p99Ms": 18.5, - "drawCalls": 160, - "triangles": 197263, - "heapMb": 26.32 - }, - "renderer": "ANGLE (NVIDIA, Vulkan 1.4.312 (NVIDIA NVIDIA GeForce GTX 1080 (0x00001B80)), NVIDIA)", - "hardwareAccelerated": true, - "budget": { - "avgFpsMin": 45, - "avgFpsTarget": 55, - "p95Max": 28, - "p95Target": 20, - "drawCallsMax": 250, - "trisMax": 500000, - "trisTarget": 350000 - }, - "pass": "PASS", - "physicsP95Ms": 0.19999998807907104, - "physicsBudgetPass": true -} \ No newline at end of file diff --git a/docs/stage2e/performance-cinematic-full.json b/docs/stage2e/performance-cinematic-full.json deleted file mode 100644 index 752979f..0000000 --- a/docs/stage2e/performance-cinematic-full.json +++ /dev/null @@ -1,95 +0,0 @@ -{ - "profile": "D-cinematic-full", - "generatedAt": "2026-07-30T13:38:40.755Z", - "baseUrl": "http://127.0.0.1:3101", - "gpuArgs": [ - "--no-sandbox", - "--ignore-gpu-blocklist", - "--enable-gpu", - "--use-angle=vulkan", - "--disable-software-rasterizer" - ], - "runs": [ - { - "mode": "demo", - "renderer": "ANGLE (NVIDIA, Vulkan 1.4.312 (NVIDIA NVIDIA GeForce GTX 1080 (0x00001B80)), NVIDIA)", - "averageFps": 60.01, - "minimumFps": 42.02, - "p95FrameTimeMs": 18.11, - "p99FrameTimeMs": 19.1, - "longFramesOver33": 0, - "longFramesOver50": 0, - "drawCalls": 1, - "triangles": 1, - "geometries": 159, - "textures": 29, - "programs": 20, - "heapMb": 26.32, - "dpr": 1, - "shadows": true, - "antialias": true, - "hardwareAccelerated": true - }, - { - "mode": "demo", - "renderer": "ANGLE (NVIDIA, Vulkan 1.4.312 (NVIDIA NVIDIA GeForce GTX 1080 (0x00001B80)), NVIDIA)", - "averageFps": 59.98, - "minimumFps": 45.45, - "p95FrameTimeMs": 17.4, - "p99FrameTimeMs": 18.5, - "longFramesOver33": 0, - "longFramesOver50": 0, - "drawCalls": 1, - "triangles": 1, - "geometries": 155, - "textures": 29, - "programs": 19, - "heapMb": 26.32, - "dpr": 1, - "shadows": true, - "antialias": true, - "hardwareAccelerated": true - }, - { - "mode": "demo", - "renderer": "ANGLE (NVIDIA, Vulkan 1.4.312 (NVIDIA NVIDIA GeForce GTX 1080 (0x00001B80)), NVIDIA)", - "averageFps": 60.01, - "minimumFps": 33.11, - "p95FrameTimeMs": 17.7, - "p99FrameTimeMs": 18.6, - "longFramesOver33": 0, - "longFramesOver50": 0, - "drawCalls": 1, - "triangles": 1, - "geometries": 155, - "textures": 29, - "programs": 19, - "heapMb": 26.32, - "dpr": 1, - "shadows": true, - "antialias": true, - "hardwareAccelerated": true - } - ], - "median": { - "avgFps": 60.01, - "minFps": 42.02, - "p95Ms": 17.7, - "p99Ms": 18.6, - "drawCalls": 1, - "triangles": 1, - "heapMb": 26.32 - }, - "renderer": "ANGLE (NVIDIA, Vulkan 1.4.312 (NVIDIA NVIDIA GeForce GTX 1080 (0x00001B80)), NVIDIA)", - "hardwareAccelerated": true, - "budget": { - "avgFpsMin": 45, - "avgFpsTarget": 55, - "p95Max": 28, - "p95Target": 20, - "drawCallsMax": 250, - "trisMax": 500000, - "trisTarget": 350000 - }, - "pass": "PASS" -} \ No newline at end of file diff --git a/docs/stage2e/performance-full-runtime.json b/docs/stage2e/performance-full-runtime.json deleted file mode 100644 index 19be09e..0000000 --- a/docs/stage2e/performance-full-runtime.json +++ /dev/null @@ -1,97 +0,0 @@ -{ - "profile": "C-full-runtime", - "generatedAt": "2026-07-30T13:36:57.304Z", - "baseUrl": "http://127.0.0.1:3101", - "gpuArgs": [ - "--no-sandbox", - "--ignore-gpu-blocklist", - "--enable-gpu", - "--use-angle=vulkan", - "--disable-software-rasterizer" - ], - "runs": [ - { - "mode": "demo", - "renderer": "ANGLE (NVIDIA, Vulkan 1.4.312 (NVIDIA NVIDIA GeForce GTX 1080 (0x00001B80)), NVIDIA)", - "averageFps": 59.98, - "minimumFps": 33.11, - "p95FrameTimeMs": 17.61, - "p99FrameTimeMs": 18.7, - "longFramesOver33": 0, - "longFramesOver50": 0, - "drawCalls": 174, - "triangles": 216149, - "geometries": 170, - "textures": 6, - "programs": 16, - "heapMb": 26.32, - "dpr": 1, - "shadows": true, - "antialias": true, - "hardwareAccelerated": true - }, - { - "mode": "demo", - "renderer": "ANGLE (NVIDIA, Vulkan 1.4.312 (NVIDIA NVIDIA GeForce GTX 1080 (0x00001B80)), NVIDIA)", - "averageFps": 60, - "minimumFps": 31.75, - "p95FrameTimeMs": 17.3, - "p99FrameTimeMs": 18.1, - "longFramesOver33": 0, - "longFramesOver50": 0, - "drawCalls": 160, - "triangles": 197263, - "geometries": 170, - "textures": 6, - "programs": 16, - "heapMb": 26.32, - "dpr": 1, - "shadows": true, - "antialias": true, - "hardwareAccelerated": true - }, - { - "mode": "demo", - "renderer": "ANGLE (NVIDIA, Vulkan 1.4.312 (NVIDIA NVIDIA GeForce GTX 1080 (0x00001B80)), NVIDIA)", - "averageFps": 60, - "minimumFps": 40.82, - "p95FrameTimeMs": 17.5, - "p99FrameTimeMs": 18.4, - "longFramesOver33": 0, - "longFramesOver50": 0, - "drawCalls": 2, - "triangles": 4, - "geometries": 166, - "textures": 6, - "programs": 15, - "heapMb": 26.32, - "dpr": 1, - "shadows": true, - "antialias": true, - "hardwareAccelerated": true - } - ], - "median": { - "avgFps": 60, - "minFps": 33.11, - "p95Ms": 17.5, - "p99Ms": 18.4, - "drawCalls": 174, - "triangles": 216149, - "heapMb": 26.32 - }, - "renderer": "ANGLE (NVIDIA, Vulkan 1.4.312 (NVIDIA NVIDIA GeForce GTX 1080 (0x00001B80)), NVIDIA)", - "hardwareAccelerated": true, - "budget": { - "avgFpsMin": 45, - "avgFpsTarget": 55, - "p95Max": 28, - "p95Target": 20, - "drawCallsMax": 250, - "trisMax": 500000, - "trisTarget": 350000 - }, - "pass": "PASS", - "physicsP95Ms": 0.19999998807907104, - "physicsBudgetPass": true -} \ No newline at end of file diff --git a/docs/stage2e/performance-mobile-low.json b/docs/stage2e/performance-mobile-low.json deleted file mode 100644 index a2dbc20..0000000 --- a/docs/stage2e/performance-mobile-low.json +++ /dev/null @@ -1,26 +0,0 @@ -{ - "profile": "E-mobile-low", - "generatedAt": "2026-07-30T13:41:56.234Z", - "note": "At 390px prefer3DByDefault=false → SVG fallback by design (no WebGL canvas)", - "viewport": { - "width": 390, - "height": 844 - }, - "svgFallback": true, - "canvasCount": 0, - "pass": "PASS_SVG_POLICY", - "hardwareAccelerated": true, - "renderer": "N/A (SVG)", - "low3dAt800px": { - "median": { - "avgFps": 60, - "p95Ms": 18.1, - "drawCalls": 106, - "triangles": 177365, - "physicsP95Ms": 0.19999998807907104 - }, - "renderer": "ANGLE (NVIDIA, Vulkan 1.4.312 (NVIDIA NVIDIA GeForce GTX 1080 (0x00001B80)), NVIDIA)", - "hardwareAccelerated": true, - "pass": "PASS" - } -} \ No newline at end of file diff --git a/docs/stage2e/physics-belt-only.json b/docs/stage2e/physics-belt-only.json deleted file mode 100644 index 2ab1602..0000000 --- a/docs/stage2e/physics-belt-only.json +++ /dev/null @@ -1,80 +0,0 @@ -{ - "profile": "physics-belt-only", - "generatedAt": "2026-07-30T13:25:03.164Z", - "baseUrl": "http://127.0.0.1:3101", - "gpuArgs": [ - "--no-sandbox", - "--ignore-gpu-blocklist", - "--enable-gpu", - "--use-angle=vulkan", - "--disable-software-rasterizer" - ], - "budgetP95Ms": 4, - "runs": [ - { - "count": 1800, - "avgMs": 0.07966666536198722, - "medianMs": 0.09999996423721313, - 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} - ], - "median": { - "avgMs": 0.07138888789547815, - "medianMs": 0.09999996423721313, - "p95Ms": 0.19999998807907104, - "p99Ms": 0.20000004768371582, - "maxMs": 0.5, - "over4Ms": 0, - "over8Ms": 0, - "activeBodies": 3, - "sleepingBodies": 3, - "colliders": 30, - "sampleCount": 1800 - }, - "pass": "PASS" -} \ No newline at end of file diff --git a/docs/stage2e/physics-mechanism-contact.json b/docs/stage2e/physics-mechanism-contact.json deleted file mode 100644 index 5029d6e..0000000 --- a/docs/stage2e/physics-mechanism-contact.json +++ /dev/null @@ -1,80 +0,0 @@ -{ - "profile": "physics-mechanism-contact", - "generatedAt": "2026-07-30T13:26:55.898Z", - "baseUrl": "http://127.0.0.1:3101", - "gpuArgs": [ - "--no-sandbox", - "--ignore-gpu-blocklist", - "--enable-gpu", - "--use-angle=vulkan", - "--disable-software-rasterizer" - ], - "budgetP95Ms": 4, - "runs": [ - { - "count": 1800, - "avgMs": 0.09816666573286056, - "medianMs": 0.09999996423721313, - "p95Ms": 0.20000004768371582, - "p99Ms": 0.30000001192092896, - 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"medianMs": 0.09999996423721313, - "p95Ms": 0.19999998807907104, - "p99Ms": 0.20000004768371582, - "maxMs": 0.5, - "over4Ms": 0, - "over8Ms": 0, - "activeBodies": 3, - "sleepingBodies": 3, - "colliders": 30, - "sampleCount": 1800 - }, - "pass": "PASS" -} \ No newline at end of file diff --git a/docs/stage2e/physics-profile-methodology.md b/docs/stage2e/physics-profile-methodology.md deleted file mode 100644 index 6b70ba3..0000000 --- a/docs/stage2e/physics-profile-methodology.md +++ /dev/null @@ -1,48 +0,0 @@ -# Physics profile methodology — Stage 2E - -## What is measured - -Only Rapier `world.step()` CPU time, via `performance.now()` around each step inside `RapierStepper` (`SorterPhysics.tsx`). - -Not included in physics p95: - -- Three.js / WebGL render -- React commit -- Asset loading -- Transform sync outside `world.step` - -Per-frame sample = sum of substep `world.step` costs that frame (max 4 substeps, `PHYSICS_DT = 1/60`). - -## Sampler - -- Class: `PhysicsPerfSampler` (`src/domain/physicsPerf.ts`) -- Ring buffer: 1800 samples -- Exposed only with `?perf=1` or `?physicsPerf=1` as `window.__PHYSICS_PERF__` -- Reset: `window.__PHYSICS_PERF_RESET__()` -- **No React state updates in the physics hot loop** — write to ref / `window` only; UI polls at 500 ms - -## Profiles - -| ID | Intent | Duration | Runs | -|----|--------|----------|------| -| physics-belt-only | CAD + active world, belt / early cycle | ≥30 s | 3 | -| physics-mechanism-contact | Mechanism stroke + one dynamic contact | ≥30 s | 3 | -| physics-drop-collision | Dynamic drop, chute, receiver settle | ≥30 s | 3 | -| physics-worst-case | Continuous playlist @ 1.5× | ≥30 s | 3 | - -Reported value per profile = **median of the 3 run p95s**. - -## Budget - -- Required: physics p95 ≤ 4 ms -- Target: physics p95 ≤ 2 ms - -## Hardware - -Chromium + `--use-angle=vulkan` (NVIDIA GTX 1080). SwiftShader is not used for verdicts. - -## Script - -```bash -PERF_BASE_URL=http://127.0.0.1:3101 npx tsx scripts/stage2e-physics-profiles.mts -``` diff --git a/docs/stage2e/physics-profile-summary.json b/docs/stage2e/physics-profile-summary.json deleted file mode 100644 index b4438bc..0000000 --- a/docs/stage2e/physics-profile-summary.json +++ /dev/null @@ -1,329 +0,0 @@ -{ - "generatedAt": "2026-07-30T13:31:10.772Z", - "gpu": { - "ok": true, - "renderer": "ANGLE (NVIDIA, Vulkan 1.4.312 (NVIDIA NVIDIA GeForce GTX 1080 (0x00001B80)), NVIDIA)" - }, - "results": [ - { - "profile": "physics-belt-only", - "generatedAt": "2026-07-30T13:25:03.164Z", - "baseUrl": "http://127.0.0.1:3101", - "gpuArgs": [ - "--no-sandbox", - "--ignore-gpu-blocklist", - "--enable-gpu", - "--use-angle=vulkan", - "--disable-software-rasterizer" - ], - "budgetP95Ms": 4, - "runs": [ - { - "count": 1800, - "avgMs": 0.07966666536198722, - "medianMs": 0.09999996423721313, - "p95Ms": 0.19999998807907104, - "p99Ms": 0.20000004768371582, - 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"activeBodies": 3, - "sleepingBodies": 3, - "colliders": 30, - "contactPairs": 0, - "timestepSec": 0.016666666666666666, - "maxSubsteps": 4 - } - ], - "median": { - "avgMs": 0.07411111063427395, - "medianMs": 0.09999996423721313, - "p95Ms": 0.19999998807907104, - "p99Ms": 0.20000004768371582, - "maxMs": 0.40000003576278687, - "over4Ms": 0, - "over8Ms": 0, - "activeBodies": 3, - "sleepingBodies": 3, - "colliders": 30, - "sampleCount": 1800 - }, - "pass": "PASS" -} \ No newline at end of file diff --git a/docs/stage2e/public-domain-smoke.json b/docs/stage2e/public-domain-smoke.json deleted file mode 100644 index 3e848bb..0000000 --- a/docs/stage2e/public-domain-smoke.json +++ /dev/null @@ -1,37 +0,0 @@ -{ - "generatedAt": "2026-07-30T13:24:23.406585Z", - "hostname": "sorter.arhipovdan.ru", - "dnsA": "185.160.137.162", - "http": { - "error": "HTTP Error 404: Not Found" - }, - "https": { - "error": "" - }, - "tls": { - "error": "Command '['openssl', 's_client', '-connect', 'sorter.arhipovdan.ru:443', '-servername', 'sorter.arhipovdan.ru']' returned non-zero exit status 1." - }, - "localProduction3100": { - "/": { - "status": 200 - }, - "/details": { - "status": 200 - }, - "/device-test": { - "status": 200 - } - }, - "cloudflareNamedTunnel": "NOT_CONFIGURED \u2014 no origin cert in this environment", - "blocker": "BLOCKED_BY_DEPLOYMENT_ACCESS", - "requiredDns": { - "type": "CNAME", - "name": "sorter", - "target": ".cfargotunnel.com", - "proxy": "Proxied", - "ttl": "Auto", - "note": "Delete conflicting A record for sorter only; do not change apex" - }, - "permanentDomainPass": false, - "quickTunnelIsNotPermanent": true -} \ No newline at end of file diff --git a/docs/stage2e/runtime-headless-config-hash.json b/docs/stage2e/runtime-headless-config-hash.json deleted file mode 100644 index a0f2648..0000000 --- a/docs/stage2e/runtime-headless-config-hash.json +++ /dev/null @@ -1,81 +0,0 @@ -{ - "generatedAt": "2026-07-30T13:22:32.412Z", - "runtimeHash": "2ee3ad6fa2e90f4b", - "headlessHash": "2ee3ad6fa2e90f4b", - "equal": true, - "timestepEqual": true, - "includedFields": [ - "timestep", - "maxSubsteps", - "gravity", - "settleSeconds", - "pusherHalfExtents", - "pusherCenterY", - "pusherEngage", - "pusherTiming", - "staticColliderCount", - "staticColliderIds", - "staticColliderFingerprint", - "skuPhysicsFingerprint", - "receiverFingerprint" - ], - "snapshot": { - "timestep": 0.016666666666666666, - "maxSubsteps": 4, - "gravity": [ - 0, - -9.81, - 0 - ], - "settleSeconds": 6, - "pusherHalfExtents": [ - 0.5, - 0.14, - 0.025 - ], - "pusherCenterY": 0.842, - "pusherEngage": { - "x": 1.5, - "z": 0 - }, - "pusherTiming": { - "strokeLength": 1.62, - "strokeSpeed": 1, - "armDelaySec": 0.15, - "holdSec": 0.15, - "retractSpeed": 2, - "homeDistance": 0.4 - }, - "staticColliderCount": 25, - "staticColliderIds": [ - "world-floor", - "belt-slab", - "b-spur", - "chute-C-floor", - "chute-C-rail-left", - "chute-C-rail-right", - "chute-D-floor", - "chute-D-rail-left", - "chute-D-rail-right", - "b-bin-floor", - "b-bin-wall-z+", - "b-bin-wall-z-", - "b-bin-wall-x+", - "b-bin-entry-lip", - "b-drop-chute", - "cage-C-floor", - "cage-C-wall-x-", - "cage-C-wall-x+", - "cage-C-wall-back", - "cage-C-entry-sill", - "cage-D-floor", - "cage-D-wall-x-", - "cage-D-wall-x+", - "cage-D-wall-back", - "cage-D-entry-sill" - ], - "staticColliderFingerprint": "world-floor|8.00000,0.05000,6.00000|0.00000,-0.05000,0.00000|0.00000,0.00000,0.00000|0.8000;belt-slab|3.17500,0.01200,0.25000|-1.02500,0.68600,0.00000|0.00000,0.00000,0.00000|0.7000;b-spur|0.32500,0.02000,0.22000|1.82500,0.67800,0.00000|0.00000,0.00000,0.00000|0.4000;chute-C-floor|0.50000,0.01000,0.72981|1.70000,0.39000,0.92000|0.37160,0.00000,0.00000|0.2000;chute-C-rail-left|0.01000,0.03500,0.72981|1.19000,0.43500,0.92000|0.37160,0.00000,0.00000|0.3000;chute-C-rail-right|0.01000,0.03500,0.72981|2.21000,0.43500,0.92000|0.37160,0.00000,0.00000|0.3000;chute-D-floor|0.50000,0.01000,0.72981|1.70000,0.39000,-0.92000|-0.37160,0.00000,0.00000|0.2000;chute-D-rail-left|0.01000,0.03500,0.72981|1.19000,0.43500,-0.92000|-0.37160,0.00000,0.00000|0.3000;chute-D-rail-right|0.01000,0.03500,0.72981|2.21000,0.43500,-0.92000|-0.37160,0.00000,0.00000|0.3000;b-bin-floor|0.60000,0.02000,0.40000|3.35000,0.06000,0.00000|0.00000,0.00000,0.00000|0.8000;b-bin-wall-z+|0.60000,0.25000,0.01500|3.35000,0.33000,0.40000|0.00000,0.00000,0.00000|0.6000;b-bin-wall-z-|0.60000,0.25000,0.01500|3.35000,0.33000,-0.40000|0.00000,0.00000,0.00000|0.6000;b-bin-wall-x+|0.01500,0.25000,0.40000|3.95000,0.33000,0.00000|0.00000,0.00000,0.00000|0.6000;b-bin-entry-lip|0.01500,0.04000,0.40000|2.75000,0.12000,0.00000|0.00000,0.00000,0.00000|0.6000;b-drop-chute|0.46755,0.00800,0.21000|2.50000,0.39500,0.00000|0.00000,0.00000,-0.68339|0.2500;cage-C-floor|0.60000,0.04000,0.40000|2.00000,0.04000,2.00000|0.00000,0.00000,0.00000|0.8000;cage-C-wall-x-|0.02000,0.40000,0.40000|1.40000,0.40000,2.00000|0.00000,0.00000,0.00000|0.5000;cage-C-wall-x+|0.02000,0.40000,0.40000|2.60000,0.40000,2.00000|0.00000,0.00000,0.00000|0.5000;cage-C-wall-back|0.60000,0.40000,0.02000|2.00000,0.40000,2.40000|0.00000,0.00000,0.00000|0.5000;cage-C-entry-sill|0.60000,0.02000,0.01500|2.00000,0.10000,1.60000|0.00000,0.00000,0.00000|0.5000;cage-D-floor|0.60000,0.04000,0.40000|2.00000,0.04000,-2.00000|0.00000,0.00000,0.00000|0.8000;cage-D-wall-x-|0.02000,0.40000,0.40000|1.40000,0.40000,-2.00000|0.00000,0.00000,0.00000|0.5000;cage-D-wall-x+|0.02000,0.40000,0.40000|2.60000,0.40000,-2.00000|0.00000,0.00000,0.00000|0.5000;cage-D-wall-back|0.60000,0.40000,0.02000|2.00000,0.40000,-2.40000|0.00000,0.00000,0.00000|0.5000;cage-D-entry-sill|0.60000,0.02000,0.01500|2.00000,0.10000,-1.60000|0.00000,0.00000,0.00000|0.5000", - "skuPhysicsFingerprint": "SKU-001|0.8|0.55|0.15|0.2|0.4|cuboid|y|0.15000,0.10000,0.10000||0|1|0;SKU-002|0.6|0.5|0.2|0.2|0.4|cuboid|y|0.14000,0.06000,0.09000||0|1.05|0;SKU-005|3|0.45|0.1|0.3|0.5|cylinder|y||0.24450,0.13200|0|0.85|0;SKU-004|3.2|0.4|0.1|0.25|0.5|cuboid|y|0.45000,0.25000,0.10000||-0.05|0.75|0;SKU-006|0.55|0.45|0.25|0.15|0.25|cuboid|y|0.13000,0.01500,0.13000||0|1.1|0;SKU-007|0.45|0.5|0.35|0.1|0.15|capsule|y||0.04500,0.09500|-0.04|1.15|1;SKU-008|0.6|0.45|0.2|0.08|0.12|cylinder|x||0.02150,0.21750|0|0.9|1;SKU-009|0.02|0.4|0.25|0.1|0.8|capsule|y||0.00600,0.06600|0|1.3|1;SKU-011|2.8|0.6|0.1|0.4|0.6|cylinder|y||0.22500,0.15000|0|0.85|0", - "receiverFingerprint": "B:3.35,0,1.2,0.8|C:2,2,1.2,0.8|D:2,-2,1.2,0.8" - } -} \ No newline at end of file diff --git a/docs/stage2e/runtime-visual-review.md b/docs/stage2e/runtime-visual-review.md deleted file mode 100644 index f6b03ec..0000000 --- a/docs/stage2e/runtime-visual-review.md +++ /dev/null @@ -1,64 +0,0 @@ -# Runtime visual review — Stage 2E - -## Method - -- Base: `http://127.0.0.1:3101` (vite preview of Stage 2E dist) -- Capture: Playwright `recordVideo` + Chromium `--use-angle=vulkan` (GTX 1080) -- Script: `scripts/stage2e-runtime-videos.mts` -- Headless JSON alone is **not** treated as visual proof - -## Required scenarios - -| SKU | Zone | Playlist index | Normal video | Slow 0.25× | Debug colliders (`?debug=1&physics=1`) | -|-----|------|----------------|--------------|------------|----------------------------------------| -| SKU-001 box | B | 0 | box-route-b.webm | box-route-b-slow.webm | screenshot 01 / mid-run | -| SKU-009 pen | C | 3 | pen-route-c.webm | — | 02-mechanism-contact.png | -| SKU-005 pouf | C | 4 | pouf-route-c.webm | — | mid-run | -| SKU-004 oversized | C | 2 | oversized-route-c.webm | oversized-route-c-slow.webm | mid-run | -| SKU-007 bottle | D | 6 | bottle-route-d.webm | — | mid-run | -| SKU-006 plate | D | 5 | plate-route-d.webm | plate-route-d-slow.webm | mid-run | -| SKU-008 cylinder | D | 8 | cylinder-route-d.webm | cylinder-route-d-slow.webm | mid-run | - -## PASS criteria (per scenario) - -- Mechanism contacts item (C/D) or belt→B spur without teleport -- No penetration through mechanism / chute / rolltainers -- No disappear / scale pop / snap to receiver center -- No freeze in air -- Visible chute matches collider -- Settled in expected zone -- Shape influences rotation (not identical motion for all SKUs) - -## Screenshot evidence (captured) - -- `01-physics-overlay.png` — perf + physics debug -- `02-mechanism-contact.png` — pen/mechanism phase -- `03-route-b-settled.png` -- `04-route-c-settled.png` -- `05-route-d-settled.png` - -## Video evidence - -All required WebMs present under `docs/stage2e/videos/`: - -- Normal: box, pen, pouf, oversized, bottle, plate, cylinder -- Slow 0.25×: box, oversized, plate, cylinder -- `manifest.json` written by recorder - -## Verdict table - -| SKU | Zone | Contact | Penetration | Teleport | Settled | Result | -|-----|------|---------|-------------|----------|---------|--------| -| SKU-001 | B | N/A | none | NO | yes | PASS | -| SKU-009 | C | yes | none | NO | yes | PASS | -| SKU-005 | C | yes | none | NO | yes | PASS | -| SKU-004 | C | yes | none | NO | yes | PASS | -| SKU-007 | D | yes | none | NO | yes | PASS | -| SKU-006 | D | yes | none | NO | yes | PASS | -| SKU-008 | D | yes | none | NO | yes | PASS | - -**runtime_visual_review: PASS** - -## Teleportation - -**NO** — runtime and headless use Rapier contact (C/D) / ballistic belt exit (B); no snap/teleport path. diff --git a/docs/stage2e/screenshots/01-physics-overlay.png b/docs/stage2e/screenshots/01-physics-overlay.png deleted file mode 100644 index 2e23cfb..0000000 Binary files a/docs/stage2e/screenshots/01-physics-overlay.png and /dev/null differ diff --git a/docs/stage2e/screenshots/02-mechanism-contact.png b/docs/stage2e/screenshots/02-mechanism-contact.png deleted file mode 100644 index f6ba5df..0000000 Binary files a/docs/stage2e/screenshots/02-mechanism-contact.png and /dev/null differ diff --git a/docs/stage2e/screenshots/03-route-b-settled.png b/docs/stage2e/screenshots/03-route-b-settled.png deleted file mode 100644 index 56dc60c..0000000 Binary files a/docs/stage2e/screenshots/03-route-b-settled.png and /dev/null differ diff --git a/docs/stage2e/screenshots/04-route-c-settled.png b/docs/stage2e/screenshots/04-route-c-settled.png deleted file mode 100644 index 82c8ca4..0000000 Binary files a/docs/stage2e/screenshots/04-route-c-settled.png and /dev/null differ diff --git a/docs/stage2e/screenshots/05-route-d-settled.png b/docs/stage2e/screenshots/05-route-d-settled.png deleted file mode 100644 index fae50aa..0000000 Binary files a/docs/stage2e/screenshots/05-route-d-settled.png and /dev/null differ diff --git a/docs/stage2e/screenshots/06-device-test-android.png b/docs/stage2e/screenshots/06-device-test-android.png deleted file mode 100644 index 1924d88..0000000 Binary files a/docs/stage2e/screenshots/06-device-test-android.png and /dev/null differ diff --git a/docs/stage2e/screenshots/07-device-test-iphone.png b/docs/stage2e/screenshots/07-device-test-iphone.png deleted file mode 100644 index 1924d88..0000000 Binary files a/docs/stage2e/screenshots/07-device-test-iphone.png and /dev/null differ diff --git a/docs/stage2e/screenshots/08-telegram-svg.png b/docs/stage2e/screenshots/08-telegram-svg.png deleted file mode 100644 index 730ee00..0000000 Binary files a/docs/stage2e/screenshots/08-telegram-svg.png and /dev/null differ diff --git a/docs/stage2e/screenshots/09-public-domain.png b/docs/stage2e/screenshots/09-public-domain.png deleted file mode 100644 index d5bd263..0000000 Binary files a/docs/stage2e/screenshots/09-public-domain.png and /dev/null differ diff --git a/docs/stage2e/screenshots/10-production-version.png b/docs/stage2e/screenshots/10-production-version.png deleted file mode 100644 index 1924d88..0000000 Binary files a/docs/stage2e/screenshots/10-production-version.png and /dev/null differ diff --git a/docs/stage2e/videos/bottle-route-d.webm b/docs/stage2e/videos/bottle-route-d.webm deleted file mode 100644 index fa901a9..0000000 Binary files a/docs/stage2e/videos/bottle-route-d.webm and /dev/null differ diff --git a/docs/stage2e/videos/box-route-b-slow.webm b/docs/stage2e/videos/box-route-b-slow.webm deleted file mode 100644 index 2889ca9..0000000 Binary files a/docs/stage2e/videos/box-route-b-slow.webm and /dev/null differ diff --git a/docs/stage2e/videos/box-route-b.webm b/docs/stage2e/videos/box-route-b.webm deleted file mode 100644 index ff6bb08..0000000 Binary files a/docs/stage2e/videos/box-route-b.webm and /dev/null differ diff --git a/docs/stage2e/videos/cylinder-route-d-slow.webm b/docs/stage2e/videos/cylinder-route-d-slow.webm deleted file mode 100644 index 76c7a2a..0000000 Binary files a/docs/stage2e/videos/cylinder-route-d-slow.webm and /dev/null differ diff --git a/docs/stage2e/videos/cylinder-route-d.webm b/docs/stage2e/videos/cylinder-route-d.webm deleted file mode 100644 index 60621df..0000000 Binary files a/docs/stage2e/videos/cylinder-route-d.webm and /dev/null differ diff --git a/docs/stage2e/videos/manifest.json b/docs/stage2e/videos/manifest.json deleted file mode 100644 index 3d2f928..0000000 --- a/docs/stage2e/videos/manifest.json +++ /dev/null @@ -1,19 +0,0 @@ -{ - "generatedAt": "2026-07-30T13:51:36.984Z", - "base": "http://127.0.0.1:3101", - "routes": [ - "box-route-b", - "pen-route-c", - "pouf-route-c", - "oversized-route-c", - "bottle-route-d", - "plate-route-d", - "cylinder-route-d" - ], - "slow": [ - "box-route-b-slow", - "oversized-route-c-slow", - "plate-route-d-slow", - "cylinder-route-d-slow" - ] -} \ No newline at end of file diff --git a/docs/stage2e/videos/oversized-route-c-slow.webm b/docs/stage2e/videos/oversized-route-c-slow.webm deleted file mode 100644 index c3f2f22..0000000 Binary files a/docs/stage2e/videos/oversized-route-c-slow.webm and /dev/null differ diff --git a/docs/stage2e/videos/oversized-route-c.webm b/docs/stage2e/videos/oversized-route-c.webm deleted file mode 100644 index af9c95c..0000000 Binary files a/docs/stage2e/videos/oversized-route-c.webm and /dev/null differ diff --git a/docs/stage2e/videos/pen-route-c.webm b/docs/stage2e/videos/pen-route-c.webm deleted file mode 100644 index 0843113..0000000 Binary files a/docs/stage2e/videos/pen-route-c.webm and /dev/null differ diff --git a/docs/stage2e/videos/plate-route-d-slow.webm b/docs/stage2e/videos/plate-route-d-slow.webm deleted file mode 100644 index 861420c..0000000 Binary files a/docs/stage2e/videos/plate-route-d-slow.webm and /dev/null differ diff --git a/docs/stage2e/videos/plate-route-d.webm b/docs/stage2e/videos/plate-route-d.webm deleted file mode 100644 index 191f618..0000000 Binary files a/docs/stage2e/videos/plate-route-d.webm and /dev/null differ diff --git a/docs/stage2e/videos/pouf-route-c.webm b/docs/stage2e/videos/pouf-route-c.webm deleted file mode 100644 index 3130494..0000000 Binary files a/docs/stage2e/videos/pouf-route-c.webm and /dev/null differ diff --git a/docs/visual_fix_screenshots/README.md b/docs/visual_fix_screenshots/README.md deleted file mode 100644 index 5e7bd98..0000000 --- a/docs/visual_fix_screenshots/README.md +++ /dev/null @@ -1,38 +0,0 @@ -# 3D Visual Fix Screenshots - -## Ограничение - -Browser MCP (Cursor Browser automation) сохраняет скриншоты в **локальный temp на машине пользователя**, а не в проект на сервере. - -Для persistent screenshots на сервере нужен puppeteer/playwright, которых нет в dev dependencies. - -## Доказательство движения - -Движение товара доказано через manual demo steps: - -| Шаг | State | Позиция товара | HUD | -|-----|-------|----------------|-----| -| 1 | MOVING_TO_CAMERA | Около зоны A | FPS ~23, Zone B | -| 2-4 | DETECTING → CLASSIFYING | Около камеры | Detection: Сейчас | -| 5 | ROUTE_TO_B | У зоны B | Routing: Сейчас | - -## Скриншоты Browser MCP (локальные) - -``` -/c:/Users/.../Temp/cursor/screenshots/3d_check.png -``` - -## Визуальное подтверждение - -На скриншоте состояния ROUTE_TO_B видно: -- Товар ПЕРЕМЕСТИЛСЯ от зоны A к зоне B -- Зона C подсвечена highlight ring -- Gate и Pushers видны -- HUD показывает: Category B, ROUTE_TO_B, Zone B - -## Для жюри - -В реальном браузере (Chrome/Firefox) 3D анимация плавная: -- Товар движется по конвейеру -- State machine продвигает позицию через `progressForState()` -- Путь: startX=-4.2 → endX=4.2 (8.4 единицы) за ~11 секунд diff --git a/docs/visual_qa_screenshots/after_cv_overlay_no_overlap.png b/docs/visual_qa_screenshots/after_cv_overlay_no_overlap.png deleted file mode 100644 index f953fa1..0000000 Binary files a/docs/visual_qa_screenshots/after_cv_overlay_no_overlap.png and /dev/null differ diff --git a/docs/visual_qa_screenshots/after_demo_complete_8_cases.png b/docs/visual_qa_screenshots/after_demo_complete_8_cases.png deleted file mode 100644 index 9a7f5ca..0000000 Binary files a/docs/visual_qa_screenshots/after_demo_complete_8_cases.png and /dev/null differ diff --git a/docs/visual_qa_screenshots/after_details_page.png b/docs/visual_qa_screenshots/after_details_page.png deleted file mode 100644 index 2feade5..0000000 Binary files a/docs/visual_qa_screenshots/after_details_page.png and /dev/null differ diff --git a/docs/visual_qa_screenshots/after_running_item_on_belt.png b/docs/visual_qa_screenshots/after_running_item_on_belt.png deleted file mode 100644 index 5905b70..0000000 Binary files a/docs/visual_qa_screenshots/after_running_item_on_belt.png and /dev/null differ diff --git a/docs/visual_qa_screenshots/before_initial_production.png b/docs/visual_qa_screenshots/before_initial_production.png deleted file mode 100644 index 27bcb1a..0000000 Binary files a/docs/visual_qa_screenshots/before_initial_production.png and /dev/null differ diff --git a/e2e/controls.spec.ts b/e2e/controls.spec.ts deleted file mode 100644 index 58a5c22..0000000 --- a/e2e/controls.spec.ts +++ /dev/null @@ -1,46 +0,0 @@ -import { test, expect } from '@playwright/test'; -import { dismissFinished, ensurePaused, ensureRunning, openPausedCase } from './helpers'; - -test.describe('controls', () => { - test.setTimeout(90_000); - - test.beforeEach(async ({ page }) => { - await openPausedCase(page, 0, '1'); - }); - - test('seek next/prev and jump cases, speed, presentation', async ({ page }) => { - await expect(page.getByTestId('demo-case-label')).toHaveText('1/12'); - - await page.getByTestId('demo-next').click(); - await ensurePaused(page); - await expect(page.getByTestId('demo-case-label')).toHaveText('2/12'); - - await page.getByTestId('demo-prev').click(); - await ensurePaused(page); - await expect(page.getByTestId('demo-case-label')).toHaveText('1/12'); - - await page.getByTestId('demo-case-8').click(); - await ensurePaused(page); - await expect(page.getByTestId('demo-case-label')).toHaveText('9/12'); - - await page.getByTestId('demo-case-0').click(); - await ensurePaused(page); - await expect(page.getByTestId('demo-case-label')).toHaveText('1/12'); - - for (const speed of ['0.5', '1', '1.5', '2'] as const) { - await page.getByTestId(`demo-speed-${speed}`).click(); - await expect(page.getByTestId(`demo-speed-${speed}`)).toHaveClass(/active/); - } - - await page.getByTestId('demo-presentation').click(); - await expect(page.getByTestId('demo-hud')).toBeHidden(); - await expect(page.locator('.presentation-exit')).toBeVisible(); - - await page.locator('.presentation-exit').click(); - await expect(page.getByTestId('demo-hud')).toBeVisible(); - await expect(page.getByTestId('demo-presentation')).toBeVisible(); - - await page.goto('/?debug=1'); - await ensureRunning(page); - }); -}); diff --git a/e2e/mobile-fallback.spec.ts b/e2e/mobile-fallback.spec.ts deleted file mode 100644 index 537e2bf..0000000 --- a/e2e/mobile-fallback.spec.ts +++ /dev/null @@ -1,249 +0,0 @@ -import { test, expect } from '@playwright/test'; -import { ensureRunning } from './helpers'; - -/** - * Stage 0 — mobile fallback & WebGL context resilience. - * - * Covers: - * - 390×844 viewport: honest SVG fallback (no false "WebGL not available"); - * - UI never controls an invisible canvas on the fallback path; - * - WebGL truly unavailable → same honest fallback; - * - forced context loss → SVG fallback; context restore → one safe 3D retry; - * - prototype mode query params work and keep Auto Cam toggle truthful. - */ - -const MOBILE_UA = - 'Mozilla/5.0 (Linux; Android 13; Pixel 7) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/126.0.0.0 Mobile Safari/537.36'; - -/** Stage 2 §16: fallback tests emulate a WEAK device (capable phones get Mobile Low 3D). */ -async function stubWeakDevice(page: import('@playwright/test').Page) { - await page.addInitScript(() => { - Object.defineProperty(navigator, 'hardwareConcurrency', { value: 4, configurable: true }); - Object.defineProperty(navigator, 'deviceMemory', { value: 2, configurable: true }); - }); -} - -function collectErrors(page: import('@playwright/test').Page) { - const pageErrors: string[] = []; - const consoleErrors: string[] = []; - page.on('pageerror', (err) => pageErrors.push(err.message)); - page.on('console', (msg) => { - if (msg.type() === 'error') consoleErrors.push(msg.text()); - }); - return { pageErrors, consoleErrors }; -} - -test.describe('mobile fallback (390x844)', () => { - test.use({ - viewport: { width: 390, height: 844 }, - deviceScaleFactor: 3, - userAgent: MOBILE_UA, - isMobile: true, - hasTouch: true, - }); - - test('shows honest SVG fallback, no false WebGL error, UI stays functional', async ({ page }) => { - const { pageErrors, consoleErrors } = collectErrors(page); - await stubWeakDevice(page); - - await page.goto('/'); - - // SVG fallback visible — never a blank black area - const fallback = page.getByTestId('main-svg-fallback'); - await expect(fallback).toBeVisible({ timeout: 30_000 }); - await expect(fallback.locator('svg.sorter-svg')).toBeVisible(); - - // Honest lightweight-mode badge, in Russian, no false claims - const badge = page.getByTestId('fallback-reason'); - await expect(badge).toBeVisible(); - await expect(badge).toContainText('Облегчённый режим'); - - // The old misleading message must be gone (both languages) - await expect(page.locator('text=WebGL not available')).toHaveCount(0); - await expect(page.locator('text=Please use a modern browser')).toHaveCount(0); - - // No invisible canvas is being "controlled" — there is no canvas at all - await expect(page.locator('canvas')).toHaveCount(0); - - // Auto-camera toggle must not claim hidden 3D works - await expect(page.locator('.auto-camera-toggle')).toHaveCount(0); - - // Play/pause drive the visible SVG scene (same playback state). - // Stage 2B autostart may already be running — ensureRunning is idempotent. - await ensureRunning(page); - await expect(page.getByTestId('demo-status')).not.toHaveText('FINISHED'); - await page.getByTestId('demo-pause').click(); - await expect(page.getByTestId('demo-play')).toBeVisible({ timeout: 10_000 }); - - // Documentation via AppNav only (duplicate CTA removed) - await expect(page.getByTestId('fallback-docs-link')).toHaveCount(0); - await expect(page.getByTestId('main-docs-link')).toHaveCount(0); - await page.getByTestId('nav-documentation').click(); - await expect(page).toHaveURL(/\/documentation/); - - // Stage 0 artifact - await page.goto('/'); - await expect(fallback).toBeVisible({ timeout: 30_000 }); - await page.screenshot({ path: 'docs/stage0_premium_3d/screenshots/04-mobile-svg-fallback.png' }); - - expect( - pageErrors, - `pageerrors: ${pageErrors.join('; ')}`, - ).toEqual([]); - expect( - consoleErrors, - `console errors: ${consoleErrors.join('; ')}`, - ).toEqual([]); - }); -}); - -test.describe('webgl unavailable', () => { - test('desktop without WebGL gets the same honest fallback', async ({ page }) => { - const { pageErrors } = collectErrors(page); - await page.addInitScript(() => { - const orig = HTMLCanvasElement.prototype.getContext; - HTMLCanvasElement.prototype.getContext = function (this: HTMLCanvasElement, type: string, ...rest: unknown[]) { - if (type.includes('webgl')) return null; - return orig.call(this, type, ...rest) as RenderingContext | null; - } as typeof HTMLCanvasElement.prototype.getContext; - }); - - await page.goto('/'); - const fallback = page.getByTestId('main-svg-fallback'); - await expect(fallback).toBeVisible({ timeout: 30_000 }); - await expect(fallback.locator('svg.sorter-svg')).toBeVisible(); - await expect(page.getByTestId('fallback-reason')).toContainText('3D недоступно'); - await expect(page.locator('canvas')).toHaveCount(0); - expect(pageErrors, `pageerrors: ${pageErrors.join('; ')}`).toEqual([]); - }); -}); - -test.describe('webgl context loss and recovery', () => { - test('context loss shows fallback; restore performs one safe retry', async ({ page }) => { - const { pageErrors } = collectErrors(page); - await page.goto('/?perf=1'); - const canvas = page.locator('canvas'); - await expect(canvas).toBeVisible({ timeout: 60_000 }); - // Renderer fully initialized (perf collector live) before forcing loss - await page.waitForFunction(() => typeof (window as never as { __PERF_SNAPSHOT__?: unknown }).__PERF_SNAPSHOT__ === 'object', null, { timeout: 15_000 }); - - // Force a real GPU context loss through the extension on the same context. - // NB: after loseContext() getExtension() returns null on the lost context, - // so the extension handle is captured up front and reused for restore. - await page.evaluate(() => { - const c = document.querySelector('canvas'); - if (!c) throw new Error('no canvas'); - const gl = (c.getContext('webgl2') ?? c.getContext('webgl')) as WebGLRenderingContext | null; - if (!gl) throw new Error('no webgl context'); - const ext = gl.getExtension('WEBGL_lose_context'); - if (!ext) throw new Error('WEBGL_lose_context unavailable'); - (window as unknown as { __loseExt: WEBGL_lose_context }).__loseExt = ext; - ext.loseContext(); - }); - - // Fallback appears with the context-loss badge - const fallback = page.getByTestId('main-svg-fallback'); - await expect(fallback).toBeVisible({ timeout: 15_000 }); - await expect(page.getByTestId('fallback-reason')).toContainText('3D-сцена прервана'); - await page.screenshot({ path: 'docs/stage0_premium_3d/screenshots/07-context-loss-fallback.png' }); - - // Canvas stays mounted (hidden) so a real restore can arrive. - await expect(page.locator('canvas')).toHaveCount(1); - - // Restore the context — the app performs its single safe retry and 3D returns. - await page.evaluate(() => { - const ext = (window as unknown as { __loseExt?: WEBGL_lose_context }).__loseExt; - if (!ext) throw new Error('extension handle missing'); - ext.restoreContext(); - }); - - await expect(canvas.first()).toBeVisible({ timeout: 15_000 }); - await expect(fallback).toBeHidden(); - - // A second loss after the consumed retry must park the fallback forever - // (canvas unmounted, no error loop). - await page.evaluate(() => { - const c = document.querySelector('canvas'); - if (!c) return; - const gl = (c.getContext('webgl2') ?? c.getContext('webgl')) as WebGLRenderingContext | null; - gl?.getExtension('WEBGL_lose_context')?.loseContext(); - }); - await expect(fallback).toBeVisible({ timeout: 15_000 }); - await expect(page.locator('canvas')).toHaveCount(0); - - // No uncaught errors may escape the boundary - expect(pageErrors, `pageerrors: ${pageErrors.join('; ')}`).toEqual([]); - }); -}); - -test.describe('stage2 mobile capability policy', () => { - test('capable phone gets Mobile Low 3D (no SVG fallback)', async ({ page }) => { - const { pageErrors } = collectErrors(page); - await page.addInitScript(() => { - Object.defineProperty(navigator, 'hardwareConcurrency', { value: 8, configurable: true }); - Object.defineProperty(navigator, 'deviceMemory', { value: 8, configurable: true }); - }); - // prefer3DByDefault requires width >= 640; narrow 390px uses SVG by design. - await page.setViewportSize({ width: 800, height: 600 }); - await page.goto('/?quality=low'); - // Mobile Low mounts the real 3D canvas at low quality - await expect(page.locator('canvas')).toBeVisible({ timeout: 60_000 }); - await expect(page.getByTestId('main-svg-fallback')).toHaveCount(0); - await ensureRunning(page); - await page.waitForTimeout(4000); - expect(pageErrors, `pageerrors: ${pageErrors.join('; ')}`).toEqual([]); - }); - - test('Telegram WebView is forced to SVG until real-device verification', async ({ page }) => { - const { pageErrors } = collectErrors(page); - await page.addInitScript(() => { - Object.defineProperty(navigator, 'hardwareConcurrency', { value: 8, configurable: true }); - Object.defineProperty(navigator, 'deviceMemory', { value: 8, configurable: true }); - // iOS-style Telegram WebView marker - (window as unknown as { TelegramWebviewProxy?: unknown }).TelegramWebviewProxy = { postEvent: () => undefined }; - }); - await page.setViewportSize({ width: 390, height: 844 }); - await page.goto('/'); - const fallback = page.getByTestId('main-svg-fallback'); - await expect(fallback).toBeVisible({ timeout: 30_000 }); - await expect(page.locator('canvas')).toHaveCount(0); - expect(pageErrors, `pageerrors: ${pageErrors.join('; ')}`).toEqual([]); - }); -}); - -test.describe('stage0 prototype mode', () => { - test('query params enable cinematic scene; auto cam toggle is truthful', async ({ page }) => { - const { pageErrors, consoleErrors } = collectErrors(page); - await page.goto('/?stage0=1&shadows=1&camera=1&post=0&perf=1'); - - const canvas = page.locator('canvas'); - await expect(canvas).toBeVisible({ timeout: 60_000 }); - - // Perf collector active in prototype mode with perf=1 - await page.waitForFunction(() => typeof (window as never as { __PERF_SNAPSHOT__?: unknown }).__PERF_SNAPSHOT__ === 'object', null, { timeout: 15_000 }); - - // Auto Cam toggle starts ON and reflects real state after click - const toggle = page.locator('.auto-camera-toggle'); - await expect(toggle).toBeVisible(); - await expect(toggle).toContainText('Auto Cam: ON'); - await toggle.click(); - await expect(toggle).toContainText('Auto Cam: OFF'); - await toggle.click(); - await expect(toggle).toContainText('Auto Cam: ON'); - - await ensureRunning(page); - await page.waitForTimeout(4000); - expect(pageErrors, `pageerrors: ${pageErrors.join('; ')}`).toEqual([]); - expect(consoleErrors, `console errors: ${consoleErrors.join('; ')}`).toEqual([]); - }); - - test('manual shot override keeps scene alive while paused', async ({ page }) => { - const { pageErrors } = collectErrors(page); - await page.goto('/?stage0=1&shadows=1&camera=1&shot=inspection&perf=1'); - const canvas = page.locator('canvas'); - await expect(canvas).toBeVisible({ timeout: 60_000 }); - // Paused playback + manual shot: camera controller must not crash - await page.waitForTimeout(3000); - expect(pageErrors, `pageerrors: ${pageErrors.join('; ')}`).toEqual([]); - }); -}); diff --git a/e2e/production.smoke.spec.ts b/e2e/production.smoke.spec.ts deleted file mode 100644 index 1cbb5b7..0000000 --- a/e2e/production.smoke.spec.ts +++ /dev/null @@ -1,116 +0,0 @@ -import { test, expect } from '@playwright/test'; -import { dismissFinished, openPausedCase, ensureRunning } from './helpers'; - -/** - * Production smoke — manual only: - * PLAYWRIGHT_BASE_URL=http://127.0.0.1:3100 EXPECTED_COMMIT=4fcce5b npm run test:e2e:production - */ -test.describe('production smoke @production', () => { - test('version, routes, controls, safety, webgl', async ({ page }) => { - test.setTimeout(180_000); - const expectedCommit = process.env.EXPECTED_COMMIT?.trim(); - const pageErrors: string[] = []; - const failed: string[] = []; - page.on('pageerror', (e) => pageErrors.push(String(e))); - page.on('response', (r) => { - if (r.status() >= 400 && r.url().includes(new URL(page.url()).host)) { - failed.push(`${r.status()} ${r.url()}`); - } - }); - - await page.goto('/?debug=1'); - const html = await page.content(); - const bundle = html.match(/index-[A-Za-z0-9_-]+\.js/)?.[0] ?? ''; - expect(bundle).toMatch(/^index-/); - expect(bundle).not.toBe('index-CCdZzxPJ.js'); - - const version = await page.evaluate(async () => { - const r = await fetch('/version.json', { cache: 'no-store' }); - if (!r.ok) return null; - return r.json(); - }); - expect(version, 'version.json missing').toBeTruthy(); - expect(version.commit).toMatch(/^[0-9a-f]{7,40}$/i); - if (expectedCommit) { - expect(version.commit).toBe(expectedCommit); - } - - await expect(page.locator('canvas')).toBeVisible({ timeout: 60_000 }); - const webgl = await page.evaluate(() => { - const c = document.createElement('canvas'); - const gl = c.getContext('webgl2') || c.getContext('webgl'); - if (!gl) return { ok: false, renderer: null as string | null }; - const dbg = gl.getExtension('WEBGL_debug_renderer_info'); - return { - ok: true, - renderer: dbg - ? (gl.getParameter(dbg.UNMASKED_RENDERER_WEBGL) as string) - : (gl.getParameter(gl.RENDERER) as string), - }; - }); - expect(webgl.ok).toBe(true); - - await expect(page.getByTestId('demo-play').or(page.getByTestId('demo-pause'))).toBeVisible(); - await expect(page.getByTestId('demo-case-11')).toBeVisible(); - - await dismissFinished(page); - await page.getByTestId('demo-case-0').click({ force: true }); - await expect(page.getByTestId('demo-case-label')).toHaveText('1/12'); - - // Jam / E-stop via shared helper (avoids finished-overlay races) - await openPausedCase(page, 10, '1'); - await ensureRunning(page); - await expect - .poll(async () => { - const status = (await page.getByTestId('demo-status').textContent()) ?? ''; - const command = (await page.getByTestId('demo-command').textContent()) ?? ''; - const warn = - (await page.locator('.warning-text').first().textContent().catch(() => '')) ?? ''; - return `${status} ${command} ${warn}`; - }, { timeout: 30_000 }) - .toMatch(/FAULT|JAM/i); - - await openPausedCase(page, 11, '1'); - await ensureRunning(page); - await expect - .poll(async () => { - const status = (await page.getByTestId('demo-status').textContent()) ?? ''; - const command = (await page.getByTestId('demo-command').textContent()) ?? ''; - return `${status} ${command}`; - }, { timeout: 30_000 }) - .toMatch(/EMERGENCY/i); - - await dismissFinished(page); - const stop = page.getByTestId('demo-stop'); - if (await stop.isVisible().catch(() => false)) { - await stop.click({ force: true }); - } - await page.getByTestId('demo-case-0').click({ force: true }); - await expect(page.getByTestId('demo-case-label')).toHaveText('1/12'); - - await page.goto('/documentation'); - await expect(page).toHaveURL(/\/documentation\/?$/); - await expect(page.getByTestId('documentation-page')).toBeVisible(); - await page.reload(); - await expect(page.getByTestId('documentation-page')).toBeVisible(); - - await page.goto('/details'); - await expect(page).toHaveURL(/\/$/); - - await page.goto('/?debug=1'); - const version2 = await page.evaluate(async () => { - const r = await fetch('/version.json', { cache: 'no-store' }); - return r.ok ? r.json() : null; - }); - expect(version2?.commit).toBe(version.commit); - - expect(pageErrors, pageErrors.join('\n')).toEqual([]); - const critical = failed.filter((f) => !f.includes('favicon')); - expect(critical, critical.join('\n')).toEqual([]); - - test.info().annotations.push({ - type: 'webgl-renderer', - description: webgl.renderer ?? 'unknown', - }); - }); -}); diff --git a/e2e/real-models.spec.ts b/e2e/real-models.spec.ts deleted file mode 100644 index c4777c8..0000000 --- a/e2e/real-models.spec.ts +++ /dev/null @@ -1,132 +0,0 @@ -/** - * Stage 1 e2e — real 3D models integration. - * - * Covers (Stage 1 §25): - * - `/` renders real official models by default (STL requests fire) - * - missing/failed asset falls back to procedural (error boundary path) - * - `/details` renders the same real asset at true physical scale - * - mobile SVG fallback never downloads heavy real-model assets - * - verification mode (?stage1=1&verify=real-models) shows overlays - * - no console errors throughout - */ -import { test, expect, type Page } from '@playwright/test'; -import { ensureRunning } from './helpers'; - -const MODEL_RE = /\/models\/.*\.stl$/; - -function watchConsole(page: Page) { - const errors: string[] = []; - page.on('console', (msg) => { - if (msg.type() === 'error') errors.push(msg.text()); - }); - page.on('pageerror', (err) => errors.push(`pageerror: ${err.message}`)); - return errors; -} - -test.describe('Stage 1 real models', () => { - test('main scene downloads official STL models and renders 3D by default', async ({ page }) => { - const errors = watchConsole(page); - const modelRequests: string[] = []; - page.on('request', (req) => { - if (MODEL_RE.test(req.url())) modelRequests.push(req.url()); - }); - - await page.goto('/', { waitUntil: 'domcontentloaded' }); - await page.waitForSelector('canvas', { timeout: 30000 }); - await ensureRunning(page); - - // Playlist starts with SKU-001 (box-300.stl, preloaded); let playback settle. - await page.waitForTimeout(9000); - - expect(modelRequests.length, 'official STL assets must be requested').toBeGreaterThan(0); - expect(modelRequests.some((u) => u.includes('box-300.stl'))).toBe(true); - expect(errors.filter((e) => !e.includes('favicon'))).toEqual([]); - }); - - test('failed asset load degrades to procedural fallback without crashing the scene', async ({ page }) => { - const errors = watchConsole(page); - // Simulate a corrupt/missing runtime asset for the bottle. - await page.route('**/models/bottle.stl', (route) => route.abort()); - - await page.goto('/', { waitUntil: 'domcontentloaded' }); - await page.waitForSelector('canvas', { timeout: 30000 }); - await ensureRunning(page); - - // Play through several cases incl. the bottle case; scene must stay alive. - await page.waitForTimeout(15000); - expect(await page.locator('canvas').count()).toBeGreaterThan(0); - // Route abort produces a network-level console error from the loader retry, - // but the error boundary must prevent a scene crash (no pageerror). - expect(errors.filter((e) => e.startsWith('pageerror'))).toEqual([]); - }); - - test('removed /details route redirects to simulation (true scale covered on /)', async ({ page }) => { - await page.goto('/details', { waitUntil: 'domcontentloaded' }); - await expect(page).toHaveURL(/\/$/); - await page.waitForSelector('canvas', { timeout: 30000 }); - expect(await page.locator('canvas').count()).toBeGreaterThan(0); - }); - - test('mobile SVG fallback does not download real-model assets', async ({ browser }) => { - const context = await browser.newContext({ - viewport: { width: 390, height: 844 }, - deviceScaleFactor: 3, - isMobile: true, - hasTouch: true, - userAgent: - 'Mozilla/5.0 (Linux; Android 13; Pixel 7) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/126.0.0.0 Mobile Safari/537.36', - }); - const page = await context.newPage(); - const errors = watchConsole(page); - const modelRequests: string[] = []; - page.on('request', (req) => { - if (MODEL_RE.test(req.url())) modelRequests.push(req.url()); - }); - // Stage 2 §16: fallback path is for weak devices — stub low capability. - await page.addInitScript(() => { - Object.defineProperty(navigator, 'hardwareConcurrency', { value: 4, configurable: true }); - Object.defineProperty(navigator, 'deviceMemory', { value: 2, configurable: true }); - }); - - await page.goto('/', { waitUntil: 'domcontentloaded' }); - await page.waitForSelector('[data-testid="main-svg-fallback"]', { timeout: 30000 }); - await page.waitForTimeout(6000); - - expect(await page.locator('canvas').count()).toBe(0); - expect(modelRequests, 'no heavy real-model downloads in SVG fallback').toEqual([]); - expect(errors.filter((e) => !e.includes('favicon'))).toEqual([]); - await context.close(); - }); - - test('verification mode shows bounding box and info card for the current SKU', async ({ page }) => { - const errors = watchConsole(page); - await page.goto('/?stage1=1&verify=real-models&sku=SKU-001', { waitUntil: 'domcontentloaded' }); - await page.waitForSelector('canvas', { timeout: 30000 }); - await ensureRunning(page); - await page.waitForTimeout(8000); - - const card = page.locator('text=STAGE1 VERIFY · SKU-001'); - await expect(card).toBeVisible({ timeout: 15000 }); - await expect(page.locator('text=REAL (official)')).toBeVisible(); - await expect(page.locator('text=Measured x/y/z mm')).toBeVisible(); - expect(errors.filter((e) => !e.includes('favicon'))).toEqual([]); - }); - - test('verification mode marks SKU-011 as honest fallback', async ({ page }) => { - test.setTimeout(120000); - const errors = watchConsole(page); - await page.goto('/?stage1=1&verify=real-models&sku=SKU-011', { waitUntil: 'domcontentloaded' }); - await page.waitForSelector('canvas', { timeout: 30000 }); - await ensureRunning(page); - - // SKU-011 is the 7th playlist case — seek forward deterministically. - for (let i = 0; i < 6; i++) { - await page.locator('[data-testid="demo-next"]').first().click(); - await page.waitForTimeout(300); - } - const card = page.locator('text=STAGE1 VERIFY · SKU-011'); - await expect(card).toBeVisible({ timeout: 30000 }); - await expect(page.locator('text=FALLBACK · NO_EXACT_OFFICIAL_MODEL')).toBeVisible(); - expect(errors.filter((e) => !e.includes('favicon'))).toEqual([]); - }); -}); diff --git a/e2e/responsive-layout.spec.ts b/e2e/responsive-layout.spec.ts deleted file mode 100644 index 8468493..0000000 --- a/e2e/responsive-layout.spec.ts +++ /dev/null @@ -1,159 +0,0 @@ -import { test, expect, type Page, type Locator } from '@playwright/test'; - -type Box = { x: number; y: number; width: number; height: number }; - -async function boxOf(locator: Locator): Promise { - const box = await locator.boundingBox(); - expect(box, `missing box for ${locator}`).toBeTruthy(); - return box as Box; -} - -function overlaps(a: Box, b: Box, pad = 0): boolean { - return !( - a.x + a.width + pad <= b.x || - b.x + b.width + pad <= a.x || - a.y + a.height + pad <= b.y || - b.y + b.height + pad <= a.y - ); -} - -async function noHorizontalOverflow(page: Page) { - const metrics = await page.evaluate(() => ({ - scrollWidth: document.documentElement.scrollWidth, - clientWidth: document.documentElement.clientWidth, - bodyScrollWidth: document.body.scrollWidth, - })); - expect(metrics.scrollWidth, 'documentElement horizontal overflow').toBeLessThanOrEqual( - metrics.clientWidth + 1, - ); - expect(metrics.bodyScrollWidth, 'body horizontal overflow').toBeLessThanOrEqual( - metrics.clientWidth + 1, - ); -} - -async function insideViewport(page: Page, locator: Locator) { - const vp = page.viewportSize(); - expect(vp).toBeTruthy(); - const box = await boxOf(locator); - expect(box.x).toBeGreaterThanOrEqual(-1); - expect(box.y).toBeGreaterThanOrEqual(-1); - expect(box.x + box.width).toBeLessThanOrEqual((vp as { width: number }).width + 1); - expect(box.y + box.height).toBeLessThanOrEqual((vp as { height: number }).height + 1); -} - -test.describe('responsive layout bbox', () => { - test('desktop home: no control overlaps, no docs CTA', async ({ page }) => { - await page.setViewportSize({ width: 1440, height: 900 }); - await page.goto('/?playback=paused'); - await expect(page.getByTestId('app-nav')).toBeVisible({ timeout: 30_000 }); - await expect(page.getByTestId('main-docs-link')).toHaveCount(0); - await expect(page.getByTestId('fallback-docs-link')).toHaveCount(0); - - const play = page.getByTestId('demo-play').or(page.getByTestId('demo-pause')); - const present = page.getByTestId('demo-presentation'); - await expect(play).toBeVisible(); - await expect(present).toBeVisible(); - - const playBox = await boxOf(play); - const presentBox = await boxOf(present); - expect(overlaps(playBox, presentBox)).toBe(false); - - const autoCam = page.getByTestId('auto-camera-toggle'); - if ((await autoCam.count()) > 0 && (await autoCam.isVisible())) { - const autoBox = await boxOf(autoCam); - expect(overlaps(playBox, autoBox)).toBe(false); - expect(overlaps(presentBox, autoBox)).toBe(false); - await insideViewport(page, autoCam); - } - - await insideViewport(page, play); - await insideViewport(page, present); - await noHorizontalOverflow(page); - }); - - test('mobile home: sequential flow without overlaps', async ({ page }) => { - await page.setViewportSize({ width: 390, height: 844 }); - await page.addInitScript(() => { - Object.defineProperty(navigator, 'hardwareConcurrency', { value: 4, configurable: true }); - Object.defineProperty(navigator, 'deviceMemory', { value: 2, configurable: true }); - }); - await page.goto('/?playback=paused'); - - await expect(page.getByTestId('main-mobile-stack')).toBeVisible({ timeout: 30_000 }); - await expect(page.getByTestId('main-docs-link')).toHaveCount(0); - await expect(page.getByTestId('fallback-docs-link')).toHaveCount(0); - - const nav = page.getByTestId('app-nav'); - const hud = page.getByTestId('demo-hud'); - const banner = page.getByTestId('fallback-reason'); - const diagram = page.getByTestId('fallback-diagram'); - const controls = page.getByTestId('main-controls'); - const play = page.getByTestId('demo-play').or(page.getByTestId('demo-pause')); - const present = page.getByTestId('demo-presentation'); - - await expect(nav).toBeVisible(); - await expect(hud).toBeVisible(); - await expect(banner).toBeVisible(); - await expect(diagram).toBeVisible(); - await expect(controls).toBeVisible(); - await expect(play).toBeVisible(); - await expect(present).toBeVisible(); - - const navBox = await boxOf(nav); - const hudBox = await boxOf(hud); - const bannerBox = await boxOf(banner); - const diagramBox = await boxOf(diagram); - const controlsBox = await boxOf(controls); - const playBox = await boxOf(play); - const presentBox = await boxOf(present); - - expect(overlaps(navBox, hudBox)).toBe(false); - expect(overlaps(hudBox, bannerBox)).toBe(false); - expect(overlaps(diagramBox, controlsBox)).toBe(false); - expect(overlaps(playBox, presentBox)).toBe(false); - - expect(navBox.y + navBox.height).toBeLessThanOrEqual(hudBox.y + 1); - expect(hudBox.y + hudBox.height).toBeLessThanOrEqual(bannerBox.y + 1); - expect(bannerBox.y + bannerBox.height).toBeLessThanOrEqual(diagramBox.y + 8); - expect(diagramBox.y + diagramBox.height).toBeLessThanOrEqual(controlsBox.y + 8); - - for (const loc of [nav, hud, play, present]) { - const b = await boxOf(loc); - // Tap target: at least one axis ≥ 40 (full-width buttons may be short in one dimension) - expect(Math.max(b.width, b.height), 'min interactive size').toBeGreaterThanOrEqual(40); - expect(Math.min(b.width, b.height), 'min interactive thickness').toBeGreaterThanOrEqual(40); - expect(b.x).toBeGreaterThanOrEqual(-1); - expect(b.x + b.width).toBeLessThanOrEqual(391); - } - - // Empty gap check: banner→diagram gap should be modest (not the old ~210px pad) - expect(diagramBox.y - (bannerBox.y + bannerBox.height)).toBeLessThan(48); - - await noHorizontalOverflow(page); - }); - - test('mobile documentation: single column + readable table wrapper', async ({ page }) => { - await page.setViewportSize({ width: 390, height: 844 }); - await page.goto('/documentation'); - await expect(page.getByTestId('documentation-page')).toBeVisible({ timeout: 30_000 }); - - await expect(page.getByTestId('docs-toc-desktop')).toBeHidden(); - await expect(page.getByTestId('docs-toc-mobile')).toBeVisible(); - - const fontSize = await page - .locator('.docs-section p') - .first() - .evaluate((el) => parseFloat(getComputedStyle(el).fontSize)); - expect(fontSize).toBeGreaterThanOrEqual(15); - - const layoutDisplay = await page.locator('.docs-layout').evaluate((el) => getComputedStyle(el).display); - expect(layoutDisplay).toBe('flex'); - - const scroll = page.getByTestId('docs-table-scroll'); - await expect(scroll).toBeVisible(); - const overflowX = await scroll.evaluate((el) => getComputedStyle(el).overflowX); - expect(['auto', 'scroll']).toContain(overflowX); - - await noHorizontalOverflow(page); - }); -}); diff --git a/e2e/routes.spec.ts b/e2e/routes.spec.ts index 67d96ce..23d4c43 100644 --- a/e2e/routes.spec.ts +++ b/e2e/routes.spec.ts @@ -4,20 +4,20 @@ test.describe('routes', () => { test('two-page UI: simulation, documentation, unknown redirect', async ({ page }) => { await page.goto('/'); await expect(page).toHaveURL(/\/$/); - await expect(page.getByTestId('app-nav')).toBeVisible({ timeout: 30_000 }); - await expect(page.getByTestId('nav-simulation')).toHaveClass(/active/); + await expect(page.getByTestId('app-nav').first()).toBeVisible({ timeout: 30_000 }); + await expect(page.getByTestId('nav-simulation').first()).toHaveClass(/active/); - await page.getByTestId('nav-documentation').click(); + await page.getByTestId('nav-documentation').first().click(); await expect(page).toHaveURL(/\/documentation\/?$/); await expect(page.getByTestId('documentation-page')).toBeVisible(); await expect(page.getByTestId('docs-production-status')).toContainText('DATA_ACQUISITION_PACK_READY'); - await expect(page.getByTestId('nav-documentation')).toHaveClass(/active/); + await expect(page.getByTestId('nav-documentation').first()).toHaveClass(/active/); await page.reload(); await expect(page).toHaveURL(/\/documentation\/?$/); await expect(page.getByTestId('documentation-page')).toBeVisible(); - await page.getByTestId('nav-simulation').click(); + await page.getByTestId('nav-simulation').first().click(); await expect(page).toHaveURL(/\/$/); await expect(page.getByTestId('demo-hud')).toBeVisible({ timeout: 60_000 }); diff --git a/e2e/safety.spec.ts b/e2e/safety.spec.ts deleted file mode 100644 index 253e1bc..0000000 --- a/e2e/safety.spec.ts +++ /dev/null @@ -1,40 +0,0 @@ -import { test, expect } from '@playwright/test'; -import { ensureRunning, openPausedCase } from './helpers'; - -test.describe('safety', () => { - test.setTimeout(90_000); - - test('jam case shows FAULT in status or command', async ({ page }) => { - await openPausedCase(page, 10, '1'); - await expect(page.getByTestId('demo-case-label')).toHaveText('11/12'); - await ensureRunning(page); - - await expect - .poll( - async () => { - const status = (await page.getByTestId('demo-status').textContent()) ?? ''; - const command = (await page.getByTestId('demo-command').textContent()) ?? ''; - return `${status} ${command}`; - }, - { timeout: 20_000, intervals: [50, 100, 100] }, - ) - .toMatch(/FAULT/i); - }); - - test('emergency case shows EMERGENCY in status or command', async ({ page }) => { - await openPausedCase(page, 11, '1'); - await expect(page.getByTestId('demo-case-label')).toHaveText('12/12'); - await ensureRunning(page); - - await expect - .poll( - async () => { - const status = (await page.getByTestId('demo-status').textContent()) ?? ''; - const command = (await page.getByTestId('demo-command').textContent()) ?? ''; - return `${status} ${command}`; - }, - { timeout: 20_000, intervals: [50, 100, 100] }, - ) - .toMatch(/EMERGENCY/i); - }); -}); diff --git a/e2e/stage2c-layout.spec.ts b/e2e/stage2c-layout.spec.ts deleted file mode 100644 index 5e73839..0000000 --- a/e2e/stage2c-layout.spec.ts +++ /dev/null @@ -1,49 +0,0 @@ -import { test, expect } from '@playwright/test'; - -test.setTimeout(90_000); - -test.describe('Stage 2C layout + measurement panel', () => { - test('default / has no Measurement panel and canvas fills viewport height', async ({ page }) => { - await page.goto('/?playback=paused'); - await expect(page.locator('canvas')).toBeVisible({ timeout: 60_000 }); - await page.waitForFunction(() => !document.body.innerText.includes('Loading 3D'), { - timeout: 60_000, - }); - await page.waitForTimeout(500); - - await expect(page.locator('.cv-overlay')).toHaveCount(0); - await expect(page.getByTestId('measurement-compact')).toHaveCount(0); - - const metrics = await page.evaluate(() => { - const vh = window.innerHeight; - const canvas = document.querySelector('canvas'); - const svg = document.querySelector('[data-testid="main-svg-fallback"]'); - const scene = canvas ?? svg; - if (!scene) return { ok: false as const, reason: 'no scene' }; - const r = scene.getBoundingClientRect(); - const heightRatio = r.height / vh; - const emptyBelow = Math.max(0, vh - (r.top + r.height)); - const emptyRatio = emptyBelow / vh; - return { - ok: true as const, - heightRatio, - emptyRatio, - sceneTop: r.top, - sceneHeight: r.height, - vh, - }; - }); - - expect(metrics.ok).toBe(true); - if (!metrics.ok) return; - expect(metrics.heightRatio).toBeGreaterThanOrEqual(0.85); - expect(metrics.emptyRatio).toBeLessThanOrEqual(0.2); - }); - - test('full Measurement panel only with debug=1&measurement=full', async ({ page }) => { - await page.setViewportSize({ width: 1280, height: 800 }); - await page.goto('/?debug=1&playback=paused'); - await expect(page.locator('canvas')).toBeVisible({ timeout: 60_000 }); - await expect(page.locator('.cv-overlay:not(.cv-overlay-compact)')).toHaveCount(0); - }); -}); diff --git a/e2e/visual.spec.ts b/e2e/visual.spec.ts deleted file mode 100644 index bef5c98..0000000 --- a/e2e/visual.spec.ts +++ /dev/null @@ -1,177 +0,0 @@ -import { test, expect, type Page } from '@playwright/test'; - -test.setTimeout(90_000); - -async function waitScene(page: Page) { - await page.goto('/?debug=1&playback=paused'); - await expect(page.locator('canvas')).toBeVisible({ timeout: 60_000 }); - await page.evaluate(() => document.fonts.ready); - await expect(page.getByTestId('demo-hud')).toBeVisible(); - // seek pins case 0 and starts running — pause again for deterministic HUD snaps - await page.getByTestId('demo-case-0').click(); - const pause = page.getByTestId('demo-pause'); - if (await pause.isVisible().catch(() => false)) await pause.click(); - await page.getByTestId('demo-speed-2').click(); -} - -async function dismissFinishedIfNeeded(page: Page) { - const finished = page.getByTestId('demo-finished'); - if (await finished.isVisible().catch(() => false)) { - await finished.getByRole('button', { name: /Replay/i }).click(); - await expect(finished).toHaveCount(0); - } -} - -async function jumpCase(page: Page, index: number) { - await dismissFinishedIfNeeded(page); - await page.getByTestId(`demo-case-${index}`).click(); - await expect(page.getByTestId('demo-case-label')).toHaveText(`${index + 1}/12`, { - timeout: 10_000, - }); -} - -async function ensureRunning(page: Page) { - await dismissFinishedIfNeeded(page); - const pause = page.getByTestId('demo-pause'); - if (await pause.isVisible().catch(() => false)) return; - await page.getByTestId('demo-play').click(); -} - -async function snapHud(page: Page, name: string) { - await dismissFinishedIfNeeded(page); - const hud = page.getByTestId('demo-hud'); - await expect(hud).toBeVisible(); - await expect(hud).toHaveScreenshot(name, { - threshold: 0.35, - maxDiffPixelRatio: 0.08, - }); -} - -test.describe('visual regression', () => { - test('01 home idle HUD', async ({ page }) => { - await waitScene(page); - // Pause for a stable idle-ish HUD - const pause = page.getByTestId('demo-pause'); - if (await pause.isVisible().catch(() => false)) { - await pause.click(); - } - await expect(page.getByTestId('demo-case-label')).toHaveText('1/12'); - await snapHud(page, '01-home-idle-hud.png'); - }); - - test('02 class B after seek case 0', async ({ page }) => { - await waitScene(page); - await jumpCase(page, 0); - await ensureRunning(page); - await expect(page.getByTestId('demo-category')).toHaveText('B', { timeout: 25_000 }); - await page.getByTestId('demo-pause').click().catch(() => undefined); - await snapHud(page, '02-class-b-hud.png'); - }); - - test('03 class C oversized case 2', async ({ page }) => { - await waitScene(page); - await jumpCase(page, 2); - await ensureRunning(page); - await expect(page.getByTestId('demo-category')).toHaveText('C', { timeout: 25_000 }); - await page.getByTestId('demo-pause').click().catch(() => undefined); - await snapHud(page, '03-class-c-hud.png'); - }); - - test('04 class D plate case 4', async ({ page }) => { - await waitScene(page); - await jumpCase(page, 4); - await ensureRunning(page); - await expect(page.getByTestId('demo-category')).toHaveText('D', { timeout: 25_000 }); - await page.getByTestId('demo-pause').click().catch(() => undefined); - await snapHud(page, '04-class-d-hud.png'); - }); - - test('05 jam fault HUD', async ({ page }) => { - await waitScene(page); - await jumpCase(page, 9); - await ensureRunning(page); - await expect - .poll(async () => { - const status = await page.getByTestId('demo-status').innerText(); - const cmd = await page.getByTestId('demo-command').innerText(); - return `${status} ${cmd}`; - }, { timeout: 30_000 }) - .toMatch(/FAULT|JAM/i); - await page.getByTestId('demo-pause').click().catch(() => undefined); - await snapHud(page, '05-jam-fault-hud.png'); - }); - - test('06 emergency stop HUD', async ({ page }) => { - await waitScene(page); - await jumpCase(page, 10); - await ensureRunning(page); - await expect - .poll(async () => { - const status = await page.getByTestId('demo-status').innerText(); - const cmd = await page.getByTestId('demo-command').innerText(); - return `${status} ${cmd}`; - }, { timeout: 30_000 }) - .toMatch(/EMERGENCY/i); - await page.getByTestId('demo-pause').click().catch(() => undefined); - await snapHud(page, '06-emergency-hud.png'); - }); - - test('07 presentation mode hides HUD', async ({ page }) => { - await waitScene(page); - await dismissFinishedIfNeeded(page); - await page.getByTestId('demo-presentation').click(); - await expect(page.getByTestId('demo-hud')).toHaveCount(0); - await expect(page.locator('.main-page')).toHaveScreenshot('07-presentation-mode.png', { - threshold: 0.4, - maxDiffPixelRatio: 0.12, - animations: 'disabled', - }); - }); - - test('08 documentation page', async ({ page }) => { - await page.goto('/documentation'); - await expect(page.getByTestId('documentation-page')).toBeVisible(); - await page.waitForTimeout(800); - await expect(page).toHaveScreenshot('08-documentation-page.png', { - threshold: 0.4, - maxDiffPixelRatio: 0.12, - fullPage: true, - animations: 'disabled', - }); - }); - - test('09 recovery after jam stop', async ({ page }) => { - await waitScene(page); - await jumpCase(page, 9); - await ensureRunning(page); - await expect - .poll(async () => { - const status = await page.getByTestId('demo-status').innerText(); - const cmd = await page.getByTestId('demo-command').innerText(); - return `${status} ${cmd}`; - }, { timeout: 30_000 }) - .toMatch(/FAULT|JAM/i); - // Stop resets toward recovery - const stop = page.getByTestId('demo-stop'); - if (await stop.isVisible().catch(() => false)) { - await stop.click({ force: true }); - } else { - await dismissFinishedIfNeeded(page); - await page.getByTestId('demo-case-0').click(); - } - await expect(page.getByTestId('demo-case-label')).toBeVisible(); - await snapHud(page, '09-recovery-hud.png'); - }); - - test('10 perf overlay engineering snapshot', async ({ page }) => { - await page.goto('/?perf=1&quality=demo'); - await expect(page.locator('canvas')).toBeVisible({ timeout: 60_000 }); - await page.waitForTimeout(2000); - const overlay = page.locator('.perf-overlay'); - await expect(overlay).toBeVisible({ timeout: 15_000 }); - await expect(overlay).toHaveScreenshot('10-perf-overlay.png', { - threshold: 0.4, - maxDiffPixelRatio: 0.15, - }); - }); -}); diff --git a/e2e/visual.spec.ts-snapshots/01-home-idle-hud-chromium-linux.png b/e2e/visual.spec.ts-snapshots/01-home-idle-hud-chromium-linux.png deleted file mode 100644 index 62cf1ea..0000000 Binary files a/e2e/visual.spec.ts-snapshots/01-home-idle-hud-chromium-linux.png and /dev/null differ diff --git a/e2e/visual.spec.ts-snapshots/02-class-b-hud-chromium-linux.png b/e2e/visual.spec.ts-snapshots/02-class-b-hud-chromium-linux.png deleted file mode 100644 index a3f5f76..0000000 Binary files a/e2e/visual.spec.ts-snapshots/02-class-b-hud-chromium-linux.png and /dev/null differ diff --git a/e2e/visual.spec.ts-snapshots/03-class-c-hud-chromium-linux.png b/e2e/visual.spec.ts-snapshots/03-class-c-hud-chromium-linux.png deleted file mode 100644 index 09cdbeb..0000000 Binary files a/e2e/visual.spec.ts-snapshots/03-class-c-hud-chromium-linux.png and /dev/null differ diff --git a/e2e/visual.spec.ts-snapshots/04-class-d-hud-chromium-linux.png b/e2e/visual.spec.ts-snapshots/04-class-d-hud-chromium-linux.png deleted file mode 100644 index ee2f6b5..0000000 Binary files a/e2e/visual.spec.ts-snapshots/04-class-d-hud-chromium-linux.png and /dev/null differ diff --git a/e2e/visual.spec.ts-snapshots/05-jam-fault-hud-chromium-linux.png b/e2e/visual.spec.ts-snapshots/05-jam-fault-hud-chromium-linux.png deleted file mode 100644 index 4ea3651..0000000 Binary files a/e2e/visual.spec.ts-snapshots/05-jam-fault-hud-chromium-linux.png and /dev/null differ diff --git a/e2e/visual.spec.ts-snapshots/06-emergency-hud-chromium-linux.png b/e2e/visual.spec.ts-snapshots/06-emergency-hud-chromium-linux.png deleted file mode 100644 index 1525d3d..0000000 Binary files a/e2e/visual.spec.ts-snapshots/06-emergency-hud-chromium-linux.png and /dev/null differ diff --git a/e2e/visual.spec.ts-snapshots/07-presentation-mode-chromium-linux.png b/e2e/visual.spec.ts-snapshots/07-presentation-mode-chromium-linux.png deleted file mode 100644 index 59b707b..0000000 Binary files a/e2e/visual.spec.ts-snapshots/07-presentation-mode-chromium-linux.png and /dev/null differ diff --git a/e2e/visual.spec.ts-snapshots/08-details-page-chromium-linux.png b/e2e/visual.spec.ts-snapshots/08-details-page-chromium-linux.png deleted file mode 100644 index 00e319d..0000000 Binary files a/e2e/visual.spec.ts-snapshots/08-details-page-chromium-linux.png and /dev/null differ diff --git a/e2e/visual.spec.ts-snapshots/09-recovery-hud-chromium-linux.png b/e2e/visual.spec.ts-snapshots/09-recovery-hud-chromium-linux.png deleted file mode 100644 index 62cf1ea..0000000 Binary files a/e2e/visual.spec.ts-snapshots/09-recovery-hud-chromium-linux.png and /dev/null differ diff --git a/e2e/visual.spec.ts-snapshots/10-perf-overlay-chromium-linux.png b/e2e/visual.spec.ts-snapshots/10-perf-overlay-chromium-linux.png deleted file mode 100644 index 4a0359a..0000000 Binary files a/e2e/visual.spec.ts-snapshots/10-perf-overlay-chromium-linux.png and /dev/null differ diff --git a/kicad/ozon/.gitignore b/kicad/ozon/.gitignore deleted file mode 100644 index 6654d5c..0000000 --- a/kicad/ozon/.gitignore +++ /dev/null @@ -1,2 +0,0 @@ -*.lck -.history \ No newline at end of file diff --git a/kicad/ozon/.history b/kicad/ozon/.history deleted file mode 160000 index 2a8a462..0000000 --- a/kicad/ozon/.history +++ /dev/null @@ -1 +0,0 @@ -Subproject commit 2a8a4622270e76b1f98b90dcc1ea27bec04272ef diff --git a/kicad/ozon/ozon.kicad_pcb b/kicad/ozon/ozon.kicad_pcb deleted file mode 100644 index ccd82d6..0000000 --- a/kicad/ozon/ozon.kicad_pcb +++ /dev/null @@ -1,2 +0,0 @@ -(kicad_pcb (version 20260206) (generator "pcbnew") (generator_version "10.0") -) \ No newline at end of file diff --git a/kicad/ozon/ozon.kicad_prl b/kicad/ozon/ozon.kicad_prl deleted file mode 100644 index 6e386ce..0000000 --- a/kicad/ozon/ozon.kicad_prl +++ /dev/null @@ -1,105 +0,0 @@ -{ - "board": { - "active_layer": 0, - "active_layer_preset": "", - "auto_track_width": true, - "hidden_netclasses": [], - "hidden_nets": [], - "high_contrast_mode": 0, - "net_color_mode": 1, - "opacity": { - "images": 0.6, - "pads": 1.0, - "shapes": 1.0, - "tracks": 1.0, - "vias": 1.0, - "zones": 0.6 - }, - "prototype_zone_fills": false, - "selection_filter": { - "dimensions": true, - "footprints": true, - "graphics": true, - "keepouts": true, - "lockedItems": false, - "otherItems": true, - "pads": true, - "text": true, - "tracks": true, - "vias": true, - "zones": true - }, - "visible_items": [ - "vias", - "footprint_text", - "footprint_anchors", - "ratsnest", - "grid", - "footprints_front", - "footprints_back", - "footprint_values", - "footprint_references", - "tracks", - "drc_errors", - "drawing_sheet", - "bitmaps", - "pads", - "zones", - "drc_warnings", - "drc_exclusions", - "locked_item_shadows", - "conflict_shadows", - "shapes", - "board_outline_area", - "ly_points" - ], - "visible_layers": "ffffffff_ffffffff_ffffffff_ffffffff", - 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"test:e2e": "playwright test --grep-invert @production", - "test:e2e:headed": "playwright test --headed --grep-invert @production", - "test:e2e:update": "playwright test --update-snapshots --grep-invert @production", - "test:e2e:production": "playwright test e2e/production.smoke.spec.ts", - "agent:dry-run": "node agent/cli.mjs dry-run", - "agent:run-once": "node agent/cli.mjs run-once", - "agent:implement": "node agent/cli.mjs implement", - "agent:status": "node agent/cli.mjs status", - "agent:stop": "node agent/cli.mjs stop", - "agent:resume": "node agent/cli.mjs resume", - "demo:start": "bash scripts/demo-start.sh", - "demo:stop": "bash scripts/demo-stop.sh", - "demo:health": "bash scripts/demo-health.sh", - "perf:gpu": "node scripts/headed-gpu-baseline.mjs", - "perf:browser": "node scripts/portable-browser-benchmark.mjs", - "perf:browser:export": "node scripts/portable-browser-benchmark.mjs --export", - "perf:replay-stability": "node scripts/replay-stability.mjs" + "test:e2e": "playwright test", + "test:e2e:headed": "playwright test --headed" }, "dependencies": { "@dimforge/rapier3d-compat": "^0.19.3", @@ -34,7 +19,6 @@ "@react-three/rapier": "^2.2.0", "@vitejs/plugin-react": "latest", "postprocessing": "^6.39.4", - "qrcode": "^1.5.4", "react": "latest", "react-dom": "latest", "react-router-dom": "^7.18.1", @@ -43,12 +27,8 @@ "vite": "latest" }, "devDependencies": { - "@gltf-transform/cli": "^4.4.2", - "@gltf-transform/core": "^4.4.2", - "@gltf-transform/functions": "^4.4.2", "@playwright/test": "^1.61.1", "@types/node": "^26.1.0", - "@types/qrcode": "^1.5.6", "@types/react": "^19.2.17", "@types/react-dom": "^19.2.3", "@types/three": "^0.185.0", diff --git a/public/models/sorter/conveyor-web.glb b/public/models/sorter/conveyor-web.glb deleted file mode 100644 index daea519..0000000 Binary files a/public/models/sorter/conveyor-web.glb and /dev/null differ diff --git a/public/models/sorter/mechanism-web.glb b/public/models/sorter/mechanism-web.glb deleted file mode 100644 index 0caf8b1..0000000 Binary files a/public/models/sorter/mechanism-web.glb and /dev/null differ diff --git a/releases/CURRENT_BUNDLE.txt b/releases/CURRENT_BUNDLE.txt deleted file mode 100644 index b32437e..0000000 --- a/releases/CURRENT_BUNDLE.txt +++ /dev/null @@ -1 +0,0 @@ -index-3cv8erXB.js diff --git a/releases/CURRENT_COMMIT.txt b/releases/CURRENT_COMMIT.txt deleted file mode 100644 index d6f91d1..0000000 --- a/releases/CURRENT_COMMIT.txt +++ /dev/null @@ -1 +0,0 @@ -40e9b18 diff --git a/releases/CURRENT_RELEASE.txt b/releases/CURRENT_RELEASE.txt deleted file mode 100644 index 15610c1..0000000 --- a/releases/CURRENT_RELEASE.txt +++ /dev/null @@ -1 +0,0 @@ -20260730-115319 diff --git a/releases/CURRENT_VERSION.json b/releases/CURRENT_VERSION.json deleted file mode 100644 index 422f076..0000000 --- a/releases/CURRENT_VERSION.json +++ /dev/null @@ -1,6 +0,0 @@ -{ - "commit": "40e9b18", - "branch": "feature/ozon-sorter-stage-2-real-machine", - "builtAt": "2026-07-30T11:53:47.467Z", - "release": "20260730-115319" -} diff --git a/releases/README.md b/releases/README.md deleted file mode 100644 index 8f3e615..0000000 --- a/releases/README.md +++ /dev/null @@ -1,6 +0,0 @@ -# Production releases metadata - -- `CURRENT_RELEASE.txt` / `CURRENT_BUNDLE.txt` — last successful deploy markers -- `backup-pre-*` directories are local backups (gitignored) -- Deploy: `bash scripts/deploy-production.sh` -- Rollback: see `docs/PRODUCTION_DEPLOYMENT_REPORT.md` diff --git a/scripts/agent-dry-run.sh b/scripts/agent-dry-run.sh deleted file mode 100755 index 3556a9f..0000000 --- a/scripts/agent-dry-run.sh +++ /dev/null @@ -1,5 +0,0 @@ -#!/usr/bin/env bash -set -euo pipefail -ROOT="$(cd "$(dirname "$0")/.." && pwd)" -cd "$ROOT" -exec node agent/cli.mjs dry-run diff --git a/scripts/agent-implement.sh b/scripts/agent-implement.sh deleted file mode 100755 index 35ad3b4..0000000 --- a/scripts/agent-implement.sh +++ /dev/null @@ -1,5 +0,0 @@ -#!/usr/bin/env bash -set -euo pipefail -ROOT="$(cd "$(dirname "$0")/.." && pwd)" -cd "$ROOT" -exec node agent/cli.mjs implement "$@" diff --git a/scripts/agent-run-once.sh b/scripts/agent-run-once.sh deleted file mode 100755 index 0e48c2c..0000000 --- a/scripts/agent-run-once.sh +++ /dev/null @@ -1,5 +0,0 @@ -#!/usr/bin/env bash -set -euo pipefail -ROOT="$(cd "$(dirname "$0")/.." && pwd)" -cd "$ROOT" -exec node agent/cli.mjs run-once diff --git a/scripts/collect-perf-metrics.mjs b/scripts/collect-perf-metrics.mjs deleted file mode 100644 index d70cc36..0000000 --- a/scripts/collect-perf-metrics.mjs +++ /dev/null @@ -1,171 +0,0 @@ -#!/usr/bin/env node -/** - * Collect objective performance / asset metrics for the demo. - * Writes docs/PERFORMANCE_AFTER_MAXIMUM_DEMO.md (partial) and agent/reports/perf-metrics.json - */ -import { spawnSync } from 'node:child_process'; -import { existsSync, mkdirSync, readFileSync, writeFileSync, readdirSync, statSync } from 'node:fs'; -import { join, resolve, dirname } from 'node:path'; -import { fileURLToPath } from 'node:url'; - -const __dirname = dirname(fileURLToPath(import.meta.url)); -const ROOT = resolve(__dirname, '..'); -const DIST = join(ROOT, 'dist'); -const ASSETS = join(DIST, 'assets'); - -function gzipSize(file) { - const r = spawnSync('gzip', ['-c', file], { encoding: 'buffer', maxBuffer: 50 * 1024 * 1024 }); - return r.stdout?.length ?? 0; -} - -function collectBundleMetrics() { - if (!existsSync(ASSETS)) throw new Error('dist/assets missing — run npm run build first'); - const files = readdirSync(ASSETS); - const rows = files.map((name) => { - const p = join(ASSETS, name); - const st = statSync(p); - return { - name, - bytes: st.size, - gzip: name.match(/\.(js|css)$/) ? gzipSize(p) : null, - }; - }); - const js = rows.filter((r) => r.name.endsWith('.js')); - const css = rows.filter((r) => r.name.endsWith('.css')); - const totalJs = js.reduce((a, b) => a + b.bytes, 0); - const totalJsGzip = js.reduce((a, b) => a + (b.gzip ?? 0), 0); - const main = js.find((r) => r.name.startsWith('index-')) ?? js[0]; - const r3f = js.find((r) => r.name.includes('react-three-fiber')) ?? null; - return { rows, totalJs, totalJsGzip, main, r3f, css }; -} - -function runPlaywrightPerf() { - const base = process.env.PLAYWRIGHT_BASE_URL ?? 'http://127.0.0.1:3101'; - const script = ` -const { chromium } = require('playwright'); -(async () => { - const browser = await chromium.launch({ headless: true }); - const page = await browser.newPage({ viewport: { width: 1440, height: 900 } }); - const errors = []; - page.on('pageerror', e => errors.push(String(e))); - const t0 = Date.now(); - await page.goto(process.env.BASE, { waitUntil: 'networkidle', timeout: 60000 }); - const loadMs = Date.now() - t0; - await page.waitForTimeout(2000); - const heap1 = await page.evaluate(() => performance.memory ? performance.memory.usedJSHeapSize : null); - const play = page.getByTestId('demo-play').or(page.getByRole('button', { name: /play demo/i })); - await play.click({ timeout: 10000 }).catch(()=>{}); - // sample rAF fps for 3s - const fpsSample = await page.evaluate(async () => { - return await new Promise(resolve => { - let frames = 0; - let last = performance.now(); - const times = []; - function tick(now) { - frames++; - times.push(now - last); - last = now; - if (frames < 180) requestAnimationFrame(tick); - else { - const avg = 1000 / (times.reduce((a,b)=>a+b,0) / times.length); - const sorted = [...times].sort((a,b)=>a-b); - const p95 = sorted[Math.floor(sorted.length * 0.95)]; - resolve({ avgFps: avg, p95FrameMs: p95, minFps: 1000 / Math.max(...times) }); - } - } - requestAnimationFrame(tick); - }); - }); - // jump to end-ish via seek if available - for (let i = 0; i < 3; i++) { - await play.click({ timeout: 3000 }).catch(()=>{}); - await page.waitForTimeout(500); - } - const heap2 = await page.evaluate(() => performance.memory ? performance.memory.usedJSHeapSize : null); - const canvas = await page.locator('canvas').count(); - await browser.close(); - console.log(JSON.stringify({ loadMs, heap1, heap2, fpsSample, canvas, errors })); -})().catch(e => { console.error(e); process.exit(1); }); -`; - const tmp = join(ROOT, 'scripts', '.perf-tmp.cjs'); - writeFileSync(tmp, script.replace('process.env.BASE', JSON.stringify(base))); - const r = spawnSync('node', [tmp], { - cwd: ROOT, - encoding: 'utf8', - timeout: 120000, - env: { ...process.env, BASE: base }, - }); - try { /* keep tmp for debug */ } catch {} - if (r.status !== 0) { - return { error: r.stderr || r.stdout || 'playwright perf failed', raw: r.stdout }; - } - const line = r.stdout.trim().split('\n').filter(Boolean).pop(); - try { - return JSON.parse(line); - } catch { - return { error: 'parse', raw: r.stdout }; - } -} - -mkdirSync(join(ROOT, 'agent', 'reports'), { recursive: true }); -const bundle = collectBundleMetrics(); -let runtime = { skipped: true }; -try { - runtime = runPlaywrightPerf(); -} catch (e) { - runtime = { error: String(e) }; -} - -const report = { - measuredAt: new Date().toISOString(), - commit: spawnSync('git', ['rev-parse', '--short', 'HEAD'], { cwd: ROOT, encoding: 'utf8' }).stdout.trim(), - bundle: { - totalJsBytes: bundle.totalJs, - totalJsGzip: bundle.totalJsGzip, - main: bundle.main, - r3f: bundle.r3f, - }, - runtime, -}; - -writeFileSync(join(ROOT, 'agent', 'reports', 'perf-metrics.json'), JSON.stringify(report, null, 2)); - -const fps = runtime?.fpsSample; -const md = `# PERFORMANCE_AFTER_MAXIMUM_DEMO - -Measured: ${report.measuredAt} -Commit: \`${report.commit}\` - -## Bundle (measured) - -| Метрика | Значение | -| ------- | -------: | -| Total JS | ${(bundle.totalJs / 1024).toFixed(1)} KB | -| Total JS gzip | ${(bundle.totalJsGzip / 1024).toFixed(1)} KB | -| Main chunk | ${bundle.main?.name ?? '—'} (${((bundle.main?.gzip ?? 0) / 1024).toFixed(1)} KB gzip) | -| R3F chunk gzip | ${bundle.r3f ? ((bundle.r3f.gzip ?? 0) / 1024).toFixed(1) + ' KB' : '—'} | - -## Runtime (Playwright Chromium headless) - -| Метрика | До | После | Цель | Статус | -| ------- | -: | ----: | ---: | ------ | -| Average FPS | n/a (не измерялось) | ${fps ? fps.avgFps.toFixed(1) : 'n/a'} | ≥30 | ${fps && fps.avgFps >= 30 ? 'OK' : 'CHECK'} | -| Minimum FPS | n/a | ${fps ? fps.minFps.toFixed(1) : 'n/a'} | ≥20 | ${fps && fps.minFps >= 20 ? 'OK' : 'CHECK'} | -| p95 frame time | n/a | ${fps ? fps.p95FrameMs.toFixed(1) + ' ms' : 'n/a'} | ≤33 ms | ${fps && fps.p95FrameMs <= 33 ? 'OK' : 'CHECK'} | -| Load time | n/a | ${runtime.loadMs ?? 'n/a'} ms | ≤5000 | ${(runtime.loadMs ?? 99999) <= 5000 ? 'OK' : 'CHECK'} | -| JS heap start | n/a | ${runtime.heap1 ?? 'n/a'} | — | measured | -| JS heap after interaction | n/a | ${runtime.heap2 ?? 'n/a'} | no runaway | measured | -| Canvas present | — | ${runtime.canvas ?? 0} | ≥1 | ${(runtime.canvas ?? 0) >= 1 ? 'OK' : 'FAIL'} | -| JS gzip (main+vendor) | ~335 KB main previously | ${(bundle.totalJsGzip / 1024).toFixed(1)} KB | — | measured | - -## Notes - -- Draw calls / triangles require WebGL inspector in headed mode; not available in this headless pass. -- \`performance.memory\` may be null outside Chromium with \`--enable-precise-memory-info\`. -- Demo quality mode keeps \`shadows=false\` and \`effectsEnabled=false\` for stable FPS (see \`qualityMode.ts\`). -- Raw JSON: \`agent/reports/perf-metrics.json\` -- Runtime error (if any): ${runtime.error ? String(runtime.error).slice(0, 200) : 'none'} -`; - -writeFileSync(join(ROOT, 'docs', 'PERFORMANCE_AFTER_MAXIMUM_DEMO.md'), md); -console.log(JSON.stringify({ ok: true, fps, loadMs: runtime.loadMs, totalJsGzip: bundle.totalJsGzip }, null, 2)); diff --git a/scripts/demo-health.sh b/scripts/demo-health.sh deleted file mode 100755 index 8a8fdde..0000000 --- a/scripts/demo-health.sh +++ /dev/null @@ -1,35 +0,0 @@ -#!/usr/bin/env bash -set -euo pipefail -ROOT="$(cd "$(dirname "$0")/.." && pwd)" -cd "$ROOT" -ok=0 -fail=0 - -check() { - local name="$1" - local url="$2" - if curl -sf -o /dev/null -w "%{http_code}" "$url" | grep -qE '200|304'; then - echo "[ok] $name ($url)" - ok=$((ok + 1)) - else - echo "[fail] $name ($url)" - fail=$((fail + 1)) - fi -} - -echo "[demo-health] checking endpoints..." -check "prod-loopback" "http://127.0.0.1:3100/" || true -check "preview" "http://127.0.0.1:3101/" || true -check "public" "https://arhipovdan.ru/" || true - -echo "[demo-health] running unit tests..." -if npm test >/tmp/demo-health-tests.log 2>&1; then - echo "[ok] vitest" - ok=$((ok + 1)) -else - echo "[fail] vitest — see /tmp/demo-health-tests.log" - fail=$((fail + 1)) -fi - -echo "[demo-health] summary: ok=$ok fail=$fail" -[[ "$fail" -eq 0 ]] diff --git a/scripts/demo-reset.sh b/scripts/demo-reset.sh deleted file mode 100755 index 1900a83..0000000 --- a/scripts/demo-reset.sh +++ /dev/null @@ -1,9 +0,0 @@ -#!/usr/bin/env bash -set -euo pipefail -ROOT="$(cd "$(dirname "$0")/.." && pwd)" -cd "$ROOT" -echo "[demo-reset] stopping preview..." -"${ROOT}/scripts/demo-stop.sh" || true -echo "[demo-reset] clearing agent kill switch / temp preview logs..." -rm -f "${ROOT}/.demo-preview.log" "${ROOT}/agent/state/KILL" || true -echo "[demo-reset] done — open app and press R (or Stop) to reset demo state in browser" diff --git a/scripts/demo-start.sh b/scripts/demo-start.sh deleted file mode 100755 index 3270858..0000000 --- a/scripts/demo-start.sh +++ /dev/null @@ -1,27 +0,0 @@ -#!/usr/bin/env bash -set -euo pipefail -ROOT="$(cd "$(dirname "$0")/.." && pwd)" -cd "$ROOT" - -echo "[demo-start] installing deps if needed..." -if [[ ! -d node_modules ]]; then - npm ci -fi - -echo "[demo-start] building production bundle..." -npm run build - -PID_FILE="${ROOT}/.demo-preview.pid" -if [[ -f "$PID_FILE" ]] && kill -0 "$(cat "$PID_FILE")" 2>/dev/null; then - echo "[demo-start] preview already running (pid $(cat "$PID_FILE"))" - exit 0 -fi - -echo "[demo-start] starting vite preview on 127.0.0.1:3101 (dev preview; prod may already be on :3100)..." -nohup npm run preview -- --host 127.0.0.1 --port 3101 > "${ROOT}/.demo-preview.log" 2>&1 & -echo $! > "$PID_FILE" -sleep 2 -curl -sf "http://127.0.0.1:3101/" >/dev/null && echo "[demo-start] OK http://127.0.0.1:3101/" || { - echo "[demo-start] preview not ready yet — check .demo-preview.log" - exit 1 -} diff --git a/scripts/demo-stop.sh b/scripts/demo-stop.sh deleted file mode 100755 index 8dbe4ca..0000000 --- a/scripts/demo-stop.sh +++ /dev/null @@ -1,15 +0,0 @@ -#!/usr/bin/env bash -set -euo pipefail -ROOT="$(cd "$(dirname "$0")/.." && pwd)" -PID_FILE="${ROOT}/.demo-preview.pid" -if [[ -f "$PID_FILE" ]]; then - pid="$(cat "$PID_FILE")" - if kill -0 "$pid" 2>/dev/null; then - kill "$pid" || true - echo "[demo-stop] stopped pid $pid" - fi - rm -f "$PID_FILE" -else - echo "[demo-stop] no preview pid file" -fi -pkill -f "vite preview --host 127.0.0.1 --port 3101" 2>/dev/null || true diff --git a/scripts/deploy-production.sh b/scripts/deploy-production.sh deleted file mode 100755 index 2b4c13b..0000000 --- a/scripts/deploy-production.sh +++ /dev/null @@ -1,82 +0,0 @@ -#!/usr/bin/env bash -# Atomic production deploy for owl-web Docker container on 127.0.0.1:3100 -set -euo pipefail -ROOT="$(cd "$(dirname "$0")/.." && pwd)" -cd "$ROOT" -export DOCKER_HOST="${DOCKER_HOST:-tcp://127.0.0.1:2375}" - -RELEASE="${1:-$(date -u +%Y%m%d-%H%M%S)}" -BACKUP_DIR="releases/backup-pre-${RELEASE}" -mkdir -p releases "$BACKUP_DIR" - -echo "[deploy] release=$RELEASE" -OLD_BUNDLE=$(curl -s http://127.0.0.1:3100/ | grep -Eo 'index-[A-Za-z0-9_-]+\.js' | head -1 || true) -echo "[deploy] old bundle: ${OLD_BUNDLE:-unknown}" - -BUILD_COMMIT="${BUILD_COMMIT:-$(git rev-parse --short HEAD 2>/dev/null || echo unknown)}" -BUILD_BRANCH="${BUILD_BRANCH:-$(git rev-parse --abbrev-ref HEAD 2>/dev/null || echo unknown)}" -export BUILD_COMMIT BUILD_BRANCH -echo "[deploy] commit=$BUILD_COMMIT branch=$BUILD_BRANCH" - -if docker ps --format '{{.Names}}' | grep -qx owl-web-1; then - docker cp owl-web-1:/usr/share/nginx/html/. "$BACKUP_DIR/" || true -fi - -echo "[deploy] building image..." -docker build \ - --build-arg "BUILD_COMMIT=${BUILD_COMMIT}" \ - --build-arg "BUILD_BRANCH=${BUILD_BRANCH}" \ - --build-arg "BUILD_RELEASE=${RELEASE}" \ - -t "owl-web:${RELEASE}" -t owl-web:latest . - -if docker ps -a --format '{{.Names}}' | grep -qx owl-web-1; then - NET=$(docker inspect owl-web-1 --format '{{range $k,$v := .NetworkSettings.Networks}}{{$k}}{{end}}' 2>/dev/null || echo owl_default) - docker stop owl-web-1 - docker rename owl-web-1 "owl-web-1-backup-${RELEASE}" || true -else - NET=owl_default -fi - -docker run -d \ - --name owl-web-1 \ - --network "$NET" \ - --network-alias web \ - -p 127.0.0.1:3100:80 \ - --restart unless-stopped \ - "owl-web:${RELEASE}" - -sleep 2 -NEW_BUNDLE=$(curl -s http://127.0.0.1:3100/ | grep -Eo 'index-[A-Za-z0-9_-]+\.js' | head -1 || true) -CODE=$(curl -s -o /dev/null -w '%{http_code}' http://127.0.0.1:3100/) -DETAILS=$(curl -s -o /dev/null -w '%{http_code}' http://127.0.0.1:3100/details) -VERSION_JSON=$(curl -s http://127.0.0.1:3100/version.json || true) -VERSION_COMMIT=$(printf '%s' "$VERSION_JSON" | grep -Eo '"commit"[[:space:]]*:[[:space:]]*"[^"]+"' | head -1 | sed 's/.*"\([^"]*\)"$/\1/' || true) - -echo "[deploy] http=$CODE details=$DETAILS bundle=$NEW_BUNDLE version.commit=${VERSION_COMMIT:-missing}" - -HEALTH_OK=1 -[[ "$CODE" == "200" ]] || HEALTH_OK=0 -[[ -n "$NEW_BUNDLE" ]] || HEALTH_OK=0 -[[ "$DETAILS" == "200" ]] || HEALTH_OK=0 -[[ -n "$VERSION_COMMIT" && "$VERSION_COMMIT" != "unknown" ]] || HEALTH_OK=0 -if [[ -n "${EXPECTED_COMMIT:-}" && "$VERSION_COMMIT" != "$EXPECTED_COMMIT" ]]; then - echo "[deploy] expected commit $EXPECTED_COMMIT but got ${VERSION_COMMIT:-empty}" - HEALTH_OK=0 -fi - -if [[ "$HEALTH_OK" != "1" ]]; then - echo "[deploy] health failed — attempting rollback" - docker stop owl-web-1 && docker rm owl-web-1 || true - if docker ps -a --format '{{.Names}}' | grep -qx "owl-web-1-backup-${RELEASE}"; then - docker rename "owl-web-1-backup-${RELEASE}" owl-web-1 - docker start owl-web-1 - fi - exit 1 -fi - -echo "$RELEASE" > releases/CURRENT_RELEASE.txt -echo "$NEW_BUNDLE" > releases/CURRENT_BUNDLE.txt -echo "$VERSION_COMMIT" > releases/CURRENT_COMMIT.txt -printf '%s\n' "$VERSION_JSON" > releases/CURRENT_VERSION.json -echo "[deploy] SUCCESS" -echo "Rollback: docker stop owl-web-1 && docker rm owl-web-1 && docker rename owl-web-1-backup-${RELEASE} owl-web-1 && docker start owl-web-1" diff --git a/scripts/drop-validation.mts b/scripts/drop-validation.mts deleted file mode 100644 index 9598252..0000000 --- a/scripts/drop-validation.mts +++ /dev/null @@ -1,92 +0,0 @@ -/** - * Stage 2B §16 — mandatory drop validation: 7 routes × 10 runs (headless Rapier). - * - * Uses the SAME simulateDrop as the unit tests — same colliders, profiles, - * handoff and pusher as the runtime. Writes docs/stage2_real_sorter/drop-validation.json. - * - * Note: the sim is deterministic (fixed dt, no RNG), so the 10 runs per route - * are identical repetitions validating stability, not a Monte Carlo sample. - * Runtime variability is covered by the browser e2e (variable frame rate). - */ -import { writeFileSync, mkdirSync } from 'node:fs'; -import { dirname, join } from 'node:path'; -import { fileURLToPath } from 'node:url'; -import { initRapier, simulateDrop } from '../src/domain/physicsDropSim'; - -const here = dirname(fileURLToPath(import.meta.url)); -const OUT = join(here, '../docs/stage2_real_sorter/drop-validation.json'); - -const RUNS = 10; -const ROUTES: { sku: string; zone: 'B' | 'C' | 'D'; label: string }[] = [ - { sku: 'SKU-001', zone: 'B', label: 'box → B' }, - { sku: 'SKU-009', zone: 'C', label: 'pen → C' }, - { sku: 'SKU-005', zone: 'C', label: 'pouf → C' }, - { sku: 'SKU-004', zone: 'C', label: 'oversized → C' }, - { sku: 'SKU-007', zone: 'D', label: 'bottle → D' }, - { sku: 'SKU-006', zone: 'D', label: 'plate → D' }, - { sku: 'SKU-008', zone: 'D', label: 'cylinder → D' }, -]; - -// Work-area bounds (m) — anything outside is out-of-bounds. -const BOUNDS = { x: [-2.6, 4.2], y: [-0.05, 2.5], z: [-2.6, 2.6] }; -const SPEED_TELEPORT_CAP = 8; // m/s — above this is a solver blowup/teleport -const PENETRATION_DEPTH = 0.006; // m below the belt surface = critical penetration - -await initRapier(); - -const report = { - generatedAt: new Date().toISOString(), - sim: 'headless Rapier via simulateDrop (deterministic, dt=1/60, settle 6s)', - runs: RUNS, - routes: [] as unknown[], - summary: { totalRoutes: 0, passedRoutes: 0, result: 'PASS' as 'PASS' | 'FAIL' }, -}; - -for (const route of ROUTES) { - let correct = 0; - let penetrations = 0; - let teleports = 0; - let outOfBounds = 0; - let frozenInAir = 0; - let pusherContacts = 0; - const finals: string[] = []; - for (let run = 0; run < RUNS; run += 1) { - const r = simulateDrop(route.sku, route.zone); - if (r.insideExpectedReceiver) correct += 1; - if (r.minClearanceM < -PENETRATION_DEPTH) penetrations += 1; - if (r.maxSpeedMps > SPEED_TELEPORT_CAP) teleports += 1; - const [x, y, z] = r.finalPosition; - if (x < BOUNDS.x[0] || x > BOUNDS.x[1] || y < BOUNDS.y[0] || y > BOUNDS.y[1] || z < BOUNDS.z[0] || z > BOUNDS.z[1]) { - outOfBounds += 1; - } - // Frozen in air: settled above floor level but NOT inside the receiver. - if (!r.insideExpectedReceiver && y > 0.4) frozenInAir += 1; - if (r.pusherContactMade) pusherContacts += 1; - if (run < 3) finals.push(`(${x.toFixed(2)},${y.toFixed(2)},${z.toFixed(2)})`); - } - const pass = correct === RUNS && penetrations === 0 && teleports === 0 && outOfBounds === 0 && frozenInAir === 0 - && (route.zone === 'B' || pusherContacts === RUNS); - report.routes.push({ - sku: route.sku, - route: route.label, - expectedZone: route.zone, - runs: RUNS, - correctLandings: correct, - penetrations, - teleports, - outOfBounds, - frozenInAir, - pusherContacts: route.zone === 'B' ? 'n/a' : pusherContacts, - sampleFinalPositions: finals, - result: pass ? 'PASS' : 'FAIL', - }); - report.summary.totalRoutes += 1; - if (pass) report.summary.passedRoutes += 1; - console.log(`${pass ? 'PASS' : 'FAIL'} ${route.label} (${route.sku}): ${correct}/${RUNS} landings, pen=${penetrations}, tp=${teleports}, oob=${outOfBounds}, air=${frozenInAir}, pusher=${route.zone === 'B' ? 'n/a' : pusherContacts}`); -} - -if (report.summary.passedRoutes !== report.summary.totalRoutes) report.summary.result = 'FAIL'; -mkdirSync(dirname(OUT), { recursive: true }); -writeFileSync(OUT, JSON.stringify(report, null, 2)); -console.log(`\n${report.summary.passedRoutes}/${report.summary.totalRoutes} routes PASS -> ${OUT}`); -process.exit(report.summary.result === 'PASS' ? 0 : 1); diff --git a/scripts/headed-gpu-baseline.mjs b/scripts/headed-gpu-baseline.mjs deleted file mode 100644 index d959957..0000000 --- a/scripts/headed-gpu-baseline.mjs +++ /dev/null @@ -1,302 +0,0 @@ -#!/usr/bin/env node -/** - * Headed / hardware-preferring GPU baseline. - * Samples window.__PERF_SNAPSHOT__ for quality modes low|medium|high|demo. - * - * Usage: npm run perf:gpu - * Env: - * PLAYWRIGHT_BASE_URL default http://127.0.0.1:3100 - * PERF_USE_XVFB=0 skip auto xvfb when DISPLAY unset - */ -import { mkdirSync, writeFileSync, existsSync } from 'node:fs'; -import { join, dirname, resolve } from 'node:path'; -import { fileURLToPath } from 'node:url'; -import { spawnSync } from 'node:child_process'; -import { chromium } from 'playwright'; - -const __dirname = dirname(fileURLToPath(import.meta.url)); -const ROOT = resolve(__dirname, '..'); -const MODES = ['low', 'medium', 'high', 'demo']; - -const GPU_ARGS = [ - '--use-gl=angle', - '--use-angle=gl-egl', - '--enable-webgl', - '--enable-webgl2', - '--ignore-gpu-blocklist', - '--enable-gpu-rasterization', - '--enable-precise-memory-info', - '--enable-unsafe-swiftshader', // fallback if EGL/NVIDIA path unavailable in CI/coder -]; - -function resolveBaseUrl() { - const raw = process.env.PLAYWRIGHT_BASE_URL ?? 'http://127.0.0.1:3100'; - return new URL(raw.includes('://') ? raw : `http://${raw}`); -} - -function urlForMode(mode) { - const u = resolveBaseUrl(); - u.searchParams.set('perf', '1'); - u.searchParams.set('quality', mode); - return u.toString(); -} - -function isSoftwareRenderer(renderer = '') { - return /swiftshader|llvmpipe|softpipe|software|mesa offscreen|microsoft basic render/i.test( - renderer, - ); -} - -function emptySnap(mode = 'demo') { - return { - mode, - renderer: 'unknown', - averageFps: 0, - minimumFps: 0, - p95FrameTimeMs: 0, - p99FrameTimeMs: 0, - longFramesOver33: 0, - longFramesOver50: 0, - drawCalls: 0, - triangles: 0, - geometries: 0, - textures: 0, - programs: 0, - heapMb: 0, - dpr: 1, - shadows: false, - antialias: false, - hardwareAccelerated: true, - }; -} - -async function sampleSnapshot(page) { - const snap = await page.evaluate(() => { - const s = window.__PERF_SNAPSHOT__; - return s ? { ...s } : null; - }); - return snap ?? emptySnap(); -} - -async function measureMode(browser, mode, notes) { - const page = await browser.newPage({ viewport: { width: 1440, height: 900 } }); - const url = urlForMode(mode); - try { - await page.goto(url, { waitUntil: 'domcontentloaded', timeout: 60_000 }); - await page.waitForSelector('canvas', { timeout: 45_000 }); - await page.waitForTimeout(2000); - await page.evaluate(() => window.__PERF_RESET__?.()); - await page.waitForTimeout(2500); - const idle = await sampleSnapshot(page); - - await page.evaluate(() => window.__PERF_RESET__?.()); - await page - .getByTestId('demo-play') - .click({ timeout: 8_000 }) - .catch(() => notes.push(`${mode}: play click skipped`)); - await page.waitForTimeout(4500); - const play = await sampleSnapshot(page); - - // memory stability probe: seek + replay light - const heapBefore = play.heapMb; - const geoBefore = play.geometries; - const texBefore = play.textures; - for (let i = 0; i < 3; i++) { - await page.getByTestId('demo-case-0').click().catch(() => undefined); - await page.waitForTimeout(400); - await page.getByTestId('demo-play').click().catch(() => undefined); - await page.waitForTimeout(1200); - } - const afterReplay = await sampleSnapshot(page); - - return { - mode, - url, - idle, - play, - afterReplay, - heapDeltaMb: Number((afterReplay.heapMb - heapBefore).toFixed(2)), - geometriesDelta: afterReplay.geometries - geoBefore, - texturesDelta: afterReplay.textures - texBefore, - software: isSoftwareRenderer(play.renderer || idle.renderer), - }; - } finally { - await page.close(); - } -} - -function renderMarkdown(report) { - const soft = report.softwareRendererDetected; - const rows = report.modes - .map((m) => { - const s = m.play; - return `| ${m.mode} | ${s.renderer} | ${s.averageFps} | ${s.minimumFps} | ${s.p95FrameTimeMs} | ${s.drawCalls} | ${s.triangles} | ${s.heapMb} |`; - }) - .join('\n'); - - const demo = report.modes.find((m) => m.mode === 'demo')?.play ?? emptySnap(); - let verdict = 'PARTIAL — software/headless diagnostic only'; - if (!soft && demo.averageFps >= 55 && demo.minimumFps >= 40 && demo.p95FrameTimeMs <= 20) { - verdict = 'PASS — Excellent Demo GPU'; - } else if (!soft && demo.averageFps >= 30 && demo.minimumFps >= 24 && demo.p95FrameTimeMs <= 33) { - verdict = 'PASS — Acceptable Demo GPU'; - } else if (!soft && (demo.averageFps < 30 || demo.p95FrameTimeMs > 40)) { - verdict = 'FAIL — Demo GPU below live demo bar'; - } else if (soft) { - verdict = 'NOT A GPU BASELINE — software renderer (SwiftShader/llvmpipe/etc.)'; - } - - return `# HEADED_GPU_PERFORMANCE_REPORT - -Measured: ${report.measuredAt} -Commit: \`${report.commit}\` -Base URL: ${report.baseUrl} -Display: ${report.displayNote} -Software renderer detected: **${soft ? 'YES' : 'no'}** -Verdict: **${verdict}** - -## Notes - -${report.notes.map((n) => `- ${n}`).join('\n')} - -## Mode table (after Play) - -| Mode | Renderer | Avg FPS | Min FPS | p95 | Calls | Triangles | Heap | -| ---- | -------- | ------: | ------: | --: | ----: | --------: | ---: | -${rows} - -## Memory after 3 seek+replay (demo mode) - -\`\`\` -${JSON.stringify( - report.modes.find((m) => m.mode === 'demo') - ? { - heapDeltaMb: report.modes.find((m) => m.mode === 'demo').heapDeltaMb, - geometriesDelta: report.modes.find((m) => m.mode === 'demo').geometriesDelta, - texturesDelta: report.modes.find((m) => m.mode === 'demo').texturesDelta, - } - : {}, - null, - 2, -)} -\`\`\` - -## Prior software/headless WebGL diagnostic baseline (reference only) - -\`\`\` -Average FPS: 9.6 -Minimum FPS: 3.3 -p95 frame time: 200 ms -\`\`\` - -Do **not** treat the above as live-demo GPU characteristics. - -## Chromium launch args - -\`\`\` -${report.launchArgs.join(' ')} -\`\`\` - -Raw JSON: \`agent/reports/gpu-baseline.json\` -`; -} - -async function runMeasurement() { - const notes = []; - const hasDisplay = Boolean(process.env.DISPLAY || process.env.WAYLAND_DISPLAY); - let displayNote = hasDisplay - ? `headed (${process.env.DISPLAY || process.env.WAYLAND_DISPLAY})` - : 'no DISPLAY — Chromium headless'; - - if (!hasDisplay) { - notes.push( - 'No DISPLAY/WAYLAND_DISPLAY. Prefer xvfb-run wrapper (auto) for a virtual headed session.', - ); - } else { - notes.push('Headed Chromium with GPU-preferring flags.'); - } - notes.push('PerfCollector only with ?perf=1; quality forced via ?quality=.'); - notes.push('Prior headless ~9.6 FPS is labeled software/headless WebGL diagnostic baseline.'); - - const launchArgs = [...GPU_ARGS]; - const browser = await chromium.launch({ - headless: !hasDisplay, - args: launchArgs, - }); - - const modes = []; - try { - for (const mode of MODES) { - modes.push(await measureMode(browser, mode, notes)); - } - } finally { - await browser.close(); - } - - const softwareRendererDetected = modes.some((m) => m.software); - const commit = spawnSync('git', ['rev-parse', '--short', 'HEAD'], { - cwd: ROOT, - encoding: 'utf8', - }).stdout.trim(); - - const report = { - measuredAt: new Date().toISOString(), - commit, - baseUrl: resolveBaseUrl().toString(), - headed: hasDisplay, - displayNote, - launchArgs, - softwareRendererDetected, - modes, - notes, - }; - - mkdirSync(join(ROOT, 'agent', 'reports'), { recursive: true }); - writeFileSync(join(ROOT, 'agent', 'reports', 'gpu-baseline.json'), JSON.stringify(report, null, 2)); - writeFileSync(join(ROOT, 'docs', 'HEADED_GPU_PERFORMANCE_REPORT.md'), renderMarkdown(report)); - - console.log( - JSON.stringify( - { - ok: true, - headed: hasDisplay, - softwareRendererDetected, - demoFps: modes.find((m) => m.mode === 'demo')?.play.averageFps, - renderer: modes.find((m) => m.mode === 'demo')?.play.renderer, - reports: ['docs/HEADED_GPU_PERFORMANCE_REPORT.md', 'agent/reports/gpu-baseline.json'], - }, - null, - 2, - ), - ); -} - -async function main() { - const hasDisplay = Boolean(process.env.DISPLAY || process.env.WAYLAND_DISPLAY); - const allowXvfb = process.env.PERF_USE_XVFB !== '0'; - const xvfb = existsSync('/usr/bin/xvfb-run'); - - // Re-exec under xvfb so Chromium gets a virtual DISPLAY (better chance at real GL). - if (!hasDisplay && allowXvfb && xvfb && !process.env.PERF_UNDER_XVFB) { - console.log('Re-launching under xvfb-run for virtual headed session…'); - const env = { ...process.env, PERF_UNDER_XVFB: '1' }; - delete env.DISPLAY; // let xvfb-run assign the real display - const r = spawnSync( - 'xvfb-run', - ['-a', '-s', '-screen 0 1440x900x24', 'node', fileURLToPath(import.meta.url)], - { - cwd: ROOT, - env, - stdio: 'inherit', - }, - ); - process.exit(r.status ?? 1); - } - - await runMeasurement(); -} - -main().catch((err) => { - console.error(err); - process.exit(1); -}); diff --git a/scripts/ozon_after_evidence.py b/scripts/ozon_after_evidence.py deleted file mode 100644 index 524c0ae..0000000 --- a/scripts/ozon_after_evidence.py +++ /dev/null @@ -1,92 +0,0 @@ -"""Capture production AFTER evidence: video + screenshots + console log.""" -import json -import time -from pathlib import Path -from playwright.sync_api import sync_playwright - -OUT = Path('docs/ozon_final_fix_evidence/after') -OUT.mkdir(parents=True, exist_ok=True) -logs = [] -CASE_MS = 10000 # approximate per-case duration - -with sync_playwright() as p: - browser = p.chromium.launch(headless=True) - context = browser.new_context( - viewport={'width': 1440, 'height': 900}, - record_video_dir=str(OUT), - record_video_size={'width': 1440, 'height': 900}, - ) - page = context.new_page() - page.on('console', lambda m: logs.append({'type': m.type, 'text': m.text})) - page.on('pageerror', lambda e: logs.append({'type': 'pageerror', 'text': str(e)})) - - page.goto('https://arhipovdan.ru/?evidence=after', wait_until='networkidle') - page.wait_for_timeout(2000) - page.screenshot(path=str(OUT / '01_home_idle.png'), full_page=True) - - page.get_by_label('Play demo').click() - page.wait_for_timeout(3000) - page.screenshot(path=str(OUT / '02_smooth_play.png'), full_page=True) - - # Case 1 B: transfer ~7.2s, chute ~8.2s, settled ~9s from play start - page.wait_for_timeout(4200) - page.screenshot(path=str(OUT / '03_b_transfer.png'), full_page=True) - - page.wait_for_timeout(1800) - page.screenshot(path=str(OUT / '04_b_item_enters_real_bin.png'), full_page=True) - - page.wait_for_timeout(1200) - page.screenshot(path=str(OUT / '05_b_item_settled_inside_bin.png'), full_page=True) - - # Case 3 C (~20s from start) - page.wait_for_timeout(11000) - page.screenshot(path=str(OUT / '06_c_item_in_cage.png'), full_page=True) - - # Case 4 D (~30s) - page.wait_for_timeout(10000) - page.screenshot(path=str(OUT / '07_d_item_in_cage.png'), full_page=True) - - # ~50s: multiple receivers visible - page.wait_for_timeout(20000) - page.screenshot(path=str(OUT / '08_all_receivers_b_c_d.png'), full_page=True) - - page.screenshot(path=str(OUT / '09_no_console_noise.png'), full_page=True) - page.screenshot(path=str(OUT / '10_no_overlay_overlap.png'), full_page=True) - - # Mobile viewport - page.set_viewport_size({'width': 390, 'height': 844}) - page.wait_for_timeout(1500) - page.screenshot(path=str(OUT / '11_mobile.png'), full_page=True) - - # /details unchanged - page.set_viewport_size({'width': 1440, 'height': 900}) - page.goto('https://arhipovdan.ru/details', wait_until='networkidle') - page.wait_for_timeout(2000) - page.screenshot(path=str(OUT / '12_details.png'), full_page=True) - - # Finish full play cycle on home - page.goto('https://arhipovdan.ru/?evidence=after2', wait_until='networkidle') - page.get_by_label('Play demo').click() - page.wait_for_timeout(75000) - - page.close() - video_path = page.video.path() if page.video else None - context.close() - browser.close() - -if video_path: - dest = OUT / 'after_full_play.webm' - Path(video_path).rename(dest) - print('video', dest) - -app_logs = [l for l in logs if l['type'] in ('log', 'warning', 'error', 'pageerror')] -(OUT / 'console.json').write_text( - json.dumps({ - 'logs': app_logs, - 'errors': sum(1 for l in app_logs if l['type'] in ('error', 'pageerror')), - 'warnings': sum(1 for l in app_logs if l['type'] == 'warning'), - 'log_spam': sum(1 for l in app_logs if l['type'] == 'log'), - }, indent=2), - encoding='utf-8', -) -print('LOGS', len(app_logs), 'ERRORS', sum(1 for l in app_logs if l['type'] in ('error', 'pageerror'))) diff --git a/scripts/ozon_before_evidence.py b/scripts/ozon_before_evidence.py deleted file mode 100644 index d43aba5..0000000 --- a/scripts/ozon_before_evidence.py +++ /dev/null @@ -1,59 +0,0 @@ -"""Capture production BEFORE evidence: video + screenshots + console log.""" -import json -import time -from pathlib import Path -from playwright.sync_api import sync_playwright - -OUT = Path('docs/ozon_final_fix_evidence/before') -OUT.mkdir(parents=True, exist_ok=True) -logs = [] - -with sync_playwright() as p: - browser = p.chromium.launch(headless=True) - context = browser.new_context( - viewport={'width': 1440, 'height': 900}, - record_video_dir=str(OUT), - record_video_size={'width': 1440, 'height': 900}, - ) - page = context.new_page() - page.on('console', lambda m: logs.append({'type': m.type, 'text': m.text})) - page.on('pageerror', lambda e: logs.append({'type': 'pageerror', 'text': str(e)})) - - page.goto('https://arhipovdan.ru/?evidence=before', wait_until='networkidle') - page.wait_for_timeout(2000) - page.screenshot(path=str(OUT / '01_idle.png'), full_page=True) - - page.get_by_label('Play demo').click() - page.wait_for_timeout(2500) - page.screenshot(path=str(OUT / '02_b_item_problem.png'), full_page=True) - - page.wait_for_timeout(6000) - page.screenshot(path=str(OUT / '05_item_stopped_on_conveyor.png'), full_page=True) - - page.wait_for_timeout(2000) - page.screenshot(path=str(OUT / '04_b_no_real_bin.png'), full_page=True) - - # ~12s: case1 exit / B routing end - page.wait_for_timeout(3000) - page.screenshot(path=str(OUT / '03_lag_or_console.png'), full_page=True) - - # Full cycle ~80s - page.wait_for_timeout(65000) - - page.close() - video_path = page.video.path() if page.video else None - context.close() - browser.close() - -if video_path: - dest = OUT / 'before_full_play.webm' - Path(video_path).rename(dest) - print('video', dest) - -(OUT / '06_console.json').write_text( - json.dumps({'logs': logs, 'errors': sum(1 for l in logs if l['type'] == 'error'), - 'warnings': sum(1 for l in logs if l['type'] == 'warning'), - 'log_spam': sum(1 for l in logs if l['type'] == 'log')}, indent=2), - encoding='utf-8', -) -print('LOGS', len(logs), 'ERRORS', sum(1 for l in logs if l['type'] == 'error')) diff --git a/scripts/perf_after.py b/scripts/perf_after.py deleted file mode 100644 index 6516cd6..0000000 --- a/scripts/perf_after.py +++ /dev/null @@ -1,71 +0,0 @@ -import time, json -from pathlib import Path -from playwright.sync_api import sync_playwright - -out = Path('docs/performance_physics_fix_screenshots/after') -out.mkdir(parents=True, exist_ok=True) - -# (absolute_ms_from_play, filename) -TARGETS = [ - (3800, '08_no_overlay_overlap.png'), - (8600, '03_b_item_enters_b_receiver.png'), - (10800, '04_b_item_settled_in_b_bin.png'), - (29500, '05_c_item_settled_in_c_cage.png'), - (49000, '06_d_item_settled_in_d_cage.png'), -] - -logs = [] -with sync_playwright() as p: - b = p.chromium.launch(headless=True) - pg = b.new_page(viewport={"width": 1440, "height": 900}) - pg.on('console', lambda m: logs.append(f"{m.type}: {m.text}")) - pg.on('pageerror', lambda e: logs.append(f"pageerror: {e}")) - pg.goto('https://arhipovdan.ru/?perf=after', wait_until='networkidle') - pg.wait_for_timeout(1500) - pg.screenshot(path=str(out / '01_home_idle.png')) - - pg.get_by_label('Play demo').click() - t0 = time.monotonic() - - # measure FPS over first 3s - fps = pg.evaluate("""async()=>{return await new Promise(r=>{let f=0,s=performance.now();function l(t){f++;if(t-s<3000)requestAnimationFrame(l);else r((f/((t-s)/1000)).toFixed(1));}requestAnimationFrame(l);});}""") - print("APPROX_FPS_RUNNING=" + str(fps)) - pg.screenshot(path=str(out / '02_play_running_smooth.png')) - - for abs_ms, name in TARGETS: - target_s = abs_ms / 1000.0 - while time.monotonic() - t0 < target_s: - pg.wait_for_timeout(150) - pg.screenshot(path=str(out / name)) - print(f"captured {name} at ~{int((time.monotonic()-t0)*1000)}ms") - - # overview of all receivers: turn auto-cam off for a wide shot - try: - pg.get_by_text('AUTO CAM', exact=False).click() - pg.wait_for_timeout(1500) - except Exception as e: - print("autocam toggle skipped:", e) - pg.screenshot(path=str(out / '07_all_receivers_b_c_d.png')) - - errors = [l for l in logs if l.startswith('error') or l.startswith('pageerror')] - warns = [l for l in logs if l.startswith('warning')] - print(f"TOTAL_CONSOLE={len(logs)} ERRORS={len(errors)} WARNINGS={len(warns)}") - print("SAMPLE=" + json.dumps(logs[:12], ensure_ascii=False)) - b.close() - -# mobile + details -with sync_playwright() as p: - b = p.chromium.launch(headless=True) - m = b.new_page(viewport={"width": 390, "height": 844}) - m.goto('https://arhipovdan.ru/', wait_until='networkidle') - m.wait_for_timeout(2500) - m.screenshot(path=str(out / '09_mobile.png'), full_page=True) - sw = m.evaluate("document.documentElement.scrollWidth") - cw = m.evaluate("document.documentElement.clientWidth") - print(f"MOBILE scrollWidth={sw} clientWidth={cw} h_scroll={sw > cw}") - d = b.new_page(viewport={"width": 1440, "height": 900}) - d.goto('https://arhipovdan.ru/details', wait_until='networkidle') - d.wait_for_timeout(2000) - d.screenshot(path=str(out / '10_details.png')) - b.close() -print("DONE") diff --git a/scripts/perf_before.py b/scripts/perf_before.py deleted file mode 100644 index adbdc29..0000000 --- a/scripts/perf_before.py +++ /dev/null @@ -1,25 +0,0 @@ -import time, json -from pathlib import Path -from playwright.sync_api import sync_playwright -out = Path('docs/performance_physics_fix_screenshots/before'); out.mkdir(parents=True, exist_ok=True) -logs=[] -with sync_playwright() as p: - b=p.chromium.launch(headless=True) - pg=b.new_page(viewport={"width":1440,"height":900}) - pg.on('console', lambda m: logs.append(f"{m.type}: {m.text}")) - pg.on('pageerror', lambda e: logs.append(f"pageerror: {e}")) - pg.goto('https://arhipovdan.ru/?perf=before', wait_until='networkidle'); pg.wait_for_timeout(1500) - pg.screenshot(path=str(out/'before_home.png')) - pg.get_by_label('Play demo').click() - # measure approx FPS via rAF over 3s - pg.wait_for_timeout(2500) - pg.screenshot(path=str(out/'before_play_running.png')) - fps=pg.evaluate("""async()=>{return await new Promise(r=>{let f=0,s=performance.now();function l(t){f++;if(t-s<3000)requestAnimationFrame(l);else r((f/((t-s)/1000)).toFixed(1));}requestAnimationFrame(l);});}""") - print("APPROX_FPS_RUNNING="+str(fps)) - pg.wait_for_timeout(6000) - pg.screenshot(path=str(out/'before_b_item_stopped_on_belt.png')) - errors=[l for l in logs if l.startswith('error') or l.startswith('pageerror')] - warns=[l for l in logs if l.startswith('warning')] - print(f"TOTAL_CONSOLE={len(logs)} ERRORS={len(errors)} WARNINGS={len(warns)}") - print("SAMPLE_LOGS="+json.dumps(logs[:20], ensure_ascii=False)) - b.close() diff --git a/scripts/portable-browser-benchmark.mjs b/scripts/portable-browser-benchmark.mjs deleted file mode 100644 index 4040bfc..0000000 --- a/scripts/portable-browser-benchmark.mjs +++ /dev/null @@ -1,233 +0,0 @@ -#!/usr/bin/env node -/** - * Portable headed browser benchmark for the presentation laptop. - * Uses the system Chrome/Chromium channel when available — no forced GPU flags. - * - * npm run perf:browser - * npm run perf:browser:export - * - * Env: PLAYWRIGHT_BASE_URL (default http://127.0.0.1:3100) - */ -import { mkdirSync, writeFileSync } from 'node:fs'; -import { join, dirname, resolve } from 'node:path'; -import { fileURLToPath } from 'node:url'; -import { spawnSync } from 'node:child_process'; -import { chromium } from 'playwright'; - -const __dirname = dirname(fileURLToPath(import.meta.url)); -const ROOT = resolve(__dirname, '..'); -const MODES = ['low', 'medium', 'high', 'demo']; -const exportOnly = process.argv.includes('--export') || process.env.PERF_EXPORT === '1'; - -function baseUrl() { - const raw = process.env.PLAYWRIGHT_BASE_URL ?? 'http://127.0.0.1:3100'; - return new URL(raw.includes('://') ? raw : `http://${raw}`); -} - -function urlFor(mode) { - const u = baseUrl(); - u.searchParams.set('perf', '1'); - u.searchParams.set('quality', mode); - return u.toString(); -} - -function isSoft(renderer = '') { - return /swiftshader|llvmpipe|softpipe|software|mesa offscreen|microsoft basic render/i.test( - renderer, - ); -} - -async function sample(page) { - return ( - (await page.evaluate(() => { - const s = window.__PERF_SNAPSHOT__; - return s ? { ...s } : null; - })) || { - mode: 'demo', - renderer: 'unknown', - averageFps: 0, - minimumFps: 0, - p95FrameTimeMs: 0, - p99FrameTimeMs: 0, - longFramesOver33: 0, - longFramesOver50: 0, - drawCalls: 0, - triangles: 0, - geometries: 0, - textures: 0, - programs: 0, - heapMb: 0, - dpr: 1, - shadows: false, - antialias: false, - hardwareAccelerated: false, - } - ); -} - -async function measureMode(browser, mode, notes) { - const page = await browser.newPage({ viewport: { width: 1440, height: 900 } }); - try { - await page.goto(urlFor(mode), { waitUntil: 'domcontentloaded', timeout: 90_000 }); - await page.waitForSelector('canvas', { timeout: 60_000 }); - await page.waitForTimeout(2000); - await page.evaluate(() => window.__PERF_RESET__?.()); - await page.waitForTimeout(2500); - const idle = await sample(page); - - await page.evaluate(() => window.__PERF_RESET__?.()); - await page.getByTestId('demo-play').click({ timeout: 8_000 }).catch(() => notes.push(`${mode}: play skipped`)); - await page.waitForTimeout(5000); - const play = await sample(page); - - // Full-ish playlist: jump through cases quickly - for (const idx of [0, 2, 4, 8, 9]) { - await page.getByTestId(`demo-case-${idx}`).click().catch(() => undefined); - await page.waitForTimeout(900); - } - const afterPlaylist = await sample(page); - - // Three replays (Replay Demo overlay or seek case 0 + play) - for (let i = 0; i < 3; i++) { - const finished = page.getByTestId('demo-finished'); - if (await finished.isVisible().catch(() => false)) { - await finished.getByRole('button', { name: /Replay/i }).click().catch(() => undefined); - } else { - await page.getByTestId('demo-case-0').click().catch(() => undefined); - await page.getByTestId('demo-play').click().catch(() => undefined); - } - await page.waitForTimeout(1500); - } - const afterReplay = await sample(page); - - const meta = await page.evaluate(() => ({ - userAgent: navigator.userAgent, - viewport: { width: window.innerWidth, height: window.innerHeight }, - webgl: (() => { - const c = document.createElement('canvas'); - const gl = c.getContext('webgl2') || c.getContext('webgl'); - if (!gl) return { ok: false }; - const dbg = gl.getExtension('WEBGL_debug_renderer_info'); - return { - ok: true, - vendor: dbg ? gl.getParameter(dbg.UNMASKED_VENDOR_WEBGL) : null, - renderer: dbg ? gl.getParameter(dbg.UNMASKED_RENDERER_WEBGL) : gl.getParameter(gl.RENDERER), - }; - })(), - })); - - return { - mode, - idle, - play, - afterPlaylist, - afterReplay, - meta, - software: isSoft(play.renderer || meta.webgl?.renderer || ''), - }; - } finally { - await page.close(); - } -} - -function toMarkdown(report) { - const rows = report.modes - .map((m) => { - const s = m.play; - return `| ${m.mode} | ${s.renderer} | ${s.averageFps} | ${s.minimumFps} | ${s.p95FrameTimeMs} | ${s.drawCalls} | ${s.triangles} | ${s.heapMb} |`; - }) - .join('\n'); - const soft = report.softwareRendererDetected; - return `# HARDWARE_BROWSER_BENCHMARK - -Measured: ${report.measuredAt} -Commit probe URL: ${report.baseUrl} -Browser: ${report.browserVersion} -Headed: yes (no forced GPU flags) -Software renderer: **${soft ? 'YES' : 'no'}** - -## Mode table (after Play) - -| Mode | Renderer | Avg FPS | Min FPS | p95 | Calls | Triangles | Heap | -| ---- | -------- | ------: | ------: | --: | ----: | --------: | ---: | -${rows} - -## Notes - -${report.notes.map((n) => `- ${n}`).join('\n')} - -Raw JSON: \`agent/reports/browser-benchmark.json\` -`; -} - -async function main() { - const notes = []; - if (!process.env.DISPLAY && !process.env.WAYLAND_DISPLAY) { - notes.push( - 'No DISPLAY — attempting headed launch may fail. Run on the presentation laptop with a real display.', - ); - } - - let browser; - try { - browser = await chromium.launch({ - headless: false, - channel: process.env.PERF_CHROME_CHANNEL || undefined, - // Intentionally NO GPU override flags — measure the machine as the jury sees it. - }); - } catch (err) { - notes.push(`channel launch failed (${err.message}); falling back to bundled Chromium headed`); - browser = await chromium.launch({ headless: false }); - } - - const modes = []; - try { - for (const mode of MODES) { - modes.push(await measureMode(browser, mode, notes)); - } - } finally { - await browser.close(); - } - - const commit = spawnSync('git', ['rev-parse', '--short', 'HEAD'], { - cwd: ROOT, - encoding: 'utf8', - }).stdout.trim(); - - const report = { - measuredAt: new Date().toISOString(), - commit, - baseUrl: baseUrl().toString(), - browserVersion: modes[0]?.meta?.userAgent ?? 'unknown', - softwareRendererDetected: modes.some((m) => m.software), - modes, - notes, - }; - - mkdirSync(join(ROOT, 'agent', 'reports'), { recursive: true }); - const jsonPath = join(ROOT, 'agent', 'reports', 'browser-benchmark.json'); - const mdPath = join(ROOT, 'docs', 'HARDWARE_BROWSER_BENCHMARK_LATEST.md'); - writeFileSync(jsonPath, JSON.stringify(report, null, 2)); - writeFileSync(mdPath, toMarkdown(report)); - - console.log( - JSON.stringify( - { - ok: true, - exportOnly, - softwareRendererDetected: report.softwareRendererDetected, - demoFps: modes.find((m) => m.mode === 'demo')?.play.averageFps, - renderer: modes.find((m) => m.mode === 'demo')?.play.renderer, - jsonPath, - mdPath, - }, - null, - 2, - ), - ); -} - -main().catch((e) => { - console.error(e); - process.exit(1); -}); diff --git a/scripts/qa_after.py b/scripts/qa_after.py deleted file mode 100644 index d97c44d..0000000 --- a/scripts/qa_after.py +++ /dev/null @@ -1,62 +0,0 @@ -import time -from pathlib import Path -from playwright.sync_api import sync_playwright - -out = Path('docs/final_physics_fix_screenshots/after') -out.mkdir(parents=True, exist_ok=True) - -# (absolute_ms_from_play, filename) -TARGETS = [ - (1300, '02_belt_sync_t0.png'), - (2300, '03_belt_sync_t1_delta_1m.png'), - (2600, '01_stl_box_on_belt.png'), - (3800, '10_no_overlay_overlap.png'), - (9500, '04_b_receiver_item_settled.png'), - (10500, '09_all_zones_physical.png'), - (26800, '05_chute_c_motion.png'), - (28900, '06_item_inside_c_cage.png'), - (46400, '07_chute_d_motion.png'), - (48500, '08_item_inside_d_cage.png'), -] - -errs = [] -with sync_playwright() as p: - browser = p.chromium.launch(headless=True) - page = browser.new_page(viewport={"width": 1440, "height": 900}) - page.on('console', lambda m: errs.append(f"{m.type}: {m.text}") if m.type == 'error' else None) - page.on('pageerror', lambda e: errs.append(f"pageerror: {e}")) - page.goto('https://arhipovdan.ru/?qa=after', wait_until='networkidle') - page.wait_for_timeout(1500) - page.get_by_label('Play demo').click() - t0 = time.monotonic() - for abs_ms, name in TARGETS: - target_s = abs_ms / 1000.0 - while True: - elapsed = time.monotonic() - t0 - if elapsed >= target_s: - break - page.wait_for_timeout(int(min(200, (target_s - elapsed) * 1000))) - page.screenshot(path=str(out / name)) - print(f"captured {name} at ~{int((time.monotonic()-t0)*1000)}ms") - browser.close() - -# Mobile + details in a fresh context -with sync_playwright() as p: - browser = p.chromium.launch(headless=True) - m = browser.new_page(viewport={"width": 390, "height": 844}) - m.on('console', lambda msg: errs.append(f"mobile {msg.type}: {msg.text}") if msg.type == 'error' else None) - m.goto('https://arhipovdan.ru/', wait_until='networkidle') - m.wait_for_timeout(2500) - m.screenshot(path=str(out / '11_mobile.png'), full_page=True) - scroll_w = m.evaluate("document.documentElement.scrollWidth") - client_w = m.evaluate("document.documentElement.clientWidth") - print(f"MOBILE scrollWidth={scroll_w} clientWidth={client_w} horizontal_scroll={scroll_w > client_w}") - - d = browser.new_page(viewport={"width": 1440, "height": 900}) - d.on('console', lambda msg: errs.append(f"details {msg.type}: {msg.text}") if msg.type == 'error' else None) - d.goto('https://arhipovdan.ru/details', wait_until='networkidle') - d.wait_for_timeout(2000) - d.screenshot(path=str(out / '12_details.png'), full_page=False) - browser.close() - -print("CONSOLE_ERRORS:" + ("\n".join(errs) if errs else "NONE")) diff --git a/scripts/qa_before.py b/scripts/qa_before.py deleted file mode 100644 index 25e5e9a..0000000 --- a/scripts/qa_before.py +++ /dev/null @@ -1,19 +0,0 @@ -from pathlib import Path -from playwright.sync_api import sync_playwright -out = Path('docs/final_physics_fix_screenshots/before') -out.mkdir(parents=True, exist_ok=True) -with sync_playwright() as p: - browser = p.chromium.launch(headless=True) - page = browser.new_page(viewport={"width":1440,"height":900}) - errs=[] - page.on('console', lambda m: errs.append(f"{m.type}: {m.text}") if m.type=='error' else None) - page.on('pageerror', lambda e: errs.append(f"pageerror: {e}")) - page.goto('https://arhipovdan.ru/?qa=before', wait_until='networkidle') - page.wait_for_timeout(2000) - page.screenshot(path=str(out/'before_idle.png'), full_page=True) - page.get_by_label('Play demo').click() - for i in range(12): - page.wait_for_timeout(1500) - page.screenshot(path=str(out/f'before_t{i:02d}.png'), full_page=True) - print("ERRORS:" + "\n".join(errs) if errs else "NO_CONSOLE_ERRORS") - browser.close() diff --git a/scripts/qa_perf_after.py b/scripts/qa_perf_after.py deleted file mode 100644 index 236e59f..0000000 --- a/scripts/qa_perf_after.py +++ /dev/null @@ -1,59 +0,0 @@ -from pathlib import Path -from playwright.sync_api import sync_playwright -import time, json - -out = Path('docs/performance_physics_fix_screenshots/after') -out.mkdir(parents=True, exist_ok=True) -logs = [] - -TARGETS = [ - (0, '01_home_idle.png'), - (2500, '02_play_running_smooth.png'), - (8800, '03_b_item_enters_b_receiver.png'), - (10200, '04_b_item_settled_in_b_bin.png'), - (29000, '05_c_item_settled_in_c_cage.png'), - (48500, '06_d_item_settled_in_d_cage.png'), - (52000, '07_all_receivers_b_c_d.png'), - (5600, '08_no_overlay_overlap.png'), -] - -with sync_playwright() as p: - browser = p.chromium.launch(headless=True) - page = browser.new_page(viewport={"width": 1440, "height": 900}) - page.on('console', lambda m: logs.append({'type': m.type, 'text': m.text})) - page.on('pageerror', lambda e: logs.append({'type': 'pageerror', 'text': str(e)})) - page.goto('https://arhipovdan.ru/?qa=perf-after', wait_until='networkidle') - page.wait_for_timeout(1500) - page.screenshot(path=str(out / '01_home_idle.png')) - page.get_by_label('Play demo').click() - t0 = time.monotonic() - for abs_ms, name in TARGETS: - if name == '01_home_idle.png': - continue - target_s = abs_ms / 1000.0 - while time.monotonic() - t0 < target_s: - page.wait_for_timeout(50) - page.screenshot(path=str(out / name)) - print(f'captured {name} at ~{int((time.monotonic()-t0)*1000)}ms') - browser.close() - -with sync_playwright() as p: - browser = p.chromium.launch(headless=True) - m = browser.new_page(viewport={"width": 390, "height": 844}) - m.on('console', lambda msg: logs.append({'type': f'mobile-{msg.type}', 'text': msg.text})) - m.goto('https://arhipovdan.ru/', wait_until='networkidle') - m.wait_for_timeout(2500) - m.screenshot(path=str(out / '09_mobile.png'), full_page=True) - scroll_w = m.evaluate('document.documentElement.scrollWidth') - client_w = m.evaluate('document.documentElement.clientWidth') - print(f'MOBILE scroll={scroll_w} client={client_w} hscroll={scroll_w > client_w}') - d = browser.new_page(viewport={"width": 1440, "height": 900}) - d.goto('https://arhipovdan.ru/details', wait_until='networkidle') - d.wait_for_timeout(2000) - d.screenshot(path=str(out / '10_details.png')) - browser.close() - -errors = [l for l in logs if l['type'] in ('error', 'pageerror')] -spam = [l for l in logs if l['type'] == 'log'] -(out / 'after_console.json').write_text(json.dumps({'logs': logs, 'errors': len(errors), 'spam_logs': len(spam)}, ensure_ascii=False, indent=2)) -print('ERRORS', len(errors), 'SPAM_LOGS', len(spam)) diff --git a/scripts/qa_perf_before.py b/scripts/qa_perf_before.py deleted file mode 100644 index 9e9249c..0000000 --- a/scripts/qa_perf_before.py +++ /dev/null @@ -1,31 +0,0 @@ -from pathlib import Path -from playwright.sync_api import sync_playwright -import time, json - -out = Path('docs/performance_physics_fix_screenshots/before') -out.mkdir(parents=True, exist_ok=True) -logs = [] -with sync_playwright() as p: - browser = p.chromium.launch(headless=True) - page = browser.new_page(viewport={"width":1440,"height":900}) - page.on('console', lambda m: logs.append({'type': m.type, 'text': m.text})) - page.on('pageerror', lambda e: logs.append({'type':'pageerror','text':str(e)})) - page.goto('https://arhipovdan.ru/?qa=perf-before', wait_until='networkidle') - page.wait_for_timeout(2000) - page.screenshot(path=str(out/'before_home.png'), full_page=True) - page.get_by_label('Play demo').click() - page.wait_for_timeout(3000) - page.screenshot(path=str(out/'before_play_running.png'), full_page=True) - page.wait_for_timeout(7000) - page.screenshot(path=str(out/'before_b_item_stopped_on_belt.png'), full_page=True) - metrics = page.evaluate('''() => { - const perf = performance.getEntriesByType('navigation')[0]; - return { - domContentLoaded: perf ? perf.domContentLoadedEventEnd : null, - loadEvent: perf ? perf.loadEventEnd : null, - longTasks: performance.getEntriesByType('longtask').length, - }; - }''') - (out/'before_console.json').write_text(json.dumps({'logs': logs, 'metrics': metrics}, ensure_ascii=False, indent=2)) - print('LOGS', len(logs), 'ERRORS', sum(1 for l in logs if l['type']=='error')) - browser.close() diff --git a/scripts/qa_screenshots.py b/scripts/qa_screenshots.py deleted file mode 100644 index 53ad48f..0000000 --- a/scripts/qa_screenshots.py +++ /dev/null @@ -1,93 +0,0 @@ -import time -from pathlib import Path -from playwright.sync_api import sync_playwright - -out = Path('docs/final_physical_acceptance_screenshots') -out.mkdir(parents=True, exist_ok=True) - -with sync_playwright() as p: - browser = p.chromium.launch(headless=True) - page = browser.new_page(viewport={"width": 1440, "height": 900}, device_scale_factor=1) - errors = [] - page.on('console', lambda msg: errors.append(f"console.{msg.type}: {msg.text}") if msg.type == 'error' else None) - page.on('pageerror', lambda exc: errors.append(f"pageerror: {exc}")) - - page.goto('https://arhipovdan.ru/?qa=final', wait_until='networkidle') - page.wait_for_timeout(2000) - page.screenshot(path=str(out / '01_home_idle.png'), full_page=True) - - page.get_by_label('Play demo').click() - - def wait_for_hud(text, timeout=20000): - try: - page.wait_for_selector(f".main-hud:has-text('{text}')", timeout=timeout) - except Exception as e: - errors.append(f"Timeout waiting for HUD text: {text} - {e}") - - # Case 1: box_b -> B - wait_for_hud('1/8') - wait_for_hud('CV Detection') - page.screenshot(path=str(out / '02_stl_item_on_belt.png'), full_page=True) - - wait_for_hud('Routing to zone') - page.screenshot(path=str(out / '03_belt_sync_t0.png'), full_page=True) - page.wait_for_timeout(1000) - page.screenshot(path=str(out / '04_belt_sync_t1.png'), full_page=True) - - # Wait for Exit to zone for Case 1 (route to B) - wait_for_hud('Exit to zone') - page.screenshot(path=str(out / '05_route_to_b.png'), full_page=True) - - # Case 3: oversized_box_c -> C - wait_for_hud('3/8') - wait_for_hud('Routing to zone', timeout=30000) - page.screenshot(path=str(out / '06_route_to_c_chute.png'), full_page=True) - - wait_for_hud('4/8', timeout=20000) # Case 3 is settled - page.wait_for_timeout(500) - page.screenshot(path=str(out / '07_settled_in_c_cage.png'), full_page=True) - - # Case 5: plate_d -> D - wait_for_hud('5/8', timeout=30000) - wait_for_hud('Routing to zone', timeout=20000) - page.screenshot(path=str(out / '08_route_to_d_chute.png'), full_page=True) - - wait_for_hud('6/8', timeout=20000) # Case 5 is settled - page.wait_for_timeout(500) - page.screenshot(path=str(out / '09_settled_in_d_cage.png'), full_page=True) - - # Case 7: c_priority -> C - wait_for_hud('7/8', timeout=30000) - wait_for_hud('Routing to zone', timeout=20000) - page.screenshot(path=str(out / '10_c_priority_to_c.png'), full_page=True) - - # Case 8: low_confidence -> warning - wait_for_hud('8/8', timeout=30000) - wait_for_hud('⚠', timeout=20000) # Wait for warning - page.screenshot(path=str(out / '11_low_confidence_warning.png'), full_page=True) - - # Wait for demo complete - try: - page.wait_for_selector('text=All 8 cases demonstrated successfully', timeout=60000) - page.screenshot(path=str(out / '12_demo_complete.png'), full_page=True) - except Exception as e: - errors.append(f"Timeout waiting for Demo Complete: {e}") - - # Mobile - page.set_viewport_size({"width": 390, "height": 844}) - page.wait_for_timeout(1000) - page.screenshot(path=str(out / '13_mobile.png'), full_page=True) - - # Details - page.goto('https://arhipovdan.ru/details?qa=final', wait_until='networkidle') - page.wait_for_timeout(1000) - page.screenshot(path=str(out / '14_details.png'), full_page=True) - - browser.close() - -if errors: - print("ERRORS:") - for e in errors: - print(e) -else: - print("NO_CONSOLE_ERRORS") diff --git a/scripts/replay-stability.mjs b/scripts/replay-stability.mjs deleted file mode 100644 index ed6a5dd..0000000 --- a/scripts/replay-stability.mjs +++ /dev/null @@ -1,154 +0,0 @@ -#!/usr/bin/env node -/** - * Replay resource stability probe — geometries/textures/programs/heap across N replays. - * - * PLAYWRIGHT_BASE_URL=http://127.0.0.1:3100 npm run perf:replay-stability - */ -import { mkdirSync, writeFileSync } from 'node:fs'; -import { join, dirname, resolve } from 'node:path'; -import { fileURLToPath } from 'node:url'; -import { chromium } from 'playwright'; - -const ROOT = resolve(dirname(fileURLToPath(import.meta.url)), '..'); -const CYCLES = [0, 1, 3, 5, 10]; // cumulative replay counts to sample after - -function targetUrl() { - const raw = process.env.PLAYWRIGHT_BASE_URL ?? 'http://127.0.0.1:3100'; - const u = new URL(raw.includes('://') ? raw : `http://${raw}`); - u.searchParams.set('perf', '1'); - u.searchParams.set('quality', 'demo'); - return u.toString(); -} - -async function snap(page) { - return page.evaluate(() => { - const s = window.__PERF_SNAPSHOT__; - const canvasCount = document.querySelectorAll('canvas').length; - return { - at: new Date().toISOString(), - geometries: s?.geometries ?? null, - textures: s?.textures ?? null, - programs: s?.programs ?? null, - heapMb: s?.heapMb ?? null, - drawCalls: s?.drawCalls ?? null, - triangles: s?.triangles ?? null, - renderer: s?.renderer ?? null, - canvasCount, - }; - }); -} - -async function dismissFinished(page) { - const finished = page.getByTestId('demo-finished'); - if (await finished.isVisible().catch(() => false)) { - await finished.getByRole('button', { name: /Replay/i }).click(); - await page.waitForTimeout(500); - } -} - -async function doReplay(page) { - await dismissFinished(page); - await page.getByTestId('demo-case-0').click().catch(() => undefined); - await page.waitForTimeout(200); - const pause = page.getByTestId('demo-pause'); - if (!(await pause.isVisible().catch(() => false))) { - await page.getByTestId('demo-play').click().catch(() => undefined); - } - await page.waitForTimeout(1200); -} - -function classify(rows) { - const geos = rows.map((r) => r.geometries).filter((n) => typeof n === 'number'); - if (geos.length < 3) return 'INCONCLUSIVE'; - const first = geos[0]; - const last = geos[geos.length - 1]; - const mid = geos[Math.floor(geos.length / 2)]; - // plateau: late samples within +2 of mid - const late = geos.slice(-2); - const plateau = late.every((g) => Math.abs(g - mid) <= 2); - const monotonic = geos.every((g, i) => i === 0 || g >= geos[i - 1]); - const growth = last - first; - if (plateau && growth <= 20) return 'LAZY_ALLOCATION_PLATEAU'; - if (monotonic && growth > 20 && !plateau) return 'POSSIBLE_LEAK'; - if (growth > 50) return 'CONFIRMED_LEAK'; - if (growth <= 5) return 'STABLE'; - return plateau ? 'LAZY_ALLOCATION_PLATEAU' : 'POSSIBLE_LEAK'; -} - -async function main() { - const headed = Boolean(process.env.DISPLAY || process.env.WAYLAND_DISPLAY); - const browser = await chromium.launch({ - headless: !headed, - args: ['--enable-webgl', '--ignore-gpu-blocklist', '--enable-unsafe-swiftshader'], - }); - const page = await browser.newPage({ viewport: { width: 1280, height: 720 } }); - const samples = []; - - try { - await page.goto(targetUrl(), { waitUntil: 'domcontentloaded', timeout: 90_000 }); - await page.waitForSelector('canvas', { timeout: 60_000 }); - await page.waitForTimeout(3000); - samples.push({ cycle: 0, label: 'initial', ...(await snap(page)) }); - - let done = 0; - for (const target of CYCLES.slice(1)) { - while (done < target) { - await doReplay(page); - done += 1; - } - samples.push({ cycle: target, label: `after_${target}_replays`, ...(await snap(page)) }); - } - - // GC pause - await page.evaluate(() => { - // @ts-expect-error - if (typeof gc === 'function') gc(); - }).catch(() => undefined); - await page.waitForTimeout(3000); - samples.push({ cycle: 10, label: 'after_gc_pause', ...(await snap(page)) }); - } finally { - await browser.close(); - } - - const verdict = classify(samples); - const report = { - measuredAt: new Date().toISOString(), - url: targetUrl(), - headed, - verdict, - samples, - }; - - mkdirSync(join(ROOT, 'agent', 'reports'), { recursive: true }); - writeFileSync(join(ROOT, 'agent', 'reports', 'replay-stability.json'), JSON.stringify(report, null, 2)); - - const md = `# REPLAY_RESOURCE_STABILITY - -Measured: ${report.measuredAt} -Verdict: **${verdict}** - -| Cycle | Heap MB | Geometries | Textures | Programs | Canvas | -| ----: | ------: | ---------: | -------: | -------: | -----: | -${samples - .map( - (s) => - `| ${s.cycle} (${s.label}) | ${s.heapMb ?? '—'} | ${s.geometries ?? '—'} | ${s.textures ?? '—'} | ${s.programs ?? '—'} | ${s.canvasCount ?? '—'} |`, - ) - .join('\n')} - -## Interpretation - -- **STABLE** — no meaningful growth. -- **LAZY_ALLOCATION_PLATEAU** — early growth then flat (expected for first-seen assets). -- **POSSIBLE_LEAK / CONFIRMED_LEAK** — investigate dispose paths. - -Raw: \`agent/reports/replay-stability.json\` -`; - writeFileSync(join(ROOT, 'docs', 'REPLAY_RESOURCE_STABILITY.md'), md); - console.log(JSON.stringify({ ok: true, verdict, samples: samples.length }, null, 2)); -} - -main().catch((e) => { - console.error(e); - process.exit(1); -}); diff --git a/scripts/stage0-benchmark.mjs b/scripts/stage0-benchmark.mjs deleted file mode 100644 index de5a101..0000000 --- a/scripts/stage0-benchmark.mjs +++ /dev/null @@ -1,270 +0,0 @@ -/** - * Stage 0 benchmark runner. - * Measures the four required performance profiles against the preview server - * using headless Chromium forced onto the discrete NVIDIA GPU (ANGLE gl-egl). - * - * Usage: - * node scripts/stage0-benchmark.mjs [--url http://127.0.0.1:3100] [--runs 3] - * [--duration 32000] [--profile baseline] - * [--out docs/stage0_premium_3d] - * - * SOFTWARE_RENDERER results are marked and never treated as GPU baseline. - */ - -import { chromium } from 'playwright'; -import { mkdirSync, writeFileSync } from 'node:fs'; -import { join } from 'node:path'; - -const args = process.argv.slice(2); -function argValue(name, fallback) { - const i = args.indexOf(`--${name}`); - return i >= 0 && args[i + 1] ? args[i + 1] : fallback; -} - -const BASE = argValue('url', 'http://127.0.0.1:3100'); -const RUNS = Number(argValue('runs', '3')); -const DURATION_MS = Number(argValue('duration', '32000')); -const OUT_DIR = argValue('out', 'docs/stage0_premium_3d'); -const ONLY = argValue('profile', null); -const EXEC = '/root/.cache/ms-playwright/chromium-1228/chrome-linux64/chrome'; - -// Flags proven in scripts/stage0-gpu-probe.mjs to bind headless Chromium to the -// NVIDIA GTX 1080 instead of SwiftShader. -const GPU_ARGS = [ - '--use-gl=angle', - '--use-angle=gl-egl', - '--enable-gpu', - '--ignore-gpu-blocklist', - '--disable-software-rasterizer', - '--disable-vulkan-surface', -]; - -const PROFILES = [ - { - name: 'baseline', - file: 'performance-baseline.json', - shot: '01-baseline-desktop.png', - path: '/?perf=1', - viewport: { width: 1920, height: 1080 }, - mobile: false, - }, - { - name: 'cinematic-light', - file: 'performance-cinematic-light.json', - shot: '02-cinematic-light-desktop.png', - path: '/?stage0=1&perf=1&shadows=1&camera=1&post=0', - viewport: { width: 1920, height: 1080 }, - mobile: false, - }, - { - name: 'cinematic-full', - file: 'performance-cinematic-full.json', - shot: '03-cinematic-full-desktop.png', - path: '/?stage0=1&perf=1&shadows=1&camera=1&post=1', - viewport: { width: 1920, height: 1080 }, - mobile: false, - }, - { - name: 'mobile-low', - file: 'performance-mobile-low.json', - shot: null, // SVG fallback screenshot is produced by the e2e test - path: '/?stage0=1&perf=1&quality=low&shadows=0&camera=0&post=0', - viewport: { width: 390, height: 844 }, - mobile: true, - dpr: 3, - userAgent: - 'Mozilla/5.0 (Linux; Android 13; Pixel 7) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/126.0.0.0 Mobile Safari/537.36', - }, -]; - -const SOFTWARE_RE = /swiftshader|llvmpipe|softpipe|software|mesa offscreen|microsoft basic render/i; - -function median(values) { - const s = [...values].sort((a, b) => a - b); - const mid = Math.floor(s.length / 2); - return s.length % 2 ? s[mid] : (s[mid - 1] + s[mid]) / 2; -} - -async function collectRun(browser, profile) { - const context = await browser.newContext({ - viewport: profile.viewport, - deviceScaleFactor: profile.dpr ?? 1, - userAgent: profile.userAgent, - isMobile: profile.mobile ?? false, - hasTouch: profile.mobile ?? false, - }); - const page = await context.newPage(); - const consoleErrors = []; - page.on('console', (msg) => { - if (msg.type() === 'error') consoleErrors.push(msg.text()); - }); - page.on('pageerror', (err) => consoleErrors.push(`pageerror: ${err.message}`)); - - const loadStart = Date.now(); - await page.goto(`${BASE}${profile.path}`, { waitUntil: 'domcontentloaded', timeout: 30_000 }); - await page.waitForSelector('canvas', { timeout: 30_000 }); - const sceneLoadMs = Date.now() - loadStart; - - // Start playback if the play button is visible. - const play = page.locator('[data-testid="demo-play"]'); - if (await play.count()) { - await play.first().click({ timeout: 5000 }).catch(() => undefined); - } - - await page.waitForFunction(() => typeof window.__PERF_SNAPSHOT__ === 'object', null, { timeout: 15_000 }); - // Warmup: let shaders compile and lazy chunks load before sampling, so - // minimum FPS is not poisoned by one-time init stalls. - await page.waitForTimeout(5000); - await page.evaluate(() => window.__PERF_RESET__?.()); - await page.waitForTimeout(DURATION_MS); - - const snapshot = await page.evaluate(() => window.__PERF_SNAPSHOT__); - const device = await page.evaluate(() => { - const canvas = document.querySelector('canvas'); - const gl2 = canvas?.getContext('webgl2'); - const gl = gl2 ?? canvas?.getContext('webgl'); - let version = 'unknown'; - let vendor = 'unknown'; - if (gl) { - version = gl instanceof WebGL2RenderingContext ? 'webgl2' : 'webgl1'; - const dbg = gl.getExtension('WEBGL_debug_renderer_info'); - vendor = dbg ? String(gl.getParameter(dbg.UNMASKED_VENDOR_WEBGL)) : String(gl.getParameter(gl.VENDOR)); - } - return { - webglVersion: version, - vendor, - hardwareConcurrency: navigator.hardwareConcurrency ?? null, - deviceMemory: navigator.deviceMemory ?? null, - devicePixelRatio: window.devicePixelRatio, - viewport: { width: window.innerWidth, height: window.innerHeight }, - userAgent: navigator.userAgent, - }; - }); - const adaptLog = await page.evaluate(() => window.__STAGE0_ADAPT__ ?? []); - - if (profile.shot) { - await page.screenshot({ path: join(OUT_DIR, 'screenshots', profile.shot) }); - } - - await context.close(); - return { snapshot, device, consoleErrors, sceneLoadMs, adaptLog }; -} - -async function memoryLoop(browser, profile) { - // 10 reload repetitions: compare heap / geometries / textures first vs last. - const context = await browser.newContext({ viewport: profile.viewport }); - const page = await context.newPage(); - const samples = []; - for (let i = 0; i < 10; i++) { - await page.goto(`${BASE}${profile.path}`, { waitUntil: 'domcontentloaded', timeout: 30_000 }); - await page.waitForSelector('canvas', { timeout: 30_000 }); - const play = page.locator('[data-testid="demo-play"]'); - if (await play.count()) { - await play.first().click({ timeout: 5000 }).catch(() => undefined); - } - await page.waitForTimeout(8000); - const snap = await page.evaluate(() => window.__PERF_SNAPSHOT__).catch(() => null); - if (snap) { - samples.push({ heapMb: snap.heapMb, geometries: snap.geometries, textures: snap.textures }); - } - } - await context.close(); - return samples; -} - -async function runProfile(browser, profile) { - console.log(`\n=== Profile: ${profile.name} (${RUNS} runs x ${DURATION_MS}ms) ===`); - const runs = []; - for (let i = 0; i < RUNS; i++) { - const r = await collectRun(browser, profile); - runs.push(r); - console.log( - ` run ${i + 1}: avgFPS=${r.snapshot.averageFps} minFPS=${r.snapshot.minimumFps} ` + - `p95=${r.snapshot.p95FrameTimeMs}ms drawCalls=${r.snapshot.drawCalls} tris=${r.snapshot.triangles} ` + - `renderer=${r.snapshot.renderer}`, - ); - } - - const avgFpsMedian = median(runs.map((r) => r.snapshot.averageFps)); - const minFpsMedian = median(runs.map((r) => r.snapshot.minimumFps)); - const p95Median = median(runs.map((r) => r.snapshot.p95FrameTimeMs)); - const renderer = runs[0].snapshot.renderer; - const software = SOFTWARE_RE.test(renderer); - - const memory = await memoryLoop(browser, profile); - const memGrowth = memory.length >= 2 - ? { - heapMbDelta: Number((memory[memory.length - 1].heapMb - memory[0].heapMb).toFixed(2)), - geometriesDelta: memory[memory.length - 1].geometries - memory[0].geometries, - texturesDelta: memory[memory.length - 1].textures - memory[0].textures, - } - : null; - - const result = { - profile: profile.name, - url: `${BASE}${profile.path}`, - runs: runs.map((r) => ({ - snapshot: r.snapshot, - sceneLoadMs: r.sceneLoadMs, - consoleErrors: r.consoleErrors, - adaptLog: r.adaptLog, - })), - median: { - averageFps: avgFpsMedian, - minimumFps: minFpsMedian, - p95FrameTimeMs: p95Median, - drawCalls: runs[0].snapshot.drawCalls, - triangles: runs[0].snapshot.triangles, - geometries: runs[0].snapshot.geometries, - textures: runs[0].snapshot.textures, - heapMb: median(runs.map((r) => r.snapshot.heapMb)), - dpr: runs[0].snapshot.dpr, - }, - device: runs[0].device, - renderer, - softwareRenderer: software, - validity: software ? 'SOFTWARE_RENDERER_NOT_VALID_FOR_GPU_BASELINE' : 'HARDWARE_GPU_VALID', - memoryLoop: { samples: memory, growth: memGrowth }, - consoleErrorCount: runs.reduce((n, r) => n + r.consoleErrors.length, 0), - measuredAt: new Date().toISOString(), - durationMsPerRun: DURATION_MS, - }; - - writeFileSync(join(OUT_DIR, profile.file), JSON.stringify(result, null, 2)); - console.log(` -> wrote ${profile.file} | median avgFPS=${avgFpsMedian.toFixed(1)} validity=${result.validity}`); - return result; -} - -async function main() { - mkdirSync(join(OUT_DIR, 'screenshots'), { recursive: true }); - const browser = await chromium.launch({ - headless: true, - executablePath: EXEC, - args: GPU_ARGS, - timeout: 45_000, - }); - - const profiles = ONLY ? PROFILES.filter((p) => p.name === ONLY) : PROFILES; - if (profiles.length === 0) { - throw new Error(`Unknown profile: ${ONLY}. Available: ${PROFILES.map((p) => p.name).join(', ')}`); - } - - const results = []; - for (const profile of profiles) { - results.push(await runProfile(browser, profile)); - } - await browser.close(); - - console.log('\n=== Summary ==='); - for (const r of results) { - console.log( - `${r.profile.padEnd(16)} avg=${r.median.averageFps.toFixed(1)} min=${r.median.minimumFps.toFixed(1)} ` + - `p95=${r.median.p95FrameTimeMs}ms calls=${r.median.drawCalls} tris=${r.median.triangles} ${r.validity}`, - ); - } -} - -main().catch((err) => { - console.error(err); - process.exit(1); -}); diff --git a/scripts/stage0-camera-shots.mjs b/scripts/stage0-camera-shots.mjs deleted file mode 100644 index 91a1699..0000000 --- a/scripts/stage0-camera-shots.mjs +++ /dev/null @@ -1,47 +0,0 @@ -// Stage 0 artifact capture: auto-camera screenshots (05 inspection, 06 route-c). -// Reuses the same headless-GPU flags as scripts/stage0-benchmark.mjs. -import { chromium } from 'playwright'; -import { existsSync } from 'node:fs'; - -const BASE = process.env.STAGE0_BASE ?? 'http://127.0.0.1:3101'; -const EXEC = process.env.CHROMIUM_PATH ?? - (existsSync('/root/.cache/ms-playwright/chromium_headless_shell-1228/chrome-linux/headless_shell') - ? '/root/.cache/ms-playwright/chromium_headless_shell-1228/chrome-linux/headless_shell' - : undefined); - -const GPU_ARGS = [ - '--use-gl=angle', - '--use-angle=gl-egl', - '--enable-gpu', - '--ignore-gpu-blocklist', - '--disable-software-rasterizer', - '--disable-vulkan-surface', -]; - -const SHOTS = [ - { file: 'docs/stage0_premium_3d/screenshots/05-auto-camera-inspection.png', url: `${BASE}/?stage0=1&shadows=1&camera=1&post=1&shot=inspection&hud=0` }, - { file: 'docs/stage0_premium_3d/screenshots/06-auto-camera-routing-c.png', url: `${BASE}/?stage0=1&shadows=1&camera=1&post=1&shot=route-c&hud=0` }, -]; - -const browser = await chromium.launch({ headless: true, executablePath: EXEC, args: GPU_ARGS, timeout: 45_000 }); -try { - const page = await browser.newPage({ viewport: { width: 1920, height: 1080 } }); - const glRenderer = await page.evaluate(() => 'pending'); - void glRenderer; - for (const shot of SHOTS) { - await page.goto(shot.url, { waitUntil: 'networkidle' }); - await page.locator('canvas').waitFor({ state: 'visible', timeout: 60_000 }); - // let the camera settle into the shot and a few frames render - await page.waitForTimeout(6000); - const renderer = await page.evaluate(() => { - const c = document.querySelector('canvas'); - const gl = c && (c.getContext('webgl2') ?? c.getContext('webgl')); - const ext = gl && gl.getExtension('WEBGL_debug_renderer_info'); - return ext ? gl.getParameter(ext.UNMASKED_RENDERER_WEBGL) : 'unknown'; - }); - console.log(`${shot.file} renderer=${renderer}`); - await page.screenshot({ path: shot.file }); - } -} finally { - await browser.close(); -} diff --git a/scripts/stage0-gpu-probe.mjs b/scripts/stage0-gpu-probe.mjs deleted file mode 100644 index 6ddda5b..0000000 --- a/scripts/stage0-gpu-probe.mjs +++ /dev/null @@ -1,88 +0,0 @@ -#!/usr/bin/env node -/** - * Stage 0 GPU probe v2 — find flag combo that makes headless Chromium use - * the real NVIDIA GPU for WebGL (not SwiftShader). - */ -import { chromium } from 'playwright'; - -const EXEC = '/root/.cache/ms-playwright/chromium-1228/chrome-linux64/chrome'; - -const PROBES = [ - { - name: 'vulkan-full', - args: [ - '--use-angle=vulkan', - '--enable-features=Vulkan,VulkanFromANGLE,DefaultANGLEVulkan', - '--enable-gpu', - '--ignore-gpu-blocklist', - '--enable-gpu-rasterization', - ], - }, - { - name: 'vulkan-no-swiftshader', - args: [ - '--use-angle=vulkan', - '--enable-features=Vulkan,VulkanFromANGLE,DefaultANGLEVulkan', - '--disable-features=AllowSwiftShaderFallback', - '--enable-gpu', - '--ignore-gpu-blocklist', - ], - }, - { - name: 'gl-egl-gbm', - args: [ - '--use-gl=angle', - '--use-angle=gl-egl', - '--enable-gpu', - '--ignore-gpu-blocklist', - '--disable-software-rasterizer', - '--disable-vulkan-surface', - ], - }, - { - name: 'egl-native', - args: [ - '--use-gl=egl', - '--enable-gpu', - '--ignore-gpu-blocklist', - '--disable-software-rasterizer', - ], - }, - { - name: 'vulkan-force-device', - args: [ - '--use-angle=vulkan', - '--enable-features=Vulkan,VulkanFromANGLE,DefaultANGLEVulkan', - '--enable-gpu', - '--ignore-gpu-blocklist', - '--vulkan-device-name=NVIDIA', - ], - }, -]; - -async function probe({ name, args }) { - let browser; - try { - browser = await chromium.launch({ headless: true, executablePath: EXEC, args, timeout: 45_000 }); - const page = await browser.newPage(); - const info = await page.evaluate(() => { - const canvas = document.createElement('canvas'); - const gl = canvas.getContext('webgl2') || canvas.getContext('webgl'); - if (!gl) return { renderer: null }; - const dbg = gl.getExtension('WEBGL_debug_renderer_info'); - return { - renderer: dbg ? gl.getParameter(dbg.UNMASKED_RENDERER_WEBGL) : gl.getParameter(gl.RENDERER), - vendor: dbg ? gl.getParameter(dbg.UNMASKED_VENDOR_WEBGL) : gl.getParameter(gl.VENDOR), - }; - }); - console.log(`[${name}]`, JSON.stringify(info)); - } catch (err) { - console.log(`[${name}] LAUNCH_FAIL ${String(err).split('\n')[0].slice(0, 160)}`); - } finally { - if (browser) await browser.close().catch(() => undefined); - } -} - -for (const p of PROBES) { - await probe(p); -} diff --git a/scripts/stage1-analyze-stl.mjs b/scripts/stage1-analyze-stl.mjs deleted file mode 100644 index 25750f0..0000000 --- a/scripts/stage1-analyze-stl.mjs +++ /dev/null @@ -1,73 +0,0 @@ -#!/usr/bin/env node -/** - * Stage 1 — dependency-free STL analyzer. - * Parses binary (and ASCII) STL, reports triangle count, bounding box, - * file size, and a units guess. Used for source measurement and validation. - * - * Usage: node scripts/stage1-analyze-stl.mjs [more.stl...] - */ -import { readFileSync } from 'node:fs'; - -export function analyzeSTL(path) { - const buf = readFileSync(path); - const isAscii = buf.subarray(0, 5).toString('ascii').toLowerCase() === 'solid' - && !looksBinary(buf); - const tris = []; - if (isAscii) { - const text = buf.toString('ascii'); - const re = /vertex\s+([-\d.eE+]+)\s+([-\d.eE+]+)\s+([-\d.eE+]+)/g; - let m; - while ((m = re.exec(text)) !== null) { - tris.push([parseFloat(m[1]), parseFloat(m[2]), parseFloat(m[3])]); - } - } else { - const count = buf.readUInt32LE(80); - for (let i = 0; i < count; i++) { - const off = 84 + i * 50 + 12; // skip normal - for (let v = 0; v < 3; v++) { - tris.push([ - buf.readFloatLE(off + v * 12), - buf.readFloatLE(off + v * 12 + 4), - buf.readFloatLE(off + v * 12 + 8), - ]); - } - } - } - const triCount = isAscii ? tris.length / 3 : buf.readUInt32LE(80); - const min = [Infinity, Infinity, Infinity]; - const max = [-Infinity, -Infinity, -Infinity]; - for (const p of tris) { - for (let a = 0; a < 3; a++) { - if (p[a] < min[a]) min[a] = p[a]; - if (p[a] > max[a]) max[a] = p[a]; - } - } - const size = [max[0] - min[0], max[1] - min[1], max[2] - min[2]]; - return { - file: path, - format: isAscii ? 'ascii' : 'binary', - fileSizeBytes: buf.length, - triangleCount: triCount, - bboxMin: min.map(round3), - bboxMax: max.map(round3), - size: size.map(round3), - }; -} - -function looksBinary(buf) { - if (buf.length < 84) return false; - const count = buf.readUInt32LE(80); - return 84 + count * 50 === buf.length; -} - -function round3(n) { - return Math.round(n * 1000) / 1000; -} - -if (process.argv[1] && process.argv[1].endsWith('stage1-analyze-stl.mjs')) { - const out = []; - for (const f of process.argv.slice(2)) { - out.push(analyzeSTL(f)); - } - console.log(JSON.stringify(out, null, 2)); -} diff --git a/scripts/stage1-benchmark.mjs b/scripts/stage1-benchmark.mjs deleted file mode 100644 index 920f57a..0000000 --- a/scripts/stage1-benchmark.mjs +++ /dev/null @@ -1,345 +0,0 @@ -/** - * Stage 1 benchmark runner — real-model performance profiles. - * - * Profiles (Stage 1 §22): - * A control — Stage 0 Cinematic Light artifact from the SAME machine/GPU - * (docs/stage0_premium_3d/performance-cinematic-light.json), - * measured pre-integration. Not re-run: the working tree - * cannot be rolled back without risking Stage 0 changes. - * B real-products — real models + procedural conveyor, cinematic light. - * C real-conveyor — SKIPPED: FCStd conversion blocked (no OCC toolchain). - * No fictitious JSON is produced (Stage 1 §27). - * D real-cinematic — real models + Stage 0 post-processing spike. - * E low-fallback — 390x844 SVG fallback compatibility: no FPS sampling - * (canvas is not mounted); asserts fallback renders and - * ZERO /models/*.stl requests are made (Stage 1 §24). - * - * Usage: - * node scripts/stage1-benchmark.mjs [--url http://127.0.0.1:3101] [--runs 3] - * [--duration 32000] [--profile real-products] - * [--out docs/stage1_real_models] - */ - -import { chromium } from 'playwright'; -import { mkdirSync, writeFileSync } from 'node:fs'; -import { join } from 'node:path'; - -const args = process.argv.slice(2); -function argValue(name, fallback) { - const i = args.indexOf(`--${name}`); - return i >= 0 && args[i + 1] ? args[i + 1] : fallback; -} - -const BASE = argValue('url', 'http://127.0.0.1:3101'); -const RUNS = Number(argValue('runs', '3')); -const DURATION_MS = Number(argValue('duration', '32000')); -const OUT_DIR = argValue('out', 'docs/stage1_real_models'); -const ONLY = argValue('profile', null); -const EXEC = '/root/.cache/ms-playwright/chromium-1228/chrome-linux64/chrome'; - -// Flags proven in Stage 0 to bind headless Chromium to the NVIDIA GTX 1080. -const GPU_ARGS = [ - '--use-gl=angle', - '--use-angle=gl-egl', - '--enable-gpu', - '--ignore-gpu-blocklist', - '--disable-software-rasterizer', - '--disable-vulkan-surface', -]; - -const PROFILES = [ - { - name: 'real-products', - file: 'performance-real-products.json', - shot: null, - path: '/?stage0=1&perf=1&shadows=1&camera=1&post=0', - viewport: { width: 1920, height: 1080 }, - mobile: false, - }, - { - name: 'real-cinematic', - file: 'performance-real-cinematic.json', - shot: null, - path: '/?stage0=1&perf=1&shadows=1&camera=1&post=1', - viewport: { width: 1920, height: 1080 }, - mobile: false, - }, - { - name: 'low-fallback', - file: 'performance-low-fallback.json', - shot: null, - path: '/', - viewport: { width: 390, height: 844 }, - mobile: true, - dpr: 3, - userAgent: - 'Mozilla/5.0 (Linux; Android 13; Pixel 7) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/126.0.0.0 Mobile Safari/537.36', - fallbackCheck: true, - }, -]; - -const SOFTWARE_RE = /swiftshader|llvmpipe|softpipe|software|mesa offscreen|microsoft basic render/i; - -function median(values) { - const s = [...values].sort((a, b) => a - b); - const mid = Math.floor(s.length / 2); - return s.length % 2 ? s[mid] : (s[mid - 1] + s[mid]) / 2; -} - -async function collectRun(browser, profile) { - const context = await browser.newContext({ - viewport: profile.viewport, - deviceScaleFactor: profile.dpr ?? 1, - userAgent: profile.userAgent, - isMobile: profile.mobile ?? false, - hasTouch: profile.mobile ?? false, - }); - const page = await context.newPage(); - const consoleErrors = []; - page.on('console', (msg) => { - if (msg.type() === 'error') consoleErrors.push(msg.text()); - }); - page.on('pageerror', (err) => consoleErrors.push(`pageerror: ${err.message}`)); - await page.addInitScript(() => { - window.__CTX_LOST__ = 0; - window.__MODEL_REQUESTS__ = []; - window.addEventListener('webglcontextlost', () => window.__CTX_LOST__++, true); - }); - const modelRequests = []; - page.on('request', (req) => { - if (/\/models\/.*\.(stl|glb|gltf)/i.test(req.url())) modelRequests.push(req.url()); - }); - - const loadStart = Date.now(); - await page.goto(`${BASE}${profile.path}`, { waitUntil: 'domcontentloaded', timeout: 30_000 }); - - if (profile.fallbackCheck) { - // Profile E: SVG fallback compatibility — no canvas expected. - await page.waitForSelector('[data-testid="main-svg-fallback"]', { timeout: 30_000 }); - const sceneLoadMs = Date.now() - loadStart; - await page.waitForTimeout(6000); - const canvasCount = await page.locator('canvas').count(); - const ctxLost = await page.evaluate(() => window.__CTX_LOST__); - const detailsLinkVisible = await page.locator('.fallback-details-link').isVisible().catch(() => false); - await context.close(); - return { - fallbackVisible: true, - canvasCount, - ctxLost, - modelRequests, - detailsLinkVisible, - consoleErrors, - sceneLoadMs, - }; - } - - await page.waitForSelector('canvas', { timeout: 30_000 }); - const sceneLoadMs = Date.now() - loadStart; - - const play = page.locator('[data-testid="demo-play"]'); - if (await play.count()) { - await play.first().click({ timeout: 5000 }).catch(() => undefined); - } - - await page.waitForFunction(() => typeof window.__PERF_SNAPSHOT__ === 'object', null, { timeout: 15_000 }); - // Warmup: shader compilation + lazy chunks before sampling. - await page.waitForTimeout(5000); - await page.evaluate(() => window.__PERF_RESET__?.()); - await page.waitForTimeout(DURATION_MS); - - const snapshot = await page.evaluate(() => window.__PERF_SNAPSHOT__); - const ctxLost = await page.evaluate(() => window.__CTX_LOST__); - const device = await page.evaluate(() => { - const canvas = document.querySelector('canvas'); - const gl2 = canvas?.getContext('webgl2'); - const gl = gl2 ?? canvas?.getContext('webgl'); - let version = 'unknown'; - let vendor = 'unknown'; - if (gl) { - version = gl instanceof WebGL2RenderingContext ? 'webgl2' : 'webgl1'; - const dbg = gl.getExtension('WEBGL_debug_renderer_info'); - vendor = dbg ? String(gl.getParameter(dbg.UNMASKED_VENDOR_WEBGL)) : String(gl.getParameter(gl.VENDOR)); - } - return { - webglVersion: version, - vendor, - hardwareConcurrency: navigator.hardwareConcurrency ?? null, - deviceMemory: navigator.deviceMemory ?? null, - devicePixelRatio: window.devicePixelRatio, - viewport: { width: window.innerWidth, height: window.innerHeight }, - userAgent: navigator.userAgent, - }; - }); - - await context.close(); - return { snapshot, device, consoleErrors, sceneLoadMs, ctxLost, modelRequests }; -} - -async function memoryLoop(browser, profile) { - const context = await browser.newContext({ viewport: profile.viewport }); - const page = await context.newPage(); - const samples = []; - for (let i = 0; i < 10; i++) { - await page.goto(`${BASE}${profile.path}`, { waitUntil: 'domcontentloaded', timeout: 30_000 }); - await page.waitForSelector('canvas', { timeout: 30_000 }); - const play = page.locator('[data-testid="demo-play"]'); - if (await play.count()) { - await play.first().click({ timeout: 5000 }).catch(() => undefined); - } - await page.waitForTimeout(8000); - const snap = await page.evaluate(() => window.__PERF_SNAPSHOT__).catch(() => null); - if (snap) { - samples.push({ heapMb: snap.heapMb, geometries: snap.geometries, textures: snap.textures }); - } - } - await context.close(); - return samples; -} - -async function runProfile(browser, profile) { - console.log(`\n=== Profile: ${profile.name} (${RUNS} runs x ${DURATION_MS}ms) ===`); - - if (profile.fallbackCheck) { - const runs = []; - for (let i = 0; i < RUNS; i++) { - const r = await collectRun(browser, profile); - runs.push(r); - console.log( - ` run ${i + 1}: fallback=${r.fallbackVisible} canvases=${r.canvasCount} ` + - `modelRequests=${r.modelRequests.length} errors=${r.consoleErrors.length}`, - ); - } - const result = { - profile: profile.name, - url: `${BASE}${profile.path}`, - kind: 'SVG_FALLBACK_COMPATIBILITY', - policy: 'mobile default = SVG fallback; real-model assets must NOT load', - runs: runs.map((r) => ({ - fallbackVisible: r.fallbackVisible, - canvasCount: r.canvasCount, - detailsLinkVisible: r.detailsLinkVisible, - modelRequests: r.modelRequests, - consoleErrors: r.consoleErrors, - sceneLoadMs: r.sceneLoadMs, - ctxLost: r.ctxLost, - })), - verdict: runs.every((r) => r.fallbackVisible && r.modelRequests.length === 0 && r.consoleErrors.length === 0) - ? 'PASS' - : 'FAIL', - measuredAt: new Date().toISOString(), - }; - writeFileSync(join(OUT_DIR, profile.file), JSON.stringify(result, null, 2)); - console.log(` -> wrote ${profile.file} | verdict=${result.verdict}`); - return result; - } - - const runs = []; - for (let i = 0; i < RUNS; i++) { - const r = await collectRun(browser, profile); - runs.push(r); - console.log( - ` run ${i + 1}: avgFPS=${r.snapshot.averageFps} minFPS=${r.snapshot.minimumFps} ` + - `p95=${r.snapshot.p95FrameTimeMs}ms p99=${r.snapshot.p99FrameTimeMs}ms drawCalls=${r.snapshot.drawCalls} ` + - `tris=${r.snapshot.triangles} renderer=${r.snapshot.renderer}`, - ); - } - - const avgFpsMedian = median(runs.map((r) => r.snapshot.averageFps)); - const minFpsMedian = median(runs.map((r) => r.snapshot.minimumFps)); - const p95Median = median(runs.map((r) => r.snapshot.p95FrameTimeMs)); - const renderer = runs[0].snapshot.renderer; - const software = SOFTWARE_RE.test(renderer); - - const memory = await memoryLoop(browser, profile); - const memGrowth = memory.length >= 2 - ? { - heapMbDelta: Number((memory[memory.length - 1].heapMb - memory[0].heapMb).toFixed(2)), - geometriesDelta: memory[memory.length - 1].geometries - memory[0].geometries, - texturesDelta: memory[memory.length - 1].textures - memory[0].textures, - } - : null; - - const result = { - profile: profile.name, - url: `${BASE}${profile.path}`, - runs: runs.map((r) => ({ - snapshot: r.snapshot, - sceneLoadMs: r.sceneLoadMs, - consoleErrors: r.consoleErrors, - ctxLost: r.ctxLost, - modelRequests: r.modelRequests, - })), - median: { - averageFps: avgFpsMedian, - minimumFps: minFpsMedian, - p5Fps: p95Median > 0 ? Number((1000 / p95Median).toFixed(2)) : 0, // 5th-percentile FPS ≈ 1000/p95 frame time - p95FrameTimeMs: p95Median, - p99FrameTimeMs: median(runs.map((r) => r.snapshot.p99FrameTimeMs)), - longFramesOver33: runs[0].snapshot.longFramesOver33, - longFramesOver50: runs[0].snapshot.longFramesOver50, - drawCalls: runs[0].snapshot.drawCalls, - triangles: runs[0].snapshot.triangles, - geometries: runs[0].snapshot.geometries, - textures: runs[0].snapshot.textures, - programs: runs[0].snapshot.programs, - heapMb: median(runs.map((r) => r.snapshot.heapMb)), - dpr: runs[0].snapshot.dpr, - sceneLoadMs: median(runs.map((r) => r.sceneLoadMs)), - contextLosses: runs.reduce((n, r) => n + r.ctxLost, 0), - }, - device: runs[0].device, - renderer, - softwareRenderer: software, - validity: software ? 'SOFTWARE_RENDERER_NOT_VALID_FOR_GPU_BASELINE' : 'HARDWARE_GPU_VALID', - memoryLoop: { samples: memory, growth: memGrowth }, - consoleErrorCount: runs.reduce((n, r) => n + r.consoleErrors.length, 0), - measuredAt: new Date().toISOString(), - durationMsPerRun: DURATION_MS, - }; - - writeFileSync(join(OUT_DIR, profile.file), JSON.stringify(result, null, 2)); - console.log(` -> wrote ${profile.file} | median avgFPS=${avgFpsMedian.toFixed(1)} validity=${result.validity}`); - return result; -} - -async function main() { - mkdirSync(join(OUT_DIR, 'screenshots'), { recursive: true }); - const browser = await chromium.launch({ - headless: true, - executablePath: EXEC, - args: GPU_ARGS, - timeout: 45_000, - }); - - const profiles = ONLY ? PROFILES.filter((p) => p.name === ONLY) : PROFILES; - if (profiles.length === 0) { - throw new Error(`Unknown profile: ${ONLY}. Available: ${PROFILES.map((p) => p.name).join(', ')}`); - } - - console.log('Profile A (control): docs/stage0_premium_3d/performance-cinematic-light.json (same GPU, pre-integration)'); - console.log('Profile C (real-conveyor): SKIPPED — FCStd conversion blocked, no OCC toolchain (Stage 1 §13.5)'); - - const results = []; - for (const profile of profiles) { - results.push(await runProfile(browser, profile)); - } - await browser.close(); - - console.log('\n=== Summary ==='); - for (const r of results) { - if (r.kind === 'SVG_FALLBACK_COMPATIBILITY') { - console.log(`${r.profile.padEnd(16)} verdict=${r.verdict}`); - } else { - console.log( - `${r.profile.padEnd(16)} avg=${r.median.averageFps.toFixed(1)} min=${r.median.minimumFps.toFixed(1)} ` + - `p95=${r.median.p95FrameTimeMs}ms p99=${r.median.p99FrameTimeMs}ms calls=${r.median.drawCalls} ` + - `tris=${r.median.triangles} ctxLost=${r.median.contextLosses} ${r.validity}`, - ); - } - } -} - -main().catch((err) => { - console.error(err); - process.exit(1); -}); diff --git a/scripts/stage1-decimate-stl.mjs b/scripts/stage1-decimate-stl.mjs deleted file mode 100644 index 39b3fa1..0000000 --- a/scripts/stage1-decimate-stl.mjs +++ /dev/null @@ -1,122 +0,0 @@ -#!/usr/bin/env node -/** - * Stage 1 — reproducible STL decimation (vertex clustering). - * - * No external dependencies. Clusters vertices on a uniform grid, welds - * duplicates, drops degenerate triangles, recomputes flat face normals, - * writes binary STL. Bounding box is preserved within one grid cell - * (verified by validate-real-models.mjs afterwards). - * - * Usage: - * node scripts/stage1-decimate-stl.mjs - * - * Deterministic: same input + same cell size => byte-identical output. - */ -import { readFileSync, writeFileSync } from 'node:fs'; -import { analyzeSTL } from './stage1-analyze-stl.mjs'; - -const [inPath, outPath, cellArg] = process.argv.slice(2); -if (!inPath || !outPath || !cellArg) { - console.error('usage: node scripts/stage1-decimate-stl.mjs '); - process.exit(2); -} -const cell = Number(cellArg); -if (!(cell > 0)) { - console.error('cellSizeMm must be > 0'); - process.exit(2); -} - -// --- read source (binary or ascii) into flat triangle soup --- -function readTriangles(path) { - const buf = readFileSync(path); - const isAscii = buf.subarray(0, 5).toString('ascii').toLowerCase() === 'solid' - && !(buf.length >= 84 && 84 + buf.readUInt32LE(80) * 50 === buf.length); - const verts = []; - if (isAscii) { - const text = buf.toString('ascii'); - const re = /vertex\s+([-\d.eE+]+)\s+([-\d.eE+]+)\s+([-\d.eE+]+)/g; - let m; - while ((m = re.exec(text)) !== null) { - verts.push(parseFloat(m[1]), parseFloat(m[2]), parseFloat(m[3])); - } - } else { - const count = buf.readUInt32LE(80); - for (let i = 0; i < count; i++) { - const off = 84 + i * 50 + 12; - for (let v = 0; v < 3; v++) { - verts.push( - buf.readFloatLE(off + v * 12), - buf.readFloatLE(off + v * 12 + 4), - buf.readFloatLE(off + v * 12 + 8), - ); - } - } - } - return verts; -} - -const verts = readTriangles(inPath); -const srcTriCount = verts.length / 9; - -// --- vertex clustering weld --- -const keyOf = (x, y, z) => `${Math.round(x / cell)},${Math.round(y / cell)},${Math.round(z / cell)}`; -const clusterIndex = new Map(); -const clustered = []; // representative vertex per cluster (first occurrence, stable) -const remap = new Uint32Array(verts.length / 3); -for (let i = 0; i < verts.length; i += 3) { - const key = keyOf(verts[i], verts[i + 1], verts[i + 2]); - let idx = clusterIndex.get(key); - if (idx === undefined) { - idx = clustered.length / 3; - clusterIndex.set(key, idx); - clustered.push(verts[i], verts[i + 1], verts[i + 2]); - } - remap[i / 3] = idx; -} - -// --- rebuild triangles, drop degenerates --- -const outTris = []; -for (let t = 0; t < srcTriCount; t++) { - const a = remap[t * 3]; - const b = remap[t * 3 + 1]; - const c = remap[t * 3 + 2]; - if (a === b || b === c || a === c) continue; - outTris.push(a, b, c); -} -const outTriCount = outTris.length / 3; - -// --- write binary STL with recomputed flat normals --- -const header = Buffer.alloc(80); -header.write(`decimated(cell=${cell}mm) ${srcTriCount}->${outTriCount} tris`); -const body = Buffer.alloc(4 + outTriCount * 50); -body.writeUInt32LE(outTriCount, 0); -for (let t = 0; t < outTriCount; t++) { - const base = 4 + t * 50; - const [a, b, c] = [outTris[t * 3] * 3, outTris[t * 3 + 1] * 3, outTris[t * 3 + 2] * 3]; - const ax = clustered[a], ay = clustered[a + 1], az = clustered[a + 2]; - const bx = clustered[b], by = clustered[b + 1], bz = clustered[b + 2]; - const cx = clustered[c], cy = clustered[c + 1], cz = clustered[c + 2]; - const ux = bx - ax, uy = by - ay, uz = bz - az; - const vx = cx - ax, vy = cy - ay, vz = cz - az; - let nx = uy * vz - uz * vy, ny = uz * vx - ux * vz, nz = ux * vy - uy * vx; - const len = Math.hypot(nx, ny, nz) || 1; - nx /= len; ny /= len; nz /= len; - body.writeFloatLE(nx, base); - body.writeFloatLE(ny, base + 4); - body.writeFloatLE(nz, base + 8); - const vs = [ax, ay, az, bx, by, bz, cx, cy, cz]; - vs.forEach((v, i) => body.writeFloatLE(v, base + 12 + i * 4)); - body.writeUInt16LE(0, base + 48); -} -writeFileSync(outPath, Buffer.concat([header, body])); - -const after = analyzeSTL(outPath); -console.log(JSON.stringify({ - input: inPath, - output: outPath, - cellSizeMm: cell, - trianglesBefore: srcTriCount, - trianglesAfter: outTriCount, - fileSizeAfter: after.fileSizeBytes, - sizeMmAfter: after.size, -}, null, 2)); diff --git a/scripts/stage1-screenshots.mjs b/scripts/stage1-screenshots.mjs deleted file mode 100644 index ad1e610..0000000 --- a/scripts/stage1-screenshots.mjs +++ /dev/null @@ -1,119 +0,0 @@ -#!/usr/bin/env node -/** - * Stage 1 screenshot capture — 16 evidence images for docs/stage1_real_models/screenshots/. - * - * Requires a running app server (PLAYWRIGHT_BASE_URL or default http://127.0.0.1:3101). - * 01-before-stage1-overview.png is copied from the pre-Stage-1 visual golden snapshot - * (factual pre-change render from this same environment). - */ -import { chromium } from 'playwright'; -import { copyFileSync, mkdirSync } from 'node:fs'; -import { dirname, resolve } from 'node:path'; -import { fileURLToPath } from 'node:url'; - -const root = resolve(dirname(fileURLToPath(import.meta.url)), '..'); -const OUT = resolve(root, 'docs/stage1_real_models/screenshots'); -const BASE = process.env.PLAYWRIGHT_BASE_URL ?? 'http://127.0.0.1:3101'; -mkdirSync(OUT, { recursive: true }); - -const shots = []; -async function snap(page, name) { - const path = resolve(OUT, name); - await page.screenshot({ path }); - shots.push(name); - console.log(`captured ${name}`); -} - -async function jumpCase(page, index) { - const finished = page.getByTestId('demo-finished'); - if (await finished.isVisible().catch(() => false)) { - await finished.getByRole('button', { name: /Replay/i }).click(); - } - await page.getByTestId(`demo-case-${index}`).click(); - await page.getByTestId('demo-case-label').waitFor({ state: 'visible' }); -} - -const browser = await chromium.launch(); -const page = await browser.newPage({ viewport: { width: 1600, height: 900 } }); -page.on('pageerror', (err) => console.error('PAGEERROR', err.message)); - -// 01 — before Stage 1 (pre-change golden snapshot from this environment) -copyFileSync( - resolve(root, 'e2e/visual.spec.ts-snapshots/01-home-idle-hud-chromium-linux.png'), - resolve(OUT, '01-before-stage1-overview.png'), -); -console.log('captured 01-before-stage1-overview.png (pre-Stage-1 golden snapshot)'); - -// 02 — overview with real products -await page.goto(`${BASE}/`, { waitUntil: 'domcontentloaded' }); -await page.waitForSelector('canvas', { timeout: 60000 }); -await page.evaluate(() => document.fonts.ready); -await page.getByTestId('demo-speed-2').click(); -await jumpCase(page, 0); -await page.getByTestId('demo-category').waitFor({ timeout: 30000 }); -await page.waitForTimeout(2500); -await snap(page, '02-real-products-overview.png'); - -// Route shots (B/C/D) with the real item paused mid-scene -const routes = [ - ['12-route-b-real-item.png', 0, 'B'], - ['13-route-c-real-item.png', 2, 'C'], - ['14-route-d-real-item.png', 4, 'D'], -]; -for (const [name, idx, cat] of routes) { - await jumpCase(page, idx); - await page.getByTestId('demo-category').waitFor({ timeout: 30000 }); - const pause = page.getByTestId('demo-pause'); - if (await pause.isVisible().catch(() => false)) await pause.click(); - await page.waitForTimeout(800); - await snap(page, name); - console.log(`route ${cat} done`); -} - -// Verification mode close-ups -async function verifyShot(name, sku, caseIdx) { - await page.goto(`${BASE}/?stage1=1&verify=real-models&sku=${sku}`, { waitUntil: 'domcontentloaded' }); - await page.waitForSelector('canvas', { timeout: 60000 }); - await page.getByTestId('demo-play').first().click().catch(() => undefined); - await jumpCase(page, caseIdx); - await page.locator(`text=STAGE1 VERIFY · ${sku}`).waitFor({ timeout: 30000 }); - await page.waitForTimeout(2000); - await snap(page, name); -} -await verifyShot('03-real-box-300.png', 'SKU-001', 0); -await verifyShot('04-real-box-400.png', 'SKU-004', 2); -await verifyShot('05-real-bottle.png', 'SKU-007', 5); -await verifyShot('06-real-plate.png', 'SKU-006', 4); -await verifyShot('07-real-lunchbox.png', 'SKU-002', 1); -await verifyShot('08-real-oversized-round.png', 'SKU-011', 6); -// SKU-005/SKU-008 are not in the demo playlist; verify overlays only appear for playing items. -await verifyShot('10-dimension-verification.png', 'SKU-006', 4); // plate: bbox + dims card -await verifyShot('11-pivot-and-contact-plane.png', 'SKU-009', 3); // pen: lying pivot + contact plane - -// 09 — conveyor conversion blocked (honest technical evidence, not a misleading render) -await page.goto(`${BASE}/`, { waitUntil: 'domcontentloaded' }); -await page.waitForSelector('canvas', { timeout: 60000 }); -await page.waitForTimeout(2500); -await snap(page, '09-conveyor-conversion-blocked.png'); - -// 15 — /details with real item -await page.goto(`${BASE}/details`, { waitUntil: 'domcontentloaded' }); -await page.waitForSelector('canvas', { timeout: 60000 }); -await page.getByRole('button', { name: /start demo/i }).first().click(); -await page.waitForTimeout(6000); -await page.locator('canvas').first().scrollIntoViewIfNeeded(); -await page.waitForTimeout(500); -await snap(page, '15-details-real-item.png'); - -// 16 — mobile SVG fallback after Stage 1 (viewport-driven, no special params) -const mob = await browser.newPage({ viewport: { width: 390, height: 844 }, isMobile: true, hasTouch: true }); -await mob.goto(`${BASE}/`, { waitUntil: 'domcontentloaded' }); -await mob.getByTestId('main-svg-fallback').waitFor({ timeout: 30000 }); -await mob.waitForTimeout(1500); -const mobPath = resolve(OUT, '16-mobile-svg-fallback-after-stage1.png'); -await mob.screenshot({ path: mobPath }); -shots.push('16-mobile-svg-fallback-after-stage1.png'); -console.log('captured 16-mobile-svg-fallback-after-stage1.png'); - -await browser.close(); -console.log(`done: ${shots.length + 1} screenshots in ${OUT}`); diff --git a/scripts/stage2-benchmark.mjs b/scripts/stage2-benchmark.mjs deleted file mode 100644 index 558cee1..0000000 --- a/scripts/stage2-benchmark.mjs +++ /dev/null @@ -1,178 +0,0 @@ -/** - * Stage 2 benchmark — CAD conveyor + physics + premium visuals. - * - * Profiles (Stage 2 §15/§20): - * cad-light — CAD conveyor, medium quality (no shadows/env), physics on. - * cad-physics — high quality + physics step timing (window.__PHYSICS_PERF__). - * cad-full — full premium look (PCF shadows, studio env, cinematic camera). - * mobile-fallback — 390x844 SVG fallback, zero /models/* requests expected. - * - * Usage: node scripts/stage2-benchmark.mjs [--url ...] [--runs 3] [--duration 32000] - */ -import { chromium } from 'playwright'; -import { mkdirSync, writeFileSync } from 'node:fs'; -import { join } from 'node:path'; - -const args = process.argv.slice(2); -function argValue(name, fallback) { - const i = args.indexOf(`--${name}`); - return i >= 0 && args[i + 1] ? args[i + 1] : fallback; -} -const BASE = argValue('url', 'http://127.0.0.1:3101'); -const RUNS = Number(argValue('runs', '3')); -const DURATION_MS = Number(argValue('duration', '32000')); -const OUT_DIR = argValue('out', 'docs/stage2_real_sorter'); -const ONLY = argValue('profile', null); -const EXEC = '/root/.cache/ms-playwright/chromium-1228/chrome-linux64/chrome'; -const GPU_ARGS = [ - '--use-gl=angle', '--use-angle=gl-egl', '--enable-gpu', - '--ignore-gpu-blocklist', '--disable-software-rasterizer', '--disable-vulkan-surface', -]; - -const PROFILES = [ - { name: 'cad-light', file: 'performance-cad-light.json', path: '/?perf=1&quality=medium', viewport: { width: 1920, height: 1080 } }, - { name: 'cad-physics', file: 'performance-cad-physics.json', path: '/?perf=1&quality=high', viewport: { width: 1920, height: 1080 }, physics: true }, - { name: 'cad-full', file: 'performance-cad-full.json', path: '/?perf=1&quality=demo', viewport: { width: 1920, height: 1080 }, physics: true, memoryLoop: true }, - { - name: 'mobile-fallback', file: 'performance-mobile-fallback.json', path: '/', viewport: { width: 390, height: 844 }, - mobile: true, dpr: 3, fallbackCheck: true, - userAgent: 'Mozilla/5.0 (Linux; Android 13; Pixel 7) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/126.0.0.0 Mobile Safari/537.36', - }, -]; - -function median(values) { - const s = [...values].sort((a, b) => a - b); - const mid = Math.floor(s.length / 2); - return s.length % 2 ? s[mid] : (s[mid - 1] + s[mid]) / 2; -} - -async function collectRun(browser, profile) { - const context = await browser.newContext({ - viewport: profile.viewport, - deviceScaleFactor: profile.dpr ?? 1, - userAgent: profile.userAgent, - isMobile: profile.mobile ?? false, - hasTouch: profile.mobile ?? false, - }); - const page = await context.newPage(); - const consoleErrors = []; - page.on('console', (msg) => { if (msg.type() === 'error') consoleErrors.push(msg.text()); }); - page.on('pageerror', (err) => consoleErrors.push(`pageerror: ${err.message}`)); - await page.addInitScript(() => { - window.__CTX_LOST__ = 0; - window.addEventListener('webglcontextlost', () => window.__CTX_LOST__++, true); - }); - const modelRequests = []; - page.on('request', (req) => { if (/\/models\/.*\.(stl|glb|gltf)/i.test(req.url())) modelRequests.push(req.url()); }); - - const loadStart = Date.now(); - await page.goto(`${BASE}${profile.path}`, { waitUntil: 'domcontentloaded', timeout: 30_000 }); - - if (profile.fallbackCheck) { - await page.waitForSelector('[data-testid="main-svg-fallback"]', { timeout: 30_000 }); - const sceneLoadMs = Date.now() - loadStart; - await page.waitForTimeout(6000); - const canvasCount = await page.locator('canvas').count(); - const ctxLost = await page.evaluate(() => window.__CTX_LOST__); - await context.close(); - return { fallbackVisible: true, canvasCount, ctxLost, modelRequests, consoleErrors, sceneLoadMs }; - } - - await page.waitForSelector('canvas', { timeout: 30_000 }); - const sceneLoadMs = Date.now() - loadStart; - const play = page.locator('[data-testid="demo-play"]'); - if (await play.count()) await play.first().click({ timeout: 5000 }).catch(() => undefined); - - await page.waitForFunction(() => typeof window.__PERF_SNAPSHOT__ === 'object', null, { timeout: 15_000 }); - await page.waitForTimeout(5000); // shader warmup - await page.evaluate(() => window.__PERF_RESET__?.()); - await page.waitForTimeout(DURATION_MS); - - const snapshot = await page.evaluate(() => window.__PERF_SNAPSHOT__); - const physicsPerf = profile.physics ? await page.evaluate(() => window.__PHYSICS_PERF__ ?? null) : null; - const drops = await page.evaluate(() => window.__DROP_RESULTS ?? []); - const ctxLost = await page.evaluate(() => window.__CTX_LOST__); - const device = await page.evaluate(() => { - const canvas = document.querySelector('canvas'); - const gl2 = canvas?.getContext('webgl2'); - const gl = gl2 ?? canvas?.getContext('webgl'); - let vendor = 'unknown'; - if (gl) { - const dbg = gl.getExtension('WEBGL_debug_renderer_info'); - vendor = dbg ? String(gl.getParameter(dbg.UNMASKED_VENDOR_WEBGL)) : String(gl.getParameter(gl.VENDOR)); - } - return { - vendor, - hardwareConcurrency: navigator.hardwareConcurrency ?? null, - deviceMemory: navigator.deviceMemory ?? null, - devicePixelRatio: window.devicePixelRatio, - viewport: { width: window.innerWidth, height: window.innerHeight }, - }; - }); - await context.close(); - return { snapshot, physicsPerf, drops, device, consoleErrors, sceneLoadMs, ctxLost, modelRequests }; -} - -async function memoryLoop(browser, profile) { - const context = await browser.newContext({ viewport: profile.viewport }); - const page = await context.newPage(); - const samples = []; - for (let i = 0; i < 10; i++) { - await page.goto(`${BASE}${profile.path}`, { waitUntil: 'domcontentloaded', timeout: 30_000 }); - await page.waitForSelector('canvas', { timeout: 30_000 }); - const play = page.locator('[data-testid="demo-play"]'); - if (await play.count()) await play.first().click({ timeout: 5000 }).catch(() => undefined); - await page.waitForTimeout(8000); - const heap = await page.evaluate(() => (performance.memory ? performance.memory.usedJSHeapSize : null)); - const bodies = await page.evaluate(() => (window.__DROP_RESULTS ?? []).length); - samples.push({ cycle: i + 1, heapBytes: heap, dropResults: bodies }); - await page.evaluate(() => window.__PERF_RESET__?.()); - } - await context.close(); - return samples; -} - -mkdirSync(OUT_DIR, { recursive: true }); -const browser = await chromium.launch({ executablePath: EXEC, args: GPU_ARGS }); - -for (const profile of PROFILES) { - if (ONLY && profile.name !== ONLY) continue; - console.log(`\n=== ${profile.name} ===`); - const runs = []; - for (let r = 0; r < (profile.fallbackCheck ? 1 : RUNS); r++) { - runs.push(await collectRun(browser, profile)); - console.log(` run ${r + 1} done`); - } - const fpsRuns = runs.map((x) => x.snapshot?.averageFps).filter((v) => typeof v === 'number'); - const p95Runs = runs.map((x) => x.snapshot?.p95FrameTimeMs).filter((v) => typeof v === 'number'); - const result = { - profile: profile.name, - path: profile.path, - viewport: profile.viewport, - runs: runs.length, - fpsAvg: fpsRuns.length ? fpsRuns.reduce((s, v) => s + v, 0) / fpsRuns.length : null, - fpsMin: Math.min(...runs.map((x) => x.snapshot?.minimumFps ?? Infinity)), - frameTimeP95Ms: p95Runs.length ? median(p95Runs) : null, - drawCalls: runs[0]?.snapshot?.drawCalls ?? null, - triangles: runs[0]?.snapshot?.triangles ?? null, - heapMb: runs.at(-1)?.snapshot?.heapMb ?? null, - renderer: runs[0]?.snapshot?.renderer ?? null, - physics: runs.find((x) => x.physicsPerf)?.physicsPerf ?? null, - dropsVerified: (runs.at(-1)?.drops ?? []).map((d) => ({ caseId: d.caseId, zone: d.expectedZone, inside: d.insideExpectedReceiver })), - device: runs[0]?.device ?? null, - consoleErrors: [...new Set(runs.flatMap((x) => x.consoleErrors))], - sceneLoadMs: median(runs.map((x) => x.sceneLoadMs)), - ctxLost: Math.max(...runs.map((x) => x.ctxLost ?? 0)), - modelRequests: [...new Set(runs.flatMap((x) => x.modelRequests))], - fallback: profile.fallbackCheck ? runs[0] : undefined, - }; - if (profile.memoryLoop) { - console.log(' memory loop (10 cycles)...'); - result.memoryLoop = await memoryLoop(browser, profile); - } - writeFileSync(join(OUT_DIR, profile.file), JSON.stringify(result, null, 1)); - console.log(` -> ${profile.file}: fpsAvg=${result.fpsAvg?.toFixed(1)} p95=${result.frameTimeP95Ms?.toFixed(2)}ms physicsP95=${result.physics?.p95Ms?.toFixed(3)}ms`); -} - -await browser.close(); -console.log('\nbenchmark complete'); diff --git a/scripts/stage2-drops.mjs b/scripts/stage2-drops.mjs deleted file mode 100644 index 9858df8..0000000 --- a/scripts/stage2-drops.mjs +++ /dev/null @@ -1,27 +0,0 @@ -// Stage 2: run through the demo playlist and collect drop results per case. -import { chromium } from 'playwright'; - -const browser = await chromium.launch(); -const page = await browser.newPage({ viewport: { width: 1600, height: 900 } }); -page.on('pageerror', (e) => console.log('PAGEERROR:', e.message)); -await page.goto('http://localhost:3101/', { waitUntil: 'networkidle' }); -await page.getByRole('button', { name: /play demo|start demo/i }).first().click(); - -// 2x speed to shorten wall time -const speedBtn = page.getByRole('button', { name: /1x|2x/ }).first(); -if (await speedBtn.count()) { /* speed toggling optional */ } - -const seen = new Set(); -for (let i = 0; i < 100; i++) { - await page.waitForTimeout(2000); - const drops = await page.evaluate(() => window.__DROP_RESULTS ?? []); - for (const d of drops) { - if (!seen.has(d.caseId)) { - seen.add(d.caseId); - console.log(`DROP ${d.caseId} ${d.itemId} -> zone ${d.expectedZone} pos=(${d.finalPosition.map((v) => v.toFixed(2)).join(',')}) inside=${d.insideExpectedReceiver} timeout=${d.settledByTimeout}`); - } - } - if (seen.size >= 9) break; -} -console.log('total drops:', seen.size); -await browser.close(); diff --git a/scripts/stage2-verify.mjs b/scripts/stage2-verify.mjs deleted file mode 100644 index 4b53c5d..0000000 --- a/scripts/stage2-verify.mjs +++ /dev/null @@ -1,35 +0,0 @@ -// Stage 2 visual verification screenshots (Linux-side Playwright). -import { chromium } from 'playwright'; -import fs from 'node:fs'; - -const OUT = 'docs/stage2_real_sorter/screenshots'; -fs.mkdirSync(OUT, { recursive: true }); - -const browser = await chromium.launch(); -const page = await browser.newPage({ viewport: { width: 1600, height: 900 } }); -page.on('pageerror', (e) => console.log('PAGEERROR:', e.message)); -page.on('console', (m) => { if (m.type() === 'error') console.log('CONSOLE:', m.text()); }); - -await page.goto('http://localhost:3101/', { waitUntil: 'networkidle' }); -await page.getByRole('button', { name: /play demo|start demo/i }).first().click(); - -const snap = async (name) => { - await page.screenshot({ path: `${OUT}/${name}.png` }); - console.log('snap', name); -}; - -// overview during detection -await page.waitForTimeout(2500); -await snap('check-01-overview'); - -// wait for routing/drop of case 1 (SKU-001 -> B) -await page.waitForTimeout(6500); -await snap('check-02-routing'); -await page.waitForTimeout(2500); -await snap('check-03-settled'); - -// drop results registry -const drops = await page.evaluate(() => window.__DROP_RESULTS ?? []); -console.log('DROP_RESULTS:', JSON.stringify(drops, null, 1)); - -await browser.close(); diff --git a/scripts/stage2b-capture.mjs b/scripts/stage2b-capture.mjs deleted file mode 100644 index 4f3a80e..0000000 --- a/scripts/stage2b-capture.mjs +++ /dev/null @@ -1,270 +0,0 @@ -/** - * Stage 2B artifact capture: 18 screenshots + 7 videos for docs/stage2_real_sorter/. - * Run against the public production URL (tunnel) or preview: - * BASE=http://127.0.0.1:3101 node scripts/stage2b-capture.mjs shots - * BASE=https:// node scripts/stage2b-capture.mjs all - */ -import { chromium } from '@playwright/test'; -import { mkdirSync, existsSync } from 'node:fs'; - -const BASE = process.env.BASE ?? 'http://127.0.0.1:3101'; -const MODE = process.argv[2] ?? 'all'; -const ROOT = new URL('../docs/stage2_real_sorter/', import.meta.url).pathname; -const SHOTS = `${ROOT}screenshots`; -const VIDEOS = `${ROOT}videos`; -for (const d of [SHOTS, VIDEOS]) mkdirSync(d, { recursive: true }); - -const DESKTOP = { width: 1280, height: 720 }; -const shot = async (page, name) => { - await page.evaluate(async () => { - // 2 rAF + settle for deterministic WebGL frames - await new Promise((r) => requestAnimationFrame(() => requestAnimationFrame(r))); - await new Promise((r) => setTimeout(r, 60)); - }); - const cdp = await page.context().newCDPSession(page); - const { data } = await cdp.send('Page.captureScreenshot', { format: 'png' }); - const { writeFileSync } = await import('node:fs'); - writeFileSync(`${SHOTS}/${name}.png`, Buffer.from(data, 'base64')); - console.log('shot', name); -}; - -async function waitPhase(page, phase, timeout = 90_000) { - await page.waitForFunction( - (p) => document.querySelector('[data-testid="demo-phase"]')?.textContent?.trim() === p, - phase, { timeout }, - ); -} - -async function waitStatus(page, re, timeout = 90_000) { - await page.waitForFunction( - (r) => new RegExp(r, 'i').test( - `${document.querySelector('[data-testid="demo-status"]')?.textContent ?? ''} ${document.querySelector('[data-testid="demo-command"]')?.textContent ?? ''}`, - ), - re.source, { timeout }, - ); -} - -async function newPage(browser, opts = {}) { - const ctx = await browser.newContext({ viewport: DESKTOP, deviceScaleFactor: 1, ...opts }); - const page = await ctx.newPage(); - page.on('pageerror', (e) => console.log('PAGEERROR', String(e).slice(0, 200))); - return { ctx, page }; -} - -async function waitScene(page, timeout = 120_000) { - await page.waitForSelector('canvas', { timeout }); - await page.waitForSelector('[data-testid="demo-phase"]', { timeout: 30_000 }); - await page.waitForTimeout(1500); -} - -async function shots(browser) { - // 01 overview (clean UI, paused) - { - const { ctx, page } = await newPage(browser); - await page.goto(`${BASE}/?playback=paused`, { waitUntil: 'domcontentloaded' }); - await waitScene(page); - await shot(page, '01-real-cad-overview'); - await ctx.close(); - } - // 02 rollers close-up (B end), 03 brackets, 04/05 realsense, 16 premium wide - const cams = [ - ['02-volumetric-rollers', '2.4,0.85,1.15,2.6,0.55,-0.1'], - ['03-volumetric-brackets', '0.95,1.75,1.35,0.05,1.05,0'], - ['04-realsense-front', '0.75,0.62,0.62,0.05,1.02,0'], - ['05-realsense-mounted', '1.5,1.35,1.55,0.05,0.95,0'], - ['16-premium-overview', '-3.6,2.3,3.4,0.4,0.45,0'], - ]; - for (const [name, cam] of cams) { - const { ctx, page } = await newPage(browser); - await page.goto(`${BASE}/?debug=1&camera=off&playback=paused&cam=${cam}`, { waitUntil: 'domcontentloaded' }); - await waitScene(page); - await page.waitForTimeout(800); - await shot(page, name); - await ctx.close(); - } - // 06 measurement frustum debug overlay (playing, measurement phase) - { - const { ctx, page } = await newPage(browser); - await page.goto(`${BASE}/?debug=1&physics=1`, { waitUntil: 'domcontentloaded' }); - await waitScene(page); - await waitPhase(page, 'measurement'); - await shot(page, '06-measurement-frustum-debug'); - await ctx.close(); - } - // 07/08 scan entry/exit (case 0 box_b) - { - const { ctx, page } = await newPage(browser); - await page.goto(`${BASE}/?debug=1`, { waitUntil: 'domcontentloaded' }); - await waitScene(page); - await waitPhase(page, 'detection'); - await shot(page, '07-continuous-scan-entry'); - await waitPhase(page, 'classification'); - await shot(page, '08-continuous-scan-exit'); - await ctx.close(); - } - // 09/10 mechanism before contact + contact (case 2 oversized_c) - { - const { ctx, page } = await newPage(browser); - await page.goto(`${BASE}/?debug=1`, { waitUntil: 'domcontentloaded' }); - await waitScene(page); - await page.click('[data-testid="demo-case-2"]'); - await waitPhase(page, 'routing'); - await shot(page, '09-mechanism-before-contact'); - await page.waitForTimeout(700); - await shot(page, '10-mechanism-contact'); - await ctx.close(); - } - // 11 box B drop - { - const { ctx, page } = await newPage(browser); - await page.goto(`${BASE}/?debug=1`, { waitUntil: 'domcontentloaded' }); - await waitScene(page); - await page.click('[data-testid="demo-case-0"]'); - await waitPhase(page, 'routing'); - await page.waitForTimeout(2100); - await shot(page, '11-box-route-b'); - await ctx.close(); - } - // 12 oversized C landing, 13 plate D, 14 cylinder D - const drops = [ - ['12-oversized-route-c', 2, 1900], - ['13-plate-route-d', 4, 1800], - ['14-cylinder-route-d', 7, 1800], - ]; - for (const [name, idx, delay] of drops) { - const { ctx, page } = await newPage(browser); - await page.goto(`${BASE}/?debug=1`, { waitUntil: 'domcontentloaded' }); - await waitScene(page); - await page.click(`[data-testid="demo-case-${idx}"]`); - await waitPhase(page, 'routing'); - await page.waitForTimeout(delay); - await shot(page, name); - await ctx.close(); - } - // 15 real products scale comparison (details page stage1 grid) - { - const { ctx, page } = await newPage(browser); - await page.goto(`${BASE}/details`, { waitUntil: 'domcontentloaded' }); - await page.waitForTimeout(2500); - const grid = page.locator('[data-testid="stage1-model-grid"]'); - if (await grid.count()) { - await grid.scrollIntoViewIfNeeded(); - await page.waitForTimeout(800); - await shot(page, '15-real-products-scale-comparison'); - } else { - await shot(page, '15-real-products-scale-comparison'); - } - await ctx.close(); - } -} - -async function mobileShots(browser) { - // 17 mobile on public domain (real mobile UA, weak signals → honest SVG tier here) - { - const ctx = await browser.newContext({ - viewport: { width: 390, height: 844 }, - deviceScaleFactor: 3, - isMobile: true, - hasTouch: true, - userAgent: - 'Mozilla/5.0 (iPhone; CPU iPhone OS 17_4 like Mac OS X) AppleWebKit/605.1.15 (KHTML, like Gecko) Version/17.4 Mobile/15E148 Safari/604.1', - }); - await ctx.addInitScript(() => { - Object.defineProperty(navigator, 'hardwareConcurrency', { get: () => 4 }); - Object.defineProperty(navigator, 'deviceMemory', { get: () => 4 }); - }); - const page = await ctx.newPage(); - await page.goto(`${BASE}/`, { waitUntil: 'domcontentloaded' }); - await page.waitForTimeout(4000); - const cdp = await ctx.newCDPSession(page); - const { data } = await cdp.send('Page.captureScreenshot', { format: 'png' }); - const { writeFileSync } = await import('node:fs'); - writeFileSync(`${SHOTS}/17-mobile-public-domain.png`, Buffer.from(data, 'base64')); - console.log('shot 17-mobile-public-domain'); - await ctx.close(); - } - // 18 SVG fallback (Telegram WebView forces SVG tier) - { - const ctx = await browser.newContext({ - viewport: { width: 390, height: 844 }, - deviceScaleFactor: 2, - isMobile: true, - hasTouch: true, - userAgent: - 'Mozilla/5.0 (Linux; Android 13; Pixel 7) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/124.0 Mobile Safari/537.36 Telegram-Android/10.12', - }); - const page = await ctx.newPage(); - await page.goto(`${BASE}/`, { waitUntil: 'domcontentloaded' }); - await page.waitForTimeout(3000); - const cdp = await ctx.newCDPSession(page); - const { data } = await cdp.send('Page.captureScreenshot', { format: 'png' }); - const { writeFileSync } = await import('node:fs'); - writeFileSync(`${SHOTS}/18-svg-fallback-public-domain.png`, Buffer.from(data, 'base64')); - console.log('shot 18-svg-fallback-public-domain'); - await ctx.close(); - } -} - -async function video(browser, name, url, script, durMs) { - const ctx = await browser.newContext({ - viewport: DESKTOP, - deviceScaleFactor: 1, - recordVideo: { dir: '/tmp/stage2b-videos', size: DESKTOP }, - }); - const page = await ctx.newPage(); - await page.goto(url, { waitUntil: 'domcontentloaded' }); - try { - await waitScene(page); - await script(page); - } catch (e) { - console.log('video script warn', name, String(e).slice(0, 120)); - } - await page.waitForTimeout(durMs); - const v = page.video(); - await ctx.close(); - const path = await v.path(); - const { copyFileSync } = await import('node:fs'); - copyFileSync(path, `${VIDEOS}/${name}.webm`); - console.log('video', name); -} - -async function videos(browser) { - const B = `${BASE}/?debug=1`; - await video(browser, 'continuous-scan', B, async (page) => { - await waitPhase(page, 'classification', 120_000); - }, 1500); - await video(browser, 'mechanism-contact', B, async (page) => { - await page.click('[data-testid="demo-case-2"]'); - await waitPhase(page, 'routing', 120_000); - await page.waitForTimeout(2500); - }, 1500); - await video(browser, 'route-b', B, async (page) => { - await page.click('[data-testid="demo-case-0"]'); - await waitPhase(page, 'clear_gap', 150_000); - }, 2000); - await video(browser, 'route-c', B, async (page) => { - await page.click('[data-testid="demo-case-2"]'); - await waitPhase(page, 'clear_gap', 150_000); - }, 2500); - await video(browser, 'route-d', B, async (page) => { - await page.click('[data-testid="demo-case-4"]'); - await waitPhase(page, 'clear_gap', 150_000); - }, 2500); - await video(browser, 'jam', B, async (page) => { - await page.click('[data-testid="demo-speed-2"]').catch(() => undefined); - await page.click('[data-testid="demo-case-9"]'); - await waitStatus(page, /FAULT|JAM/i, 120_000); - }, 2000); - await video(browser, 'emergency-stop', B, async (page) => { - await page.click('[data-testid="demo-speed-2"]').catch(() => undefined); - await page.click('[data-testid="demo-case-10"]'); - await waitStatus(page, /EMERGENCY/i, 120_000); - }, 2000); -} - -const browser = await chromium.launch({ args: ['--enable-unsafe-swiftshader', '--disable-gpu-sandbox'] }); -if (MODE === 'shots' || MODE === 'all') await shots(browser); -if (MODE === 'mobile' || MODE === 'all') await mobileShots(browser); -if (MODE === 'videos' || MODE === 'all') await videos(browser); -await browser.close(); -console.log('DONE', MODE); diff --git a/scripts/stage2d-perf-matrix.mts b/scripts/stage2d-perf-matrix.mts deleted file mode 100644 index 9a9b007..0000000 --- a/scripts/stage2d-perf-matrix.mts +++ /dev/null @@ -1,177 +0,0 @@ -/** - * Stage 2D — hardware GPU performance matrix runner. - * Requires NVIDIA WebGL: --use-angle=vulkan (or gl-egl). - * - * Usage: - * npx tsx scripts/stage2d-perf-matrix.mts - */ -import { chromium, type Page } from 'playwright'; -import { writeFileSync, mkdirSync } from 'fs'; -import { resolve } from 'path'; - -const BASE = process.env.PERF_BASE_URL ?? 'http://127.0.0.1:3101'; -const OUT = resolve('docs/stage2d'); -const GPU_ARGS = [ - '--no-sandbox', - '--ignore-gpu-blocklist', - '--enable-gpu', - '--use-angle=vulkan', - '--disable-software-rasterizer', -]; - -const PROFILES = [ - { id: 'A-cad-light', file: 'performance-cad-light.json', query: '?perf=1&playback=paused&quality=demo&camera=off', runSec: 32, play: false }, - { id: 'B-cad-physics', file: 'performance-cad-physics.json', query: '?perf=1&playback=1&quality=demo&speed=1', runSec: 32, play: true }, - { id: 'C-full-runtime', file: 'performance-full-runtime.json', query: '?perf=1&quality=demo', runSec: 32, play: true }, - { id: 'D-cinematic-full', file: 'performance-cinematic-full.json', query: '?perf=1&stage0=1&post=1&quality=demo', runSec: 32, play: true }, - { id: 'E-mobile-low', file: 'performance-mobile-low.json', query: '?perf=1&quality=low&playback=1', runSec: 32, play: true, mobile: true }, -] as const; - -type Snap = { - averageFps: number; - minimumFps: number; - p95FrameTimeMs: number; - p99FrameTimeMs: number; - drawCalls: number; - triangles: number; - renderer: string; - hardwareAccelerated: boolean; - dpr: number; - heapMb: number; -}; - -async function waitScene(page: Page) { - await page.waitForSelector('canvas', { timeout: 90_000 }); - await page.waitForFunction(() => !document.body.innerText.includes('Loading 3D'), { timeout: 90_000 }); - await page.waitForTimeout(1500); - await page.evaluate(() => { - (window as unknown as { __PERF_RESET__?: () => void }).__PERF_RESET__?.(); - }); -} - -async function sample(page: Page, seconds: number): Promise { - await page.waitForTimeout(seconds * 1000); - const snap = await page.evaluate(() => { - const s = (window as unknown as { __PERF_SNAPSHOT__?: Snap }).__PERF_SNAPSHOT__; - if (!s) throw new Error('no __PERF_SNAPSHOT__ — open with ?perf=1'); - return s; - }); - return snap; -} - -function median(nums: number[]) { - const a = [...nums].sort((x, y) => x - y); - return a[Math.floor(a.length / 2)]; -} - -async function runProfile(page: Page, profile: (typeof PROFILES)[number]) { - const runs: Snap[] = []; - for (let i = 0; i < 3; i++) { - if (profile.mobile) { - await page.setViewportSize({ width: 390, height: 844 }); - } else { - await page.setViewportSize({ width: 1280, height: 800 }); - } - await page.goto(`${BASE}/${profile.query}`, { waitUntil: 'networkidle', timeout: 120_000 }); - await waitScene(page); - if (profile.play) { - const play = page.getByTestId('demo-play'); - if (await play.isVisible().catch(() => false)) await play.click(); - } - const snap = await sample(page, profile.runSec); - runs.push(snap); - console.log(` run ${i + 1}: fps=${snap.averageFps.toFixed(1)} p95=${snap.p95FrameTimeMs.toFixed(1)} draws=${snap.drawCalls} tris=${snap.triangles} hw=${snap.hardwareAccelerated} ${snap.renderer.slice(0, 60)}`); - } - const result = { - profile: profile.id, - generatedAt: new Date().toISOString(), - baseUrl: BASE, - gpuArgs: GPU_ARGS, - runs, - median: { - avgFps: median(runs.map((r) => r.averageFps)), - minFps: median(runs.map((r) => r.minimumFps)), - p95Ms: median(runs.map((r) => r.p95FrameTimeMs)), - p99Ms: median(runs.map((r) => r.p99FrameTimeMs)), - drawCalls: median(runs.map((r) => r.drawCalls)), - triangles: median(runs.map((r) => r.triangles)), - heapMb: median(runs.map((r) => r.heapMb)), - }, - renderer: runs[0]?.renderer, - hardwareAccelerated: runs.every((r) => r.hardwareAccelerated), - budget: { - avgFpsMin: 45, - avgFpsTarget: 55, - p95Max: 28, - p95Target: 20, - drawCallsMax: 250, - trisMax: 500_000, - trisTarget: 350_000, - }, - pass: (() => { - const m = { - avgFps: median(runs.map((r) => r.averageFps)), - p95Ms: median(runs.map((r) => r.p95FrameTimeMs)), - drawCalls: median(runs.map((r) => r.drawCalls)), - triangles: median(runs.map((r) => r.triangles)), - }; - const hw = runs.every((r) => r.hardwareAccelerated); - if (!hw) return 'INSUFFICIENT_HARDWARE_PERFORMANCE_DATA'; - if (m.avgFps >= 45 && m.p95Ms <= 28 && m.drawCalls <= 250 && m.triangles <= 500_000) return 'PASS'; - return 'FAIL'; - })(), - }; - writeFileSync(resolve(OUT, profile.file), JSON.stringify(result, null, 2)); - return result; -} - -async function main() { - mkdirSync(OUT, { recursive: true }); - const browser = await chromium.launch({ headless: true, args: GPU_ARGS }); - const page = await browser.newPage(); - // Validate GPU once - const gpu = await page.evaluate(() => { - const c = document.createElement('canvas'); - const gl = c.getContext('webgl2') || c.getContext('webgl'); - if (!gl) return { ok: false }; - const dbg = gl.getExtension('WEBGL_debug_renderer_info'); - return { - ok: true, - renderer: dbg ? gl.getParameter(dbg.UNMASKED_RENDERER_WEBGL) : gl.getParameter(gl.RENDERER), - }; - }); - console.log('GPU probe', gpu); - if (!gpu.ok || /SwiftShader|llvmpipe|softpipe/i.test(String((gpu as { renderer?: string }).renderer))) { - console.error('Hardware GPU not available for this browser launch'); - writeFileSync(resolve(OUT, 'performance-comparison.json'), JSON.stringify({ - status: 'INSUFFICIENT_HARDWARE_PERFORMANCE_DATA', - gpu, - }, null, 2)); - await browser.close(); - process.exit(2); - } - - const results = []; - for (const p of PROFILES) { - console.log('PROFILE', p.id); - results.push(await runProfile(page, p)); - } - writeFileSync(resolve(OUT, 'performance-comparison.json'), JSON.stringify({ - generatedAt: new Date().toISOString(), - gpu, - results: results.map((r) => ({ - profile: r.profile, - pass: r.pass, - median: r.median, - renderer: r.renderer, - hardwareAccelerated: r.hardwareAccelerated, - })), - }, null, 2)); - await browser.close(); - console.log('done'); -} - -main().catch((e) => { - console.error(e); - process.exit(1); -}); diff --git a/scripts/stage2e-perf-matrix.mts b/scripts/stage2e-perf-matrix.mts deleted file mode 100644 index a06fd74..0000000 --- a/scripts/stage2e-perf-matrix.mts +++ /dev/null @@ -1,177 +0,0 @@ -/** - * Stage 2D — hardware GPU performance matrix runner. - * Requires NVIDIA WebGL: --use-angle=vulkan (or gl-egl). - * - * Usage: - * npx tsx scripts/stage2d-perf-matrix.mts - */ -import { chromium, type Page } from 'playwright'; -import { writeFileSync, mkdirSync } from 'fs'; -import { resolve } from 'path'; - -const BASE = process.env.PERF_BASE_URL ?? 'http://127.0.0.1:3101'; -const OUT = resolve('docs/stage2e'); -const GPU_ARGS = [ - '--no-sandbox', - '--ignore-gpu-blocklist', - '--enable-gpu', - '--use-angle=vulkan', - '--disable-software-rasterizer', -]; - -const PROFILES = [ - { id: 'A-cad-light', file: 'performance-cad-light.json', query: '?perf=1&playback=paused&quality=demo&camera=off', runSec: 32, play: false }, - { id: 'B-cad-physics', file: 'performance-cad-physics.json', query: '?perf=1&playback=1&quality=demo&speed=1', runSec: 32, play: true }, - { id: 'C-full-runtime', file: 'performance-full-runtime.json', query: '?perf=1&quality=demo', runSec: 32, play: true }, - { id: 'D-cinematic-full', file: 'performance-cinematic-full.json', query: '?perf=1&stage0=1&post=1&quality=demo', runSec: 32, play: true }, - { id: 'E-mobile-low', file: 'performance-mobile-low.json', query: '?perf=1&quality=low&playback=1', runSec: 32, play: true, mobile: true }, -] as const; - -type Snap = { - averageFps: number; - minimumFps: number; - p95FrameTimeMs: number; - p99FrameTimeMs: number; - drawCalls: number; - triangles: number; - renderer: string; - hardwareAccelerated: boolean; - dpr: number; - heapMb: number; -}; - -async function waitScene(page: Page) { - await page.waitForSelector('canvas', { timeout: 90_000 }); - await page.waitForFunction(() => !document.body.innerText.includes('Loading 3D'), { timeout: 90_000 }); - await page.waitForTimeout(1500); - await page.evaluate(() => { - (window as unknown as { __PERF_RESET__?: () => void }).__PERF_RESET__?.(); - }); -} - -async function sample(page: Page, seconds: number): Promise { - await page.waitForTimeout(seconds * 1000); - const snap = await page.evaluate(() => { - const s = (window as unknown as { __PERF_SNAPSHOT__?: Snap }).__PERF_SNAPSHOT__; - if (!s) throw new Error('no __PERF_SNAPSHOT__ — open with ?perf=1'); - return s; - }); - return snap; -} - -function median(nums: number[]) { - const a = [...nums].sort((x, y) => x - y); - return a[Math.floor(a.length / 2)]; -} - -async function runProfile(page: Page, profile: (typeof PROFILES)[number]) { - const runs: Snap[] = []; - for (let i = 0; i < 3; i++) { - if (profile.mobile) { - await page.setViewportSize({ width: 390, height: 844 }); - } else { - await page.setViewportSize({ width: 1280, height: 800 }); - } - await page.goto(`${BASE}/${profile.query}`, { waitUntil: 'networkidle', timeout: 120_000 }); - await waitScene(page); - if (profile.play) { - const play = page.getByTestId('demo-play'); - if (await play.isVisible().catch(() => false)) await play.click(); - } - const snap = await sample(page, profile.runSec); - runs.push(snap); - console.log(` run ${i + 1}: fps=${snap.averageFps.toFixed(1)} p95=${snap.p95FrameTimeMs.toFixed(1)} draws=${snap.drawCalls} tris=${snap.triangles} hw=${snap.hardwareAccelerated} ${snap.renderer.slice(0, 60)}`); - } - const result = { - profile: profile.id, - generatedAt: new Date().toISOString(), - baseUrl: BASE, - gpuArgs: GPU_ARGS, - runs, - median: { - avgFps: median(runs.map((r) => r.averageFps)), - minFps: median(runs.map((r) => r.minimumFps)), - p95Ms: median(runs.map((r) => r.p95FrameTimeMs)), - p99Ms: median(runs.map((r) => r.p99FrameTimeMs)), - drawCalls: median(runs.map((r) => r.drawCalls)), - triangles: median(runs.map((r) => r.triangles)), - heapMb: median(runs.map((r) => r.heapMb)), - }, - renderer: runs[0]?.renderer, - hardwareAccelerated: runs.every((r) => r.hardwareAccelerated), - budget: { - avgFpsMin: 45, - avgFpsTarget: 55, - p95Max: 28, - p95Target: 20, - drawCallsMax: 250, - trisMax: 500_000, - trisTarget: 350_000, - }, - pass: (() => { - const m = { - avgFps: median(runs.map((r) => r.averageFps)), - p95Ms: median(runs.map((r) => r.p95FrameTimeMs)), - drawCalls: median(runs.map((r) => r.drawCalls)), - triangles: median(runs.map((r) => r.triangles)), - }; - const hw = runs.every((r) => r.hardwareAccelerated); - if (!hw) return 'INSUFFICIENT_HARDWARE_PERFORMANCE_DATA'; - if (m.avgFps >= 45 && m.p95Ms <= 28 && m.drawCalls <= 250 && m.triangles <= 500_000) return 'PASS'; - return 'FAIL'; - })(), - }; - writeFileSync(resolve(OUT, profile.file), JSON.stringify(result, null, 2)); - return result; -} - -async function main() { - mkdirSync(OUT, { recursive: true }); - const browser = await chromium.launch({ headless: true, args: GPU_ARGS }); - const page = await browser.newPage(); - // Validate GPU once - const gpu = await page.evaluate(() => { - const c = document.createElement('canvas'); - const gl = c.getContext('webgl2') || c.getContext('webgl'); - if (!gl) return { ok: false }; - const dbg = gl.getExtension('WEBGL_debug_renderer_info'); - return { - ok: true, - renderer: dbg ? gl.getParameter(dbg.UNMASKED_RENDERER_WEBGL) : gl.getParameter(gl.RENDERER), - }; - }); - console.log('GPU probe', gpu); - if (!gpu.ok || /SwiftShader|llvmpipe|softpipe/i.test(String((gpu as { renderer?: string }).renderer))) { - console.error('Hardware GPU not available for this browser launch'); - writeFileSync(resolve(OUT, 'performance-comparison.json'), JSON.stringify({ - status: 'INSUFFICIENT_HARDWARE_PERFORMANCE_DATA', - gpu, - }, null, 2)); - await browser.close(); - process.exit(2); - } - - const results = []; - for (const p of PROFILES) { - console.log('PROFILE', p.id); - results.push(await runProfile(page, p)); - } - writeFileSync(resolve(OUT, 'performance-comparison.json'), JSON.stringify({ - generatedAt: new Date().toISOString(), - gpu, - results: results.map((r) => ({ - profile: r.profile, - pass: r.pass, - median: r.median, - renderer: r.renderer, - hardwareAccelerated: r.hardwareAccelerated, - })), - }, null, 2)); - await browser.close(); - console.log('done'); -} - -main().catch((e) => { - console.error(e); - process.exit(1); -}); diff --git a/scripts/stage2e-physics-profiles.mts b/scripts/stage2e-physics-profiles.mts deleted file mode 100644 index de521c7..0000000 --- a/scripts/stage2e-physics-profiles.mts +++ /dev/null @@ -1,177 +0,0 @@ -/** - * Stage 2E — physics p95 profiles on hardware GPU. - * Usage: PERF_BASE_URL=http://127.0.0.1:3101 npx tsx scripts/stage2e-physics-profiles.mts - */ -import { chromium, type Page } from 'playwright'; -import { writeFileSync, mkdirSync } from 'fs'; -import { resolve } from 'path'; - -const BASE = process.env.PERF_BASE_URL ?? 'http://127.0.0.1:3101'; -const OUT = resolve('docs/stage2e'); -const GPU_ARGS = [ - '--no-sandbox', - '--ignore-gpu-blocklist', - '--enable-gpu', - '--use-angle=vulkan', - '--disable-software-rasterizer', -]; - -type Phys = { - count: number; - avgMs: number; - medianMs: number; - p95Ms: number; - p99Ms: number; - maxMs: number; - over4Ms: number; - over8Ms: number; - activeBodies: number; - sleepingBodies: number; - colliders: number; - lastSubsteps: number; -}; - -const PROFILES = [ - { - id: 'physics-belt-only', - file: 'physics-belt-only.json', - // World must step: keep playback running with kinematic belt phase (no pause). - query: '?perf=1&physicsPerf=1&quality=demo&speed=1&camera=off', - runSec: 32, - play: true, - seek: 0, - }, - { - id: 'physics-mechanism-contact', - file: 'physics-mechanism-contact.json', - query: '?perf=1&physicsPerf=1&quality=demo&speed=1', - runSec: 35, - play: true, - seek: 3, // pen → C (mechanism) - }, - { - id: 'physics-drop-collision', - file: 'physics-drop-collision.json', - query: '?perf=1&physicsPerf=1&quality=demo&speed=1', - runSec: 40, - play: true, - seek: 2, // oversized → C - }, - { - id: 'physics-worst-case', - file: 'physics-worst-case.json', - query: '?perf=1&physicsPerf=1&quality=demo&speed=1.5', - runSec: 40, - play: true, - seek: 0, // continuous playlist - }, -] as const; - -function median(nums: number[]) { - const a = [...nums].sort((x, y) => x - y); - return a[Math.floor(a.length / 2)] ?? 0; -} - -async function waitScene(page: Page) { - await page.waitForSelector('canvas', { timeout: 90_000 }); - await page.waitForFunction(() => !document.body.innerText.includes('Loading 3D'), { - timeout: 90_000, - }); - await page.waitForTimeout(1500); - await page.evaluate(() => { - (window as unknown as { __PHYSICS_PERF_RESET__?: () => void }).__PHYSICS_PERF_RESET__?.(); - (window as unknown as { __PERF_RESET__?: () => void }).__PERF_RESET__?.(); - }); -} - -async function runProfile(page: Page, profile: (typeof PROFILES)[number]) { - const runs: Phys[] = []; - for (let i = 0; i < 3; i++) { - await page.setViewportSize({ width: 1280, height: 800 }); - await page.goto(`${BASE}/${profile.query}`, { waitUntil: 'networkidle', timeout: 120_000 }); - await waitScene(page); - if (profile.seek != null) { - const btn = page.getByTestId(`demo-case-${profile.seek}`); - if (await btn.isVisible().catch(() => false)) await btn.click(); - } - if (profile.play) { - const play = page.getByTestId('demo-play'); - if (await play.isVisible().catch(() => false)) await play.click(); - } - await page.waitForTimeout(profile.runSec * 1000); - const snap = await page.evaluate(() => { - return (window as unknown as { __PHYSICS_PERF__?: Phys }).__PHYSICS_PERF__; - }); - if (!snap || !snap.count) { - throw new Error(`No __PHYSICS_PERF__ for ${profile.id} run ${i + 1}`); - } - runs.push(snap); - console.log( - ` ${profile.id} run ${i + 1}: n=${snap.count} avg=${snap.avgMs.toFixed(3)} p95=${snap.p95Ms.toFixed(3)} max=${snap.maxMs.toFixed(3)} over4=${snap.over4Ms} bodies=${snap.activeBodies}/${snap.sleepingBodies}`, - ); - } - const med = { - avgMs: median(runs.map((r) => r.avgMs)), - medianMs: median(runs.map((r) => r.medianMs)), - p95Ms: median(runs.map((r) => r.p95Ms)), - p99Ms: median(runs.map((r) => r.p99Ms)), - maxMs: median(runs.map((r) => r.maxMs)), - over4Ms: median(runs.map((r) => r.over4Ms)), - over8Ms: median(runs.map((r) => r.over8Ms)), - activeBodies: median(runs.map((r) => r.activeBodies)), - sleepingBodies: median(runs.map((r) => r.sleepingBodies)), - colliders: median(runs.map((r) => r.colliders)), - sampleCount: median(runs.map((r) => r.count)), - }; - const result = { - profile: profile.id, - generatedAt: new Date().toISOString(), - baseUrl: BASE, - gpuArgs: GPU_ARGS, - budgetP95Ms: 4, - runs, - median: med, - pass: med.p95Ms <= 4 ? 'PASS' : 'FAIL', - }; - writeFileSync(resolve(OUT, profile.file), JSON.stringify(result, null, 2)); - return result; -} - -async function main() { - mkdirSync(OUT, { recursive: true }); - const browser = await chromium.launch({ headless: true, args: GPU_ARGS }); - const page = await browser.newPage(); - const gpu = await page.evaluate(() => { - const c = document.createElement('canvas'); - const gl = c.getContext('webgl2') || c.getContext('webgl'); - if (!gl) return { ok: false }; - const dbg = gl.getExtension('WEBGL_debug_renderer_info'); - return { - ok: true, - renderer: dbg - ? gl.getParameter(dbg.UNMASKED_RENDERER_WEBGL) - : gl.getParameter(gl.RENDERER), - }; - }); - console.log('GPU', gpu); - if (!gpu.ok || /SwiftShader|llvmpipe/i.test(String((gpu as { renderer?: string }).renderer))) { - console.error('Hardware GPU required'); - process.exit(2); - } - const results = []; - for (const p of PROFILES) { - console.log('PROFILE', p.id); - results.push(await runProfile(page, p)); - } - writeFileSync( - resolve(OUT, 'physics-profile-summary.json'), - JSON.stringify({ generatedAt: new Date().toISOString(), gpu, results }, null, 2), - ); - await browser.close(); - console.log('done'); -} - -main().catch((e) => { - console.error(e); - process.exit(1); -}); diff --git a/scripts/stage2e-runtime-videos.mts b/scripts/stage2e-runtime-videos.mts deleted file mode 100644 index c6c9b90..0000000 --- a/scripts/stage2e-runtime-videos.mts +++ /dev/null @@ -1,133 +0,0 @@ -/** - * Stage 2E — record runtime route videos via Playwright (hardware GPU). - * Usage: PERF_BASE_URL=http://127.0.0.1:3101 npx tsx scripts/stage2e-runtime-videos.mts - */ -import { chromium } from 'playwright'; -import { mkdirSync, copyFileSync, existsSync, writeFileSync } from 'fs'; -import { resolve, join } from 'path'; - -const BASE = process.env.PERF_BASE_URL ?? 'http://127.0.0.1:3101'; -const OUT = resolve('docs/stage2e/videos'); -const SHOTS = resolve('docs/stage2e/screenshots'); -const GPU_ARGS = [ - '--no-sandbox', - '--ignore-gpu-blocklist', - '--enable-gpu', - '--use-angle=vulkan', - '--disable-software-rasterizer', -]; - -/** Playlist indices after pouf insert. */ -const ROUTES = [ - { file: 'box-route-b', caseIndex: 0, waitMs: 14000, settledShot: '03-route-b-settled.png' }, - { file: 'pen-route-c', caseIndex: 3, waitMs: 16000 }, - { file: 'pouf-route-c', caseIndex: 4, waitMs: 16000 }, - { file: 'oversized-route-c', caseIndex: 2, waitMs: 18000, settledShot: '04-route-c-settled.png' }, - { file: 'bottle-route-d', caseIndex: 6, waitMs: 16000 }, - { file: 'plate-route-d', caseIndex: 5, waitMs: 16000, settledShot: '05-route-d-settled.png' }, - { file: 'cylinder-route-d', caseIndex: 8, waitMs: 16000 }, -] as const; - -const SLOW = [ - { file: 'box-route-b-slow', caseIndex: 0, waitMs: 45000, speed: '0.25' }, - { file: 'oversized-route-c-slow', caseIndex: 2, waitMs: 50000, speed: '0.25' }, - { file: 'plate-route-d-slow', caseIndex: 5, waitMs: 45000, speed: '0.25' }, - { file: 'cylinder-route-d-slow', caseIndex: 8, waitMs: 45000, speed: '0.25' }, -] as const; - -async function recordOne( - name: string, - caseIndex: number, - waitMs: number, - speed: string, - settledShot?: string, -) { - mkdirSync(OUT, { recursive: true }); - mkdirSync(SHOTS, { recursive: true }); - const browser = await chromium.launch({ - headless: true, - args: GPU_ARGS, - }); - const context = await browser.newContext({ - viewport: { width: 1280, height: 720 }, - recordVideo: { dir: OUT, size: { width: 1280, height: 720 } }, - }); - const page = await context.newPage(); - const q = - speed === '1' - ? `?debug=1&quality=demo&speed=1` - : `?debug=1&quality=demo&speed=${speed}`; - await page.goto(`${BASE}/${q}`, { waitUntil: 'networkidle', timeout: 120_000 }); - await page.waitForSelector('canvas', { timeout: 90_000 }); - await page.waitForFunction(() => !document.body.innerText.includes('Loading 3D'), { - timeout: 90_000, - }); - await page.waitForTimeout(1000); - // Case dots only render with ?debug=1 - await page.getByTestId(`demo-case-${caseIndex}`).click({ force: true }); - const play = page.getByTestId('demo-play'); - const pause = page.getByTestId('demo-pause'); - if (await play.isVisible().catch(() => false)) await play.click({ force: true }); - else if (!(await pause.isVisible().catch(() => false))) { - /* already running */ - } - // Burst mid-run for contact evidence - await page.waitForTimeout(Math.floor(waitMs * 0.45)); - if (name.includes('pen') || name.includes('oversized') || name.includes('plate')) { - await page.screenshot({ path: join(SHOTS, '02-mechanism-contact.png') }); - } - await page.waitForTimeout(Math.floor(waitMs * 0.55)); - if (settledShot) { - await page.screenshot({ path: join(SHOTS, settledShot) }); - } - await context.close(); - await browser.close(); - // Playwright names video by page guid — rename newest webm - const { readdirSync, statSync, renameSync } = await import('fs'); - const files = readdirSync(OUT) - .filter((f) => f.endsWith('.webm')) - .map((f) => ({ f, m: statSync(join(OUT, f)).mtimeMs })) - .sort((a, b) => b.m - a.m); - if (files.length === 0) throw new Error(`No webm for ${name}`); - const dest = join(OUT, `${name}.webm`); - if (existsSync(dest)) { - try { - renameSync(dest, join(OUT, `${name}-prev.webm`)); - } catch { - /* ignore */ - } - } - renameSync(join(OUT, files[0].f), dest); - console.log('wrote', dest, statSync(dest).size); -} - -async function main() { - mkdirSync(OUT, { recursive: true }); - for (const r of ROUTES) { - console.log('REC', r.file); - await recordOne(r.file, r.caseIndex, r.waitMs, '1', 'settledShot' in r ? r.settledShot : undefined); - } - for (const r of SLOW) { - console.log('REC slow', r.file); - await recordOne(r.file, r.caseIndex, r.waitMs, r.speed); - } - writeFileSync( - join(OUT, 'manifest.json'), - JSON.stringify( - { - generatedAt: new Date().toISOString(), - base: BASE, - routes: ROUTES.map((r) => r.file), - slow: SLOW.map((r) => r.file), - }, - null, - 2, - ), - ); - console.log('done'); -} - -main().catch((e) => { - console.error(e); - process.exit(1); -}); diff --git a/scripts/test_cinematic_camera.py b/scripts/test_cinematic_camera.py deleted file mode 100644 index 5d4b10d..0000000 --- a/scripts/test_cinematic_camera.py +++ /dev/null @@ -1,118 +0,0 @@ -#!/usr/bin/env python3 -""" -Browser QA script for cinematic camera. -Takes screenshots at different camera angles during playback. -""" - -import asyncio -from pathlib import Path -from playwright.async_api import async_playwright - -BASE_URL = "https://arhipovdan.ru" -SCREENSHOT_DIR = Path(__file__).parent.parent / "docs" / "cinematic_camera_screenshots" - -async def main(): - SCREENSHOT_DIR.mkdir(parents=True, exist_ok=True) - - async with async_playwright() as p: - browser = await p.chromium.launch(headless=True) - - # Desktop viewport - context = await browser.new_context(viewport={"width": 1920, "height": 1080}) - page = await context.new_page() - - # Collect console errors - errors = [] - page.on("console", lambda msg: errors.append(msg.text) if msg.type == "error" else None) - - print("Loading production site...") - await page.goto(BASE_URL, wait_until="networkidle", timeout=30000) - await asyncio.sleep(2) - - # Screenshot 1: Overview (initial state) - print("Screenshot: overview...") - await page.screenshot(path=str(SCREENSHOT_DIR / "overview.png")) - - # Start playback - print("Starting playback...") - play_button = page.locator(".play-button, button:has-text('Play')") - if await play_button.count() > 0: - await play_button.first.click() - - # Screenshot 2: Feed closeup (spawn phase) - await asyncio.sleep(0.5) - print("Screenshot: feed_closeup (spawn)...") - await page.screenshot(path=str(SCREENSHOT_DIR / "feed_closeup.png")) - - # Screenshot 3: Inspection top (detection phase) - await asyncio.sleep(1.5) - print("Screenshot: inspection_top (detection)...") - await page.screenshot(path=str(SCREENSHOT_DIR / "inspection_top.png")) - - # Screenshot 4: Measurement side (measurement phase) - await asyncio.sleep(0.8) - print("Screenshot: measurement_side (measurement)...") - await page.screenshot(path=str(SCREENSHOT_DIR / "measurement_side.png")) - - # Screenshot 5: Routing wide (command sent + routing) - await asyncio.sleep(1.5) - print("Screenshot: routing_wide (routing)...") - await page.screenshot(path=str(SCREENSHOT_DIR / "routing_wide.png")) - - # Screenshot 6: Chute closeup (during routing) - await asyncio.sleep(0.5) - print("Screenshot: chute_closeup...") - await page.screenshot(path=str(SCREENSHOT_DIR / "chute_closeup.png")) - - # Screenshot 7: Result zone (exit phase) - await asyncio.sleep(1.0) - print("Screenshot: result_zone (exit)...") - await page.screenshot(path=str(SCREENSHOT_DIR / "result_zone.png")) - - # Wait for a few more cases to see C/D routing - print("Waiting for C/D routing cases...") - await asyncio.sleep(15) - await page.screenshot(path=str(SCREENSHOT_DIR / "c_routing.png")) - - await asyncio.sleep(10) - await page.screenshot(path=str(SCREENSHOT_DIR / "d_routing.png")) - - # Screenshot 8: Mobile viewport - print("Testing mobile viewport...") - await context.close() - context = await browser.new_context(viewport={"width": 390, "height": 844}) - page = await context.new_page() - - await page.goto(BASE_URL, wait_until="networkidle", timeout=30000) - await asyncio.sleep(2) - - # Start playback on mobile - play_button = page.locator(".play-button, button:has-text('Play')") - if await play_button.count() > 0: - await play_button.first.click() - await asyncio.sleep(3) - - await page.screenshot(path=str(SCREENSHOT_DIR / "mobile_view.png")) - - # Check details page - print("Checking /details...") - await page.goto(f"{BASE_URL}/details", wait_until="networkidle", timeout=30000) - await asyncio.sleep(1) - await page.screenshot(path=str(SCREENSHOT_DIR / "details_page.png")) - - await context.close() - await browser.close() - - # Report - print(f"\nScreenshots saved to: {SCREENSHOT_DIR}") - if errors: - print(f"\nConsole errors found ({len(errors)}):") - for e in errors[:10]: - print(f" - {e[:100]}") - else: - print("\nNo console errors found.") - - print("\nCinematic Camera QA Complete!") - -if __name__ == "__main__": - asyncio.run(main()) diff --git a/scripts/test_continuous_playback.py b/scripts/test_continuous_playback.py deleted file mode 100644 index e5b39fb..0000000 --- a/scripts/test_continuous_playback.py +++ /dev/null @@ -1,94 +0,0 @@ -#!/usr/bin/env python3 -""" -Test script for continuous playback feature on main page. -Creates screenshots for documentation. -""" - -from playwright.sync_api import sync_playwright -import os -import time - -SCREENSHOTS_DIR = '/opt/arhipovdan/app/docs/continuous_playback_screenshots' -BASE_URL = 'http://127.0.0.1:3101' - -def ensure_dir(path): - os.makedirs(path, exist_ok=True) - -def main(): - ensure_dir(SCREENSHOTS_DIR) - - with sync_playwright() as p: - browser = p.chromium.launch(headless=True) - page = browser.new_page(viewport={'width': 1920, 'height': 1080}) - - console_errors = [] - page.on('console', lambda msg: console_errors.append(msg.text) if msg.type == 'error' else None) - - print("1. Navigating to main page...") - page.goto(BASE_URL) - page.wait_for_load_state('networkidle') - time.sleep(2) # Wait for 3D scene to render - - print("2. Taking case1_start screenshot...") - page.screenshot(path=f'{SCREENSHOTS_DIR}/case1_start.png') - - # Verify Play button exists - play_button = page.locator('button.play-button') - if play_button.count() == 0: - print("ERROR: Play button not found!") - browser.close() - return - - print("3. Clicking Play Demo button...") - play_button.click() - time.sleep(1.5) # Wait for detection phase - - print("4. Taking case1_detection screenshot...") - page.screenshot(path=f'{SCREENSHOTS_DIR}/case1_detection.png') - - time.sleep(2.5) # Wait for routing phase - - print("5. Taking case1_routing screenshot...") - page.screenshot(path=f'{SCREENSHOTS_DIR}/case1_routing.png') - - time.sleep(3) # Wait for case 2 to start - - print("6. Taking case2_started screenshot...") - page.screenshot(path=f'{SCREENSHOTS_DIR}/case2_started.png') - - # Wait for more cases or until finished - print("7. Waiting for playback to progress...") - time.sleep(35) # Wait for remaining cases - - print("8. Taking final screenshot...") - page.screenshot(path=f'{SCREENSHOTS_DIR}/case8_or_finished.png') - - # Verify HUD elements - print("\nVerification:") - - hud = page.locator('.main-hud') - if hud.count() > 0: - print("✓ HUD is present") - else: - print("✗ HUD not found") - - progress_dots = page.locator('.progress-dot') - print(f"✓ Progress dots count: {progress_dots.count()}") - - if len(console_errors) == 0: - print("✓ No console errors") - else: - print(f"✗ Console errors: {len(console_errors)}") - for err in console_errors[:5]: - print(f" - {err[:100]}") - - print("\nScreenshots saved to:") - for f in os.listdir(SCREENSHOTS_DIR): - if f.endswith('.png'): - print(f" - {f}") - - browser.close() - print("\nDone!") - -if __name__ == '__main__': - main() diff --git a/scripts/test_final_visual_polish.py b/scripts/test_final_visual_polish.py deleted file mode 100644 index 5ae7afe..0000000 --- a/scripts/test_final_visual_polish.py +++ /dev/null @@ -1,133 +0,0 @@ -#!/usr/bin/env python3 -""" -Browser QA script for final visual polish. -Takes screenshots at different viewports and scenarios. -""" - -import asyncio -from pathlib import Path -from playwright.async_api import async_playwright - -BASE_URL = "https://arhipovdan.ru" -SCREENSHOT_DIR = Path(__file__).parent.parent / "docs" / "final_visual_polish_screenshots" - -async def main(): - SCREENSHOT_DIR.mkdir(parents=True, exist_ok=True) - - async with async_playwright() as p: - browser = await p.chromium.launch(headless=True) - - # Desktop viewport 1920x1080 - print("Testing desktop 1920x1080...") - context = await browser.new_context(viewport={"width": 1920, "height": 1080}) - page = await context.new_page() - - errors = [] - page.on("console", lambda msg: errors.append(msg.text) if msg.type == "error" else None) - - await page.goto(BASE_URL, wait_until="networkidle", timeout=30000) - await asyncio.sleep(2) - - # Screenshot 1: Desktop overview - print("Screenshot: desktop_overview...") - await page.screenshot(path=str(SCREENSHOT_DIR / "desktop_overview.png")) - - # Start playback - play_button = page.locator(".play-button, button:has-text('Play')") - if await play_button.count() > 0: - await play_button.first.click() - - # Screenshot 2: Desktop playing with item on belt - await asyncio.sleep(1.5) - print("Screenshot: desktop_playing_item_on_belt...") - await page.screenshot(path=str(SCREENSHOT_DIR / "desktop_playing_item_on_belt.png")) - - # Screenshot 3: Desktop inspection overlay - await asyncio.sleep(2) - print("Screenshot: desktop_inspection_overlay...") - await page.screenshot(path=str(SCREENSHOT_DIR / "desktop_inspection_overlay.png")) - - # Wait for routing to B - await asyncio.sleep(3) - print("Screenshot: desktop_routing_to_b...") - await page.screenshot(path=str(SCREENSHOT_DIR / "desktop_routing_to_b.png")) - - # Wait for C routing (case 3 or 4) - await asyncio.sleep(12) - print("Screenshot: desktop_routing_to_c...") - await page.screenshot(path=str(SCREENSHOT_DIR / "desktop_routing_to_c.png")) - - # Wait for D routing (case 5 or 6) - await asyncio.sleep(12) - print("Screenshot: desktop_routing_to_d...") - await page.screenshot(path=str(SCREENSHOT_DIR / "desktop_routing_to_d.png")) - - # Screenshot roll cages - await asyncio.sleep(2) - print("Screenshot: desktop_roll_cages...") - await page.screenshot(path=str(SCREENSHOT_DIR / "desktop_roll_cages.png")) - - await context.close() - - # Laptop viewport 1440x900 - print("\nTesting laptop 1440x900...") - context = await browser.new_context(viewport={"width": 1440, "height": 900}) - page = await context.new_page() - - await page.goto(BASE_URL, wait_until="networkidle", timeout=30000) - await asyncio.sleep(2) - - play_button = page.locator(".play-button, button:has-text('Play')") - if await play_button.count() > 0: - await play_button.first.click() - await asyncio.sleep(3) - - print("Screenshot: laptop_1440...") - await page.screenshot(path=str(SCREENSHOT_DIR / "laptop_1440.png")) - - await context.close() - - # Mobile viewport 390x844 - print("\nTesting mobile 390x844...") - context = await browser.new_context(viewport={"width": 390, "height": 844}) - page = await context.new_page() - - await page.goto(BASE_URL, wait_until="networkidle", timeout=30000) - await asyncio.sleep(2) - - play_button = page.locator(".play-button, button:has-text('Play')") - if await play_button.count() > 0: - await play_button.first.click() - await asyncio.sleep(2) - - print("Screenshot: mobile_390...") - await page.screenshot(path=str(SCREENSHOT_DIR / "mobile_390.png")) - - # Check details page - print("\nChecking /details...") - await page.goto(f"{BASE_URL}/details", wait_until="networkidle", timeout=30000) - await asyncio.sleep(1) - print("Screenshot: details_page...") - await page.screenshot(path=str(SCREENSHOT_DIR / "details_page.png")) - - await context.close() - await browser.close() - - # Report - print(f"\nScreenshots saved to: {SCREENSHOT_DIR}") - if errors: - print(f"\nConsole errors found ({len(errors)}):") - for e in errors[:10]: - print(f" - {e[:100]}") - else: - print("\nNo console errors found.") - - print("\n=== Acceptance Checklist ===") - print("✓ Screenshots captured") - print("✓ Desktop, laptop, mobile tested") - print("✓ /details page tested") - print(f"✓ Console errors: {len(errors)}") - print("\nFinal Visual Polish QA Complete!") - -if __name__ == "__main__": - asyncio.run(main()) diff --git a/scripts/test_inspection_overlay.py b/scripts/test_inspection_overlay.py deleted file mode 100644 index 9278e42..0000000 --- a/scripts/test_inspection_overlay.py +++ /dev/null @@ -1,96 +0,0 @@ -#!/usr/bin/env python3 -"""Test CV inspection overlay and take screenshots.""" - -from playwright.sync_api import sync_playwright -import os -import time - -SCREENSHOTS_DIR = '/opt/arhipovdan/app/docs/inspection_overlay_screenshots' -PROD_URL = 'https://arhipovdan.ru' - -def main(): - os.makedirs(SCREENSHOTS_DIR, exist_ok=True) - - with sync_playwright() as p: - browser = p.chromium.launch(headless=True) - page = browser.new_page(viewport={'width': 1920, 'height': 1080}) - - console_errors = [] - page.on('console', lambda msg: console_errors.append(msg.text) if msg.type == 'error' else None) - - print(f"1. Navigating to {PROD_URL}/") - page.goto(f'{PROD_URL}/') - page.wait_for_load_state('networkidle') - time.sleep(3) - - print("2. Clicking Play...") - play_button = page.locator('button.play-button') - play_button.click() - - # Wait for detection phase (~1.7s after spawn) - time.sleep(2) - print("3. Taking inspection_detection screenshot...") - page.screenshot(path=f'{SCREENSHOTS_DIR}/inspection_detection.png') - - # Wait for measurement phase - time.sleep(1) - print("4. Taking inspection_measurement screenshot...") - page.screenshot(path=f'{SCREENSHOTS_DIR}/inspection_measurement.png') - - # Wait for classification - time.sleep(1) - print("5. Taking inspection_classification screenshot...") - page.screenshot(path=f'{SCREENSHOTS_DIR}/inspection_classification.png') - - # Wait for routing - time.sleep(1) - print("6. Taking inspection_routing screenshot...") - page.screenshot(path=f'{SCREENSHOTS_DIR}/inspection_routing.png') - - # Wait for C priority case (case 7) - print("7. Waiting for c_priority case (case 7)...") - time.sleep(35) # Skip to case 7 - - # Take c_priority screenshot during measurement/classification - time.sleep(2) - print("8. Taking c_priority_inspection screenshot...") - page.screenshot(path=f'{SCREENSHOTS_DIR}/c_priority_inspection.png') - - # Wait for low_confidence case (case 8) - time.sleep(7) - print("9. Taking low_confidence_warning screenshot...") - page.screenshot(path=f'{SCREENSHOTS_DIR}/low_confidence_warning.png') - - # Verify elements - print("\nVerification:") - cv_overlay = page.locator('.cv-overlay') - hud = page.locator('.main-hud') - - # Refresh and check overlay visibility - page.goto(f'{PROD_URL}/') - page.wait_for_load_state('networkidle') - time.sleep(2) - play_button = page.locator('button.play-button') - play_button.click() - time.sleep(2) - - print(f" CV overlay visible: {'✓' if cv_overlay.count() > 0 else '✗'}") - print(f" HUD visible: {'✓' if hud.count() > 0 else '✗'}") - - if len(console_errors) == 0: - print("\n✓ No console errors") - else: - print(f"\n✗ Console errors: {len(console_errors)}") - for err in console_errors[:5]: - print(f" - {err[:100]}") - - print(f"\nScreenshots saved to {SCREENSHOTS_DIR}/") - for f in sorted(os.listdir(SCREENSHOTS_DIR)): - if f.endswith('.png'): - print(f" - {f}") - - browser.close() - print("\nDone!") - -if __name__ == '__main__': - main() diff --git a/scripts/test_light_scene.py b/scripts/test_light_scene.py deleted file mode 100644 index 0e3c3a7..0000000 --- a/scripts/test_light_scene.py +++ /dev/null @@ -1,85 +0,0 @@ -#!/usr/bin/env python3 -"""Test light scene and take screenshots.""" - -from playwright.sync_api import sync_playwright -import os -import time - -SCREENSHOTS_DIR = '/opt/arhipovdan/app/docs/light_scene_screenshots' -PROD_URL = 'https://arhipovdan.ru' - -def main(): - os.makedirs(SCREENSHOTS_DIR, exist_ok=True) - - with sync_playwright() as p: - browser = p.chromium.launch(headless=True) - page = browser.new_page(viewport={'width': 1920, 'height': 1080}) - - console_errors = [] - page.on('console', lambda msg: console_errors.append(msg.text) if msg.type == 'error' else None) - - print(f"1. Navigating to {PROD_URL}/") - page.goto(f'{PROD_URL}/') - page.wait_for_load_state('networkidle') - time.sleep(3) - - print("2. Taking light_idle screenshot...") - page.screenshot(path=f'{SCREENSHOTS_DIR}/light_idle.png') - - # Verify elements - play_button = page.locator('button.play-button') - hud = page.locator('.main-hud') - progress_dots = page.locator('.progress-dot') - - print("\nIdle state verification:") - print(f" Play button: {'✓' if play_button.count() > 0 else '✗'}") - print(f" HUD present: {'✓' if hud.count() > 0 else '✗'}") - print(f" Progress dots: {progress_dots.count()}") - - print("\n3. Clicking Play...") - play_button.click() - time.sleep(0.5) - - print("4. Taking light_play_started screenshot...") - page.screenshot(path=f'{SCREENSHOTS_DIR}/light_play_started.png') - - time.sleep(3) - - print("5. Taking light_running_3s screenshot...") - page.screenshot(path=f'{SCREENSHOTS_DIR}/light_running_3s.png') - - time.sleep(3) - - print("6. Taking light_route_active screenshot...") - page.screenshot(path=f'{SCREENSHOTS_DIR}/light_route_active.png') - - # Check /details still works - print(f"\n7. Checking {PROD_URL}/details") - page.goto(f'{PROD_URL}/details') - page.wait_for_load_state('networkidle') - time.sleep(2) - - header = page.locator('header') - hero = page.locator('.hero-section') - - print("\nDetails page verification:") - print(f" Header: {'✓' if header.count() > 0 else '✗'}") - print(f" HeroSection: {'✓' if hero.count() > 0 else '✗'}") - - if len(console_errors) == 0: - print("\n✓ No console errors") - else: - print(f"\n✗ Console errors: {len(console_errors)}") - for err in console_errors[:5]: - print(f" - {err[:100]}") - - print(f"\nScreenshots saved to {SCREENSHOTS_DIR}/") - for f in sorted(os.listdir(SCREENSHOTS_DIR)): - if f.endswith('.png'): - print(f" - {f}") - - browser.close() - print("\nDone!") - -if __name__ == '__main__': - main() diff --git a/scripts/test_measurement_system.py b/scripts/test_measurement_system.py deleted file mode 100644 index a5b281a..0000000 --- a/scripts/test_measurement_system.py +++ /dev/null @@ -1,107 +0,0 @@ -#!/usr/bin/env python3 -"""Browser QA for measurement system on production.""" - -import asyncio -from playwright.async_api import async_playwright -import os - -BASE_URL = "https://arhipovdan.ru" -SCREENSHOT_DIR = "/opt/arhipovdan/app/docs/measurement_system_screenshots" - -async def main(): - os.makedirs(SCREENSHOT_DIR, exist_ok=True) - - async with async_playwright() as p: - browser = await p.chromium.launch(headless=True) - context = await browser.new_context( - viewport={"width": 1920, "height": 1080}, - device_scale_factor=1.5, - ) - page = await context.new_page() - - print(f"Opening {BASE_URL}...") - await page.goto(BASE_URL, wait_until="networkidle", timeout=30000) - await asyncio.sleep(2) - - # Click Play - play_btn = page.locator("button.play-button") - if await play_btn.count() > 0: - print("Clicking Play...") - await play_btn.click() - await asyncio.sleep(2) - - # Screenshot 1: Stepper counting (detection phase) - print("Screenshot 1: Stepper counting...") - await page.screenshot(path=f"{SCREENSHOT_DIR}/stepper_counting.png", full_page=False) - - # Wait for measurement phase - await asyncio.sleep(2) - - # Screenshot 2: Laser height measurement - print("Screenshot 2: Laser height measurement...") - await page.screenshot(path=f"{SCREENSHOT_DIR}/laser_height_measurement.png", full_page=False) - - # Wait for classification - await asyncio.sleep(2) - - # Screenshot 3: Stereo shape measurement - print("Screenshot 3: Stereo shape measurement...") - await page.screenshot(path=f"{SCREENSHOT_DIR}/stereo_shape_measurement.png", full_page=False) - - # Let demo run to routing phase - await asyncio.sleep(3) - - # Screenshot 4: Route command sent - print("Screenshot 4: Route command sent...") - await page.screenshot(path=f"{SCREENSHOT_DIR}/route_command_sent.png", full_page=False) - - # Wait for C-priority case (case 7) - print("Waiting for C-priority case...") - for _ in range(30): - await asyncio.sleep(1) - content = await page.content() - if "C priority" in content or "c_priority" in content.lower(): - break - - # Screenshot 5: C-priority decision - print("Screenshot 5: C-priority decision...") - await page.screenshot(path=f"{SCREENSHOT_DIR}/c_priority_decision.png", full_page=False) - - # Test mobile view - print("Testing mobile view...") - await page.set_viewport_size({"width": 390, "height": 844}) - await asyncio.sleep(1) - - # Screenshot 6: Mobile compact overlay - print("Screenshot 6: Mobile compact overlay...") - await page.screenshot(path=f"{SCREENSHOT_DIR}/mobile_compact_overlay.png", full_page=False) - - # Reset to desktop and check /details - await page.set_viewport_size({"width": 1920, "height": 1080}) - print(f"\nOpening {BASE_URL}/details...") - await page.goto(f"{BASE_URL}/details", wait_until="networkidle", timeout=30000) - await asyncio.sleep(2) - - # Check for errors - errors = [] - page.on("console", lambda msg: errors.append(msg.text) if msg.type == "error" else None) - await page.goto(BASE_URL, wait_until="networkidle", timeout=30000) - await asyncio.sleep(2) - - print("\n=== QA Results ===") - print(f"Screenshots saved to: {SCREENSHOT_DIR}/") - for f in sorted(os.listdir(SCREENSHOT_DIR)): - print(f" - {f}") - - if errors: - print(f"\nConsole errors: {len(errors)}") - for e in errors[:5]: - print(f" - {e[:100]}") - else: - print("\nNo console errors detected.") - - await browser.close() - print("\nBrowser QA complete!") - -if __name__ == "__main__": - asyncio.run(main()) diff --git a/scripts/test_physical_conveyor.py b/scripts/test_physical_conveyor.py deleted file mode 100644 index 835cec4..0000000 --- a/scripts/test_physical_conveyor.py +++ /dev/null @@ -1,89 +0,0 @@ -#!/usr/bin/env python3 -"""Browser QA for physical conveyor improvements on production.""" - -import asyncio -from playwright.async_api import async_playwright -import os - -BASE_URL = "https://arhipovdan.ru" -SCREENSHOT_DIR = "/opt/arhipovdan/app/docs/physical_conveyor_screenshots" - -async def main(): - os.makedirs(SCREENSHOT_DIR, exist_ok=True) - - async with async_playwright() as p: - browser = await p.chromium.launch(headless=True) - context = await browser.new_context( - viewport={"width": 1920, "height": 1080}, - device_scale_factor=1.5, - ) - page = await context.new_page() - - print(f"Opening {BASE_URL}...") - await page.goto(BASE_URL, wait_until="networkidle", timeout=30000) - await asyncio.sleep(3) - - # Screenshot 1: Initial view with conveyor - print("Screenshot 1: Conveyor side view (idle)...") - await page.screenshot(path=f"{SCREENSHOT_DIR}/conveyor_side_view.png", full_page=False) - - # Click Play - play_btn = page.locator("button.play-button") - if await play_btn.count() > 0: - print("Clicking Play...") - await play_btn.click() - await asyncio.sleep(1.5) - - # Screenshot 2: Item on belt - print("Screenshot 2: Item on belt...") - await page.screenshot(path=f"{SCREENSHOT_DIR}/item_on_belt.png", full_page=False) - - # Let demo run a bit - await asyncio.sleep(3) - - # Screenshot 3: Running item on belt - print("Screenshot 3: Running item on belt...") - await page.screenshot(path=f"{SCREENSHOT_DIR}/running_item_on_belt.png", full_page=False) - - # Screenshot 4: Try to get top angle (we'll use the same view since we can't rotate) - await asyncio.sleep(2) - print("Screenshot 4: Conveyor top angle view...") - await page.screenshot(path=f"{SCREENSHOT_DIR}/conveyor_top_angle.png", full_page=False) - - # Wait for detection phase - await asyncio.sleep(2) - - # Screenshot 5: Motor drive (same view, motor should be visible) - print("Screenshot 5: Motor drive view...") - await page.screenshot(path=f"{SCREENSHOT_DIR}/motor_drive.png", full_page=False) - - # Check /details still works - print(f"\nOpening {BASE_URL}/details...") - await page.goto(f"{BASE_URL}/details", wait_until="networkidle", timeout=30000) - await asyncio.sleep(2) - print("Screenshot 6: Details page...") - await page.screenshot(path=f"{SCREENSHOT_DIR}/details_page.png", full_page=False) - - # Check console for errors - errors = [] - page.on("console", lambda msg: errors.append(msg.text) if msg.type == "error" else None) - await page.goto(BASE_URL, wait_until="networkidle", timeout=30000) - await asyncio.sleep(2) - - print("\n=== QA Results ===") - print(f"Screenshots saved to: {SCREENSHOT_DIR}/") - for f in os.listdir(SCREENSHOT_DIR): - print(f" - {f}") - - if errors: - print(f"\nConsole errors: {len(errors)}") - for e in errors[:5]: - print(f" - {e[:100]}") - else: - print("\nNo console errors detected.") - - await browser.close() - print("\nBrowser QA complete!") - -if __name__ == "__main__": - asyncio.run(main()) diff --git a/scripts/test_physical_realism.py b/scripts/test_physical_realism.py deleted file mode 100644 index d9e6176..0000000 --- a/scripts/test_physical_realism.py +++ /dev/null @@ -1,131 +0,0 @@ -#!/usr/bin/env python3 -""" -Browser QA script for physical realism fixes. -Takes screenshots of production to verify: -- STL models displayed -- Items on belt at correct scale -- Sensors above items -- Speed synchronized -- Roll cages for C/D -- No HUD/overlay overlap -""" - -import asyncio -import time -from pathlib import Path -from playwright.async_api import async_playwright - -BASE_URL = "https://arhipovdan.ru" -SCREENSHOT_DIR = Path(__file__).parent.parent / "docs" / "physical_realism_fix_screenshots" - -async def main(): - SCREENSHOT_DIR.mkdir(parents=True, exist_ok=True) - - async with async_playwright() as p: - browser = await p.chromium.launch(headless=True) - - # Desktop viewport - context = await browser.new_context(viewport={"width": 1920, "height": 1080}) - page = await context.new_page() - - # Collect console errors - errors = [] - page.on("console", lambda msg: errors.append(msg.text) if msg.type == "error" else None) - - print("Loading production site...") - await page.goto(BASE_URL, wait_until="networkidle", timeout=30000) - await asyncio.sleep(2) - - # Screenshot 1: Initial idle state - print("Screenshot: initial idle state...") - await page.screenshot(path=str(SCREENSHOT_DIR / "initial_idle.png")) - - # Start playback - print("Starting playback...") - play_button = page.locator(".demo-play-btn, button:has-text('Play'), button:has-text('Запустить')") - if await play_button.count() > 0: - await play_button.first.click() - await asyncio.sleep(0.5) - - # Screenshot 2: Real STL item (after short delay for model load) - print("Screenshot: STL item...") - await asyncio.sleep(2) - await page.screenshot(path=str(SCREENSHOT_DIR / "real_stl_item.png")) - - # Screenshot 3: Item on belt scale - print("Screenshot: item on belt scale...") - await asyncio.sleep(1) - await page.screenshot(path=str(SCREENSHOT_DIR / "item_on_belt_scale.png")) - - # Screenshot 4: Sensor above item - print("Screenshot: sensor above item...") - await asyncio.sleep(1) - await page.screenshot(path=str(SCREENSHOT_DIR / "sensor_above_item.png")) - - # Screenshot 5: Speed sync t=0 - print("Screenshot: speed sync t0...") - await page.screenshot(path=str(SCREENSHOT_DIR / "speed_sync_t0.png")) - - # Screenshot 6: Speed sync t=1 (after 1 second) - await asyncio.sleep(1) - print("Screenshot: speed sync t1...") - await page.screenshot(path=str(SCREENSHOT_DIR / "speed_sync_t1.png")) - - # Wait for routing phase - print("Waiting for routing phase...") - await asyncio.sleep(5) - - # Screenshot 7: Route to C (need to find a C case) - print("Screenshot: route scenarios...") - await page.screenshot(path=str(SCREENSHOT_DIR / "route_active.png")) - - # Continue playback to see C/D roll cages - await asyncio.sleep(8) - await page.screenshot(path=str(SCREENSHOT_DIR / "c_roll_cage.png")) - - await asyncio.sleep(8) - await page.screenshot(path=str(SCREENSHOT_DIR / "d_roll_cage.png")) - - # Screenshot 8: No overlay overlap - print("Screenshot: overlay no overlap...") - await page.screenshot(path=str(SCREENSHOT_DIR / "overlay_no_overlap.png")) - - # Mobile viewport - print("Testing mobile viewport...") - await context.close() - context = await browser.new_context(viewport={"width": 390, "height": 844}) - page = await context.new_page() - - await page.goto(BASE_URL, wait_until="networkidle", timeout=30000) - await asyncio.sleep(2) - - # Start playback on mobile - play_button = page.locator(".demo-play-btn, button:has-text('Play'), button:has-text('Запустить')") - if await play_button.count() > 0: - await play_button.first.click() - await asyncio.sleep(3) - - await page.screenshot(path=str(SCREENSHOT_DIR / "mobile_overlay.png")) - - # Check details page - print("Checking /details...") - await page.goto(f"{BASE_URL}/details", wait_until="networkidle", timeout=30000) - await asyncio.sleep(1) - await page.screenshot(path=str(SCREENSHOT_DIR / "details_page.png")) - - await context.close() - await browser.close() - - # Report - print(f"\nScreenshots saved to: {SCREENSHOT_DIR}") - if errors: - print(f"\nConsole errors found ({len(errors)}):") - for e in errors[:10]: - print(f" - {e[:100]}") - else: - print("\nNo console errors found.") - - print("\nQA Complete!") - -if __name__ == "__main__": - asyncio.run(main()) diff --git a/scripts/test_production.py b/scripts/test_production.py deleted file mode 100644 index fddcb0f..0000000 --- a/scripts/test_production.py +++ /dev/null @@ -1,79 +0,0 @@ -#!/usr/bin/env python3 -"""Test production site and take screenshots.""" - -from playwright.sync_api import sync_playwright -import os -import time - -SCREENSHOTS_DIR = '/opt/arhipovdan/app/docs/production_sync_screenshots' -PROD_URL = 'https://arhipovdan.ru' - -def main(): - os.makedirs(SCREENSHOTS_DIR, exist_ok=True) - - with sync_playwright() as p: - browser = p.chromium.launch(headless=True) - page = browser.new_page(viewport={'width': 1920, 'height': 1080}) - - console_errors = [] - page.on('console', lambda msg: console_errors.append(msg.text) if msg.type == 'error' else None) - - print(f"1. Navigating to {PROD_URL}/") - page.goto(f'{PROD_URL}/') - page.wait_for_load_state('networkidle') - time.sleep(3) # Wait for 3D to render - - print("2. Taking prod_home_after_deploy screenshot...") - page.screenshot(path=f'{SCREENSHOTS_DIR}/prod_home_after_deploy.png') - - # Check for key elements - play_button = page.locator('button.play-button') - details_link = page.locator('.details-link') - hud = page.locator('.main-hud') - progress_dots = page.locator('.progress-dot') - - print("\nHome page verification:") - print(f" Play button: {'✓' if play_button.count() > 0 else '✗'}") - print(f" Details link: {'✓' if details_link.count() > 0 else '✗'}") - print(f" HUD present: {'✓' if hud.count() > 0 else '✗'}") - print(f" Progress dots: {progress_dots.count()} (expected 8)") - - # Check for OLD elements that should NOT be on main page - hero_section = page.locator('.hero-section') - product_demo = page.locator('.product-demo') - - print(f" HeroSection absent: {'✓' if hero_section.count() == 0 else '✗ (should not be here)'}") - print(f" ProductDemo absent: {'✓' if product_demo.count() == 0 else '✗ (should not be here)'}") - - print(f"\n3. Navigating to {PROD_URL}/details") - page.goto(f'{PROD_URL}/details') - page.wait_for_load_state('networkidle') - time.sleep(2) - - print("4. Taking prod_details_after_deploy screenshot...") - page.screenshot(path=f'{SCREENSHOTS_DIR}/prod_details_after_deploy.png') - - # Check for details page elements - header = page.locator('header') - hero_section = page.locator('.hero-section') - product_demo = page.locator('.product-demo') - - print("\nDetails page verification:") - print(f" Header: {'✓' if header.count() > 0 else '✗'}") - print(f" HeroSection: {'✓' if hero_section.count() > 0 else '✗'}") - print(f" ProductDemo: {'✓' if product_demo.count() > 0 else '✗'}") - - if len(console_errors) == 0: - print("\n✓ No console errors") - else: - print(f"\n✗ Console errors: {len(console_errors)}") - for err in console_errors[:5]: - print(f" - {err[:100]}") - - print(f"\nScreenshots saved to {SCREENSHOTS_DIR}/") - - browser.close() - print("\nDone!") - -if __name__ == '__main__': - main() diff --git a/scripts/validate-real-models.mjs b/scripts/validate-real-models.mjs deleted file mode 100644 index 5b13bf6..0000000 --- a/scripts/validate-real-models.mjs +++ /dev/null @@ -1,215 +0,0 @@ -#!/usr/bin/env node -/** - * Stage 1 — automated real-model validation. - * - * Reads the manifest (src/data/modelAssets.ts, transpiled with the project's - * typescript dep), then for every SKU independently: - * - checks the runtime file exists (size + SHA-256 vs manifest) - * - parses the STL, applies manifest rotation + uniform mm scale - * - measures the world-axis bounding box - * - compares against worldExpectedMm with tolerance max(2mm, 1%) per axis - * - checks triangle/file budgets - * - verifies honest marking for SKUs without an official model - * - * Output: docs/stage1_real_models/real-models-validation.json - * Exit code: non-zero on any critical failure. Never hand-edited results. - */ -import { readFileSync, writeFileSync, mkdirSync, existsSync } from 'node:fs'; -import { createHash } from 'node:crypto'; -import { fileURLToPath } from 'node:url'; -import { dirname, resolve } from 'node:path'; -import ts from 'typescript'; - -const ROOT = resolve(dirname(fileURLToPath(import.meta.url)), '..'); -const OUT_PATH = resolve(ROOT, 'docs/stage1_real_models/real-models-validation.json'); - -// ---------- manifest loading (TS → ESM via typescript transpile) ---------- -async function loadManifest() { - const src = readFileSync(resolve(ROOT, 'src/data/modelAssets.ts'), 'utf8'); - const js = ts.transpileModule(src, { - compilerOptions: { module: ts.ModuleKind.ES2022, target: ts.ScriptTarget.ES2022 }, - }).outputText; - const tmp = resolve(ROOT, 'node_modules/.cache/modelAssets.manifest.mjs'); - mkdirSync(dirname(tmp), { recursive: true }); - writeFileSync(tmp, js); - const mod = await import(`file://${tmp}?t=${Date.now()}`); - return { MODEL_ASSETS: mod.MODEL_ASSETS, ARCHIVE_ONLY_MODELS: mod.ARCHIVE_ONLY_MODELS }; -} - -// ---------- STL parsing + transform measurement ---------- -function readStlVertices(path) { - const buf = readFileSync(path); - const isAscii = buf.subarray(0, 5).toString('ascii').toLowerCase() === 'solid' - && !(buf.length >= 84 && 84 + buf.readUInt32LE(80) * 50 === buf.length); - const verts = []; - if (isAscii) { - const re = /vertex\s+([-\d.eE+]+)\s+([-\d.eE+]+)\s+([-\d.eE+]+)/g; - const text = buf.toString('ascii'); - let m; - while ((m = re.exec(text)) !== null) verts.push([+m[1], +m[2], +m[3]]); - return { verts, triCount: verts.length / 3, bytes: buf.length }; - } - const count = buf.readUInt32LE(80); - for (let i = 0; i < count; i++) { - const off = 84 + i * 50 + 12; - for (let v = 0; v < 3; v++) { - verts.push([buf.readFloatLE(off + v * 12), buf.readFloatLE(off + v * 12 + 4), buf.readFloatLE(off + v * 12 + 8)]); - } - } - return { verts, triCount: count, bytes: buf.length }; -} - -/** Apply manifest rotation (X→Y→Z order, same as three.js geometry.rotate*) */ -function rotatePoint([x, y, z], [rx, ry, rz]) { - if (rx) { - const c = Math.cos(rx), s = Math.sin(rx); - [y, z] = [y * c - z * s, y * s + z * c]; - } - if (ry) { - const c = Math.cos(ry), s = Math.sin(ry); - [x, z] = [x * c + z * s, -x * s + z * c]; - } - if (rz) { - const c = Math.cos(rz), s = Math.sin(rz); - [x, y] = [x * c - y * s, x * s + y * c]; - } - return [x, y, z]; -} - -function sha256(path) { - return createHash('sha256').update(readFileSync(path)).digest('hex'); -} - -const TOL_ABS_MM = 2; -const TOL_REL = 0.01; -const FILE_HARD_LIMIT = 1.5 * 1024 * 1024; -const TRI_ACCEPTABLE = 100_000; -const r2 = (n) => Math.round(n * 100) / 100; - -const { MODEL_ASSETS, ARCHIVE_ONLY_MODELS } = await loadManifest(); -const results = []; -let failures = 0; - -for (const asset of MODEL_ASSETS) { - const base = { - sku: asset.itemId, - model: asset.displayName, - source: asset.sourceFile ? `${asset.sourceArchive} → ${asset.sourceFile}` : null, - sourceSha256: asset.sourceSha256, - runtimePath: asset.runtimePath, - format: asset.runtimeFormat, - expectedDimensionsMm: asset.dimensions, - axisMapping: asset.axisMapping, - rotation: asset.rotation, - pivot: asset.pivotMode, - defaultRealAsset: asset.defaultRealAsset, - }; - - if (!asset.defaultRealAsset) { - const honest = (asset.notes ?? '').includes('NO_EXACT_OFFICIAL_MODEL'); - if (!honest) failures++; - results.push({ - ...base, - status: honest ? 'PASS' : 'FAIL', - mode: 'procedural-fallback', - honestMarking: honest, - withinTolerance: null, - }); - continue; - } - - const diskPath = resolve(ROOT, 'public', asset.runtimePath.replace(/^\//, '')); - const record = { ...base, mode: 'real-model' }; - - if (!existsSync(diskPath)) { - failures++; - results.push({ ...record, status: 'FAIL', error: 'RUNTIME_FILE_MISSING' }); - continue; - } - - const actualSha = sha256(diskPath); - record.checksumMatch = actualSha === asset.runtimeSha256; - const { verts, triCount, bytes } = readStlVertices(diskPath); - record.fileSizeBytes = bytes; - record.triangleCount = triCount; - record.fileSizeMatchesManifest = bytes === asset.fileSizeBytes; - record.triangleCountMatchesManifest = triCount === asset.triangleCount; - - // world-space measurement after manifest rotation (mm) - const min = [Infinity, Infinity, Infinity]; - const max = [-Infinity, -Infinity, -Infinity]; - for (const p of verts) { - const w = rotatePoint(p, asset.rotation); - for (let a = 0; a < 3; a++) { - if (w[a] < min[a]) min[a] = w[a]; - if (w[a] > max[a]) max[a] = w[a]; - } - } - const measuredMm = { x: max[0] - min[0], y: max[1] - min[1], z: max[2] - min[2] }; - const expected = asset.worldExpectedMm; - const deviationMm = {}; - const deviationPercent = {}; - let withinTolerance = true; - for (const axis of ['x', 'y', 'z']) { - const dev = Math.abs(measuredMm[axis] - expected[axis]); - const tol = Math.max(TOL_ABS_MM, expected[axis] * TOL_REL); - deviationMm[axis] = r2(dev); - deviationPercent[axis] = r2((dev / expected[axis]) * 100); - if (dev > tol) withinTolerance = false; - } - record.expectedWorldMm = expected; - record.measuredDimensionsMm = { x: r2(measuredMm.x), y: r2(measuredMm.y), z: r2(measuredMm.z) }; - record.deviationMm = deviationMm; - record.deviationPercent = deviationPercent; - record.uniformScale = 1.0; // mm→m uniform only; no fitting scale - record.withinTolerance = withinTolerance; - record.budget = { - fileUnderHardLimit: bytes <= FILE_HARD_LIMIT, - trianglesUnderAcceptable: triCount <= TRI_ACCEPTABLE, - }; - - const pass = record.checksumMatch - && record.fileSizeMatchesManifest - && record.triangleCountMatchesManifest - && withinTolerance - && record.budget.fileUnderHardLimit - && record.budget.trianglesUnderAcceptable; - if (!pass) failures++; - record.status = pass ? 'PASS' : 'FAIL'; - results.push(record); -} - -const summary = { - generatedAt: new Date().toISOString(), - toleranceRule: 'max(2mm, 1%) per axis, uniform scale only', - budgets: { fileHardLimitBytes: FILE_HARD_LIMIT, trianglesAcceptable: TRI_ACCEPTABLE }, - totals: { - skus: MODEL_ASSETS.length, - realAssets: results.filter((r) => r.mode === 'real-model').length, - proceduralFallbacks: results.filter((r) => r.mode === 'procedural-fallback').length, - pass: results.filter((r) => r.status === 'PASS').length, - fail: results.filter((r) => r.status === 'FAIL').length, - }, - archiveOnlyModels: ARCHIVE_ONLY_MODELS.map((m) => ({ - model: m.displayName, - source: `${m.sourceArchive} → ${m.sourceFile}`, - sourceSha256: m.sourceSha256, - note: m.notes, - })), -}; - -mkdirSync(dirname(OUT_PATH), { recursive: true }); -writeFileSync(OUT_PATH, JSON.stringify({ summary, results }, null, 2) + '\n'); -console.log(JSON.stringify(summary.totals)); -for (const r of results) { - const tag = r.status === 'PASS' ? 'PASS' : 'FAIL'; - const dims = r.measuredDimensionsMm - ? ` measured=${r.measuredDimensionsMm.x}/${r.measuredDimensionsMm.y}/${r.measuredDimensionsMm.z}mm` - : ''; - console.log(`${tag} ${r.sku}${dims}${r.error ? ' ' + r.error : ''}`); -} -if (failures > 0) { - console.error(`\n${failures} critical failure(s)`); - process.exit(1); -} -console.log('\nAll validations passed.'); diff --git a/specification/README.md b/specification/README.md deleted file mode 100644 index c8cd77d..0000000 --- a/specification/README.md +++ /dev/null @@ -1,26 +0,0 @@ -# Наброски будущей схемы конвейера - -![](mvp_1.jpg) - -## Список материалов: - -В этот список необходимо доложить энкодер для двигателя! - -| Название | Сумма, ₽ | Количество | -| :--- | :--- | :--- | -| Медная лента для удаления припоя / Оплетка для выпайки диаметр 2 мм длина 1.5 м | 164 | 1 | -| Набор проводов для пайки | 855 | 1 | -| Флюс гель универсальный безотмывочный, для пайки микросхем и компонентов Flux RMA-223-UV-10г | 162 | 1 | -| Припой для пайки с канифолью 1мм 50гр ПОС-61 на катушке (ГОСТ) | 423 | 1 | -| ALIENTEK Паяльник 140 Вт, 7 предметов | 4 985 | 1 | -| Преобразователь DC-DC понижающий с 8-60V до 1-36V 15A max | 805 | 1 | -| Беспаечная макетная плата (breadboard) MB-102, 830 точек, для Arduino и прочих устройств | 1 112 | 2 | -| 120 шт. Провода перемычки для макетных плат, соединительные провода для модулей, контроллеров arduino (10 см) 3 вида по 40 шт папа-папа, мама-мама, папа-мама | 636 | 2 | -| Homeled, Блок питания, 12V, 200W, 180-265 вольт. С клеммами. Импульсный для светодиодных лент и светильников | 599 | 1 | -| Сервопривод MG996R, 10 шт, 180 , металлические шестерни, для Arduino, роботов и RC, размеры стандарт | 2 990 | 1 | -| PWM PCA9685 драйвер на 16 сервоприводов расширитель портов с I2C интерфейсом для Led и Servo (12 bit, I2C) в IIC/I2C/TWI/SPI c тестером сервоприводов 3 режима, набор | 1 178 | 2 | -| Модуль I2C-мультиплексора CJMCU-9548 на базе TCA9548A / PCA9548A | 532 | 2 | -| Модуль VL53L0X лазерный дальномер GY-530 (до 2м, питание 3-5В, I2C) | 1064 | 4 | -| Модуль ESP32 TYPE-C CH340C + плата расширения ESP32 | 1040 | 2 | - -[Ссылка на товары](https://www.ozon.ru/cart?share=wGhPkQd) diff --git a/specification/mindmap.md b/specification/mindmap.md deleted file mode 100644 index 3a02098..0000000 --- a/specification/mindmap.md +++ /dev/null @@ -1,54 +0,0 @@ -# Алгоритм работы сортировщика - -```mermaid -mindmap - root((Алгоритм работы)) - Этап 1: Ожидание и Движение - Arduino запускает шаговый двигатель - Лента движется с постоянной скоростью - Этап 2: Детекция и Анализ - Объект проходит под датчиком и камерой - Предмет соответствует габаритам? - Да - Есть признак круга в сечении? - Да - Требуется доупаковка - Секция 2 - Нет - Подходит для сортировки - Секция 3 - Нет - Не подходит по габаритам - Секция 1 - Этап 3: Трекинг Синхронизация - Arduino отсчитывает шаги двигателя - Вычисляется момент времени T - Этап 4: Маршрутизация - В момент T сервопривод поворачивает барьер на 45° - Объект смещается в выбранную зону - Сервопривод возвращается в исходное положение - Этап 5: Завершение - Объект попадает в накопитель - Система возвращается в состояние Ожидание -``` - -## Блок схема: - - -```mermaid -flowchart TD - Start[Этап 1: Ожидание и Движение] --> Detect[Этап 2: Детекция и Анализ] - Detect --> SizeCheck{Предмет соответствует
габаритам?} - - SizeCheck -->|Нет| Reject[Секция 1:
Не габарит] - SizeCheck -->|Да| CircleCheck{Есть признак
круга?} - - CircleCheck -->|Да| Repack[Секция 2:
Требуется доупаковка] - CircleCheck -->|Нет| Sort[Секция 3:
Подходит для сортировки] - - Reject --> Track[Этап 3: Трекинг] - Repack --> Track - Sort --> Track - - Track --> Route[Этап 4: Маршрутизация] - Route --> End[Этап 5: Завершение] - End --> Start -``` \ No newline at end of file diff --git a/specification/mvp_1.drawio b/specification/mvp_1.drawio deleted file mode 100644 index d50949f..0000000 --- a/specification/mvp_1.drawio +++ /dev/null @@ -1,277 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/specification/mvp_1.jpg b/specification/mvp_1.jpg deleted file mode 100644 index 5373e55..0000000 Binary files a/specification/mvp_1.jpg and /dev/null differ diff --git a/specification/specification.md b/specification/specification.md deleted file mode 100644 index 9ef3ed6..0000000 --- a/specification/specification.md +++ /dev/null @@ -1,97 +0,0 @@ -Привет! Как инженер-конструктор и эксперт по электронике, я с удовольствием помогу тебе спроектировать этот макет. Задача ясна: создаем систему автоматизированной сортировки с точным управлением скоростью и маршрутизацией по высоте. - -Давай разберем твои вопросы по порядку. - -### 1. Выбор двигателя: Шаговый vs Коллекторный - -Для твоей задачи — **максимально точного выдерживания скорости** и управления с микроконтроллера — выбор очевиден. - -| Характеристика | Коллекторный двигатель (DC) | Шаговый двигатель (Stepper) | -| :--- | :--- | :--- | -| **Точность скорости** | Низкая. Скорость зависит от напряжения и нагрузки. Для точности нужен энкодер (обратная связь). | **Высокая**. Скорость задается частотой импульсов. Постоянна при заданной нагрузке. | -| **Управление** | Простое (PWM/ШИМ). | Требует специальный драйвер (например, A4988 или TMC2208). | -| **Пуск/Стоп** | Плавный разгон, сложно точно позиционировать. | **Идеальный**. Можно точно задать количество шагов и мгновенно остановиться. | -| **Крутящий момент** | Высокий на высоких оборотах. | Высокий на низких скоростях (идеально для ленты). | -| **Сложность реализации** | Очень низкая. | Средняя (нужен драйвер и настройка тока). | - -**Мой вердикт:** Используй **шаговый двигатель (например, NEMA 17)**. -Если ты хочешь «выдерживать скорость максимально точно», обычный DC-мотор тебя разочарует: при увеличении веса объекта на ленте скорость будет падать. Шаговый же двигатель будет поддерживать заданный темп, пока не будет достигнут предел его крутящего момента. - ---- - -### 2. Селекторы (Сервоприводы) - -Использование сервоприводов с барьером под 45° — это классическое и эффективное решение для макета. - -**Советы по реализации:** -* **Механика:** Чтобы объект не застревал и не «зажевывался», сделай барьер обтекаемым или используй гладкий пластик/алюминий. -* **Угол:** 45 градусов — оптимально, но убедись, что при срабатывании сервопривод не толкает объект слишком резко, чтобы тот не перевернулся. -* **Логика:** В промышленном подходе, как отмечено в контексте, важно отслеживать «корректность маршрутизации» [1]. Рекомендую добавить в код проверку: действительно ли объект ушел в нужную зону, или произошла ошибка. - ---- - -### 3. Датчик определения высоты - -Для измерения высоты объекта сверху, когда лента движется, тебе подойдут три варианта в зависимости от требуемой точности: - -1. **Ультразвуковой датчик (HC-SR04):** Самый дешевый и популярный. - * *Минус:* Широкий луч (может «цеплять» борта конвейера) и низкая скорость обновления. -2. **ИК-датчик расстояния (Sharp GP2Y0A21YK0F):** Более точный, узкий луч. - * *Минус:* Аналоговый сигнал, чувствителен к цвету объекта (черный поглощает ИК). -3. **Лазерный ToF-датчик (VL53L0X / VL53L1X):** **Мой выбор для этого проекта.** - * *Плюсы:* Измеряет время полета фотона (Time-of-Flight), работает независимо от цвета объекта, очень высокая точность (до миллиметров) и очень узкий луч. - ---- - -### Итоговая архитектура (предложение): - -* **Контроллер:** Arduino (Uno или Mega, если планируешь расширять количество датчиков). -* **Привод ленты:** Шаговый двигатель NEMA 17 $\rightarrow$ Драйвер A4988/TMC2208 $\rightarrow$ Arduino. -* **Сортировка:** 3 $\times$ Сервоприводы SG90 или MG90S (с металлическим редуктором надежнее). -* **Датчик высоты:** VL53L0X (I2C интерфейс). -* **Питание:** Отдельный блок питания 12В для двигателя и 5В для Arduino/сервоприводов (общий минус/земля). - -**Важное замечание из спецификации:** -Не забудь предусмотреть в логике категорию «Не подходит для сортировки» [1]. Если датчик зафиксирует объект, который либо слишком высокий, либо слишком низкий (выходит за допустимые габариты), система должна отправить его в отдельный поток или оставить на ленте до конца [1]. - -Поскольку мы проектируем макет, важно учитывать не только функциональность, но и ограничения, упомянутые в техническом контексте: доступную площадь участка [1], разнообразие форм товаров (включая круглые в сечении) и необходимость бережного обращения с хрупкими или ценными объектами [1]. - - -# Сервоприводы с барьером — это надежный вариант, но в зависимости от того, какие объекты вы будете сортировать, рассмотрите следующие альтернативы: - -### 1. Электромагнитные толкатели (Solenoids) -Вместо плавного поворота барьера, соленоид дает резкий линейный толчок. -* **Плюсы:** Очень высокая скорость срабатывания, компактность [1]. -* **Минусы:** Резкий удар. Если ваши объекты хрупкие, этот вариант **не рекомендуется**, так как он противоречит требованию к «мягкости обращения» [1]. -* **Когда использовать:** Для прочных, тяжелых или однотипных деталей. - -### 2. Откидная платформа (Tipping Platform) -Это участок конвейера, который может наклоняться в сторону или под ним открывается люк. -* **Плюсы:** Позволяет перемещать объекты за счет гравитации. Это один из самых бережных способов перемещения, что важно для ценных или хрупких товаров [1]. -* **Минусы:** Требует более сложной механической интеграции в саму ленту. -* **Когда использовать:** Если приоритетом является сохранность объекта и минимизация механических ударов. - -### 3. Поворотный диск-распределитель (Rotating Disc) -В конце основной ленты устанавливается диск, который поворачивается на определенный угол, направляя объект в один из трех лотков. -* **Плюсы:** Занимает минимум места (оптимально для ограниченной площади участка [1]). Отлично работает с объектами, имеющими круг в сечении [1]. -* **Минусы:** Требует точной синхронизации остановки ленты и поворота диска. -* **Когда использовать:** Если макет должен быть максимально компактным, а объекты имеют схожую форму (например, цилиндры или сферы). - -### 4. Боковой конвейер (Cross-Belt / Diverter) -Это короткий перпендикулярный отрезок ленты, который включается только тогда, когда объект должен быть сброшен в зону. -* **Плюсы:** Самый профессиональный и «мягкий» метод. Идеален для хрупких товаров [1]. -* **Минусы:** Высокая стоимость и сложность (нужно еще 3 маленьких мотора и дополнительные ленты). -* **Когда использовать:** Если вы хотите создать максимально приближенный к реальному промышленному производству макет. - -### Сводная таблица для выбора: - -| Вариант | Бережность (для хрупких [1]) | Компактность (площадь [1]) | Сложность реализации | Работа с круглыми объектами [1] | -| :--- | :--- | :--- | :--- | :--- | -| **Серво-барьер** | Средняя | Высокая | Низкая | Хорошо | -| **Соленоид** | Низкая | Очень высокая | Низкая | Средне | -| **Платформа** | Высокая | Средняя | Средняя | Хорошо | -| **Диск** | Средняя | Очень высокая | Средняя | Идеально | -| **Боковой конвейер**| Очень высокая | Низкая | Высокая | Хорошо | - -**Моя рекомендация:** -Если вы хотите сохранить простоту управления через Arduino, но при этом учесть требования к бережности и компактности [1], я рекомендую остаться на **сервоприводах**, но изменить конструкцию барьера: вместо «толкателя» сделать **«поворотный желоб»** или **«шлюз»**. Это позволит объекту плавно скатываться в нужную зону, не подвергаясь резким ударам. \ No newline at end of file diff --git a/src/components/CPriorityExplanation.tsx b/src/components/CPriorityExplanation.tsx deleted file mode 100644 index b5918f1..0000000 --- a/src/components/CPriorityExplanation.tsx +++ /dev/null @@ -1,26 +0,0 @@ -interface CPriorityExplanationProps { - onShowCPriority: () => void; -} - -export default function CPriorityExplanation({ onShowCPriority }: CPriorityExplanationProps) { - return ( -
-
- -
-

Почему C имеет приоритет?

-

- Если товар одновременно негабаритный и имеет круг в сечении, он направляется в C. - Сначала проверяются габариты, и только если они проходят — форма. - Это предотвращает попадание негабаритных объектов в основной сортировщик. -

- -
-
-
- ); -} diff --git a/src/components/ClassificationPanel.tsx b/src/components/ClassificationPanel.tsx deleted file mode 100644 index d37cc88..0000000 --- a/src/components/ClassificationPanel.tsx +++ /dev/null @@ -1,48 +0,0 @@ -import { DIMENSION_LIMITS, OFFICIAL_RULE_LABELS } from '../domain/classifier'; -import type { SimulationState } from '../domain/types'; - -function Verdict({ pass, skipped = false }: { pass?: boolean; skipped?: boolean }) { - if (skipped) { - return SKIPPED; - } - if (pass === undefined) { - return PENDING; - } - return {pass ? 'PASS' : 'FAIL'}; -} - -export default function ClassificationPanel({ simulation }: { simulation: SimulationState }) { - const current = simulation.currentItem; - const result = current?.classification; - const item = current?.item; - const dimensions = item?.dimensionsMm; - const isOversizedAndRound = Boolean(result && !result.dimensionsPass && !result.roundnessPass); - const lowConfidence = Boolean(item && item.confidence < 0.65); - - return ( -
-
-

Classification rules

-

Decision proof

-
-
-
-
Step 1: Dimensions check
-

Allowed: {OFFICIAL_RULE_LABELS.boundsSummary} (exclusive official bounds).

-

Actual: {dimensions ? `${dimensions.width} x ${dimensions.depth} x ${dimensions.height} mm` : 'waiting for item'}

-
-
-
Step 2: Roundness check
-

Roundness for D: {OFFICIAL_RULE_LABELS.roundnessDisplay} (threshold {DIMENSION_LIMITS.roundnessThreshold}).

-

Actual roundness: {item ? item.roundness.toFixed(2) : 'waiting for item'}

-
-
-
Step 3: Category decision{result ? result.category : '-'}
-

{result ? result.reason : 'Run a scenario to classify the current item.'}

- {isOversizedAndRound ?

Приоритет: C, потому что габариты проверяются первыми.

: null} - {lowConfidence ?

CV confidence низкий, решение подтверждено rule-based fallback.

: null} -
-
-
- ); -} diff --git a/src/components/CriteriaCards.tsx b/src/components/CriteriaCards.tsx deleted file mode 100644 index 714234e..0000000 --- a/src/components/CriteriaCards.tsx +++ /dev/null @@ -1,129 +0,0 @@ -import type { ScenarioId } from '../domain/types'; -import { OFFICIAL_RULE_LABELS } from '../domain/classifier'; - -interface CriteriaCard { - id: string; - title: string; - evidence: string; - status: 'covered' | 'demo'; - linkedScenario: ScenarioId; - linkedLabel: string; -} - -const PRODUCT_CRITERIA: CriteriaCard[] = [ - { - id: 'classification', - title: 'Классификация', - evidence: 'Rule-based дерево решений выдаёт категорию B/C/D для каждого SKU.', - status: 'covered', - linkedScenario: 'normal_flow', - linkedLabel: 'Обычный товар', - }, - { - id: 'dimensions', - title: 'Габариты', - evidence: 'Проверка min/max размеров до анализа формы.', - status: 'covered', - linkedScenario: 'oversized_item', - linkedLabel: 'Негабарит', - }, - { - id: 'round-section', - title: 'Круг в сечении', - evidence: `${OFFICIAL_RULE_LABELS.roundnessDisplay} направляет товар в зону D.`, - status: 'covered', - linkedScenario: 'round_object', - linkedLabel: 'Круглый объект', - }, - { - id: 'rule-priority', - title: 'Приоритет правил', - evidence: 'Сначала габариты (C), затем форма (D). Негабарит + круглый → только C.', - status: 'covered', - linkedScenario: 'c_priority', - linkedLabel: 'C-priority', - }, - { - id: 'routing', - title: 'Маршрутизация B/C/D', - evidence: 'Категория превращается в команду ROUTE_TO_* и физический маршрут.', - status: 'covered', - linkedScenario: 'normal_flow', - linkedLabel: 'Обычный товар', - }, - { - id: 'cycle-time', - title: 'Cycle time', - evidence: 'Метрики показывают длительность цикла и throughput.', - status: 'covered', - linkedScenario: 'close_items', - linkedLabel: 'Очередь товаров', - }, - { - id: 'faults', - title: 'Нештатные ситуации', - evidence: 'Jam переводит систему в FAULT и останавливает конвейер.', - status: 'demo', - linkedScenario: 'jam', - linkedLabel: 'Застревание', - }, - { - id: 'safety', - title: 'Безопасность', - evidence: 'Emergency stop замораживает линию до Reset.', - status: 'demo', - linkedScenario: 'emergency_stop', - linkedLabel: 'Аварийная остановка', - }, - { - id: 'reproducibility', - title: 'Воспроизводимость', - evidence: 'Сценарии, тесты и docs позволяют повторить демо жюри.', - status: 'covered', - linkedScenario: 'low_confidence', - linkedLabel: 'Низкая уверенность CV', - }, -]; - -interface Props { - onLinkedScenario?: (id: ScenarioId) => void; -} - -export default function CriteriaCards({ onLinkedScenario }: Props) { - return ( -
-
-

Критерии OZON

-

Каждый критерий хакатона закрыт сценарием, симуляцией и тестами.

-
- -
- {PRODUCT_CRITERIA.map((criterion) => ( -
-
-

{criterion.title}

- - {criterion.status === 'covered' ? 'Covered' : 'Demo'} - -
-

{criterion.evidence}

-
- Сценарий: - {onLinkedScenario ? ( - - ) : ( - {criterion.linkedLabel} - )} -
-
- ))} -
-
- ); -} diff --git a/src/components/CurrentItemPanel.tsx b/src/components/CurrentItemPanel.tsx deleted file mode 100644 index dd9d0fa..0000000 --- a/src/components/CurrentItemPanel.tsx +++ /dev/null @@ -1,41 +0,0 @@ -import type { SimulationState } from '../domain/types'; - -export default function CurrentItemPanel({ simulation }: { simulation: SimulationState }) { - const current = simulation.currentItem; - const camera = simulation.sensors.camera; - const laser = simulation.sensors.laser; - - return ( -
-
-

Current item

-

{current?.item.id ?? 'No active item'}

-
- {current ? ( - <> -
- Name{current.item.name} - Dimensions{current.item.dimensionsMm.width} x {current.item.dimensionsMm.depth} x {current.item.dimensionsMm.height} mm - Shape{current.item.shape} - Roundness{current.item.roundness.toFixed(2)} - Confidence{Math.round(current.item.confidence * 100)}% - Category{current.classification.category} / {current.classification.label} - Reason{current.classification.reason} -
-
-

Pseudo-CV / sensor packet

-
- bbox{camera.bbox ? `${camera.bbox.width} x ${camera.bbox.height} mm` : 'pending'} - confidence{camera.confidence ? `${Math.round(camera.confidence * 100)}%` : 'pending'} - cv latency{camera.cvLatencyMs} ms - detected dimensions{current.item.dimensionsMm.width} x {current.item.dimensionsMm.depth} x {current.item.dimensionsMm.height} mm - measured height{laser.measuredHeightMm ?? current.item.dimensionsMm.height} mm -
-
- - ) : ( -

Start or step the simulation to feed an item into zone A.

- )} -
- ); -} diff --git a/src/components/CurrentProofCard.tsx b/src/components/CurrentProofCard.tsx deleted file mode 100644 index 53a4f1f..0000000 --- a/src/components/CurrentProofCard.tsx +++ /dev/null @@ -1,130 +0,0 @@ -import { OFFICIAL_RULE_LABELS } from '../domain/classifier'; -import { NOMINAL_CONVEYOR_SPEED_MPS } from '../domain/simulation'; -import type { SimulationState } from '../domain/types'; - -export default function CurrentProofCard({ simulation }: { simulation: SimulationState }) { - const current = simulation.currentItem; - const result = current?.classification; - const item = current?.item; - const dimensions = item?.dimensionsMm; - const lowConfidence = Boolean(item && item.confidence < 0.65); - const stopped = simulation.machineState === 'FAULT' || simulation.machineState === 'EMERGENCY_STOP'; - const command = simulation.machineState.startsWith('ROUTE_TO_') - ? simulation.machineState - : result - ? `ROUTE_TO_${result.category}` - : 'WAITING'; - const isCPriority = Boolean(result && !result.dimensionsPass && !result.roundnessPass); - - if (!current) { - return ( -
-
-

Ожидание цикла

-

Готово к демонстрации

-

Нажмите Start demo — товар пройдёт Detection → Classification → Command → Routing.

-

- Limits: {OFFICIAL_RULE_LABELS.boundsSummary} · {OFFICIAL_RULE_LABELS.roundnessDisplay} · - conveyor {NOMINAL_CONVEYOR_SPEED_MPS.toFixed(2)} m/s -

-
-
- ); - } - - return ( -
-
-

Результат классификации

-

{item?.name}

-
- -
-
- Category: - {result?.category ?? '—'} -
-
- Command: - {command} -
-
- Target: - {result?.category ? `Zone ${result.category}` : '—'} -
-
- Why: - - {isCPriority - ? `dimensions failed, so C has priority even though K = ${item?.roundness.toFixed(2)}` - : result?.dimensionsPass === false - ? 'dimensions failed (oversized or undersized)' - : result?.roundnessPass === false - ? `dimensions pass, but K = ${item?.roundness.toFixed(2)} > 0.8` - : 'dimensions pass and round section is not detected'} - -
-
- -
-
- Dimensions - - {result?.dimensionsPass ? 'PASS' : 'FAIL'} - - - {dimensions?.width}×{dimensions?.depth}×{dimensions?.height} мм - -
-
- Roundness K - - {item?.roundness.toFixed(2)} - - {result?.roundnessPass ? 'PASS' : 'DETECTED (>0.8)'} -
-
- Category - {result?.category ?? '—'} -
-
- Target zone - {result?.category ? `Zone ${result.category}` : '—'} -
-
- Command - {command} -
-
- -
-
- Official limits - - {OFFICIAL_RULE_LABELS.minDisplay} · {OFFICIAL_RULE_LABELS.maxDisplay} - -
-
- Conveyor target - {NOMINAL_CONVEYOR_SPEED_MPS.toFixed(2)} m/s -
-
- -
- Причина решения -

{result?.reason}

- {isCPriority ? ( -

C-priority: негабарит + круглый → только C (габариты важнее формы)

- ) : null} - {lowConfidence ? ( -

Низкая уверенность измерения — rule-based fallback, класс только B/C/D

- ) : null} - {simulation.machineState === 'FAULT' ?

FAULT: конвейер остановлен

: null} - {simulation.machineState === 'EMERGENCY_STOP' ? ( -

EMERGENCY_STOP: аварийная остановка

- ) : null} - {simulation.metrics.queueLength > 1 ?

Очередь товаров

: null} -
-
- ); -} diff --git a/src/components/EngineeringDetails.tsx b/src/components/EngineeringDetails.tsx deleted file mode 100644 index 74c20ac..0000000 --- a/src/components/EngineeringDetails.tsx +++ /dev/null @@ -1,115 +0,0 @@ -import { forwardRef, lazy, Suspense, useImperativeHandle, useState } from 'react'; -import StateMachinePanel from './StateMachinePanel'; -import TimelinePanel from './TimelinePanel'; -import PidPanel from './PidPanel'; -import EventLog from './EventLog'; -import MetricsPanel from './MetricsPanel'; -import SensorPanel from './SensorPanel'; -import ScenarioPanel from './ScenarioPanel'; -import OzonCriteriaPanel from './OzonCriteriaPanel'; -import SorterScene from './SorterScene'; -import { DEMO_STEPS } from '../data/demoSteps'; -import { SCENARIOS } from '../data/scenarios'; -import type { ScenarioId, SimulationState } from '../domain/types'; - -const ThreeCapabilityCheck = lazy(() => import('./ThreeD/ThreeCapabilityCheck')); - -export interface EngineeringDetailsHandle { - open: () => void; -} - -interface Props { - simulation: SimulationState; - onScenarioChange: (id: ScenarioId) => void; -} - -const EngineeringDetails = forwardRef( - function EngineeringDetails({ simulation, onScenarioChange }, ref) { - const [isOpen, setIsOpen] = useState(false); - const currentStep = - DEMO_STEPS.find((step) => step.scenarioId === simulation.scenario.id) ?? DEMO_STEPS[0]; - - useImperativeHandle(ref, () => ({ - open: () => { - setIsOpen(true); - requestAnimationFrame(() => { - document.getElementById('engineering')?.scrollIntoView({ behavior: 'smooth' }); - }); - }, - })); - - return ( -
-
-
-

For experts

-

Engineering Details

-

- Полные технические панели: state machine, sensors, PID, timeline, event log и критерии. -

-
- -
- - {isOpen ? ( -
-
- -
- -
- Loading 3D capability check…

}> - -
-
- -
-
- -
-
- -
-
- -
-
- -
-
- -
-
- -
-
- -
-
- -
-
-
- ) : null} -
- ); - }, -); - -export default EngineeringDetails; diff --git a/src/components/EventLog.tsx b/src/components/EventLog.tsx deleted file mode 100644 index 7b5ad92..0000000 --- a/src/components/EventLog.tsx +++ /dev/null @@ -1,67 +0,0 @@ -import { useMemo, useState } from 'react'; -import type { EventLogEntry } from '../domain/types'; - -type LogFilter = 'all' | 'sensor' | 'classification' | 'actuator' | 'warning' | 'error' | 'success'; - -const filters: LogFilter[] = ['all', 'sensor', 'classification', 'actuator', 'warning', 'error', 'success']; - -function formatTime(ms: number): string { - return `t+${(ms / 1000).toFixed(1)}s`; -} - -function matchesFilter(entry: EventLogEntry, filter: LogFilter): boolean { - if (filter === 'all') { - return true; - } - if (filter === 'error' || filter === 'success' || filter === 'warning') { - return entry.status === filter; - } - return entry.type === filter; -} - -export default function EventLog({ events }: { events: EventLogEntry[] }) { - const [filter, setFilter] = useState('all'); - const [copied, setCopied] = useState(false); - const visibleEvents = useMemo(() => events.filter((entry) => matchesFilter(entry, filter)), [events, filter]); - - const copyJson = async () => { - await navigator.clipboard.writeText(JSON.stringify(events, null, 2)); - setCopied(true); - window.setTimeout(() => setCopied(false), 1200); - }; - - return ( -
-
-
-

Event log

-

Cycle trace

-
- -
-
- {filters.map((item) => ( - - ))} -
-
-
- timeitemstatetypecommand/categorymessagestatus -
- {visibleEvents.length === 0 ? ( -
No events for this filter.
- ) : visibleEvents.map((entry) => ( -
- {formatTime(entry.timestampMs)} - {entry.itemId ?? '-'} - {entry.state ?? '-'} - {entry.type} - {entry.command ?? entry.category ?? '-'} - {entry.message} - {entry.status} -
- ))} -
-
- ); -} diff --git a/src/components/Header.tsx b/src/components/Header.tsx deleted file mode 100644 index 2fe56c2..0000000 --- a/src/components/Header.tsx +++ /dev/null @@ -1,51 +0,0 @@ -import type { SimulationState } from '../domain/types'; - -interface HeaderProps { - simulation: SimulationState; - onReset: () => void; - onOpenDemo: () => void; - onOpenScenarios: () => void; - onOpenEngineering: () => void; -} - -export default function Header({ - simulation, - onReset, - onOpenDemo, - onOpenScenarios, - onOpenEngineering, -}: HeaderProps) { - return ( -
-
- -
- OZON Tech Sorter - Product Demo -
-
- - - -
-
-
- ); -} diff --git a/src/components/HeroSection.tsx b/src/components/HeroSection.tsx deleted file mode 100644 index 7b5467f..0000000 --- a/src/components/HeroSection.tsx +++ /dev/null @@ -1,74 +0,0 @@ -import { OFFICIAL_RULE_LABELS } from '../domain/classifier'; - -interface HeroSectionProps { - onStartDemo: () => void; - onShowScenarios: () => void; - onOpenEngineering: () => void; -} - -export default function HeroSection({ - onStartDemo, - onShowScenarios, - onOpenEngineering, -}: HeroSectionProps) { - return ( -
-
-

OZON Tech · Product Demo

-

- Интеллектуальная система предварительной сортировки товаров -

-

- Цифровой стенд показывает полный цикл: тестовые измерения → rule-based классификация B/C/D → команда ROUTE_TO_* → маршрутизация в digital twin. -

- -
- Конвейер 1 м/с - {OFFICIAL_RULE_LABELS.minDisplay} - {OFFICIAL_RULE_LABELS.maxDisplay} - {OFFICIAL_RULE_LABELS.roundnessDisplay} → D - C priority -
- -
- - - -
-
- -
- ); -} diff --git a/src/components/MetricsPanel.tsx b/src/components/MetricsPanel.tsx deleted file mode 100644 index 7a3c281..0000000 --- a/src/components/MetricsPanel.tsx +++ /dev/null @@ -1,36 +0,0 @@ -import type { Metrics } from '../domain/types'; - -const metricLabels: Array<[keyof Metrics, string, string]> = [ - ['processedCount', 'Processed', 'items'], - ['successCount', 'Success', 'items'], - ['errorCount', 'Errors', 'items'], - ['avgCycleTimeMs', 'Avg cycle', 'ms'], - ['throughputItemsPerMin', 'Throughput', 'items/min'], - ['cvLatencyMs', 'CV latency', 'ms'], - ['actuatorLatencyMs', 'Actuator latency', 'ms'], - ['queueLength', 'Queue length', 'items'], - ['queueDelayMs', 'Queue delay', 'ms'], - ['conveyorSpeedMps', 'Conveyor speed', 'm/s'], - ['pidTargetSpeedMps', 'PID target', 'm/s'], - ['pidActualSpeedMps', 'PID actual', 'm/s'], -]; - -export default function MetricsPanel({ metrics }: { metrics: Metrics }) { - return ( -
-
-

Metrics

-

Line telemetry

-
-
- {metricLabels.map(([key, label, unit]) => ( -
- {label} - {metrics[key]} - {unit} -
- ))} -
-
- ); -} diff --git a/src/components/OzonCriteriaPanel.tsx b/src/components/OzonCriteriaPanel.tsx deleted file mode 100644 index 7f754a0..0000000 --- a/src/components/OzonCriteriaPanel.tsx +++ /dev/null @@ -1,45 +0,0 @@ -import { useMemo, useState } from 'react'; -import { OZON_CRITERIA } from '../data/criteria'; -import type { CriteriaStatus, DemoStep } from '../domain/types'; - -type CriteriaFilter = 'all' | CriteriaStatus; - -const filters: CriteriaFilter[] = ['all', 'covered', 'partially covered', 'demo step available']; - -export default function OzonCriteriaPanel({ currentStep }: { currentStep: DemoStep }) { - const [filter, setFilter] = useState('all'); - const visibleCriteria = useMemo( - () => OZON_CRITERIA.filter((criterion) => filter === 'all' || criterion.status === filter), - [filter], - ); - const related = new Set(currentStep.relatedCriteria); - - return ( -
-
-
-

OZON criteria coverage

-

Evidence checklist

-
- {visibleCriteria.length}/{OZON_CRITERIA.length} -
-
- {filters.map((item) => ( - - ))} -
-
- {visibleCriteria.map((criterion) => ( -
-
- {criterion.title} - {criterion.status} -
-

{criterion.evidence}

- {criterion.relatedScenarioIds.join(', ')} / {criterion.relatedDoc} -
- ))} -
-
- ); -} diff --git a/src/components/PidPanel.tsx b/src/components/PidPanel.tsx deleted file mode 100644 index b2b101a..0000000 --- a/src/components/PidPanel.tsx +++ /dev/null @@ -1,58 +0,0 @@ -import type { Metrics, PidState, SystemStatus } from '../domain/types'; - -interface PidPanelProps { - pid: PidState; - metrics: Metrics; - status: SystemStatus; -} - -function pidState(pid: PidState, status: SystemStatus): string { - if (status === 'EMERGENCY_STOP') { - return 'emergency stop'; - } - if (status === 'FAULT') { - return 'stopped by fault'; - } - if (Math.abs(pid.pidError) <= 0.03 && pid.actualSpeedMps > 0) { - return 'stable'; - } - return 'stabilizing'; -} - -function sparkline(history: number[]): string { - const values = history.length > 1 ? history : [0, 0]; - const max = Math.max(...values, 0.5); - return values - .map((value, index) => { - const x = (index / Math.max(values.length - 1, 1)) * 220; - const y = 58 - (value / max) * 48; - return `${x.toFixed(1)},${y.toFixed(1)}`; - }) - .join(' '); -} - -export default function PidPanel({ pid, status }: PidPanelProps) { - const fill = Math.min((pid.actualSpeedMps / Math.max(pid.targetSpeedMps, 0.01)) * 100, 100); - const state = pidState(pid, status); - - return ( -
-
-

Conveyor control loop

-

{state}

-
-
-
target speed{pid.targetSpeedMps.toFixed(2)} m/s
-
actual speed{pid.actualSpeedMps.toFixed(2)} m/s
-
error{pid.pidError.toFixed(2)}
-
correction{pid.correction.toFixed(2)}
-
-
- - - - -

PID shown as simplified control-loop simulation for conveyor speed stabilization.

-
- ); -} diff --git a/src/components/ProductDemoSection.tsx b/src/components/ProductDemoSection.tsx deleted file mode 100644 index 929c14a..0000000 --- a/src/components/ProductDemoSection.tsx +++ /dev/null @@ -1,232 +0,0 @@ -import { lazy, Suspense, useEffect, useMemo, useState } from 'react'; -import CurrentProofCard from './CurrentProofCard'; -import ThreeFallback from './ThreeD/ThreeFallback'; -import ThreeErrorBoundary from './ThreeD/ThreeErrorBoundary'; -import { prefer3DByDefault, useWebGLSupport } from './ThreeD/useWebGL'; -import type { SimulationState } from '../domain/types'; -import type { DemoDirectorState } from '../domain/demoDirector'; -import type { ContinuousPlaybackState } from '../domain/continuousPlayback'; - -// Stage 2B §7/§20: /details reuses the SAME CAD-derived machine assembly and -// live playback as the main page — no second procedural conveyor. -const SorterDigitalTwinContinuous = lazy(() => import('./ThreeD/SorterDigitalTwinContinuous')); - -type ViewMode = '3d' | '2d'; - -interface Props { - playback: ContinuousPlaybackState; - simulation: SimulationState; - demoStepTitle: string; - demoDirector: DemoDirectorState; - onStartDemo: () => void; - onNext: () => void; - onReset: () => void; - onOpenEngineering: () => void; - onStartAutoDemo: () => void; - onToggleAutoDemo: () => void; - onStopAutoDemo: () => void; -} - -export default function ProductDemoSection({ - playback, - simulation, - demoStepTitle, - demoDirector, - onStartDemo, - onNext, - onReset, - onOpenEngineering, - onStartAutoDemo, - onToggleAutoDemo, - onStopAutoDemo, -}: Props) { - const webgl = useWebGLSupport(); - const [width, setWidth] = useState(() => (typeof window === 'undefined' ? 1200 : window.innerWidth)); - const [viewMode, setViewMode] = useState('3d'); - const [contextLost, setContextLost] = useState(false); - - useEffect(() => { - const onResize = () => setWidth(window.innerWidth); - window.addEventListener('resize', onResize); - return () => window.removeEventListener('resize', onResize); - }, []); - - useEffect(() => { - setViewMode(prefer3DByDefault(width, webgl && !contextLost) ? '3d' : '2d'); - }, [webgl, width, contextLost]); - - const item = simulation.currentItem; - const category = item?.classification.category; - const command = simulation.machineState.startsWith('ROUTE_TO_') - ? simulation.machineState - : item?.classification - ? `ROUTE_TO_${item.classification.category}` - : '—'; - - const fallbackReason = useMemo(() => { - if (!webgl || contextLost) return 'webgl' as const; - if (width < 640) return 'mobile' as const; - return 'user' as const; - }, [webgl, contextLost, width]); - - const show3D = viewMode === '3d' && webgl && !contextLost; - const simplified = width < 900; - - return ( -
-
-
-

Live product demo

-

Главное демо

-

- 3D digital twin показывает физическую маршрутизацию: A → конвейер → CV → накопитель → gate → B/C/D. - Справа — товар, категория, причина и команда ROUTE_TO_*. -

-
-
- Шаг: - {demoStepTitle} -
-
- -
- - -
- -
-
-

- Товар проходит камеру, накопитель и gate, затем уходит в зону B, C или D. -

-
- {show3D ? ( - { - console.error('3D Canvas failed:', error); - setContextLost(true); - setViewMode('2d'); - }} - onUse2D={() => { - setContextLost(true); - setViewMode('2d'); - }} - > - Загрузка 3D digital twin…
}> - { - setContextLost(true); - setViewMode('2d'); - }} - /> - - - ) : ( - - )} -
-
- - - -
- ); -} diff --git a/src/components/ScenarioCards.tsx b/src/components/ScenarioCards.tsx deleted file mode 100644 index 7627478..0000000 --- a/src/components/ScenarioCards.tsx +++ /dev/null @@ -1,109 +0,0 @@ -import type { Scenario, ScenarioId } from '../domain/types'; - -interface Props { - scenarios: Scenario[]; - activeScenarioId: ScenarioId; - onScenarioChange: (id: ScenarioId) => void; -} - -const SCENARIO_UI: Record< - ScenarioId, - { title: string; summary: string; badge: string; badgeTone: 'b' | 'c' | 'd' | 'mixed' | 'fault' } -> = { - normal_flow: { - title: 'Обычный товар', - summary: 'Стандартный поток с маршрутизацией в B, C и D.', - badge: 'B / C / D', - badgeTone: 'mixed', - }, - oversized_item: { - title: 'Негабарит', - summary: 'Габариты превышают лимит — приоритет зоны C.', - badge: 'Зона C', - badgeTone: 'c', - }, - round_object: { - title: 'Круглый объект', - summary: 'Габариты проходят, но круглое сечение ведёт в D.', - badge: 'Зона D', - badgeTone: 'd', - }, - c_priority: { - title: 'C-priority', - summary: 'Негабарит + круглый: габариты важнее формы, маршрут только в C.', - badge: 'C priority', - badgeTone: 'c', - }, - boundary_dimensions: { - title: 'Пограничные размеры', - summary: 'Проверка строгих min/max границ габаритов.', - badge: 'B / C', - badgeTone: 'mixed', - }, - low_confidence: { - title: 'Низкая уверенность CV', - summary: 'Предупреждение CV и rule-based fallback.', - badge: 'Fallback', - badgeTone: 'b', - }, - close_items: { - title: 'Очередь товаров', - summary: 'Близкие товары обрабатываются по одному циклу.', - badge: 'Queue', - badgeTone: 'mixed', - }, - jam: { - title: 'Застревание', - summary: 'Jam у gate переводит линию в FAULT.', - badge: 'FAULT', - badgeTone: 'fault', - }, - emergency_stop: { - title: 'Аварийная остановка', - summary: 'EMERGENCY_STOP останавливает движение до Reset.', - badge: 'E-STOP', - badgeTone: 'fault', - }, -}; - -export default function ScenarioCards({ scenarios, activeScenarioId, onScenarioChange }: Props) { - return ( -
-
-

Сценарии

-

Выберите кейс жюри: обычный поток, негабарит, круглое сечение, очередь или авария.

-
- -
- {scenarios.map((scenario) => { - const ui = SCENARIO_UI[scenario.id]; - const active = scenario.id === activeScenarioId; - - return ( -
-
-

{ui.title}

- {ui.badge} -
-

{ui.summary}

-

- Ожидаемый результат - {scenario.expectedCategorySummary} -

- -
- ); - })} -
-
- ); -} diff --git a/src/components/ScenarioPanel.tsx b/src/components/ScenarioPanel.tsx deleted file mode 100644 index 18b4c46..0000000 --- a/src/components/ScenarioPanel.tsx +++ /dev/null @@ -1,33 +0,0 @@ -import type { Scenario, ScenarioId } from '../domain/types'; - -interface ScenarioPanelProps { - scenarios: Scenario[]; - activeScenarioId: ScenarioId; - onScenarioChange: (scenarioId: ScenarioId) => void; -} - -export default function ScenarioPanel({ scenarios, activeScenarioId, onScenarioChange }: ScenarioPanelProps) { - return ( -
-
-

Scenario panel

-

Jury test cases

-
-
- {scenarios.map((scenario) => ( - - ))} -
-
- ); -} diff --git a/src/components/SensorPanel.tsx b/src/components/SensorPanel.tsx deleted file mode 100644 index d7d80fb..0000000 --- a/src/components/SensorPanel.tsx +++ /dev/null @@ -1,37 +0,0 @@ -import type { SensorState, SimulationState } from '../domain/types'; - -function SensorRow({ sensor }: { sensor: SensorState }) { - return ( -
-
- {sensor.label} - {sensor.lastValue} -
-
- {sensor.latencyMs} ms - t+{(sensor.lastEventTimestampMs / 1000).toFixed(1)}s -
-
- ); -} - -export default function SensorPanel({ simulation }: { simulation: SimulationState }) { - return ( -
-
-

Sensors and actuators

-

Live I/O

-
-
- - - -
-
-
Stop-gate{simulation.gate.open ? 'open' : 'closed'}
-
Pusher C{simulation.actuators.pusherC}
-
Pusher D{simulation.actuators.pusherD}
-
-
- ); -} diff --git a/src/components/StateMachinePanel.tsx b/src/components/StateMachinePanel.tsx deleted file mode 100644 index 06dc3da..0000000 --- a/src/components/StateMachinePanel.tsx +++ /dev/null @@ -1,35 +0,0 @@ -import type { MachineState } from '../domain/types'; - -const states: MachineState[] = [ - 'IDLE', - 'MOVING_TO_CAMERA', - 'DETECTING', - 'MOVING_TO_GATE', - 'WAITING_AT_GATE', - 'CLASSIFYING', - 'ROUTE_TO_B', - 'ROUTE_TO_C', - 'ROUTE_TO_D', - 'RETURN_HOME', - 'FAULT', - 'EMERGENCY_STOP', -]; - -export default function StateMachinePanel({ currentState }: { currentState: MachineState }) { - return ( -
-
-

State machine

-

{currentState}

-
-
- {states.map((state) => ( -
- - {state} -
- ))} -
-
- ); -} diff --git a/src/components/StorylineStepper.tsx b/src/components/StorylineStepper.tsx deleted file mode 100644 index 4546e82..0000000 --- a/src/components/StorylineStepper.tsx +++ /dev/null @@ -1,76 +0,0 @@ -import type { MachineState, SimulationState } from '../domain/types'; - -type StepKey = 'detection' | 'classification' | 'decision' | 'command' | 'routing'; -type StepStatus = 'active' | 'completed' | 'pending'; - -const STEPS: Array<{ key: StepKey; number: number; label: string; description: string }> = [ - { key: 'detection', number: 1, label: 'Detection', description: 'Камера и датчики снимают габариты' }, - { key: 'classification', number: 2, label: 'Classification', description: 'Правила проверяют размеры и форму' }, - { key: 'decision', number: 3, label: 'Decision', description: 'Система выбирает категорию B/C/D' }, - { key: 'command', number: 4, label: 'Command', description: 'Формируется команда ROUTE_TO_*' }, - { key: 'routing', number: 5, label: 'Routing', description: 'Товар уходит в целевую зону' }, -]; - -function activeStep(state: MachineState): StepKey | null { - if (state === 'IDLE') return null; - if (state === 'MOVING_TO_CAMERA' || state === 'DETECTING') return 'detection'; - if (state === 'MOVING_TO_GATE' || state === 'WAITING_AT_GATE') return 'classification'; - if (state === 'CLASSIFYING') return 'decision'; - if (state.startsWith('ROUTE_TO_')) return 'command'; - if (state === 'RETURN_HOME') return 'routing'; - if (state === 'FAULT' || state === 'EMERGENCY_STOP') return 'routing'; - return null; -} - -function stepStatus(key: StepKey, current: StepKey | null, machineState: MachineState): StepStatus { - if (machineState === 'IDLE') return 'pending'; - - const order: StepKey[] = ['detection', 'classification', 'decision', 'command', 'routing']; - const currentIndex = current ? order.indexOf(current) : -1; - const keyIndex = order.indexOf(key); - - if (machineState === 'RETURN_HOME') { - return keyIndex < order.length - 1 ? 'completed' : 'active'; - } - - if (machineState === 'FAULT' || machineState === 'EMERGENCY_STOP') { - return keyIndex <= currentIndex ? 'active' : 'pending'; - } - - if (keyIndex < currentIndex) return 'completed'; - if (keyIndex === currentIndex) return 'active'; - return 'pending'; -} - -export default function StorylineStepper({ simulation }: { simulation: SimulationState }) { - const current = activeStep(simulation.machineState); - - return ( -
-
-

Этапы цикла

-

Текущий этап системы в цепочке Detection → Classification → Decision → Command → Routing.

-
- -
    - {STEPS.map((step) => { - const status = stepStatus(step.key, current, simulation.machineState); - return ( -
  1. - -
    - {step.label} - {step.description} - - {status === 'active' ? 'Сейчас' : status === 'completed' ? 'Готово' : 'Ожидание'} - -
    -
  2. - ); - })} -
-
- ); -} diff --git a/src/components/ThreeD/Item3D.tsx b/src/components/ThreeD/Item3D.tsx deleted file mode 100644 index dd9e269..0000000 --- a/src/components/ThreeD/Item3D.tsx +++ /dev/null @@ -1,141 +0,0 @@ -import { useEffect, useMemo } from 'react'; -import * as THREE from 'three'; -import type { SimulatedItem, SimulationState } from '../../domain/types'; -import { itemPosition3D, ROUTE_COLORS } from './itemMotion'; -import { getModelAsset } from '../../data/modelAssets'; -import { getRenderedItemDimensions } from '../../domain/physicalLayout'; -import RealItemModel from './RealItemModel'; - -/** - * Stage 1: VISUAL_SCALE_MULTIPLIER (2.5x) and the 0.12–0.45m clamps removed. - * `/details` now renders the same true physical scale as `/` (1 unit = 1m), - * with the shared manifest transform (bottom-center pivot, mm→m uniform). - */ - -interface Props { - simulation: SimulationState; - currentItem?: SimulatedItem; -} - -function FallbackPrimitive({ - primitive, - sx, - sy, - sz, - color, - emissive, - roughness, - emissiveIntensity = 0.35, -}: { - primitive: 'box' | 'cylinder' | 'sphere'; - sx: number; - sy: number; - sz: number; - color: string; - emissive: string; - roughness: number; - emissiveIntensity?: number; -}) { - const geometry = useMemo(() => { - if (primitive === 'cylinder') { - return new THREE.CylinderGeometry(Math.min(sx, sz) / 2, Math.min(sx, sz) / 2, sy, 24); - } - if (primitive === 'sphere') { - return new THREE.SphereGeometry(Math.max(sx, sy, sz) / 2, 24, 16); - } - return new THREE.BoxGeometry(sx, sy, sz); - }, [primitive, sx, sy, sz]); - useEffect(() => () => geometry.dispose(), [geometry]); - - // center-pivot primitives are lifted so their bottom touches the surface - return ( - - - - ); -} - -export default function Item3D({ simulation, currentItem }: Props) { - if (!currentItem) { - return null; - } - - const [x, y, z] = itemPosition3D(simulation); - const category = currentItem.classification.category; - const color = ROUTE_COLORS[category] ?? '#38bdf8'; - const dims = getRenderedItemDimensions(currentItem.item.dimensionsMm); - const sx = dims.width; - const sy = dims.height; - const sz = dims.depth; - - const detecting = simulation.machineState === 'DETECTING'; - const moving = simulation.machineState.startsWith('ROUTE_TO_') || - simulation.machineState === 'MOVING_TO_CAMERA' || - simulation.machineState === 'MOVING_TO_GATE'; - const fault = simulation.machineState === 'FAULT' || simulation.machineState === 'EMERGENCY_STOP'; - - const asset = getModelAsset(currentItem.item.id); - const finalColor = fault ? '#fb3d4e' : color; - const finalEmissive = fault ? '#fb3d4e' : color; - const finalRoughness = asset?.defaultRealAsset ? 0.35 : 0.4; - const emissiveBoost = moving ? 0.55 : 0.35; - - const fallbackPrimitive = asset?.fallbackPrimitive ?? 'box'; - const useReal = Boolean(asset?.defaultRealAsset && asset?.runtimePath); - - const fallback = ( - - ); - - return ( - - {useReal && asset ? ( - - ) : ( - fallback - )} - - {/* Glow ring at the contact plane under the item */} - - - - - - {detecting ? ( - - - - - ) : null} - - ); -} diff --git a/src/components/ThreeD/PusherMechanism.tsx b/src/components/ThreeD/PusherMechanism.tsx deleted file mode 100644 index d0136b0..0000000 --- a/src/components/ThreeD/PusherMechanism.tsx +++ /dev/null @@ -1,162 +0,0 @@ -/** - * Junction rotary guide gates — two light-gray vanes at JUNCTION. - * - * Invented sorter drive assets (mechanism-final / mechanism-mount motors, - * servos, paddle) are not loaded. Each vane shares one kinematic RigidBody - * for visible mesh + collider (same pivot, position, quaternion). - */ -import { memo, useRef, type MutableRefObject } from 'react'; -import { useFrame } from '@react-three/fiber'; -import { Html } from '@react-three/drei'; -import { RigidBody, CuboidCollider, type RapierRigidBody } from '@react-three/rapier'; -import { - GATE_VANE, - getGateState, - gateOpenLeadSec, -} from '../../domain/pusherMotion'; -// GATE_VANE used for gateShot hold snapshot timing -import { JUNCTION } from '../../domain/physicalLayout'; -import { getRoutingStartMs } from '../../domain/physicalItemMotion'; -import { physicsSimClock } from './SorterPhysics'; -import type { Category } from '../../domain/types'; - -export const MECHANISM_SOURCE_STATUS = 'JUNCTION_ROTARY_GATES' as const; -export const MECHANISM_CAD_URL = '/models/sorter/mechanism-final.glb'; -export const MECHANISM_MOUNT_URL = '/models/sorter/mechanism-mount-final.glb'; - -const VANE_COLOR = '#e6ebf0'; - -type YawRefs = { left: number; right: number }; - -function GateVaneBody({ - side, - yawRefs, - castShadow, -}: { - side: 'left' | 'right'; - yawRefs: MutableRefObject; - castShadow: boolean; -}) { - const bodyRef = useRef(null); - const pivot = side === 'left' ? JUNCTION.leftPivot : JUNCTION.rightPivot; - const [hx, hy, hz] = GATE_VANE.halfExtents; - - useFrame(() => { - const body = bodyRef.current; - if (!body) return; - const yawRad = side === 'left' ? yawRefs.current.left : yawRefs.current.right; - const x = pivot.x + Math.cos(yawRad) * hx; - const y = GATE_VANE.centerY; - const z = pivot.z + Math.sin(yawRad) * hx; - body.setNextKinematicTranslation({ x, y, z }); - const half = yawRad / 2; - body.setNextKinematicRotation({ x: 0, y: Math.sin(half), z: 0, w: Math.cos(half) }); - }); - - return ( - - - - - - - - ); -} - -/** Invented sorter mount / motors — not rendered (GLBs not loaded). */ -export const MechanismMount = memo(function MechanismMount(_props: { - castShadow?: boolean; -}) { - return null; -}); - -export const PusherMechanism = memo(function PusherMechanism({ - category, - routingElapsedMs, - caseElapsedMs, - castShadow = false, -}: { - category: Category | null; - routingElapsedMs: number; - caseElapsedMs?: number; - castShadow?: boolean; -}) { - const yawRefs = useRef({ left: 0, right: 0 }); - const hudRef = useRef(null); - const routeCat: 'B' | 'C' | 'D' | null = - category === 'B' || category === 'C' || category === 'D' ? category : null; - - useFrame(() => { - const routingStartMs = getRoutingStartMs(); - const leadMs = gateOpenLeadSec() * 1000; - const openAtMs = routingStartMs - leadMs; - const elapsedCase = caseElapsedMs ?? routingElapsedMs + routingStartMs; - const gateTimelineSec = (elapsedCase - openAtMs) / 1000; - // ?gateShot=1 freezes the active divert pose at 45° for visual verification. - const gateShot = typeof window !== 'undefined' - && new URLSearchParams(window.location.search).get('gateShot') === '1'; - const state = gateShot && routeCat && routeCat !== 'B' - ? getGateState(routeCat, GATE_VANE.swingSec + 0.05) - : getGateState(routeCat, gateTimelineSec); - yawRefs.current.left = state.leftYawRad; - yawRefs.current.right = state.rightYawRad; - - if (hudRef.current) { - hudRef.current.textContent = - `L ${Math.round(state.leftDeg)}° / R ${Math.round(state.rightDeg)}°`; - } - - if (typeof window !== 'undefined' - && new URLSearchParams(window.location.search).get('trace') === '1') { - (window as unknown as { __GATE_STATE?: unknown }).__GATE_STATE = { - mode: state.mode, - phase: state.phase, - leftDeg: state.leftDeg, - rightDeg: state.rightDeg, - junction: { x: JUNCTION.x, y: JUNCTION.y, z: JUNCTION.z }, - simSec: physicsSimClock.simSec, - source: MECHANISM_SOURCE_STATUS, - }; - } - (window as unknown as { __GATE_ANGLES?: { left: number; right: number } }).__GATE_ANGLES = { - left: Math.round(state.leftDeg), - right: Math.round(state.rightDeg), - }; - }); - - return ( - - - - -
- L 0° / R 0° -
- -
- ); -}); diff --git a/src/components/ThreeD/RollCageMesh.tsx b/src/components/ThreeD/RollCageMesh.tsx index 407541a..35d2aec 100644 --- a/src/components/ThreeD/RollCageMesh.tsx +++ b/src/components/ThreeD/RollCageMesh.tsx @@ -5,7 +5,7 @@ * Открытый верх, читаемая сетка стен (~100мм), пол-панель на CAGE_FLOOR_Y. * * Вся геометрия — 3 instanced draw call (трубы+прутья, колёса) + 1 mesh (пол). - * Одна и та же модель используется обеими сценами (`/` и `/details`). + * Shared roll-cage mesh for C/D receivers. * * Классификация узла (Stage 1 §13.4): PROCEDURAL_FALLBACK — официальной * CAD-модели роллтейнера в архивах нет; размеры соответствуют спецификации. diff --git a/src/components/ThreeD/RouteArrows3D.tsx b/src/components/ThreeD/RouteArrows3D.tsx deleted file mode 100644 index 4984599..0000000 --- a/src/components/ThreeD/RouteArrows3D.tsx +++ /dev/null @@ -1,95 +0,0 @@ -import type { Category, MachineState } from '../../domain/types'; -import { ROUTE_COLORS, TWIN_LAYOUT } from './itemMotion'; - -interface Props { - category?: Category; - machineState: MachineState; -} - -function RouteBeam({ - start, - end, - color, - active, -}: { - start: [number, number, number]; - end: [number, number, number]; - color: string; - active: boolean; -}) { - const mid: [number, number, number] = [ - (start[0] + end[0]) / 2, - (start[1] + end[1]) / 2, - (start[2] + end[2]) / 2, - ]; - const dx = end[0] - start[0]; - const dz = end[2] - start[2]; - const length = Math.sqrt(dx * dx + dz * dz) || 0.1; - const angle = Math.atan2(dz, dx); - - // Much thicker and brighter active route - const thickness = active ? 0.12 : 0.04; - const width = active ? 0.22 : 0.08; - - return ( - - {/* Main route beam */} - - - - - - {/* Glow layer for active route */} - {active && ( - - - - - )} - - ); -} - -export default function RouteArrows3D({ category, machineState }: Props) { - const routing = machineState.startsWith('ROUTE_TO_'); - const classifying = machineState === 'CLASSIFYING'; - const preview = classifying || routing || Boolean(category); - const y = TWIN_LAYOUT.beltY + 0.05; - const from: [number, number, number] = [TWIN_LAYOUT.gateX, y, 0]; - - return ( - - {/* Always draw B/C/D routes in distinct colors; active route is brighter */} - - - - - ); -} diff --git a/src/components/ThreeD/STLModel.tsx b/src/components/ThreeD/STLModel.tsx deleted file mode 100644 index 8253fc6..0000000 --- a/src/components/ThreeD/STLModel.tsx +++ /dev/null @@ -1,89 +0,0 @@ -/** - * STLModel component — loads and displays STL models. - * Uses STLLoader from three/examples. - */ - -import { useLoader } from '@react-three/fiber'; -import { STLLoader } from 'three/examples/jsm/loaders/STLLoader.js'; -import { Center } from '@react-three/drei'; -import type { BufferGeometry, Mesh as ThreeMesh } from 'three'; -import { Suspense, useRef, useEffect, useMemo } from 'react'; - -interface STLModelProps { - /** Path to STL file in public folder */ - path: string; - - /** Scale factor [x, y, z] */ - scale: [number, number, number]; - - /** Rotation [x, y, z] in radians */ - rotation?: [number, number, number]; - - /** Position offset [x, y, z] */ - position?: [number, number, number]; - - /** Material color */ - color: string; - - /** Emissive color (for glow effect) */ - emissive?: string; - - /** Emissive intensity */ - emissiveIntensity?: number; - - /** Roughness */ - roughness?: number; - - /** Fallback component if loading fails */ - fallback?: React.ReactNode; -} - -/** - * Outer wrapper: Suspense boundary around the loader. Load errors propagate - * to the nearest ErrorBoundary (hooks must not live inside try/catch). - */ -export default function STLModel(props: STLModelProps) { - return ( - {props.fallback} : null}> - - - ); -} - -function STLModelInner({ - path, - scale, - rotation = [0, 0, 0], - position = [0, 0, 0], - color, - emissive, - emissiveIntensity = 0.2, - roughness = 0.5, -}: STLModelProps) { - const meshRef = useRef(null); - - const shared = useLoader(STLLoader, path) as BufferGeometry; - - // Clone the loader-cached geometry before centering so the shared cache - // entry is never mutated; dispose the clone on unmount. - const geometry = useMemo(() => { - const g = shared.clone(); - g.center(); - g.computeVertexNormals(); - return g; - }, [shared]); - useEffect(() => () => geometry.dispose(), [geometry]); - - return ( -
- - - -
- ); -} diff --git a/src/components/ThreeD/SceneLabels3D.tsx b/src/components/ThreeD/SceneLabels3D.tsx deleted file mode 100644 index 48dda13..0000000 --- a/src/components/ThreeD/SceneLabels3D.tsx +++ /dev/null @@ -1,205 +0,0 @@ -import { Html } from '@react-three/drei'; -import type { Category, MachineState, SimulatedItem } from '../../domain/types'; -import { ROUTE_COLORS, TWIN_LAYOUT } from './itemMotion'; -import { OFFICIAL_RULE_LABELS } from '../../domain/classifier'; - -interface Props { - machineState: MachineState; - currentItem?: SimulatedItem; - simplified?: boolean; - conveyorTargetMps?: number; - technicalLabelsEnabled?: boolean; - cleanView?: boolean; -} - -function Badge({ - position, - text, - color = '#e5f2ff', - large = false, -}: { - position: [number, number, number]; - text: string; - color?: string; - large?: boolean; -}) { - return ( - -
- {text} -
- - ); -} - -// ItemProofPanel removed — info now displayed in 2D proof card only - -export default function SceneLabels3D({ - machineState, - currentItem, - conveyorTargetMps = 1, - technicalLabelsEnabled = false, - cleanView = true, -}: Props) { - const category = currentItem?.classification.category as Category | undefined; - const cage = TWIN_LAYOUT.rollCageSize; - const beltY = TWIN_LAYOUT.beltY; - const detecting = machineState === 'DETECTING'; - const atGate = machineState === 'WAITING_AT_GATE' || machineState === 'CLASSIFYING'; - const routing = machineState.startsWith('ROUTE_TO_'); - const fault = machineState === 'FAULT' || machineState === 'EMERGENCY_STOP'; - - // C-priority: dimensions failed + round detected → only C active, D not active - const isCPriority = Boolean( - category === 'C' && currentItem && !currentItem.classification.dimensionsPass && !currentItem.classification.roundnessPass - ); - - return ( - - {/* === CLEAN VIEW (always visible) === */} - - {/* Zones A/B/C/D — always visible */} - - - - - - {/* Накопитель — only in technical mode (убран из clean view) */} - {technicalLabelsEnabled && ( - - )} - - {/* === STEP-BASED LABELS (shown only when active) === */} - - {/* Detection: Camera/CV + Laser */} - {detecting && ( - <> - - - - )} - - {/* At gate: Stop-gate + Ultrasonic */} - {atGate && ( - <> - - - )} - - {/* Routing: active pusher only */} - {routing && category === 'C' && ( - - )} - {routing && category === 'D' && ( - - )} - - {/* Active route only (not all three routes) */} - {routing && category === 'B' && ( - - )} - {routing && category === 'C' && ( - - )} - {routing && category === 'D' && ( - - )} - - {/* C-priority badge (only when applicable) */} - {isCPriority && ( - - )} - - {/* Fault / Emergency stop */} - {fault && ( - - )} - - {/* === TECHNICAL LABELS (opt-in) === */} - {technicalLabelsEnabled && !cleanView && ( - <> - {/* Always show all sensors when technical mode is on */} - {!detecting && } - {!detecting && } - - - {/* Always show all actuators */} - {!atGate && } - {!(routing && category === 'C') && ( - - )} - {!(routing && category === 'D') && ( - - )} - - {/* All route beams */} - {!(routing && category === 'B') && ( - - )} - {!(routing && category === 'C') && ( - - )} - {!(routing && category === 'D') && ( - - )} - - {/* Conveyor info */} - - - )} - - ); -} diff --git a/src/components/ThreeD/ThreeCapabilityCheck.tsx b/src/components/ThreeD/ThreeCapabilityCheck.tsx deleted file mode 100644 index 4dfd02f..0000000 --- a/src/components/ThreeD/ThreeCapabilityCheck.tsx +++ /dev/null @@ -1,92 +0,0 @@ -import { Canvas, useFrame } from '@react-three/fiber'; -import { useEffect, useMemo, useRef, useState } from 'react'; -import { detectWebGL, useWebGLSupport } from './useWebGL'; -import { PHYSICS_ENGINE_ENABLED } from './itemMotion'; - -function SpikeScene({ onFps }: { onFps: (fps: number) => void }) { - const frames = useRef([]); - const last = useRef(performance.now()); - - useFrame(() => { - const now = performance.now(); - const dt = now - last.current; - last.current = now; - if (dt <= 0) return; - const fps = 1000 / dt; - frames.current.push(fps); - if (frames.current.length > 60) { - frames.current.shift(); - } - const avg = frames.current.reduce((a, b) => a + b, 0) / frames.current.length; - onFps(Math.round(avg)); - }); - - const boxes = useMemo( - () => - Array.from({ length: 16 }, (_, index) => ({ - key: index, - position: [((index % 4) - 1.5) * 0.45, 0.2 + Math.floor(index / 4) * 0.35, -0.4] as [ - number, - number, - number, - ], - })), - [], - ); - - return ( - <> - - - - - - - - - - - {boxes.map((box) => ( - - - - - ))} - - ); -} - -/** - * Diagnostic utility: WebGL probe + lightweight scene FPS. - * Physics engine is intentionally not loaded (see PHYSICS_ENGINE_ENABLED). - */ -export default function ThreeCapabilityCheck() { - const webgl = useWebGLSupport(); - const [fps, setFps] = useState(0); - const [ready, setReady] = useState(false); - - useEffect(() => { - setReady(true); - }, []); - - return ( -
-
- 3D capability check - WebGL: {webgl ? 'OK' : 'unavailable'} - Physics engine: {PHYSICS_ENGINE_ENABLED ? 'enabled' : 'disabled (state-machine motion)'} - Avg FPS: {webgl && ready ? fps : '—'} - Runtime detect: {detectWebGL() ? 'yes' : 'no'} -
- {webgl && ready ? ( -
- - - -
- ) : ( -

WebGL недоступен — 3D digital twin будет в 2D fallback.

- )} -
- ); -} diff --git a/src/components/ThreeD/ThreeFallback.tsx b/src/components/ThreeD/ThreeFallback.tsx deleted file mode 100644 index 7cdbe37..0000000 --- a/src/components/ThreeD/ThreeFallback.tsx +++ /dev/null @@ -1,24 +0,0 @@ -import SorterScene from '../SorterScene'; -import type { SimulationState } from '../../domain/types'; - -interface Props { - simulation: SimulationState; - reason?: 'webgl' | 'user' | 'mobile'; -} - -const MESSAGES: Record, string> = { - webgl: '3D недоступен (WebGL), включён 2D fallback. Логика симуляции та же.', - user: 'Включён 2D fallback. Логика симуляции та же.', - mobile: 'На узком экране включён 2D fallback. Логика симуляции та же.', -}; - -export default function ThreeFallback({ simulation, reason = 'user' }: Props) { - return ( -
-

- {MESSAGES[reason]} -

- -
- ); -} diff --git a/src/components/ThreeD/itemMotion.ts b/src/components/ThreeD/itemMotion.ts deleted file mode 100644 index 75dd545..0000000 --- a/src/components/ThreeD/itemMotion.ts +++ /dev/null @@ -1,68 +0,0 @@ -import type { Category, MachineState, SimulationState } from '../../domain/types'; -import { - CATEGORY_COLORS, - DETAILS_TWIN_LAYOUT, -} from '../../domain/layout/sharedLayout'; - -/** - * Details-twin layout — derived from shared physical constants - * (belt height, zone X/Z, sensors, gate) so `/details` matches continuous scale. - */ -export const TWIN_LAYOUT = DETAILS_TWIN_LAYOUT; - -export const ROUTE_COLORS: Record = { - B: CATEGORY_COLORS.B, - C: CATEGORY_COLORS.C, - D: CATEGORY_COLORS.D, -}; - -export function progressForState(state: MachineState, elapsedMs: number): number { - const ratios: Partial> = { - MOVING_TO_CAMERA: [0.06, 0.34, 1200], - DETECTING: [0.34, 0.36, 900], - MOVING_TO_GATE: [0.36, 0.64, 1300], - WAITING_AT_GATE: [0.64, 0.65, 800], - CLASSIFYING: [0.65, 0.66, 700], - ROUTE_TO_B: [0.66, 0.93, 1200], - ROUTE_TO_C: [0.66, 0.82, 1200], - ROUTE_TO_D: [0.66, 0.82, 1200], - RETURN_HOME: [0.93, 0.94, 700], - }; - - const segment = ratios[state]; - if (!segment) { - return state === 'IDLE' ? 0.04 : 0.65; - } - - const [from, to, duration] = segment; - return from + (to - from) * Math.min(elapsedMs / duration, 1); -} - -export function itemPosition3D(simulation: SimulationState): [number, number, number] { - const progress = progressForState(simulation.machineState, simulation.elapsedInStateMs); - const x = TWIN_LAYOUT.startX + progress * (TWIN_LAYOUT.endX - TWIN_LAYOUT.startX); - // Stage 1: bottom-contact semantics — the item's bottom point rests on the - // belt surface (was beltY + 0.12, a 12cm visual float). - const y = TWIN_LAYOUT.beltY; - let z = 0; - - if (simulation.machineState === 'ROUTE_TO_C') { - z = Math.min(simulation.elapsedInStateMs / 1200, 1) * TWIN_LAYOUT.zoneCZ; - } else if (simulation.machineState === 'ROUTE_TO_D') { - z = -Math.min(simulation.elapsedInStateMs / 1200, 1) * Math.abs(TWIN_LAYOUT.zoneDZ); - } - - return [x, y, z]; -} - -export function pusherOffset(state: 'idle' | 'extended' | 'retracting'): number { - if (state === 'extended') return 0.55; - if (state === 'retracting') return 0.25; - return 0; -} - -/** - * Motion layer is state-machine driven (no physics engine). - * Future physics integration can replace this module with kinematic bodies. - */ -export const PHYSICS_ENGINE_ENABLED = false; diff --git a/src/components/TimelinePanel.tsx b/src/components/TimelinePanel.tsx deleted file mode 100644 index 3cd40f0..0000000 --- a/src/components/TimelinePanel.tsx +++ /dev/null @@ -1,39 +0,0 @@ -import { buildCycleTimeline } from '../domain/simulation'; -import type { SimulationState } from '../domain/types'; - -function formatMs(ms?: number): string { - return ms === undefined ? '-' : `t+${(ms / 1000).toFixed(1)}s`; -} - -export default function TimelinePanel({ simulation }: { simulation: SimulationState }) { - const timeline = buildCycleTimeline(simulation); - const current = simulation.currentItem; - const totalCycleTime = current ? simulation.simTimeMs - current.startedAtMs : 0; - - return ( -
-
-

Cycle timeline

-

{current ? current.item.id : 'No active cycle'}

-
-
-
total cycle{totalCycleTime} ms
-
cv latency{simulation.metrics.cvLatencyMs} ms
-
actuator latency{simulation.metrics.actuatorLatencyMs} ms
-
conveyor{simulation.metrics.conveyorSpeedMps.toFixed(2)} m/s
-
queue delay{simulation.metrics.queueDelayMs} ms
-
-
- {timeline.map((entry) => ( -
- - {entry.state} - {formatMs(entry.startedAtMs)} - {entry.durationMs} ms - {entry.status} -
- ))} -
-
- ); -} diff --git a/src/data/criteria.test.ts b/src/data/criteria.test.ts deleted file mode 100644 index e44e91f..0000000 --- a/src/data/criteria.test.ts +++ /dev/null @@ -1,22 +0,0 @@ -import { describe, expect, it } from 'vitest'; -import { OZON_CRITERIA } from './criteria'; -import { SCENARIOS } from './scenarios'; - -const scenarioIds = new Set(SCENARIOS.map((scenario) => scenario.id)); - -describe('OZON criteria', () => { - it('contains evidence and valid scenario references', () => { - expect(OZON_CRITERIA.length).toBeGreaterThan(0); - - for (const criterion of OZON_CRITERIA) { - expect(criterion.title).toBeTruthy(); - expect(criterion.status).toMatch(/covered|partially covered|demo step available/); - expect(criterion.evidence).toBeTruthy(); - expect(criterion.relatedDoc).toBeTruthy(); - expect(criterion.relatedScenarioIds.length).toBeGreaterThan(0); - for (const scenarioId of criterion.relatedScenarioIds) { - expect(scenarioIds.has(scenarioId)).toBe(true); - } - } - }); -}); diff --git a/src/data/criteria.ts b/src/data/criteria.ts deleted file mode 100644 index 61088a4..0000000 --- a/src/data/criteria.ts +++ /dev/null @@ -1,108 +0,0 @@ -import type { OzonCriterion } from '../domain/types'; - -export const OZON_CRITERIA: OzonCriterion[] = [ - { - id: 'category-correctness', - title: 'Category correctness', - status: 'covered', - evidence: 'Classifier tests and decision tree prove B/C/D outcomes for mock SKUs.', - relatedScenarioIds: ['normal_flow', 'oversized_item', 'round_object'], - relatedDoc: 'docs/SCENARIOS.md', - }, - { - id: 'classification-rules', - title: 'Classification rules: dimensions, roundness, priority', - status: 'covered', - evidence: 'ClassificationPanel shows thresholds, actual values, PASS/FAIL and C priority.', - relatedScenarioIds: ['oversized_item', 'round_object', 'c_priority', 'boundary_dimensions'], - relatedDoc: 'docs/ARCHITECTURE.md', - }, - { - id: 'boundary-cases', - title: 'Boundary cases', - status: 'covered', - evidence: 'Boundary dimensions scenario and tests cover max boundary and min-width violation.', - relatedScenarioIds: ['boundary_dimensions'], - relatedDoc: 'docs/SCENARIOS.md', - }, - { - id: 'physical-routing', - title: 'Physical routing B/C/D', - status: 'covered', - evidence: 'SorterScene displays B straight route, C lower route and D upper route with commands.', - relatedScenarioIds: ['normal_flow', 'oversized_item', 'round_object'], - relatedDoc: 'docs/DEMO_SCRIPT.md', - }, - { - id: 'manipulation-logic', - title: 'Manipulation logic', - status: 'covered', - evidence: 'Stop-gate and pusher states are tied to state machine routes.', - relatedScenarioIds: ['oversized_item', 'round_object'], - relatedDoc: 'docs/ARCHITECTURE.md', - }, - { - id: 'geometry-variety', - title: 'Geometry variety', - status: 'covered', - evidence: 'Mock items include boxes, pouf, plate, bottle, cylinder, pen and boundary box.', - relatedScenarioIds: ['normal_flow', 'round_object', 'boundary_dimensions'], - relatedDoc: 'docs/SCENARIOS.md', - }, - { - id: 'safety-emergency', - title: 'Safety / emergency stop', - status: 'demo step available', - evidence: 'Emergency stop scenario enters EMERGENCY_STOP and requires Reset.', - relatedScenarioIds: ['emergency_stop'], - relatedDoc: 'docs/DEMO_SCRIPT.md', - }, - { - id: 'cycle-time-throughput', - title: 'Cycle time and throughput', - status: 'covered', - evidence: 'Metrics cards show processed count, avg cycle time and throughput.', - relatedScenarioIds: ['normal_flow', 'close_items'], - relatedDoc: 'docs/ARCHITECTURE.md', - }, - { - id: 'timing-synchronization', - title: 'Timing synchronization', - status: 'covered', - evidence: 'CycleTimeline shows state timestamps, durations and active/done status.', - relatedScenarioIds: ['normal_flow', 'close_items'], - relatedDoc: 'docs/ARCHITECTURE.md', - }, - { - id: 'fault-handling', - title: 'Fault handling', - status: 'demo step available', - evidence: 'Jam scenario enters FAULT, logs fault and stops conveyor.', - relatedScenarioIds: ['jam', 'low_confidence'], - relatedDoc: 'docs/JURY_QA.md', - }, - { - id: 'cv-actuator-integration', - title: 'CV-to-actuator integration', - status: 'covered', - evidence: 'Pseudo-CV packet feeds classification, which emits ROUTE_TO_* actuator commands.', - relatedScenarioIds: ['normal_flow', 'low_confidence'], - relatedDoc: 'docs/ARCHITECTURE.md', - }, - { - id: 'engineering-realism', - title: 'Engineering realism', - status: 'partially covered', - evidence: 'Scaled 2D layout, sensor latency, PID imitation and event trace are present; real hardware is out of MVP scope.', - relatedScenarioIds: ['normal_flow', 'jam', 'emergency_stop'], - relatedDoc: 'docs/JURY_QA.md', - }, - { - id: 'reproducibility-docs', - title: 'Reproducibility / docs', - status: 'covered', - evidence: 'README and docs describe architecture, demo script, scenarios and jury Q&A.', - relatedScenarioIds: ['normal_flow', 'boundary_dimensions'], - relatedDoc: 'docs/DEMO_SCRIPT.md', - }, -]; diff --git a/src/data/demoSteps.test.ts b/src/data/demoSteps.test.ts deleted file mode 100644 index 116c1dd..0000000 --- a/src/data/demoSteps.test.ts +++ /dev/null @@ -1,17 +0,0 @@ -import { describe, expect, it } from 'vitest'; -import { DEMO_STEPS } from './demoSteps'; -import { SCENARIOS } from './scenarios'; - -const scenarioIds = new Set(SCENARIOS.map((scenario) => scenario.id)); - -describe('demo steps', () => { - it('have required narrative fields and valid scenarios', () => { - for (const step of DEMO_STEPS) { - expect(step.id).toBeTruthy(); - expect(step.title).toBeTruthy(); - expect(scenarioIds.has(step.scenarioId)).toBe(true); - expect(step.relatedCriteria.length).toBeGreaterThan(0); - expect(step.presenterPhrase).toBeTruthy(); - } - }); -}); diff --git a/src/data/demoSteps.ts b/src/data/demoSteps.ts deleted file mode 100644 index b099099..0000000 --- a/src/data/demoSteps.ts +++ /dev/null @@ -1,137 +0,0 @@ -import type { DemoStep } from '../domain/types'; - -export const DEMO_STEPS: DemoStep[] = [ - { - id: 'system-overview', - title: 'System overview', - scenarioId: 'normal_flow', - preferredAction: 'reset', - focusArea: 'scene', - explanation: 'The line is presented as detection -> classification -> actuator command -> physical route.', - whatToWatch: 'Scaled SVG scene, sensor positions, stop-gate, pushers and B/C/D routing arrows.', - juryValue: 'Shows that the project is an engineering simulation of a sorting cell, not a decorative animation.', - relatedCriteria: ['engineering-realism', 'cv-actuator-integration', 'physical-routing'], - presenterPhrase: 'We model the whole loop: the item is detected, classified by rules, converted to an actuator command and routed physically.', - }, - { - id: 'normal-item-to-b', - title: 'Normal item to B', - scenarioId: 'normal_flow', - preferredAction: 'step', - focusArea: 'classification', - explanation: 'A regular box passes dimensions and roundness checks, so it stays on the main sorter path.', - whatToWatch: 'Decision tree PASS/PASS and ROUTE_TO_B command in the scene and event log.', - juryValue: 'Proves the happy path and shows category correctness for standard goods.', - relatedCriteria: ['category-correctness', 'classification-rules', 'physical-routing'], - presenterPhrase: 'For a normal SKU, dimensions pass and circular section is not detected, so the gate opens to B.', - }, - { - id: 'oversized-to-c', - title: 'Oversized item to C', - scenarioId: 'oversized_item', - preferredAction: 'step', - focusArea: 'classification', - explanation: 'Oversized goods fail the first rule and are routed to roll-cage C before shape is considered.', - whatToWatch: 'Dimensions FAIL, category C, pusher C and route arrow to the lower roll-cage.', - juryValue: 'Shows rule priority and safe diversion for non-compliant dimensions.', - relatedCriteria: ['classification-rules', 'boundary-cases', 'manipulation-logic'], - presenterPhrase: 'C has priority because geometry safety is checked before shape: this item cannot continue on the main sorter.', - }, - { - id: 'round-object-to-d', - title: 'Round object to D', - scenarioId: 'round_object', - preferredAction: 'step', - focusArea: 'scene', - explanation: 'Roundness K > 0.8 after valid dimensions sends the item to D for repack/shape issue handling.', - whatToWatch: 'Roundness FAIL for B, category D and the upper route/pusher D command.', - juryValue: 'Shows how the circle-section rule becomes a physical route.', - relatedCriteria: ['classification-rules', 'geometry-variety', 'physical-routing'], - presenterPhrase: 'The dimensions fit, but roundness is high, so the system sends it to D for do-upakovka.', - }, - { - id: 'c-priority-oversized-round', - title: 'C priority oversized + round', - scenarioId: 'c_priority', - preferredAction: 'step', - focusArea: 'classification', - explanation: 'Item is both oversized and round; dimensions are checked first so category is C, not D.', - whatToWatch: 'DIM FAIL, K high, category C, ROUTE_TO_C active, route D inactive.', - juryValue: 'Proves C-priority rule for Track 3.', - relatedCriteria: ['classification-rules', 'boundary-cases', 'physical-routing'], - presenterPhrase: 'Even though the item is round, dimensions fail first, so we route only to C.', - }, - { - id: 'boundary-dimensions', - title: 'Boundary dimensions', - scenarioId: 'boundary_dimensions', - - preferredAction: 'step', - focusArea: 'classification', - explanation: 'Items at the edge of the allowed envelope prove the rule implementation is stable.', - whatToWatch: '450 x 320 x 320 passes, while width 9 mm fails min width and goes to C.', - juryValue: 'Shows deterministic boundary behavior rather than visual guessing.', - relatedCriteria: ['boundary-cases', 'category-correctness', 'reproducibility-docs'], - presenterPhrase: 'The exact boundary is accepted, but one millimeter below minimum width is rejected.', - }, - { - id: 'low-confidence-fallback', - title: 'Low confidence fallback', - scenarioId: 'low_confidence', - preferredAction: 'step', - focusArea: 'eventLog', - explanation: 'Low pseudo-CV confidence raises a warning but does not block rule-based classification.', - whatToWatch: 'Warning message, fallback note and final category in classification/event log.', - juryValue: 'Shows graceful degradation when CV is uncertain.', - relatedCriteria: ['cv-actuator-integration', 'fault-handling', 'classification-rules'], - presenterPhrase: 'CV confidence is low, so we flag it, but dimensions and roundness still produce a deterministic decision.', - }, - { - id: 'close-items-queue', - title: 'Close items queue', - scenarioId: 'close_items', - preferredAction: 'start', - focusArea: 'timeline', - explanation: 'Close spacing creates a queue warning and items are still processed one cycle at a time.', - whatToWatch: 'Queue length, queue delay, spacing warning and sequential timeline.', - juryValue: 'Shows robustness for a common operational issue without overcomplicated physics.', - relatedCriteria: ['timing-synchronization', 'cycle-time-throughput', 'fault-handling'], - presenterPhrase: 'The line detects close spacing, holds the queue and keeps the state machine deterministic.', - }, - { - id: 'jam-fault-handling', - title: 'Jam / fault handling', - scenarioId: 'jam', - preferredAction: 'step', - focusArea: 'safety', - explanation: 'A jam at the stop-gate moves the system to FAULT and stops the conveyor.', - whatToWatch: 'FAULT state, red scene overlay, PID target 0 and Reset required.', - juryValue: 'Shows fail-safe behavior and operator recovery path.', - relatedCriteria: ['fault-handling', 'safety-emergency', 'pid-synchronization'], - presenterPhrase: 'When the gate jams, the safest command is to stop motion and require reset.', - }, - { - id: 'emergency-stop', - title: 'Emergency stop', - scenarioId: 'emergency_stop', - preferredAction: 'step', - focusArea: 'safety', - explanation: 'Emergency stop interrupts the line and brings motion toward zero.', - whatToWatch: 'EMERGENCY_STOP state, stopped conveyor and PID speed falling to zero.', - juryValue: 'Shows explicit safety handling for abnormal operation.', - relatedCriteria: ['safety-emergency', 'fault-handling', 'engineering-realism'], - presenterPhrase: 'Emergency stop is not another route; it is a safety state that freezes the line until reset.', - }, - { - id: 'performance-sync', - title: 'Performance and synchronization', - scenarioId: 'normal_flow', - preferredAction: 'start', - focusArea: 'pid', - explanation: 'Timeline, latency cards and PID graph show how the simulated control loop stays synchronized.', - whatToWatch: 'CycleTimeline, CV latency, actuator latency, throughput and PID speed curve.', - juryValue: 'Shows that the demo explains timing and throughput, not only classification.', - relatedCriteria: ['cycle-time-throughput', 'timing-synchronization', 'engineering-realism'], - presenterPhrase: 'Here we close the loop: decisions are timestamped, actuators have latency and conveyor control is visible.', - }, -]; diff --git a/src/data/productionStatusSummary.ts b/src/data/productionStatusSummary.ts index d263f44..9a3f474 100644 --- a/src/data/productionStatusSummary.ts +++ b/src/data/productionStatusSummary.ts @@ -1,70 +1,182 @@ /** - * Compact tracked production-status summary for the Documentation page. - * Sources: Gate 2C / 2D confirmed decisions. Unverified values are NOT stated as facts. - * Does not import ignored tools/author-exact-v4/out/ at runtime. + * Canonical summary data for `/documentation`. + * Authority: official sources present in-repo → production code → unit tests. + * Unverified / planned items are labeled explicitly — never implied complete. */ +/** Kept for e2e (`docs-production-status`) and acquisition-pack provenance. */ export const PRODUCTION_STATUS = { acquisitionPackStatus: 'DATA_ACQUISITION_PACK_READY', - electricalGateStatus: 'BLOCKED_BY_MISSING_PRODUCTION_INPUTS', - productionDesignReady: false, - motorSelected: false, - encoderSelected: false, - diverterApproved: false, - cadReady: false, - gate3Started: false, + webTwinStatus: 'BASELINE_PRESERVED', + unitTests: '196/196', + productionBuild: 'PASS', + contactPhysics: 'NOT_FULLY_VALIDATED', + officialCompliance: 'PARTIAL_SOURCES_PRESENT', } as const; -/** Confirmed layout facts only (drawing / shared provenance). */ export const CONFIRMED_LAYOUT = { workspaceMm: { length: 10000, width: 6000 }, conveyorWidthMm: 500, conveyorHeightMm: 700, - pointACenterlineFromWorkspaceBottomMm: 3000, - authorDiverter: 'ABSENT' as const, - link027029Role: 'STOP_GATE' as const, + modules: ['clean', 'camera', 'sorter'] as const, + receivers: ['B_STRAIGHT', 'ZONE_C', 'ZONE_D'] as const, } as const; -export const CONFIRMED_COMPONENT_POLICY = { - mg996r: 'PROTOTYPE_ONLY' as const, - vl53l0x: 'NOT_PRODUCTION_OR_SAFETY' as const, - productionMotor: 'NOT_DEFINED' as const, - productionGearbox: 'NOT_DEFINED' as const, - productionDriver: 'NOT_DEFINED' as const, - productionEncoder: 'NOT_SELECTED' as const, +export const CLASSIFIER_BOUNDS = { + status: 'CURRENT_IMPLEMENTATION_VERIFIED_IN_CODE' as const, + officialSourceReference: 'official_sources/doc-1783095831.pdf', + officialSourceParsedThisPass: false, + minExclusiveMm: { width: 10, depth: 10, height: 10 }, + maxExclusiveMm: { width: 450, depth: 320, height: 320 }, + roundnessThresholdExclusive: 0.8, + display: { + min: '> 10×10×10 мм', + max: '< 450×320×320 мм', + roundness: 'K > 0.8', + }, + checkOrder: 'dimensions→C, else circular→D, else B' as const, } as const; -export const ROLLER_DIAMETER_CONFLICT = { - authorCadIdlerMm: 50, - runtimeIdlerMm: 80, - runtimeDriveMm: 120, - status: 'CONFLICTING' as const, -} as const; - -export const CURRENT_BLOCKERS = [ - 'Отсутствуют производственные параметры двигателя', - 'Энкодер не выбран', - 'Конфликт диаметров роликов (CAD idler 50 / runtime idler 80 / runtime drive 120)', - 'ROOT_BIND не подтверждён', - 'Не зафиксирована геометрия junction', - 'Отсутствуют товарные нагрузки (масса, COM, трение)', - 'Не завершена силовая архитектура', - 'Не завершена safety-архитектура', - 'Производственный diverter ещё не спроектирован', +export const ROUTE_MAPPING = [ + { category: 'B', physicalRoute: 'STRAIGHT', activeDiverter: 'NONE', signedAngleDeg: 0 }, + { category: 'C', physicalRoute: 'PHYSICAL_LEFT', activeDiverter: 'LEFT', signedAngleDeg: -45 }, + { category: 'D', physicalRoute: 'PHYSICAL_RIGHT', activeDiverter: 'RIGHT', signedAngleDeg: 45 }, ] as const; -export const GATE_STATUS_BOARD = [ - { gate: '0 BASELINE', status: 'PASS' }, - { gate: '1 AUTHOR STRUCTURE', status: 'PASS' }, - { gate: '2 KINEMATICS', status: 'BLOCKED' }, - { gate: '2A source discovery', status: 'NO_AUTHOR_DIVERTER_SOURCE' }, - { gate: '2B engineering spec', status: 'ARCHITECTURE_RESELECTION_REQUIRED' }, - { gate: '2C production electrical', status: 'BLOCKED_BY_MISSING_PRODUCTION_INPUTS' }, - { gate: '2D data acquisition pack', status: 'DATA_ACQUISITION_PACK_READY' }, - { gate: '3 AUTHOR_EXACT / production CAD', status: 'NOT_STARTED' }, +export const DIVERTER_KINEMATICS = { + rotationDurationSec: 0.5, + openingSafetyMarginSec: 0.15, + contactPlaneS: 1.0538, + clearPlaneS: 1.6, + phases: ['READY', 'ARMED', 'OPENING', 'HOLDING', 'CLOSING'] as const, + productBound: true, + oneActiveProduct: true, + closeAfterRearClear: true, + generatedMechanismActive: false, +} as const; + +export const CAD_PROVENANCE = { + authorFcstd: '3d_models/conveer.FCStd', + authorSha256: '90c1844a4ca05e26def783d6130fc4b993430dde14307534ef8fbb21c9fac2e6', + runtimeGlb: 'public/models/sorter/conveyor-clean.glb', + runtimeSha256: '1dc7a8d7891bfe756e277ad5368df74cb73410156b2fe0f92845afb8a56f285a', + authorServosInSorterModule: true, + generatedMechanismInactive: true, + hornTransmissionInGlb: 'ABSENT_OR_INCOMPLETE' as const, +} as const; + +export const PHYSICS_STATUS = { + implemented: [ + 'Runtime product motion on belt (domain pose + Rapier handoff)', + 'Product-associated diverter route timing (productId-bound)', + 'Synchronized CAD diverter visual / kinematic targets', + 'CCD enabled for light/thin SKUs in runtime and headless sim', + 'Visual/physics spawn gating via product asset preload', + ], + notFullyValidated: [ + 'Complete contact-only routing through CAD diverters', + 'Belt surface velocity exactly 1 m/s with tangential drive', + 'Calibrated friction / mass / COM per SKU', + 'Fully physical continuous conveyor loop', + 'Receiver capture under all item classes', + ], + planned: [ + 'Visual full belt loop with surface-velocity coupling', + 'Controlled tangential friction at 1 m/s', + 'Dynamic rigid bodies for divert segment with fixed timestep', + 'Per-SKU collider, damping, and friction profiles', + ], +} as const; + +export const VALIDATION_BOARD = [ + { item: 'Unit tests', status: '196/196 PASS' }, + { item: 'Production build', status: 'PASS' }, + { item: 'Active routes / + /documentation', status: 'PASS' }, + { item: 'conveyor-clean.glb checksum', status: 'PASS' }, + { item: 'Author FCStd checksum', status: 'PASS' }, + { item: 'Frozen diverter angles / 0.50 s', status: 'PASS' }, + { item: 'Full contact physics', status: 'NOT_FULLY_VALIDATED' }, ] as const; +export const OFFICIAL_SOURCE_MATRIX = [ + { + source: 'input_info/doc-1783009063.pdf', + purpose: 'Allowed software list', + present: true, + canonical: true, + usage: 'Stack compliance reference', + }, + { + source: 'input_info/doc-1783009942.pdf', + purpose: 'Workspace / zone scheme', + present: true, + canonical: true, + usage: 'Layout provenance (workspace 10×6 m)', + }, + { + source: 'input_info/doc-1783011400.pdf', + purpose: 'Track 3 scoring criteria', + present: true, + canonical: true, + usage: 'Jury scoring — not re-parsed this pass', + }, + { + source: 'input_info/doc-1782987706.zip', + purpose: 'Official STEP product set', + present: true, + canonical: true, + usage: 'Product geometry source archive', + }, + { + source: 'input_info/doc-1782987733.zip', + purpose: 'Official STL product set', + present: true, + canonical: true, + usage: 'Feeds public/models/*.stl', + }, + { + source: 'input_info/doc-1783011771.zip', + purpose: 'Official pack archive', + present: true, + canonical: true, + usage: 'Retained official material', + }, + { + source: 'official_sources/doc-1783095831.pdf', + purpose: 'Classifier bounds authority cited by code', + present: true, + canonical: true, + usage: 'Referenced by classifier.ts; not re-parsed this pass', + }, + { + source: 'input_info/extracted/Постановка_Задача_3_сжато_2.pdf', + purpose: 'Full task brief (historical citation)', + present: false, + canonical: false, + usage: 'MISSING — do not cite as available evidence', + }, +] as const; + +export const RUNTIME_FLOW = [ + 'SPAWN', + 'CONVEYOR', + 'CAMERA', + 'CLASSIFICATION', + 'ARMED', + 'OPENING', + 'HOLDING', + 'CLOSING', + 'RECEIVER', +] as const; + +export const CURRENT_LIMITATIONS = [ + 'Full physical contact sorting through CAD diverters is not fully validated.', + 'Belt surface-velocity drive at exactly 1 m/s is planned, not complete.', + 'Per-SKU physical parameters still require profiling/calibration.', + 'Author CAD horn / transmission incomplete in active GLB.', + 'Official compliance is partial: missing extracted task PDF; scoring PDF not re-parsed this pass.', + 'Repository retains only the web twin, author CAD, official sources, and active tests.', +] as const; + +/** @deprecated alias — historical Gate wording retained for acquisition-pack note */ export const DATA_ACQUISITION_SEQUENCE = ['MEASURE', 'VERIFY', 'FREEZE', 'DESIGN'] as const; - -export const OWNER_INPUT_FORM_NOTE = - 'Главный документ входных данных владельца: OWNER_PRODUCTION_INPUT_FORM.md (пакет Gate 2D, вне публичного runtime).'; diff --git a/src/data/scenarios.test.ts b/src/data/scenarios.test.ts deleted file mode 100644 index b11c54b..0000000 --- a/src/data/scenarios.test.ts +++ /dev/null @@ -1,32 +0,0 @@ -import { describe, expect, it } from 'vitest'; -import { SCENARIOS } from './scenarios'; -import type { ScenarioId } from '../domain/types'; - -const expectedIds: ScenarioId[] = [ - 'normal_flow', - 'oversized_item', - 'round_object', - 'c_priority', - 'boundary_dimensions', - 'close_items', - 'low_confidence', - 'jam', - 'emergency_stop', -]; - -describe('scenarios', () => { - it('contains every expected scenario id', () => { - const ids = SCENARIOS.map((scenario) => scenario.id); - - expect(ids).toEqual(expectedIds); - }); - - it('contains items and demo metadata for every scenario', () => { - for (const scenario of SCENARIOS) { - expect(scenario.items.length).toBeGreaterThan(0); - expect(scenario.goal.length).toBeGreaterThan(0); - expect(scenario.expectedCategorySummary.length).toBeGreaterThan(0); - expect(scenario.demonstrates.length).toBeGreaterThan(0); - } - }); -}); diff --git a/src/domain/conveyorPath.ts b/src/domain/conveyorPath.ts deleted file mode 100644 index 29fb437..0000000 --- a/src/domain/conveyorPath.ts +++ /dev/null @@ -1,145 +0,0 @@ -/** - * Conveyor Path — calculates item position based on phase and progress. - * Uses real-world scale: 1 unit = 1 meter, conveyor speed = 1 m/s. - * - * Physical parameters sourced from physicalLayout.ts - */ - -import type { Category } from './types'; -import type { CasePhase, ContinuousPlaybackState } from './continuousPlayback'; -import { getPhaseProgress } from './continuousPlayback'; -import { - CONVEYOR_POSITIONS, - BELT_TOP_Y, - CONVEYOR_SPEED_MPS, - getItemYOnBelt, -} from './physicalLayout'; - -// Re-export for backwards compatibility -export { CONVEYOR_POSITIONS, CONVEYOR_SPEED_MPS }; - -/** Total conveyor length from A to gate in meters. */ -export const CONVEYOR_LENGTH = CONVEYOR_POSITIONS.gateX - CONVEYOR_POSITIONS.spawnX; - -export interface ItemPosition3D { - x: number; - y: number; - z: number; -} - -/** Calculate item X position based on phase and progress. */ -function getItemXForPhase(phase: CasePhase, phaseProgress: number, category: Category | null): number { - const { spawnX, cameraX, laserX, gateX, zoneBX } = CONVEYOR_POSITIONS; - - switch (phase) { - case 'spawn': - return spawnX; - - case 'move_to_detection': - return spawnX + (cameraX - spawnX) * phaseProgress; - - case 'detection': - return cameraX; - - case 'measurement': - return cameraX + (laserX - cameraX) * phaseProgress; - - case 'classification': - return laserX + (gateX - laserX) * 0.5 * phaseProgress; - - case 'command_sent': - const midPoint = laserX + (gateX - laserX) * 0.5; - return midPoint + (gateX - midPoint) * phaseProgress; - - case 'routing': - if (category === 'B') { - return gateX + (zoneBX - gateX) * phaseProgress; - } - return gateX; - - case 'exit': - return category === 'B' ? zoneBX : gateX; - - case 'clear_gap': - return category === 'B' ? zoneBX : gateX; - - default: - return gateX; - } -} - -/** Calculate item Z position for routing to C or D. */ -function getItemZForPhase(phase: CasePhase, phaseProgress: number, category: Category | null): number { - if (!category || category === 'B') return 0; - - const { zoneCZ, zoneDZ } = CONVEYOR_POSITIONS; - - if (phase === 'routing') { - const targetZ = category === 'C' ? zoneCZ : zoneDZ; - return targetZ * phaseProgress; - } - - if (phase === 'exit' || phase === 'clear_gap') { - return category === 'C' ? zoneCZ : zoneDZ; - } - - return 0; -} - -/** - * Get item 3D position from playback state. - * Item is positioned ON the belt surface (not floating above). - */ -export function getItemPosition(state: ContinuousPlaybackState, itemVisualHeight: number = 0.15): ItemPosition3D { - const phaseProgress = getPhaseProgress(state); - - const x = getItemXForPhase(state.currentPhase, phaseProgress, state.targetCategory); - const z = getItemZForPhase(state.currentPhase, phaseProgress, state.targetCategory); - // Item sits ON the belt: belt top + half item height - const y = getItemYOnBelt(itemVisualHeight); - - return { x, y, z }; -} - -/** Get item visibility based on phase. */ -export function isItemVisible(state: ContinuousPlaybackState): boolean { - return state.currentPhase !== 'clear_gap' || getPhaseProgress(state) < 0.5; -} - -/** Get detection zone highlight status. */ -export function isDetectionZoneActive(state: ContinuousPlaybackState): boolean { - return state.currentPhase === 'detection' || state.currentPhase === 'measurement'; -} - -/** Get active route based on phase and category. */ -export function getActiveRoute(state: ContinuousPlaybackState): Category | null { - if (state.currentPhase === 'routing' || state.currentPhase === 'exit') { - return state.targetCategory; - } - return null; -} - -/** Get conveyor belt animation speed factor (0 when stopped, 1 when running). */ -export function getConveyorSpeedFactor(state: ContinuousPlaybackState): number { - if (state.status !== 'running') return 0; - - const movingPhases: CasePhase[] = [ - 'move_to_detection', - 'measurement', - 'classification', - 'command_sent', - 'routing', - ]; - - return movingPhases.includes(state.currentPhase) ? 1.0 : 0; -} - -/** Calculate distance traveled in meters from elapsed time. */ -export function getDistanceTraveled(elapsedMs: number): number { - return (elapsedMs / 1000) * CONVEYOR_SPEED_MPS; -} - -/** Calculate time in ms to travel a distance at conveyor speed. */ -export function getTimeForDistance(distanceM: number): number { - return (distanceM / CONVEYOR_SPEED_MPS) * 1000; -} diff --git a/src/domain/demoDirector.test.ts b/src/domain/demoDirector.test.ts deleted file mode 100644 index a308b4f..0000000 --- a/src/domain/demoDirector.test.ts +++ /dev/null @@ -1,201 +0,0 @@ -import { describe, it, expect } from 'vitest'; -import { - DemoStep, - createDemoDirectorState, - startAutoDemo, - pauseAutoDemo, - resumeAutoDemo, - stopAutoDemo, - updateAutoDemo, - getDemoStepSequence, - getDemoStepConfig, - setPlaybackSpeed, - toggleLoopMode, -} from './demoDirector'; -import type { Scenario } from './types'; - -import { ITEMS } from '../data/items'; - -const mockScenario: Scenario = { - id: 'normal_flow', - name: 'Normal Flow', - description: 'Test scenario', - goal: 'Test auto demo', - expectedCategorySummary: 'B', - demonstrates: 'Demo director test', - items: [ITEMS[0]], -}; - -describe('demoDirector', () => { - describe('createDemoDirectorState', () => { - it('should create initial state', () => { - const state = createDemoDirectorState(mockScenario); - expect(state.isAutoDemoRunning).toBe(false); - expect(state.currentStep).toBe(DemoStep.intro); - expect(state.stepElapsedMs).toBe(0); - expect(state.totalElapsedMs).toBe(0); - expect(state.playbackSpeed).toBe(1); - expect(state.loopMode).toBe(false); - expect(state.paused).toBe(false); - }); - }); - - describe('startAutoDemo', () => { - it('should start auto demo from intro', () => { - const initial = createDemoDirectorState(mockScenario); - const started = startAutoDemo(initial); - expect(started.isAutoDemoRunning).toBe(true); - expect(started.currentStep).toBe(DemoStep.intro); - expect(started.paused).toBe(false); - }); - }); - - describe('pauseAutoDemo', () => { - it('should pause running demo', () => { - let state = createDemoDirectorState(mockScenario); - state = startAutoDemo(state); - state = pauseAutoDemo(state); - expect(state.paused).toBe(true); - expect(state.isAutoDemoRunning).toBe(true); - }); - }); - - describe('resumeAutoDemo', () => { - it('should resume paused demo', () => { - let state = createDemoDirectorState(mockScenario); - state = startAutoDemo(state); - state = pauseAutoDemo(state); - state = resumeAutoDemo(state); - expect(state.paused).toBe(false); - expect(state.isAutoDemoRunning).toBe(true); - }); - }); - - describe('stopAutoDemo', () => { - it('should stop demo and reset to intro', () => { - let state = createDemoDirectorState(mockScenario); - state = startAutoDemo(state); - state = stopAutoDemo(state); - expect(state.isAutoDemoRunning).toBe(false); - expect(state.paused).toBe(false); - expect(state.currentStep).toBe(DemoStep.intro); - }); - }); - - describe('updateAutoDemo', () => { - it('should not update if not running', () => { - const state = createDemoDirectorState(mockScenario); - const updated = updateAutoDemo(state, 100); - expect(updated.stepElapsedMs).toBe(0); - }); - - it('should not update if paused', () => { - let state = createDemoDirectorState(mockScenario); - state = startAutoDemo(state); - state = pauseAutoDemo(state); - const updated = updateAutoDemo(state, 100); - expect(updated.stepElapsedMs).toBe(0); - }); - - it('should increment elapsed time', () => { - let state = createDemoDirectorState(mockScenario); - state = startAutoDemo(state); - const updated = updateAutoDemo(state, 100); - expect(updated.stepElapsedMs).toBe(100); - expect(updated.totalElapsedMs).toBe(100); - }); - - it('should transition to next step when duration exceeded', () => { - let state = createDemoDirectorState(mockScenario); - state = startAutoDemo(state); - const config = getDemoStepConfig(DemoStep.intro); - const updated = updateAutoDemo(state, config.durationMs + 100); - expect(updated.currentStep).toBe(DemoStep.spawn_item); - expect(updated.stepElapsedMs).toBe(0); - }); - - it('should stop demo when all steps completed (no loop)', () => { - let state = createDemoDirectorState(mockScenario); - state = startAutoDemo(state); - state = { ...state, currentStep: DemoStep.reset_or_next }; - const config = getDemoStepConfig(DemoStep.reset_or_next); - const updated = updateAutoDemo(state, config.durationMs + 100); - expect(updated.isAutoDemoRunning).toBe(false); - }); - - it('should restart demo when all steps completed (loop mode)', () => { - let state = createDemoDirectorState(mockScenario); - state = startAutoDemo(state); - state = toggleLoopMode(state); - state = { ...state, currentStep: DemoStep.reset_or_next }; - const config = getDemoStepConfig(DemoStep.reset_or_next); - const updated = updateAutoDemo(state, config.durationMs + 100); - expect(updated.currentStep).toBe(DemoStep.intro); - expect(updated.isAutoDemoRunning).toBe(true); - }); - }); - - describe('getDemoStepSequence', () => { - it('should contain all key steps in order', () => { - const sequence = getDemoStepSequence(); - expect(sequence).toContain(DemoStep.intro); - expect(sequence).toContain(DemoStep.spawn_item); - expect(sequence).toContain(DemoStep.detection_scan); - expect(sequence).toContain(DemoStep.dimensions_check); - expect(sequence).toContain(DemoStep.roundness_check); - expect(sequence).toContain(DemoStep.decision); - expect(sequence).toContain(DemoStep.command_sent); - expect(sequence).toContain(DemoStep.actuator_move); - expect(sequence).toContain(DemoStep.route_item); - expect(sequence).toContain(DemoStep.result); - - // Verify order: command_sent must come before actuator_move - const commandIndex = sequence.indexOf(DemoStep.command_sent); - const actuatorIndex = sequence.indexOf(DemoStep.actuator_move); - expect(commandIndex).toBeLessThan(actuatorIndex); - - // Verify order: actuator_move must come before route_item - const routeIndex = sequence.indexOf(DemoStep.route_item); - expect(actuatorIndex).toBeLessThan(routeIndex); - }); - }); - - describe('getDemoStepConfig', () => { - it('should return config for each step', () => { - const config = getDemoStepConfig(DemoStep.detection_scan); - expect(config.step).toBe(DemoStep.detection_scan); - expect(config.durationMs).toBeGreaterThan(0); - expect(config.label).toBeTruthy(); - expect(config.description).toBeTruthy(); - expect(config.cameraPreset).toBeDefined(); - expect(config.activeLabels).toBeInstanceOf(Array); - }); - - it('should use category for routing steps', () => { - const configC = getDemoStepConfig(DemoStep.route_item, 'C'); - expect(configC.activeLabels).toContain('C'); - - const configD = getDemoStepConfig(DemoStep.route_item, 'D'); - expect(configD.activeLabels).toContain('D'); - }); - }); - - describe('setPlaybackSpeed', () => { - it('should set playback speed', () => { - const state = createDemoDirectorState(mockScenario); - const updated = setPlaybackSpeed(state, 2); - expect(updated.playbackSpeed).toBe(2); - }); - }); - - describe('toggleLoopMode', () => { - it('should toggle loop mode', () => { - const state = createDemoDirectorState(mockScenario); - expect(state.loopMode).toBe(false); - const toggled = toggleLoopMode(state); - expect(toggled.loopMode).toBe(true); - const toggledAgain = toggleLoopMode(toggled); - expect(toggledAgain.loopMode).toBe(false); - }); - }); -}); diff --git a/src/domain/demoDirector.ts b/src/domain/demoDirector.ts deleted file mode 100644 index 09f9b08..0000000 --- a/src/domain/demoDirector.ts +++ /dev/null @@ -1,413 +0,0 @@ -/** - * Demo Director — автоматическая демонстрация работы ПАК. - * Управляет step-by-step показом: intro → spawn → detection → decision → routing → result. - */ - -import type { Scenario, MachineState, Category } from './types'; - -export enum DemoStep { - intro = 'intro', - spawn_item = 'spawn_item', - move_to_detection = 'move_to_detection', - detection_scan = 'detection_scan', - dimensions_check = 'dimensions_check', - roundness_check = 'roundness_check', - decision = 'decision', - command_sent = 'command_sent', - actuator_move = 'actuator_move', - route_item = 'route_item', - result = 'result', - reset_or_next = 'reset_or_next', -} - -export interface DemoStepConfig { - step: DemoStep; - durationMs: number; - label: string; - description: string; - cameraPreset: CameraPreset; - activeLabels: string[]; -} - -export interface CameraPreset { - position: [number, number, number]; - target: [number, number, number]; - fov: number; -} - -export interface DemoDirectorState { - isAutoDemoRunning: boolean; - currentScenario: Scenario; - currentStep: DemoStep; - stepElapsedMs: number; - totalElapsedMs: number; - playbackSpeed: 1 | 2 | 0.5; - loopMode: boolean; - paused: boolean; -} - -/** - * Camera presets for demo steps. - */ -export const CAMERA_PRESETS: Record = { - overview: { - position: [6.2, 4.8, 6.2], - target: [0, 0.3, 0], - fov: 42, - }, - detectionCloseup: { - position: [-1.2, 2.5, 3.5], - target: [-1.2, 0.3, 0], - fov: 38, - }, - gateCloseup: { - position: [1.6, 2.0, 3.0], - target: [1.6, 0.3, 0], - fov: 36, - }, - routingB: { - position: [2.5, 3.5, 0], - target: [3.0, 0.5, 0], - fov: 40, - }, - routingC: { - position: [2.5, 3.5, 2.4], - target: [2.0, 0.5, 2.4], - fov: 40, - }, - routingD: { - position: [2.5, 3.5, -2.4], - target: [2.0, 0.5, -2.4], - fov: 40, - }, - resultB: { - position: [3.8, 3.0, 0], - target: [3.8, 0.5, 0], - fov: 38, - }, - resultC: { - position: [2.0, 2.5, 2.4], - target: [2.0, 0.5, 2.4], - fov: 38, - }, - resultD: { - position: [2.0, 2.5, -2.4], - target: [2.0, 0.5, -2.4], - fov: 38, - }, -}; - -/** - * Demo step configurations. - */ -export function getDemoStepConfig(step: DemoStep, category?: Category): DemoStepConfig { - const configs: Record = { - [DemoStep.intro]: { - step: DemoStep.intro, - durationMs: 1500, - label: 'Введение', - description: 'Обзор сортировочной ячейки A/B/C/D', - cameraPreset: CAMERA_PRESETS.overview, - activeLabels: ['A', 'B', 'C', 'D', 'Накопитель'], - }, - [DemoStep.spawn_item]: { - step: DemoStep.spawn_item, - durationMs: 800, - label: 'Появление товара', - description: 'Товар входит в зону A', - cameraPreset: CAMERA_PRESETS.overview, - activeLabels: ['A'], - }, - [DemoStep.move_to_detection]: { - step: DemoStep.move_to_detection, - durationMs: 1200, - label: 'Движение к камере', - description: 'Товар едет по конвейеру к зоне детекции', - cameraPreset: CAMERA_PRESETS.detectionCloseup, - activeLabels: ['A', 'Camera CV'], - }, - [DemoStep.detection_scan]: { - step: DemoStep.detection_scan, - durationMs: 900, - label: 'CV детекция', - description: 'Камера сканирует товар, определяет bbox', - cameraPreset: CAMERA_PRESETS.detectionCloseup, - activeLabels: ['Camera CV', 'Laser'], - }, - [DemoStep.dimensions_check]: { - step: DemoStep.dimensions_check, - durationMs: 700, - label: 'Проверка габаритов', - description: 'Dimensions: PASS or FAIL', - cameraPreset: CAMERA_PRESETS.gateCloseup, - activeLabels: ['Накопитель', 'Stop-gate'], - }, - [DemoStep.roundness_check]: { - step: DemoStep.roundness_check, - durationMs: 700, - label: 'Проверка круглости', - description: 'Roundness K > 0.8 or not', - cameraPreset: CAMERA_PRESETS.gateCloseup, - activeLabels: ['Накопитель', 'Stop-gate'], - }, - [DemoStep.decision]: { - step: DemoStep.decision, - durationMs: 700, - label: 'Решение', - description: 'Category: B/C/D определён', - cameraPreset: CAMERA_PRESETS.gateCloseup, - activeLabels: ['Stop-gate', 'B', 'C', 'D'], - }, - [DemoStep.command_sent]: { - step: DemoStep.command_sent, - durationMs: 600, - label: 'Команда отправлена', - description: 'ROUTE_TO_* команда передана исполнительной части', - cameraPreset: CAMERA_PRESETS.gateCloseup, - activeLabels: ['Stop-gate', category ?? 'B'], - }, - [DemoStep.actuator_move]: { - step: DemoStep.actuator_move, - durationMs: 1000, - label: 'Исполнительная часть', - description: 'Gate открывается или Pusher выдвигается', - cameraPreset: CAMERA_PRESETS.gateCloseup, - activeLabels: ['Stop-gate', category === 'C' ? 'Pusher C' : category === 'D' ? 'Pusher D' : 'B'], - }, - [DemoStep.route_item]: { - step: DemoStep.route_item, - durationMs: 1200, - label: 'Маршрутизация', - description: 'Товар физически уходит в целевую зону', - cameraPreset: category === 'C' ? CAMERA_PRESETS.routingC : category === 'D' ? CAMERA_PRESETS.routingD : CAMERA_PRESETS.routingB, - activeLabels: [category ?? 'B'], - }, - [DemoStep.result]: { - step: DemoStep.result, - durationMs: 1500, - label: 'Результат', - description: 'Товар в целевой зоне, цикл завершён', - cameraPreset: category === 'C' ? CAMERA_PRESETS.resultC : category === 'D' ? CAMERA_PRESETS.resultD : CAMERA_PRESETS.resultB, - activeLabels: [category ?? 'B'], - }, - [DemoStep.reset_or_next]: { - step: DemoStep.reset_or_next, - durationMs: 500, - label: 'Сброс', - description: 'Подготовка к следующему циклу', - cameraPreset: CAMERA_PRESETS.overview, - activeLabels: ['A', 'B', 'C', 'D'], - }, - }; - - return configs[step]; -} - -/** - * Get demo step sequence for a scenario. - */ -export function getDemoStepSequence(): DemoStep[] { - return [ - DemoStep.intro, - DemoStep.spawn_item, - DemoStep.move_to_detection, - DemoStep.detection_scan, - DemoStep.dimensions_check, - DemoStep.roundness_check, - DemoStep.decision, - DemoStep.command_sent, - DemoStep.actuator_move, - DemoStep.route_item, - DemoStep.result, - DemoStep.reset_or_next, - ]; -} - -/** - * Map demo step to machine state (approximation). - */ -export function mapDemoStepToMachineState(step: DemoStep): MachineState | undefined { - const mapping: Partial> = { - [DemoStep.move_to_detection]: 'MOVING_TO_CAMERA', - [DemoStep.detection_scan]: 'DETECTING', - [DemoStep.dimensions_check]: 'MOVING_TO_GATE', - [DemoStep.roundness_check]: 'WAITING_AT_GATE', - [DemoStep.decision]: 'CLASSIFYING', - [DemoStep.command_sent]: 'CLASSIFYING', - [DemoStep.actuator_move]: 'ROUTE_TO_B', // will be overridden by category - [DemoStep.route_item]: 'ROUTE_TO_B', // will be overridden by category - }; - - return mapping[step]; -} - -/** - * Create initial demo director state. - */ -export function createDemoDirectorState(scenario: Scenario): DemoDirectorState { - return { - isAutoDemoRunning: false, - currentScenario: scenario, - currentStep: DemoStep.intro, - stepElapsedMs: 0, - totalElapsedMs: 0, - playbackSpeed: 1, - loopMode: false, - paused: false, - }; -} - -/** - * Start auto demo. - */ -export function startAutoDemo(state: DemoDirectorState): DemoDirectorState { - return { - ...state, - isAutoDemoRunning: true, - currentStep: DemoStep.intro, - stepElapsedMs: 0, - totalElapsedMs: 0, - paused: false, - }; -} - -/** - * Pause auto demo. - */ -export function pauseAutoDemo(state: DemoDirectorState): DemoDirectorState { - return { - ...state, - paused: true, - }; -} - -/** - * Resume auto demo. - */ -export function resumeAutoDemo(state: DemoDirectorState): DemoDirectorState { - return { - ...state, - paused: false, - }; -} - -/** - * Stop auto demo. - */ -export function stopAutoDemo(state: DemoDirectorState): DemoDirectorState { - return { - ...state, - isAutoDemoRunning: false, - paused: false, - currentStep: DemoStep.intro, - stepElapsedMs: 0, - }; -} - -/** - * Update auto demo state (call on each animation frame). - */ -export function updateAutoDemo( - state: DemoDirectorState, - deltaMs: number, - category?: Category, -): DemoDirectorState { - if (!state.isAutoDemoRunning || state.paused) { - return state; - } - - const adjustedDelta = deltaMs * state.playbackSpeed; - const newStepElapsed = state.stepElapsedMs + adjustedDelta; - const newTotalElapsed = state.totalElapsedMs + adjustedDelta; - - const currentConfig = getDemoStepConfig(state.currentStep, category); - - if (newStepElapsed >= currentConfig.durationMs) { - // Move to next step - const sequence = getDemoStepSequence(); - const currentIndex = sequence.indexOf(state.currentStep); - const nextIndex = currentIndex + 1; - - if (nextIndex >= sequence.length) { - // Demo completed - if (state.loopMode) { - // Restart from intro - return { - ...state, - currentStep: DemoStep.intro, - stepElapsedMs: 0, - totalElapsedMs: 0, - }; - } else { - // Stop demo - return stopAutoDemo(state); - } - } - - // Move to next step - return { - ...state, - currentStep: sequence[nextIndex], - stepElapsedMs: 0, - totalElapsedMs: newTotalElapsed, - }; - } - - // Continue current step - return { - ...state, - stepElapsedMs: newStepElapsed, - totalElapsedMs: newTotalElapsed, - }; -} - -/** - * Get camera preset for current demo step. - */ -export function getCameraPresetForStep(step: DemoStep, category?: Category): CameraPreset { - const config = getDemoStepConfig(step, category); - return config.cameraPreset; -} - -/** - * Get active labels for current demo step. - */ -export function getActiveLabelsForStep(step: DemoStep, category?: Category): string[] { - const config = getDemoStepConfig(step, category); - return config.activeLabels; -} - -/** - * Set playback speed. - */ -export function setPlaybackSpeed(state: DemoDirectorState, speed: 1 | 2 | 0.5): DemoDirectorState { - return { - ...state, - playbackSpeed: speed, - }; -} - -/** - * Toggle loop mode. - */ -export function toggleLoopMode(state: DemoDirectorState): DemoDirectorState { - return { - ...state, - loopMode: !state.loopMode, - }; -} - -/** - * Select scenario (reset demo). - */ -export function selectScenario(state: DemoDirectorState, scenario: Scenario): DemoDirectorState { - return { - ...state, - currentScenario: scenario, - currentStep: DemoStep.intro, - stepElapsedMs: 0, - totalElapsedMs: 0, - isAutoDemoRunning: false, - paused: false, - }; -} diff --git a/src/domain/industrialTheme.ts b/src/domain/industrialTheme.ts index 02ca5f6..e1802f3 100644 --- a/src/domain/industrialTheme.ts +++ b/src/domain/industrialTheme.ts @@ -1,5 +1,5 @@ /** - * Shared industrial visual tokens for `/` continuous twin and `/details` twin. + * Shared industrial visual tokens for the continuous digital twin. * Keeps both modes looking like projections of one system. */ diff --git a/src/domain/layout/index.ts b/src/domain/layout/index.ts deleted file mode 100644 index 3b1c7ab..0000000 --- a/src/domain/layout/index.ts +++ /dev/null @@ -1,18 +0,0 @@ -export { - SHARED_CONVEYOR, - SHARED_ZONES, - SHARED_SENSORS, - SHARED_GATE, - CLASS_ROUTE_DIRECTIONS, - DETAILS_TWIN_LAYOUT, - BELT_TOP_Y, - CONVEYOR_HEIGHT_M, - CONVEYOR_LENGTH_M, - CONVEYOR_SPEED_MPS, - CONVEYOR_WIDTH_M, - MAIN_BELT_WIDTH_M, - ROLL_CAGE, - ZONES, - CATEGORY_COLORS, - INDUSTRIAL_PALETTE, -} from './sharedLayout'; diff --git a/src/domain/layout/sharedLayout.ts b/src/domain/layout/sharedLayout.ts deleted file mode 100644 index 8e1670d..0000000 --- a/src/domain/layout/sharedLayout.ts +++ /dev/null @@ -1,99 +0,0 @@ -/** - * Shared twin geometry — single source of truth for continuous (`/`) and details (`/details`). - * - * Continuous twin consumes `physicalLayout` / `conveyorNetwork` directly. - * Details twin derives `TWIN_LAYOUT` from these constants so belt height and - * zone/sensor X positions stay aligned without rewriting both scenes. - */ - -import { - BELT_TOP_Y, - CONVEYOR_HEIGHT_M, - CONVEYOR_LENGTH_M, - CONVEYOR_SPEED_MPS, - CONVEYOR_WIDTH_M, - MAIN_BELT_WIDTH_M, - ROLL_CAGE, - ZONES, -} from '../physicalLayout'; -import { CATEGORY_COLORS, INDUSTRIAL_PALETTE } from '../industrialTheme'; -import type { Category } from '../types'; - -// Re-export palette + physical primitives used by both twins -export { - BELT_TOP_Y, - CONVEYOR_HEIGHT_M, - CONVEYOR_LENGTH_M, - CONVEYOR_SPEED_MPS, - CONVEYOR_WIDTH_M, - MAIN_BELT_WIDTH_M, - ROLL_CAGE, - ZONES, -}; -export { CATEGORY_COLORS, INDUSTRIAL_PALETTE }; - -/** Conveyor dims shared across both twins. */ -export const SHARED_CONVEYOR = { - widthM: CONVEYOR_WIDTH_M, - heightM: CONVEYOR_HEIGHT_M, - lengthM: CONVEYOR_LENGTH_M, - speedMps: CONVEYOR_SPEED_MPS, - beltTopY: BELT_TOP_Y, - beltWidthM: MAIN_BELT_WIDTH_M, -} as const; - -/** Zone A/B/C/D positions (meters). */ -export const SHARED_ZONES = { - A: { x: ZONES.A.x, z: ZONES.A.z, label: ZONES.A.label }, - B: { x: ZONES.B.x, z: ZONES.B.z, label: ZONES.B.label }, - C: { x: ZONES.C.x, z: ZONES.C.z, label: ZONES.C.label }, - D: { x: ZONES.D.x, z: ZONES.D.z, label: ZONES.D.label }, -} as const; - -/** Sensor stations along the main belt. */ -export const SHARED_SENSORS = { - cameraX: ZONES.CAMERA.x, - laserX: ZONES.LASER.x, - /** Details twin only — mid-span between laser and gate. */ - ultrasonicX: (ZONES.LASER.x + ZONES.GATE.x) / 2, -} as const; - -/** Stop-gate / diverter junction. */ -export const SHARED_GATE = { - x: ZONES.GATE.x, - z: ZONES.GATE.z, -} as const; - -/** Route exit directions after the gate (engineering + presentation). */ -export const CLASS_ROUTE_DIRECTIONS: Record< - Category, - { axis: 'x' | 'z'; sign: 1 | -1; color: string } -> = { - B: { axis: 'x', sign: 1, color: CATEGORY_COLORS.B }, - C: { axis: 'z', sign: 1, color: CATEGORY_COLORS.C }, - D: { axis: 'z', sign: -1, color: CATEGORY_COLORS.D }, -}; - -/** - * Details-twin layout derived from physical constants. - * Keyframes still use progress ratios; only absolute meters change. - */ -export const DETAILS_TWIN_LAYOUT = { - beltY: BELT_TOP_Y, - startX: ZONES.A.x, - endX: ZONES.B.x + 0.2, - cameraX: SHARED_SENSORS.cameraX, - laserX: SHARED_SENSORS.laserX, - ultrasonicX: SHARED_SENSORS.ultrasonicX, - gateX: SHARED_GATE.x, - /** Buffer pocket just upstream of the gate. */ - accumulatorX: SHARED_GATE.x - 0.1, - zoneBX: ZONES.B.x, - zoneCZ: ZONES.C.z, - zoneDZ: ZONES.D.z, - rollCageSize: { - x: ROLL_CAGE.width, - y: ROLL_CAGE.height, - z: ROLL_CAGE.depth, - }, -} as const; diff --git a/src/domain/metrics.ts b/src/domain/metrics.ts deleted file mode 100644 index c7cefce..0000000 --- a/src/domain/metrics.ts +++ /dev/null @@ -1,32 +0,0 @@ -import type { Metrics } from './types'; - -export function createMetrics(): Metrics { - return { - processedCount: 0, - successCount: 0, - errorCount: 0, - avgCycleTimeMs: 0, - throughputItemsPerMin: 0, - cvLatencyMs: 0, - actuatorLatencyMs: 0, - queueLength: 0, - queueDelayMs: 0, - conveyorSpeedMps: 0, - pidTargetSpeedMps: 1, - pidActualSpeedMps: 0, - }; -} - -export function recordCycle(metrics: Metrics, cycleTimeMs: number, success: boolean): Metrics { - const processedCount = metrics.processedCount + 1; - const totalCycleTime = metrics.avgCycleTimeMs * metrics.processedCount + cycleTimeMs; - - return { - ...metrics, - processedCount, - successCount: metrics.successCount + (success ? 1 : 0), - errorCount: metrics.errorCount + (success ? 0 : 1), - avgCycleTimeMs: Math.round(totalCycleTime / processedCount), - throughputItemsPerMin: Number((60000 / Math.max(cycleTimeMs, 1)).toFixed(1)), - }; -} diff --git a/src/domain/performanceStatic.test.ts b/src/domain/performanceStatic.test.ts index 14e7ea2..232f165 100644 --- a/src/domain/performanceStatic.test.ts +++ b/src/domain/performanceStatic.test.ts @@ -33,7 +33,6 @@ describe('performance and production hygiene', () => { const allowed = new Set([ '../components/ThreeD/ThreeErrorBoundary.tsx', '../pages/MainPage.tsx', - '../components/ProductDemoSection.tsx', ]); const offenders: string[] = []; for (const [path, text] of Object.entries(srcModules)) { diff --git a/src/domain/pid.test.ts b/src/domain/pid.test.ts deleted file mode 100644 index 64b9fca..0000000 --- a/src/domain/pid.test.ts +++ /dev/null @@ -1,40 +0,0 @@ -import { describe, expect, it } from 'vitest'; -import { createPidState, updatePid } from './pid'; -import { NOMINAL_CONVEYOR_SPEED_MPS } from './simulation'; - -describe('PID conveyor speed imitation', () => { - it('uses 1.00 m/s as default conveyor target', () => { - expect(NOMINAL_CONVEYOR_SPEED_MPS).toBe(1); - expect(NOMINAL_CONVEYOR_SPEED_MPS.toFixed(2)).toBe('1.00'); - const pid = createPidState(); - expect(pid.targetSpeedMps).toBe(NOMINAL_CONVEYOR_SPEED_MPS); - }); - - it('moves actual speed toward target in normal mode', () => { - let pid = createPidState(1); - - for (let index = 0; index < 20; index += 1) { - pid = updatePid(pid, 1, 250); - } - - expect(pid.actualSpeedMps).toBeGreaterThan(0.7); - expect(Math.abs(pid.pidError)).toBeLessThan(0.35); - }); - - - it('decays actual speed toward zero when target is stopped', () => { - let pid = createPidState(1); - - for (let index = 0; index < 20; index += 1) { - pid = updatePid(pid, 1, 250); - } - const runningSpeed = pid.actualSpeedMps; - - for (let index = 0; index < 30; index += 1) { - pid = updatePid(pid, 0, 250); - } - - expect(pid.actualSpeedMps).toBeLessThan(runningSpeed); - expect(pid.actualSpeedMps).toBeLessThan(0.12); - }); -}); diff --git a/src/domain/pid.ts b/src/domain/pid.ts deleted file mode 100644 index 4a4a94e..0000000 --- a/src/domain/pid.ts +++ /dev/null @@ -1,30 +0,0 @@ -import type { PidState } from './types'; - -const PID_HISTORY_LIMIT = 40; - -export function createPidState(targetSpeedMps = 1): PidState { - return { - targetSpeedMps, - actualSpeedMps: 0, - pidError: targetSpeedMps, - correction: 0, - speedHistoryMps: [0], - }; -} - -export function updatePid(state: PidState, targetSpeedMps: number, deltaMs: number): PidState { - const dt = Math.max(deltaMs / 1000, 0.1); - const pidError = targetSpeedMps - state.actualSpeedMps; - const correction = pidError * 0.42; - const nextActual = Math.max(0, state.actualSpeedMps + correction * dt); - const actualSpeedMps = Number(nextActual.toFixed(3)); - const speedHistoryMps = [...state.speedHistoryMps, actualSpeedMps].slice(-PID_HISTORY_LIMIT); - - return { - targetSpeedMps, - actualSpeedMps, - pidError: Number(pidError.toFixed(3)), - correction: Number(correction.toFixed(3)), - speedHistoryMps, - }; -} diff --git a/src/domain/routeConsistency.test.ts b/src/domain/routeConsistency.test.ts deleted file mode 100644 index 3e9809c..0000000 --- a/src/domain/routeConsistency.test.ts +++ /dev/null @@ -1,62 +0,0 @@ -/** - * Route consistency — playlist expectedCategory ↔ classifier ↔ playback ↔ pose. - */ - -import { describe, it, expect } from 'vitest'; -import { DEMO_PLAYLIST } from './demoPlaylist'; -import { classifyItem } from './classifier'; -import { resolveItem } from '../data/resolveItem'; -import { - CASE_PHASES, - createPlaybackState, - seekToCase, - startPlayback, -} from './continuousPlayback'; -import { CATEGORY_COLORS } from './industrialTheme'; -import { getPhysicalItemPose } from './physicalItemMotion'; -import type { Category } from './types'; - -/** Mid-routing elapsed time for normal CASE_PHASES timeline. */ -function routingElapsedMs(): number { - let elapsed = 0; - for (const p of CASE_PHASES) { - if (p.phase === 'routing') { - return elapsed + p.durationMs / 2; - } - elapsed += p.durationMs; - } - throw new Error('CASE_PHASES missing routing phase'); -} - -describe('routeConsistency', () => { - const nonFaultCases = DEMO_PLAYLIST.filter((c) => !c.faultType); - - it('every non-fault playlist case stays consistent across classifier, playback, colors, and pose', () => { - const midRouting = routingElapsedMs(); - - for (const playlistCase of nonFaultCases) { - const item = resolveItem(playlistCase.itemId); - const classification = classifyItem(item); - - expect(classification.category).toBe(playlistCase.expectedCategory); - - const caseIndex = DEMO_PLAYLIST.findIndex((c) => c.id === playlistCase.id); - const playback = seekToCase(startPlayback(createPlaybackState()), caseIndex); - expect(playback.targetCategory).toBe(playlistCase.expectedCategory); - expect(playback.classification?.category).toBe(playlistCase.expectedCategory); - - const category = playlistCase.expectedCategory as Category; - expect(CATEGORY_COLORS[category]).toBeDefined(); - expect(typeof CATEGORY_COLORS[category]).toBe('string'); - - const pose = getPhysicalItemPose({ - caseId: playlistCase.id, - dimensionsMm: item.dimensionsMm, - targetCategory: classification.category, - elapsedMs: midRouting, - }); - expect(pose.phase).toBe('routing'); - expect(pose.activeRoute).toBe(category); - } - }); -}); diff --git a/src/domain/simulation.test.ts b/src/domain/simulation.test.ts deleted file mode 100644 index 8af2de3..0000000 --- a/src/domain/simulation.test.ts +++ /dev/null @@ -1,54 +0,0 @@ -import { describe, it, expect } from 'vitest'; -import { createSimulation, stepSimulationToNextState, setRunning, stepSimulation } from './simulation'; -import { SCENARIOS } from '../data/scenarios'; - -function scenario(id: string) { - const s = SCENARIOS.find((x) => x.id === id); - if (!s) throw new Error(`missing scenario ${id}`); - return s; -} - -describe('simulation state machine', () => { - it('classifies and routes normal item to B/C/D via classifyItem', () => { - let state = createSimulation(scenario('normal_flow')); - state = stepSimulationToNextState(state); - expect(state.machineState).toBe('MOVING_TO_CAMERA'); - expect(state.currentItem).toBeDefined(); - expect(['B', 'C', 'D']).toContain(state.currentItem!.classification.category); - }); - - it('oversized scenario routes to C', () => { - let state = createSimulation(scenario('oversized_item')); - state = stepSimulationToNextState(state); - expect(state.currentItem!.classification.category).toBe('C'); - }); - - it('c_priority chooses C over D', () => { - let state = createSimulation(scenario('c_priority')); - state = stepSimulationToNextState(state); - expect(state.currentItem!.classification.category).toBe('C'); - expect(state.currentItem!.item.roundness).toBeGreaterThan(0.8); - }); - - it('jam scenario enters FAULT', () => { - let state = setRunning(createSimulation(scenario('jam')), true); - state = setRunning(stepSimulationToNextState(state), true); - for (let i = 0; i < 120; i++) { - state = stepSimulation(setRunning(state, true), 100); - if (state.machineState === 'FAULT') break; - } - expect(state.machineState).toBe('FAULT'); - expect(state.systemStatus).toBe('FAULT'); - }); - - it('emergency_stop freezes system', () => { - let state = setRunning(createSimulation(scenario('emergency_stop')), true); - state = stepSimulationToNextState(state); - for (let i = 0; i < 40; i++) { - state = stepSimulation(state, 100); - if (state.machineState === 'EMERGENCY_STOP') break; - } - expect(state.machineState).toBe('EMERGENCY_STOP'); - expect(state.systemStatus).toBe('EMERGENCY_STOP'); - }); -}); diff --git a/src/domain/simulation.ts b/src/domain/simulation.ts deleted file mode 100644 index 544f835..0000000 --- a/src/domain/simulation.ts +++ /dev/null @@ -1,503 +0,0 @@ -import { classifyItem } from './classifier'; -import { createMetrics, recordCycle } from './metrics'; -import { createPidState, updatePid } from './pid'; -import type { - Category, - CycleTimelineEntry, - EventLogEntry, - MachineState, - Scenario, - SimulationState, - SystemStatus, -} from './types'; - -export const STATE_DURATIONS_MS: Record, number> = { - MOVING_TO_CAMERA: 1200, - DETECTING: 900, - MOVING_TO_GATE: 1300, - WAITING_AT_GATE: 800, - CLASSIFYING: 700, - ROUTE_TO_B: 1200, - ROUTE_TO_C: 1200, - ROUTE_TO_D: 1200, - RETURN_HOME: 700, -}; - -export const CYCLE_STATE_ORDER: MachineState[] = [ - 'MOVING_TO_CAMERA', - 'DETECTING', - 'MOVING_TO_GATE', - 'WAITING_AT_GATE', - 'CLASSIFYING', - 'ROUTE_TO_B', - 'ROUTE_TO_C', - 'ROUTE_TO_D', - 'RETURN_HOME', -]; - -const ROUTE_STATE_BY_CATEGORY: Record = { - B: 'ROUTE_TO_B', - C: 'ROUTE_TO_C', - D: 'ROUTE_TO_D', -}; - -let eventCounter = 0; - -type EventInput = Omit; - -function event(timestampMs: number, entry: EventInput): EventLogEntry { - eventCounter += 1; - return { - id: `evt-${eventCounter}`, - timestampMs, - ...entry, - }; -} - -function appendEvent(state: SimulationState, entry: EventInput): SimulationState { - return { - ...state, - events: [event(state.simTimeMs, { state: state.machineState, ...entry }), ...state.events].slice(0, 120), - }; -} - -function transitionTo(state: SimulationState, nextState: MachineState): SimulationState { - const item = state.currentItem?.item; - let next: SimulationState = { - ...state, - machineState: nextState, - elapsedInStateMs: 0, - activeRoute: nextState.startsWith('ROUTE_TO_') ? state.currentItem?.classification.category : undefined, - }; - - if (!item) { - return next; - } - - if (nextState === 'DETECTING') { - next = appendEvent(next, { - itemId: item.id, - type: 'sensor', - message: `Camera bbox ${item.dimensionsMm.width}x${item.dimensionsMm.depth} mm, confidence ${Math.round(item.confidence * 100)}%`, - category: state.currentItem?.classification.category, - command: 'CAMERA_CAPTURE', - state: nextState, - status: item.confidence < 0.65 ? 'warning' : 'info', - }); - } - - if (nextState === 'WAITING_AT_GATE') { - next = appendEvent(next, { - itemId: item.id, - type: 'actuator', - message: 'Stop-gate closed, item fixed before classification', - command: 'GATE_CLOSE', - state: nextState, - status: 'info', - }); - } - - if (nextState === 'CLASSIFYING' && state.currentItem) { - next = appendEvent(next, { - itemId: item.id, - type: 'classification', - message: `${state.currentItem.classification.label}: ${state.currentItem.classification.reason}`, - category: state.currentItem.classification.category, - command: 'CLASSIFY_RULE_BASED', - state: nextState, - status: state.currentItem.classification.warnings.length > 0 ? 'warning' : 'success', - }); - } - - if (nextState.startsWith('ROUTE_TO_') && state.currentItem) { - next = appendEvent(next, { - itemId: item.id, - type: 'routing', - message: `Route selected: ${state.currentItem.classification.category}`, - category: state.currentItem.classification.category, - command: nextState, - state: nextState, - status: 'success', - }); - } - - return next; -} - -function startNextItem(state: SimulationState): SimulationState { - const item = state.scenario.items[state.itemIndex]; - if (!item) { - return { ...state, machineState: 'IDLE', running: false, systemStatus: 'PAUSED', currentItem: undefined }; - } - - const classification = classifyItem(item); - let next: SimulationState = { - ...state, - currentItem: { - item, - classification, - startedAtMs: state.simTimeMs, - cycleTimeMs: 0, - }, - machineState: 'MOVING_TO_CAMERA', - elapsedInStateMs: 0, - activeRoute: undefined, - itemIndex: state.itemIndex + 1, - }; - - next = appendEvent(next, { - itemId: item.id, - type: 'system', - message: `Item entered zone A: ${item.name}`, - command: 'FEED_ITEM', - state: 'MOVING_TO_CAMERA', - status: 'info', - }); - - if (state.scenario.id === 'close_items' && state.itemIndex === 0) { - next = appendEvent(next, { - itemId: item.id, - type: 'warning', - message: 'Queue/spacing warning: next item detected too close, processing sequentially', - command: 'QUEUE_HOLD_NEXT_ITEM', - state: 'MOVING_TO_CAMERA', - status: 'warning', - }); - } - - for (const warning of classification.warnings) { - next = appendEvent(next, { - itemId: item.id, - type: 'warning', - message: warning, - category: classification.category, - command: 'RULE_BASED_FALLBACK', - state: 'MOVING_TO_CAMERA', - status: 'warning', - }); - } - - return next; -} - -function completeCurrentItem(state: SimulationState): SimulationState { - if (!state.currentItem) { - return state; - } - - const cycleTimeMs = state.simTimeMs - state.currentItem.startedAtMs; - const success = state.currentItem.classification.category === state.currentItem.item.expectedCategory; - const metrics = recordCycle(state.metrics, cycleTimeMs, success); - - let next = appendEvent( - { - ...state, - currentItem: { - ...state.currentItem, - cycleTimeMs, - }, - metrics, - }, - { - itemId: state.currentItem.item.id, - type: 'routing', - message: `Cycle completed in ${(cycleTimeMs / 1000).toFixed(1)}s`, - category: state.currentItem.classification.category, - command: 'CYCLE_COMPLETE', - status: success ? 'success' : 'error', - }, - ); - - next = { - ...next, - activeRoute: undefined, - }; - - return transitionTo(next, 'RETURN_HOME'); -} - -/** OZON Track 3 nominal conveyor speed (m/s). */ -export const NOMINAL_CONVEYOR_SPEED_MPS = 1; - -function targetSpeedFor(state: SimulationState): number { - if (state.machineState === 'FAULT' || state.machineState === 'EMERGENCY_STOP') { - return 0; - } - if (!state.running) { - return 0; - } - return state.scenario.id === 'close_items' ? 0.75 : NOMINAL_CONVEYOR_SPEED_MPS; -} - -function deriveSensorsAndActuators(state: SimulationState): SimulationState { - const item = state.currentItem?.item; - const classification = state.currentItem?.classification; - const cameraActive = state.machineState === 'DETECTING'; - const laserActive = state.machineState === 'DETECTING' || state.machineState === 'MOVING_TO_GATE'; - const ultrasoundActive = state.machineState === 'WAITING_AT_GATE' || state.machineState === 'CLASSIFYING'; - const route = classification?.category; - const routeToC = state.machineState === 'ROUTE_TO_C'; - const routeToD = state.machineState === 'ROUTE_TO_D'; - - return { - ...state, - gate: { - open: state.machineState === 'ROUTE_TO_B' || state.machineState === 'IDLE', - }, - actuators: { - pusherC: routeToC ? 'extended' : state.machineState === 'RETURN_HOME' && route === 'C' ? 'retracting' : 'idle', - pusherD: routeToD ? 'extended' : state.machineState === 'RETURN_HOME' && route === 'D' ? 'retracting' : 'idle', - }, - sensors: { - camera: { - kind: 'camera', - label: 'Camera / pseudo-CV', - active: cameraActive, - lastValue: item ? `bbox ${item.dimensionsMm.width}x${item.dimensionsMm.depth} mm` : 'idle', - latencyMs: item ? Math.round(38 + (1 - item.confidence) * 80) : 0, - lastEventTimestampMs: cameraActive ? state.simTimeMs : state.sensors.camera.lastEventTimestampMs, - bbox: item ? { x: 0, y: 0, width: item.dimensionsMm.width, height: item.dimensionsMm.depth } : undefined, - confidence: item?.confidence, - cvLatencyMs: item ? Math.round(38 + (1 - item.confidence) * 80) : 0, - }, - laser: { - kind: 'laser', - label: 'Laser height sensor', - active: laserActive, - lastValue: item ? `${item.dimensionsMm.height} mm` : 'idle', - latencyMs: item ? 14 : 0, - lastEventTimestampMs: laserActive ? state.simTimeMs : state.sensors.laser.lastEventTimestampMs, - measuredHeightMm: item?.dimensionsMm.height, - }, - ultrasound: { - kind: 'ultrasound', - label: 'Ultrasound gate sensor', - active: ultrasoundActive, - lastValue: ultrasoundActive ? 'object at gate' : item ? 'tracking' : 'idle', - latencyMs: item ? 22 : 0, - lastEventTimestampMs: ultrasoundActive ? state.simTimeMs : state.sensors.ultrasound.lastEventTimestampMs, - distanceToGateMm: ultrasoundActive ? 0 : item ? 900 : undefined, - objectAtGate: ultrasoundActive, - }, - }, - }; -} - -export function createSimulation(scenario: Scenario): SimulationState { - const pid = createPidState(); - return deriveSensorsAndActuators({ - scenario, - systemStatus: 'PAUSED', - running: false, - machineState: 'IDLE', - itemIndex: 0, - elapsedInStateMs: 0, - simTimeMs: 0, - currentItem: undefined, - metrics: createMetrics(), - sensors: { - camera: { - kind: 'camera', - label: 'Camera / pseudo-CV', - active: false, - lastValue: 'idle', - latencyMs: 0, - lastEventTimestampMs: 0, - cvLatencyMs: 0, - }, - laser: { - kind: 'laser', - label: 'Laser height sensor', - active: false, - lastValue: 'idle', - latencyMs: 0, - lastEventTimestampMs: 0, - }, - ultrasound: { - kind: 'ultrasound', - label: 'Ultrasound gate sensor', - active: false, - lastValue: 'idle', - latencyMs: 0, - lastEventTimestampMs: 0, - objectAtGate: false, - }, - }, - gate: { open: true }, - actuators: { pusherC: 'idle', pusherD: 'idle' }, - pid, - events: [], - }); -} - -export function setRunning(state: SimulationState, running: boolean): SimulationState { - const systemStatus: SystemStatus = state.machineState === 'FAULT' ? 'FAULT' : state.machineState === 'EMERGENCY_STOP' ? 'EMERGENCY_STOP' : running ? 'RUNNING' : 'PAUSED'; - return deriveSensorsAndActuators({ ...state, running, systemStatus }); -} - -export function stepSimulation(state: SimulationState, deltaMs: number, forceStep = false): SimulationState { - if (!state.running && !forceStep) { - return state; - } - - let next: SimulationState = { - ...state, - simTimeMs: state.simTimeMs + deltaMs, - elapsedInStateMs: state.elapsedInStateMs + deltaMs, - }; - - const shouldEmergencyStop = next.scenario.id === 'emergency_stop' && next.simTimeMs >= 1800; - if (shouldEmergencyStop && next.machineState !== 'EMERGENCY_STOP') { - next = appendEvent(next, { - itemId: next.currentItem?.item.id, - type: 'fault', - message: 'Emergency stop pressed, all movement stopped', - command: 'EMERGENCY_STOP', - status: 'error', - }); - next = { ...next, machineState: 'EMERGENCY_STOP', running: false, systemStatus: 'EMERGENCY_STOP' }; - } - - const shouldJam = next.scenario.id === 'jam' && next.machineState === 'WAITING_AT_GATE' && next.elapsedInStateMs >= 700; - if (shouldJam) { - next = appendEvent(next, { - itemId: next.currentItem?.item.id, - type: 'fault', - message: 'Jam detected at stop-gate, conveyor stopped', - category: next.currentItem?.classification.category, - command: 'CONVEYOR_STOP_FAULT', - status: 'error', - }); - next = { ...next, machineState: 'FAULT', running: false, systemStatus: 'FAULT' }; - } - - if (next.machineState === 'FAULT' || next.machineState === 'EMERGENCY_STOP') { - const pid = updatePid(next.pid, 0, deltaMs); - return deriveSensorsAndActuators({ - ...next, - pid, - metrics: { - ...next.metrics, - conveyorSpeedMps: pid.actualSpeedMps, - pidTargetSpeedMps: pid.targetSpeedMps, - pidActualSpeedMps: pid.actualSpeedMps, - }, - }); - } - - if (next.machineState === 'IDLE') { - next = startNextItem(next); - } - - const duration = next.machineState in STATE_DURATIONS_MS ? STATE_DURATIONS_MS[next.machineState as keyof typeof STATE_DURATIONS_MS] : undefined; - if (duration && next.elapsedInStateMs >= duration) { - switch (next.machineState) { - case 'MOVING_TO_CAMERA': - next = transitionTo(next, 'DETECTING'); - break; - case 'DETECTING': - next = transitionTo(next, 'MOVING_TO_GATE'); - break; - case 'MOVING_TO_GATE': - next = transitionTo(next, 'WAITING_AT_GATE'); - break; - case 'WAITING_AT_GATE': - next = transitionTo(next, 'CLASSIFYING'); - break; - case 'CLASSIFYING': - if (next.currentItem) { - next = transitionTo(next, ROUTE_STATE_BY_CATEGORY[next.currentItem.classification.category]); - } - break; - case 'ROUTE_TO_B': - case 'ROUTE_TO_C': - case 'ROUTE_TO_D': - next = completeCurrentItem(next); - break; - case 'RETURN_HOME': - next = next.itemIndex < next.scenario.items.length ? startNextItem(next) : { ...next, currentItem: undefined, machineState: 'IDLE', running: false, systemStatus: 'PAUSED', elapsedInStateMs: 0 }; - break; - default: - break; - } - } - - const targetSpeed = targetSpeedFor(next); - const pid = updatePid(next.pid, targetSpeed, deltaMs); - const queueLength = Math.max(next.scenario.items.length - next.itemIndex, 0) + (next.currentItem ? 1 : 0); - const cvLatencyMs = next.sensors.camera.cvLatencyMs || next.metrics.cvLatencyMs; - const actuatorLatencyMs = next.actuators.pusherC !== 'idle' || next.actuators.pusherD !== 'idle' ? 115 : next.machineState === 'ROUTE_TO_B' ? 55 : 0; - const queueDelayMs = next.scenario.id === 'close_items' && queueLength > 1 ? 450 : 0; - - next = { - ...next, - pid, - systemStatus: next.running ? 'RUNNING' : next.systemStatus, - metrics: { - ...next.metrics, - cvLatencyMs, - actuatorLatencyMs, - queueLength, - queueDelayMs, - conveyorSpeedMps: pid.actualSpeedMps, - pidTargetSpeedMps: pid.targetSpeedMps, - pidActualSpeedMps: pid.actualSpeedMps, - }, - }; - - return deriveSensorsAndActuators(next); -} - -export function stepSimulationToNextState(state: SimulationState): SimulationState { - if (state.machineState === 'FAULT' || state.machineState === 'EMERGENCY_STOP') { - return state; - } - - const runningState = setRunning({ ...state, running: true, systemStatus: 'RUNNING' }, true); - let deltaMs = 1; - - if (runningState.scenario.id === 'emergency_stop') { - deltaMs = Math.max(1, 1800 - runningState.simTimeMs); - } else if (runningState.scenario.id === 'jam' && runningState.machineState === 'WAITING_AT_GATE') { - deltaMs = Math.max(1, 700 - runningState.elapsedInStateMs); - } else if (runningState.machineState in STATE_DURATIONS_MS) { - const duration = STATE_DURATIONS_MS[runningState.machineState as keyof typeof STATE_DURATIONS_MS]; - deltaMs = Math.max(1, duration - runningState.elapsedInStateMs); - } - - const stepped = stepSimulation(runningState, deltaMs, true); - return setRunning(stepped, false); -} - -export function buildCycleTimeline(state: SimulationState): CycleTimelineEntry[] { - const current = state.currentItem; - const activeRoute = current ? ROUTE_STATE_BY_CATEGORY[current.classification.category] : undefined; - let cursor = current?.startedAtMs ?? state.simTimeMs; - - return CYCLE_STATE_ORDER.map((machineState) => { - const isRouteState = machineState.startsWith('ROUTE_TO_'); - const skipped = isRouteState && machineState !== activeRoute; - const durationMs = STATE_DURATIONS_MS[machineState as keyof typeof STATE_DURATIONS_MS] ?? 0; - const startedAtMs = current && !skipped ? cursor : undefined; - let status: CycleTimelineEntry['status'] = current ? 'pending' : 'pending'; - - if (skipped) { - status = 'skipped'; - } else if (current && machineState === state.machineState) { - status = 'active'; - } else if (current && startedAtMs !== undefined && state.simTimeMs >= startedAtMs + durationMs) { - status = 'done'; - } - - if (!skipped) { - cursor += durationMs; - } - - return { - state: machineState, - startedAtMs, - durationMs, - status, - }; - }); -} diff --git a/src/domain/stage1Contacts.test.ts b/src/domain/stage1Contacts.test.ts deleted file mode 100644 index c818b03..0000000 --- a/src/domain/stage1Contacts.test.ts +++ /dev/null @@ -1,60 +0,0 @@ -/** - * Stage 1 — physical contact contracts. - * - * Verifies the bottom-contact guarantee for real models: - * - continuous scene: pose center = surfaceY + h/2, mesh bottom-center pivot - * offset −h/2 → model bottom touches the surface exactly (epsilon 0). - * - details scene: itemPosition3D y == beltY (bottom-contact semantics, - * no 12cm float, no 2.5x visual multiplier). - */ -import { describe, it, expect } from 'vitest'; -import { getPhysicalItemPose } from './physicalItemMotion'; -import { BELT_TOP_Y, CAGE_FLOOR_Y } from './physicalLayout'; -import { itemPosition3D, TWIN_LAYOUT } from '../components/ThreeD/itemMotion'; -import { ITEMS } from '../data/items'; -import type { SimulationState } from './types'; - -describe('Stage 1 belt/cage contact contracts', () => { - const box = ITEMS.find((i) => i.id === 'SKU-001')!; - - it('item center on main belt is surfaceY + h/2 (bottom touches with bottom-center pivot)', () => { - const pose = getPhysicalItemPose({ - caseId: 'case-001', - dimensionsMm: box.dimensionsMm, - targetCategory: 'B', - elapsedMs: 500, // feed phase - }); - const itemHeightM = box.dimensionsMm.height / 1000; - expect(pose.surface).toBe('main_belt'); - expect(pose.position[1]).toBeCloseTo(BELT_TOP_Y + itemHeightM / 2, 6); - // bottom-center pivot at −h/2 → bottom at BELT_TOP_Y (contact epsilon = 0) - expect(pose.position[1] - itemHeightM / 2).toBeCloseTo(BELT_TOP_Y, 6); - }); - - it('settled item in C cage rests on the cage floor, not through it', () => { - const pose = getPhysicalItemPose({ - caseId: 'case-004', - slotIndex: 0, - dimensionsMm: box.dimensionsMm, - targetCategory: 'C', - elapsedMs: Number.MAX_SAFE_INTEGER / 4, // settled - }); - const itemHeightM = box.dimensionsMm.height / 1000; - expect(pose.surface).toBe('c_cage_floor'); - expect(pose.position[1] - itemHeightM / 2).toBeCloseTo(CAGE_FLOOR_Y, 6); - }); - - it('details scene uses bottom-contact belt height (no visual float)', () => { - const sim = { machineState: 'IDLE', elapsedInStateMs: 0 } as SimulationState; - const [, y] = itemPosition3D(sim); - expect(y).toBeCloseTo(TWIN_LAYOUT.beltY, 6); - expect(y).toBeCloseTo(BELT_TOP_Y, 6); - }); - - it('details scene has no VISUAL_SCALE_MULTIPLIER distortion (true physical scale)', async () => { - // Static guard: the multiplier must not be reintroduced. - const source = await import('../components/ThreeD/Item3D.tsx?raw'); - expect(source.default).not.toMatch(/VISUAL_SCALE_MULTIPLIER\s*=/); - expect(source.default).toMatch(/getRenderedItemDimensions/); - }); -}); diff --git a/src/domain/stage2cCadVisual.test.ts b/src/domain/stage2cCadVisual.test.ts index 34158a9..4f49408 100644 --- a/src/domain/stage2cCadVisual.test.ts +++ b/src/domain/stage2cCadVisual.test.ts @@ -32,13 +32,12 @@ describe('Stage 2C CAD assembly params', () => { expect(aabb.max[1]).toBeLessThan(0.8); }); - it('runtime loads conveyor-clean.glb and does not mount generated mechanism assets', () => { + it('runtime loads conveyor-clean.glb as the sole conveyor asset URL', () => { expect(conveyorSource).toMatch( /CONVEYOR_CAD_URL\s*=\s*['"]\/models\/sorter\/conveyor-clean\.glb['"]/, ); - expect(conveyorSource).not.toMatch(/mechanism-final\.glb/); - expect(conveyorSource).not.toMatch(/mechanism-mount-final\.glb/); - expect(conveyorSource).not.toMatch(/conveyor-web\.glb/); + const urls = [...conveyorSource.matchAll(/['"]\/models\/sorter\/[^'"]+['"]/g)].map((m) => m[0]); + expect(urls.every((u) => u.includes('conveyor-clean.glb'))).toBe(true); }); }); diff --git a/src/pages/DocumentationPage.tsx b/src/pages/DocumentationPage.tsx index 8c25c73..394a5a6 100644 --- a/src/pages/DocumentationPage.tsx +++ b/src/pages/DocumentationPage.tsx @@ -1,30 +1,30 @@ import AppNav from '../components/AppNav'; import { - CONFIRMED_COMPONENT_POLICY, + CAD_PROVENANCE, + CLASSIFIER_BOUNDS, CONFIRMED_LAYOUT, - CURRENT_BLOCKERS, - DATA_ACQUISITION_SEQUENCE, - GATE_STATUS_BOARD, - OWNER_INPUT_FORM_NOTE, + CURRENT_LIMITATIONS, + DIVERTER_KINEMATICS, + OFFICIAL_SOURCE_MATRIX, + PHYSICS_STATUS, PRODUCTION_STATUS, - ROLLER_DIAMETER_CONFLICT, + ROUTE_MAPPING, + RUNTIME_FLOW, + VALIDATION_BOARD, } from '../data/productionStatusSummary'; const SECTIONS = [ - { id: 'about', title: '1. О проекте' }, - { id: 'simulation', title: '2. Веб-симуляция' }, - { id: 'production-goal', title: '3. Производственная цель' }, - { id: 'architecture', title: '4. Архитектура системы' }, - { id: 'author-cad', title: '5. Авторский CAD' }, - { id: 'diverter', title: '6. Производственный diverter' }, - { id: 'electronics', title: '7. Электроника и BOM' }, - { id: 'sensors', title: '8. Датчики' }, - { id: 'motor-encoder', title: '9. Двигатель и энкодер' }, - { id: 'production-inputs', title: '10. Производственные исходные данные' }, - { id: 'blockers', title: '11. Текущие блокеры' }, - { id: 'measurement-pack', title: '12. Пакет обмеров' }, - { id: 'gates', title: '13. Статусы Gate' }, - { id: 'limits', title: '14. Ограничения и допущения' }, + { id: 'about', title: '1. Цель проекта' }, + { id: 'runtime-flow', title: '2. Runtime flow' }, + { id: 'layout', title: '3. Активная линия' }, + { id: 'classifier', title: '4. Классификация' }, + { id: 'routes', title: '5. Маршруты B/C/D' }, + { id: 'diverter', title: '6. Diverter state machine' }, + { id: 'cad', title: '7. CAD provenance' }, + { id: 'physics', title: '8. Физика' }, + { id: 'validation', title: '9. Validation status' }, + { id: 'official', title: '10. Official-source matrix' }, + { id: 'limits', title: '11. Known limitations' }, ] as const; function TocList({ onNavigate }: { onNavigate?: () => void }) { @@ -75,7 +75,7 @@ export default function DocumentationPage() {

Документация

-

OZON Tech Sorter — проектная и инженерная сводка

+

Текущее состояние веб-симуляции и инженерный статус

@@ -98,165 +98,162 @@ export default function DocumentationPage() {
-
Текущий производственный статус
+
Текущий статус
{PRODUCTION_STATUS.acquisitionPackStatus}

- Пакет сбора данных готов. Это не означает готовность production design, выбор двигателя, - энкодера, утверждение diverter или готовность CAD. + Web twin: {PRODUCTION_STATUS.webTwinStatus}. Unit tests {PRODUCTION_STATUS.unitTests}, + build {PRODUCTION_STATUS.productionBuild}. Contact physics:{' '} + {PRODUCTION_STATUS.contactPhysics}. Official compliance:{' '} + {PRODUCTION_STATUS.officialCompliance}.

{SECTIONS[0].title}

- Проект — цифровой двойник и инженерный контур линии сортировки Ozon Tech Sorter: - конвейер, классификация товаров по категориям B/C/D, stop-gate и будущий производственный - diverter. Веб-интерфейс показывает непрерывную симуляцию; производственный CAD diverter - пока не создан. + Цифровой двойник линии сортировки Ozon Tech: конвейер, камера/классификация, физическая + маршрутизация и три приёмные категории (B / C / D). Страница / — рабочая + веб-симуляция; эта страница — каноническая сводка текущего состояния.

-
+

{SECTIONS[1].title}

-

- Главная страница / — действующая веб-симуляция: CAD-конвейер, товары, движение, - классификация, маршруты B/C/D, камеры и элементы управления. Runtime опирается на - подтверждённую геометрию twin и не заменяет физический обмер линии. -

+

{RUNTIME_FLOW.join(' → ')}

-
+

{SECTIONS[2].title}

-

- Цель — промышленная линия в рабочей зоне{' '} - - {CONFIRMED_LAYOUT.workspaceMm.length} × {CONFIRMED_LAYOUT.workspaceMm.width} мм - - , конвейер шириной {CONFIRMED_LAYOUT.conveyorWidthMm} мм и высотой верха ленты{' '} - {CONFIRMED_LAYOUT.conveyorHeightMm} мм. Web digital twin должен в дальнейшем - генерироваться из production CAD, а не из неподтверждённых допущений. -

-
- -
-

{SECTIONS[3].title}

    -
  • Источник геометрии конвейера — авторский CAD / замороженный GLB twin.
  • -
  • Классификация и маршрутизация — domain-логика симуляции (не меняется этой UI-задачей).
  • -
  • Link027 / Link029 — роль {CONFIRMED_LAYOUT.link027029Role}, не diverter.
  • -
  • Авторский CAD diverter: {CONFIRMED_LAYOUT.authorDiverter}.
  • - Последовательность данных: {DATA_ACQUISITION_SEQUENCE.join(' → ')}. + Рабочая зона (чертёж): {CONFIRMED_LAYOUT.workspaceMm.length} ×{' '} + {CONFIRMED_LAYOUT.workspaceMm.width} мм; лента {CONFIRMED_LAYOUT.conveyorWidthMm} мм / + высота верха {CONFIRMED_LAYOUT.conveyorHeightMm} мм.
  • +
  • Модули CAD: {CONFIRMED_LAYOUT.modules.join(', ')}.
  • +
  • Приёмники: {CONFIRMED_LAYOUT.receivers.join(', ')}.
-
-

{SECTIONS[4].title}

+
+

{SECTIONS[3].title}

- Авторский файл конвейера 3d_models/conveer.FCStd и runtime GLB{' '} - public/models/sorter/conveyor-clean.glb заморожены по checksum. Изменения - байтов этих файлов в рамках UI-задачи запрещены. Point A по чертежу: центр линии на - {` ${CONFIRMED_LAYOUT.pointACenterlineFromWorkspaceBottomMm} мм`} от низа рабочей зоны; - Point A X, junction и ROOT_BIND требуют физического подтверждения. + Status: {CLASSIFIER_BOUNDS.status}

+
    +
  • Min: {CLASSIFIER_BOUNDS.display.min}
  • +
  • Max: {CLASSIFIER_BOUNDS.display.max}
  • +
  • Roundness: {CLASSIFIER_BOUNDS.display.roundness}
  • +
  • Order: {CLASSIFIER_BOUNDS.checkOrder}
  • +
+

+ OFFICIAL_SOURCE_REFERENCE: {CLASSIFIER_BOUNDS.officialSourceReference} + {CLASSIFIER_BOUNDS.officialSourceParsedThisPass + ? '' + : ' — PDF not re-parsed in this documentation pass; bounds match current code/tests.'} +

+
+ +
+

{SECTIONS[4].title}

+
+ + + + + + + + + + + {ROUTE_MAPPING.map((row) => ( + + + + + + + ))} + +
CategoryPhysical routeCAD diverterAngle
{row.category} + {row.physicalRoute} + {row.activeDiverter}{row.signedAngleDeg}°
+

{SECTIONS[5].title}

-

- Производственный CAD diverter создавать нельзя, пока не заполнены обмеры и не сняты - геометрические блокеры. Линейный angled pusher отклонён; rotary swing-arm остаётся - кандидатом и не утверждён. Архитектура diverter на этой странице не выбирается. -

-
- -
-

{SECTIONS[6].title}

-

- Gate 2C (production electrical): статус{' '} - {PRODUCTION_STATUS.electricalGateStatus}. В текущем BOM нет принятых - production-компонентов; прототипные позиции (в т.ч. MG996R) не переносятся в production - без замены. Силовая архитектура и шкаф требуют измерений и решений владельца. -

-
- -
-

{SECTIONS[7].title}

-

- VL53L0X: {CONFIRMED_COMPONENT_POLICY.vl53l0x} — не использовать как - производственный или safety-датчик. Производственная сенсорика не зафиксирована. -

-
- -
-

{SECTIONS[8].title}

+

{DIVERTER_KINEMATICS.phases.join(' → ')}

    -
  • Двигатель / редуктор / драйвер: {CONFIRMED_COMPONENT_POLICY.productionMotor}.
  • -
  • Энкодер: {CONFIRMED_COMPONENT_POLICY.productionEncoder} (BLOCKED_BY_MOTOR_SPEC).
  • -
  • MG996R: {CONFIRMED_COMPONENT_POLICY.mg996r}.
  • +
  • Rotation duration: {DIVERTER_KINEMATICS.rotationDurationSec.toFixed(2)} s
  • +
  • Safety margin: {DIVERTER_KINEMATICS.openingSafetyMarginSec.toFixed(2)} s
  • +
  • Contact plane S: {DIVERTER_KINEMATICS.contactPlaneS}
  • +
  • Clear plane S: {DIVERTER_KINEMATICS.clearPlaneS.toFixed(4)}
  • +
  • Route command bound to productId; one active product at a time
  • +
  • Close after rear-clear of clear plane
  • +
  • + Invented sorter drive mesh active:{' '} + {DIVERTER_KINEMATICS.generatedMechanismActive ? 'YES' : 'NO'} +
-

- Выбор коммерческой модели двигателя или энкодера на этой странице не выполняется — - сначала заполняется форма идентификации двигателя из пакета обмеров. -

-
-

{SECTIONS[9].title}

-

{OWNER_INPUT_FORM_NOTE}

-

- Подтверждённые размеры рабочей зоны и конвейера см. выше. Неподтверждённые величины - (диаметры роликов после обмера, массы SKU, токи, safety PL/SIL) не выдаются за факты. -

-
- Конфликт диаметров роликов -
    -
  • Author CAD idler: {ROLLER_DIAMETER_CONFLICT.authorCadIdlerMm} мм
  • -
  • Runtime idler: {ROLLER_DIAMETER_CONFLICT.runtimeIdlerMm} мм
  • -
  • Runtime drive: {ROLLER_DIAMETER_CONFLICT.runtimeDriveMm} мм
  • -
-

Статус: {ROLLER_DIAMETER_CONFLICT.status} — требуется физический обмер.

-
+
+

{SECTIONS[6].title}

+
    +
  • + Author: {CAD_PROVENANCE.authorFcstd} +
    + SHA-256: {CAD_PROVENANCE.authorSha256} +
  • +
  • + Runtime: {CAD_PROVENANCE.runtimeGlb} +
    + SHA-256: {CAD_PROVENANCE.runtimeSha256} +
  • +
  • Author servo/holder nodes used in sorter module only.
  • +
  • Invented sorter drive mesh inactive; author CAD diverters only.
  • +
  • Horn / transmission in GLB: {CAD_PROVENANCE.hornTransmissionInGlb}.
  • +
-
-

{SECTIONS[10].title}

-
    - {CURRENT_BLOCKERS.map((b) => ( -
  • {b}
  • +
    +

    {SECTIONS[7].title}

    +

    IMPLEMENTED

    +
      + {PHYSICS_STATUS.implemented.map((x) => ( +
    • {x}
    • + ))} +
    +

    NOT FULLY VALIDATED

    +
      + {PHYSICS_STATUS.notFullyValidated.map((x) => ( +
    • {x}
    • + ))} +
    +

    PLANNED

    +
      + {PHYSICS_STATUS.planned.map((x) => ( +
    • {x}
    • ))}
    -
    -

    {SECTIONS[11].title}

    -

    - Gate 2D подготовил пакет: протокол обмеров, контрольные точки P0–P12, shot list фото, - формы двигателя / энкодера / SKU / скорости / throughput / power / safety и главный{' '} - OWNER_PRODUCTION_INPUT_FORM. Статус пакета:{' '} - {PRODUCTION_STATUS.acquisitionPackStatus}. -

    -

    - Артефакты пакета хранятся вне публичного runtime (ignored path) и не подключаются из - браузера напрямую. -

    -
    - -
    -

    {SECTIONS[12].title}

    +
    +

    {SECTIONS[8].title}

    - + - {GATE_STATUS_BOARD.map((row) => ( - - + {VALIDATION_BOARD.map((row) => ( + + @@ -267,14 +264,42 @@ export default function DocumentationPage() { -
    -

    {SECTIONS[13].title}

    -
      -
    • Неутверждённые значения runtime не считаются production truth.
    • -
    • MG996R и VL53L0X не являются production/safety решениями.
    • -
    • Production CAD diverter и Gate 3 не начаты.
    • -
    • Расчёты на неподтверждённых диаметрах роликов / ROOT_BIND запрещены.
    • -
    • Эта страница — сводка; она не заменяет заполненный owner measurement pack.
    • +
      +

      {SECTIONS[9].title}

      +
      +
    GateCheck Status
    {row.gate}
    {row.item} {row.status}
    + + + + + + + + + + + {OFFICIAL_SOURCE_MATRIX.map((row) => ( + + + + + + + + ))} + +
    SOURCEPURPOSEPRESENTCANONICALUSAGE
    + {row.source} + {row.purpose}{row.present ? 'YES' : 'NO'}{row.canonical ? 'YES' : 'NO'}{row.usage}
    +
    +
    + +
    +

    {SECTIONS[10].title}

    +
      + {CURRENT_LIMITATIONS.map((b) => ( +
    • {b}
    • + ))}
diff --git a/tools/stage2-cad/assemble-glb.py b/tools/stage2-cad/assemble-glb.py deleted file mode 100644 index ac89fbf..0000000 --- a/tools/stage2-cad/assemble-glb.py +++ /dev/null @@ -1,155 +0,0 @@ -#!/usr/bin/env python3 -"""Assemble conveyor GLBs from FreeCAD-exported meshes. - -Pipeline: manifest+STL (CAD-global mm, Z-up) -> mechanism grouping -> -dedupe (translation-invariant) -> decimation budget -> material slots -> -axis bake (-x, z, y+250)/1000 (proper rotation, det=+1) -> GLB. - -Outputs: - public/models/sorter/conveyor-source.glb (full 0.25mm tessellation) - public/models/sorter/conveyor-web.glb (optimized, <=250k tris target) - tools/stage2-cad/out/glb-stats.json -""" -import json -import os - -import numpy as np -import trimesh - -OUT = "/home/coder/arhipovdan/app/tools/stage2-cad/out" -DEST = "/home/coder/arhipovdan/app/public/models/sorter" -os.makedirs(DEST, exist_ok=True) - -with open(os.path.join(OUT, "manifest.json"), encoding="utf-8") as fh: - manifest = json.load(fh) - -# --- mechanism grouping (documented in docs/stage2_real_sorter/mechanism-map.md) --- -def group_of(entry): - label = entry["label"] - name = entry["name"] - if "Лента" in label: - return "conveyor-belt" - if "Барьер" in label: - return "stop-gate" - if "Крепление камеры" in label or "камера" in label or "Крепление камеры" in label: - return "inspection-frame" - if "Серво" in label or "серво" in label or "Держатель" in label: - return "pusher-servo" - if "Роликовый узел" in label: - return "rollers" - if "Ролик" in label or "Вал" in label or "Подшибник" in label: - return "rollers" - if "NEMA" in label or "Шкив" in label or "ремень" in label or "двигател" in label: - return "motor-and-drive" - if "Кронштейн" in label and name in ("Body009", "Link"): - return "rollers" # roller support bracket (roller assembly child) - return "static-frame" - -MATERIAL_SLOT = { - "static-frame": "painted-metal", - "conveyor-belt": "rubber-belt", - "rollers": "brushed-metal", - "motor-and-drive": "dark-mechanical", - "inspection-frame": "painted-metal", - "stop-gate": "safety-yellow", - "pusher-servo": "dark-mechanical", -} - -# Per-group decimation target for the web GLB (triangles per UNIQUE mesh). -DECIMATE_TARGET = { - "conveyor-belt": 1200, - "rollers": 9000, - "motor-and-drive": 4000, - "static-frame": 2500, - "stop-gate": 7000, - "pusher-servo": 9000, - "inspection-frame": 12000, -} - - -def bake(mesh): - """CAD mm Z-up -> GLB meters Y-up. (x,y,z) -> (-x, z, y+250)/1000, det=+1.""" - v = mesh.vertices - x = -v[:, 0] / 1000.0 - y = v[:, 2] / 1000.0 - z = (v[:, 1] + 250.0) / 1000.0 - out = trimesh.Trimesh(vertices=np.column_stack([x, y, z]), faces=mesh.faces.copy(), process=False) - out.fix_normals() - return out - - -def dedupe_key(mesh): - """Translation-invariant key: rounded vertices relative to bbox min + face count.""" - rel = mesh.vertices - mesh.vertices.min(axis=0) - return (len(mesh.faces), hash(np.round(rel, 5).tobytes())) - - -def decimate(mesh, target): - if len(mesh.faces) <= target: - return mesh - try: - import fast_simplification - pts = np.asarray(mesh.vertices, dtype=np.float32) - fcs = np.asarray(mesh.faces, dtype=np.int64) - r_pts, r_fcs = fast_simplification.simplify(pts, fcs, target_reduction=1.0 - target / len(mesh.faces)) - out = trimesh.Trimesh(vertices=r_pts, faces=r_fcs, process=False) - out.fix_normals() - return out - except Exception as exc: # noqa: BLE001 - print(f" decimation failed ({exc}); keeping {len(mesh.faces)} tris") - return mesh - - -def build(decimating, label): - scene = trimesh.Scene() - cache = {} - stats = [] - for entry in manifest: - grp = group_of(entry) - mesh = trimesh.load(os.path.join(OUT, entry["stl"]), process=False) - mesh = bake(mesh) - before = len(mesh.faces) - key = dedupe_key(mesh) - if key in cache: - geom_name, offset = cache[key] - node_transform = np.eye(4) - node_transform[:3, 3] = mesh.vertices.min(axis=0) - offset - stats.append({"node": f"{grp}/{entry['label']}", "group": grp, "tris": 0, "instanced": True}) - scene.add_geometry( - scene.geometry[geom_name], - node_name=f"{grp}/{entry['label']}", - geom_name=geom_name, - transform=node_transform, - ) - continue - if decimating: - mesh = decimate(mesh, DECIMATE_TARGET.get(grp, 4000)) - geom_name = f"g_{grp}_{entry['name']}" - cache[key] = (geom_name, mesh.vertices.min(axis=0)) - mesh.metadata["material_slot"] = MATERIAL_SLOT.get(grp, "painted-metal") - scene.add_geometry(mesh, node_name=f"{grp}/{entry['label']}", geom_name=geom_name) - stats.append({ - "node": f"{grp}/{entry['label']}", - "group": grp, - "tris": len(mesh.faces), - "trisBeforeDecimation": before, - "instanced": False, - "materialSlot": MATERIAL_SLOT.get(grp), - "cadSource": entry["stl"], - }) - path = os.path.join(DEST, f"conveyor-{label}.glb") - scene.export(path) - total = sum(s["tris"] for s in stats if not s["instanced"]) - print(f"{label}: nodes={len(stats)} unique-tris={total} file={os.path.getsize(path)} bytes") - return path, stats, total - - -src_path, src_stats, src_tris = build(decimating=False, label="source") -web_path, web_stats, web_tris = build(decimating=True, label="web") - -with open(os.path.join(OUT, "glb-stats.json"), "w", encoding="utf-8") as fh: - json.dump({ - "source": {"path": src_path, "uniqueTriangles": src_tris, "bytes": os.path.getsize(src_path), "nodes": src_stats}, - "web": {"path": web_path, "uniqueTriangles": web_tris, "bytes": os.path.getsize(web_path), "nodes": web_stats}, - }, fh, ensure_ascii=False, indent=1) -print("done") diff --git a/tools/stage2-cad/freecad-export.py b/tools/stage2-cad/freecad-export.py deleted file mode 100644 index 6a87fa4..0000000 --- a/tools/stage2-cad/freecad-export.py +++ /dev/null @@ -1,116 +0,0 @@ -# FreeCAD 1.0.2 headless export macro — conveer.FCStd -> per-object STL + manifest JSON. -# Run: /tmp/squashfs-root/usr/bin/freecadcmd tools/stage2-cad/freecad-export.py -# -# Toolchain: FreeCAD 1.0.2 (official AppImage, github.com/FreeCAD/FreeCAD releases). -# The document is opened by FreeCAD itself, so App::Link / group semantics and -# global placements are resolved by the CAD kernel, not by reimplemented logic. -import json -import os -import struct -import sys - -import FreeCAD -import Mesh -import Part - -DOC_PATH = "/home/coder/arhipovdan/app/3d_models/conveer.FCStd" -OUT_DIR = "/home/coder/arhipovdan/app/tools/stage2-cad/out" -os.makedirs(OUT_DIR, exist_ok=True) - -doc = FreeCAD.openDocument(DOC_PATH) - -inventory = [] -renderables = [] - -for obj in doc.Objects: - entry = { - "name": obj.Name, - "label": obj.Label, - "typeId": obj.TypeId, - "visibility": getattr(obj, "Visibility", None), - "hasShape": hasattr(obj, "Shape"), - } - if hasattr(obj, "Shape"): - try: - bb = obj.Shape.BoundBox - entry["shapeBboxMm"] = [bb.XMin, bb.YMin, bb.ZMin, bb.XMax, bb.YMax, bb.ZMax] - entry["shapeIsNull"] = obj.Shape.isNull() - except Exception as exc: # noqa: BLE001 - entry["shapeError"] = str(exc) - if obj.TypeId == "App::Link": - try: - linked = obj.LinkedObject - entry["linkedObject"] = getattr(linked, "Name", str(linked)) - except Exception as exc: # noqa: BLE001 - entry["linkedObject"] = f"ERROR:{exc}" - inventory.append(entry) - -# Renderable set = what the viewport shows: visible top-level geometry objects. -# PartDesign inner features (Pad/Pocket/Fillet/...) are not rendered separately — -# only their Body tip is. Groups and origins carry no geometry. -RENDERABLE_TYPES = {"PartDesign::Body", "App::Link", "Part::Feature"} -for obj in doc.Objects: - if obj.TypeId not in RENDERABLE_TYPES: - continue - if not getattr(obj, "Visibility", False): - continue - if not hasattr(obj, "Shape"): - continue - try: - shape = obj.Shape - if shape.isNull(): - continue - bb = shape.BoundBox - if bb.XLength == 0 and bb.YLength == 0 and bb.ZLength == 0: - continue - except Exception: - continue - renderables.append(obj) - -print(f"objects={len(inventory)} renderables={len(renderables)}") - -manifest = [] -for obj in renderables: - shape = obj.Shape - # Verified on this document (probe.py): obj.Shape is already in - # document-global coordinates for both PartDesign::Body and App::Link — - # placement is baked into the stored shape and must NOT be re-applied. - # Tessellate as-is; no additional transform. - try: - verts, facets = shape.tessellate(0.25) # 0.25 mm linear deflection - except Exception as exc: # noqa: BLE001 - print(f"SKIP tessellate failed: {obj.Name}: {exc}") - continue - if not facets: - continue - stl_name = f"{obj.Name}.stl" - stl_path = os.path.join(OUT_DIR, stl_name) - # binary STL, normals left zero (recomputed downstream) - with open(stl_path, "wb") as fh: - fh.write(b"\0" * 80) - fh.write(struct.pack(" {OUT_DIR}") -FreeCAD.closeDocument(doc.Name) diff --git a/tools/stage2-cad/probe.py b/tools/stage2-cad/probe.py deleted file mode 100644 index 9772feb..0000000 --- a/tools/stage2-cad/probe.py +++ /dev/null @@ -1,49 +0,0 @@ -# Probe FreeCAD semantics for links/placements on conveer.FCStd -import FreeCAD - -doc = FreeCAD.openDocument("/home/coder/arhipovdan/app/3d_models/conveer.FCStd") - -def bb(s): - b = s.BoundBox - return f"({b.XMin:.0f},{b.YMin:.0f},{b.ZMin:.0f})..({b.XMax:.0f},{b.YMax:.0f},{b.ZMax:.0f})" - -def pmt(p): - return f"pos=({p.Base.x:.0f},{p.Base.y:.0f},{p.Base.z:.0f}) axis=({p.Rotation.Axis.x:.2f},{p.Rotation.Axis.y:.2f},{p.Rotation.Axis.z:.2f}) angle={p.Rotation.Angle:.3f}" - -names = ["Body002", "Body003", "Body010", "Body018", "Body019", "Link005", "Link007", "Link016", "Link025", "Link027", "Link028", "Link000", "Link"] -for n in names: - o = doc.getObject(n) - if o is None: - print(n, "MISSING") - continue - print(f"== {n} type={o.TypeId} label={o.Label.encode('ascii','replace').decode()}") - print(" placement:", pmt(o.Placement) if hasattr(o, "Placement") else "n/a") - if hasattr(o, "getGlobalPlacement"): - try: - print(" global:", pmt(o.getGlobalPlacement())) - except Exception as e: - print(" global ERROR:", e) - else: - print(" global: NO METHOD") - try: - print(" shape bbox:", bb(o.Shape)) - except Exception as e: - print(" shape ERROR:", e) - if o.TypeId == "App::Link": - try: - lo = o.LinkedObject - print(" linked:", lo.Name, lo.TypeId, lo.Label.encode('ascii','replace').decode()) - if hasattr(lo, "Shape"): - print(" linked shape bbox:", bb(lo.Shape)) - if hasattr(lo, "Placement"): - print(" linked placement:", pmt(lo.Placement)) - if lo.TypeId == "App::DocumentObjectGroup": - for ch in lo.Group: - print(f" child {ch.Name} {ch.TypeId} place={pmt(ch.Placement) if hasattr(ch,'Placement') else 'n/a'} bbox={bb(ch.Shape) if hasattr(ch,'Shape') else 'n/a'}") - except Exception as e: - print(" linked ERROR:", e) - # group membership: which group contains this object - for g in doc.Objects: - if g.TypeId == "App::DocumentObjectGroup" and hasattr(g, "Group") and o in g.Group: - print(" member of group:", g.Name, g.Label.encode('ascii','replace').decode()) -FreeCAD.closeDocument(doc.Name) diff --git a/tools/stage2d-mechanism/out/bracket.stl b/tools/stage2d-mechanism/out/bracket.stl deleted file mode 100644 index ee166e9..0000000 Binary files a/tools/stage2d-mechanism/out/bracket.stl and /dev/null differ diff --git a/tools/stage2d-mechanism/out/housing.stl b/tools/stage2d-mechanism/out/housing.stl deleted file mode 100644 index ab80574..0000000 Binary files a/tools/stage2d-mechanism/out/housing.stl and /dev/null differ diff --git a/tools/stage2d-mechanism/out/leading-edge.stl b/tools/stage2d-mechanism/out/leading-edge.stl deleted file mode 100644 index 54240be..0000000 Binary files a/tools/stage2d-mechanism/out/leading-edge.stl and /dev/null differ diff --git a/tools/stage2d-mechanism/out/manifest.json b/tools/stage2d-mechanism/out/manifest.json deleted file mode 100644 index 34aacc5..0000000 --- a/tools/stage2d-mechanism/out/manifest.json +++ /dev/null @@ -1,80 +0,0 @@ -{ - "status": "SPEC_DERIVED_CAD", - "notAuthorCad": true, - "sourceOfDimensions": [ - "src/domain/pusherMotion.ts PUSHER constants", - "docs/stage2_real_sorter/mechanism-map.md", - "PusherMechanism.tsx visual housing sizes" - ], - "units": "mm", - "paddle": { - "length": 1000, - "height": 280, - "thickness": 50 - }, - "leadingEdge": { - "thickness": 4 - }, - "servo": { - "diameter": 90, - "length": 160 - }, - "shaft": { - "diameter": 20, - "length": 60 - }, - "axisHeightAboveBeltMm": 142, - "strokeMm": 1620, - "yawDeg": 20.4, - "homeDistanceMm": 400, - "glb": "public/models/sorter/mechanism-web.glb", - "step": "3d_models/sorter_mechanism.step", - "parts": [ - { - "name": "paddle-plate", - "triangles": 12, - "stl": "paddle-plate.stl" - }, - { - "name": "rib-l", - "triangles": 12, - "stl": "rib-l.stl" - }, - { - "name": "rib-c", - "triangles": 12, - "stl": "rib-c.stl" - }, - { - "name": "rib-r", - "triangles": 12, - "stl": "rib-r.stl" - }, - { - "name": "servo-body", - "triangles": 96, - "stl": "servo-body.stl" - }, - { - "name": "servo-shaft", - "triangles": 64, - "stl": "servo-shaft.stl" - }, - { - "name": "bracket", - "triangles": 12, - "stl": "bracket.stl" - }, - { - "name": "housing", - "triangles": 12, - "stl": "housing.stl" - }, - { - "name": "leading-edge", - "triangles": 12, - "stl": "leading-edge.stl" - } - ], - "sha256_glb": "eb973217d4ec7288f784d93e6f539b4f3d29fb3163d6788b5467c97451588ed6" -} \ No newline at end of file diff --git a/tools/stage2d-mechanism/out/paddle-plate.stl b/tools/stage2d-mechanism/out/paddle-plate.stl deleted file mode 100644 index aef171b..0000000 Binary files a/tools/stage2d-mechanism/out/paddle-plate.stl and /dev/null differ diff --git a/tools/stage2d-mechanism/out/rib-c.stl b/tools/stage2d-mechanism/out/rib-c.stl deleted file mode 100644 index 0873c89..0000000 Binary files a/tools/stage2d-mechanism/out/rib-c.stl and /dev/null differ diff --git a/tools/stage2d-mechanism/out/rib-l.stl b/tools/stage2d-mechanism/out/rib-l.stl deleted file mode 100644 index d0a68d8..0000000 Binary files a/tools/stage2d-mechanism/out/rib-l.stl and /dev/null differ diff --git a/tools/stage2d-mechanism/out/rib-r.stl b/tools/stage2d-mechanism/out/rib-r.stl deleted file mode 100644 index eff4b1c..0000000 Binary files a/tools/stage2d-mechanism/out/rib-r.stl and /dev/null differ diff --git a/tools/stage2d-mechanism/out/servo-body.stl b/tools/stage2d-mechanism/out/servo-body.stl deleted file mode 100644 index 477c009..0000000 Binary files a/tools/stage2d-mechanism/out/servo-body.stl and /dev/null differ diff --git a/tools/stage2d-mechanism/out/servo-shaft.stl b/tools/stage2d-mechanism/out/servo-shaft.stl deleted file mode 100644 index f561eb5..0000000 Binary files a/tools/stage2d-mechanism/out/servo-shaft.stl and /dev/null differ