Files
deepseek-harness/packages/client/ui-conversation/tests/goalbar.spec.tsx
_Kerman 923535fa7a feat(gui): goal wire domain, client goal state, and docked goal bar
- apiproxy goals RPC domain (get/create/edit/pause/resume/complete/clear)
  with CAS refs, zod schemas, and fetch client/handler wiring
- client runtime session goal state: live goal/change meta triggers a
  coalesced refetch; mutations fold transport errors into RpcResult
- web GoalBar: docked strip above the composer (sparkle, phase label,
  truncated objective, inline edit, clear; resume when paused); creation
  stays on the /goal command
- GoalBarActions in the ui-conversation contract layer; IconSparkle16
  moves to ui-primitives icons
2026-07-22 21:30:30 +08:00

117 lines
4.9 KiB
TypeScript

// @vitest-environment jsdom
// GoalBar behavior: the docked strip above the composer — phase labels,
// inline edit form, and resume/clear icon actions — driven purely through
// props, no wire. Loading, absent, and complete goals render nothing.
import { cleanup, fireEvent, render, screen } from '@testing-library/react'
import { afterEach, describe, expect, it, vi } from 'vitest'
import type { GoalView } from '@deepseek-ai/dsh-client-runtime/client'
import { GoalBar } from '../src/client/skeleton/GoalBar.tsx'
import type { GoalBarActions } from '../src/client/contract/slots.ts'
afterEach(cleanup)
function makeGoal(over: Partial<GoalView> = {}): GoalView {
return {
id: 'g1' as GoalView['id'],
revision: 1,
objective: 'Ship the redesign',
phase: 'active',
maxGoalRounds: 4,
roundsStarted: 1,
createdAt: 1,
updatedAt: 2,
activation: 'armed',
...over,
}
}
function makeActions(): { [K in keyof GoalBarActions]: ReturnType<typeof vi.fn<GoalBarActions[K]>> } {
return {
onEdit: vi.fn<GoalBarActions['onEdit']>(),
onResume: vi.fn<GoalBarActions['onResume']>(),
onClear: vi.fn<GoalBarActions['onClear']>(),
}
}
describe('GoalBar', () => {
it('renders nothing while loading, absent, or when the goal is complete', () => {
const actions = makeActions()
const loading = render(<GoalBar goal={undefined} {...actions} />)
expect(loading.container.firstChild).toBeNull()
cleanup()
const absent = render(<GoalBar goal={null} {...actions} />)
expect(absent.container.firstChild).toBeNull()
cleanup()
const complete = render(<GoalBar goal={makeGoal({ phase: 'complete' })} {...actions} />)
expect(complete.container.firstChild).toBeNull()
})
it('active goal: sparkle, "Ongoing Goal", truncated objective, edit and clear actions', () => {
const actions = makeActions()
render(<GoalBar goal={makeGoal()} {...actions} />)
expect(screen.getByText('Ongoing Goal')).toBeTruthy()
expect(screen.getByText('Ship the redesign')).toBeTruthy()
fireEvent.click(screen.getByRole('button', { name: 'Clear goal' }))
expect(actions.onClear).toHaveBeenCalledTimes(1)
})
it('edit swaps the strip for a prefilled form; Enter saves, empty stays disabled', () => {
const actions = makeActions()
render(<GoalBar goal={makeGoal()} {...actions} />)
fireEvent.click(screen.getByRole('button', { name: 'Edit goal' }))
const box = screen.getByRole('textbox', { name: 'Goal objective' })
expect((box as HTMLInputElement).value).toBe('Ship the redesign')
fireEvent.change(box, { target: { value: ' ' } })
expect((screen.getByRole('button', { name: 'Save goal' }) as HTMLButtonElement).disabled).toBe(true)
fireEvent.change(box, { target: { value: 'Ship v2' } })
fireEvent.keyDown(box, { key: 'Enter' })
expect(actions.onEdit).toHaveBeenCalledWith('Ship v2')
expect(screen.getByText('Ongoing Goal')).toBeTruthy()
})
it('Esc cancels the edit without calling onEdit', () => {
const actions = makeActions()
render(<GoalBar goal={makeGoal()} {...actions} />)
fireEvent.click(screen.getByRole('button', { name: 'Edit goal' }))
fireEvent.keyDown(screen.getByRole('textbox', { name: 'Goal objective' }), { key: 'Escape' })
expect(actions.onEdit).not.toHaveBeenCalled()
expect(screen.getByText('Ongoing Goal')).toBeTruthy()
})
it('paused goal: "Paused Goal" with a resume action before edit', () => {
const actions = makeActions()
render(<GoalBar goal={makeGoal({ phase: 'paused' })} {...actions} />)
expect(screen.getByText('Paused Goal')).toBeTruthy()
fireEvent.click(screen.getByRole('button', { name: 'Resume goal' }))
expect(actions.onResume).toHaveBeenCalledTimes(1)
})
it('a new goal identity drops the edit form (no stale draft over the new goal)', () => {
const actions = makeActions()
const { rerender } = render(<GoalBar goal={makeGoal()} {...actions} />)
fireEvent.click(screen.getByRole('button', { name: 'Edit goal' }))
fireEvent.change(screen.getByRole('textbox', { name: 'Goal objective' }), { target: { value: 'stale draft' } })
rerender(<GoalBar goal={makeGoal({ id: 'g2' as GoalView['id'], objective: 'New goal' })} {...actions} />)
expect(screen.queryByRole('textbox')).toBeNull()
expect(screen.getByText('Ongoing Goal')).toBeTruthy()
expect(screen.getByText('New goal')).toBeTruthy()
rerender(<GoalBar goal={null} {...actions} />)
expect(screen.queryByText('Ongoing Goal')).toBeNull()
})
it('blocked goal: "Blocked Goal" with the block reason as the strip tooltip', () => {
const actions = makeActions()
const goal = makeGoal({ phase: 'blocked', blockedReason: { code: 'stalled', message: 'No progress in 3 rounds' } })
render(<GoalBar goal={goal} {...actions} />)
expect(screen.getByText('Blocked Goal')).toBeTruthy()
expect(screen.getByText('Blocked Goal').closest('[title]')?.getAttribute('title')).toBe('No progress in 3 rounds')
})
})