Files
deepseek-harness/packages/client/ui-conversation/src/client/skeleton/ConversationRoot.tsx
imccyu 1e10966ef6 wip
fix: docs
2026-07-31 02:13:53 +08:00

186 lines
8.3 KiB
TypeScript

// Resident conversation skeleton. Hero chrome, composer positioning, the
// chain, AND the composer bar (session-maybe slot) stay mounted across
// no-session/session transitions — the bar renders inert via owner props.
import { useCallback, useEffect, useRef, useState, type ReactNode } from 'react'
import clsx from 'clsx'
import type { WorkspaceId } from '@deepseek-ai/dsh-client-runtime/client'
import type { ConversationSlotProps, InputZone } from '../contract/slots.ts'
import { HeroGlow, HeroShell, WorkspaceChip, workspaceLabel } from './EmptyHero.tsx'
import css from './ConversationRoot.module.css'
/** Full props composed from the slot contract. */
export type ConversationRootProps = ConversationSlotProps
export function ConversationRoot({
sessionId, useSession, useSessions, useWorkspaces, useInput,
renderSlot, renderSlotChain, selectWorkspace, t,
}: ConversationRootProps) {
const openState = useSession(s => s.openState)
const composerPhase = useSession(s => s.composerPhase)
const pending = useSession(s => s.pending) ?? []
const session = useSession(s => s)
const inputState = useInput(s => s)
const cwd = useSessions(s => sessionId === undefined ? undefined : s.byId[sessionId]?.cwd)
const workspaces = useWorkspaces(s => s)
const [pickerOpen, setPickerOpen] = useState(false)
const [pendingWorkspaceId, setPendingWorkspaceId] = useState<WorkspaceId | undefined>()
const pickerAnchor = useRef<HTMLButtonElement>(null)
// Publishes the seat's live height as --dsh-composer-height on the scroll
// body so floating controls (ChatView back-to-bottom) clear the composer as
// it grows. Callback ref, not an effect: the seat remounts when the tree
// moves between the no-session and session paths. Stable identity so React
// reattaches only on those remounts, not on every render.
const seatObserver = useRef<ResizeObserver | null>(null)
const seatResizeRef = useCallback((seat: HTMLDivElement | null): void => {
seatObserver.current?.disconnect()
seatObserver.current = null
const scroller = seat?.parentElement ?? null
if (seat === null || scroller === null) return
seatObserver.current = new ResizeObserver(() => {
scroller.style.setProperty('--dsh-composer-height', `${seat.offsetHeight}px`)
})
seatObserver.current.observe(seat)
}, [])
const sessionWorkspace = sessionId === undefined
? undefined
: workspaces.items.find(workspace => workspace.sessionIds.includes(sessionId))
const pendingWorkspace = workspaces.items.find(
workspace => workspace.workspaceId === pendingWorkspaceId,
)
// Clear the pending pick once the session lands in it, or when the picked
// workspace disappears from a ready list (deleted from the sidebar).
useEffect(() => {
if (pendingWorkspaceId === undefined) return
if (sessionWorkspace?.workspaceId === pendingWorkspaceId
|| (workspaces.phase === 'ready' && pendingWorkspace === undefined)) {
setPendingWorkspaceId(undefined)
}
}, [pendingWorkspaceId, sessionWorkspace?.workspaceId, workspaces.phase, pendingWorkspace])
// While a session is still replaying (loading + blank) the hero/docked
// choice is unknowable — render the composer hidden instead of flashing
// the centered hero and snapping to the docked bar (or vice versa).
const settling = sessionId !== undefined && composerPhase === 'blank' && openState === 'loading'
const hero = sessionId === undefined || (composerPhase === 'blank' && openState === 'open')
const zone: InputZone | undefined =
session === undefined || inputState === undefined ? undefined : { session, input: inputState }
// Flow optimization — worth a close PR review for code/boundary issues.
// The chip is a selector; label resolution walks the flow top-down:
// 1. a just-picked workspace (pending) → its title;
// 2. cold start, no session yet → placeholder ("Choose workspace");
// 3. the blank session's workspace is in the list → its title;
// 4. list still loading → cwd folder name bridges so the title does not
// flash on refresh (empty cwd → placeholder);
// 5. list ready but no owning workspace (deleted from the sidebar) →
// placeholder, never the deleted folder's name via cwd.
const chipTitle = pendingWorkspace?.title
?? (sessionId === undefined
? undefined
: sessionWorkspace?.title
?? (workspaces.phase === 'ready' || cwd === undefined || cwd === ''
? undefined
: workspaceLabel(cwd)))
const heroWorkspaceRow = (
<div className={css.heroWorkspaceRow}>
<WorkspaceChip
buttonRef={pickerAnchor}
label={chipTitle}
menuOpen={pickerOpen}
onClick={() => { setPickerOpen(open => !open) }}
t={t}
/>
{renderSlot('conversation.hero.workspace', {
open: pickerOpen,
anchorRef: pickerAnchor,
selectedId: pendingWorkspaceId ?? sessionWorkspace?.workspaceId,
onPick: (workspaceId) => {
setPickerOpen(false)
setPendingWorkspaceId(workspaceId)
void selectWorkspace(workspaceId).catch(() => {
setPendingWorkspaceId(current => current === workspaceId ? undefined : current)
})
},
onClose: () => { setPickerOpen(false) },
})}
</div>
)
// The placeholder chip ("Choose workspace") and the inert input travel
// together: no workspace picked yet (cold start, no session at all), or a
// blank session whose workspace vanished (deleted from the sidebar). The
// bar is ONE session-maybe slot rendered unconditionally — inert is a prop,
// not a different tree, so the textarea DOM survives the transition.
const inert = sessionId === undefined || (hero && chipTitle === undefined)
const inputBar = renderSlot('conversation.composer.bar', {
variant: hero ? 'hero' : 'composer',
...(inert
? { disabled: true, placeholder: t('placeholder.workspace') }
: hero ? { placeholder: t('placeholder.hero') } : {}),
overlay: renderSlot('conversation.input.overlay', {}),
leftItems: zone === undefined ? null : renderSlot('conversation.input.left', zone),
rightItems: zone === undefined ? null : renderSlot('conversation.input.right', zone),
// Stats band under the card, inside the bar's width column so both
// share one constraint (composer.dock = stats-line family).
footer: !hero && zone !== undefined ? renderSlot('conversation.composer.dock', zone) : null,
})
const composerBar = (
<div className={clsx(css.composerStack, hero && css.composerHero)}>
{hero && <HeroGlow className={css.heroGlow} />}
{hero && <HeroShell t={t} />}
{hero && heroWorkspaceRow}
{!hero && zone !== undefined && renderSlot('conversation.input.dock', zone)}
{inputBar}
</div>
)
const phase = settling ? 'settling' : hero ? 'hero' : 'active'
const composer = renderSlotChain(
'conversation.composer',
{ interactions: pending },
{ fallback: composerBar, overlay: true },
)
// Sticky wraps the whole chain output (fallback + elected overlay), not
// only `.composerStack`: overlay:true renders those as siblings, and sticky
// on the fallback alone would leave Question/Approval panels at the content
// end off-screen when the user is not pinned to the floor.
const composerSeat = (
<div ref={seatResizeRef} className={css.composerSeat} data-composer-seat="">
{composer}
</div>
)
// Header stays column chrome above this scrollport; the sticky composer
// seat lives inside it with the transcript. Always wrap while a session
// exists (hero/settling/active) so the composer keeps one tree seat across
// the blank → active flip — relocating it only in active remounted the textarea.
const wrapActiveBody = (view: ReactNode): ReactNode => (
<div className={css.scrollBody} data-conversation-scroll="">
{view}
{composerSeat}
</div>
)
return (
<div className={css.root} data-phase={phase}>
{/* Mounted for every real session, hero included: ConversationSession
keeps a chrome-hidden shell while blank and owns the draft-
persistence mirror bind — unmounting it in the hero would lose
pre-first-send text on a refresh or scope rebuild. */}
{sessionId !== undefined && renderSlot(
'conversation.session',
{ wrapActiveBody },
)}
{sessionId === undefined ? wrapActiveBody(null) : null}
</div>
)
}