Files
deepseek-harness/packages/support/acp-snapshot/src/launcher.ts
2026-07-14 06:33:22 +08:00

199 lines
7.7 KiB
TypeScript

/**
* Shared launcher for ACP tests that drive an unbuilt agent subprocess over
* JSON-RPC stdio. It owns the tsx loader, workspace-resolution environment,
* stdout tee, SDK client, update collection, permission fallback, and process
* shutdown so e2e and snapshot suites do not each reconstruct that boundary.
*
* @module @deepseek-ai/dsh-acp-snapshot/launcher
*/
import { spawn, type ChildProcessWithoutNullStreams } from 'node:child_process'
import { join } from 'node:path'
import { fileURLToPath } from 'node:url'
import { Readable, Writable } from 'node:stream'
import {
ClientSideConnection,
ndJsonStream,
type Agent as AcpAgent,
type Client,
type RequestPermissionRequest,
type RequestPermissionResponse,
type SessionNotification,
} from '@agentclientprotocol/sdk'
// The child runs from a temp directory outside the repo, where a bare
// `--import tsx` cannot resolve. Resolve this package's loader once instead.
const tsxLoader = fileURLToPath(import.meta.resolve('tsx'))
/** The unbuilt agent entry, leaf config, and workspace tsconfig an ACP test boots. */
export interface AgentUnderTest {
/** The agent bin entry (for example `packages/ui/acp-agent/src/bin.ts`). */
binScript: string
/** The leaf `cordis.yml` loaded by the bin. */
configPath: string
/** The repo tsconfig whose paths resolve unbuilt workspace imports. */
tsconfigPath: string
}
/** Options for one ACP test subprocess. */
export interface AcpTestLaunchOptions {
/** The agent composition to boot. */
agent: AgentUnderTest
/** Process cwd and default session-home root. */
cwd: string
/** Alternate leaf config for this launch. */
configPath?: string
/** Extra environment values layered over the parent environment. */
env?: NodeJS.ProcessEnv
/** Permission handler; omitted requests fail closed as `cancelled`. */
requestPermission?: (params: RequestPermissionRequest) => Promise<RequestPermissionResponse>
}
/** A running ACP test process and its captured client-side surfaces. */
export interface LaunchedAcpTestAgent {
/** The child process, exposed for process-level assertions. */
child: ChildProcessWithoutNullStreams
/** Resolve when the OS spawns the child; reject with its asynchronous spawn failure. */
spawned: Promise<void>
/** The SDK connection backed by the child's stdio. */
client: ClientSideConnection
/** Session updates in receive order. */
updates: SessionNotification['update'][]
/** Decode all stdout bytes captured so far. */
rawStdout(): string
/** Decode all stderr chunks captured so far. */
stderr(): string
/** Resolve when a future session update matches the predicate. */
waitForUpdate(match: (update: SessionNotification['update']) => boolean): Promise<SessionNotification['update']>
/** Gracefully close stdin, or send a signal, and wait for process exit. */
close(signal?: NodeJS.Signals): Promise<void>
}
/**
* Boot an ACP agent subprocess and connect an SDK client to its stdio.
*
* @param options Agent paths, cwd, environment, and optional permission handler.
* @returns The running process, connected client, captures, and shutdown handle.
*/
export function launchAcpTestAgent(options: AcpTestLaunchOptions): LaunchedAcpTestAgent {
const { agent, cwd } = options
const child = spawn(
process.execPath,
['--import', tsxLoader, agent.binScript, options.configPath ?? agent.configPath],
{
cwd,
env: {
...process.env,
...options.env,
TSX_TSCONFIG_PATH: agent.tsconfigPath,
DSH_HOME: join(cwd, '.dsh'),
DSH_AGENTS_HOME: join(cwd, '.agents'),
},
stdio: ['pipe', 'pipe', 'pipe'],
},
)
// A spawn-level failure is an asynchronous `error` event. Observe it in the
// same tick as spawn so a missing cwd or OS rejection cannot crash the test
// runner, then make startup and shutdown surface the original error.
// Keep observing after the first error: a fallback kill attempted during
// shutdown may itself report another process error, which must not become an
// unhandled EventEmitter error after the promise has already settled.
const childFailure = new Promise<Error>(resolve => child.on('error', resolve))
const spawned = Promise.race([
new Promise<void>(resolve => child.once('spawn', resolve)),
childFailure.then((error): never => { throw error }),
])
// `spawned` is public and close() also awaits it, but a caller may ignore both.
// Keep that misuse from turning the already-observed child error into an
// unhandled promise rejection.
void spawned.catch(() => undefined)
const stderrChunks: string[] = []
child.stderr.setEncoding('utf8')
child.stderr.on('data', (chunk: string) => stderrChunks.push(chunk))
const rawBuffers: Buffer[] = []
const passthrough = new Readable({ read() {} })
child.stdout.on('data', (buffer: Buffer) => {
rawBuffers.push(buffer)
passthrough.push(buffer)
})
child.stdout.on('end', () => passthrough.push(null))
const updates: SessionNotification['update'][] = []
const updateWaiters: {
match: (update: SessionNotification['update']) => boolean
resolve: (update: SessionNotification['update']) => void
reject: (reason: unknown) => void
}[] = []
const stream = ndJsonStream(
Writable.toWeb(child.stdin) as WritableStream<Uint8Array>,
Readable.toWeb(passthrough) as ReadableStream<Uint8Array>,
)
const makeClient = (_agent: AcpAgent): Client => ({
sessionUpdate(params: SessionNotification): Promise<void> {
updates.push(params.update)
for (let index = updateWaiters.length - 1; index >= 0; index--) {
const waiter = updateWaiters[index]
/* v8 ignore next 1 -- index is bounded by the array length */
if (waiter === undefined) continue
let matches: boolean
try {
matches = waiter.match(params.update)
} catch (error: unknown) {
updateWaiters.splice(index, 1)
waiter.reject(error)
continue
}
if (!matches) continue
updateWaiters.splice(index, 1)
waiter.resolve(params.update)
}
return Promise.resolve()
},
requestPermission: options.requestPermission
?? (() => Promise.resolve({ outcome: { outcome: 'cancelled' } })),
})
const client = new ClientSideConnection(makeClient, stream)
return {
child,
spawned,
client,
updates,
rawStdout: () => Buffer.concat(rawBuffers).toString('utf8'),
stderr: () => stderrChunks.join(''),
waitForUpdate: match => new Promise((resolve, reject) => updateWaiters.push({ match, resolve, reject })),
async close(signal?: NodeJS.Signals): Promise<void> {
await spawned
if (!isRunning(child)) return
const exited = waitForExit(child)
if (signal === undefined) child.stdin.end()
else child.kill(signal)
const failure = await Promise.race([
exited.then((): undefined => undefined),
childFailure,
])
if (failure === undefined) return
// An `error` after spawn is not an exit edge: in particular, a failed
// signal can leave the subprocess live. Force termination, await the
// already-observed exit edge, and only then propagate the child error so
// callers may safely remove cwd/session resources after close rejects.
child.kill('SIGKILL')
await exited
throw failure
},
}
}
/** Resolve once a running child exits. */
function waitForExit(child: ChildProcessWithoutNullStreams): Promise<void> {
return new Promise<void>(resolve => child.once('exit', () => { resolve() }))
}
/** Whether the child still lacks either OS termination marker. */
function isRunning(child: ChildProcessWithoutNullStreams): boolean {
return child.exitCode === null && child.signalCode === null
}