Brings in the refreshed base (master merged through the stack after #203 and #205 landed), including the acp-snapshot extraction (#204), and re-ports this PR's snapshot-suite extensions onto the extracted package: - dsh-acp-snapshot's Scenario gains headerClass and configPath; the suite factory pins the request header PER CLASS (construction rejects a missing or duplicated class pin), forwards a scenario's configPath to the harness (RunOptions.configPath overrides AgentUnderTest.configPath), and a new fixtures meta-test asserts every pinning fixture carries exactly one request/header and no deltas. - The acp-agent example's thin scenario table re-registers code-mode-turn and both-mode-turn with their overlay configs and per-class pins; the committed fixtures replay unchanged. - The package's synthetic suites cover the new surface (explicit headerClass on one suite, the default on the other, a configPath override through the fake bin, and the two construction throws).
479 lines
22 KiB
TypeScript
479 lines
22 KiB
TypeScript
/**
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* Shared subprocess harness for ACP snapshot suites. A library module driven by
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* the suite factory in ./suite.ts (and directly by harness-level specs); each
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* example's `*.snapshot.ts` names its own agent-under-test paths.
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*
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* It boots the REAL agent bin subprocess via the cordis Loader (so the
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* export-shape bug class stays guarded — see docs/postmortem/0001), drives it
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* over real ACP JSON-RPC stdio with a deterministic input script, tees raw
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* stdout (for the golden + a purity check) into an SDK `ClientSideConnection`,
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* and — in record mode — harvests the persisted session JSONL after a graceful
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* shutdown flush. The pure normalizers in ./normalize.ts turn the captured
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* stdout frames and the session-log events into stable, snapshot-able text.
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*
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* See docs/rfc/implemented/testing/2026-06-19-acp-snapshot-tests.md.
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*
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* @module @deepseek-ai/dsh-acp-snapshot/harness
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*/
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import { spawn, type ChildProcessWithoutNullStreams } from 'node:child_process'
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import { cp, mkdtemp, readFile, readdir, rm } from 'node:fs/promises'
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import { existsSync } from 'node:fs'
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import { tmpdir } from 'node:os'
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import { join, delimiter } from 'node:path'
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import { fileURLToPath } from 'node:url'
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import { Readable, Writable } from 'node:stream'
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import {
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ClientSideConnection,
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ndJsonStream,
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PROTOCOL_VERSION,
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type Agent as AcpAgent,
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type Client,
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type RequestPermissionRequest,
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type RequestPermissionResponse,
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type SessionNotification,
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} from '@agentclientprotocol/sdk'
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// Resolve tsx's ESM loader to an ABSOLUTE path once: the child runs with its
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// cwd in a temp dir OUTSIDE the repo, where a bare `--import tsx` would not
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// resolve from node_modules. import.meta.resolve gives this package's tsx
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// regardless of the child cwd.
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const tsxLoader = fileURLToPath(import.meta.resolve('tsx'))
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/**
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* The agent composition a scenario runs against: which bin to boot and which
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* leaf config it loads. All paths are ABSOLUTE — the subprocess cwd is a temp
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* dir outside the repo, so relative resolution would miss; a suite resolves
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* them from its own `import.meta.url`.
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*/
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export interface AgentUnderTest {
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/** The agent bin entry (e.g. `packages/ui/acp-agent/src/bin.ts`), run unbuilt via tsx. */
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binScript: string
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/**
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* The example's live `cordis.yml`. Under `DSH_SNAPSHOT=replay` the bin swaps
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* it for the sibling `cordis.snapshot.yml` (the keyless replay overlay), so
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* one path serves both modes.
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*/
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configPath: string
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/**
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* The repo-root tsconfig whose `paths` map resolves the unbuilt workspace
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* imports. Passed to the child as `TSX_TSCONFIG_PATH`: tsx finds a tsconfig
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* by searching UP from the child's cwd — a temp dir outside the repo — so
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* without the explicit pin the dsh-* imports fail before the bin writes a
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* byte.
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*/
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tsconfigPath: string
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}
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/**
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* One step of a scenario's deterministic input script (`input.json`). The
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* harness interprets these in order. `newSession` captures the server-issued
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* (random) session id into a `{{sessionId}}` variable that later steps
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* reference, since a committed file cannot know the id in advance.
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*
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* `promptAndCancel` sends a prompt WITHOUT awaiting its response, waits until
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* the client observes the first streamed `agent_message_chunk` (so the emitted
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* frames deterministically precede the cancellation), then cancels the turn —
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* the only way to exercise a cancel deterministically (a plain `prompt` step
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* awaits the response, which a cancel/hang scenario would block on forever).
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*/
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export type InputStep =
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| { op: 'initialize'; terminalOutput?: boolean }
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| { op: 'newSession' }
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| { op: 'newSessionExpectError'; additionalDirectories?: string[] }
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| { op: 'prompt'; text: string }
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| { op: 'promptExpectError'; text: string }
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| { op: 'promptAndCancel'; text: string }
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| { op: 'cancel' }
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/** A scenario's `input.json`: an ordered list of input steps. */
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export interface InputScript {
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steps: InputStep[]
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/**
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* Ordered answers for the agent's `session/request_permission` round-trips,
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* consumed FIFO — the Nth request gets the Nth answer. Each answer selects
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* by option KIND: option ids are agent-issued randoms a committed script
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* cannot know, while kinds are the ACP-stable vocabulary, so the client maps
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* kind → the offered `optionId` at answer time. A request beyond the queue
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* (or with no queue at all) is answered `cancelled` — the stub behavior a
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* scenario without approvals relies on. A scripted kind the request does
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* not offer REJECTS the run: the scenario scripted an impossible click,
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* and {@link runScenario} throws once the in-flight step settles (the
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* agent itself just sees `cancelled`, so it cannot absorb the bug).
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*/
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permissionAnswers?: PermissionAnswer[]
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}
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/** One scripted answer to a permission request: which offered option kind to select. */
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export interface PermissionAnswer {
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/** The `PermissionOption.kind` to select (`allow_once`, `reject_always`, …). */
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kind: 'allow_once' | 'allow_always' | 'reject_once' | 'reject_always'
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}
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/** One harvested session log plus the identifying facts off its header line. */
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export interface HarvestedLog {
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/** The recorded session id (header `id`). */
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id: string
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/** Session creation time (header `createdAt`) — the child-ordering key. */
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createdAt: number
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/** The parent session id, if this log is a subagent child (header `parentSession`). */
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parentSession?: string
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/** The full `.jsonl` file content. */
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content: string
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}
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/** The result of running a scenario: raw stdout + the harvested session log(s). */
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export interface RunResult {
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/** Raw stdout bytes (decoded utf8), every newline-delimited JSON-RPC frame. */
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rawStdout: string
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/** stderr (for diagnostics on failure). */
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stderr: string
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/** The session id the server issued (undefined if no session was created). */
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sessionId?: string
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/** The temp cwd the session ran in (the bash workspace). */
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cwd: string
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/**
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* Every persisted session log harvested after the run, ordered primary-first:
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* the top-level (parent) session — the one with no `parentSession` — then each
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* subagent child by ascending `createdAt`. A single-session scenario harvests
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* exactly one; a nested-agent scenario harvests the parent plus one per child.
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*/
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sessionLogs: HarvestedLog[]
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}
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/** How to run one scenario: the agent to boot, the mode, and the fixture wiring. */
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export interface RunOptions {
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/** The agent composition to boot. */
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agent: AgentUnderTest
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/** `replay` (default, keyless) or `record` (real API, harvests the log). */
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mode: 'replay' | 'record'
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/** The recorded session JSONL fixture path (replay reads it; record writes near it). */
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fixtureFile: string
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/** Optional sidecar override path (replay). */
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overrideFile?: string
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/**
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* Recorded SUBAGENT child-session fixture paths (replay). A nested-agent
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* scenario ships one per child (`session.1.jsonl`, …); the harness forwards
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* them to `dsh-llm-replay` via `$DSH_SNAPSHOT_CHILD_FILES` so each child
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* session replays from its own recorded script. Empty for single-session
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* scenarios. Ignored in record mode (children are harvested, not replayed).
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*/
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childFiles?: string[]
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/**
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* Optional `<scenario>/workspace/` directory whose contents are copied into
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* the temp cwd BEFORE the run — the standard way to seed files the agent
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* operates on (a file to read, edit, or grep). Absent for scenarios that
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* start from an empty workspace.
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*/
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workspaceDir?: string
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/**
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* Alternate LIVE config path for the boot (absolute), overriding
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* {@link AgentUnderTest.configPath} for this run. A scenario needing a
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* differently-composed tree (the Code Mode scenarios) ships an overlay
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* whose basename still ends in `cordis.yml`, so the bin's replay swap
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* resolves the sibling `*cordis.snapshot.yml` the same way it does for
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* the default.
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*/
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configPath?: string
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}
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/**
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* Run a scenario end-to-end against a freshly-spawned subprocess. Owns the
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* child and its temp dirs; always tears them down. Returns the captured stdout
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* and (record mode) the harvested session-log path.
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*
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* @param input The scenario's input script (steps + optional permission answers).
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* @param opts The agent to boot, the mode, and the fixture wiring.
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* @returns The captured stdout/stderr, session id, temp cwd, and harvested logs.
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*/
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export async function runScenario(input: InputScript, opts: RunOptions): Promise<RunResult> {
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const cwd = await mkdtemp(join(tmpdir(), 'acp-snap-cwd-'))
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const sessionsRoot = await mkdtemp(join(tmpdir(), 'acp-snap-sessions-'))
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// Everything past the temp-dir creation runs under a try/finally that always
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// removes both dirs — so a failure in workspace seeding, spawn, or any step
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// never leaks them (the "e2e tests own their resources" rule).
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let child: ChildProcessWithoutNullStreams | undefined
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let sessionId: string | undefined
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let sessionLogs: HarvestedLog[] = []
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const rawBuffers: Buffer[] = []
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const stderrChunks: string[] = []
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try {
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// Seed the workspace if the scenario ships one (a file the agent reads/edits).
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// Copied into the temp cwd so the agent's bash tools see it; the goldens
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// normalize the cwd, so the seeded paths stay stable across runs.
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if (opts.workspaceDir !== undefined && existsSync(opts.workspaceDir)) {
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await cp(opts.workspaceDir, cwd, { recursive: true })
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}
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const env: NodeJS.ProcessEnv = {
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...process.env,
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TSX_TSCONFIG_PATH: opts.agent.tsconfigPath,
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DSH_SNAPSHOT: opts.mode,
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DSH_SNAPSHOT_FILE: opts.fixtureFile,
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DSH_SNAPSHOT_SESSIONS_ROOT: sessionsRoot,
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...opts.overrideFile !== undefined ? { DSH_SNAPSHOT_OVERRIDE: opts.overrideFile } : {},
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...opts.childFiles !== undefined && opts.childFiles.length > 0
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? { DSH_SNAPSHOT_CHILD_FILES: opts.childFiles.join(delimiter) }
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: {},
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}
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child = spawn(
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process.execPath,
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['--import', tsxLoader, opts.agent.binScript, opts.configPath ?? opts.agent.configPath],
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{ cwd, env, stdio: ['pipe', 'pipe', 'pipe'] },
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)
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child.stderr.setEncoding('utf8')
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child.stderr.on('data', (c: string) => stderrChunks.push(c))
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// Tee raw stdout: accumulate the bytes for the golden + purity check, and ALSO
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// feed the same bytes to the SDK client through a passthrough. Buffer the raw
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// bytes (not per-chunk utf8 strings) and decode once at the end, so a
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// multibyte sequence split across two 'data' events can't corrupt the golden.
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const passthrough = new Readable({ read() {} })
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child.stdout.on('data', (buf: Buffer) => {
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rawBuffers.push(buf)
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passthrough.push(buf)
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})
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child.stdout.on('end', () => passthrough.push(null))
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const stream = ndJsonStream(
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Writable.toWeb(child.stdin) as WritableStream<Uint8Array>,
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Readable.toWeb(passthrough) as ReadableStream<Uint8Array>,
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)
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// Watcher so a step can block until the client OBSERVES a particular
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// session/update — used by promptAndCancel to pin frame order (send cancel
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// only after the streamed agent_message_chunk has arrived, so those frames
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// deterministically precede the cancelled prompt response).
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const updateWaiters: { match: (u: SessionNotification['update']) => boolean; resolve: () => void }[] = []
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const waitForUpdate = (match: (u: SessionNotification['update']) => boolean): Promise<void> =>
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new Promise<void>(resolve => updateWaiters.push({ match, resolve }))
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// Permission answers are consumed FIFO across the whole run; exhaustion
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// falls back to `cancelled` so approval-free scenarios keep the plain stub.
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const permissionQueue = [...input.permissionAnswers ?? []]
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// A scenario bug detected inside a client callback (a scripted permission
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// kind the agent never offered). It cannot fail the run from in there: a
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// callback throw only becomes a JSON-RPC error RESPONSE to the agent, and
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// a tolerant agent treats that as a denial and carries on — the run (or
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// worse, a record) would absorb the impossible click silently. So the
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// callback answers `cancelled` (a well-defined path for the agent),
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// captures the error here, and the step loop fails the run on it.
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let scriptError: Error | undefined
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const makeClient = (_agent: AcpAgent): Client => ({
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sessionUpdate(params: SessionNotification): Promise<void> {
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for (let i = updateWaiters.length - 1; i >= 0; i--) {
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const waiter = updateWaiters[i]
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// The index is always in-bounds (i only decreases; splice removes at
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// i, so lower entries stay valid); the guard satisfies
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// noUncheckedIndexedAccess.
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/* v8 ignore next 1 -- unreachable in-bounds guard, see above */
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if (waiter === undefined) continue
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if (waiter.match(params.update)) {
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updateWaiters.splice(i, 1)
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waiter.resolve()
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}
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}
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return Promise.resolve()
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},
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requestPermission(params: RequestPermissionRequest): Promise<RequestPermissionResponse> {
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const answer = permissionQueue.shift()
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if (answer === undefined) return Promise.resolve({ outcome: { outcome: 'cancelled' } })
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const option = params.options.find(o => o.kind === answer.kind)
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if (option === undefined) {
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// The scenario scripted a click the agent never offered — a scenario
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// bug. Captured (last one wins; same bug class either way) and
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// answered `cancelled`; the step loop rejects the run on it.
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scriptError = new Error(
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`snapshot-harness: scripted permission answer ${answer.kind} not among `
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+ `the offered options [${params.options.map(o => o.kind).join(', ')}]`,
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)
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return Promise.resolve({ outcome: { outcome: 'cancelled' } })
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}
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return Promise.resolve({ outcome: { outcome: 'selected', optionId: option.optionId } })
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},
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})
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const client = new ClientSideConnection(makeClient, stream)
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for (const step of input.steps) {
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await runStep(client, step, cwd, waitForUpdate, () => sessionId, (id) => { sessionId = id })
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// A permission exchange happens while a step's request is in flight, so
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// by the time the step settles any script bug it exposed is captured —
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// fail the run HERE, as a harness error, rather than hoping the agent's
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// reaction to the answer perturbs the transcript.
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if (scriptError !== undefined) throw scriptError
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}
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// Done driving: close stdin so the server disposes gracefully (flushing
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// persistence) and exits. Then await exit so the harvested log is complete.
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child.stdin.end()
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await waitForExit(child)
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// Harvest EVERY persisted log (parent + any subagent children) while the
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// temp dirs still exist, ordered primary-first.
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sessionLogs = await harvestSessionLogs(sessionsRoot)
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} finally {
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// Failure-safe teardown: kill a still-running child and drop the temp dirs
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// even if seeding/spawn/a step/harvest threw, so a flaky run never leaks a
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// process or dir. `child` is undefined only if spawn itself threw.
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if (child !== undefined && child.exitCode === null && child.signalCode === null) {
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child.kill('SIGKILL')
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await waitForExit(child)
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}
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await rm(cwd, { recursive: true, force: true })
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await rm(sessionsRoot, { recursive: true, force: true })
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}
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return {
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rawStdout: Buffer.concat(rawBuffers).toString('utf8'),
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stderr: stderrChunks.join(''),
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cwd,
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...sessionId !== undefined ? { sessionId } : {},
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sessionLogs,
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}
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}
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/** Drive one input step over the client connection. */
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async function runStep(
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client: ClientSideConnection,
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step: InputStep,
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cwd: string,
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waitForUpdate: (match: (u: SessionNotification['update']) => boolean) => Promise<void>,
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getSessionId: () => string | undefined,
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setSessionId: (id: string) => void,
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): Promise<void> {
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switch (step.op) {
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case 'initialize':
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await client.initialize({
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protocolVersion: PROTOCOL_VERSION,
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clientCapabilities: step.terminalOutput === true ? { _meta: { terminal_output: true } } : {},
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})
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return
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case 'newSession': {
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const { sessionId } = await client.newSession({ cwd, mcpServers: [] })
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setSessionId(sessionId)
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return
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}
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case 'newSessionExpectError': {
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// The bridge rejects a session/new that widens the workspace scope
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// (non-empty additionalDirectories / mcpServers — unimplemented). The SDK
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// surfaces that as a rejected RPC; swallow it so the run completes and the
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// error frame is captured in the transcript.
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await client.newSession({
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cwd,
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mcpServers: [],
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...step.additionalDirectories !== undefined ? { additionalDirectories: step.additionalDirectories } : {},
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}).then(
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() => { throw new Error('snapshot-harness: expected session/new to be rejected but it succeeded') },
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() => { /* expected: the bridge rejected the unsupported workspace scope */ },
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)
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return
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}
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case 'prompt': {
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const sessionId = getSessionId()
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if (sessionId === undefined) throw new Error('snapshot-harness: prompt before newSession')
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await client.prompt({ sessionId, prompt: [{ type: 'text', text: step.text }] })
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return
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}
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case 'promptExpectError': {
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const sessionId = getSessionId()
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if (sessionId === undefined) throw new Error('snapshot-harness: promptExpectError before newSession')
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// The model fails this turn (a recorded provider error), so the bridge
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// answers the prompt with a JSON-RPC error and the SDK rejects. That
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// rejection IS the expected editor experience — swallow it so the run
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// completes and the stdout transcript (the error frame) is captured.
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await client.prompt({ sessionId, prompt: [{ type: 'text', text: step.text }] })
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.then(() => { throw new Error('snapshot-harness: expected the prompt to fail but it succeeded') },
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() => { /* expected: the turn failed and the bridge returned an error */ })
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return
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}
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case 'promptAndCancel': {
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const sessionId = getSessionId()
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if (sessionId === undefined) throw new Error('snapshot-harness: promptAndCancel before newSession')
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// Dispatch the prompt WITHOUT awaiting (a hang fixture never resolves on
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// its own). To pin frame order deterministically, wait until the client
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// has OBSERVED the hang's streamed agent_message_chunk before cancelling —
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// so those update frames always precede the cancelled prompt response in
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// the transcript (without this, the late chunk and the response race).
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// Then cancel and await the prompt, which the bridge settles as
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// `cancelled` once the abort propagates.
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const promptDone = client.prompt({ sessionId, prompt: [{ type: 'text', text: step.text }] })
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await waitForUpdate(u => u.sessionUpdate === 'agent_message_chunk')
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await client.cancel({ sessionId })
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await promptDone
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return
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}
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case 'cancel': {
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const sessionId = getSessionId()
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if (sessionId === undefined) throw new Error('snapshot-harness: cancel before newSession')
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await client.cancel({ sessionId })
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return
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}
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default:
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throw new Error(`snapshot-harness: unknown input op ${JSON.stringify(step)}`)
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}
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}
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/** Resolve once the child process exits (any code/signal). */
|
|
function waitForExit(child: ChildProcessWithoutNullStreams): Promise<void> {
|
|
// Race guard: both call sites run within one synchronous frame of
|
|
// stdin.end()/kill(), so the exit event cannot have been delivered yet;
|
|
// kept for any future caller that awaits in between.
|
|
/* v8 ignore next 1 -- unreachable race guard, see above */
|
|
if (child.exitCode !== null || child.signalCode !== null) return Promise.resolve()
|
|
return new Promise<void>(resolve => child.once('exit', () => { resolve() }))
|
|
}
|
|
|
|
/**
|
|
* Harvest EVERY persisted `.jsonl` session log under a sessions root, parse each
|
|
* header line, and return them ordered primary-first: the top-level session (no
|
|
* `parentSession`) leads, then each subagent child by ascending `createdAt`.
|
|
*
|
|
* The JSONL backend lays sessions out as `<root>/<cwd-bucket>/<encoded-id>.jsonl`
|
|
* (one bucket per cwd), so a parent and its same-cwd in-process child land in
|
|
* the SAME bucket — collecting all files across all buckets catches both (a
|
|
* first-match short-circuit would silently drop the child). Returns `[]` if no
|
|
* log was produced (a no-session scenario).
|
|
*/
|
|
async function harvestSessionLogs(root: string): Promise<HarvestedLog[]> {
|
|
let cwdDirs: string[]
|
|
try {
|
|
cwdDirs = await readdir(root)
|
|
} catch {
|
|
return []
|
|
}
|
|
const logs: HarvestedLog[] = []
|
|
for (const dir of cwdDirs) {
|
|
const sub = join(root, dir)
|
|
let files: string[]
|
|
try {
|
|
files = await readdir(sub)
|
|
} catch {
|
|
continue
|
|
}
|
|
for (const f of files) {
|
|
if (!f.endsWith('.jsonl')) continue
|
|
const content = await readFile(join(sub, f), 'utf8')
|
|
const firstLine = content.split('\n').find(line => line.trim().length > 0) ?? '{}'
|
|
const header = JSON.parse(firstLine) as { id?: unknown; createdAt?: unknown; parentSession?: unknown }
|
|
logs.push({
|
|
id: typeof header.id === 'string' ? header.id : '',
|
|
createdAt: typeof header.createdAt === 'number' ? header.createdAt : 0,
|
|
...typeof header.parentSession === 'string' ? { parentSession: header.parentSession } : {},
|
|
content,
|
|
})
|
|
}
|
|
}
|
|
// Primary (no parentSession) first, then children by ascending createdAt. A
|
|
// scenario has exactly one top-level session. In the synchronous cut sibling
|
|
// children are created strictly sequentially, so their createdAt values are
|
|
// strictly ordered; the recordedId tiebreak only keeps a degenerate
|
|
// same-millisecond collision (unreachable here) deterministic. This harvest
|
|
// order must match the replay load order in dsh-llm-replay's loadSessionScripts
|
|
// so session.<n>.jsonl maps to the same child on record and replay — replay
|
|
// re-sorts childFiles by the same key, so the two stay consistent.
|
|
logs.sort((a, b) => {
|
|
const ap = a.parentSession === undefined ? 0 : 1
|
|
const bp = b.parentSession === undefined ? 0 : 1
|
|
return ap - bp || a.createdAt - b.createdAt || a.id.localeCompare(b.id)
|
|
})
|
|
return logs
|
|
}
|