The first version coupled the layers from two places: a `scroll` listener
and a layout effect keyed on the committed draft. Mutation-testing each
hook alone against the built client shows the effect never fires the only
assignment that matters — with just the layout effect disabled the browser
scenario stays green, while disabling just the listener fails it.
Both premises behind the effect were wrong. Typing scrolls the caret into
view, which is an ordinary `scroll`. A draft that shrinks past the current
offset clamps both layers to the same maximum, because their extents are
equal — measured in chromium at 964/964, 1012/1012, 844/844 and 820/820 for
plain, soft-wrapped, unbreakable-run and highlighted drafts — and the
textarea's clamp fires `scroll` too.
The hazard the effect was imagined to cover does not exist either: React
replacing every child of the backdrop when the decoration set changes shape
preserves `scrollTop` (measured: 300 stays 300 through a full child
replacement), and the only replacement that zeroes it shrinks the content
below the offset, which is the clamp case already covered.
The e2e's edit case survives, retitled to say what it actually pins: that
typing is not a separate case needing its own mirror. The unit spec now
asserts the backdrop tracks a second move back to the top, which a one-shot
mirror would fail.
A composer draft past the 14-line cap could not be scrolled: the caret and
the selection moved, but the words stayed frozen at line 1, so the tail of
anything longer than the cap was unreachable while writing it.
The composer paints its text in two stacked layers. The textarea owns the
value, the selection and the caret but renders its own glyphs transparent;
every visible character is painted by the decoration backdrop beneath it,
which also carries the claim-token highlight, the chips and the ghost hint.
The backdrop is `inset: 0; overflow: hidden` — clipped, not scrolled — and
nothing linked its offset to the textarea's. Below the cap both layers rest
at 0, which is why the defect hid behind every short-draft screenshot and
fixture.
InputBar now mirrors the textarea's scrollTop onto the backdrop, from a
`scroll` listener (every gesture and every caret-driven scroll) and from a
layout effect keyed on the committed draft (an edit reflows both layers
without necessarily firing a scroll event).
Scrolling is layout, so jsdom cannot show this: the unit spec stubs both
offsets and proves the mirroring paths run, while a new browser scenario
measures the user-visible fact against the built client with a DOM Range
over the backdrop's own text — after a wheel gesture over a 40-line draft
the last line is on screen and the first has scrolled out. Confirmed both
directions: with the mirroring reverted and the packages rebuilt, the
golden reads `last draft line is on screen: false` while `textarea moved:
true`.
- resolveTelemetryPatch: extracted pure switch resolution (unit-tested);
fails loud when DSH_TELEMETRY_DISABLED is set but the row is absent, and
documents that ANY non-empty value (including '0'/'false') disables.
- runHeadless: SIGINT/SIGTERM now dispose the tree before exit so the
telemetry tail and shutdown marker drain (Node's default signal exit
skips disposal).
- web.cordis.yml: explicit maxQueueSize beside maxExportBatchSize (the
single-batch drain invariant no longer leans on an SDK default), comment
covers exportTimeoutMillis's role and links the Agent Note.
- apps/web scaffold: disable telemetry-otel — fixture sessions must never
leave the process.
- apps/cli README (en/zh + pairing): document the default endpoint, both
env seams, and the no-redaction disclosure.
The plan-review golden landed on master (63c477f14) recorded against the
old command-row rendering; this branch drops the slash and the argument
echo, so the approved-state transcript line changes accordingly.
These goldens were recorded on a machine with personal skills under ~/.dsh and
~/.agents, so every one of them pinned a context-injection row a clean runner
cannot produce — which is why the browser lane failed on CI and passed
locally. master's scaffold fix confines skill-local's host-level roots to the
temp world; re-recording against it removes the row and nothing else.
seeded-history keeps its row: that scenario seeds the event itself.