refactor(agent-loop): simplify message machine

This commit is contained in:
_Kerman
2026-07-30 13:49:57 +08:00
parent d554ae3019
commit f2e20c1ef0
212 changed files with 1326 additions and 2382 deletions

View File

@@ -7,47 +7,41 @@
* @module dsh-agent-loop/agent
*/
import type { Context } from 'cordis'
import { agentCarrier, assembleContextFor, emitAgentEvent } from '@deepseek-ai/dsh-agent'
import { createScope } from '@deepseek-ai/dsh-scope'
import type { Scope } from '@deepseek-ai/dsh-scope'
import type {
Agent,
CancelOptions,
AgentInterruptReason,
InboxPlacement,
AgentCancelCause,
AgentOptions,
AgentStatus,
SettleReason,
PromptDecision,
RequestError,
CancelOptions,
RequestErrorAction,
SendOptions,
} from '@deepseek-ai/dsh-agent'
import { agentCarrier, agentEvents, assembleContextFor, emitAgentEvent } from '@deepseek-ai/dsh-agent'
import type { GenerateOptions, LlmCallConfig, Message, PreparedLlmCall } from '@deepseek-ai/dsh-llm'
import {
BlockAssembler,
LlmError,
assertNever,
createAssistantMessage,
deepFreeze,
errorChain,
freezeMessage,
isHarnessError,
llmFailureOf,
llmRetryPolicyOf,
markAgentLoopRequest,
} from '@deepseek-ai/dsh-llm'
import type { GenerateOptions, LlmCallConfig, LlmFailure, Message, PreparedLlmCall, ResolvedRetryPolicy } from '@deepseek-ai/dsh-llm'
import type { Scope } from '@deepseek-ai/dsh-scope'
import { createScope } from '@deepseek-ai/dsh-scope'
import type { AssistantMessage, Session, SessionId, TurnEndReason, UserMessage } from '@deepseek-ai/dsh-session'
import { canonicalHeader, headerEquals } from '@deepseek-ai/dsh-session'
import type { AssistantMessage, Session, SessionId, TurnEndReason, TurnTrigger, UserMessage } from '@deepseek-ai/dsh-session'
import { renderPrompt } from '@deepseek-ai/dsh-system-prompt'
import type {} from '@deepseek-ai/dsh-tools'
import type { Context } from 'cordis'
import { executeToolCalls } from './tool-calls.ts'
/** One completed step or a final-adapter failure eligible for recovery. */
type StepOutcome =
| { kind: 'completed'; continueTurn: boolean; concluded: boolean; maxTokens: boolean }
| { kind: 'request-failed'; error: RequestError; failure: LlmFailure; retryPolicy: ResolvedRetryPolicy | undefined }
type Phase =
| { kind: 'idle'; lastTurn: number }
| { kind: 'collecting'; abort: AbortController; lastTurn: number }
| { kind: 'running'; abort: AbortController; turn: number; step: number }
type Admission =
| { kind: 'empty' }
| { kind: 'admitted'; claimed: UserMessage[]; messages: UserMessage[] }
| { kind: 'blocked' }
/**
* The concrete {@link Agent}: each `run()` owns one turn and repeats model
@@ -55,31 +49,18 @@ type StepOutcome =
*/
export class ReactLoopAgent implements Agent {
/** Prompts awaiting individual turns. */
private queued: { message: UserMessage; wakeup: boolean }[] = []
private queued: UserMessage[] = []
/** Input taken into the session log at step boundaries. */
private outbox: { message: UserMessage; steering: boolean }[] = []
private outbox: UserMessage[] = []
/** Whether observers see a running interval; consecutive turns share it. */
private busy = false
/** Whether an idle waking send has deferred driver admission. */
private wakeScheduled = false
/** Whether next-step input belongs to the current admission or open turn. */
acceptsNextStep = false
/** Abort owner for the current admission or turn. */
private abort: AbortController | undefined
/** Resolves when the current admission and turn exit. */
done: Promise<void> = Promise.resolve()
private phase: Phase
private driverDone: Promise<void> = Promise.resolve()
/** The agent-scoped registration boundary; the lifecycle owner unwinds it after {@link done}. */
/** The agent-scoped registration boundary; the lifecycle owner unwinds it after the driver exits. */
readonly scope: Scope
/** The agent's scoped composition context ({@link Agent.ctx}). */
readonly ctx: Context
/** Last turn number opened by this loop or present in its seeded log. */
private lastTurn: number
/** Whether the session log is owed a matching turn end event. */
private turnOpen = false
private stepOpen = false
/** Whether this loop instance has appended its initial/resume request anchor. */
private requestHeaderLogged = false
@@ -89,474 +70,282 @@ export class ReactLoopAgent implements Agent {
public readonly options: AgentOptions,
public readonly session: Session,
) {
this.lastTurn = session.events.findLast(event => event.type === 'turn/start')?.data.turn ?? 0
const lastTurn = session.events.findLast(event => event.type === 'turn/start')?.data.turn ?? 0
this.phase = { kind: 'idle', lastTurn }
this.scope = createScope(loopCtx, this)
this.ctx = this.scope.ctx.extend({ agent: this })
}
/** Last activity state published to observers. */
get status(): AgentStatus {
return this.busy ? 'running' : 'idle'
return this.phase.kind === 'idle' ? 'idle' : 'running'
}
/** Commit a phase and publish its externally visible status transition. */
private setPhase(next: Phase): void {
const previousStatus = this.status
this.phase = next
const status = this.status
if (status !== previousStatus) {
emitAgentEvent(this.loopCtx, this, 'agent/status', status)
}
}
/** Accept and route one unified send item. */
send(
message: UserMessage,
options: SendOptions,
): void {
const { target, wakeup } = options
if (target === 'next-step' && !wakeup) {
if (this.acceptsNextStep) {
this.outbox.push({ message, steering: false })
return
}
this.session.append('user/message', message, { surfaceOp: 'append' })
return
private send(message: UserMessage, target: 'next-turn' | 'next-step', wakeup: boolean): void {
this.session.append('agent/inbox/added', message)
// Waking input cannot join an aborted admission or turn, so it starts the next turn.
const wakingAfterAbort = wakeup && this.phase.kind !== 'idle' && this.phase.abort.signal.aborted
const inbox = target === 'next-turn' || wakingAfterAbort ? this.queued : this.outbox
inbox.push(message)
if (wakeup) {
this.scheduleKick()
}
const placement: InboxPlacement = target === 'next-step' && this.acceptsNextStep ? 'steering' : 'queued'
if (placement === 'steering') {
this.outbox.push({ message, steering: true })
} else {
this.queued.push({ message, wakeup })
}
// Preserve the routing decision for every send in this synchronous caller
// stack, while installing quiescence ownership before enqueue observers
// can cancel or dispose.
if (placement === 'queued' && wakeup) this.scheduleKick()
emitAgentEvent(this.loopCtx, this, 'agent/inbox/enqueue', message, placement)
}
/** Queue one ordinary prompt turn and wake the driver. */
followup(input: UserMessage): void {
this.send(input, {
target: 'next-turn',
wakeup: true,
})
this.send(input, 'next-turn', true)
}
/** Steer the open turn, falling back to a waking prompt while idle. */
steer(input: UserMessage): void {
this.send(input, {
target: 'next-step',
wakeup: true,
})
this.send(input, 'next-step', true)
}
/** Append model-facing context without waking the driver. */
inject(input: UserMessage): void {
this.send(input, {
target: 'next-step',
wakeup: false,
})
this.send(input, 'next-step', false)
}
/**
* Clear all pending work and abort the active turn; the first cause wins.
* The cause is signal payload for observers and the durable turn/end
* classification — it selects no machine behavior. Teardown is just
* `cancel({kind:'disposed'})` + await {@link done} + {@link scope} dispose,
* all owned by the factory.
* `cancel({kind:'disposed'})` + driver join + {@link scope} dispose, all
* owned by the factory.
*/
cancel(cause: AgentInterruptReason, options: CancelOptions = {}): void {
// Effective only when it aborts the active turn or actually discards
// pending work: a keepInbox call with no active turn is a documented
// no-op, so it must not emit cancel-requested for consumers to misread.
const discards = !options.keepInbox && (this.queued.length > 0 || this.outbox.length > 0)
if (this.abort !== undefined || discards) {
// Observe-only: coordination consumers update their state before the
// inboxes clear; listener failures are contained by the dispatcher.
if (cause.kind !== 'disposed') emitAgentEvent(this.loopCtx, this, 'agent/cancel-requested', cause)
}
cancel(cause: AgentCancelCause, options: CancelOptions = {}): void {
if (!options.keepInbox) {
const discarded = this.queued.map(item => item.message)
for (const item of this.outbox) {
if (item.steering) discarded.push(item.message)
for (const message of [...this.outbox.splice(0), ...this.queued.splice(0)]) {
emitAgentEvent(this.loopCtx, this, 'agent/inbox/canceled', message)
}
// Clear before abort observers run: replacement work belongs to the next turn.
this.queued.length = 0
this.outbox.length = 0
if (discarded.length > 0) emitAgentEvent(this.loopCtx, this, 'agent/inbox/discard', discarded)
}
const reason = Object.freeze({ kind: cause.kind })
this.abort?.abort(reason)
}
/** Resolve at idle quiescence: no run driving and no waking prompt waiting. */
async whenIdle(): Promise<void> {
// `done` is replaced per activity, so re-reading it follows chained turns.
// Every driver failure today is contained before it can reject `done`,
// but the waiter must not gamble quiescence on that: a future escape
// still counts as settled activity.
/* v8 ignore next 3 -- the catch arm backstops rejection paths that are all currently contained */
while (this.busy || this.wakeScheduled || this.abort !== undefined || this.queued.some(item => item.wakeup)) {
await this.done.catch(() => undefined)
if (this.phase.kind !== 'idle') {
this.phase.abort.abort(cause)
}
}
/** Defer idle admission while keeping {@link done} as its quiescence owner. */
/** Reserve a driver before deferring idle admission. */
private scheduleKick(): void {
if (this.abort !== undefined || this.wakeScheduled) return
this.wakeScheduled = true
const pending = Promise.withResolvers<void>()
const scheduled = pending.promise
if (this.phase.kind !== 'idle') return
const driver = Promise.withResolvers<void>()
this.driverDone = driver.promise
this.setPhase({ kind: 'collecting', abort: new AbortController(), lastTurn: this.phase.lastTurn })
queueMicrotask(() => {
this.wakeScheduled = false
this.kick()
const activity = this.done
if (activity === scheduled) {
pending.resolve()
} else {
void activity.then(
() => { pending.resolve() },
() => { pending.resolve() },
)
}
this.loopCtx.agents.withInitiator(this, () => this.kick()).then(driver.resolve, driver.reject)
})
this.done = scheduled
}
/** Resolve after the current driver and synchronous replacement chain exits. */
async whenIdle(): Promise<void> {
let driver: Promise<void>
do {
await (driver = this.driverDone)
} while (driver !== this.driverDone)
}
private async kick(): Promise<void> {
try {
while (await this.turn()) {}
} catch (error: unknown) {
if (this.phase.kind !== 'idle') {
const turn = this.phase.kind === 'collecting' ? this.phase.lastTurn : this.phase.turn
this.setPhase({ kind: 'idle', lastTurn: turn })
emitAgentEvent(this.loopCtx, this, 'agent/error', turn, 0, error)
}
} finally {
if (this.phase.kind === 'running') {
this.setPhase({ kind: 'idle', lastTurn: this.phase.turn })
}
}
}
/** Claim and admit the next queued prompt, then start its turn. */
private kick(): void {
if (this.abort !== undefined || !this.queued.some(item => item.wakeup)) return
// The some() guard above proves the queue is non-empty; the non-null
// assertion expresses that invariant.
// eslint-disable-next-line @typescript-eslint/no-non-null-assertion
const { message } = this.queued.shift()!
const inheritedOutboxLength = this.outbox.length
const admission = new AbortController()
this.abort = admission
this.acceptsNextStep = true
// Claimed admission is part of the running interval: it is cancellable
// activity, so observers (and their cancel routing) must see it.
if (!this.busy) {
this.busy = true
emitAgentEvent(this.loopCtx, this, 'agent/status', 'running')
private async admit(onTurnBoundary: boolean): Promise<Admission> {
if (this.phase.kind !== 'running') throw new Error()
const signal = this.phase.abort.signal
const claimed = this.outbox.slice()
const outboxLength = this.outbox.length
const queued = onTurnBoundary ? this.queued[0] : undefined
if (queued !== undefined) claimed.push(queued)
if (claimed.length === 0) return { kind: 'empty' }
const decision = await agentEvents(this.loopCtx, this).waterfall(
'agent/prompt-submit', claimed, signal,
() => Promise.resolve({ kind: 'allow', messages: claimed }),
)
signal.throwIfAborted()
if (decision.kind === 'allow') {
this.outbox.splice(0, outboxLength)
if (queued !== undefined) this.queued.shift()
return { kind: 'admitted', claimed, messages: decision.messages }
} else {
this.cancel({ kind: 'hook', reason: decision.reason }, { keepInbox: decision.keepInbox })
return { kind: 'blocked' }
}
// The admission body runs synchronously up to the prompt-submit
// waterfall's first await, so the waterfall snapshots its listeners
// before a disposal initiated by the running-status emit above can
// unregister a vetoing plugin.
this.done = this.loopCtx.agents.withInitiator(this, async () => {
const signal = admission.signal
const trigger: TurnTrigger = { kind: 'message', source: message.source }
// Admitted input stays on the stack until its turn/start commits: the
// turn owns it only once the turn exists in the log.
let admitted: UserMessage[] | undefined
try {
signal.throwIfAborted()
const decision = await this.loopCtx.waterfall(
agentCarrier(this), 'agent/prompt-submit', this, message, signal,
() => Promise.resolve<PromptDecision>({ kind: 'allow' }),
)
signal.throwIfAborted()
if (decision.kind === 'allow') {
admitted = [decision.content === undefined
? message
: freezeMessage({ ...message, content: decision.content })]
for (const context of decision.additionalContexts ?? []) {
admitted.push(freezeMessage(context))
}
}
} catch (error: unknown) {
if (!signal.aborted) {
this.loopCtx.logger.warn(`agent "${this.id}": prompt admission failed: ${errorChain(error)}`)
}
}
// cancel() aborts but never clears the slot, and kick()/run()
// all refuse to install a new owner while one exists, so the admission
// still owns the slot here and releasing it unconditionally is exact.
this.abort = undefined
if (admitted === undefined) {
this.acceptsNextStep = false
try {
this.flushRejectedAdmissionContexts()
} catch (error: unknown) {
// No turn exists for agent/error coordinates. Preserve the
// uncommitted suffix for a later boundary and report locally.
this.loopCtx.logger.warn(
`agent "${this.id}": committing rejected-admission context failed: ${errorChain(error)}`,
)
}
// A synchronously aborted admission would otherwise publish idle
// inside send()'s own synchronous extent, before any post-send
// subscriber could observe the transition.
await Promise.resolve()
this.continueOrIdle()
return
}
await this.run(trigger, admitted, inheritedOutboxLength)
})
// Published only after the abort owner and pending done are installed: a
// dequeue listener that cancels or disposes must find live cancellation
// and quiescence ownership, not the previous activity's settled state.
emitAgentEvent(this.loopCtx, this, 'agent/inbox/dequeue', message, 'queued')
}
/**
* Run one turn and any request-error retry. `admitted` input enters the log
* only after `turn/start` commits; until then it has no owner state to unwind.
*/
private async run(
trigger: TurnTrigger,
admitted: UserMessage[] = [],
inheritedOutboxLength = 0,
priorFailures: readonly LlmFailure[] = Object.freeze([]),
): Promise<void> {
// Both entries hold the invariant: kick() clears the admission slot before
// awaiting run(), and a retry is entered only after the prior run clears it.
/* v8 ignore next -- unreachable guard: every caller clears or checks the abort slot first */
if (this.abort !== undefined) throw new Error(`agent "${this.id}" is already running`)
const controller = new AbortController()
this.abort = controller
this.acceptsNextStep = true
const signal = controller.signal
const turn = this.lastTurn + 1
let step = 0
let opened = false
let reason: TurnEndReason = { kind: 'completed' }
let settleReason: SettleReason = { kind: 'completed' }
let requestFailureHistory = priorFailures
let retryFailures: readonly LlmFailure[] | undefined
const cancelRetry = (): void => { retryFailures = undefined }
signal.addEventListener('abort', cancelRetry, { once: true })
private async turn(): Promise<boolean> {
if (this.phase.kind === 'idle') throw new Error()
const abort = this.phase.kind === 'collecting' ? this.phase.abort : new AbortController()
const lastTurn = this.phase.kind === 'collecting' ? this.phase.lastTurn : this.phase.turn
const phase = { kind: 'running' as const, abort, turn: lastTurn, step: 0 }
this.setPhase(phase)
if (abort.signal.aborted) return this.outbox.length > 0 || this.queued.length > 0
let admission: Admission
try {
signal.throwIfAborted()
this.session.append('turn/start', { turn, trigger })
// Committed: publish the turn to the machine's own bookkeeping and let
// the admitted input enter the log it now belongs to.
this.turnOpen = true
opened = true
this.lastTurn = turn
// Context or steering retained by an earlier rejected admission happened
// before this prompt and must occupy the same order in durable history.
this.drainOutbox(turn, inheritedOutboxLength)
for (const input of admitted) {
this.session.append('user/message', input, { surfaceOp: 'append' })
}
signal.throwIfAborted()
this.drainOutbox(turn)
steps: while (true) {
step += 1
const outcome = await this.step(turn, step, signal)
switch (outcome.kind) {
case 'completed':
requestFailureHistory = Object.freeze([])
if (outcome.maxTokens) reason = { kind: 'max-tokens' }
// A concluding tool result is terminal: steering already in the
// log waits for the next turn's request instead of reopening this
// one, and the agent/turn-stopping drain below is skipped for the same
// reason.
if (outcome.concluded) break steps
if (outcome.continueTurn || this.outbox.some(item => item.steering)) continue
break
case 'request-failed': {
// step() reports request failures only after step/start commits
// and before its own step/end, so the step is always open here.
this.stepOpen = false
this.session.append('step/end', { turn, step })
if (!signal.aborted) {
try {
const action = await this.loopCtx.waterfall(
agentCarrier(this), 'agent/request-error', this, turn, step, outcome.error,
outcome.failure, requestFailureHistory, outcome.retryPolicy, signal,
() => Promise.resolve<RequestErrorAction>(undefined),
)
// eslint-disable-next-line @typescript-eslint/no-unnecessary-condition -- signal can abort while recovery is awaited.
if (action?.kind === 'retry' && !signal.aborted) {
retryFailures = Object.freeze([...requestFailureHistory, outcome.failure])
}
} catch (recoveryError: unknown) {
this.loopCtx.logger.warn(
`agent "${this.id}": request recovery failed at turn ${turn}, step ${step}: ${errorChain(recoveryError)}`,
)
}
}
const settlement = this.settle(turn, step, outcome.error, signal, outcome.failure)
reason = settlement.reason
settleReason = settlement.settleReason
break steps
admission = await this.admit(true)
if (admission.kind !== 'admitted') return false
abort.signal.throwIfAborted()
} catch (error: unknown) {
// eslint-disable-next-line @typescript-eslint/no-unnecessary-condition -- cancel may abort while admission awaits
if (abort.signal.aborted) return this.outbox.length > 0 || this.queued.length > 0
throw error
}
const turn = ++phase.turn
this.session.append('turn/start', { turn })
let turnEnds: TurnEndReason | null = null
try {
while (true) {
if (admission.kind === 'admitted') {
for (const message of admission.claimed) {
emitAgentEvent(this.loopCtx, this, 'agent/inbox/admitted', message)
}
for (const message of admission.messages) {
this.session.append('user/message', message, { surfaceOp: 'append' })
}
/* v8 ignore next 2 -- closed-union exhaustiveness guard */
default:
assertNever(outcome)
}
await this.loopCtx.serial(agentCarrier(this), 'agent/turn-stopping', this, turn, signal)
signal.throwIfAborted()
if (!this.drainOutbox(turn)) break
}
} catch (caught: unknown) {
try {
if (this.stepOpen) {
this.stepOpen = false
abort.signal.throwIfAborted()
const step = ++phase.step
this.session.append('step/start', { turn, step })
try {
turnEnds = await this.step()
} finally {
this.session.append('step/end', { turn, step })
}
} catch (closeError: unknown) {
// Contained like the finally's turn close: a persistently rejecting
// step boundary must not escape run(), or the post-finally tail would
// never publish the terminal status and observers would see a
// permanently running agent whose whenIdle() already resolved.
this.loopCtx.logger.warn(`agent "${this.id}": closing step ${turn}/${step} failed: ${errorChain(closeError)}`)
emitAgentEvent(this.loopCtx, this, 'agent/error', turn, step, closeError)
}
({ reason, settleReason } = this.settle(turn, step, caught, signal))
} finally {
// Every step-close happens before this point on both success and
// failure paths (step(), the request-failed branch, the catch), so the
// finally owes only the turn boundary.
this.acceptsNextStep = false
try {
if (this.turnOpen) {
// Re-entrant turn/end listeners must route new input to a later turn.
this.turnOpen = false
this.session.append('turn/end', { turn, reason })
abort.signal.throwIfAborted()
if (turnEnds && this.outbox.length === 0) {
await this.loopCtx.serial(agentCarrier(this), 'agent/turn-stopping', this, turn, abort.signal)
abort.signal.throwIfAborted()
}
} catch (error: unknown) {
retryFailures = undefined
this.loopCtx.logger.warn(`agent "${this.id}": closing turn ${turn} failed: ${errorChain(error)}`)
emitAgentEvent(this.loopCtx, this, 'agent/error', turn, step, error)
admission = await this.admit(false)
if (admission.kind === 'blocked') {
turnEnds = { kind: 'aborted', reason: abort.signal.reason as AgentCancelCause }
return false
}
abort.signal.throwIfAborted()
if (admission.kind === 'empty' && turnEnds) break
}
// cancel() aborts but never clears the slot, and no second run can
// install a controller while this one is still unwinding, so the slot
// is still this run's controller here.
this.abort = undefined
signal.removeEventListener('abort', cancelRetry)
}
if (opened) {
try {
await this.loopCtx.sessions.flush(this.session)
} catch (error: unknown) {
this.loopCtx.logger.warn(`agent "${this.id}": session/flush failed at turn ${turn}: ${errorChain(error)}`)
emitAgentEvent(this.loopCtx, this, 'agent/error', turn, step, error)
}
}
if (retryFailures !== undefined) {
await this.run({ kind: 'retry' }, [], 0, retryFailures)
} else {
// agent/settled names only committed turns: a run aborted or rejected
// before turn/start has no durable turn/end for consumers to settle
// against, so it exits without the notification.
if (opened) emitAgentEvent(this.loopCtx, this, 'agent/settled', turn, settleReason)
this.continueOrIdle()
} catch (error: unknown) {
// eslint-disable-next-line @typescript-eslint/no-unnecessary-condition -- cancel may abort during any awaited turn operation
if (abort.signal.aborted) turnEnds = { kind: 'aborted', reason: abort.signal.reason as AgentCancelCause }
else turnEnds = { kind: 'error', error: errorChain(error) }
} finally {
// eslint-disable-next-line @typescript-eslint/no-non-null-assertion -- the turn is always ended in this block
this.session.append('turn/end', { turn, reason: turnEnds! })
}
return this.outbox.length > 0 || this.queued.length > 0
}
/**
* Run the `agent/step` extension point, commit pending input, derive one
* request, and execute its tool calls inside one durable step boundary.
*/
private async step(
turn: number,
step: number,
signal: AbortSignal,
): Promise<StepOutcome> {
const { session } = this
// The single between-steps extension point: listeners inject, steer, or
// edit the log here; the request derives from the log after this settles.
private async step(): Promise<TurnEndReason | null> {
if (this.phase.kind !== 'running') throw new Error()
const { turn, step, abort: { signal } } = this.phase
signal.throwIfAborted()
await this.loopCtx.serial(agentCarrier(this), 'agent/step', this, turn, step, signal)
signal.throwIfAborted()
// Take the outbox whole — same-boundary steering and context leave in
// this request together.
this.drainOutbox(turn)
// Assemble the system prompt fresh each step (it may depend on log state).
const assembly = await this.loopCtx.systemPrompt.assemble(assembleContextFor(this, signal))
signal.throwIfAborted()
const system = renderPrompt(assembly)
// Snapshot the exact log prefix: the reconstruction boundary. Appends
// after this synchronous snapshot join the next request.
const boundaryMessages = session.deriveMessages()
session.append('step/start', { turn, step })
this.stepOpen = true
signal.throwIfAborted()
const { request, preparedCall } = await this.buildRequest(
turn, step, assembly.tools, system, boundaryMessages, signal,
)
const assembler = new BlockAssembler()
const chunkSeqs: number[] = []
const stream = preparedCall?.stream(request) ?? this.loopCtx.llm.stream(request)
try {
let message: AssistantMessage
while (true) {
const boundaryMessages = this.session.deriveMessages()
const { request, preparedCall } = await this.buildRequest(
turn, step, assembly.tools, system, boundaryMessages, signal,
)
const assembler = new BlockAssembler()
const chunkSeqs: number[] = []
const stream = preparedCall?.stream(request) ?? this.loopCtx.llm.stream(request)
signal.throwIfAborted()
for await (const chunk of stream) {
signal.throwIfAborted()
const chunkEvent = session.append('assistant/chunk', { turn, step, chunk })
const chunkEvent = this.session.append('assistant/chunk', { turn, step, chunk })
chunkSeqs.push(chunkEvent.seq)
assembler.push(chunk)
}
} catch (error: unknown) {
const facts = llmFailureOf(stream, error)
if (facts !== undefined && error instanceof Error) {
return { kind: 'request-failed', error, failure: facts, retryPolicy: llmRetryPolicyOf(stream) }
signal.throwIfAborted()
const finish = assembler.finish
if (finish.kind === 'error' || finish.kind === 'aborted') {
const action = await this.loopCtx.waterfall(
agentCarrier(this), 'agent/request-error', this, {
turn,
step,
provider: request.provider,
failure: finish.failure,
retryPolicy: preparedCall?.retryPolicy,
}, signal,
() => Promise.resolve<RequestErrorAction>(undefined),
)
signal.throwIfAborted()
if (action?.kind !== 'retry') {
return { kind: 'error', error: finish.failure }
}
} else {
message = createAssistantMessage({
content: assembler.blocks(),
source: {
provider: request.provider,
model: request.model,
...assembler.replayState !== undefined ? { replayState: assembler.replayState } : {},
},
})
this.session.append(
'assistant/message',
{
turn,
step,
message,
...assembler.usage === undefined ? {} : { usage: assembler.usage },
},
{ surfaceOp: 'append', sourceEventSeqs: chunkSeqs },
)
if (finish.kind === 'max-tokens') {
return { kind: 'max-tokens' }
}
break
}
throw error
}
signal.throwIfAborted()
// Failure finish chunks take the same path as thrown stream errors.
const finish = assembler.finish
if (finish.kind === 'error' || finish.kind === 'aborted') {
const error = new LlmError(finish.failure.message, finish.failure.code, finish.failure)
return { kind: 'request-failed', error, failure: finish.failure, retryPolicy: llmRetryPolicyOf(stream) }
}
// Truncated (max-tokens) output cannot owe tool calls.
const assembled = assembler.blocks()
const content = finish.kind === 'max-tokens'
? assembled.filter(block => block.type !== 'tool-call')
: assembled
const message: AssistantMessage = createAssistantMessage({
content,
source: {
provider: request.provider,
model: request.model,
...assembler.replayState !== undefined ? { replayState: assembler.replayState } : {},
},
})
session.append(
'assistant/message',
{
turn,
step,
message,
...assembler.usage === undefined ? {} : { usage: assembler.usage },
},
{ surfaceOp: 'append', sourceEventSeqs: chunkSeqs },
)
const toolCalls = content.filter(block => block.type === 'tool-call')
let concluded = false
const toolCalls = message.content.filter(block => block.type === 'tool-call')
let result: TurnEndReason | null
if (toolCalls.length > 0) {
({ concluded } = await executeToolCalls(
const { concluded } = await executeToolCalls(
this.loopCtx, turn, step, toolCalls, signal,
context => this.outbox.push({ message: freezeMessage(context), steering: false }),
))
}
// Tool results stay adjacent to their calls; input accepted during the
// request enters the log only after the complete result batch.
const steered = this.drainOutbox(turn)
session.append('step/end', { turn, step })
this.stepOpen = false
return {
kind: 'completed',
continueTurn: (toolCalls.length > 0 && !concluded) || steered,
concluded,
maxTokens: finish.kind === 'max-tokens',
context => this.outbox.push(context),
)
result = concluded ? { kind: 'completed' } : null
} else {
result = { kind: 'completed' }
}
return result
}
/**
@@ -571,11 +360,9 @@ export class ReactLoopAgent implements Agent {
boundaryMessages: Message[],
signal: AbortSignal,
): Promise<{ request: GenerateOptions; preparedCall?: PreparedLlmCall }> {
const { session } = this
// A loop instance starts from its declared route, restoring only an opaque
// effort owned by that exact model. Later steps fold the config it logged.
const persistedConfig = session.requestHeader()?.config
const persistedConfig = this.session.requestHeader()?.config
const route = { provider: this.options.provider ?? '', model: this.options.model ?? '' }
const reasoningEffort = persistedConfig?.provider === route.provider
&& persistedConfig.model === route.model
@@ -618,113 +405,23 @@ export class ReactLoopAgent implements Agent {
...system ? { system } : {},
...tools.length > 0 ? { tools } : {},
})
const baseline = session.requestHeader()
const baseline = this.session.requestHeader()
if (!this.requestHeaderLogged) {
session.append('request/header', { header, reason: baseline === undefined ? 'initial' : 'resume' })
this.session.append('request/header', { header, reason: baseline === undefined ? 'initial' : 'resume' })
this.requestHeaderLogged = true
} else if (baseline === undefined || !headerEquals(baseline, header)) {
session.append('request/header', { header, reason: 'change' })
this.session.append('request/header', { header, reason: 'change' })
}
signal.throwIfAborted()
const request = markAgentLoopRequest(deepFreeze({
...header.config,
messages: boundaryMessages,
...header.system !== undefined ? { system: header.system } : {},
...header.tools !== undefined ? { tools: header.tools } : {},
sessionId: session.id,
sessionId: this.session.id,
signal,
}))
return { request, ...preparedCall === undefined ? {} : { preparedCall } }
}
/** Commit the outbox and report whether it contained steering. */
private drainOutbox(turn: number, limit = this.outbox.length): boolean {
let steered = false
for (const item of this.outbox.splice(0, limit)) {
if (item.steering) {
steered = true
emitAgentEvent(this.loopCtx, this, 'agent/inbox/dequeue', item.message, 'steering')
this.session.append(
'steering/message',
{ turn, message: item.message },
{ surfaceOp: 'append' },
)
} else {
this.session.append('user/message', item.message, { surfaceOp: 'append' })
}
}
return steered
}
/**
* Give context-only input its ordinary idle placement when admission
* produces no turn. Steering keeps the whole boundary staged so context
* accepted beside it cannot split from the request it accompanies.
*/
private flushRejectedAdmissionContexts(): void {
if (this.outbox.some(item => item.steering)) return
const contexts = this.outbox.splice(0)
for (let index = 0; index < contexts.length; index += 1) {
const item = contexts[index]
/* v8 ignore next 2 -- the steering precheck proves this batch is context-only */
if (item === undefined || item.steering) throw new Error('rejected-admission context batch changed')
try {
this.session.append('user/message', item.message, { surfaceOp: 'append' })
} catch (error: unknown) {
this.outbox.unshift(...contexts.slice(index))
throw error
}
}
}
/**
* The single settlement funnel: classify one turn failure (interruption
* beats error) into the durable turn/end reason and live settlement report.
*/
private settle(
turn: number,
step: number,
error: unknown,
signal: AbortSignal,
failure?: LlmFailure,
): { reason: TurnEndReason; settleReason: SettleReason } {
if (signal.aborted) {
// Slot invariant, stated rather than re-validated: the turn controller
// is machine-private and cancel() is its only aborter, always with one
// frozen canonical cause as the reason.
const interrupt = signal.reason as AgentInterruptReason
return {
reason: { kind: interrupt.kind === 'disposed' ? 'disposed' : 'aborted' },
settleReason: { kind: 'aborted' },
}
}
if (failure !== undefined) {
emitAgentEvent(this.loopCtx, this, 'agent/error', turn, step, error)
// The durable record renders the full cause chain: turn/end is the one
// durable trace of the failure, so a wrapper message alone would lose
// the transport detail the log exists to keep.
const rendered = errorChain(error)
return {
reason: { kind: 'error', step, failure: { ...failure, ...rendered === '<unrenderable value>' ? {} : { message: rendered } } },
settleReason: { kind: 'error', error, failure },
}
}
emitAgentEvent(this.loopCtx, this, 'agent/error', turn, step, error)
return {
reason: { kind: 'error', step, message: errorChain(error), ...isHarnessError(error) ? { code: error.code } : {} },
settleReason: { kind: 'error', error },
}
}
/** Continue with a waking prompt, or publish the idle status. */
private continueOrIdle(): void {
if (this.queued.some(item => item.wakeup)) {
this.kick()
} else {
// Every caller sits inside an admission or run whose install marked the
// interval busy, so the flag is still set here.
this.busy = false
emitAgentEvent(this.loopCtx, this, 'agent/status', 'idle')
}
}
}

View File

@@ -384,18 +384,7 @@ export class AgentLoop extends Service implements AgentFactory {
if (machine === undefined) await machineReady.promise
if (machine !== undefined) {
machine.cancel({ kind: 'disposed' })
// Drain to TRUE quiescence: cancel's own synchronous event chain
// (running→idle) can legitimately re-enter through an automation
// listener (goal-session's idle drive) and replace `done` with a
// fresh admission before this await captures it. The replacement
// work is cancelled and drained in turn until the slot stabilizes.
let done = machine.done
while (true) {
await Promise.allSettled([done])
if (machine.done === done) break
done = machine.done
machine.cancel({ kind: 'disposed' })
}
await machine.whenIdle()
await machine.scope.dispose()
}
} finally {
@@ -452,7 +441,7 @@ export class AgentLoop extends Service implements AgentFactory {
loopCtx.agents.announce(agent)
assertLive()
// A synchronous announce/session-start listener may have started
// teardown; the machine is already live (send() works from the
// teardown; the machine is already live (delivery works from the
// session-start seam), so only the liveness recheck is owed.
emitAgentEvent(loopCtx, agent, 'agent/session-start', source)
assertLive()