fix(web): address transcript review follow-ups
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@@ -2,5 +2,5 @@
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# side as of the last confirmed-consistent state. Both languages carry equal authority;
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# after editing either side, bring the other along and re-record with:
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# pnpm run verify-translation-pairing --write .agents/notes/implemented/architecture/2026-07-19-gui-web-client-architecture.md
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2026-07-19-gui-web-client-architecture.md: abe28b00638b4f01c7a50efe9ece5148e959a5ee
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2026-07-19-gui-web-client-architecture.zh.md: 560015191fd8d99e2983a19d0b23aeb4dedff837
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2026-07-19-gui-web-client-architecture.md: 63b6f5795c3d49f25cd964cf04a0c9d41a667bfb
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2026-07-19-gui-web-client-architecture.zh.md: 2d57c12ebae38aafa4e606da95af954990761b3c
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@@ -69,7 +69,7 @@ Notifier 微任务合批 ──► ConversationSnapshot 缓存 ──uSES──
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```
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- **Session** (session.ts): lazily built, resident — once created it keeps eating frames in the background, so switching away and back renders instantly. Operations: `prompt`/`cancel` (RPC passthrough; failures land in the snapshot's `promptError`), `open` (pull the tail history page, idempotent), `loadOlder` (upward paging, reentry-guarded), `resync` (reconnect = clear the window and rerun open). Subscription: `subscribe`/`getSnapshot` (always the cached reference) — `implements ObservableSnapshot<ConversationSnapshot>`, with `useSelector = bindSnapshotSelector(this)` attached at construction, so a Session is directly a uSES source. Frame dispatch is one switch: `session/event` frames dedup by seq (the only dedup key), buffer while open is in flight, otherwise append + incremental projection; open/stitch merges the live buffer by seq and backfills once if `subscribed.lastSeq` outruns the window tail.
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- **ConversationSnapshot** (conversation.ts): the immutable snapshot contract — `nodes` (the human transcript, log-ordered), `partial`, `runningCalls`, `pending`, `running`, `removed`, `openState`, `hasMore`, `promptError` and kin. **Reference discipline** (the premise of memo and uSES): the top-level object is fresh on every change; the nodes array is rebuilt but element references come from the cache; unchanged substructures reuse the previous snapshot's references.
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- **ConversationSnapshot** (conversation.ts): the immutable snapshot contract — `nodes` (the human transcript, log-ordered), `partial`, `runningCalls`, `pending`, `running`, `removed`, `openState`, `hasMore`, `promptError` and kin. **Reference discipline** (the premise of memo and uSES): the top-level object is fresh on every change; an unchanged nodes projection keeps the same array reference, while a changed flow returns a new array that reuses unchanged element references; unchanged substructures reuse the previous snapshot's references.
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- **SessionManager** (manager.ts): instance cluster + frame entry + the session list. sessionId-bearing frames go only to existing instances (a mux broadcast must not instantiate every session); approval/question `requested` frames are the exception — they never land in history, so they buffer in `pendingBuffers` and replay on instantiation.
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- **Notifier** (notifier.ts): two channels chosen by change source. `markDirty()` (default; frame-driven changes always) batches per microtask — N changes, one notification, one re-render; the flush rebuilds the snapshot cache before notifying. `notifyNow()` (only direct echoes of user gestures) rebuilds and notifies in the same tick — controlled inputs roll the DOM back and jump the caret if their echo defers to a microtask. Frame-driven code using notifyNow collapses batching back to per-frame renders; banned.
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- **TranscriptAdapter / PartialAccumulator**: the transcript is the append-origin surface projected in log order (`isAppendSurfaceEvent` from `@deepseek-ai/dsh-session/surface`) plus one marker per landed compaction checkpoint — never the model surface, which shadows replaced ranges and would erase conversation the reader already saw. Node order is seq-monotonic by construction, so there is no core `seq === index` assertion to satisfy and no degradation branch. Chunks contribute no node (O(1) skip): the accumulator folds StreamChunks into `AssistantBlock[]`, a delta swapping only that block's reference, and the finalizing message discards the accumulator in the same batch (no flicker on promotion). Cost model: one chunk = one string concatenation + a dirty mark; an unsubscribed Session under a frame storm costs only the mark.
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@@ -68,8 +68,8 @@ Session.handleMuxEnvelope ──► events 窗口(seq 连续升序)
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Notifier 微任务合批 ──► ConversationSnapshot 缓存 ──uSES──► 组件
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```
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- **Session**(session.ts):懒建、常驻——建成后在后台持续吃帧,切走切回秒显。操作面:`prompt`/`cancel`(RPC 透传;失败落进快照的 `promptError`)、`open`(拉尾页 history,幂等)、`loadOlder`(向上翻页,防重入)、`resync`(重连 = 清窗口重跑 open)。订阅面:`subscribe`/`getSnapshot`(恒返缓存引用)——`implements ObservableSnapshot<ConversationSnapshot>`,构造时挂 `useSelector = bindSnapshotSelector(this)`,Session 本身就是 uSES 源。帧分发是一个 switch:`session/event` 帧按 seq 去重(唯一去重键),open 在途时缓冲,否则追加 + 增量 fold;open/缝合按 seq 合并 live 缓冲并去重,`subscribed.lastSeq` 超出窗口尾则回补一次。
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- **ConversationSnapshot**(conversation.ts):不可变快照契约——`nodes`(人类对话记录,日志序)、`partial`、`runningCalls`、`pending`、`running`、`removed`、`openState`、`hasMore`、`promptError` 等。**引用纪律**(memo 与 uSES 的前提):顶层对象每变必新;nodes 数组重建但元素引用来自缓存;未变的子结构复用上一快照的引用。
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- **Session**(session.ts):懒建、常驻——建成后在后台持续吃帧,切走切回秒显。操作面:`prompt`/`cancel`(RPC 透传;失败落进快照的 `promptError`)、`open`(拉尾页 history,幂等)、`loadOlder`(向上翻页,防重入)、`resync`(重连 = 清窗口重跑 open)。订阅面:`subscribe`/`getSnapshot`(恒返缓存引用)——`implements ObservableSnapshot<ConversationSnapshot>`,构造时挂 `useSelector = bindSnapshotSelector(this)`,Session 本身就是 uSES 源。帧分发是一个 switch:`session/event` 帧按 seq 去重(唯一去重键),open 在途时缓冲,否则追加 + 增量投影;open/缝合按 seq 合并 live 缓冲并去重,`subscribed.lastSeq` 超出窗口尾则回补一次。
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- **ConversationSnapshot**(conversation.ts):不可变快照契约——`nodes`(人类对话记录,日志序)、`partial`、`runningCalls`、`pending`、`running`、`removed`、`openState`、`hasMore`、`promptError` 等。**引用纪律**(memo 与 uSES 的前提):顶层对象每变必新;未变化的 nodes 投影保持同一数组引用,消息流变化时返回新数组并复用未变化的元素引用;未变的子结构复用上一快照的引用。
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- **SessionManager**(manager.ts):实例簇 + 帧总入口 + 会话列表。带 sessionId 的帧只投已存在实例(mux 广播不得把每个会话都实例化);例外是审批/问答 `requested` 帧——它们不落 history、open 无法回补,故缓冲进 `pendingBuffers`,实例化时回放。
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- **Notifier**(notifier.ts):两条通知通道,按变更来源取用。`markDirty()`(默认;帧驱动一律用它)按微任务合批——N 次变更、一次通知、一次重渲染;flush 先重建快照缓存再通知。`notifyNow()`(仅用户手势的直接回响)同 tick 重建并通知——受控输入的回响若延到微任务,DOM 会回滚、光标跳尾。帧驱动代码用 notifyNow 会让合批塌回逐帧渲染;禁。
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- **TranscriptAdapter / PartialAccumulator**:对话记录是按日志顺序投影的 append 来源 surface(`@deepseek-ai/dsh-session/surface` 的 `isAppendSurfaceEvent`),外加每次落地的压缩检查点一个标记——绝不用模型 surface,后者遮蔽被替换的范围,会抹掉读者已经看过的对话。节点顺序天然按 seq 单调,因此既无核心 `seq === index` 断言需要满足,也没有降级分支。分片不贡献任何节点(O(1) 跳过):累积器把 StreamChunk 折叠成 `AssistantBlock[]`,一次增量只换该块引用;定稿消息到达即在同一批内弃掉累积器(提升无闪烁)。成本模型:一个分片 = 一次字符串拼接 + 一个脏标记;帧风暴下未订阅的 Session 只花那个标记。
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@@ -2,5 +2,5 @@
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# side as of the last confirmed-consistent state. Both languages carry equal authority;
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# after editing either side, bring the other along and re-record with:
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# pnpm run verify-translation-pairing --write .agents/notes/implemented/process/2026-07-20-gui-testing-system.md
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2026-07-20-gui-testing-system.md: 8c6dafb18fc207fc4eac780ba18e108267bc28b1
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2026-07-20-gui-testing-system.zh.md: 9a0de4bfa8fa2f8de55beef53bedde51649c5d9c
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2026-07-20-gui-testing-system.md: 4a1600bbef7ef795677a446228fcc279a4b53f39
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2026-07-20-gui-testing-system.zh.md: 2aa5d7f66783c69964cabf7eb18a018b54528a33
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@@ -22,7 +22,7 @@ Cut along the architecture's natural test seams into three tiers, bottom-up:
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| 2 Object-layer orchestration | `Session`/`SessionManager`/`ConnectionController` (state machines and timing: stitching / dedup / paging / optimistic draft clearing / pendingBuffers / reconnect / backoff) | **The "event sequence in → snapshot out" golden path**: programmable fakes + deferreds controlling timing + fake timers controlling backoff | `packages/client/{runtime,connection}/tests/` |
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| 3 Assembled presentation | Built artifacts × the real client loader and plugin composition | App-owned semantic snapshots boot all eight built client plugins under jsdom for deterministic cross-plugin state changes; bare Playwright smoke separately proves the real browser/carrier boundary, with real-host cases self-skipping without a key; the keyless browser e2e lane disables the shipped model-adapter row and replays recorded session fixtures through `dsh-llm-replay` in the real in-process web assembly against conversation aria goldens ([web e2e lane](../testing/2026-07-24-web-gui-browser-e2e-lane.md), [required CI gate](../testing/2026-07-30-web-browser-snapshot-ci-gate.md)) | `apps/web/tests/*.snapshot.ts`, `apps/web/tests/smoke-{fixture,real}.e2e.ts`, `apps/web/tests/{replay-round-trip,seeded-history}.e2e.ts` |
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Inter-tier discipline: **each tier tests its own layer, upper tiers never re-test lower ones** — an app semantic snapshot pins only user-visible projection across the assembled plugin boundary, while Playwright smoke proves browser and carrier liveness; wire semantics belong to tier 1 and data semantics to tier 2. Pure-function layers (lineage/partial/notifier/fold-adapter) are tested directly with zero fakes in the same package's tests/ alongside tier 2.
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Inter-tier discipline: **each tier tests its own layer, upper tiers never re-test lower ones** — an app semantic snapshot pins only user-visible projection across the assembled plugin boundary, while Playwright smoke proves browser and carrier liveness; wire semantics belong to tier 1 and data semantics to tier 2. Pure-function layers (lineage/partial/notifier/transcript-adapter) are tested directly with zero fakes in the same package's tests/ alongside tier 2.
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- **Host and client source** are under the repo-wide per-file 100% coverage gate except the narrow browser-grade exclusions annotated in `vitest.config.ts`; component suites use per-file jsdom pragmas and Testing Library without changing Node suites.
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- **App-owned semantic snapshots** read built client bundles, execute them through the real loader, and drive only deterministic fixture hooks. They own stable visible state such as sidebar labels, breadcrumbs, and `document.title`, not CSS pixels or lower-layer state-machine details.
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@@ -22,7 +22,7 @@ GUI 栈需要考虑多种应用形态,同应用形态内的不同运行环境
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| 2 对象层编排 | `Session`/`SessionManager`/`ConnectionController`(状态机与时序:缝合/去重/翻页/乐观清稿/pendingBuffers/重连/退避) | **「事件序列进→快照出」黄金路径**:可编程假体 + deferred 控时序 + fake timers 控退避 | `packages/client/{runtime,connection}/tests/` |
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| 3 组装呈现层 | 构建产物 × 真实 client loader 与插件组合 | 归应用所有的语义快照会在 jsdom 下启动全部 8 个已构建的 client 插件,以固定确定性的跨插件状态变化;独立使用 Playwright 裸库的冒烟测试负责验证真实浏览器/承载层边界,真 host 用例在无密钥时自行跳过;无密钥浏览器 e2e 车道会禁用交付配置中的模型适配器行,并通过 `dsh-llm-replay` 在真实进程内 web 组装中回放录制的会话 fixture,与会话区 aria 期望输出比对([web e2e 车道](../testing/2026-07-24-web-gui-browser-e2e-lane.md)、[必需 CI 门禁](../testing/2026-07-30-web-browser-snapshot-ci-gate.md)) | `apps/web/tests/*.snapshot.ts`、`apps/web/tests/smoke-{fixture,real}.e2e.ts`、`apps/web/tests/{replay-round-trip,seeded-history}.e2e.ts` |
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层间纪律:**下层各测各的,上层不重测下层**:应用语义快照只固定组装后插件边界上的用户可见投影,Playwright 冒烟测试负责验证浏览器与承载层是否存活;wire 语义归 1 层,数据语义归 2 层。纯函数层(lineage/partial/notifier/fold-adapter)随 2 层同包 tests/ 零假体直测。
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层间纪律:**下层各测各的,上层不重测下层**:应用语义快照只固定组装后插件边界上的用户可见投影,Playwright 冒烟测试负责验证浏览器与承载层是否存活;wire 语义归 1 层,数据语义归 2 层。纯函数层(lineage/partial/notifier/transcript-adapter)随 2 层同包 tests/ 零假体直测。
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- **host 与 client 源码**均纳入全仓 per-file 100% 覆盖率门禁,仅排除 `vitest.config.ts` 中带注释的少量浏览器级例外;组件套件通过逐文件 jsdom pragma 和 Testing Library 运行,不会改变 Node 套件。
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- **归应用所有的语义快照**读取已构建的 client bundle,通过真实 loader 执行它们,并且只驱动确定性的 fixture 钩子。它们负责固定侧边栏标签、面包屑和 `document.title` 等稳定可见状态,而不固定 CSS 像素或下层状态机细节。
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