fix(web): stop the conversation column from scrolling sideways

The hero's backdrop ellipse is sized 1051/776 of the hero box so its blur
scales with the input card, which means it reaches past the column whenever
the column is narrower than the glow. `[data-conversation-scroll]` declared
only `overflow-y: auto`, and a box that scrolls in one axis computes the
other axis's initial `visible` to `auto` — so that bleed came back as a real
horizontal scrollbar, 24–95px of range across ordinary laptop widths.

Declare `overflow-x: hidden` on the column instead of leaving the second axis
to be derived. Clipping is unchanged (the box already clipped both axes); the
declaration withdraws only the bar and the user gesture.
This commit is contained in:
creatixchu
2026-08-04 15:02:17 +08:00
parent edabb3c2dc
commit d7a162fc66
8 changed files with 384 additions and 0 deletions

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// Web e2e scenario: the conversation column scrolls on one axis only, as the
// browser actually lays it out. The reported symptom was a horizontal
// scrollbar under the whole center column once the window (or the sidebar
// drag) narrowed it — the hero's decorative backdrop ellipse bleeding past the
// column and becoming user-scrollable.
//
// The bleed is by construction and stays: `.heroGlow` is sized 1051/776 of the
// hero box (ConversationRoot.module.css) so the blur scales with the input
// card. What changed is the scroll container: `[data-conversation-scroll]`
// scrolls vertically, and a box that scrolls in one axis computes the other
// axis's initial `visible` to `auto`, so the bleed came back as a bar. The
// fix states `overflow-x: hidden` there.
//
// Only a real engine reports that pair — the bleed and the resulting scroll
// range — so the scenario sweeps viewport widths that bracket the glow's
// width and asserts both at each stop. Asserting no horizontal scroll alone
// would go vacuous the moment the glow stopped bleeding for an unrelated
// reason, which is why each stop also records whether it bleeds; the wide stop
// is the control where it does not.
//
// Zero model calls: the hero is the boot state, so nothing is seeded and no
// replay row mounts. A stray stream would fail loud with NO_ADAPTER.
import { fileURLToPath } from 'node:url'
import { join } from 'node:path'
import type { Browser, Page } from 'playwright'
import { chromium } from 'playwright'
import { afterAll, beforeAll, describe, expect, it, onTestFailed } from 'vitest'
import {
assertFixtureInventory, compareOrRefreshGolden, launchWebScaffold, watchConsole, webSnapshotMode,
type WebScaffold,
} from './scaffold.ts'
import { newEnglishPage, saveFailureShot } from './support.ts'
const SNAPSHOT_DIR = fileURLToPath(new URL('./snapshots/conversation-column-overflow', import.meta.url))
/**
* Committed golden of the one-axis relation at every stop. It records
* relations and booleans, never absolute coordinates: the column width follows
* the viewport and the sidebar, and a golden carrying pixels would document the
* platform instead of the change.
*/
const GEOMETRY_EXPECTED = join(SNAPSHOT_DIR, 'geometry.expected.md')
const MODE = webSnapshotMode()
/**
* Viewport widths bracketing the glow. The hero box is `min(776, column - 48)`
* and the glow is 1051/776 of it, so every stop under a ~1051px column bleeds
* and the widest one does not — the sweep therefore covers both sides of the
* relation rather than sampling one comfortable width.
*/
const WIDTHS = [1680, 1200, 1000, 800, 600]
/** Element id of the mutation control's injected sheet, so the test can take it back out. */
const CONTROL_STYLE_ID = 'dsh-column-overflow-control'
/** One viewport stop: whether the glow bleeds past the column, and whether that bleed scrolls. */
interface ColumnMetrics {
/** Viewport width the stop was measured at. */
width: number
/** The column's content width. Not committed to the golden — it is what settles after a resize, and what the sweep waits on. */
columnWidth: number
/** Resolved `overflow-x` on the conversation scroll container. */
overflowX: string
/** True when the glow's box reaches past the column's content edge — the condition the fix has to survive. */
glowBleeds: boolean
/**
* `scrollWidth - clientWidth`. Deliberately NOT the assertion: `hidden` and
* `auto` both report the same value, because `hidden` clips the bleed rather
* than reflowing it away. Recorded because it is the vacuity guard in
* numbers — it must stay positive at the narrow stops, or the scenario has
* stopped reproducing the situation the fix is for.
*/
bleedRange: number
/** True when the column still scrolls vertically — the axis the fix must not take away. */
scrollsVertically: boolean
}
/**
* Measure the conversation column at the page's current viewport.
* @param page - the page under test.
* @param width - the viewport width already applied, recorded with the reading.
* @returns the stop's overflow relations.
*/
function measureColumn(page: Page, width: number): Promise<ColumnMetrics> {
return page.evaluate((viewportWidth) => {
const scroller = document.querySelector<HTMLElement>('[data-conversation-scroll]')
if (scroller === null) throw new Error('conversation scroll container not in the DOM')
const glow = scroller.querySelector<SVGElement>('[class*="heroGlow"]')
if (glow === null) throw new Error('hero glow not in the DOM — the boot state is not the hero')
const box = scroller.getBoundingClientRect()
const glowBox = glow.getBoundingClientRect()
return {
width: viewportWidth,
columnWidth: scroller.clientWidth,
overflowX: getComputedStyle(scroller).overflowX,
// `clientWidth` is the content edge, which is what the scrollable
// overflow region is measured against; either side counts as a bleed,
// though only the right one can produce a bar in this writing mode.
glowBleeds: glowBox.right > box.left + scroller.clientWidth + 0.5 || glowBox.left < box.left - 0.5,
bleedRange: scroller.scrollWidth - scroller.clientWidth,
scrollsVertically: getComputedStyle(scroller).overflowY === 'auto',
}
}, width)
}
/**
* Scroll the column sideways the way a user would and report where it landed.
*
* This is the one signal that separates the two states, and it is why the
* scenario needs a real engine: `overflow-x: hidden` leaves the box
* programmatically scrollable and leaves `scrollWidth` untouched, so every
* property reading agrees across the fix. Only refusing an actual input event
* differs — measured at the 1200px stop, the shipped column stays at 0 while
* the same page with `overflow-x: auto` forced on lands at the full 66px bleed.
* @param page - the page under test.
* @returns `scrollLeft` after one horizontal wheel over the column.
*/
async function wheelHorizontally(page: Page): Promise<number> {
const origin = await page.evaluate(() => {
const scroller = document.querySelector<HTMLElement>('[data-conversation-scroll]')
if (scroller === null) throw new Error('conversation scroll container not in the DOM')
// Start from the origin so the reading is this gesture's own effect.
scroller.scrollLeft = 0
const box = scroller.getBoundingClientRect()
// Near the top of the column, clear of the centered hero card: the wheel
// must reach the column, not a nested scroller the composer owns.
return { x: box.left + box.width / 2, y: box.top + 60 }
})
await page.mouse.move(origin.x, origin.y)
await page.mouse.wheel(300, 0)
// Two frames: the scroll applies during the frame the wheel is dispatched
// into, and is readable in the next. Polling for a settled value cannot be
// used here — the value under test is 0, which a poll starting at 0 accepts
// before the gesture has had any chance to move it. The timing is the same
// on both sides of the mutation control below, which is what makes a 0
// reading evidence rather than a race won.
return page.evaluate(() => new Promise<number>((resolve) => {
requestAnimationFrame(() => {
requestAnimationFrame(() => {
resolve(document.querySelector<HTMLElement>('[data-conversation-scroll]')?.scrollLeft ?? -1)
})
})
}))
}
/** A stop's readings plus where a horizontal wheel over it landed. */
type ColumnStop = ColumnMetrics & {
/** `scrollLeft` after one horizontal wheel: the user-facing claim, 0 at every stop. */
scrollLeftAfterWheel: number
}
/**
* Render the golden body: one line per stop, relations only.
*
* Absolute pixels are deliberately absent apart from `scrollLeftAfterWheel`,
* which the fix pins to 0 by construction. The bleed is recorded as a boolean
* rather than its width, so the golden survives any platform whose column
* lands a pixel off — a fixture that has to be re-recorded per platform
* documents the platform, not the change.
* @param stops - the measured stops, in sweep order.
* @returns the golden body, without a trailing newline.
*/
function renderGeometry(stops: ColumnStop[]): string {
return [
'# Conversation column horizontal overflow',
'',
'| viewport | overflow-x | glow bleeds past the column | scrollLeft after a horizontal wheel | scrolls vertically |',
'| --- | --- | --- | --- | --- |',
...stops.map(stop => `| ${String(stop.width)}px | ${stop.overflowX} | ${String(stop.glowBleeds)} `
+ `| ${String(stop.scrollLeftAfterWheel)}px | ${String(stop.scrollsVertically)} |`),
].join('\n')
}
describe('web e2e: the conversation column scrolls on one axis', () => {
let scaffold: WebScaffold
let browser: Browser
let page: Page
let tripwire: ReturnType<typeof watchConsole>
beforeAll(async () => {
scaffold = await launchWebScaffold({})
browser = await chromium.launch()
page = await newEnglishPage(browser, 900)
tripwire = watchConsole(page)
await page.goto(scaffold.baseUrl, { waitUntil: 'load' })
await page.waitForSelector('[data-conversation-scroll] [class*="heroGlow"]', { timeout: 30_000 })
}, 180_000)
afterAll(async () => {
await browser?.close()
await scaffold?.close()
})
/**
* Sweep the stops once and hand the readings to every assertion below, so
* the golden and the assertions describe the same measurement rather than
* two runs that could disagree.
* @returns the stops in {@link WIDTHS} order.
*/
const sweep = async (): Promise<ColumnStop[]> => {
const stops: ColumnStop[] = []
for (const width of WIDTHS) {
await page.setViewportSize({ width, height: 900 })
// The glow rides the hero box, which rides the column, and the column's
// track animates: settle on a column width that stops moving, or a stop
// gets read mid-transition and reports the previous viewport's relation.
let previous = -1
await expect.poll(async () => {
const current = (await measureColumn(page, width)).columnWidth
const settled = current === previous
previous = current
return settled
}, { timeout: 10_000 }).toBe(true)
stops.push({ ...await measureColumn(page, width), scrollLeftAfterWheel: await wheelHorizontally(page) })
}
return stops
}
it('never scrolls horizontally, at any width the glow bleeds past', async () => {
onTestFailed(() => saveFailureShot(page, 'web-e2e-conversation-column-overflow'))
const stops = await sweep()
// The vacuity guard, in two halves: the glow has to reach past the column
// at the narrow stops, and that reach has to still register as scrollable
// overflow. Without both, the claim below holds for free.
expect(stops.filter(stop => stop.glowBleeds).map(stop => stop.width)).toEqual([1200, 1000, 800, 600])
for (const stop of stops.filter(stop => stop.glowBleeds)) {
expect(stop.bleedRange, `viewport ${String(stop.width)}`).toBeGreaterThan(0)
}
for (const stop of stops) {
expect(stop.overflowX, `viewport ${String(stop.width)}`).toBe('hidden')
// The reported symptom, stated directly: a horizontal wheel over the
// column moves nothing, at every stop.
expect(stop.scrollLeftAfterWheel, `viewport ${String(stop.width)}`).toBe(0)
// The axis the column is a scroller for must survive the fix.
expect(stop.scrollsVertically, `viewport ${String(stop.width)}`).toBe(true)
}
expect(tripwire.pageErrors).toEqual([])
}, 120_000)
it('reports the pre-fix state when the axis is opened back up', async () => {
onTestFailed(() => saveFailureShot(page, 'web-e2e-conversation-column-overflow-control'))
// The mutation control, run in the page rather than against a second
// build: it restores exactly what the fix changed — the initial `visible`
// that a one-axis scroller computes to `auto` — and shows the same gesture,
// at the same timing, carrying the column to the full bleed. Without it a
// `scrollLeft` of 0 could equally mean the wheel never arrived.
await page.setViewportSize({ width: 1200, height: 900 })
// Injected with an id rather than through `addStyleTag`, so the teardown
// below can take the sheet out again by selector: it must not outlive this
// test, or the golden ends up reading the control.
await page.evaluate((id: string) => {
const sheet = document.createElement('style')
sheet.id = id
sheet.textContent = '[data-conversation-scroll] { overflow-x: auto !important; }'
document.head.append(sheet)
}, CONTROL_STYLE_ID)
try {
const before = await measureColumn(page, 1200)
expect(before.overflowX).toBe('auto')
expect(await wheelHorizontally(page)).toBe(before.bleedRange)
expect(before.bleedRange).toBeGreaterThan(0)
} finally {
await page.evaluate((id: string) => {
document.getElementById(id)?.remove()
}, CONTROL_STYLE_ID)
}
// The override is gone and the shipped state is back: the later goldens
// read the product, not the control.
expect((await measureColumn(page, 1200)).overflowX).toBe('hidden')
expect(tripwire.pageErrors).toEqual([])
}, 120_000)
it('matches the committed column-overflow golden', async () => {
onTestFailed(() => saveFailureShot(page, 'web-e2e-conversation-column-overflow-golden'))
await compareOrRefreshGolden(GEOMETRY_EXPECTED, renderGeometry(await sweep()), MODE)
expect(tripwire.pageErrors).toEqual([])
}, 120_000)
it('commits exactly the fixtures it reads', async () => {
// No model calls, so no replay log: the golden is the whole inventory.
await assertFixtureInventory(SNAPSHOT_DIR, ['geometry.expected.md'])
})
it.skipIf(MODE === 'record')('issued zero model calls and stayed clean', () => {
expect(tripwire.warnings).toEqual([])
expect(tripwire.pageErrors).toEqual([])
})
})

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# Conversation column horizontal overflow
| viewport | overflow-x | glow bleeds past the column | scrollLeft after a horizontal wheel | scrolls vertically |
| --- | --- | --- | --- | --- |
| 1680px | hidden | false | 0px | true |
| 1200px | hidden | true | 0px | true |
| 1000px | hidden | true | 0px | true |
| 800px | hidden | true | 0px | true |
| 600px | hidden | true | 0px | true |