Fix doc cross-links for the hierarchy; add package-path + shape gates
Merge brought in the RFC-classification reorg and two new doc gates; rewrite every drifted packages/<name> cross-link (Markdown link targets, moved-README relative depths, and .ts comment paths) to the grouped paths. Add two doc-sync/hygiene gates so the manual checks this restructure needed become automated: - verify-package-paths.ts: flags a packages/<path> reference (in Markdown or a .ts comment/string) that does not resolve AND names a real package in a segment — i.e. a stale path to a MOVED package. A path naming a non-existent package (a forward-looking proposal) is left alone, so it applies uniformly across proposed/implemented/rejected. - check-workspace-constraints: assert the packages/<group>/<pkg> depth-2 shape (group dirs carry no package.json; no flat or over-nested packages). Group names stay open; only the shape is fixed.
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@@ -13,7 +13,7 @@ This is the only package in the harness that contains concrete loop logic. Every
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`AgentLoop` also implements the `AgentFactory` seam and registers itself via `ctx.agents.setFactory(this)`, so plugins create/resume agents through `ctx.agents` (the interface):
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- `ctx.agents.create({ agentId, sessionId, meta?, agentOptions? }): AgentHandle` — programmatic create on a caller-supplied `sessionId` (e.g. an ACP-generated id), NOT `${id}-session`. Returns an [`AgentHandle`](../agent/README.md) — the owner disposes it to tear down exactly this agent (stop loop + await quiescence + unregister + remove session).
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- `ctx.agents.resume({ agentId, resumeSessionId, agentOptions? }): Promise<AgentHandle>` — load a persisted session via `ctx.sessionPersistence` ([session persistence](../../docs/rfc/implemented/architecture/2026-06-14-session-persistence.md)) and resume an agent on it. The live session id is the resumed id; turn numbering and derived history continue from the loaded log. Requires a session-persistence backend (NOT hard-injected — non-persistent demos still work; `resume` rejects with a clear error when persistence is absent). Returns an `AgentHandle`.
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- `ctx.agents.resume({ agentId, resumeSessionId, agentOptions? }): Promise<AgentHandle>` — load a persisted session via `ctx.sessionPersistence` ([session persistence](../../../docs/rfc/implemented/architecture/2026-06-14-session-persistence.md)) and resume an agent on it. The live session id is the resumed id; turn numbering and derived history continue from the loaded log. Requires a session-persistence backend (NOT hard-injected — non-persistent demos still work; `resume` rejects with a clear error when persistence is absent). Returns an `AgentHandle`.
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The config-driven `ctx.agentLoop.create()` path keeps its agent owned by the loop fiber (it discards the handle) — only the programmatic factory callers (the ACP bridge) hold a handle and own per-agent teardown.
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@@ -18,7 +18,7 @@ Agent *creation* is provided by whichever plugin implements `AgentFactory` (phas
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- `ctx.agents.setFactory(factory: AgentFactory): () => void` — register the creation factory (the loop calls this on construction). Throws on a second factory; the slot clears on dispose.
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- `ctx.agents.create(options: CreateAgentOptions): AgentHandle` — construct, start, AND register a new agent on a caller-supplied `sessionId` (with optional `meta.cwd`). Distinct from `register` (which only records). Throws if no factory is registered.
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- `ctx.agents.resume(options: ResumeAgentOptions): Promise<AgentHandle>` — load a persisted session ([session persistence](../../docs/rfc/implemented/architecture/2026-06-14-session-persistence.md)) and resume an agent on it. Async; rejects if no factory is registered, or if the factory finds session persistence unconfigured.
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- `ctx.agents.resume(options: ResumeAgentOptions): Promise<AgentHandle>` — load a persisted session ([session persistence](../../../docs/rfc/implemented/architecture/2026-06-14-session-persistence.md)) and resume an agent on it. Async; rejects if no factory is registered, or if the factory finds session persistence unconfigured.
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`AgentHandle = { agent: Agent; dispose(): Promise<void> }`. The disposer is a **capability** — only the holder can tear this agent down. `dispose()` stops the loop, `await`s its exit (quiescence — NOT just the `disposed` status flip), unregisters the agent, and removes its session from the store, in an order that captures the loop's final `session/flush` before the session is detached. `ctx.agents.get(id)` still returns a bare `Agent` — the handle is only for the OWNER that created it. The ACP bridge is the production consumer (one handle per session, disposed on disconnect/teardown); config-created agents are owned by the loop fiber and never need a handle.
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@@ -55,7 +55,7 @@ The handle every plugin programs against:
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- `agent.send(content, options?)` — queue a message; starts a turn when idle
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- `agent.steer(content, options?)` — steer a running turn (inject between steps); behaves like `send` when idle
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- `agent.inject(content, options?)` — inject in-session context (context/message event); the next request sees it. Does not run the model. While a turn is open it joins that turn; while idle it is wrapped in a one-shot `injection` turn so every event stays turn-enclosed ([the turn-enclosure invariant](../../docs/rfc/implemented/architecture/2026-06-15-turn-enclosure-invariant.md))
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- `agent.inject(content, options?)` — inject in-session context (context/message event); the next request sees it. Does not run the model. While a turn is open it joins that turn; while idle it is wrapped in a one-shot `injection` turn so every event stays turn-enclosed ([the turn-enclosure invariant](../../../docs/rfc/implemented/architecture/2026-06-15-turn-enclosure-invariant.md))
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- `agent.abort(reason?)` — abort the in-flight step (the narrow, step-only verb)
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- `agent.cancel(reason?)` — cancel ALL pending work: clears the queued + steering FIFOs, aborts the in-flight step, and drops a turn about to start (the pre-step window) so a queued-but-not-started prompt never runs. A UI/ACP `session/cancel` maps to this. Idle with nothing pending → a safe no-op.
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- `agent.whenIdle()` — resolve once the agent reaches quiescence after settling out of `running` (idle → immediately; disposed → awaits the loop exit), the signal a teardown awaits (`abort()` then `await whenIdle()`). Observes the transition without disposing the agent.
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