feat(agent): add queue-aware Agent.cancel() primitive

abort() only kills the in-flight step, so a queued-but-not-yet-started prompt
ran to completion after a cancel and a prompt accepted right after could be
batched into the cancelled turn (the loop merges queued messages into one turn).
This closes TODO(rfc010-cancel-prestep) with a distinct cancel() verb.

cancel() clears the queued + steering FIFOs, aborts the in-flight step, and
drives a turn-scoped marker on the LoopHandle that the driver checks at EVERY
point a turn could start or continue:
- right after the idle wait (window 1): drop the about-to-run turn and settle
  whenIdle() waiters directly (no running→idle transition fires, and no
  agent/status is emitted, so an ACP listener can't see a spurious idle that
  resolves a freshly-queued prompt as cancelled);
- after the synchronous setStatus('running') emit (window 2): a running listener
  can cancel in the gap before runTurn;
- in the step-start window (before runStep, after setAbort): a synchronous
  turn-start/step-start listener can cancel before any AbortController exists;
- at the continuation gate: a cancel during the continuation waterfall (the
  finished step's controller already cleared) ends the turn aborted.

The marker is ARMED only when there is something to cancel (running, an
in-flight step, or queued/steering work) — an idle no-op cancel cannot leave it
set to drop a later prompt — and RESET unconditionally once per loop iteration,
so it governs exactly one turn and never leaks onto the next prompt (even when a
send() lands in the cancelled turn's flush window).

ACP session/cancel now maps to agent.cancel() (keeping the synchronous
settlePrompt). Teardown/disconnect still use abort('disposed') until PR D, so
the ACP README narrows the remaining best-effort window to teardown only.

Tests (agent-loop/cancel.spec.ts) cover every window unit-level (the F1 hang
guard: a whenIdle() waiter registered before a pre-step cancel resolves; the F2
leak guard: idle cancel then a prompt runs; mid-step, continuation, both
pre-step windows, turn-start-listener, steering-cleared, marker-reset). ACP
turns.spec.ts adds the through-bridge tests with NO intervening whenIdle (idle
cancel→prompt runs; mid-stream cancel→immediate next prompt runs) and updates
the stale pre-step test to the queue-aware guarantee. The existing cancel
snapshot golden is byte-identical (it drives the new cancel() path end-to-end
through the real subprocess), so no new golden is needed. 100% coverage.
This commit is contained in:
Tianyi Cui
2026-06-20 04:51:32 +08:00
parent 3d67a98291
commit c4bc6e0e38
12 changed files with 504 additions and 31 deletions

View File

@@ -66,6 +66,8 @@ forever:
Error containment: a throwing plugin ends the **turn**, never the loop. Dispose mid-turn emits `agent/status('disposed')` and ends with reason `disposed`. A step that hits the model's output-token ceiling makes the turn end `max-tokens` (the rule: any `max-tokens` step in the turn surfaces as `max-tokens`; `disposed`/`aborted`/`error` still take precedence) — distinct from a clean `completed` stop.
Cancellation: `agent.abort()` aborts only the in-flight step; `agent.cancel()` is the broad verb — it clears the queued + steering FIFOs, aborts the in-flight step, and drives a turn-scoped marker the driver checks at every point a turn could start or continue (right after the idle wait, after the `running` flip, before each step, and at the continuation gate) so a turn about to start is dropped. A cancelled turn ends `aborted`; a queued-but-not-started prompt never runs and cannot be batched into the cancelled turn. The marker is reset once per loop iteration, so a cancel governs exactly one turn and never leaks onto a later prompt.
### What is NOT here
Everything that goes beyond "call the model, run the tools, repeat" belongs to plugins listening on the event taxonomy: