Merge remote-tracking branch 'origin/master' into pr/tui-details-fold
# Conflicts: # docs/cordis-catalog/services.md # packages/ui/tui/README.i18n.yaml # packages/ui/tui/README.md # packages/ui/tui/README.zh.md # packages/ui/tui/src/index.ts
This commit is contained in:
@@ -1,8 +1,8 @@
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/**
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* Per-step timing model and running-status glyph animation for the terminal
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* Per-step timing model and prompt-status glyph animation for the terminal
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* front door. Timing buckets are replayed from the session event stream; the
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* running glyph fades in on turn start, throbs while the turn runs, and fades
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* out on turn end.
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* active glyph fades in when work starts, throbs while work runs, and fades out
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* when it ends.
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* @module @deepseek-ai/dsh-tui/chat/timing
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*/
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@@ -10,25 +10,25 @@ import type { SessionEvent } from '@deepseek-ai/dsh-session'
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import type { Palette } from '../components/theme.ts'
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/**
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* Render cadence of the running prompt while active, and while the glyph fades
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* out after a turn ends. ~20 fps so the truecolor glyph fade reads smoothly;
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* Render cadence of the status prompt while active, and while the glyph fades
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* out after work ends. ~20 fps so the truecolor glyph fade reads smoothly;
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* the same tick keeps the elapsed-time text (0.1 s resolution) current. Only
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* changed terminal cells are re-emitted, so the faster tick stays cheap.
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*/
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export const STATUS_ANIMATION_INTERVAL_MS = 50
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/**
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* Milliseconds over which the running glyph fades in when a turn starts and
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* fades out after it ends. The fade is an envelope over the running pulse:
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* Milliseconds over which the status glyph fades in when work starts and fades
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* out after it ends. The fade is an envelope over the active pulse:
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* inside it the glyph throbs (see {@link STATUS_PULSE_PERIOD_MS}).
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*/
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export const STATUS_FADE_MS = 300
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/** Milliseconds for one full brightness throb of the running glyph. */
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/** Milliseconds for one full brightness throb of the active status glyph. */
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export const STATUS_PULSE_PERIOD_MS = 1400
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/**
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* Brightness floor of the running throb, as a fraction of the settled gray. At
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* Brightness floor of the status throb, as a fraction of the settled gray. At
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* 0 the pulse swells from the near-background trough up to full and back. The
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* trough is still rendered as the dimmest gray, not clipped to a blank, so the
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* cosine breathes symmetrically bold→dim→bold.
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@@ -36,7 +36,7 @@ export const STATUS_PULSE_PERIOD_MS = 1400
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export const STATUS_PULSE_FLOOR = 0
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/**
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* Muted-gray foreground the truecolor running glyph fades through, from the
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* Muted-gray foreground the truecolor status glyph fades through, from the
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* near-background trough (opacity 0) to the settled dim gray (opacity 1). Same
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* hue-free gray as the idle caret, so the glyph reads as the caret dimly
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* appearing rather than a colored indicator. Foreground-only, matching the
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@@ -185,6 +185,9 @@ export const TIMING_BUCKET_GLYPHS: Record<TimingBucket, string> = {
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tools: '⚙',
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}
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/** Status glyph for a live standalone compaction bracket. */
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const COMPACTING_GLYPH = '⊙'
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/**
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* Derive the currently open step's active timing bucket, or `undefined` when no
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* step is open. The open step is the last `step/start` with no later matching
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@@ -219,25 +222,32 @@ export function openStepPhase(events: readonly SessionEvent[]): TimingBucket | u
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}
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/**
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* The running agent's phase glyph, or `undefined` when idle. A running turn
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* with no open step falls back to the pre-first-token wait so a glyph is always
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* available while the agent works; it fades in on turn start, throbs while the
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* turn runs, and fades out on turn end (see {@link fadeGlyph}).
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* The active status glyph, or `undefined` when idle. A running turn takes
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* precedence over standalone compaction and falls back to the pre-first-token
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* wait when no step is open. The caller applies the shared fade and throb
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* animation (see {@link fadeGlyph}).
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* @param events - Session events to derive the phase from.
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* @param running - Whether the agent is currently running.
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* @returns The phase glyph, or `undefined` when idle.
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* @param compacting - Whether a live standalone compaction bracket is open.
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* @returns The active status glyph, or `undefined` when idle.
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*/
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export function runningPhaseGlyph(events: readonly SessionEvent[], running: boolean): string | undefined {
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if (!running) return undefined
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const bucket = openStepPhase(events) ?? 'ttft'
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return TIMING_BUCKET_GLYPHS[bucket]
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export function runningPhaseGlyph(
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events: readonly SessionEvent[],
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running: boolean,
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compacting: boolean,
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): string | undefined {
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if (running) {
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const bucket = openStepPhase(events) ?? 'ttft'
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return TIMING_BUCKET_GLYPHS[bucket]
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}
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return compacting ? COMPACTING_GLYPH : undefined
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}
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/**
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* The running throb's brightness at continuous clock `nowMs`: a cosine between
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* The status throb's brightness at continuous clock `nowMs`: a cosine between
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* {@link STATUS_PULSE_FLOOR} and 1 over {@link STATUS_PULSE_PERIOD_MS}, so the
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* dim glyph breathes bold→dim→bold without ever blinking off. Multiplied by the
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* fade envelope, which alone drives appear/disappear at turn boundaries.
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* fade envelope, which alone drives appear/disappear at work boundaries.
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*
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* @param nowMs - Monotonic render clock in milliseconds.
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* @returns Brightness fraction in [{@link STATUS_PULSE_FLOOR}, 1].
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@@ -249,14 +259,14 @@ export function pulseLevel(nowMs: number): number {
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}
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/**
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* One frame of the running glyph at fade `opacity` (0 = near-background trough
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* One frame of the status glyph at fade `opacity` (0 = near-background trough
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* gray, 1 = settled dim gray). The character and its width never change — only
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* the gray fades — so the prompt caret column stays fixed and the glyph reads as
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* the caret dimly breathing, never a colored indicator.
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*
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* With truecolor the glyph's 24-bit gray foreground interpolates continuously
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* between {@link STATUS_FADE_GRAY}'s trough and settled stops, so both the fade
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* and the running throb render as a smooth, symmetric brightness swing with no
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* and the status throb render as a smooth, symmetric brightness swing with no
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* hard cutoff to clip the trough into a blank. Without truecolor there is no
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* per-frame gray, so `visible` (driven by the fade envelope, not the opacity)
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* shows the glyph in the palette's muted role or leaves a blank column — a
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@@ -264,7 +274,7 @@ export function pulseLevel(nowMs: number): number {
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* no throb-driven blink. With color off entirely a visible glyph is bare,
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* holding the caret column on a monochrome terminal.
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*
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* @param glyph - The phase glyph to paint.
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* @param glyph - The status glyph to paint.
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* @param palette - Active palette supplying the muted (dim gray) role.
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* @param colorEnabled - Whether ANSI is emitted at all.
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* @param truecolor - Whether the terminal accepts 24-bit foreground codes.
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@@ -46,6 +46,8 @@ export type AttributeRole = <T extends string>(text: T) => T
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*/
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export interface Palette {
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accent: ColorRole
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/** DeepSeek brand ink; exact gradient callers may override it on truecolor terminals. */
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brand: ColorRole
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/** The terminal's own default foreground; still a color, so it does not stack. */
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text: ColorRole
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/** The one recessed tone, below `text`: tool-card bodies, chrome, reasoning, footers. */
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@@ -63,7 +65,7 @@ export interface Palette {
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}
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/** Names of the palette's color roles, in the order `/palette` prints them. */
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export const COLOR_ROLES = ['text', 'dim', 'accent', 'code', 'success', 'warning', 'error'] as const
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export const COLOR_ROLES = ['text', 'dim', 'accent', 'brand', 'code', 'success', 'warning', 'error'] as const
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/** Names of the palette's attribute roles, in the order `/palette` prints them. */
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export const ATTRIBUTE_ROLES = ['bold', 'italic', 'underline', 'strike', 'selected'] as const
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@@ -86,8 +88,9 @@ export interface RoleSpec {
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*
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* Only the standard 16-color set and SGR attributes appear here. Terminals remap
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* those to the user's active theme, so the TUI stays legible on any background;
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* a fixed 24-bit color would not. The brand gradient is the one deliberate
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* exception ({@link gradientText}).
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* a fixed 24-bit color would not. The startup gradient and exact official mark
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* color are the two deliberate brand exceptions ({@link gradientText},
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* {@link brandText}).
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*
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* @param scheme - Active terminal color scheme; only `code` differs between them.
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* @returns The SGR spec for every color and attribute role.
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@@ -109,6 +112,7 @@ export function paletteSpec(scheme: TerminalColorScheme): {
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// prominent text on screen.
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dim: { open: '2;39', close: '22;39', purpose: 'The one recessed tone: tool bodies, chrome, footers' },
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accent: { open: '95', close: '39', purpose: 'The one emphasis color: role headers, prompt, borders' },
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brand: { open: '34', close: '39', purpose: 'DeepSeek brand art when truecolor is unavailable' },
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// ANSI 36 (cyan) is difficult to read on a light background — use ANSI 34
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// (blue) which is legible on both light and dark schemes.
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code: scheme === 'light'
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@@ -168,6 +172,19 @@ const BRAND_GRADIENT = [
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[36, 152, 255], // #2498FF
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] as const
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/** Official DeepSeek icon ink from the shipped 24x24 SVG. */
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const DEEPSEEK_BRAND_RGB = BRAND_GRADIENT[0]
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/**
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* Paint trusted static DeepSeek brand art with the official `#4D6BFE` ink.
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* @param text - Static brand text or raster cells.
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* @returns text wrapped in the official truecolor foreground and a foreground reset.
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*/
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export function brandText(text: string): string {
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const [r, g, b] = DEEPSEEK_BRAND_RGB
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return `\x1b[38;2;${r};${g};${b}m${text}\x1b[39m`
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}
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/**
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* Sample {@link BRAND_GRADIENT} at fraction `t` via piecewise-linear
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* interpolation across its stops.
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@@ -199,13 +216,12 @@ function brandColorAt(t: number): readonly [number, number, number] {
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* @returns `text` wrapped in truecolor SGR foreground codes.
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*/
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export function gradientText(text: string): string {
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// The sole caller passes the ASCII product name, so UTF-16 unit iteration
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// samples exactly one color per visible letter.
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const last = Math.max(1, text.length - 1)
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const glyphs = Array.from(text)
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const last = Math.max(1, glyphs.length - 1)
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let painted = ''
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for (let index = 0; index < text.length; index += 1) {
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for (let index = 0; index < glyphs.length; index += 1) {
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const [r, g, b] = brandColorAt(index / last)
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painted += `\x1b[38;2;${r};${g};${b}m${text.charAt(index)}`
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painted += `\x1b[38;2;${r};${g};${b}m${glyphs[index]}`
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}
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return `${painted}\x1b[39m`
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}
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@@ -126,8 +126,8 @@ export interface Config extends TuiConfig {
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/**
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* Skill name auto-invoked as this session's first user turn, exactly as if
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* the user typed `/skill:<name>`. Set only by a launcher for a fresh
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* skill-guided session (`dsh migrate`/`dsh upgrade`); absent leaves the first
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* turn to the user.
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* skill-guided session (`dsh migrate`/`dsh upgrade`); absent
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* leaves the first turn to the user.
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*/
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initialSkill?: string
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}
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@@ -37,6 +37,8 @@ export interface TuiFocusable {
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export interface TuiTheme {
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/** Render ordinary foreground text. */
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readonly text: (value: string) => string
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/** Render trusted static brand art with the host's configured brand treatment. */
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readonly brand: (value: string) => string
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/** Render secondary information and low-emphasis hints, the one tone below `text`. */
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readonly dim: (value: string) => string
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/** Render the active accent role. */
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@@ -69,7 +69,7 @@ import type {
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TuiTheme,
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} from './extension/types.ts'
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import { displayInlineText, displayText } from './components/text.ts'
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import { createPalette, markdownTheme, renderPalette, selectTheme } from './components/theme.ts'
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import { brandText, createPalette, markdownTheme, renderPalette, selectTheme } from './components/theme.ts'
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import { contentText, parseArguments } from './components/content.ts'
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import {
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cacheHitRate,
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@@ -80,6 +80,7 @@ import {
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import {
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fadeGlyph,
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formatQueuedStatus,
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formatStatusDuration,
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openStepPhase,
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openTurn,
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pulseLevel,
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@@ -228,9 +229,9 @@ export const TUI_GOODBYE_MESSAGE_KEY = 'tuiGoodbyeMessage'
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/**
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* Context key a launcher sets before any Loader entry mounts
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* (`ctx.provide(INITIAL_SKILL_KEY, name)`) to seed a fresh session's first user
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* turn with `/skill:<name>` — the `dsh migrate`/`dsh upgrade` guided-session
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* entry. The launcher sets it only when minting a fresh session, so it never
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* re-fires on a resumed one. Absent leaves the first turn to the user.
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* turn with `/skill:<name>` — the `dsh migrate`/`dsh upgrade`
|
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* guided-session entry. The launcher sets it only when minting a fresh session,
|
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* so it never re-fires on a resumed one. Absent leaves the first turn to the user.
|
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*/
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export const INITIAL_SKILL_KEY = 'tuiInitialSkill'
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@@ -331,6 +332,7 @@ export function createTuiChat(
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})
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editor.hintPrefix = initialInputPrompt
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const todo = new TodoComponent(palette)
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const compactionStatusLine = new Text('', 0, 0)
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let showReasoning = resolved.showReasoning
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// Ctrl+O cycles collapsed -> expanded -> hidden. Codex-style: hidden drops
|
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// tool cards entirely, collapsed previews, expanded shows full bodies.
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@@ -343,6 +345,14 @@ export function createTuiChat(
|
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const assistantSteps = new Map<number, StreamingAssistantComponent[]>()
|
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let runningStatus: RunningStatus | undefined
|
||||
let fadingStatus: FadingStatus | undefined
|
||||
/**
|
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* Live standalone compaction observed by this process. Never derive this
|
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* state from history: a resumed log may contain a stale orphaned start.
|
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*/
|
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let compacting: {
|
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startedAt: number
|
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timer: ReturnType<typeof setInterval>
|
||||
} | undefined
|
||||
// TUI steering submissions that the inbox has not yet claimed or discarded.
|
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// Correlation ids avoid guessing whether a running-state submission actually
|
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// joined steering or fell back to the queued-turn FIFO during turn close.
|
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@@ -406,6 +416,7 @@ export function createTuiChat(
|
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throw new Error('TUI prompt built-ins failed to initialize')
|
||||
}
|
||||
const updatePromptValues = (): void => {
|
||||
const renderTime = now()
|
||||
cwdValue.set(palette.bold(palette.accent(formattedCwd)))
|
||||
gitValue.set(branch === undefined ? undefined : palette.dim(` (${displayText(branch)})`))
|
||||
const rate = cacheHitRate(tokens)
|
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@@ -419,23 +430,31 @@ export function createTuiChat(
|
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const queued = runningStatus === undefined ? undefined : formatQueuedStatus(pendingSteering.size)
|
||||
queuedValue.set(queued === undefined ? undefined : palette.dim(queued))
|
||||
symbolValue.set(palette.bold(palette.accent('dsh')))
|
||||
compactionStatusLine.setText(compacting === undefined
|
||||
? ''
|
||||
: palette.dim(`Context being compacted ${formatStatusDuration(renderTime - compacting.startedAt)}`))
|
||||
// `${indicator}` owns the caret column and its trailing gap before the
|
||||
// cursor. The phase glyph replaces the `>` caret in place — same width
|
||||
// every frame — fading in as a turn starts, throbbing while it runs, and
|
||||
// fading out after it ends before the plain `>` returns. Only the gray
|
||||
// cursor. The active status glyph replaces the `>` caret in place — same
|
||||
// width every frame — fading in when work starts, throbbing while it runs,
|
||||
// and fading out after it ends before the plain `>` returns. Only the gray
|
||||
// brightness changes, so the cursor never shifts.
|
||||
const runningGlyph = runningPhaseGlyph(agent.session.events, runningStatus !== undefined)
|
||||
const statusGlyph = runningPhaseGlyph(
|
||||
agent.session.events,
|
||||
runningStatus !== undefined,
|
||||
compacting !== undefined,
|
||||
)
|
||||
// Remember the live phase glyph so the fade-out shows it, not the ttft
|
||||
// fallback the derivation returns once the closing turn's step has ended.
|
||||
if (runningStatus !== undefined && runningGlyph !== undefined) runningStatus.lastGlyph = runningGlyph
|
||||
// The fade envelope gates appear/disappear; the running throb breathes the
|
||||
// glyph the whole turn. Truecolor opacity is envelope × throb; the
|
||||
if (runningStatus !== undefined && statusGlyph !== undefined) runningStatus.lastGlyph = statusGlyph
|
||||
// The fade envelope gates appear/disappear; the active throb breathes the
|
||||
// glyph throughout the operation. Truecolor opacity is envelope × throb; the
|
||||
// non-truecolor fallback keys visibility off the envelope alone, so the
|
||||
// throb never blinks it. `envelope` clamps to [0, 1].
|
||||
const envelope = runningStatus !== undefined && runningGlyph !== undefined
|
||||
? { glyph: runningGlyph, level: Math.min(1, (now() - runningStatus.startedAt) / STATUS_FADE_MS) }
|
||||
const activeSince = runningStatus?.startedAt ?? compacting?.startedAt
|
||||
const envelope = activeSince !== undefined && statusGlyph !== undefined
|
||||
? { glyph: statusGlyph, level: Math.min(1, (renderTime - activeSince) / STATUS_FADE_MS) }
|
||||
: fadingStatus !== undefined
|
||||
? { glyph: fadingStatus.glyph, level: Math.max(0, 1 - (now() - fadingStatus.endedAt) / STATUS_FADE_MS) }
|
||||
? { glyph: fadingStatus.glyph, level: Math.max(0, 1 - (renderTime - fadingStatus.endedAt) / STATUS_FADE_MS) }
|
||||
: undefined
|
||||
const caret = envelope === undefined
|
||||
? palette.dim('>')
|
||||
@@ -444,7 +463,7 @@ export function createTuiChat(
|
||||
palette,
|
||||
resolved.theme.color,
|
||||
resolved.theme.color && resolved.theme.truecolor,
|
||||
envelope.level * pulseLevel(now()),
|
||||
envelope.level * pulseLevel(renderTime),
|
||||
envelope.level >= 0.5,
|
||||
)
|
||||
indicatorValue.set(`${caret}${palette.dim(' ')}`)
|
||||
@@ -459,6 +478,7 @@ export function createTuiChat(
|
||||
ui.addChild(new Spacer(1))
|
||||
todoContainer.addChild(todo)
|
||||
ui.addChild(todoContainer)
|
||||
ui.addChild(compactionStatusLine)
|
||||
ui.addChild(promptContext)
|
||||
ui.addChild(editor)
|
||||
ui.setFocus(editor)
|
||||
@@ -492,6 +512,9 @@ export function createTuiChat(
|
||||
|
||||
const extensionTheme: TuiTheme = Object.freeze({
|
||||
text: (value: string) => palette.text(value),
|
||||
brand: (value: string) => resolved.theme.color
|
||||
? resolved.theme.truecolor ? brandText(value) : palette.brand(value)
|
||||
: value,
|
||||
dim: (value: string) => palette.dim(value),
|
||||
accent: (value: string) => palette.accent(value),
|
||||
success: (value: string) => palette.success(value),
|
||||
@@ -543,8 +566,8 @@ export function createTuiChat(
|
||||
requestRender()
|
||||
}
|
||||
|
||||
/** Stop the running and fade-out timers and drop both states at once. */
|
||||
const clearStatus = (): void => {
|
||||
/** Stop the turn-phase running and fade-out timers and drop both states. */
|
||||
const clearTurnStatus = (): void => {
|
||||
if (runningStatus !== undefined) {
|
||||
clearInterval(runningStatus.timer)
|
||||
runningStatus = undefined
|
||||
@@ -553,21 +576,30 @@ export function createTuiChat(
|
||||
clearInterval(fadingStatus.timer)
|
||||
fadingStatus = undefined
|
||||
}
|
||||
runtime.terminal.setProgress(false)
|
||||
runtime.terminal.setProgress(compacting !== undefined)
|
||||
}
|
||||
|
||||
/** Hard clear: drop every indicator, including a live compaction bracket. */
|
||||
const clearStatus = (): void => {
|
||||
if (compacting !== undefined) {
|
||||
clearInterval(compacting.timer)
|
||||
compacting = undefined
|
||||
}
|
||||
clearTurnStatus()
|
||||
}
|
||||
|
||||
/**
|
||||
* On the running → non-running edge, hand the last rendered glyph to a
|
||||
* fade-out that re-renders until it settles on the `>` caret, then stops its
|
||||
* own timer. A hard clear (teardown) skips this via {@link clearStatus}.
|
||||
* Hand the last active glyph to a fade-out that re-renders until it settles
|
||||
* on the `>` caret, then stops its own timer. A hard clear (teardown) skips
|
||||
* this via {@link clearStatus}.
|
||||
*/
|
||||
const beginFadeOut = (glyph: string): void => {
|
||||
clearStatus()
|
||||
clearTurnStatus()
|
||||
const fading: FadingStatus = {
|
||||
glyph,
|
||||
endedAt: now(),
|
||||
timer: setInterval(() => {
|
||||
if (now() - fading.endedAt >= STATUS_FADE_MS) clearStatus()
|
||||
if (now() - fading.endedAt >= STATUS_FADE_MS) clearTurnStatus()
|
||||
renderStatus()
|
||||
}, STATUS_ANIMATION_INTERVAL_MS),
|
||||
}
|
||||
@@ -577,9 +609,9 @@ export function createTuiChat(
|
||||
const setStatus = (status: AgentStatus): void => {
|
||||
const priorTurn = runningStatus?.turn
|
||||
const fadeOutGlyph = status !== 'running' ? runningStatus?.lastGlyph : undefined
|
||||
if (status === 'running') clearStatus()
|
||||
if (status === 'running') clearTurnStatus()
|
||||
else if (fadeOutGlyph !== undefined) beginFadeOut(fadeOutGlyph)
|
||||
else clearStatus()
|
||||
else clearTurnStatus()
|
||||
editor.borderColor = status === 'running' ? text => palette.accent(text) : text => palette.dim(text)
|
||||
editor.hint = status === 'running' ? palette.dim(displayInlineText(resolved.theme.inputPlaceholder)) : undefined
|
||||
if (status === 'running') {
|
||||
@@ -1626,6 +1658,32 @@ export function createTuiChat(
|
||||
if (event.type === 'tool/result') fileSearch.invalidate()
|
||||
recordEventUsage(tokens, event)
|
||||
if (event.type === 'turn/start' && runningStatus !== undefined) runningStatus.turn = event.data.turn
|
||||
// Track live standalone compaction state.
|
||||
if (event.type === 'compact/start' && event.data.turn === null) {
|
||||
if (compacting === undefined) {
|
||||
const startedAt = now()
|
||||
compacting = {
|
||||
startedAt,
|
||||
timer: setInterval(renderStatus, STATUS_ANIMATION_INTERVAL_MS),
|
||||
}
|
||||
runtime.terminal.setProgress(true)
|
||||
}
|
||||
requestRender()
|
||||
return
|
||||
}
|
||||
if (event.type === 'compact/end' && event.data.turn === null && compacting !== undefined) {
|
||||
const fadeOutGlyph = runningPhaseGlyph(agent.session.events, false, true)
|
||||
clearInterval(compacting.timer)
|
||||
compacting = undefined
|
||||
if (event.data.error !== undefined) {
|
||||
appendNotice(`Compaction failed: ${event.data.error}`, 'warning')
|
||||
}
|
||||
// A concurrently running turn owns the indicator. Keep its timer and
|
||||
// progress bit instead of letting the compaction fade clear that state.
|
||||
if (runningStatus === undefined && fadeOutGlyph !== undefined) beginFadeOut(fadeOutGlyph)
|
||||
requestRender()
|
||||
return
|
||||
}
|
||||
// A replacement mutates only the model surface, so the rendered transcript
|
||||
// keeps what it already showed; a landed summary checkpoint adds its marker.
|
||||
if (isReplacementSurfaceEvent(event)) {
|
||||
@@ -1669,6 +1727,9 @@ export function createTuiChat(
|
||||
// TUI stays mounted. Retained agents accept deliveries after detachment, so
|
||||
// without this a later send would drive a zombie agent/session; mark
|
||||
// disposed so dispatchMessage reports it instead.
|
||||
// The hard clear also retires live compaction. A later compact/end is
|
||||
// intentionally presentation-silent: this disposal notice owns the
|
||||
// terminal outcome, and no animation may survive agent detachment.
|
||||
clearStatus()
|
||||
appendNotice(`Agent "${agent.id}" was disposed.`, 'warning')
|
||||
disposed = true
|
||||
@@ -1757,11 +1818,11 @@ export function createTuiChat(
|
||||
})
|
||||
startBannerReveal()
|
||||
|
||||
// A launcher-seeded first turn (`dsh migrate`/`dsh upgrade`): invoke the
|
||||
// named skill exactly as a typed `/skill:<name>` would, once the chat is live
|
||||
// and the agent is idle. The launcher sets this only for a fresh session, so
|
||||
// there is no prior turn to collide with; invokeSkill reports an unknown skill
|
||||
// as a notice.
|
||||
// A launcher-seeded first turn (`dsh migrate`/`dsh upgrade`):
|
||||
// invoke the named skill exactly as a typed `/skill:<name>` would, once the
|
||||
// chat is live and the agent is idle. The launcher sets this only for a fresh
|
||||
// session, so there is no prior turn to collide with; invokeSkill reports an
|
||||
// unknown skill as a notice.
|
||||
if (config.initialSkill !== undefined) invokeSkill(config.initialSkill, '')
|
||||
|
||||
return {
|
||||
|
||||
Reference in New Issue
Block a user