Merge remote-tracking branch 'origin/feat/send-unify' into worktree/agent-message-intents
# Conflicts: # .agents/notes/implemented/architecture/2026-07-22-unified-send-and-coalesced-user-messages.i18n.yaml # .agents/notes/implemented/architecture/2026-07-22-unified-send-and-coalesced-user-messages.md # .agents/notes/implemented/architecture/2026-07-22-unified-send-and-coalesced-user-messages.zh.md # docs/cordis-catalog/events.md # docs/event-producer-consumer.md # packages/core/agent-loop/src/agent.ts
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# side as of the last confirmed-consistent state. Both languages carry equal authority;
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# after editing either side, bring the other along and re-record with:
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# pnpm run verify-translation-pairing --write
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2026-07-22-unified-send-and-coalesced-user-messages.md: f9196b2170bdcdc45325abc1666d0c1545d475ac
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2026-07-22-unified-send-and-coalesced-user-messages.zh.md: b984d0706a6758e37df312d0b59bba3afb602258
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2026-07-22-unified-send-and-coalesced-user-messages.md: 7ee51ed18cbf6a12136abe67f412251c4c1f0eb3
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2026-07-22-unified-send-and-coalesced-user-messages.zh.md: d260f1ba396cf9b6a90773b218a8df3d158d95c9
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@@ -34,9 +34,9 @@ Separately, `context/message` and `user/message` had converged: the surface proj
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## Consequences
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The concrete driver has one delivery mechanism, while the public structural interface names four intents and hides its (`target` × `wakeup`) matrix. One durable message type serves prompts, injected context, and goal rounds, so the surface projection and every “human prompt?” check simplify to a `source` test. The goal fold's channel split moves from event type to `source.round`, and every consumer that filtered `context/message` filters `user/message` by source. The turn-enclosure and reconstruction invariants are unchanged: an idle injection still wraps a one-shot turn, now emitting `user/message` instead of `context/message`.
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The concrete driver has one delivery mechanism. Four common helpers hide its (`target` × `wakeup`) matrix behind caller intent, while `acceptInput` exposes the fully resolved matrix for advanced callers. One durable message type serves prompts, injected context, and goal rounds, so the surface projection and every “human prompt?” check simplify to a `source` test. The goal fold's channel split moves from event type to `source.round`, and every consumer that filtered `context/message` filters `user/message` by source. The turn-enclosure and reconstruction invariants are unchanged: an idle injection still wraps a one-shot turn, now emitting `user/message` instead of `context/message`.
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Internally, `wakeup` is the “should the model run” signal, so the inbox distinguishes `hasWakingQueued` (drives the loop and idle/quiescence decisions) from `hasQueued` (anything to dequeue): a lone `queue()` item stays parked at idle and rides along the next waking send, and `whenIdle`/`cancel` settle quiescence off the waking signal. `SendOptions.meta` on a queued or steering message is carried onto the durable `user/message`/`steering/message`, matching injection; it is intentionally absent from the live `AgentMessage`, which carries only routing facts. Every FIFO exit publishes exactly one lifecycle event: a terminal stop that drops pending steering emits `agent/inbox/discard` for it, both at the in-turn stop point and on the post-turn drain of late steering, and a loop-authored continuation reason is snapshotted and frozen like public steering.
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Internally, `wakeup` is the “should the model run” signal, so the inbox distinguishes `hasWakingQueued` (drives the loop and idle/quiescence decisions) from `hasQueued` (anything to dequeue): a lone `queue()` item stays parked at idle and rides along the next waking send, and `whenIdle`/`cancel` settle quiescence off the waking signal (a lone quiet item takes `whenIdle`'s fast path, so no waiter is left hanging). `SendOptions.meta` on a queued or steering message is carried onto the durable `user/message`/`steering/message`, matching injection; it is intentionally absent from the live `AgentMessage`, which carries only routing facts. Every enqueued id gets exactly one terminal lifecycle event: a terminal stop that drops pending steering emits `agent/inbox/discard` both at the in-turn stop point and on the post-turn drain of late steering, and disposal discards any still-pending items before the loop exits. The `agent/inbox/*` payload is frozen so a listener cannot mutate the shared correlation object mid-dispatch, and a loop-authored continuation reason is snapshotted and frozen like public steering. Injection validates its payload before opening an idle one-shot turn; `InjectOptions` omits attached contexts, while the non-waking next-step variant of `ResolvedAgentInput` requires an empty context tuple.
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## Related
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@@ -34,9 +34,9 @@ agent 的对外驱动接口逐渐长出三个近乎平行的动词——`send`
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## 后果
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具体驱动器只有一个投递机制,而公开的结构化接口以四种意图为方法命名,并隐藏其(`target` × `wakeup`)矩阵。一种持久消息类型同时服务提示词、注入的上下文和 goal 轮次,因此对外接口的投影和每一处「是否人类提示词?」检查都简化为一次 `source` 判断。goal 折叠的通道区分从事件类型改到 `source.round`,此前过滤 `context/message` 的每个消费方都改为按来源过滤 `user/message`。轮次封闭与重建的不变量保持不变:空闲状态下的一次注入仍然封装成一个一次性轮次,只是现在发出 `user/message` 而非 `context/message`。
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具体驱动器只有一个投递机制。四种常用辅助方法以调用方意图封装其(`target` × `wakeup`)矩阵,而 `acceptInput` 则向高级调用方暴露完全解析后的矩阵。一种持久消息类型同时服务提示词、注入的上下文和 goal 轮次,因此对外接口的投影和每一处「是否人类提示词?」检查都简化为一次 `source` 判断。goal 折叠的通道区分从事件类型改到 `source.round`,此前过滤 `context/message` 的每个消费方都改为按来源过滤 `user/message`。轮次封闭与重建的不变量保持不变:空闲状态下的一次注入仍然封装成一个一次性轮次,只是现在发出 `user/message` 而非 `context/message`。
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在内部,`wakeup` 是“模型是否应当运行”的信号,因此 inbox 区分 `hasWakingQueued`(驱动 loop 以及空闲/静默判定)与 `hasQueued`(是否有任何可 dequeue 的项):一个孤立的 `queue()` 项会停泊在空闲状态,并随下一次唤醒 send 一同带出,而 `whenIdle`/`cancel` 依据唤醒信号来结算静默。排队消息或 steering 消息上的 `SendOptions.meta` 会被带到持久的 `user/message`/`steering/message` 上,与注入保持一致;它有意不放在实时的 `AgentMessage` 上,后者只携带路由事实。每一次 FIFO 退出都恰好发布一个生命周期事件:一次会丢弃待处理 steering 项的终止性停止会为它发出 `agent/inbox/discard`,既在轮次内的停止点,也在轮次结束后对迟到 steering 的清空时;而由 loop 生成的继续原因会像公开 steering 一样被快照并冻结。
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在内部,`wakeup` 是“模型是否应当运行”的信号,因此 inbox 区分 `hasWakingQueued`(驱动 loop 以及空闲/静默判定)与 `hasQueued`(是否有任何可 dequeue 的项):一个孤立的 `queue()` 项会停泊在空闲状态,并随下一次唤醒 send 一同带出,而 `whenIdle`/`cancel` 依据唤醒信号来结算静默(一个孤立的静默项走 `whenIdle` 的快速路径,因此不会让任何等待者悬而未决)。排队消息或 steering 消息上的 `SendOptions.meta` 会被带到持久的 `user/message`/`steering/message` 上,与注入保持一致;它有意不放在实时的 `AgentMessage` 上,后者只携带路由事实。每个已入队的 id 都恰好得到一个终止性生命周期事件:一次会丢弃待处理 steering 项的终止性停止会为它发出 `agent/inbox/discard`,既在轮次内的停止点,也在轮次结束后对迟到 steering 的清空时;dispose(资源释放)会在 loop 退出前丢弃所有仍在等待的项。`agent/inbox/*` 的事件载荷已被冻结,因此监听器无法在分发中途修改共享的关联对象,而由 loop 生成的继续原因会像公开 steering 一样被快照并冻结。注入会在打开空闲状态的一次性轮次之前校验其载荷;`InjectOptions` 不包含附加上下文,而 `ResolvedAgentInput` 中不唤醒的下一步变体要求使用空上下文元组。
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## 相关
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