feat(agent-loop): give each send its own turn
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@@ -262,8 +262,9 @@ interface Agent {
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readonly ctx: Context
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/**
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* Queue a user message. Starts a turn when idle; otherwise waits for the next
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* turn. Content and the resolved source are accepted as one detached,
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* Queue one user-message FIFO item. Unless cleared before turn start, the
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* item becomes the sole ordinary message in its turn and waits for every
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* preceding turn's durability checkpoint. Content and the resolved source are accepted as one detached,
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* deeply-frozen lossless-JSON record before notification or enqueue, so
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* caller or `agent/queued` listener in-place mutation cannot change later
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* log/model input. Throws synchronously when either value is not losslessly
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@@ -308,8 +309,8 @@ interface Agent {
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* - drops a turn that is about to start (a `cancel()` landing in the
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* pre-step window — after a `send()` queued but before the loop flips to
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* `running`, or after `running` is emitted but before the first step) so
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* that queued prompt does not run and cannot be batched into the cancelled
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* turn.
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* that queued prompt does not run; later accepted items remain independent
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* queued turns.
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*
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* After `cancel()`, `whenIdle()` resolves on the post-cancel quiescent state.
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* `cancel()` on an idle agent with nothing queued or running is a safe no-op
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@@ -364,7 +365,7 @@ interface HookContext {
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}
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```
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`agent/prompt-submit` returns a `PromptDecision` (allow a drained queued message — optionally rewriting its `content` or attaching `additionalContext` — or block it; a batch whose every prompt is blocked opens a zero-step turn that ends `rejected`):
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`agent/prompt-submit` returns a `PromptDecision` (allow the turn's claimed queued message — optionally rewriting its `content` or attaching `additionalContext` — or record `prompt/blocked` and end that zero-step turn as `rejected`):
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```ts type-equiv
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type PromptDecision =
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