Merge remote-tracking branch 'origin/master' into simpl-a2-vocab

# Conflicts:
#	docs/rfc/README.md
This commit is contained in:
Tianyi Cui
2026-07-04 23:11:07 +08:00
68 changed files with 795 additions and 1003 deletions

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@@ -5,8 +5,7 @@ Packages that exist to serve development, testing, and the examples rather than
| Package | Role | ctx key |
|---|---|---|
| `invariants/` | Dev-mode event-contract invariants + session-log freeze | (listens on `session/*`, `agent/*`) |
| `ui-stdio/` | Minimal stdio (readline) UI plugin: renders `agent/*` events, feeds stdin lines to the agent | (drives `ctx.agents`) |
| `llm-replay/` | Record/replay adapter: short-circuits `llm/stream` from a recorded session JSONL (keyless snapshot tests) | (listens on `llm/stream`) |
| `subagent-mock/` | Scripted `SubagentProvider` for deterministic seam/tool tests | (registers on `ctx.subagents`) |
`invariants` runs only in dev mode (contract checks, not runtime behavior). `ui-stdio` and `llm-replay` were extracted from the examples for reuse and to bring them under the per-file coverage gate; they back the demos and the snapshot test tier. `subagent-mock` exercises the real `ctx.subagents` load path without a model or child agent. A package graduates OUT of `support/` into a product group only when it gains documented product consumers.
`invariants` runs only in dev mode (contract checks, not runtime behavior). `llm-replay` backs the demos and the snapshot test tier under the per-file coverage gate. `subagent-mock` exercises the real `ctx.subagents` load path without a model or child agent. A package graduates OUT of `support/` into a product group only when it gains documented product consumers.

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@@ -1,44 +0,0 @@
# @deepseek-ai/dsh-ui-stdio
A minimal stdio (readline) UI, as a plugin. It reads lines from stdin and feeds them to an agent (`send` when idle, `steer` while a turn is running), and renders that agent's streamed output and tool activity to stdout. A UI is "just a plugin" here — it consumes the `session/event` transcript feed plus a few `agent/*` control events (`agent/status`, `agent/created`/`agent/disposed`) and the `agents` service (`inject: ['agents']`), so the same plugin drives any example or product surface.
This is a **convenience REPL for local testing and the demos, not a product surface** — its observable behavior is free to change. It is deliberately NOT treated as a load-bearing consumer when weighing whether a live event/API must exist: the boundary mirror events were removed precisely because "ui-stdio renders from them" is not a product constraint (it was migrated to `session/event`). The real product surfaces are the ACP bridge (`dsh-acp`) and the app packages.
This package consolidates what were two near-identical copies under `examples/echo-agent` and `examples/coding-agent`. The coding copy was a superset; this package IS that superset — dimmed chain-of-thought rendering plus robust piped-stdin EOF handling — with the per-consumer differences moved into `Config`.
## Config
| Key | Type | Default | Notes |
|---|---|---|---|
| `welcome` | string | `'ready.'` | Banner printed once on start, before the first `> ` prompt. |
| `agent` | string | `'main'` | Id of the agent that stdin **drives** (`send`/`steer`) and whose `agent/status` gates the EOF exit. Rendering is **not** scoped by it — see below. |
```yaml
- id: ui-stdio
name: '@deepseek-ai/dsh-ui-stdio'
config:
welcome: 'agent REPL ready. Give it a coding task.'
```
## Rendering
Rendering is **global** — every agent's events are written to stdout, not just `config.agent`'s. `config.agent` scopes only *input* (which agent stdin drives) and the EOF-exit gate; the single-agent demos this serves have just one agent, so the distinction is moot for them. (A multi-agent UI that needs per-agent panes would filter these handlers by the agent argument — deliberately out of scope here.)
- `session/event` — the durable transcript feed drives ALL rendering, from a single listener so `inReasoning` transitions stay deterministic in append order: `assistant/chunk` writes the model's `text-delta` verbatim and wraps `reasoning-delta` in the dim SGR (`\x1B[2m … \x1B[0m`) so the chain-of-thought is visually subordinate to the answer (inert when no `reasoning-delta` chunks arrive, e.g. a mock model); `turn/start` prints a `[<agent> turn N]` header (the short agent label comes from a session-id→agent-id map seeded from `ctx.agents.list()` at install and kept live via `agent/created`/`agent/disposed`, since the turn event carries only the turn number); `turn/end` prints the trailing `> ` prompt; `tool/call` renders `[tool call] name(args)`; `tool/result` renders the joined text blocks as `[tool result] …`; and `todo/write` renders a glyphed checklist.
## The I/O seam
The production entry point `apply(ctx, config)` binds the real `process` streams. The testable core is `createStdioChat(ctx, config, runtime)`, where `runtime: StdioRuntime` supplies `input` / `output` / `exit`. This seam is deliberately **not** part of the serializable `Config` (streams and functions do not belong in YAML config); it exists so the render, EOF, and disposal branches can be exercised with fakes instead of hijacking globals.
## Piped-stdin exit
On stdin EOF the plugin exits the process, but carefully:
- **No work submitted** (empty stdin, blank-only lines): exit immediately — no turn will ever start, so there is nothing to wait for. Gating on an observed `running` here would hang forever.
- **Work submitted**: exit the next time the agent settles to `idle` *after* having been observed `running`. `agent.send()` does not synchronously flip status to `running`, so requiring an observed `running` first (`sawRunning`) avoids exiting in the gap before the turn starts and dropping work; and the loop batches several queued messages into one turn, so the exit keys off the idle transition rather than counting sends.
Disposal (HMR or fiber teardown) closes the readline interface, which also fires `close` — a `disposed` guard ensures teardown never calls `process.exit`.
## Plugin export shape
Named `name` / `inject` / `Config` / `apply`, with **no default export**: the cordis Loader's `unwrapExports` does `exports.default ?? exports`, so a stray default would collapse the module to the bare function and drop the `inject` namespace (see [docs/postmortem/0001](../../../docs/postmortem/0001-acp-default-export-drops-inject.md)). The keyless Loader-path e2e smokes in `examples/{echo,coding}-agent` guard this end-to-end.

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@@ -1,39 +0,0 @@
{
"name": "@deepseek-ai/dsh-ui-stdio",
"description": "Minimal stdio (readline) UI plugin: renders agent/* events to stdout and feeds stdin lines to the agent",
"version": "0.0.1",
"private": true,
"type": "module",
"main": "lib/index.js",
"types": "lib/types/index.d.ts",
"exports": {
".": {
"types": "./lib/types/index.d.ts",
"default": "./lib/index.js"
},
"./src/*": "./src/*",
"./package.json": "./package.json"
},
"files": [
"lib/index.js",
"lib/types/**/*.d.ts",
"lib/types/**/*.d.ts.map",
"src"
],
"license": "BSD-3-Clause",
"peerDependencies": {
"@deepseek-ai/dsh-agent": "^0.0.1",
"@deepseek-ai/dsh-llm": "^0.0.1",
"@deepseek-ai/dsh-session": "^0.0.1",
"cordis": "^4.0.0-rc.6"
},
"dependencies": {
"schemastery": "^3.18.0"
},
"devDependencies": {
"@deepseek-ai/dsh-agent": "workspace:^",
"@deepseek-ai/dsh-llm": "workspace:^",
"@deepseek-ai/dsh-session": "workspace:^",
"cordis": "^4.0.0-rc.6"
}
}

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@@ -1,230 +0,0 @@
/**
* Minimal stdio UI plugin: reads lines from stdin → `agent.send()`/`steer()`,
* and renders the durable transcript to stdout. A UI is "just a plugin" — it
* consumes the `session/event` feed (the assistant token stream, turn/step
* boundaries, tool activity, todos) plus a few `agent/*` control events
* (`agent/status`, `agent/created`/`agent/disposed`) and the `agents` service,
* so the same plugin drives any example or product surface.
*
* Consolidates what were two near-identical copies under `examples/echo-agent`
* and `examples/coding-agent` (the latter a superset). This package IS that
* superset: dimmed chain-of-thought rendering plus the robust piped-stdin
* EOF→idle exit handling, configured per consumer via {@link Config}.
*
* Plugin export shape: named `name`/`inject`/`Config`/`apply`, NO default
* export — the cordis Loader's `unwrapExports` does `exports.default ?? exports`,
* so a stray default would collapse the module to the bare function and drop
* the `inject` namespace (see docs/postmortem/0001). The keyless Loader-path
* e2e smokes in `examples/{echo,coding}-agent` guard this end-to-end.
*
* @module @deepseek-ai/dsh-ui-stdio
*/
import { createInterface } from 'node:readline'
import type { Readable, Writable } from 'node:stream'
import type { Context } from 'cordis'
import z from 'schemastery'
import { AgentId } from '@deepseek-ai/dsh-agent'
export const name = 'ui-stdio'
export const inject = ['agents']
/** Serializable plugin configuration (cordis-native, schemastery). */
export interface Config {
/** Banner printed once on start, before the first `> ` prompt. */
welcome?: string
/** Id of the agent stdin drives (`send`/`steer`) and whose status gates the EOF exit; rendering is global. Defaults to `'main'`. */
agent?: string
}
export const Config: z<Config> = z.object({
welcome: z.string().default('ready.'),
agent: z.string().default('main'),
})
/**
* Process-I/O seam — the side-effecting handles the plugin would otherwise
* reach for as globals. Defaulted to the real `process` streams in
* {@link apply}; injected by tests so the EOF, render, and disposal branches
* are exercised without hijacking globals. Deliberately NOT part of the
* serializable {@link Config} (streams/functions don't belong in YAML config).
*/
export interface StdioRuntime {
/** Line source (default `process.stdin`). */
input: Readable
/** Render sink (default `process.stdout`). */
output: Writable
/** Process-exit hook (default `process.exit`); called once on stdin EOF. */
exit: (code: number) => void
}
function isTTYPair(input: Readable, output: Writable): boolean {
return Boolean((input as { isTTY?: boolean }).isTTY && (output as { isTTY?: boolean }).isTTY)
}
/**
* The plugin body, parameterized over its I/O runtime. `apply` is the thin
* production wrapper that binds the real `process` streams; tests call this
* directly with fakes. Returns nothing — all registration is via `ctx.on`/
* `ctx.effect`, so fiber disposal tears every listener and the readline
* interface down.
*/
export function createStdioChat(ctx: Context, config: Config, runtime: StdioRuntime): void {
// Default here too (not just via schemastery's `.default()`): this helper is
// exported and called directly by tests / programmatic consumers that bypass
// Loader validation, so it must be self-contained rather than trusting the
// cast — `config.welcome as string` would otherwise be `undefined` on `{}`.
const welcome = config.welcome ?? 'ready.'
const agentId = AgentId(config.agent ?? 'main')
const { input, output, exit } = runtime
// Render label lookup: the `turn/start` session event carries only the turn
// number, so to print the short agent id (`[main turn 1]`) we map the
// session's id to its agent's id. The session id is not reliably the agent id
// (a session can be created with an explicit/client-supplied id), so build the
// map from `agent/created` rather than parsing the id string. Seed from the
// registry's current agents first: an agent registered before this plugin
// installed (e.g. the pre-created `main` agent, or any agent surviving an HMR
// reload of just this fiber) already fired its `agent/created`, so the live
// listener alone would miss it and its turns would fall back to the raw
// session id.
const labelBySession = new Map<string, string>()
for (const agent of ctx.agents.list()) labelBySession.set(agent.session.header.id, agent.id)
ctx.on('agent/created', (agent) => { labelBySession.set(agent.session.header.id, agent.id) })
ctx.on('agent/disposed', (agent) => { labelBySession.delete(agent.session.header.id) })
// Transcript rendering off the durable `session/event` feed — the assistant
// token stream, turn/step boundaries, tool activity, and todos all come from
// the one canonical stream (no agent/* mirrors). A single listener over the
// append order keeps `inReasoning` transitions deterministic across chunk and
// boundary events.
let inReasoning = false
ctx.on('session/event', (session, event) => {
if (event.type === 'assistant/chunk') {
const { chunk } = event.data
if (chunk.type === 'reasoning-delta') {
// Dim the chain-of-thought so the final answer stands out.
if (!inReasoning) output.write('\x1B[2m')
inReasoning = true
output.write(chunk.text)
} else if (chunk.type === 'text-delta') {
if (inReasoning) output.write('\x1B[0m\n')
inReasoning = false
output.write(chunk.text)
}
} else if (event.type === 'turn/start') {
const label = labelBySession.get(session.header.id) ?? session.header.id
output.write(`\n[${label} turn ${event.data.turn}] `)
} else if (event.type === 'turn/end') {
if (inReasoning) output.write('\x1B[0m')
inReasoning = false
output.write('\n> ')
} else if (event.type === 'tool/call') {
const { name: toolName, arguments: args } = event.data
if (inReasoning) output.write('\x1B[0m')
inReasoning = false
output.write(`\n [tool call] ${toolName}(${args})`)
} else if (event.type === 'tool/result') {
const { content } = event.data
const text = content.filter(block => block.type === 'text').map(block => block.text).join('')
output.write(`\n [tool result] ${text}\n `)
} else if (event.type === 'todo/write') {
if (inReasoning) output.write('\x1B[0m')
inReasoning = false
const glyph = (status: string): string =>
status === 'completed' ? '[x]' : status === 'in_progress' ? '[~]' : '[ ]'
const lines = event.data.todos.map(todo => ` ${glyph(todo.status)} ${todo.content}`).join('\n')
output.write(`\n [todos]\n${lines}\n `)
}
})
ctx.effect(() => {
const reader = createInterface({ input, output, terminal: isTTYPair(input, output) })
// Piped-input exit, once stdin reaches EOF:
// - If no line ever submitted work (empty stdin, blank-only lines), exit
// immediately — no turn will ever start, so there is nothing to wait
// for. (Gating on an observed 'running' here would hang forever.)
// - If work WAS submitted, exit the next time the agent settles to idle
// AFTER having run. Two subtleties this handles: the loop batches
// several queued messages into ONE turn (one idle), so we don't count
// sends; and agent.send() does NOT synchronously flip status to
// 'running', so requiring an observed 'running' first (`sawRunning`)
// avoids exiting in the gap before the turn starts and dropping work.
let stdinClosed = false
let disposed = false
let submittedWork = false
let sawRunning = false
let exitTimer: ReturnType<typeof setTimeout> | undefined
const maybeExit = (): void => {
if (disposed || !stdinClosed) return
// No work submitted: nothing will ever run, exit straight away.
// Work submitted: wait until a turn has run and the agent is idle.
if (submittedWork) {
if (!sawRunning) return
const agent = ctx.agents.get(agentId)
if (agent && agent.status !== 'idle') return // a turn is still running
}
// Let any final output flush, then exit. The handle is tracked so the
// disposer can cancel it — a dispose within the flush window must not let
// the process exit out from under HMR. Re-entrant `maybeExit` calls (e.g.
// repeated idle signals) coalesce onto the one pending timer.
if (exitTimer !== undefined) {
return // exit already scheduled — coalesce re-entrant calls
}
exitTimer = setTimeout(() => { exit(0) }, 200)
}
const disposeStatusListener = ctx.on('agent/status', (subject, status) => {
if (subject.id !== agentId) return
if (status === 'running') sawRunning = true
if (status === 'idle') maybeExit()
})
reader.on('line', (line) => {
const text = line.trim()
if (!text) return
const agent = ctx.agents.get(agentId)
if (!agent) {
ctx.logger.error('ui-stdio: agent "%s" is not running', agentId)
return
}
submittedWork = true
if (agent.status === 'running') {
agent.steer([{ type: 'text', text }])
} else {
agent.send([{ type: 'text', text }])
}
})
reader.on('close', () => {
// Fires for BOTH stdin EOF and plugin disposal (reader.close() below);
// `disposed` guards teardown so HMR/dispose never exits the process.
stdinClosed = true
maybeExit()
})
output.write(`${welcome}\n> `)
return () => {
disposed = true
if (exitTimer !== undefined) clearTimeout(exitTimer)
disposeStatusListener()
reader.close()
}
}, 'ui-stdio')
}
/**
* Cordis entry point. Binds the real `process` streams and delegates to
* {@link createStdioChat}; the indirection keeps the side-effecting handles out
* of the testable core, which is why the unit suite drives `createStdioChat`
* directly. This thin wrapper is exercised end-to-end by the keyless
* Loader-path e2e smoke in `examples/echo-agent` (the real product entry).
*/
/* v8 ignore start -- production stdio wiring; testable core is createStdioChat() (covered), exercised e2e by echo-agent keyless smoke */
export function apply(ctx: Context, config: Config): void {
createStdioChat(ctx, config, {
input: process.stdin,
output: process.stdout,
exit: code => process.exit(code),
})
}
/* v8 ignore stop */

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@@ -1,53 +0,0 @@
import { EventEmitter } from 'node:events'
import type { Readable, Writable } from 'node:stream'
import { describe, expect, it, vi } from 'vitest'
import type { Context } from 'cordis'
import type { StdioRuntime } from '../src/index.ts'
const createInterface = vi.hoisted(() => vi.fn(() => {
const reader = new EventEmitter() as EventEmitter & { close(): void }
reader.close = vi.fn()
return reader
}))
vi.mock('node:readline', () => ({ createInterface }))
function fakeContext(): Context {
return {
on: vi.fn(() => vi.fn()),
effect: vi.fn((callback: () => () => void) => callback()),
// The UI seeds its label map from the registry at install; this suite only
// exercises readline terminal-mode selection, so an empty roster suffices.
agents: { list: vi.fn(() => []) },
} as unknown as Context
}
function fakeRuntime(inputIsTTY: boolean, outputIsTTY: boolean): StdioRuntime {
return {
input: { isTTY: inputIsTTY } as Readable & { isTTY: boolean },
output: { isTTY: outputIsTTY, write: vi.fn(() => true) } as unknown as Writable & { isTTY: boolean },
exit: vi.fn(),
}
}
describe('createStdioChat readline mode', () => {
it('enables terminal editing only when both stdio streams are TTYs', async () => {
const { createStdioChat } = await import('../src/index.ts')
const tty = fakeRuntime(true, true)
createStdioChat(fakeContext(), {}, tty)
expect(createInterface).toHaveBeenLastCalledWith({
input: tty.input,
output: tty.output,
terminal: true,
})
const piped = fakeRuntime(true, false)
createStdioChat(fakeContext(), {}, piped)
expect(createInterface).toHaveBeenLastCalledWith({
input: piped.input,
output: piped.output,
terminal: false,
})
})
})

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import { Readable } from 'node:stream'
import { describe, expect, it, vi } from 'vitest'
import { Context } from 'cordis'
import type { Agent, AgentStatus } from '@deepseek-ai/dsh-agent'
import AgentRegistry from '@deepseek-ai/dsh-agent'
import type { ContentBlock, StreamChunk } from '@deepseek-ai/dsh-llm'
import type { Session, SessionEvent } from '@deepseek-ai/dsh-session'
import { createStdioChat, type Config, type StdioRuntime } from '../src/index.ts'
/**
* Unit tests for the stdio UI plugin. They drive the REAL plugin body
* (`createStdioChat`) with an injected {@link StdioRuntime} so every render,
* input, EOF, and disposal branch runs without touching the real `process`
* streams — the I/O seam is what makes the per-file gate reachable. The
* `agents` service is real (`@deepseek-ai/dsh-agent`); a minimal fake `Agent`
* stands in for the loop, since the loop is the genuinely expensive collaborator
* and we only need its `status` + `send`/`steer` surface here.
*/
/** A controllable stdin: a Readable we push lines into and can end on demand. */
function makeInput(): Readable & { feed(line: string): void; finish(): void } {
const stream = new Readable({ read() {} }) as Readable & { feed(line: string): void; finish(): void }
stream.feed = (line: string) => stream.push(`${line}\n`)
stream.finish = () => stream.push(null)
return stream
}
/** A stdout sink that accumulates everything written, for assertions. */
function makeOutput(): { write: (s: string) => boolean; text: () => string } {
let buf = ''
return { write: (s: string) => { buf += s; return true }, text: () => buf }
}
function makeRuntime(over: Partial<StdioRuntime> = {}): {
runtime: StdioRuntime
input: ReturnType<typeof makeInput>
out: ReturnType<typeof makeOutput>
exit: ReturnType<typeof vi.fn>
} {
const input = makeInput()
const out = makeOutput()
const exit = vi.fn()
return { runtime: { input, output: { write: out.write } as never, exit, ...over }, input, out, exit }
}
/** A minimal Agent fake exposing the surface the UI touches. */
function makeAgent(id: string, status: AgentStatus = 'idle'): Agent & {
status: AgentStatus
sent: ContentBlock[][]
steered: ContentBlock[][]
} {
const sent: ContentBlock[][] = []
const steered: ContentBlock[][] = []
return {
id: id as Agent['id'],
status,
sent,
steered,
// A minimal session stub: the UI reads only `session.header.id` (to map the
// session back to its agent id for the turn-boundary label).
session: { header: { id: `${id}-session` } },
send: (content: ContentBlock[]) => void sent.push(content),
steer: (content: ContentBlock[]) => void steered.push(content),
} as never
}
/** A session stub whose `header.id` matches an agent's, for `session/event` emits. */
function makeSession(agentId: string): Session {
return { header: { id: `${agentId}-session` } } as Session
}
/** An `assistant/chunk` session event carrying one raw stream chunk. */
function chunkEvent(chunk: StreamChunk): SessionEvent {
return { type: 'assistant/chunk', seq: 0, time: 0, data: { turn: 1, step: 0, chunk } }
}
const CONFIG: Config = { welcome: 'hi there', agent: 'main' }
async function setup(config: Config = CONFIG, runtimeOver: Partial<StdioRuntime> = {}) {
const ctx = new Context()
await ctx.plugin(AgentRegistry)
const { runtime, input, out, exit } = makeRuntime(runtimeOver)
const fiber = await ctx.plugin(Object.assign((inner: Context) => {
createStdioChat(inner, config, runtime)
}, { inject: ['agents'] }))
return { ctx, fiber, input, out, exit }
}
/** Drive a fake idle timer past the 200ms flush delay. */
function flushExit(): Promise<void> {
return new Promise(resolve => setTimeout(resolve, 250))
}
describe('createStdioChat rendering', () => {
it('writes the welcome banner and prompt on start', async () => {
const { out } = await setup()
expect(out.text()).toBe('hi there\n> ')
})
it('falls back to default welcome/agent when called with empty config', async () => {
// createStdioChat is exported and may be driven directly (bypassing the
// Loader's schemastery validation), so it must default welcome/agent itself.
const { out } = await setup({})
expect(out.text()).toBe('ready.\n> ')
// And it drives the default agent id 'main'.
})
it('renders text-delta chunks verbatim', async () => {
const { ctx, out } = await setup()
ctx.emit('session/event', makeSession('main'), chunkEvent({ type: 'text-delta', index: 0, text: 'hello' }))
expect(out.text()).toContain('hello')
})
it('wraps reasoning-delta in the dim SGR and resets on the following text-delta', async () => {
const { ctx, out } = await setup()
const session = makeSession('main')
ctx.emit('session/event', session, chunkEvent({ type: 'reasoning-delta', index: 0, text: 'think' }))
ctx.emit('session/event', session, chunkEvent({ type: 'reasoning-delta', index: 0, text: 'more' }))
ctx.emit('session/event', session, chunkEvent({ type: 'text-delta', index: 0, text: 'answer' }))
expect(out.text()).toContain('\x1B[2mthinkmore\x1B[0m\nanswer')
})
it('ignores stream-chunk types it does not render', async () => {
const { ctx, out } = await setup()
const before = out.text()
ctx.emit('session/event', makeSession('main'), chunkEvent({ type: 'block-start', index: 0, blockType: 'text' }))
expect(out.text()).toBe(before)
})
it('renders turn/start and turn/end markers from the session feed', async () => {
const { ctx, out } = await setup()
const agent = makeAgent('main')
// agent/created populates the session-id → agent-id label map.
ctx.emit('agent/created', agent)
const session = makeSession('main')
ctx.emit('session/event', session, {
type: 'turn/start', seq: 1, time: 0, data: { turn: 3, trigger: { kind: 'message' } },
} as SessionEvent)
expect(out.text()).toContain('[main turn 3] ')
ctx.emit('session/event', session, {
type: 'turn/end', seq: 2, time: 0, data: { turn: 3, reason: { kind: 'completed' } },
} as SessionEvent)
expect(out.text()).toContain('\n> ')
})
it('falls back to the session id as the label when no agent is mapped', async () => {
const { ctx, out } = await setup()
// No agent/created emitted, so the label map is empty — the header id shows.
ctx.emit('session/event', makeSession('orphan'), {
type: 'turn/start', seq: 1, time: 0, data: { turn: 1, trigger: { kind: 'message' } },
} as SessionEvent)
expect(out.text()).toContain('[orphan-session turn 1] ')
})
it('seeds labels for agents already registered before the UI installs', async () => {
// The pre-created `main` agent (and any agent surviving an HMR reload of just
// this fiber) fired its `agent/created` before the UI's listener existed, so
// the live listener alone would miss it. Seeding from `ctx.agents.list()` at
// install time is what keeps its turn header showing `[main turn N]` instead
// of the raw session id.
const ctx = new Context()
await ctx.plugin(AgentRegistry)
const agent = makeAgent('main')
ctx.agents.register(agent) // registered BEFORE the UI plugin below
const { runtime, out } = makeRuntime()
await ctx.plugin(Object.assign((inner: Context) => {
createStdioChat(inner, CONFIG, runtime)
}, { inject: ['agents'] }))
ctx.emit('session/event', makeSession('main'), {
type: 'turn/start', seq: 1, time: 0, data: { turn: 5, trigger: { kind: 'message' } },
} as SessionEvent)
expect(out.text()).toContain('[main turn 5] ')
})
it('resets dim styling at turn/end if a turn ends mid-reasoning', async () => {
const { ctx, out } = await setup()
const session = makeSession('main')
ctx.emit('session/event', session, chunkEvent({ type: 'reasoning-delta', index: 0, text: 'mid' }))
ctx.emit('session/event', session, {
type: 'turn/end', seq: 1, time: 0, data: { turn: 1, reason: { kind: 'completed' } },
} as SessionEvent)
expect(out.text()).toContain('\x1B[2mmid\x1B[0m')
})
it('drops the label mapping on agent/disposed', async () => {
const { ctx, out } = await setup()
const agent = makeAgent('main')
ctx.emit('agent/created', agent)
ctx.emit('agent/disposed', agent)
// After disposal the map no longer resolves the agent id — fall back to the
// session header id.
ctx.emit('session/event', makeSession('main'), {
type: 'turn/start', seq: 1, time: 0, data: { turn: 1, trigger: { kind: 'message' } },
} as SessionEvent)
expect(out.text()).toContain('[main-session turn 1] ')
})
it('renders tool/call and tool/result session events', async () => {
const { ctx, out } = await setup()
const session = {} as Session
const callEvent = {
type: 'tool/call', seq: 1, time: 0,
data: { turn: 1, step: 0, callId: 'c1', name: 'bash', arguments: '{"command":"ls"}' },
} as SessionEvent
ctx.emit('session/event', session, callEvent)
expect(out.text()).toContain('[tool call] bash({"command":"ls"})')
const resultEvent = {
type: 'tool/result', seq: 2, time: 0,
data: { turn: 1, step: 0, callId: 'c1', content: [{ type: 'text', text: 'file.txt' }], isError: false },
} as SessionEvent
ctx.emit('session/event', session, resultEvent)
expect(out.text()).toContain('[tool result] file.txt')
})
it('renders a todo/write session event as a glyphed checklist', async () => {
const { ctx, out } = await setup()
const session = {} as Session
ctx.emit('session/event', session, {
type: 'todo/write', seq: 1, time: 0,
data: { todos: [
{ content: 'read the code', status: 'completed' },
{ content: 'write the fix', status: 'in_progress' },
{ content: 'run the tests', status: 'pending' },
] },
} as SessionEvent)
const text = out.text()
expect(text).toContain('[todos]')
expect(text).toContain('[x] read the code')
expect(text).toContain('[~] write the fix')
expect(text).toContain('[ ] run the tests')
})
it('resets dim styling when a todo/write interrupts reasoning', async () => {
const { ctx, out } = await setup()
ctx.emit('session/event', {} as Session, chunkEvent({ type: 'reasoning-delta', index: 0, text: 'r' }))
ctx.emit('session/event', {} as Session, {
type: 'todo/write', seq: 1, time: 0,
data: { todos: [{ content: 'a task', status: 'pending' }] },
} as SessionEvent)
expect(out.text()).toContain('\x1B[2mr\x1B[0m')
})
it('resets dim styling when a tool/call interrupts reasoning', async () => {
const { ctx, out } = await setup()
const session = {} as Session
ctx.emit('session/event', session, chunkEvent({ type: 'reasoning-delta', index: 0, text: 'r' }))
ctx.emit('session/event', session, {
type: 'tool/call', seq: 1, time: 0,
data: { turn: 1, step: 0, callId: 'c1', name: 'bash', arguments: '{}' },
} as SessionEvent)
expect(out.text()).toContain('\x1B[2mr\x1B[0m')
})
it('ignores session events it does not render', async () => {
const { ctx, out } = await setup()
const before = out.text()
ctx.emit('session/event', {} as Session, {
type: 'user/message', seq: 1, time: 0,
data: { content: [{ type: 'text', text: 'hi' }], source: { kind: 'user' } },
} as SessionEvent)
expect(out.text()).toBe(before)
})
})
describe('createStdioChat input', () => {
it('sends a typed line to an idle agent', async () => {
const { ctx, input } = await setup()
const agent = makeAgent('main', 'idle')
ctx.agents.register(agent)
input.feed('do a thing')
await new Promise(r => setImmediate(r))
expect(agent.sent).toEqual([[{ type: 'text', text: 'do a thing' }]])
expect(agent.steered).toEqual([])
})
it('steers a typed line into a running agent', async () => {
const { ctx, input } = await setup()
const agent = makeAgent('main', 'running')
ctx.agents.register(agent)
input.feed('steer me')
await new Promise(r => setImmediate(r))
expect(agent.steered).toEqual([[{ type: 'text', text: 'steer me' }]])
expect(agent.sent).toEqual([])
})
it('ignores blank lines', async () => {
const { ctx, input } = await setup()
const agent = makeAgent('main')
ctx.agents.register(agent)
input.feed(' ')
await new Promise(r => setImmediate(r))
expect(agent.sent).toEqual([])
})
it('logs and drops a line when the target agent is not running', async () => {
const { ctx, input } = await setup()
const spy = vi.spyOn(ctx.logger, 'error').mockImplementation(() => {})
input.feed('nobody home')
await new Promise(r => setImmediate(r))
expect(spy).toHaveBeenCalledWith('ui-stdio: agent "%s" is not running', 'main')
})
it('drives the agent named in config, not a hardcoded id', async () => {
const { ctx, input } = await setup({ welcome: 'w', agent: 'worker' })
const agent = makeAgent('worker')
ctx.agents.register(agent)
input.feed('hi')
await new Promise(r => setImmediate(r))
expect(agent.sent).toHaveLength(1)
})
})
describe('createStdioChat EOF exit', () => {
it('exits immediately on EOF when no work was submitted', async () => {
const { input, exit } = await setup()
input.finish()
await flushExit()
expect(exit).toHaveBeenCalledWith(0)
})
it('waits for the agent to settle idle after running before exiting', async () => {
const { ctx, input, exit } = await setup()
const agent = makeAgent('main', 'idle')
ctx.agents.register(agent)
input.feed('work')
await new Promise(r => setImmediate(r))
input.finish()
await new Promise(r => setImmediate(r))
// Work submitted but no 'running' observed yet — must NOT exit.
expect(exit).not.toHaveBeenCalled()
// The turn starts, then settles.
ctx.emit('agent/status', agent, 'running')
;(agent as { status: AgentStatus }).status = 'idle'
ctx.emit('agent/status', agent, 'idle')
await flushExit()
expect(exit).toHaveBeenCalledWith(0)
})
it('schedules the exit only once when idle fires repeatedly', async () => {
const { ctx, input, exit } = await setup()
const agent = makeAgent('main', 'running')
ctx.agents.register(agent)
input.feed('work')
await new Promise(r => setImmediate(r))
ctx.emit('agent/status', agent, 'running') // sawRunning = true
input.finish()
await new Promise(r => setImmediate(r)) // let readline 'close' set stdinClosed
;(agent as { status: AgentStatus }).status = 'idle'
// Two idle signals while stdin is already closed: the first arms the timer,
// the second must hit the already-scheduled guard, not arm a second.
ctx.emit('agent/status', agent, 'idle')
ctx.emit('agent/status', agent, 'idle')
await flushExit()
expect(exit).toHaveBeenCalledTimes(1)
})
it('does not exit on an idle transition for a different agent', async () => {
const { ctx, input, exit } = await setup()
const agent = makeAgent('main', 'idle')
ctx.agents.register(agent)
input.feed('work')
await new Promise(r => setImmediate(r))
input.finish()
const other = makeAgent('other')
ctx.emit('agent/status', other, 'running')
ctx.emit('agent/status', other, 'idle')
await flushExit()
expect(exit).not.toHaveBeenCalled()
})
it('does not exit while a turn is still running at EOF', async () => {
const { ctx, input, exit } = await setup()
const agent = makeAgent('main', 'idle')
ctx.agents.register(agent)
input.feed('work')
await new Promise(r => setImmediate(r))
ctx.emit('agent/status', agent, 'running')
;(agent as { status: AgentStatus }).status = 'running'
input.finish()
// sawRunning is true, but the agent is still running — the idle gate holds.
ctx.emit('agent/status', agent, 'idle') // a stale/duplicate signal while status stays 'running'
await flushExit()
expect(exit).not.toHaveBeenCalled()
})
})
describe('createStdioChat disposal (HMR safety)', () => {
it('never exits the process when EOF arrives after fiber dispose', async () => {
const { fiber, input, exit } = await setup()
await fiber.dispose()
// A late EOF after disposal (reader.close() also fires 'close') must not exit.
input.finish()
await flushExit()
expect(exit).not.toHaveBeenCalled()
})
it('cancels a scheduled exit if disposed within the flush window', async () => {
const { fiber, input, exit } = await setup()
// EOF with no work submitted schedules the 200ms flush-then-exit timer.
input.finish()
await new Promise(r => setImmediate(r))
expect(exit).not.toHaveBeenCalled() // not yet — still inside the window
// Dispose BEFORE the timer fires: the tracked handle must be cleared.
await fiber.dispose()
await flushExit()
expect(exit).not.toHaveBeenCalled()
})
it('stops handling input after dispose', async () => {
const { ctx, fiber, input } = await setup()
const agent = makeAgent('main')
ctx.agents.register(agent)
await fiber.dispose()
// The readline interface is closed on dispose; a late line reaches no handler.
input.feed('too late')
await new Promise(r => setImmediate(r))
expect(agent.sent).toEqual([])
})
it('removes the agent/status listener on dispose', async () => {
const { ctx, fiber, input, exit } = await setup()
const agent = makeAgent('main', 'idle')
ctx.agents.register(agent)
input.feed('work')
await new Promise(r => setImmediate(r))
await fiber.dispose()
// After dispose, status transitions must neither throw nor schedule an exit
// (the listener and the EOF-exit path are both torn down).
expect(() => {
ctx.emit('agent/status', agent, 'running')
ctx.emit('agent/status', agent, 'idle')
}).not.toThrow()
await flushExit()
expect(exit).not.toHaveBeenCalled()
})
})

View File

@@ -1,30 +0,0 @@
{
"extends": "../../../tsconfig.base.json",
"compilerOptions": {
"rootDir": "src",
"outDir": "lib/types"
},
"include": [
"src"
],
"references": [
{
"path": "../../../vendor/cosmokit"
},
{
"path": "../../../vendor/cordis"
},
{
"path": "../../../vendor/schemastery"
},
{
"path": "../../core/agent"
},
{
"path": "../../llm/llm"
},
{
"path": "../../core/session"
}
]
}