fix(goal): preserve interactive human turns
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@@ -410,7 +410,7 @@ Create one persisted same-session completion goal when the current direct human
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},
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"max_goal_rounds": {
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"type": "number",
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"description": "Optional positive safe-integer cap; omission uses the goal-domain deployment default."
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"description": "Optional positive safe-integer limit on automatic continuation rounds."
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}
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},
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"required": [
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@@ -423,7 +423,7 @@ Source: [`packages/goal/tool-goal/src/index.ts`](../packages/goal/tool-goal/src/
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### `get_goal`
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Read the current same-session goal, including its exact id/revision, durable phase, admitted round count, cap, and live process-local activation. Call this before updating a goal.
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Read the current same-session goal, including its exact id/revision, objective, phase, completed continuation rounds, round limit, and whether another continuation is armed. Call this before updating a goal.
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```json
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{
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@@ -436,7 +436,7 @@ Source: [`packages/goal/tool-goal/src/index.ts`](../packages/goal/tool-goal/src/
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### `update_goal`
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Update the exact current goal revision. edit, pause, and resume require a direct top-level human turn. complete and blocked additionally accept the exact admitted goal round. blocked is rejected before the configured minimum round count; the model remains responsible for judging that the same condition persisted across those rounds.
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Update the exact current goal revision. edit, pause, and resume require a direct top-level human request. During an automatic continuation of the current goal, complete and blocked are also allowed. blocked is rejected before the configured minimum round count; the model remains responsible for judging that the same condition persisted across those rounds.
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```json
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{
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