docs: trim generated prose

This commit is contained in:
Tianyi Cui
2026-07-12 03:36:43 +08:00
parent 3dca90261c
commit 75838e10b5
323 changed files with 2857 additions and 11833 deletions

View File

@@ -155,11 +155,8 @@ export class ReactLoopAgent implements Agent {
private setStatus(status: AgentStatus): void {
if (this._status === status || this._status === 'disposed') return
this._status = status
// Release quiescence waiters on a transition OUT of running BEFORE emitting
// (the disposer handles the disposed transition separately). Settling first
// means a throwing `agent/status` subscriber cannot starve a `whenIdle()`
// waiter (docs/defensive-patterns.md "contain callback exceptions" — a lifecycle await must
// not hang on one bad listener).
// Release quiescence waiters on a transition OUT of running before emitting (the disposer
// handles the disposed transition separately).
if (status !== 'running') this.settleIdleWaiters()
try {
this.loopCtx.emit(this.carrier, 'agent/status', this, status)
@@ -220,25 +217,15 @@ export class ReactLoopAgent implements Agent {
// No turn open: wrap the injection in a one-shot turn so every event stays
// turn-enclosed (the durability/replay boundary is the turn).
const turn = lastTurnNumber(this.session) + 1
// Once turn/start enters the log, a turn/end is OWED no matter what — even
// if a throwing `session/event` listener escapes from the turn/start append
// (Session.append pushes the event BEFORE notifying listeners) or the
// context/message append throws (non-serializable content, throwing
// listener). The finally re-checks the log via isTurnOpen() and closes the
// turn if one was actually opened, so the log never carries a permanently
// open injection turn that would corrupt later turns/replay. (If the
// turn/start append throws BEFORE pushing — non-serializable trigger, which
// can't happen for our fixed trigger — no turn was opened and none is owed.)
// Once turn/start enters the log, a turn/end is OWED no matter what — even if a throwing
// `session/event` listener escapes from the turn/start append (Session.append pushes the
// event before notifying listeners) or the context/message append throws (non-serializable
// content, throwing listener).
try {
this.session.append('turn/start', { turn, trigger: { kind: 'injection', source } })
this.session.append('context/message', { content, source }, { surfaceOp: 'append' })
} finally {
// Close the turn if turn/start made it into the log. Contain a throwing
// turn/end listener: Session.append pushes before notifying, so a throw
// here still leaves turn/end in the log (the turn is balanced) — swallow
// it so it neither replaces the original exception nor skips the flush
// decision below. (It surfaces through the flush path is not needed; the
// turn-balance contract is what matters and it holds.)
// Close the turn if turn/start made it into the log.
if (isTurnOpen(this.session)) {
try {
this.session.append('turn/end', { turn, reason: { kind: 'completed' } })
@@ -247,25 +234,12 @@ export class ReactLoopAgent implements Agent {
// so the turn is balanced; the throw is the listener's bug.
}
}
// Decide the durability checkpoint from the LOG, not a flag: a turn was
// recorded iff this turn's turn/start is logged (it may have been closed
// by a throwing-listener turn/end above, which still counts). A
// `turnRecorded` boolean set after append('turn/end') would be skipped by
// a throwing turn/end listener, losing the flush for a balanced in-memory
// turn (crash before the next turn/dispose would drop the idle injection).
// Decide the durability checkpoint from the LOG, not a flag: a turn was recorded iff this
// turn's turn/start is logged (it may have been closed by a throwing-listener turn/end
// above, which still counts).
const turnRecorded = this.session.events.some(e => e.type === 'turn/start' && e.data.turn === turn)
// Checkpoint the one-shot turn for durability, exactly as the loop does at
// every turn/end. The loop is NOT running (we are idle), so nothing else
// will flush this turn. Fire-and-forget with error containment: inject()
// is synchronous, and a persistence backend failing must not throw into
// the caller (e.g. a tool-bash task-done callback). Disposal still drains
// independently, so a slow flush is safe. The task is tracked until it
// settles: driver disposal awaits every pending idle-injection checkpoint
// before unregistering the agent or detaching the session. A flush failure
// is reported via agent/error (step 0 — the idle-injection convention,
// there is no real step) AND the logger, mirroring the loop's post-turn/end
// flush path so plugins monitoring agent/error see idle-injection
// persistence failures too. A throwing agent/error listener is contained.
// Checkpoint the one-shot turn for durability, exactly as the loop does at every
// turn/end.
if (turnRecorded) {
// Through the store's flush (the carrier owner), never a raw parallel.
const flush = this.loopCtx.sessions.flush(this.session).catch((error: unknown) => {
@@ -279,10 +253,8 @@ export class ReactLoopAgent implements Agent {
}
})
this.pendingIdleFlushes.add(flush)
// Attach the same retirement callback to both settlement arms so even a
// logger failure in the catch above cannot become an unhandled rejection.
// Teardown uses allSettled for the same reason: a reporting failure must
// not strand ownership.
// Attach the same retirement callback to both settlement arms so even a logger failure
// in the catch above cannot become an unhandled rejection.
const retire = (): void => { this.pendingIdleFlushes.delete(flush) }
void flush.then(retire, retire)
}
@@ -291,15 +263,8 @@ export class ReactLoopAgent implements Agent {
cancel(reason?: string): void {
this.assertDriveEnabled('cancel')
// Arm-gate: only mark a cancellation when there is actually work to cancel —
// a running turn, an in-flight step, or queued/steering work. An idle cancel
// with nothing pending is a true no-op; arming the marker then would wrongly
// drop the NEXT legitimate prompt (the marker is consumed only at the loop's
// turn-decision points, which an idle parked loop does not reach until woken
// by a real send()). Note the gate canNOT be `status === 'running'` alone:
// the pre-step window (a send() queued but the loop not yet flipped to
// running) has status `idle` with `hasQueued` true, and the marker exists
// precisely to cover it.
// Arm-gate: only mark a cancellation when there is actually work to cancel — a running
// turn, an in-flight step, or queued/steering work.
if (this._status === 'running' || this.currentAbort !== undefined || this.#inbox.hasQueued || this.#inbox.hasSteering) {
this.cancelRequested = true
// Capture the resolved reason for the marker-only windows (pre-step /
@@ -307,10 +272,8 @@ export class ReactLoopAgent implements Agent {
// below; the marker path reads it via the LoopHandle's cancelReason().
this.cancelReason = reason ?? 'cancelled'
}
// Drop all pending queued + steering work (un-started prompts never run; the
// cancelled turn's steering is not re-enqueued). Cleared directly even when
// the loop is parked in waitForQueued — there is no turn to stop and nothing
// left for the parked loop to run, so no wake is needed.
// Drop all pending queued + steering work (un-started prompts never run; the cancelled
// turn's steering is not re-enqueued).
this.#inbox.clear()
// Interrupt an in-flight step immediately (the running turn observes the
// abort and ends `aborted`). The marker covers the windows where no step is
@@ -319,29 +282,15 @@ export class ReactLoopAgent implements Agent {
}
/**
* Resolve once the agent has reached quiescence after settling out of
* `running`. If it is already disposed, awaits {@link done} (the loop-exit
* promise) — `agent/status('disposed')` fires in the disposer BEFORE the
* driver loop has unwound, so it is NOT itself a quiescence signal. If it is
* idle AND has no queued work, resolves immediately. Otherwise queues an
* internal waiter (see {@link idleWaiters}) released on the next
* running→idle/disposed transition, resolving on `idle` directly (the turn
* fully ended) or chaining {@link done} on `disposed` (wait for the loop to
* actually exit). Implements the {@link Agent.whenIdle} contract: a non-owner
* quiescence-observation hook, distinct from teardown (a lifecycle owner stops
* and unregisters via `AgentHandle.dispose()`, whose driver boundary awaits
* both {@link done} and outstanding idle-injection flushes, not through this).
* Resolve once the agent has reached quiescence after settling out of `running`.
*/
whenIdle(): Promise<void> {
if (this._status === 'disposed') return this.done
if (this._status !== 'running' && !this.#inbox.hasQueued) return Promise.resolve()
// Register an internal waiter (resolved by settleIdleWaiters on the next
// running→idle/disposed transition), NOT an effect-scoped `ctx.on` listener:
// a concurrent fiber disposal runs this agent's listener disposers, which
// could remove a `ctx.on` waiter before the `disposed` transition fires and
// hang the promise. On disposal the disposer settles the waiter AND we chain
// `done` here for true loop-exit quiescence (status flips to disposed before
// the loop unwinds); a plain idle transition resolves directly.
// running→idle/disposed transition), not an effect-scoped `ctx.on` listener: a concurrent
// fiber disposal runs this agent's listener disposers, which could remove a `ctx.on` waiter
// before the `disposed` transition fires and hang the promise.
return new Promise<void>((resolve) => {
this.idleWaiters.push(() => {
resolve(this._status === 'disposed' ? this.done : undefined)
@@ -370,12 +319,10 @@ export class ReactLoopAgent implements Agent {
isCancelled: () => this.cancelRequested,
cancelReason: () => this.cancelReason,
clearCancel: () => { this.cancelRequested = false },
// Settle whenIdle() waiters WITHOUT a status transition — the pre-step
// cancel-skip path drops the about-to-run turn and re-parks without ever
// flipping running→idle, so a waiter registered in the pre-step window
// (status idle, hasQueued was true) would otherwise hang. This emits no
// agent/status, so an ACP agent/status listener never sees a spurious idle
// that would resolve a freshly-queued prompt as cancelled.
// Settle whenIdle() waiters WITHOUT a status transition — the pre-step cancel-skip path
// drops the about-to-run turn and re-parks without ever flipping running→idle, so a
// waiter registered in the pre-step window (status idle, hasQueued was true) would
// otherwise hang.
settleIdle: () => { this.settleIdleWaiters() },
})
// The disposer must be infallible: it runs inside the fiber's LIFO
@@ -404,10 +351,6 @@ export class ReactLoopAgent implements Agent {
// final lifecycle backstop for anything outside those boundaries.
await Promise.allSettled([this.done])
// No new inject() can start after the synchronous disposed transition.
// Loop because settled tasks retire themselves in promise reactions that
// may run beside this continuation; either the set is empty or this waits
// the exact remaining quiescence boundary. allSettled keeps a failure in
// error reporting from skipping the registry/session/scope disposers.
while (this.pendingIdleFlushes.size > 0) {
await Promise.allSettled([...this.pendingIdleFlushes])
}

View File

@@ -42,17 +42,8 @@ export interface Config {
/** Optional workspace cwd for the config-created fresh session. */
cwd?: string
/**
* If set, the config agent RESUMES this persisted session id instead of
* starting a fresh `${id}-session-<uuid>`. Sourced from an env var in
* cordis.yml (`resumeSessionId: !!js process.env.RESUME_SESSION_ID`), so a
* demo can continue a prior conversation without code changes. Requires a
* `dsh-session-persistence` backend; the resume is deferred until that
* service is available (via `ctx.inject`) and the loaded session's events
* seed the live session so history continues.
*
* The schema accepts a plain string at runtime (cordis.yml values are
* untyped); the brand is compile-time only — the config format is the
* boundary where an id enters, so the TYPE declares the brand here.
* If set, the config agent RESUMES this persisted session id instead of starting a fresh
* `${id}-session-<uuid>`.
*/
resumeSessionId?: SessionId
})[]
@@ -75,11 +66,9 @@ export class AgentLoop extends Service implements AgentFactory {
private pendingAgentIds = new Set<AgentId>()
private pendingSessionIds = new Set<SessionId>()
// The schema validates plain strings (cordis.yml config values are untyped at
// runtime); the {@link Config} TYPE declares the branded `id`/`resumeSessionId`
// because the config format is the boundary where an id enters. The brand is a
// zero-cost compile-time cast, so the runtime schema stays string-based and we
// assert the branded view once here — the single schema boundary.
// The schema validates plain strings (cordis.yml config values are untyped at runtime); the
// {@link Config} TYPE declares the branded `id`/`resumeSessionId` because the config format
// is the boundary where an id enters.
static Config = z.object({
agents: z.array(z.object({
id: z.string().required(),
@@ -94,25 +83,12 @@ export class AgentLoop extends Service implements AgentFactory {
// Provide the agent-creation factory to the registry (effect-scoped: the
// slot is cleared on dispose).
ctx.effect(() => this.ctx.agents.setFactory(this), 'agentLoop.setFactory()')
// The prompt variables the shipped loop provides, registered once. The
// sections themselves (`harness:identity`, `deployment:persona`) belong to
// dsh-system-prompt — they must survive a swapped loop plugin — but
// `{{model}}`/`{{cwd}}` are runtime facts of the agents THIS loop drives:
// it assembles with `{ agent }` each step (loop.ts), and the variables
// project the agent's configured model and its session workspace from that
// context. A provider returns undefined when the fact is absent
// (renderPrompt then rejects a persona that claims it — fail loud).
// The prompt variables the shipped loop provides, registered once.
ctx.systemPrompt.variable('model', context => context.agent?.options.model)
ctx.systemPrompt.variable('cwd', context => context.agent?.session.header.cwd)
for (const { id, cwd, resumeSessionId, ...options } of config.agents) {
if (resumeSessionId !== undefined && resumeSessionId !== '') {
// Resume a prior session instead of starting fresh. resume() needs
// `ctx.sessionPersistence`, which may load AFTER this plugin (cordis.yml
// lists the backend later). `ctx.inject(['sessionPersistence'], cb)`
// runs `cb` with a child ctx once the service exists; the child reads
// the persistence and hands it to resumeWith (which uses this.ctx — the
// parent — for sessions/registry, all in AgentLoop's static inject). A
// failed resume is contained + logged: startup must not crash.
// Wait for a late persistence service before resuming the configured session.
ctx.effect(() => {
const fiber = this.ctx.inject(['sessionPersistence'], (childCtx: Context) => {
void this.resumeWith(childCtx.sessionPersistence, { agentId: id, resumeSessionId, agentOptions: options })
@@ -120,10 +96,7 @@ export class AgentLoop extends Service implements AgentFactory {
this.ctx.logger.warn(`agent "${id}": config-driven resume of "${resumeSessionId}" failed: ${String(error)}`)
})
})
// Return the EXACT child-fiber disposer. Cordis moves a returned
// effect into this labeled owner's teardown tree by function
// identity; a wrapper would leave the child as a concurrent sibling
// and could discard its async quiescence promise.
// Return the exact child-fiber disposer.
return fiber.dispose
}, `agentLoop.resume(${id})`)
} else {
@@ -133,54 +106,32 @@ export class AgentLoop extends Service implements AgentFactory {
}
/**
* Config-driven create: an agent on a FRESH, non-colliding session id per run
* (`${id}-session-<uuid>`). Used for `cordis.yml`-configured agents and as
* the shared core for the programmatic factory {@link createAgent}.
*
* Why a per-run id, not a fixed `${id}-session`: once a durable persistence
* backend is loaded, a fixed id collides on the second run — the backend
* refuses to re-create an id whose log already exists on disk (the SessionId
* is the identity). A fresh id means each run is a new session.
*
* TODO(demo): each run starting a brand-new session is fine for demos but is
* NOT real conversation continuity. A production config-driven agent needs a
* deliberate resume-or-create policy (resume the prior session if one exists,
* else start fresh) or an explicit caller-chosen session id — revisit when the
* UI/ACP path owns session selection.
* @param id - the agent id; also seeds the generated session id.
* @param options - loop options (model, limits, …); defaults applied per option.
* @param meta - optional session metadata for the fresh session.
* @returns the running agent, owned by the calling fiber (no handle).
* Create a config-driven agent with a unique session id for this run.
* @param id - agent id and generated-session prefix.
* @param options - loop options.
* @param meta - optional fresh-session metadata.
* @returns running agent owned by the calling fiber.
*/
// TODO(demo): define a production resume-or-create policy for config-driven agents.
create(id: AgentId, options: AgentOptions = {}, meta: Pick<SessionHeader, 'cwd'> = {}): ReactLoopAgent {
this.assertAgentIdFree(id)
// Config/programmatic path: prepare the session and let start() fold its
// lifecycle into the agent's composite effect (so a fiber unload tears the
// session + agent down as one ordered chain, capturing the loop's closing
// flush). The whole effect is owned by THIS fiber; no AgentHandle is needed.
// The calling fiber owns the prepared session and agent lifecycle.
const session = this.ctx.sessions.prepare(SessionId(`${id}-session-${randomUUID()}`), { meta })
const { agent } = this.start(id, options, session, 'startup')
return agent
}
/**
* Programmatic factory create ({@link AgentFactory}): an agent on a
* caller-supplied `sessionId` (NOT `${id}-session`), with optional session
* metadata (validated `cwd`, lineage) and an optional `seed` event prefix. The
* ACP bridge uses this so the client-generated session id becomes the
* live/persisted session id; the in-process FORK subagent backend passes a
* `seed` (a balanced completed-turn prefix of the parent's log) so the child
* starts with the parent's context. Returns an {@link AgentHandle} the owner
* disposes to tear down exactly this agent.
* Programmatic factory create ({@link AgentFactory}): an agent on a caller-supplied
* `sessionId` (not `${id}-session`), with optional session metadata (validated `cwd`,
* lineage) and an optional `seed` event prefix.
*
* @param options - agent id, caller-supplied session id, optional seed/meta,
* and agent options.
* @returns the handle whose dispose tears down exactly this agent.
*/
async createAgent(options: CreateAgentOptions): Promise<AgentHandle> {
// Snapshot every caller-owned field before the first async setup boundary.
// The callback itself is an identity capability; all data fields are
// detached so caller mutation cannot drift a reserved/published identity or
// the options the accepted agent observes.
const agentId = options.agentId
const sessionId = options.sessionId
const setup = options.setup
@@ -201,35 +152,17 @@ export class AgentLoop extends Service implements AgentFactory {
}
/**
* Resume an agent on a persisted session ({@link AgentFactory}). Loads the
* session log + metadata via `ctx.sessionPersistence`, reconstructs the live
* session with the loaded events (so `lastTurnNumber`/`deriveMessages`
* continue), and starts a fresh agent on it. The live session id is the
* resumed id, NOT `${agentId}-session`.
* Resume an agent on a persisted session ({@link AgentFactory}). Loads the session log +
* metadata via `ctx.sessionPersistence`, reconstructs the live session with the loaded
* events (so `lastTurnNumber`/`deriveMessages` continue), and starts a fresh agent on it.
* The live session id is the resumed id, not `${agentId}-session`.
*
* Requires `ctx.sessionPersistence`; rejects with a clear error if it is not
* configured. NOT hard-injected (that would make non-persistent demos pend
* forever) — callers that need resume (ACP) inject `sessionPersistence`, so
* by the time this runs the service exists.
* @param options - the persisted session id to reload, plus agent id/options.
* @returns the handle for the agent resumed on the reconstructed session.
*/
async resume(options: ResumeAgentOptions): Promise<AgentHandle> {
// Read the service through `ctx.get('sessionPersistence')` — a direct
// global-store lookup keyed by the isolate symbol — NOT
// `this.ctx.sessionPersistence`. AgentLoop deliberately does NOT inject
// `sessionPersistence` (injecting it would pend non-persistent demos
// forever). The `ctx.<name>` property proxy resolves a service by an
// ancestor-only walk of the current fiber's parent chain; from AgentLoop's
// own fiber (which lacks the inject) that walk never reaches the sibling
// backend fiber and throws "cannot get property … without inject". Worse,
// when the call arrives via a traceable shadow (e.g. the ACP bridge child
// fiber → `ctx.agents.resume()` → `this.factory.resume()`), the walk starts
// at the shadow's origin fiber and fails the same way. `ctx.get(name)`
// sidesteps the fiber walk entirely (a store lookup by the global isolate
// key), so resume works from any caller fiber. It is strict by default: a
// backend that is not ACTIVE (absent, or mid-teardown) reads as undefined
// and we reject below, rather than handing back an unusable handle.
// Read the service through `ctx.get('sessionPersistence')` — a direct global-store lookup
// keyed by the isolate symbol — not `this.ctx.sessionPersistence`.
const persistence = this.ctx.get('sessionPersistence')
if (persistence === undefined) {
throw new Error('cannot resume: session persistence is not configured (load a dsh-session-persistence backend)')
@@ -257,13 +190,7 @@ export class AgentLoop extends Service implements AgentFactory {
const { promise: ownerDisposed, resolve: markOwnerDisposed } = Promise.withResolvers<void>()
const { promise: transactionSettled, resolve: markTransactionSettled } = Promise.withResolvers<void>()
let observingOwner = true
// Resume must observe its caller from BEFORE persistence I/O begins. The
// full agent lifecycle does not exist until load returns, so without this
// sentinel a never-settling backend outlives owner disposal and holds both
// public identities forever. `this.ctx.effect` retains the traceable caller
// ownership used by startOwned's lifecycle effect. Install it before even
// reserving the ids: an inactive owner cannot leak a reservation if effect
// registration fails.
// Resume must observe its caller from before persistence I/O begins.
const disposeLoadSentinel = this.ctx.effect(() => () => {
if (!observingOwner) return
markOwnerDisposed()
@@ -306,11 +233,8 @@ export class AgentLoop extends Service implements AgentFactory {
}
} finally {
try {
// Manual handoff/removal must not return transactionSettled: awaiting
// that promise from inside this transaction would deadlock it. If the
// owner already triggered cleanup, this idempotent second disposal is a
// no-op and the owner's first cleanup remains parked on the shared
// settlement promise.
// Manual handoff/removal must not return transactionSettled: awaiting that promise from
// inside this transaction would deadlock it.
observingOwner = false
await disposeLoadSentinel()
} finally {
@@ -360,11 +284,9 @@ export class AgentLoop extends Service implements AgentFactory {
publish: (source: SessionStartSource) => void
disposeAgent: () => Promise<void>
} {
// When creation is invoked through an agent scope (subagents), the owner
// agent's disposed status flips synchronously at handle teardown—earlier
// than Cordis reaches nested scope effects. Include that signal in the
// pre-publication liveness check so a same-turn parent dispose cannot race
// an already-fulfilled setup promise into briefly publishing a child.
// When creation is invoked through an agent scope (subagents), the owner agent's disposed
// status flips synchronously at handle teardown—earlier than Cordis reaches nested scope
// effects.
const ownerAgent = this.ctx.agent
const ownerFiber = this.ctx.fiber
const driver = prepareReactLoopAgent(this.ctx, id, options, session)
@@ -458,22 +380,7 @@ export class AgentLoop extends Service implements AgentFactory {
}
/**
* Build an {@link AgentHandle} for a PREPARED session + a fresh agent. The
* handle's `dispose()` runs the composite effect's disposer (see
* {@link start}) — which stops the loop, awaits its exit and outstanding
* idle-injection flushes, unregisters the agent, and detaches the session, in
* that order.
* The same composite effect is what a fiber unload disposes, so both teardown
* triggers honor the ordering identically.
*
* `dispose()` is MEMOIZED: the underlying cordis effect disposer is
* single-shot (a second call returns immediately because the effect's epoch is
* already cleared, NOT awaiting the in-flight teardown), so concurrent/repeated
* `dispose()` calls would otherwise resolve before the first call's
* loop + flush quiescence boundary completed. Memoizing the promise makes
* every caller observe that SAME boundary, honoring the
* `AgentHandle.dispose(): Promise<void>` contract (mirrors the ACP `quiesce()`
* helper).
* Build an {@link AgentHandle} for a PREPARED session + a fresh agent.
*/
private async startOwned(
id: AgentId, options: AgentOptions, session: Session, source: SessionStartSource,
@@ -491,11 +398,8 @@ export class AgentLoop extends Service implements AgentFactory {
throw new Error(`agent "${id}" setup aborted: owner disposed during setup`)
}),
])
// Cordis begins a fiber unload synchronously but invokes nested effect
// disposers from its next microtask. Give that already-started unload one
// checkpoint to deactivate this lifecycle before publication; otherwise
// an immediately fulfilled setup continuation can outrun its owner's
// same-turn dispose and briefly publish an already-doomed child.
// Cordis begins a fiber unload synchronously but invokes nested effect disposers from its
// next microtask.
await Promise.resolve()
if (!lifecycle.active()) {
throw new Error(`agent "${id}" setup aborted: owner disposed during setup`)

View File

@@ -51,20 +51,8 @@ function assertContinuationStop(value: unknown): asserts value is ContinuationSt
}
/**
* Map a model-call {@link FinishReason} to the step error it should raise, or
* `undefined` when the step completed normally.
*
* Adapters report provider/transport failures one of two sanctioned ways (see
* the StreamChunk contract in dsh-llm): throw from `stream()` (handled by the
* caller's try/catch), OR end the stream with a finish-error/aborted chunk
* (the only option for adapters that can't throw mid-stream, e.g.
* library-backed ones). This translates the latter into a thrown step error
* so the turn ends error/aborted (the failure recorded on `turn/end.reason`),
* never as a normal `completed` assistant message.
*
* `FinishReason` is merge-extensible (plugins/adapters can add `kind`s), so
* the switch handles the known terminal-failure kinds and treats every other
* kind — `stop`, `tool-calls`, `max-tokens`, future additions — as success.
* Map a model-call {@link FinishReason} to the step error it should raise, or `undefined` when
* the step completed normally.
*/
function finishError(finish: FinishReason): CodedError | undefined {
switch (finish.kind) {
@@ -93,17 +81,8 @@ function errorData(err: CodedError): { message: string; code?: string } {
}
/**
* The turn-end contribution of a step's *successful* finish, or `undefined`
* when the step finished ordinarily (a plain `completed`).
*
* {@link finishError} has already converted `error`/`aborted` finishes into
* thrown step errors, so the finishes that reach here are `stop`,
* `tool-calls`, `max-tokens`, or a future merge-extensible kind. Only
* `max-tokens` carries forward as a distinct {@link TurnEndReason}: a step that
* hit the output-token ceiling ended the turn cut-short rather than by the
* model's choice. `stop`/`tool-calls`/unknown kinds contribute nothing beyond
* the default `completed`. {@link runTurn} applies this with the rule "any
* `max-tokens` step in the turn makes the turn end `max-tokens`".
* The turn-end contribution of a step's *successful* finish, or `undefined` when the step
* finished ordinarily (a plain `completed`).
*/
function stepFinishReason(finish: FinishReason): TurnEndReason | undefined {
switch (finish.kind) {
@@ -161,66 +140,15 @@ export interface LoopHandle {
}
/**
* The agent loop. One invocation drives one agent for its whole lifetime:
* The agent loop. One invocation drives one agent for its whole lifetime.
*
* ```
* create agent → emit agent/session-start(source) ⟵ once, before turn 1
* forever:
* wait for queued messages (idle)
* TURN (error-contained — a throwing plugin ends the turn, never the loop):
* 'turn/start'; each queued msg: waterfall agent/prompt-submit ⟵ durable turn boundary (no agent/* mirror)
* allow → session('user/message'…) (+ inject additionalContext) | block → drop
* every prompt blocked → 'turn/end'(rejected), 0 steps
* STEP loop:
* drain steering → session('steering/message') ⟵ catches late steering
* assembly = ctx.systemPrompt.assemble(assembleContextFor(agent)) ⟵ waterfall system-prompt/assemble
* (scope-filtered; scoped sections/tools join); renderPrompt
* (persona section + {{variables}}) IS the full prompt
* prefix ??= waterfall agent/session-prefix ⟵ once per loop instance (first step): frozen
* session prefix; logged on the header, never
* session history (scope-filtered, fused dispatch)
* await events.serial('agent/pre-step', …, prefix) ⟵ surface mutation (compaction) OUTSIDE the step;
* pressure gates see the prefix the request carries
* boundary = session.deriveMessages() ⟵ the reconstruction boundary: snapshot in the
* session('step/start') same sync frame, strictly before step/start
* config = waterfall agent/request(config) ⟵ frozen seed; a returned replacement switches
* session('request/header'|'request/header-delta') ⟵ the header event this request owes the
* log (initial/resume anchor, delta, fallback)
* req = freeze({header..., messages: prefix+boundary, sessionId, signal})
* stream ctx.llm.stream(req) ⟵ waterfall llm/stream (raw chunks, frozen req)
* session('assistant/chunk')
* msg = waterfall agent/step-result ⟵ BEFORE the log append, so the
* session('assistant/message' {content, usage?}) session records what actually ran
* each tool-call in msg (sequential, abort-checked):
* session('tool/call'); ctx.tools.execute() ⟵ tools/pre-execute (allow/deny/ask)
* → dispatch → tools/post-execute
* session('tool/result')
* append buffered post-execute additionalContext → session('context/message')(s)
* drain steering → session('steering/message')
* session('step/end') ⟵ durable step boundary (no agent/* mirror)
* cont = waterfall agent/turn-continuation ⟵ ContinuationDecision; default
* {action: hadToolCalls||steered ? 'continue':'stop'}; a continue.reason is
* recorded as next-step steering
* if action==stop && steering arrived (step/end/continuation listeners): continue anyway
* terminal = serial agent/turn-stop ⟵ stop or abstain; after all ordinary
* continuation and steering folding
* if terminal: discard pending steering and break
* if action==stop: break
* session('turn/end') ⟵ durable turn boundary (no agent/* mirror)
* await ctx.sessions.flush(session) ⟵ durability checkpoint (store-owned carrier)
* re-enqueue leftover steering as queued ⟵ steering is never stranded
* idle (emit agent/status) unless more queued
* ```
* @param ctx - the plugin context the loop reaches events (agent/…, session/flush) and services (systemPrompt, llm, tools) through.
* @param agent - the agent this invocation drives for its whole lifetime (its inbox, session, and options).
* @param handle - the bridge to the agent's mutable state: status/abort setters plus the disposal and cancel-marker reads.
*/
export async function runLoop(ctx: Context, agent: ReactLoopAgent, handle: LoopHandle): Promise<void> {
// Per-instance transmission bookkeeping: whether THIS loop instance has
// anchored the log's header fold yet (its first request logs a
// 'initial'/'resume' request/header snapshot). Everything else the request
// needs is read from the session log itself — the loop holds no
// conversation state (the reconstructability RFC).
// Per-instance transmission bookkeeping: whether this loop instance has anchored the log's
// header fold yet (its first request logs a 'initial'/'resume' request/header snapshot).
const transmission = createTransmissionLog()
const { session } = agent
@@ -233,19 +161,8 @@ export async function runLoop(ctx: Context, agent: ReactLoopAgent, handle: LoopH
await handle.inbox.waitForQueued(handle.disposed)
if (handle.isDisposed()) break
// Pre-step cancel (window 1): a `cancel()` landed after a `send()` woke the
// idle wait but before we flip to `running`. The cancelled queued/steering
// work is already cleared by `cancel()`. Clear the marker, then:
// - if NOTHING new is queued, drop the about-to-run turn and re-park,
// settling any `whenIdle()` waiter DIRECTLY (no running→idle transition
// fires here to settle it) and WITHOUT emitting `agent/status` (an ACP
// listener must not see a spurious idle that resolves a freshly-queued
// prompt as cancelled);
// - if a NEW prompt was queued AFTER the cancel (a send() that raced in
// before the loop resumed), the marker was for the cancelled work only —
// fall through and run the new prompt's turn. Do NOT settle waiters here:
// a whenIdle() waiter must wait for that new turn's running→idle, not
// resolve before it runs (the quiescence contract).
// Pre-step cancel (window 1): a `cancel()` landed after a `send()` woke the idle wait but
// before we flip to `running`.
if (handle.isCancelled()) {
handle.clearCancel()
if (!handle.inbox.hasQueued) {
@@ -256,18 +173,8 @@ export async function runLoop(ctx: Context, agent: ReactLoopAgent, handle: LoopH
handle.setStatus('running')
// Pre-step cancel (window 2): `setStatus('running')` emits `agent/status`
// SYNCHRONOUSLY, so a `running` listener can `cancel()` in the gap between the
// check above and `runTurn`. Mirror window 1: clear the marker, then
// - if NOTHING new is queued, drop the about-to-run turn and transition
// back to `idle` (`running` was already emitted, so a real idle
// transition balances the status AND settles `whenIdle()` waiters);
// - if a NEW prompt was queued AFTER the cancel (a `running` listener that
// cancels then sends), the marker was for the cancelled work only — fall
// through and run the new prompt's turn (status is already `running`), so
// a `whenIdle()` waiter resolves on THAT turn's running→idle, not before
// it runs. Settling here would resolve quiescence while the replacement
// is still queued and unrun (the same early-resolve race window 1 fixes).
// Pre-step cancel (window 2): `setStatus('running')` emits `agent/status` SYNCHRONOUSLY, so
// a `running` listener can `cancel()` in the gap between the check above and `runTurn`.
if (handle.isCancelled()) {
handle.clearCancel()
if (!handle.inbox.hasQueued) {
@@ -276,21 +183,14 @@ export async function runLoop(ctx: Context, agent: ReactLoopAgent, handle: LoopH
}
}
// Re-derive the turn number from the log each iteration (do NOT keep a local
// counter): an idle `agent.inject()` can append its own one-shot turn while
// the loop waits above, so the next real turn must continue from whatever
// turn number is actually last in the log — a stale counter would collide.
// Re-derive turn numbers because idle injection can advance the log.
const turn = lastTurnNumber(session) + 1
let terminalStopped = false
try {
terminalStopped = await runTurn(ctx, events, agent, handle, turn, transmission)
} catch (error: unknown) {
// Backstop: runTurn rethrows only a PRE-turn throw (the invariant guard
// before turn/start) — no turn/start was appended, so no turn is open and
// none is owed. A session `error` here would land outside any turn (after
// the previous turn/end), where the persistence backend drops it as a
// crash tail (the turn-enclosure RFC). Report via agent/error + the logger only; the
// driver survives and moves on.
// Backstop: runTurn rethrows only a PRE-turn throw (the invariant guard before
// turn/start) — no turn/start was appended, so no turn is open and none is owed.
const err = toError(error)
ctx.logger.warn(`agent "${agent.id}": turn ${turn} failed before it started: ${err.message}`)
try {
@@ -298,21 +198,12 @@ export async function runLoop(ctx: Context, agent: ReactLoopAgent, handle: LoopH
} catch { /* contained: a throwing agent/error listener must not kill the driver */ }
}
// Reset the cancel marker UNCONDITIONALLY here, after the turn returns and
// before the next iteration's idle wait. NOT gated on the idle transition
// below: a `send()` that lands during the cancelled turn's flush window makes
// `hasQueued` true at the `setStatus('idle')` guard, so an idle-gated reset
// would never fire and the stale marker would wrongly drop that next prompt's
// turn. Resetting per iteration scopes the marker to exactly the turn that was
// cancelled.
// Reset the cancel marker UNCONDITIONALLY here, after the turn returns and before the next
// iteration's idle wait.
handle.clearCancel()
// Steering that arrived too late to join an ordinary turn (turn-end
// listeners, flush) becomes queued input so it is never stranded. A
// terminal-stop owner is the deliberate exception: discard the steering
// again after the close + flush window so terminal policy cannot be undone
// after its in-turn drain. Ordinary queued sends live in a separate FIFO and
// remain untouched.
// Steering that arrived too late to join an ordinary turn (turn-end listeners, flush)
// becomes queued input so it is never stranded.
for (const message of handle.inbox.drainSteering()) {
if (!terminalStopped) handle.inbox.enqueue(message)
}
@@ -326,10 +217,7 @@ async function runTurn(
): Promise<boolean> {
const { session } = agent
// --- Pre-turn. A throw here (the invariant guard) is owed NO turn/end —
// turn/start has not been appended — so it propagates to runLoop's backstop
// untouched. The queued messages are drained here but appended AFTER
// turn/start (below), so every event in the log lives inside a turn.
// --- Pre-turn.
const queued = handle.inbox.drainQueued()
const first = queued[0]
/* v8 ignore next 3 -- invariant guard: runLoop only calls runTurn when hasQueued */
@@ -342,29 +230,19 @@ async function runTurn(
let errorReported = false
let terminalStopped = false
// Close the open step exactly once (idempotent via stepOpen). Step boundaries
// are durable session events only — there is no agent/* step emit to mirror
// them (see the agent event-domain rule). A throwing step/end session-event
// listener must not abort finalization and strand the turn open (turn/end
// balance > notifying one bad listener); it is contained and surfaced as a
// turn error below.
// Close the open step exactly once (idempotent via stepOpen).
const closeStep = (): boolean => {
if (!stepOpen) return false
stepOpen = false
// Session.append pushes step/end BEFORE notifying session/event listeners,
// so a throwing listener leaves step/end in the log (balance holds) but
// would otherwise abort finalization. Contain it and surface it as a turn
// error below.
// Preserve step balance even when an event listener throws after append.
let failure: unknown
try {
session.append('step/end', { turn, step })
} catch (error: unknown) {
failure = error
}
// A throwing step/end session-event listener surfaces as a turn error via
// failTurn (idempotent). This prevents a throwing listener from producing a
// silent "completed" turn when the step itself succeeded, AND keeps
// finalization going when closeStep runs from the outer catch.
// A throwing step/end session-event listener surfaces as a turn error via failTurn
// (idempotent).
if (failure !== undefined) {
failTurn(toError(failure))
return true
@@ -372,21 +250,16 @@ async function runTurn(
return false
}
// Record a step/turn failure exactly once: set the error reason (carrying the
// failing `step` — the durable failure lives entirely on turn/end.reason, there
// is no separate session error event) and emit agent/error (contained — trap: a
// throwing agent/error listener must not re-escape and strand the turn).
// Disposal and abort set `reason` directly without calling this (they are not
// failures).
// Record a step/turn failure exactly once: set the error reason (carrying the failing `step`
// — the durable failure lives entirely on turn/end.reason, there is no separate session error
// event) and emit agent/error (contained — trap: a throwing agent/error listener must not
// re-escape and strand the turn).
const failTurn = (err: CodedError): void => {
if (errorReported) return
errorReported = true
// The turn is always still open here: the only failure that can reach
// failTurn once turn/end is appended would be a throwing turn-boundary
// listener, and turn boundaries are durable session events with no agent/*
// mirror to throw. A throwing `turn/end` session-event listener is already
// contained inside closeTurn (append pushes before notifying, so the
// boundary is durable). So set the error reason for closeTurn to append.
// The turn is always still open here: the only failure that can reach failTurn once
// turn/end is appended would be a throwing turn-boundary listener, and turn boundaries are
// durable session events with no agent/* mirror to throw.
reason = { kind: 'error', step, ...errorData(err) }
try {
events.emit('agent/error', turn, step, err)
@@ -396,18 +269,11 @@ async function runTurn(
}
}
// Close the turn. Called exactly once per turn — the normal loop exit and the
// outer catch are mutually exclusive paths, and this never throws (the append
// is contained below), so there is no re-entry to guard against (unlike
// closeStep, which the cancel branches and the outer catch can both reach).
// Turn boundaries are durable session events only — there is no agent/* turn
// emit to mirror them (see the agent event-domain rule).
// Close the turn.
const closeTurn = (): void => {
// Session.append pushes turn/end BEFORE notifying session/event listeners,
// so a throwing listener leaves turn/end in the log (the turn is balanced)
// but would otherwise escape — from the outer catch it would propagate to
// the runLoop backstop. Contain it: the boundary is durable either way, and
// finalization must not abort on a bad listener.
// Session.append pushes turn/end before notifying session/event listeners, so a throwing
// listener leaves turn/end in the log (the turn is balanced) but would otherwise escape —
// from the outer catch it would propagate to the runLoop backstop.
try {
session.append('turn/end', { turn, reason })
} catch (error: unknown) {
@@ -416,16 +282,10 @@ async function runTurn(
}
try {
// --- Turn boundary. Once turn/start is appended, a turn/end is owed no
// matter what throws below; the catch + closeTurn guarantee it (the catch
// decides "owed" from the log via isTurnOpen, so even a throwing turn/start
// listener — append pushes before notifying — still gets its turn/end).
// --- Turn boundary.
session.append('turn/start', { turn, trigger })
// Each drained queued message runs the `agent/prompt-submit` waterfall before
// it becomes a `user/message` — a hook can rewrite the prompt or block it.
// Recorded INSIDE the turn (after turn/start) so every event is turn-enclosed;
// turn/end is now owed, so a throwing prompt-submit listener (the waterfall
// throws) is caught below and the turn still closes.
// Each drained queued message runs the `agent/prompt-submit` waterfall before it becomes a
// `user/message` — a hook can rewrite the prompt or block it.
let anyAllowed = false
// Seeded with a floor (only observable if the batch were empty, which
// runTurn never allows — it is called with ≥1 queued message); each `block`
@@ -439,13 +299,7 @@ async function runTurn(
)
if (decision.kind === 'block') {
lastBlockReason = decision.reason
// Record the veto durably: `PromptDecision.reason` is the durable record
// of why a prompt was blocked, but a fully-blocked batch's `rejected`
// turn/end only preserves the LAST reason, and a MIXED batch (this prompt
// blocked, another allowed) does not end `rejected` at all — so without
// this append a blocked prompt would vanish from the log whenever any
// sibling prompt is allowed. `prompt/blocked` sits in the open turn in
// place of the `user/message` this prompt would have become.
// Log each veto because turn/end cannot represent every blocked prompt.
session.append('prompt/blocked', { content: message.content, source: message.source, reason: decision.reason })
continue
}
@@ -461,11 +315,7 @@ async function runTurn(
}
while (true) {
// A fully-blocked batch (every prompt vetoed by prompt-submit) opens a
// zero-step turn that ends `rejected`: break BEFORE the first step so the
// boundary stays balanced (turn/start → turn/end) and the block is a
// durable in-turn fact. `anyAllowed` never changes inside the loop, so this
// only ever fires on the first iteration.
// A fully blocked batch ends as a balanced zero-step rejected turn.
if (!anyAllowed) {
reason = { kind: 'rejected', reason: lastBlockReason }
break
@@ -476,56 +326,29 @@ async function runTurn(
// the request.
drainSteering(agent, handle.inbox, turn)
// The step's AbortController exists BEFORE any async pre-step work so a
// dispose() or cancel() — in a synchronous turn-start listener or an
// async listener whose effect fires before we block — always has an armed
// abort to cancel against. isDisposed below covers disposal, which does
// NOT set the cancel marker. Cleared on every exit path below.
// The step's AbortController exists before any async pre-step work so a dispose() or
// cancel() — in a synchronous turn-start listener or an async listener whose effect fires
// before we block — always has an armed abort to cancel against. isDisposed below covers
// disposal, which does not set the cancel marker.
const abort = new AbortController()
handle.setAbort(abort)
// Assemble the system prompt for this step. Done HERE (before step/start)
// because the pre-step seam needs it: compaction measures token pressure
// against the system prompt (it counts toward the budget). runStep reuses
// this same assembly for the request, so the prompt is assembled once per
// step. renderPrompt IS the full prompt — the persona is the order-0
// section (owned by dsh-system-prompt) and `{{variable}}`
// interpolation happens in the render, so there is no separate join.
// Assemble the system prompt for this step.
const assembly = await ctx.systemPrompt.assemble(assembleContextFor(agent))
const fullSystemPrompt = renderPrompt(assembly)
// Interruption landing after assembly: dispose() or cancel() in a
// turn-start listener (or a listener whose promise resolved before the
// await above) arms either handle.isDisposed() or handle.isCancelled().
// The Abort was created first, so any concurrent abort also lands on it.
// Drop the about-to-start step WITHOUT running the seam — no step is open
// yet, so end the turn accordingly (disposed wins for an unambiguous
// reason).
// Interruption landing after assembly: dispose() or cancel() in a turn-start listener (or
// a listener whose promise resolved before the await above) arms either
// handle.isDisposed() or handle.isCancelled().
if (handle.isCancelled() || handle.isDisposed()) {
handle.setAbort(undefined)
reason = handle.isDisposed() ? { kind: 'disposed' } : { kind: 'aborted', reason: handle.cancelReason() }
break
}
// Compose the session prefix ONCE per loop instance, lazily before the
// instance's first pre-step: request-only messages placed in front of
// the ENTIRE derived history on every request this instance sends. It
// MUST precede the pre-step seam so compaction gates on THIS instance's
// prefix — reading a previous instance's logged prefix would let a
// resumed/forked instance whose contributor grew skip compaction and
// ship an over-window first request. The result is deep-cloned
// (decoupled from listener-held references), deep-frozen, and cached on
// the transmission bookkeeping, so reuse is structural — the prefix
// cannot change mid-session and the provider prefix cache holds by
// construction (resume = a new instance = a recompose, anchored by its
// 'resume' snapshot). The prefix is not session history — the header
// event in runStep is its only durable record
// (EpochHeader.messagePrefix). The frozen empty seed serves both the
// listener chain and the no-listener fallback: a contribution is a
// RETURNED extension of `await next()`, never an in-place push. This
// runs OUTSIDE the step, before the boundary snapshot: a composing
// listener's session append lands before the boundary and joins the
// CURRENT request.
// Compose the session prefix ONCE per loop instance, lazily before the instance's first
// pre-step: request-only messages placed in front of the entire derived history on every
// request this instance sends.
if (transmission.sessionPrefix === undefined) {
const emptyPrefix: Message[] = deepFreeze([])
const composed = await events.waterfall(
@@ -533,16 +356,9 @@ async function runTurn(
() => Promise.resolve(emptyPrefix),
)
// Interruption landing during prefix composition: mirror the assembly
// window above — drop the about-to-start step without running the
// seam, and DISCARD the composition instead of caching it. An
// abort-aware listener may have returned a degraded fallback under
// the firing signal; committing it would ship a prefix no request
// ever used (and no header ever logged) on this instance's next real
// request. The next turn recomposes under a live signal — the cache
// only ever holds a fully composed prefix. The cache-hit path needs
// no such check: nothing awaits between the assembly check above and
// the pre-step seam.
// Interruption landing during prefix composition: mirror the assembly window above —
// drop the about-to-start step without running the seam, and DISCARD the composition
// instead of caching it.
if (handle.isCancelled() || handle.isDisposed()) {
handle.setAbort(undefined)
reason = handle.isDisposed() ? { kind: 'disposed' } : { kind: 'aborted', reason: handle.cancelReason() }
@@ -551,19 +367,7 @@ async function runTurn(
transmission.sessionPrefix = deepFreeze(structuredClone(composed))
}
// Pre-step surface-mutation checkpoint (compaction), fired OUTSIDE the
// step: after `turn/start` (and the prior step's close) but before
// `step/start`, so a compaction's log-only `compact/*` records and its
// replacement node land cleanly outside any step (honest structure that
// crash-safety relies on — a dangling `compact/start` sits before the
// synthetic `turn/end` repair appends). Serial (awaited, in order, no
// veto): each listener completes its surface mutation before the next, so
// concurrent listeners cannot interleave their `session.append`s. A
// throwing listener escapes to the outer catch, which closes the (not-yet-
// open) step as a no-op and ends the turn via failTurn — a broken
// pre-step plugin ends the turn, not the loop. The composed session
// prefix rides along so token-pressure listeners count everything the
// request will actually carry.
// Run compaction between steps so its surface events remain outside step brackets.
await events.serial('agent/pre-step', turn, step, fullSystemPrompt, transmission.sessionPrefix, abort.signal)
// Interruption landing during the pre-step seam: do not open an empty step.
@@ -573,29 +377,20 @@ async function runTurn(
break
}
// The reconstruction boundary (the reconstructability RFC): the request's
// messages are snapshotted HERE, in the same synchronous frame as the
// step/start append directly below — so the snapshot is exactly the
// derivation over the log prefix strictly before step/start's seq.
// Anything appended later — by a step/start session/event listener, an
// agent/request-window inject(), any concurrent task — lands after the
// boundary and joins the NEXT request. An external reconstructor
// recovers these exact messages by folding the surface over
// events[0..stepStartSeq).
// The reconstruction boundary (the reconstructability RFC): the request's messages are
// snapshotted HERE, in the same synchronous frame as the step/start append directly below
// — so the snapshot is exactly the derivation over the log prefix strictly before
// step/start's seq.
const boundaryMessages = session.deriveMessages()
// Mark the step open BEFORE the append: Session.append pushes the event
// to the log before notifying session/event listeners, so a THROWING
// step/start listener leaves step/start in the log. Setting stepOpen first
// means the outer catch's closeStep() then appends the balancing step/end
// (turn stays enclosed) instead of stranding an open step under turn/end.
// Mark the step open before the append: Session.append pushes the event to the log before
// notifying session/event listeners, so a THROWING step/start listener leaves step/start
// in the log.
stepOpen = true
session.append('step/start', { turn, step })
// Cancel landing in the step-start window: a synchronous `session/event`
// step/start listener can cancel after the step is already open. Check
// AFTER the step/start append and before `runStep`: drop the step, end the
// turn accordingly. closeStep balances the already-appended step/start.
// Cancel landing in the step-start window: a synchronous `session/event` step/start
// listener can cancel after the step is already open.
if (handle.isCancelled() || handle.isDisposed()) {
handle.setAbort(undefined)
reason = handle.isDisposed() ? { kind: 'disposed' } : { kind: 'aborted', reason: handle.cancelReason() }
@@ -630,13 +425,7 @@ async function runTurn(
break
}
// The successful step's finish reason carries forward: a `max-tokens`
// step makes the whole turn end `max-tokens` (the ACP RFC's rule "any
// max-tokens step surfaces as max-tokens"). `stepFinishReason` returns
// `max-tokens` or `undefined`, so a later ordinary step never resets a
// max-tokens turn back to completed, and a never-truncated turn keeps the
// default `completed`. The disposal/abort/error branches above and the
// continuation-window disposal check below override this — they win.
// Preserve max-tokens once any step reports it.
const stepReason = stepFinishReason(stepOutcome.finish)
if (stepReason) reason = stepReason
@@ -672,10 +461,8 @@ async function runTurn(
// the next iteration's drain records it.
if (!shouldContinue && handle.inbox.hasSteering) shouldContinue = true
// Terminal policy runs only AFTER the extensible continuation waterfall,
// its optional reason, and late steering have all been folded. Unlike the
// waterfall, this serial seam is monotonic: the first stop bail wins, and
// no later listener or steering override can resurrect the turn.
// Terminal policy runs only after the extensible continuation waterfall, its optional
// reason, and late steering have all been folded.
let terminalStop = false
try {
const stop = await events.strictSerial('agent/turn-stop', turn)
@@ -689,19 +476,13 @@ async function runTurn(
}
if (terminalStop) {
terminalStopped = true
// A continuation reason or listener may have queued steering before the
// terminal checkpoint. Discard only steering (never ordinary queued
// prompts) so it cannot become a next step or be re-enqueued as a fresh
// turn by runLoop's late-steering fallback.
// A continuation reason or listener may have queued steering before the terminal
// checkpoint.
handle.inbox.drainSteering()
shouldContinue = false
}
// A cancel that landed during the continuation window — after the step's
// AbortController was cleared (setAbort(undefined)) but before the next
// step starts — has no controller to observe it, so the turn-scoped marker
// ends the turn here. cancel() also cleared the steering FIFO, so the
// override above did not re-arm continuation.
// A turn-scoped marker catches cancellation between step controllers.
if (handle.isCancelled()) {
reason = { kind: 'aborted', reason: handle.cancelReason() }
break
@@ -718,29 +499,10 @@ async function runTurn(
closeTurn()
} catch (error: unknown) {
// Decide whether this turn was ever opened from the LOG, not a flag.
// Session.append pushes the event BEFORE notifying session/event listeners,
// so a throwing listener on the `turn/start` append leaves turn/start in the
// log even though execution never reached the lines after that append.
// Gating on a "turn started" boolean would skip turn/end and leave a
// permanently OPEN turn that poisons the next turn/replay (the turn-enclosure RFC). We
// check the log for THIS turn's turn/start: present means a turn/end is owed
// and the normal-exit `closeTurn()` did NOT run (we are here because a throw
// preceded it — the two `closeTurn()` sites are on mutually exclusive paths),
// so this catch appends turn/end with the disposed/error reason chosen below.
// `closeStep()` IS idempotent (guarded by `stepOpen`) — it may have run
// already in a step branch, so running it again is a safe no-op. Absent
// turn/start means the append threw BEFORE its push (a non-serializable
// trigger — impossible for our fixed trigger); nothing was opened, so rethrow
// to the runLoop backstop.
const turnStartLogged = session.events.some(e => e.type === 'turn/start' && e.data.turn === turn)
if (!turnStartLogged) throw error
closeStep()
// Choose the close reason. Disposal wins only if no error was already
// reported: a turn disposed mid-step sets reason=disposed in the step-error
// branch (without reporting an error), so preserve disposed rather than
// overwrite it. Otherwise a mid-step throw on a live agent is a real
// failure → failTurn. (errorReported is mutated only inside the failTurn
// closure, which the analyzer can't follow, hence the inline lint-disable.)
// Choose the close reason.
if (handle.isDisposed() && !errorReported) { // eslint-disable-line @typescript-eslint/no-unnecessary-condition
reason = { kind: 'disposed' }
} else {
@@ -755,13 +517,8 @@ async function runTurn(
try {
await ctx.sessions.flush(session)
} catch (error: unknown) {
// The turn is already closed (turn/end appended above) and flush must run
// AFTER turn/end to be a checkpoint — so there is no in-turn position left
// for a session `error` event. Appending one here would land it after the
// last turn/end, where the persistence backend treats it as a crash tail
// and drops it on resume (the turn-enclosure RFC: every event is turn-enclosed). Report
// the failure via agent/error + the logger only; persistence keeps the
// buffered events for the next flush/dispose, so nothing is lost.
// The turn is already closed (turn/end appended above) and flush must run after turn/end to
// be a checkpoint — so there is no in-turn position left for a session `error` event.
const err = toError(error)
ctx.logger.warn(`agent "${agent.id}": session/flush failed at turn ${turn}: ${err.message}`)
try {
@@ -803,27 +560,17 @@ async function runStep(
): Promise<{ hadToolCalls: boolean; finish: FinishReason }> {
const { session, options } = agent
// Seed the call config: the first request of THIS loop instance seeds from
// current AgentOptions — explicit options always win over the logged
// baseline, which is what keeps fork model-overrides and resume-time
// reconfiguration correct. Later steps seed from the log's folded header,
// which by then is exactly what this instance last logged.
// One deep-cloned, frozen seed serves BOTH the listener chain and the
// no-listener fallback: structuredClone decouples it from the session's
// cached header fold (a raw reference would let a delegating listener
// mutate the fold in place and silently skip the delta log), and the freeze
// makes in-place shaping unrepresentable — a switch is a RETURNED
// replacement, which the header event below records.
// Seed the call config: the first request of this loop instance seeds from current
// AgentOptions — explicit options always win over the logged baseline, which is what keeps
// fork model-overrides and resume-time reconfiguration correct.
const seedConfig: LlmCallConfig = deepFreeze(structuredClone(transmission.loggedHeader
// eslint-disable-next-line @typescript-eslint/no-non-null-assertion -- loggedHeader ⟹ a snapshot is in the log
? session.requestHeader()!.config
: { model: options.model ?? '' }))
// Shape the call config: listeners return a replacement to switch model or
// sampling (the seed is frozen — content shaping is not expressible here;
// model-visible content flows through the log channels). The header event
// below records whatever the request ACTUALLY uses, so a listener's switch
// is a logged, reconstructable fact, never silent drift.
// Shape the call config: listeners return a replacement to switch model or sampling (the seed
// is frozen — content shaping is not expressible here; model-visible content flows through
// the log channels).
const config = await events.waterfall('agent/request', turn, step, seedConfig, () => Promise.resolve(seedConfig))
if (!config.model) {
throw new Error(`agent "${agent.id}" has no model: set AgentOptions.model or supply one via the agent/request waterfall`)
@@ -845,11 +592,9 @@ async function runStep(
})
recordRequestHeader(session, transmission, header)
// Build and freeze: the request is a pure function of (boundary snapshot,
// logged header) — llm/stream listeners and adapters read it, mutation
// throws. sessionId + frozen is the loop-built marker the dev invariant
// keys on. Message order: header.messagePrefix, then the boundary
// snapshot — the reconstruction equation the invariant recomputes.
// Build and freeze: the request is a pure function of (boundary snapshot, logged header) —
// llm/stream listeners and adapters read it, mutation throws. sessionId + frozen is the
// loop-built marker the dev invariant keys on.
const request: GenerateOptions = deepFreeze({
model: header.config.model,
messages: [...header.messagePrefix ?? [], ...boundaryMessages],
@@ -873,23 +618,16 @@ async function runStep(
assembler.push(chunk)
}
// Adapters report provider/transport failures one of two sanctioned ways
// (see the StreamChunk contract in dsh-llm): throw from stream() — already
// handled by the caller's try/catch — OR end the stream with a
// finish-error/aborted chunk. finishError() maps the latter to the step
// error to raise (turn ends error/aborted, not a normal completed message).
// Normalize terminal error chunks into the same failure path as thrown adapter errors.
const stepError = finishError(assembler.finish)
if (stepError) throw stepError
if (assembler.finish.kind === 'max-tokens') {
let message: Message = withoutToolCalls(assembler.message())
message = withoutToolCalls(await events.waterfall('agent/step-result', turn, step, message, () => Promise.resolve(message)))
// Fire the assistant/message when there is content OR usage: a max-tokens
// step can be cut off with empty content but still carry token accounting,
// and assistant/message is the only host for usage (there is no standalone
// usage event). An empty-content assistant/message is skipped by
// deriveMessages(), so hosting usage on it never injects a spurious assistant
// turn into derived history.
// Fire the assistant/message when there is content OR usage: a max-tokens step can be cut
// off with empty content but still carry token accounting, and assistant/message is the
// only host for usage (there is no standalone usage event).
if (message.content.length > 0 || assembler.usage) {
// A max-tokens finish is itself a streamed `finish` chunk, so chunkSeqs is
// never empty here — pass the provenance unconditionally.
@@ -908,14 +646,7 @@ async function runStep(
let message: Message = assembler.message()
message = await events.waterfall('agent/step-result', turn, step, message, () => Promise.resolve(message))
// Same content-or-usage guard as the max-tokens branch: a step that finishes
// with neither assembled content nor usage (e.g. a bare `stop` finish that
// streamed nothing) records no assistant/message — an empty-content message
// exists only to host usage, and deriveMessages() skips it either way, so
// appending one with no usage would be a pure trace-only row.
//
// sourceEventSeqs records the assistant/chunk provenance, but is omitted when
// no chunks streamed (the surface invariant rejects an empty sourceEventSeqs).
// Do not append an assistant message without content or usage; omit empty provenance too.
if (message.content.length > 0 || assembler.usage) {
session.append(
'assistant/message',
@@ -928,11 +659,7 @@ async function runStep(
// ToolRegistry.execute converts tool failures (including aborts) into
// isError results, so abort is re-checked around every call here.
const toolCalls = message.content.filter(block => block.type === 'tool-call')
// Per-step buffer of `additionalContext` attached by tools/post-execute
// listeners. Appended as context/message(s) only AFTER every tool/result for
// the step, so a multi-call step keeps tool-call/result adjacency
// (interleaving context between a call's result and the next call's would
// break the pairing the next model request relies on).
// Per-step buffer of `additionalContext` attached by tools/post-execute listeners.
const pendingContext: HookContext[] = []
for (const call of toolCalls) {
/* v8 ignore next -- signal.reason always set: cancel()/disposal provide a default */
@@ -944,12 +671,7 @@ async function runStep(
} catch {
parsedArguments = call.arguments
}
// TODO(pre-tool-input-rewrite): tools/pre-execute deliberately cannot rewrite
// `arguments` — tool/call (the audit record) and assistant/message (the
// model-history source) are logged BEFORE execute, and live consumers (ACP,
// tool-bash presentation) read the pre-execution args, so an execution-only
// rewrite would desync the UI from what ran. Designing that consistently is
// its own proposed RFC (docs/rfc/proposed/feature/…-pre-tool-input-rewrite.md).
// TODO(pre-tool-input-rewrite): arguments cannot change after their audit and history events are logged.
const result = await ctx.tools.execute({
callId: call.id,
name: call.name,
@@ -959,12 +681,10 @@ async function runStep(
})
session.append('tool/result', {
turn, step,
// The correlation id MUST be the loop's authoritative call.id (the
// model-transcript id that deriveMessages turns into toolCallId), NOT
// result.callId — a post-execute waterfall listener returning a
// mismatched id would otherwise orphan the call↔result pairing in the
// next model request. A listener-internal id, if ever needed, belongs in
// a separate diagnostic field, never overloaded onto callId.
// The correlation id must be the loop's authoritative call.id (the model-transcript id
// that deriveMessages turns into toolCallId), not result.callId — a post-execute
// waterfall listener returning a mismatched id would otherwise orphan the call↔result
// pairing in the next model request.
callId: call.id,
content: result.content,
isError: result.isError,
@@ -1008,13 +728,9 @@ export function lastTurnNumber(session: Session): number {
}
/**
* Whether a turn is currently open in the session log (a `turn/start` with no
* matching later `turn/end`). Decided from the LOG, not agent status: status
* can be `running` while no turn is open (an `agent/status` listener firing
* before `turn/start`, or the post-`turn/end` flush window before status
* returns to idle), so status is not a reliable open-turn signal. Used by
* `inject()` to choose between appending into an open turn vs. wrapping the
* injection in its own one-shot turn (the turn-enclosure RFC).
* Whether a turn is currently open in the session log (a `turn/start` with no matching later
* `turn/end`).
*
* @param session - the session whose log is inspected.
* @returns true when the log's last turn boundary is a `turn/start` with no matching `turn/end` yet.
*/

View File

@@ -1,12 +1,7 @@
/**
* Per-loop-instance transmission bookkeeping for the reconstructability
* contract: which header event to append before a request so the session log
* always explains the request (the reconstructability RFC). The loop is
* otherwise transmission-stateless — the comparison baseline is the log's own
* folded header (`Session.requestHeader()`), so resume and fork need no
* special path: a fresh loop instance simply logs a `'resume'` snapshot on
* its first request and deltas from there.
*
* Per-loop-instance transmission bookkeeping for the reconstructability contract: which header
* event to append before a request so the session log always explains the request (the
* reconstructability RFC).
* @module dsh-agent-loop/request-log
*/
@@ -37,22 +32,8 @@ export function createTransmissionLog(): TransmissionLog {
}
/**
* Append whatever header event this request owes the log, so folding the log
* reproduces the header the request was built under. Exactly one of four
* things happens:
*
* 1. This loop instance has not logged a header yet → a full `request/header`
* snapshot anchors the fold: reason `'initial'` when the log has no header
* events at all (a new conversation), `'resume'` when it does (process
* restart, fork seed — the boundary itself is a recorded fact, so the
* snapshot is appended even when nothing changed).
* 2. The header equals the folded baseline → nothing; the log already
* explains this request.
* 3. It differs and the delta round-trips (`applyHeaderDelta` on the baseline
* reproduces the header exactly) → a `request/header-delta`.
* 4. It differs and the delta encoding cannot express the change (a pure tool
* reordering) → a full snapshot with reason `'fallback'`; deltas are an
* encoding optimization, never a correctness dependency.
* Append whatever header event this request owes the log, so folding the log reproduces the
* header the request was built under. Exactly one of four things happens.
*
* @param session - the session whose log explains the request.
* @param state - this loop instance's bookkeeping (mutated on first log).