feat(desktop): cordis dedicated card (mount/unmount/inspect) + nested code-dispatch tree
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@@ -337,6 +337,9 @@
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<button id="mock-card-diff-write" class="ghost small">card · diff (write)</button>
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<button id="mock-card-diff-multi" class="ghost small">card · diff (3 files · hunks)</button>
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<button id="mock-code-dispatch" class="ghost small">code-dispatch fan-out</button>
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<button id="mock-cordis-mount" class="ghost small">cordis · mount</button>
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<button id="mock-cordis-inspect" class="ghost small">cordis · inspect</button>
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<button id="mock-cordis-unmount" class="ghost small">cordis · unmount</button>
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<button id="mock-web-search" class="ghost small">web · search</button>
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<button id="mock-skill" class="ghost small">skill loaded</button>
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<button id="mock-workflow" class="ghost small">workflow card</button>
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@@ -1455,6 +1458,13 @@
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from any tab. -->
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<script src="./fork-compare.js"></script>
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<script src="./tool-cards.js"></script>
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<!-- lane-cordis-card: dedicated card for the self-referential cordis
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toolset (mount/unmount/inspect). Loads after tool-cards.js (shares the
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family-map convention); the inspect body resolves
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trace-detail-pane.buildJsonTree lazily at render, so parse order vs.
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that script doesn't matter. Defines window.__dshCordisCard, consumed by
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the renderer's tool/result dispatch. -->
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<script src="./cordis-card.js"></script>
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<!-- artifacts-board.js defines window.__dshArtifactsBoard (Board/Timeline/
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Evolution renderers) and MUST load before artifacts.js so the L0 row
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version-chip click handler + view switcher find the module ready. -->
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