feat: add the worker-thread code runtime (dsh-code-runtime-worker)
The shipped backend of the code-execution seam, per the Code Mode RFC's
worker-thread section: one fresh Node worker per run, executing the
model's TypeScript after a host-side type-strip (wrapped in an
async-function shell so top-level return/await parse, sliced back out
position-preserved), bindings bridged over the message port under
hostile-peer rules (own-property name lookup, at-most-once replies,
post-settlement drops, null-prototype namespaces), logs streamed eagerly
with an in-band truncation marker, and two independent budgets — measured
event-loop busy time (computeMs) plus a never-pausing wall ceiling
(maxWallMs) — funneling into worker.terminate(). env: {} and execArgv: []
keep the isolate hermetic; disposal aborts in-flight runs and awaits
worker exits.
The worker entry loads unbuilt via Node's native type stripping
(src/worker.ts, erasable-only) and ships built as a sibling tsdown bundle
(lib/worker.js); tests/built-lib.e2e.ts pins the built load path under
plain node and joins the built-artifact smoke gate. Unit suites cover the
bootstrap in-process (fake port) and the runtime over real workers,
per-file 100%.
This commit is contained in:
@@ -310,6 +310,7 @@ function builtBinSmokeGate(): Gate {
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'vitest.e2e.config.ts',
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'packages/ui/stdio-agent/tests/built-bin.e2e.ts',
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'packages/ui/acp-agent/tests/built-bin.e2e.ts',
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'packages/code-runtime/code-runtime-worker/tests/built-lib.e2e.ts',
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], {
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label: 'built-bin smoke',
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needs: ['build'],
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