Merge remote-tracking branch 'origin/master' into codex/pr-1037-resolution

# Conflicts:
#	packages/ui/tui/README.i18n.yaml
This commit is contained in:
Turtle
2026-08-03 16:49:18 +08:00
1391 changed files with 126134 additions and 10332 deletions

View File

@@ -69,7 +69,7 @@ import type {
TuiTheme,
} from './extension/types.ts'
import { displayInlineText, displayText } from './components/text.ts'
import { createPalette, markdownTheme, renderPalette, selectTheme } from './components/theme.ts'
import { brandText, createPalette, markdownTheme, renderPalette, selectTheme } from './components/theme.ts'
import { contentText, parseArguments } from './components/content.ts'
import {
cacheHitRate,
@@ -80,6 +80,7 @@ import {
import {
fadeGlyph,
formatQueuedStatus,
formatStatusDuration,
openStepPhase,
openTurn,
pulseLevel,
@@ -104,6 +105,7 @@ import {
} from './components/transcript.ts'
import {
compactTargetLabel,
DetailsDialog,
diagnosticMeter,
formatDiagnosticCount,
formatDiagnosticNumber,
@@ -112,6 +114,7 @@ import {
StatusCardComponent,
PromptContextComponent,
targetLabel,
type DetailsSelection,
type StatusCardRow,
} from './components/dialogs.ts'
import {
@@ -226,9 +229,9 @@ export const TUI_GOODBYE_MESSAGE_KEY = 'tuiGoodbyeMessage'
/**
* Context key a launcher sets before any Loader entry mounts
* (`ctx.provide(INITIAL_SKILL_KEY, name)`) to seed a fresh session's first user
* turn with `/skill:<name>` — the `dsh migrate`/`dsh upgrade` guided-session
* entry. The launcher sets it only when minting a fresh session, so it never
* re-fires on a resumed one. Absent leaves the first turn to the user.
* turn with `/skill:<name>` — the `dsh migrate`/`dsh upgrade`
* guided-session entry. The launcher sets it only when minting a fresh session,
* so it never re-fires on a resumed one. Absent leaves the first turn to the user.
*/
export const INITIAL_SKILL_KEY = 'tuiInitialSkill'
@@ -329,14 +332,27 @@ export function createTuiChat(
})
editor.hintPrefix = initialInputPrompt
const todo = new TodoComponent(palette)
const compactionStatusLine = new Text('', 0, 0)
let showReasoning = resolved.showReasoning
// Ctrl+O cycles collapsed -> expanded -> hidden. Codex-style: hidden drops
// tool cards entirely, collapsed previews, expanded shows full bodies.
let toolsVisibility: ToolCardVisibility = 'collapsed'
let streaming: StreamingAssistantComponent | undefined
let completedStreaming: StreamingAssistantComponent | undefined
// Assistant step components in model order per turn, for hidden-mode folding:
// with tool cards hidden, a turn keeps one Assistant header and later steps
// render as headerless continuations (see applyTurnFolding).
const assistantSteps = new Map<number, StreamingAssistantComponent[]>()
let runningStatus: RunningStatus | undefined
let fadingStatus: FadingStatus | undefined
/**
* Live standalone compaction observed by this process. Never derive this
* state from history: a resumed log may contain a stale orphaned start.
*/
let compacting: {
startedAt: number
timer: ReturnType<typeof setInterval>
} | undefined
// TUI steering submissions that the inbox has not yet claimed or discarded.
// Correlation ids avoid guessing whether a running-state submission actually
// joined steering or fell back to the queued-turn FIFO during turn close.
@@ -400,6 +416,7 @@ export function createTuiChat(
throw new Error('TUI prompt built-ins failed to initialize')
}
const updatePromptValues = (): void => {
const renderTime = now()
cwdValue.set(palette.bold(palette.accent(formattedCwd)))
gitValue.set(branch === undefined ? undefined : palette.dim(` (${displayText(branch)})`))
const rate = cacheHitRate(tokens)
@@ -413,23 +430,31 @@ export function createTuiChat(
const queued = runningStatus === undefined ? undefined : formatQueuedStatus(pendingSteering.size)
queuedValue.set(queued === undefined ? undefined : palette.dim(queued))
symbolValue.set(palette.bold(palette.accent('dsh')))
compactionStatusLine.setText(compacting === undefined
? ''
: palette.dim(`Context being compacted ${formatStatusDuration(renderTime - compacting.startedAt)}`))
// `${indicator}` owns the caret column and its trailing gap before the
// cursor. The phase glyph replaces the `>` caret in place — same width
// every frame — fading in as a turn starts, throbbing while it runs, and
// fading out after it ends before the plain `>` returns. Only the gray
// cursor. The active status glyph replaces the `>` caret in place — same
// width every frame — fading in when work starts, throbbing while it runs,
// and fading out after it ends before the plain `>` returns. Only the gray
// brightness changes, so the cursor never shifts.
const runningGlyph = runningPhaseGlyph(agent.session.events, runningStatus !== undefined)
const statusGlyph = runningPhaseGlyph(
agent.session.events,
runningStatus !== undefined,
compacting !== undefined,
)
// Remember the live phase glyph so the fade-out shows it, not the ttft
// fallback the derivation returns once the closing turn's step has ended.
if (runningStatus !== undefined && runningGlyph !== undefined) runningStatus.lastGlyph = runningGlyph
// The fade envelope gates appear/disappear; the running throb breathes the
// glyph the whole turn. Truecolor opacity is envelope × throb; the
if (runningStatus !== undefined && statusGlyph !== undefined) runningStatus.lastGlyph = statusGlyph
// The fade envelope gates appear/disappear; the active throb breathes the
// glyph throughout the operation. Truecolor opacity is envelope × throb; the
// non-truecolor fallback keys visibility off the envelope alone, so the
// throb never blinks it. `envelope` clamps to [0, 1].
const envelope = runningStatus !== undefined && runningGlyph !== undefined
? { glyph: runningGlyph, level: Math.min(1, (now() - runningStatus.startedAt) / STATUS_FADE_MS) }
const activeSince = runningStatus?.startedAt ?? compacting?.startedAt
const envelope = activeSince !== undefined && statusGlyph !== undefined
? { glyph: statusGlyph, level: Math.min(1, (renderTime - activeSince) / STATUS_FADE_MS) }
: fadingStatus !== undefined
? { glyph: fadingStatus.glyph, level: Math.max(0, 1 - (now() - fadingStatus.endedAt) / STATUS_FADE_MS) }
? { glyph: fadingStatus.glyph, level: Math.max(0, 1 - (renderTime - fadingStatus.endedAt) / STATUS_FADE_MS) }
: undefined
const caret = envelope === undefined
? palette.dim('>')
@@ -438,7 +463,7 @@ export function createTuiChat(
palette,
resolved.theme.color,
resolved.theme.color && resolved.theme.truecolor,
envelope.level * pulseLevel(now()),
envelope.level * pulseLevel(renderTime),
envelope.level >= 0.5,
)
indicatorValue.set(`${caret}${palette.dim(' ')}`)
@@ -453,6 +478,7 @@ export function createTuiChat(
ui.addChild(new Spacer(1))
todoContainer.addChild(todo)
ui.addChild(todoContainer)
ui.addChild(compactionStatusLine)
ui.addChild(promptContext)
ui.addChild(editor)
ui.setFocus(editor)
@@ -486,6 +512,9 @@ export function createTuiChat(
const extensionTheme: TuiTheme = Object.freeze({
text: (value: string) => palette.text(value),
brand: (value: string) => resolved.theme.color
? resolved.theme.truecolor ? brandText(value) : palette.brand(value)
: value,
dim: (value: string) => palette.dim(value),
accent: (value: string) => palette.accent(value),
success: (value: string) => palette.success(value),
@@ -537,8 +566,8 @@ export function createTuiChat(
requestRender()
}
/** Stop the running and fade-out timers and drop both states at once. */
const clearStatus = (): void => {
/** Stop the turn-phase running and fade-out timers and drop both states. */
const clearTurnStatus = (): void => {
if (runningStatus !== undefined) {
clearInterval(runningStatus.timer)
runningStatus = undefined
@@ -547,21 +576,30 @@ export function createTuiChat(
clearInterval(fadingStatus.timer)
fadingStatus = undefined
}
runtime.terminal.setProgress(false)
runtime.terminal.setProgress(compacting !== undefined)
}
/** Hard clear: drop every indicator, including a live compaction bracket. */
const clearStatus = (): void => {
if (compacting !== undefined) {
clearInterval(compacting.timer)
compacting = undefined
}
clearTurnStatus()
}
/**
* On the running → non-running edge, hand the last rendered glyph to a
* fade-out that re-renders until it settles on the `>` caret, then stops its
* own timer. A hard clear (teardown) skips this via {@link clearStatus}.
* Hand the last active glyph to a fade-out that re-renders until it settles
* on the `>` caret, then stops its own timer. A hard clear (teardown) skips
* this via {@link clearStatus}.
*/
const beginFadeOut = (glyph: string): void => {
clearStatus()
clearTurnStatus()
const fading: FadingStatus = {
glyph,
endedAt: now(),
timer: setInterval(() => {
if (now() - fading.endedAt >= STATUS_FADE_MS) clearStatus()
if (now() - fading.endedAt >= STATUS_FADE_MS) clearTurnStatus()
renderStatus()
}, STATUS_ANIMATION_INTERVAL_MS),
}
@@ -571,9 +609,9 @@ export function createTuiChat(
const setStatus = (status: AgentStatus): void => {
const priorTurn = runningStatus?.turn
const fadeOutGlyph = status !== 'running' ? runningStatus?.lastGlyph : undefined
if (status === 'running') clearStatus()
if (status === 'running') clearTurnStatus()
else if (fadeOutGlyph !== undefined) beginFadeOut(fadeOutGlyph)
else clearStatus()
else clearTurnStatus()
editor.borderColor = status === 'running' ? text => palette.accent(text) : text => palette.dim(text)
editor.hint = status === 'running' ? palette.dim(displayInlineText(resolved.theme.inputPlaceholder)) : undefined
if (status === 'running') {
@@ -615,6 +653,35 @@ export function createTuiChat(
return card
}
/**
* Re-derive hidden-mode folding for one turn: the first step with a visible
* body owns the turn's single Assistant header, every other step renders as a
* headerless continuation (empty ones render nothing). Any other visibility
* restores the per-step headers.
*/
const applyTurnFolding = (turn: number): void => {
const steps = assistantSteps.get(turn)
if (steps === undefined) return
let headerSeen = false
for (const step of steps) {
if (toolsVisibility !== 'hidden') {
step.setFoldedContinuation(false)
} else if (!headerSeen && step.hasVisibleBody()) {
headerSeen = true
step.setFoldedContinuation(false)
} else {
step.setFoldedContinuation(true)
}
}
}
const registerAssistantStep = (component: StreamingAssistantComponent): void => {
const steps = assistantSteps.get(component.position.turn) ?? []
steps.push(component)
assistantSteps.set(component.position.turn, steps)
applyTurnFolding(component.position.turn)
}
const removeStreaming = (current: StreamingAssistantComponent | undefined): void => {
if (current === undefined) return
for (const child of [current, current.timing]) {
@@ -622,6 +689,15 @@ export function createTuiChat(
/* v8 ignore next -- streaming components and their timing footers are retained only while attached to the chat. */
if (index >= 0) chat.children.splice(index, 1)
}
const steps = assistantSteps.get(current.position.turn)
/* v8 ignore next -- every attached streaming component is registered in the fold map. */
if (steps === undefined) return
const index = steps.indexOf(current)
/* v8 ignore next -- registration precedes attachment, so the component is present until this removal. */
if (index < 0) return
steps.splice(index, 1)
// A retracted step may have owned the turn's hidden-mode header.
applyTurnFolding(current.position.turn)
}
/**
@@ -660,6 +736,7 @@ export function createTuiChat(
palette,
mdTheme,
)
registerAssistantStep(streaming)
chat.addChild(streaming)
chat.addChild(streaming.timing)
}
@@ -723,12 +800,22 @@ export function createTuiChat(
startAssistantStep(event.data)
break
case 'assistant/chunk':
if (options.renderChunks) streaming?.update(event.data.chunk)
if (options.renderChunks && streaming !== undefined) {
streaming.update(event.data.chunk)
// The first streamed text/reasoning may make this step the turn's
// hidden-mode header owner (or a continuation with a visible body).
applyTurnFolding(streaming.position.turn)
}
break
case 'assistant/message':
completedStreaming = undefined
if (streaming === undefined || !chat.children.includes(streaming)) startAssistantStep(event.data)
streaming?.settle(event.data.message.content)
// A settled component stays attached but never absorbs a later message
// of the same step; both the live and replay paths start a new one.
if (streaming === undefined || streaming.isSettled() || !chat.children.includes(streaming)) startAssistantStep(event.data)
if (streaming !== undefined) {
streaming.settle(event.data.message.content)
applyTurnFolding(streaming.position.turn)
}
break
case 'llm/retry': {
retractFailedStreaming()
@@ -847,6 +934,7 @@ export function createTuiChat(
toolCards.clear()
allToolCards.clear()
contextCards.clear()
assistantSteps.clear()
streaming = undefined
todo.update([])
const transcriptCalls = transcriptToolCallIds(agent.session)
@@ -956,32 +1044,99 @@ export function createTuiChat(
// same reason.
ui.queryTerminalColorScheme({ timeoutMs: 2000 }).catch(() => {})
const toggleTools = (): void => {
// The cycle order puts the two common reading modes adjacent: preview ->
// full detail -> conversation-only, then back to the preview default.
toolsVisibility = toolsVisibility === 'collapsed' ? 'expanded'
: toolsVisibility === 'expanded' ? 'hidden' : 'collapsed'
const setToolsVisibility = (next: ToolCardVisibility): void => {
toolsVisibility = next
for (const card of allToolCards) card.setVisibility(toolsVisibility)
// Context cards carry injected instructions rather than tool traffic, so
// they never hide: the hidden phase reads as their collapsed preview.
for (const card of contextCards) card.setExpanded(toolsVisibility === 'expanded')
// Hidden mode folds each turn's steps into one assistant message; other
// modes restore the per-step Assistant headers.
for (const turn of assistantSteps.keys()) applyTurnFolding(turn)
appendNotice(toolsVisibility === 'hidden' ? 'Tool cards hidden.' : `Tool and context cards ${toolsVisibility}.`)
}
const toggleReasoning = (): void => {
showReasoning = !showReasoning
const toggleTools = (): void => {
// The cycle order puts the two common reading modes adjacent: preview ->
// full detail -> conversation-only, then back to the preview default.
setToolsVisibility(toolsVisibility === 'collapsed' ? 'expanded'
: toolsVisibility === 'expanded' ? 'hidden' : 'collapsed')
}
const setReasoning = (show: boolean): void => {
showReasoning = show
const activeStreaming = streaming
rebuildTranscript(false)
/* v8 ignore next -- the non-streaming command path is covered; this branch preserves an active stream across rebuild. */
if (activeStreaming !== undefined) {
streaming = activeStreaming
streaming.setShowReasoning(showReasoning)
registerAssistantStep(activeStreaming)
chat.addChild(activeStreaming)
chat.addChild(activeStreaming.timing)
}
appendNotice(`Reasoning blocks ${showReasoning ? 'shown' : 'hidden'}.`)
}
const toggleReasoning = (): void => { setReasoning(!showReasoning) }
// The selector and the argument grammar mutate the same closure state the
// Ctrl+O cycle and Ctrl+R toggle drive, so every entry converges.
let detailsOverlay: TuiOverlaySession | undefined
const showDetailsSelector = (): void => {
void detailsOverlay?.close()
const session = overlayManager.open({
create: () => new DetailsDialog(
toolsVisibility,
showReasoning,
palette,
// Each Tab applies immediately; one dimension changes per call.
(selection: DetailsSelection) => {
if (selection.showReasoning !== showReasoning) setReasoning(selection.showReasoning)
if (selection.visibility !== toolsVisibility) setToolsVisibility(selection.visibility)
},
() => { void session.close() },
),
options: { width: resolved.detailsDialogWidth, anchor: 'center', margin: 1 },
})
detailsOverlay = session
void session.closed.then(() => {
if (detailsOverlay === session) detailsOverlay = undefined
})
requestRender()
}
// `/details` names the same transcript-detail state the Ctrl+O cycle and
// Ctrl+R toggle mutate, so a user can jump to a mode without cycling.
const runDetails = (rawInput: string): CommandResult => {
const tokens = rawInput.split(/\s+/u).filter(token => token !== '')
if (tokens.length === 0) {
showDetailsSelector()
return { kind: 'success' }
}
let visibility: ToolCardVisibility | undefined
let reasoning: boolean | undefined
for (let token = tokens.shift(); token !== undefined; token = tokens.shift()) {
if (token === 'collapsed' || token === 'expanded' || token === 'hidden') {
visibility = token
} else if (token === 'reasoning') {
const value = tokens[0]
if (value === 'on' || value === 'off') {
tokens.shift()
reasoning = value === 'on'
} else {
reasoning = !showReasoning
}
} else {
return { kind: 'error', text: `Unknown /details argument "${token}". Usage: /details [collapsed|expanded|hidden] [reasoning [on|off]]` }
}
}
// Reasoning first: its transcript rebuild would drop the visibility notice.
if (reasoning !== undefined) setReasoning(reasoning)
if (visibility !== undefined) setToolsVisibility(visibility)
return { kind: 'success' }
}
const showHelp = (): void => {
const commandLines = ctx.commands.list(agent).map((command) => {
const input = command.input === undefined ? '' : ` ${command.input.hint}`
@@ -1167,6 +1322,12 @@ export function createTuiChat(
description: 'Clear the transcript view (session history is unchanged)',
handler: () => { chat.clear(); requestRender(); return { kind: 'success' } },
})
commandCtx.commands.register({
name: 'details',
description: 'Select tool-card visibility and reasoning display',
input: { hint: '[collapsed|expanded|hidden] [reasoning [on|off]]' },
handler: ({ rawInput }) => runDetails(rawInput),
})
commandCtx.commands.register({
name: 'palette',
description: 'Show every color and attribute role this terminal renders',
@@ -1506,7 +1667,32 @@ export function createTuiChat(
if (event.type === 'tool/result') fileSearch.invalidate()
recordEventUsage(tokens, event)
if (event.type === 'turn/start' && runningStatus !== undefined) runningStatus.turn = event.data.turn
if (event.type === 'assistant/message' && streaming?.isSettled()) streaming = undefined
// Track live standalone compaction state.
if (event.type === 'compact/start' && event.data.turn === null) {
if (compacting === undefined) {
const startedAt = now()
compacting = {
startedAt,
timer: setInterval(renderStatus, STATUS_ANIMATION_INTERVAL_MS),
}
runtime.terminal.setProgress(true)
}
requestRender()
return
}
if (event.type === 'compact/end' && event.data.turn === null && compacting !== undefined) {
const fadeOutGlyph = runningPhaseGlyph(agent.session.events, false, true)
clearInterval(compacting.timer)
compacting = undefined
if (event.data.error !== undefined) {
appendNotice(`Compaction failed: ${event.data.error}`, 'warning')
}
// A concurrently running turn owns the indicator. Keep its timer and
// progress bit instead of letting the compaction fade clear that state.
if (runningStatus === undefined && fadeOutGlyph !== undefined) beginFadeOut(fadeOutGlyph)
requestRender()
return
}
// A replacement mutates only the model surface, so the rendered transcript
// keeps what it already showed; a landed summary checkpoint adds its marker.
if (isReplacementSurfaceEvent(event)) {
@@ -1550,6 +1736,9 @@ export function createTuiChat(
// TUI stays mounted. Retained agents accept deliveries after detachment, so
// without this a later send would drive a zombie agent/session; mark
// disposed so dispatchMessage reports it instead.
// The hard clear also retires live compaction. A later compact/end is
// intentionally presentation-silent: this disposal notice owns the
// terminal outcome, and no animation may survive agent detachment.
clearStatus()
appendNotice(`Agent "${agent.id}" was disposed.`, 'warning')
disposed = true
@@ -1572,6 +1761,7 @@ export function createTuiChat(
disposeAgent()
disposeSchemeListener()
disposeTargetListeners()
modelController.detach()
}
// Sweep reveal of the whole banner: the header wipes in left-to-right over
@@ -1637,11 +1827,11 @@ export function createTuiChat(
})
startBannerReveal()
// A launcher-seeded first turn (`dsh migrate`/`dsh upgrade`): invoke the
// named skill exactly as a typed `/skill:<name>` would, once the chat is live
// and the agent is idle. The launcher sets this only for a fresh session, so
// there is no prior turn to collide with; invokeSkill reports an unknown skill
// as a notice.
// A launcher-seeded first turn (`dsh migrate`/`dsh upgrade`):
// invoke the named skill exactly as a typed `/skill:<name>` would, once the
// chat is live and the agent is idle. The launcher sets this only for a fresh
// session, so there is no prior turn to collide with; invokeSkill reports an
// unknown skill as a notice.
if (config.initialSkill !== undefined) invokeSkill(config.initialSkill, '')
return {