Merge remote-tracking branch 'origin/master' into codex/fork-real-turn-tail
# Conflicts: # packages/client/runtime/README.i18n.yaml # packages/client/ui-conversation/README.i18n.yaml # packages/client/ui-conversation/src/client/chat/ChatView.tsx # packages/client/ui-conversation/src/client/chat/MessageIconActions.tsx
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@@ -34,7 +34,7 @@ import { assistantActionsSeqs, deriveChatFlow, messageBranchSeqs, type ChatFlowI
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import { AssistantMarkdown } from './AssistantMarkdown.tsx'
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import { GenericCommandCard } from './GenericCommandCard.tsx'
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import { GenericToolCard } from './GenericToolCard.tsx'
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import { MessageItem } from './MessageItem.tsx'
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import { MessageItem, PendingSteeringBubble } from './MessageItem.tsx'
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import css from './ChatView.module.css'
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const FOLLOW_THRESHOLD = 24
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@@ -237,6 +237,7 @@ export function ChatView({
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}: ChatViewSlotProps) {
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const nodes = useSession(s => s.nodes)
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const turnEnds = useSession(s => s.turnEnds)
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const inbox = useSession(s => s.queue)
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// Workspace root off the session list row: path summaries display relative to it.
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const cwd = useSessions(s => s.byId[sessionId]?.cwd)
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const running = useSession(s => s.running)
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@@ -249,6 +250,10 @@ export function ChatView({
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const selectedCallId = useStore(s => s.selection?.callId)
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const items = useMemo(() => deriveChatFlow(nodes), [nodes])
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const pendingSteering = useMemo(
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() => inbox.filter(item => item.placement === 'steering'),
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[inbox],
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)
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const activeRetry = useMemo(() => activeRetrySeq(nodes, running), [nodes, running])
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// Only the last content assistant of each turn owns IconActions; mid-turn
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// text (before tools) omits `time` so AssistantMarkdown stays chrome-free.
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@@ -263,6 +268,7 @@ export function ChatView({
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const firstSeqRef = useRef<number | null>(null)
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const openedRef = useRef(false)
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const lastKeyRef = useRef<string | null>(null)
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const lastSteeringIdRef = useRef<string | null>(null)
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/** Flow tip signature — follow-scroll only when this moves, never on a
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* scroll-driven at-bottom chrome re-render (that was snapping inertial
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* scrolls the rest of the way to the floor). */
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@@ -271,7 +277,8 @@ export function ChatView({
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const firstSeq = nodes[0]?.seq ?? null
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const lastItem = items[items.length - 1]
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const lastKey = lastItem?.key ?? null
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const followSig = `${openState}:${firstSeq}:${lastKey}:${nodes.length}:${running ? 1 : 0}:${runningCalls.length}`
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const lastSteeringId = pendingSteering[pendingSteering.length - 1]?.id ?? null
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const followSig = `${openState}:${firstSeq}:${lastKey}:${nodes.length}:${running ? 1 : 0}:${runningCalls.length}:${lastSteeringId ?? ''}`
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const toBottom = (el: HTMLElement): void => {
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el.scrollTop = el.scrollHeight
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@@ -300,6 +307,7 @@ export function ChatView({
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}
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firstSeqRef.current = firstSeq
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lastKeyRef.current = lastKey
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lastSteeringIdRef.current = lastSteeringId
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followSigRef.current = followSig
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return
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}
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@@ -310,6 +318,7 @@ export function ChatView({
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firstSeqRef.current = firstSeq
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/* v8 ignore next -- ?? arm: a prepend adds nodes, so the flow list here is never empty. */
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lastKeyRef.current = lastKey
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lastSteeringIdRef.current = lastSteeringId
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followSigRef.current = followSig
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return
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}
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@@ -318,12 +327,14 @@ export function ChatView({
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// (send lives in the composer, so arrival is detected here, not armed there).
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const appendedUser = lastKey !== lastKeyRef.current
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&& lastItem !== undefined && lastItem.kind === 'node' && lastItem.node.kind === 'user'
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const appendedSteering = lastSteeringId !== null && lastSteeringId !== lastSteeringIdRef.current
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const tipMoved = followSigRef.current !== followSig
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lastKeyRef.current = lastKey
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lastSteeringIdRef.current = lastSteeringId
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followSigRef.current = followSig
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// Follow new flow content while pinned; do NOT re-pin on every render
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// merely because atBottomRef is true (scroll threshold → setState → snap).
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if (appendedUser || (tipMoved && atBottomRef.current)) toBottom(el)
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if (appendedUser || appendedSteering || (tipMoved && atBottomRef.current)) toBottom(el)
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})
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const onScrollRef = useRef(() => {})
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@@ -469,6 +480,9 @@ export function ChatView({
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{/* Turn-level loading signal: rides the whole running turn (first-token
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wait, tool execution, streaming) so it never flickers per step. */}
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{running && <TurnStatus />}
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{pendingSteering.map(item => (
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<PendingSteeringBubble key={item.id} content={item.content} t={t} />
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))}
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</div>
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{!atBottom && (
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<div className={css.toBottomSlot}>
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