refactor: eagerly persist session events
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@@ -904,10 +904,9 @@ abstract locate(meta: SessionHeader): SessionLocation | undefined
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abstract create(meta: SessionHeader): Promise<void>
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/**
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* Durably persist a batch of events (called from the write-behind drain at
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* the `session/flush` checkpoint). Honors the append-only and contiguous-seq
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* contracts: the first event's `seq` MUST equal the stored next-seq (after
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* `load` has durably closed any interrupted turn). Rejects non-JSON-
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* Durably persist a batch of events. Honors the append-only and contiguous-
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* seq contracts: the first event's `seq` MUST equal the stored next-seq
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* (after `load` has durably closed any interrupted turn). Rejects non-JSON-
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* serializable `event.data` with an error naming the offending event type.
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* @param id - the session the batch belongs to.
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* @param events - the contiguous batch to persist, in seq order.
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@@ -6,7 +6,7 @@ The seam is a textbook [capability seam](../../.agents/notes/implemented/archite
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## The flush checkpoint
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`session/event` is a *synchronous* notification; persistence plugins buffer it (write-behind) until `session/flush`. The loop awaits an ordinary turn's checkpoint before claiming the next queue item; synchronous idle `inject()` schedules its checkpoint without blocking `send()`, and disposal still drains it. A successful flush durably commits the closed turn as one unit; a rejecting flush is reported through `agent/error` and the logger — never as a session event past the closed turn — while the backend keeps its buffered events for the next flush.
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`session/event` is a *synchronous* notification; persistence plugins copy the event into a per-session controller and start an eager write without blocking the producer. Concurrent events share the current batch, and events admitted during that write trigger a follow-up batch. `session/flush` waits until no current or pending batch remains, so the loop still uses it as the ordering and error-observation checkpoint before claiming the next ordinary turn. A rejected eager write retains its events; an explicit flush retries them and reports failure through `agent/error` and the logger, never as a session event past the closed turn. Disposal performs the same final drain.
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## Crash recovery preserves an interrupted turn
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