Merge remote-tracking branch 'origin/master' into codex/pr335-merge-master-20260719
# Conflicts: # packages/support/acp-snapshot/README.md # packages/support/acp-snapshot/src/harness.ts # packages/support/acp-snapshot/src/suite.ts # packages/support/acp-snapshot/tests/harness.spec.ts # packages/support/acp-snapshot/tests/suite.spec.ts
This commit is contained in:
@@ -1,59 +1,47 @@
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/**
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* Shared ACP snapshot subprocess harness. It boots the real agent bin through the Cordis
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* loader, drives deterministic ACP JSON-RPC over stdio, captures protocol-pure stdout, and
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* harvests persisted session logs after graceful shutdown. Normalization stays in
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* `normalize.ts`; suite registration stays in `suite.ts`.
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* Shared subprocess harness for ACP snapshot suites. A library module driven by
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* the suite factory in ./suite.ts (and directly by harness-level specs); each
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* example's `*.snapshot.ts` names its own agent-under-test paths.
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*
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* It boots the REAL agent bin subprocess via the cordis Loader (so the
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* export-shape bug class stays guarded — see docs/postmortem/0001), drives it
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* over real ACP JSON-RPC stdio with a deterministic input script, tees raw
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* stdout (for the golden + a purity check) into an SDK `ClientSideConnection`,
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* and — in record mode — harvests the persisted session JSONL after a graceful
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* shutdown flush. The pure normalizers in ./normalize.ts turn the captured
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* stdout frames and the session-log events into stable, snapshot-able text.
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*
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* See docs/rfc/implemented/testing/2026-06-19-acp-snapshot-tests.md.
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*
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* @module @deepseek-ai/dsh-acp-snapshot/harness
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*/
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import { spawn, type ChildProcessWithoutNullStreams } from 'node:child_process'
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import { cp, mkdtemp, readFile, readdir, rm } from 'node:fs/promises'
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import { existsSync } from 'node:fs'
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import { tmpdir } from 'node:os'
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import { join, delimiter } from 'node:path'
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import { Readable, Writable } from 'node:stream'
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import {
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ClientSideConnection,
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ndJsonStream,
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PROTOCOL_VERSION,
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type Agent as AcpAgent,
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type Client,
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type RequestPermissionRequest,
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type RequestPermissionResponse,
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type SessionNotification,
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} from '@agentclientprotocol/sdk'
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import { resolveExampleLaunch } from '@deepseek-ai/dsh-loader-smoke'
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import { launchAcpTestAgent, type AgentUnderTest, type LaunchedAcpTestAgent } from './launcher.ts'
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export type { AgentUnderTest } from './launcher.ts'
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/**
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* The agent composition a scenario runs against: which bin to boot and which
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* leaf config it loads. All paths are ABSOLUTE — the subprocess cwd is a temp
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* dir outside the repo, so relative resolution would miss; a suite resolves
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* them from its own `import.meta.url`.
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*/
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export interface AgentUnderTest {
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/** The agent bin's SOURCE entry (e.g. `packages/examples/acp-demo/src/bin.ts`); the `lib` bin is derived from it. */
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binScript: string
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/** Explicit plain-Node entry for `lib` mode; intended for test fixtures outside a package `src/` tree. */
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libBinScript?: string | undefined
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/**
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* The example's live `cordis.yml`. Under `DSH_SNAPSHOT=replay` the bin swaps
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* it for the sibling `cordis.snapshot.yml` (the keyless replay overlay), so
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* one path serves both modes.
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*/
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configPath: string
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/**
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* The repo-root tsconfig whose `paths` map resolves the unbuilt workspace
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* imports in `src` mode (passed to the child as `TSX_TSCONFIG_PATH`). Ignored
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* in `lib` mode, where the example resolves plugins through real `exports`.
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*/
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tsconfigPath: string
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}
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/**
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* One step of a scenario's deterministic input script (`input.json`). The harness interprets
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* these in order. `newSession` captures the server-issued (random) session id into a
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* `{{sessionId}}` variable that later steps reference. `promptAndCancel` sends without awaiting,
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* waits for the first streamed message, then cancels, making transcript order deterministic.
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* One step of a scenario's deterministic input script (`input.json`). The
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* harness interprets these in order. `newSession` captures the server-issued
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* (random) session id into a `{{sessionId}}` variable that later steps
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* reference, since a committed file cannot know the id in advance.
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*
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* `promptAndCancel` sends a prompt WITHOUT awaiting its response, waits until
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* the client observes the first streamed `agent_message_chunk` (so the emitted
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* frames deterministically precede the cancellation), then cancels the turn —
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* the only way to exercise a cancel deterministically (a plain `prompt` step
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* awaits the response, which a cancel/hang scenario would block on forever).
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*/
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export type InputStep =
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| { op: 'initialize'; terminalOutput?: boolean }
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@@ -70,9 +58,16 @@ export type InputStep =
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export interface InputScript {
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steps: InputStep[]
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/**
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* FIFO permission answers selected by stable option kind; the harness maps each kind to the
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* agent-issued option id. Exhaustion cancels, while a kind the agent did not offer fails the
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* scenario.
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* Ordered answers for the agent's `session/request_permission` round-trips,
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* consumed FIFO — the Nth request gets the Nth answer. Each answer selects
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* by option KIND: option ids are agent-issued randoms a committed script
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* cannot know, while kinds are the ACP-stable vocabulary, so the client maps
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* kind → the offered `optionId` at answer time. A request beyond the queue
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* (or with no queue at all) is answered `cancelled` — the stub behavior a
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* scenario without approvals relies on. A scripted kind the request does
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* not offer REJECTS the run: the scenario scripted an impossible click,
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* and {@link runScenario} throws once the in-flight step settles (the
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* agent itself just sees `cancelled`, so it cannot absorb the bug).
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*/
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permissionAnswers?: PermissionAnswer[]
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}
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@@ -174,93 +169,47 @@ export async function runScenario(input: InputScript, opts: RunOptions): Promise
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// Fixed path length: spill-policy budgets the preview against the REAL path
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// before stdout normalization, so tmpdir() length differences churn goldens.
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const spillRoot = snapshotSpillRoot()
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// Everything past the temp-dir creation runs under a try/finally that always
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// removes both dirs — so a failure in workspace seeding, spawn, or any step
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// never leaks them (the "e2e tests own their resources" rule).
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let child: ChildProcessWithoutNullStreams | undefined
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// Everything past the temp-dir creation is followed by failure-safe cleanup,
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// so a failure in workspace seeding, spawn, or any step never leaks resources.
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let launched: LaunchedAcpTestAgent | undefined
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let sessionId: string | undefined
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let sessionLogs: HarvestedLog[] = []
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const rawBuffers: Buffer[] = []
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const stderrChunks: string[] = []
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try {
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const outcome = await (async (): Promise<RunResult> => {
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// Seed the workspace if the scenario ships one (a file the agent reads/edits).
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// Copied into the temp cwd so the agent's bash tools see it; the goldens
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// normalize the cwd, so the seeded paths stay stable across runs.
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if (opts.workspaceDir !== undefined && existsSync(opts.workspaceDir)) {
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await cp(opts.workspaceDir, cwd, { recursive: true })
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}
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// Boot the agent in the environment's mode (DSH_EXAMPLE_MODE): `src` runs the
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// source bin under tsx with the paths map; `lib` runs the built bin under plain
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// Node, resolving plugins through the example's workspace node_modules → lib.
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const launch = resolveExampleLaunch({
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srcBin: opts.agent.binScript,
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libBin: opts.agent.libBinScript,
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configArgs: ['--config', opts.configPath ?? opts.agent.configPath],
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tsconfigPath: opts.agent.tsconfigPath,
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env: {
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DSH_SNAPSHOT: opts.mode,
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DSH_SNAPSHOT_FILE: opts.fixtureFile,
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DSH_SNAPSHOT_SESSIONS_ROOT: sessionsRoot,
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DSH_SNAPSHOT_SPILL_ROOT: spillRoot,
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DSH_HOME: join(cwd, '.dsh'),
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DSH_AGENTS_HOME: join(cwd, '.agents'),
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...opts.overrideFile !== undefined ? { DSH_SNAPSHOT_OVERRIDE: opts.overrideFile } : {},
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...opts.childFiles !== undefined && opts.childFiles.length > 0
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? { DSH_SNAPSHOT_CHILD_FILES: opts.childFiles.join(delimiter) }
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: {},
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},
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})
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child = spawn(
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launch.command,
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launch.args,
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{ cwd, env: { ...process.env, ...launch.env }, stdio: ['pipe', 'pipe', 'pipe'] },
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)
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child.stderr.setEncoding('utf8')
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child.stderr.on('data', (c: string) => stderrChunks.push(c))
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// Tee the same raw bytes to the golden and SDK client. Decode once at the end so a UTF-8
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// sequence split across stream chunks cannot corrupt the transcript.
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const passthrough = new Readable({ read() {} })
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child.stdout.on('data', (buf: Buffer) => {
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rawBuffers.push(buf)
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passthrough.push(buf)
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})
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child.stdout.on('end', () => passthrough.push(null))
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const stream = ndJsonStream(
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Writable.toWeb(child.stdin) as WritableStream<Uint8Array>,
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Readable.toWeb(passthrough) as ReadableStream<Uint8Array>,
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)
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// Watcher so a step can block until the client OBSERVES a particular
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// session/update — used by promptAndCancel to pin frame order (send cancel
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// only after the streamed agent_message_chunk has arrived, so those frames
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// deterministically precede the cancelled prompt response).
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const updateWaiters: { match: (u: SessionNotification['update']) => boolean; resolve: () => void }[] = []
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const waitForUpdate = (match: (u: SessionNotification['update']) => boolean): Promise<void> =>
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new Promise<void>(resolve => updateWaiters.push({ match, resolve }))
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const env: NodeJS.ProcessEnv = {
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DSH_SNAPSHOT: opts.mode,
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DSH_SNAPSHOT_FILE: opts.fixtureFile,
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DSH_SNAPSHOT_SESSIONS_ROOT: sessionsRoot,
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DSH_SNAPSHOT_SPILL_ROOT: spillRoot,
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DSH_HOME: join(cwd, '.dsh'),
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DSH_AGENTS_HOME: join(cwd, '.agents'),
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...opts.overrideFile !== undefined ? { DSH_SNAPSHOT_OVERRIDE: opts.overrideFile } : {},
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...opts.childFiles !== undefined && opts.childFiles.length > 0
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? { DSH_SNAPSHOT_CHILD_FILES: opts.childFiles.join(delimiter) }
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: {},
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}
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// Permission answers are consumed FIFO across the whole run; exhaustion
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// falls back to `cancelled` so approval-free scenarios keep the plain stub.
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const permissionQueue = [...input.permissionAnswers ?? []]
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// A callback throw would become only an RPC error the agent could absorb. Record an
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// impossible permission choice here, answer cancelled, and fail the outer scenario.
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// A scenario bug detected inside a client callback (a scripted permission
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// kind the agent never offered). It cannot fail the run from in there: a
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// callback throw only becomes a JSON-RPC error RESPONSE to the agent, and
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// a tolerant agent treats that as a denial and carries on — the run (or
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// worse, a record) would absorb the impossible click silently. So the
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// callback answers `cancelled` (a well-defined path for the agent),
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// captures the error here, and the step loop fails the run on it.
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let scriptError: Error | undefined
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const makeClient = (_agent: AcpAgent): Client => ({
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sessionUpdate(params: SessionNotification): Promise<void> {
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for (let i = updateWaiters.length - 1; i >= 0; i--) {
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const waiter = updateWaiters[i]
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// The index is always in-bounds (i only decreases; splice removes at
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// i, so lower entries stay valid); the guard satisfies
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// noUncheckedIndexedAccess.
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/* v8 ignore next 1 -- unreachable in-bounds guard, see above */
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if (waiter === undefined) continue
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if (waiter.match(params.update)) {
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updateWaiters.splice(i, 1)
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waiter.resolve()
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}
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}
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return Promise.resolve()
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},
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launched = launchAcpTestAgent({
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agent: opts.agent,
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cwd,
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...opts.configPath !== undefined ? { configPath: opts.configPath } : {},
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env,
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requestPermission(params: RequestPermissionRequest): Promise<RequestPermissionResponse> {
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const answer = permissionQueue.shift()
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if (answer === undefined) return Promise.resolve({ outcome: { outcome: 'cancelled' } })
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@@ -278,10 +227,12 @@ export async function runScenario(input: InputScript, opts: RunOptions): Promise
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return Promise.resolve({ outcome: { outcome: 'selected', optionId: option.optionId } })
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},
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})
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const client = new ClientSideConnection(makeClient, stream)
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const active = launched
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await active.spawned
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const { client } = active
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for (const step of input.steps) {
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await runStep(client, step, cwd, waitForUpdate, () => sessionId, (id) => { sessionId = id })
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await runStep(client, step, cwd, match => active.waitForUpdate(match), () => sessionId, (id) => { sessionId = id })
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// A permission exchange happens while a step's request is in flight, so
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// by the time the step settles any script bug it exposed is captured —
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// fail the run HERE, as a harness error, rather than hoping the agent's
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@@ -290,35 +241,57 @@ export async function runScenario(input: InputScript, opts: RunOptions): Promise
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}
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// Done driving: close stdin so the server disposes gracefully (flushing
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// persistence) and exits. Then await exit so the harvested log is complete.
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child.stdin.end()
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await waitForExit(child)
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await active.close()
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// Harvest EVERY persisted log (parent + any subagent children) while the
|
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// temp dirs still exist, ordered primary-first.
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sessionLogs = await harvestSessionLogs(sessionsRoot)
|
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} catch (error: unknown) {
|
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const stderr = stderrChunks.join('')
|
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if (stderr === '') throw error
|
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throw new Error(`snapshot-harness: scenario failed: ${String(error)}\nagent stderr:\n${stderr}`, { cause: error })
|
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} finally {
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// Failure-safe teardown: kill a still-running child and drop the temp dirs
|
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// even if seeding/spawn/a step/harvest threw, so a flaky run never leaks a
|
||||
// process or dir. `child` is undefined only if spawn itself threw.
|
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if (child !== undefined && child.exitCode === null && child.signalCode === null) {
|
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child.kill('SIGKILL')
|
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await waitForExit(child)
|
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return {
|
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rawStdout: launched.rawStdout(),
|
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stderr: launched.stderr(),
|
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cwd,
|
||||
...sessionId !== undefined ? { sessionId } : {},
|
||||
sessionLogs,
|
||||
}
|
||||
await rm(cwd, { recursive: true, force: true })
|
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await rm(sessionsRoot, { recursive: true, force: true })
|
||||
await rm(spillRoot, { recursive: true, force: true })
|
||||
}
|
||||
})().then(
|
||||
value => ({ status: 'fulfilled', value } as const),
|
||||
(error: unknown) => {
|
||||
const stderr = launched?.stderr() ?? ''
|
||||
return {
|
||||
status: 'rejected',
|
||||
error: stderr === ''
|
||||
? error
|
||||
: new Error(`snapshot-harness: scenario failed: ${String(error)}\nagent stderr:\n${stderr}`, { cause: error }),
|
||||
} as const
|
||||
},
|
||||
)
|
||||
|
||||
return {
|
||||
rawStdout: Buffer.concat(rawBuffers).toString('utf8'),
|
||||
stderr: stderrChunks.join(''),
|
||||
cwd,
|
||||
...sessionId !== undefined ? { sessionId } : {},
|
||||
sessionLogs,
|
||||
// Failure-safe teardown: wait for a still-running child, then attempt every
|
||||
// owned-path removal even when an earlier cleanup rejects. Report every
|
||||
// teardown failure alongside a scenario failure so neither orthogonal
|
||||
// outcome hides the other.
|
||||
const cleanupResults: PromiseSettledResult<unknown>[] = []
|
||||
const cleanup = async (action: () => Promise<unknown>): Promise<void> => {
|
||||
cleanupResults.push(...await Promise.allSettled([action()]))
|
||||
}
|
||||
/* v8 ignore next 1 -- launch itself can only throw on a defensive synchronous spawn API failure */
|
||||
await cleanup(() => launched?.close('SIGKILL') ?? Promise.resolve())
|
||||
await cleanup(() => rm(cwd, { recursive: true, force: true }))
|
||||
await cleanup(() => rm(sessionsRoot, { recursive: true, force: true }))
|
||||
await cleanup(() => rm(spillRoot, { recursive: true, force: true }))
|
||||
|
||||
const cleanupFailures = cleanupResults
|
||||
.filter((result): result is PromiseRejectedResult => result.status === 'rejected')
|
||||
.map(result => result.reason as unknown)
|
||||
if (cleanupFailures.length > 0) {
|
||||
throw new AggregateError(
|
||||
outcome.status === 'rejected' ? [outcome.error, ...cleanupFailures] : cleanupFailures,
|
||||
outcome.status === 'rejected'
|
||||
? 'snapshot scenario and cleanup failed'
|
||||
: 'snapshot cleanup failed',
|
||||
)
|
||||
}
|
||||
if (outcome.status === 'rejected') throw outcome.error
|
||||
return outcome.value
|
||||
}
|
||||
|
||||
/** Drive one input step over the client connection. */
|
||||
@@ -326,7 +299,7 @@ async function runStep(
|
||||
client: ClientSideConnection,
|
||||
step: InputStep,
|
||||
cwd: string,
|
||||
waitForUpdate: (match: (u: SessionNotification['update']) => boolean) => Promise<void>,
|
||||
waitForUpdate: (match: (u: SessionNotification['update']) => boolean) => Promise<SessionNotification['update']>,
|
||||
getSessionId: () => string | undefined,
|
||||
setSessionId: (id: string) => void,
|
||||
): Promise<void> {
|
||||
@@ -343,8 +316,10 @@ async function runStep(
|
||||
return
|
||||
}
|
||||
case 'newSessionExpectError': {
|
||||
// The bridge rejects a session/new that widens the workspace scope (non-empty
|
||||
// additionalDirectories / mcpServers — unimplemented).
|
||||
// The bridge rejects a session/new that widens the workspace scope
|
||||
// (non-empty additionalDirectories / mcpServers — unimplemented). The SDK
|
||||
// surfaces that as a rejected RPC; swallow it so the run completes and the
|
||||
// error frame is captured in the transcript.
|
||||
await client.newSession({
|
||||
cwd,
|
||||
mcpServers: [],
|
||||
@@ -364,8 +339,10 @@ async function runStep(
|
||||
case 'promptExpectError': {
|
||||
const sessionId = getSessionId()
|
||||
if (sessionId === undefined) throw new Error('snapshot-harness: promptExpectError before newSession')
|
||||
// The model fails this turn (a recorded provider error), so the bridge answers the prompt
|
||||
// with a JSON-RPC error and the SDK rejects.
|
||||
// The model fails this turn (a recorded provider error), so the bridge
|
||||
// answers the prompt with a JSON-RPC error and the SDK rejects. That
|
||||
// rejection IS the expected editor experience — swallow it so the run
|
||||
// completes and the stdout transcript (the error frame) is captured.
|
||||
await client.prompt({ sessionId, prompt: [{ type: 'text', text: step.text }] })
|
||||
.then(() => { throw new Error('snapshot-harness: expected the prompt to fail but it succeeded') },
|
||||
() => { /* expected: the turn failed and the bridge returned an error */ })
|
||||
@@ -374,8 +351,13 @@ async function runStep(
|
||||
case 'promptAndCancel': {
|
||||
const sessionId = getSessionId()
|
||||
if (sessionId === undefined) throw new Error('snapshot-harness: promptAndCancel before newSession')
|
||||
// A hang fixture never resolves alone. Wait for its streamed chunk before cancellation
|
||||
// so updates deterministically precede the cancelled prompt response.
|
||||
// Dispatch the prompt WITHOUT awaiting (a hang fixture never resolves on
|
||||
// its own). To pin frame order deterministically, wait until the client
|
||||
// has OBSERVED the hang's streamed agent_message_chunk before cancelling —
|
||||
// so those update frames always precede the cancelled prompt response in
|
||||
// the transcript (without this, the late chunk and the response race).
|
||||
// Then cancel and await the prompt, which the bridge settles as
|
||||
// `cancelled` once the abort propagates.
|
||||
const promptDone = client.prompt({ sessionId, prompt: [{ type: 'text', text: step.text }] })
|
||||
await waitForUpdate(u => u.sessionUpdate === 'agent_message_chunk')
|
||||
await client.cancel({ sessionId })
|
||||
@@ -411,16 +393,6 @@ async function runStep(
|
||||
}
|
||||
}
|
||||
|
||||
/** Resolve once the child process exits (any code/signal). */
|
||||
function waitForExit(child: ChildProcessWithoutNullStreams): Promise<void> {
|
||||
// Race guard: both call sites run within one synchronous frame of
|
||||
// stdin.end()/kill(), so the exit event cannot have been delivered yet;
|
||||
// kept for any future caller that awaits in between.
|
||||
/* v8 ignore next 1 -- unreachable race guard, see above */
|
||||
if (child.exitCode !== null || child.signalCode !== null) return Promise.resolve()
|
||||
return new Promise<void>(resolve => child.once('exit', () => { resolve() }))
|
||||
}
|
||||
|
||||
/**
|
||||
* Harvest EVERY persisted `.jsonl` session log under a sessions root, parse each
|
||||
* header line, and return them ordered primary-first: the top-level session (no
|
||||
@@ -461,8 +433,14 @@ async function harvestSessionLogs(root: string): Promise<HarvestedLog[]> {
|
||||
})
|
||||
}
|
||||
}
|
||||
// Match replay fixture assignment: primary first, then children by creation time, with id as
|
||||
// a deterministic collision tiebreaker.
|
||||
// Primary (no parentSession) first, then children by ascending createdAt. A
|
||||
// scenario has exactly one top-level session. In the synchronous cut sibling
|
||||
// children are created strictly sequentially, so their createdAt values are
|
||||
// strictly ordered; the recordedId tiebreak only keeps a degenerate
|
||||
// same-millisecond collision (unreachable here) deterministic. This harvest
|
||||
// order must match the replay load order in dsh-llm-replay's loadSessionScripts
|
||||
// so session.<n>.jsonl maps to the same child on record and replay — replay
|
||||
// re-sorts childFiles by the same key, so the two stay consistent.
|
||||
logs.sort((a, b) => {
|
||||
const ap = a.parentSession === undefined ? 0 : 1
|
||||
const bp = b.parentSession === undefined ? 0 : 1
|
||||
|
||||
@@ -1,13 +1,23 @@
|
||||
/**
|
||||
* ACP snapshot suite kit: subprocess scenario harness, pure golden normalizers, and the Vitest
|
||||
* suite factory behind `pnpm run test:snapshot`. Because this entry exports `suite.ts`, importing
|
||||
* it requires a Vitest run.
|
||||
* ACP snapshot suite kit — the shared machinery behind the keyless snapshot
|
||||
* tier (`pnpm run test:snapshot`). Four layers, composable per example: the
|
||||
* shared subprocess/client launcher ({@link launchAcpTestAgent}), the scripted
|
||||
* scenario harness ({@link runScenario}), the pure golden normalizers
|
||||
* ({@link normalizeStdout} / {@link normalizeSessionLog} /
|
||||
* {@link scrubRequestHeaders} / {@link scrubSystemPrompts}), and the suite
|
||||
* factory ({@link defineAcpSnapshotSuite}) that registers a scenario table as a
|
||||
* full describe/it tree. Ordinary ACP e2e tests can use the launcher directly;
|
||||
* an example's `*.snapshot.ts` supplies only its {@link AgentUnderTest} paths,
|
||||
* snapshots directory, and {@link Scenario} table.
|
||||
*
|
||||
* NOTE: ./suite.ts imports vitest, so this package is importable only inside a
|
||||
* vitest run — a support-tier constraint stated in the README.
|
||||
*
|
||||
* @module @deepseek-ai/dsh-acp-snapshot
|
||||
*/
|
||||
|
||||
export {
|
||||
runScenario,
|
||||
type AgentUnderTest,
|
||||
type HarvestedLog,
|
||||
type InputScript,
|
||||
type InputStep,
|
||||
@@ -15,6 +25,12 @@ export {
|
||||
type RunOptions,
|
||||
type RunResult,
|
||||
} from './harness.ts'
|
||||
export {
|
||||
launchAcpTestAgent,
|
||||
type AcpTestLaunchOptions,
|
||||
type AgentUnderTest,
|
||||
type LaunchedAcpTestAgent,
|
||||
} from './launcher.ts'
|
||||
export {
|
||||
normalizeSessionLog,
|
||||
normalizeStdout,
|
||||
|
||||
276
packages/support/acp-snapshot/src/launcher.ts
Normal file
276
packages/support/acp-snapshot/src/launcher.ts
Normal file
@@ -0,0 +1,276 @@
|
||||
/**
|
||||
* Shared launcher for ACP tests that drive an agent subprocess over JSON-RPC
|
||||
* stdio. It owns source-or-built launch resolution, workspace environment,
|
||||
* stdout tee, SDK client, update collection, permission fallback, and process
|
||||
* shutdown so e2e and snapshot suites do not each reconstruct that boundary.
|
||||
*
|
||||
* @module @deepseek-ai/dsh-acp-snapshot/launcher
|
||||
*/
|
||||
|
||||
import { spawn, type ChildProcessWithoutNullStreams } from 'node:child_process'
|
||||
import { join } from 'node:path'
|
||||
import { Readable, Writable } from 'node:stream'
|
||||
import {
|
||||
ClientSideConnection,
|
||||
ndJsonStream,
|
||||
type Agent as AcpAgent,
|
||||
type Client,
|
||||
type RequestPermissionRequest,
|
||||
type RequestPermissionResponse,
|
||||
type SessionNotification,
|
||||
} from '@agentclientprotocol/sdk'
|
||||
import { resolveExampleLaunch } from '@deepseek-ai/dsh-loader-smoke'
|
||||
|
||||
/** The source/built agent entry, leaf config, and workspace tsconfig an ACP test boots. */
|
||||
export interface AgentUnderTest {
|
||||
/** The agent source bin entry (for example `packages/examples/acp-demo/src/bin.ts`). */
|
||||
binScript: string
|
||||
/** Explicit built-mode entry for fixtures whose source path is not under `src/`. */
|
||||
libBinScript?: string | undefined
|
||||
/** The leaf `cordis.yml` loaded by the bin. */
|
||||
configPath: string
|
||||
/** The repo tsconfig whose paths resolve unbuilt workspace imports. */
|
||||
tsconfigPath: string
|
||||
}
|
||||
|
||||
/** Options for one ACP test subprocess. */
|
||||
export interface AcpTestLaunchOptions {
|
||||
/** The agent composition to boot. */
|
||||
agent: AgentUnderTest
|
||||
/** Process cwd and default session-home root. */
|
||||
cwd: string
|
||||
/** Alternate leaf config for this launch. */
|
||||
configPath?: string
|
||||
/** Extra environment values layered over the parent environment. */
|
||||
env?: NodeJS.ProcessEnv
|
||||
/** Permission handler; omitted requests fail closed as `cancelled`. */
|
||||
requestPermission?: (params: RequestPermissionRequest) => Promise<RequestPermissionResponse>
|
||||
}
|
||||
|
||||
/** A running ACP test process and its captured client-side surfaces. */
|
||||
export interface LaunchedAcpTestAgent {
|
||||
/** The child process, exposed for process-level assertions. */
|
||||
child: ChildProcessWithoutNullStreams
|
||||
/** Resolve when the OS spawns the child; reject with its asynchronous spawn failure. */
|
||||
spawned: Promise<void>
|
||||
/** The SDK connection backed by the child's stdio. */
|
||||
client: ClientSideConnection
|
||||
/** Session updates in receive order. */
|
||||
updates: SessionNotification['update'][]
|
||||
/** Decode all stdout bytes captured so far. */
|
||||
rawStdout(): string
|
||||
/** Decode all stderr chunks captured so far. */
|
||||
stderr(): string
|
||||
/** Resolve when a future session update matches the predicate. */
|
||||
waitForUpdate(match: (update: SessionNotification['update']) => boolean): Promise<SessionNotification['update']>
|
||||
/** Close the process and drain its streams and callbacks; rejects promptly if fallback termination is refused. */
|
||||
close(signal?: NodeJS.Signals): Promise<void>
|
||||
}
|
||||
|
||||
/**
|
||||
* Boot an ACP agent subprocess and connect an SDK client to its stdio.
|
||||
*
|
||||
* @param options Agent paths, cwd, environment, and optional permission handler.
|
||||
* @returns The running process, connected client, captures, and shutdown handle.
|
||||
*/
|
||||
export function launchAcpTestAgent(options: AcpTestLaunchOptions): LaunchedAcpTestAgent {
|
||||
const { agent, cwd } = options
|
||||
const launch = resolveExampleLaunch({
|
||||
srcBin: agent.binScript,
|
||||
libBin: agent.libBinScript,
|
||||
configArgs: ['--config', options.configPath ?? agent.configPath],
|
||||
tsconfigPath: agent.tsconfigPath,
|
||||
env: {
|
||||
...options.env,
|
||||
DSH_HOME: join(cwd, '.dsh'),
|
||||
DSH_AGENTS_HOME: join(cwd, '.agents'),
|
||||
},
|
||||
})
|
||||
const child = spawn(
|
||||
launch.command,
|
||||
launch.args,
|
||||
{
|
||||
cwd,
|
||||
env: { ...process.env, ...launch.env },
|
||||
stdio: ['pipe', 'pipe', 'pipe'],
|
||||
},
|
||||
)
|
||||
// A spawn-level failure is an asynchronous `error` event. Observe it in the
|
||||
// same tick as spawn so a missing cwd or OS rejection cannot crash the test
|
||||
// runner, then make startup and shutdown surface the original error.
|
||||
// Keep observing after the first error: a fallback kill attempted during
|
||||
// shutdown may itself report another process error, which must not become an
|
||||
// unhandled EventEmitter error after the promise has already settled.
|
||||
const childFailure = new Promise<Error>(resolve => child.on('error', resolve))
|
||||
const spawned = Promise.race([
|
||||
new Promise<void>(resolve => child.once('spawn', resolve)),
|
||||
childFailure.then((error): never => { throw error }),
|
||||
])
|
||||
// `spawned` is public and close() also awaits it, but a caller may ignore both.
|
||||
// Keep that misuse from turning the already-observed child error into an
|
||||
// unhandled promise rejection.
|
||||
void spawned.catch(() => undefined)
|
||||
|
||||
const stderrChunks: string[] = []
|
||||
child.stderr.setEncoding('utf8')
|
||||
child.stderr.on('data', (chunk: string) => stderrChunks.push(chunk))
|
||||
|
||||
const rawBuffers: Buffer[] = []
|
||||
const passthrough = new Readable({ read() {} })
|
||||
const updates: SessionNotification['update'][] = []
|
||||
const updateWaiters: {
|
||||
match: (update: SessionNotification['update']) => boolean
|
||||
resolve: (update: SessionNotification['update']) => void
|
||||
reject: (reason: unknown) => void
|
||||
}[] = []
|
||||
let updateStreamFailure: Error | undefined
|
||||
const closeUpdateStream = (): void => {
|
||||
if (updateStreamFailure !== undefined) return
|
||||
updateStreamFailure = new Error('ACP test agent update stream closed before a matching session update arrived')
|
||||
for (const waiter of updateWaiters.splice(0)) waiter.reject(updateStreamFailure)
|
||||
}
|
||||
child.stdout.on('data', (buffer: Buffer) => {
|
||||
rawBuffers.push(buffer)
|
||||
passthrough.push(buffer)
|
||||
})
|
||||
child.stdout.on('end', () => {
|
||||
passthrough.push(null)
|
||||
})
|
||||
const stream = ndJsonStream(
|
||||
Writable.toWeb(child.stdin) as WritableStream<Uint8Array>,
|
||||
Readable.toWeb(passthrough) as ReadableStream<Uint8Array>,
|
||||
)
|
||||
const inFlightClientCallbacks = new Set<Promise<unknown>>()
|
||||
const trackClientCallback = <T>(callback: () => T | PromiseLike<T>): Promise<T> => {
|
||||
const pending = Promise.resolve().then(callback)
|
||||
inFlightClientCallbacks.add(pending)
|
||||
const untrack = (): void => { inFlightClientCallbacks.delete(pending) }
|
||||
void pending.then(untrack, untrack)
|
||||
return pending
|
||||
}
|
||||
const requestPermission = options.requestPermission
|
||||
?? (() => Promise.resolve({ outcome: { outcome: 'cancelled' as const } }))
|
||||
const makeClient = (_agent: AcpAgent): Client => ({
|
||||
sessionUpdate(params: SessionNotification): Promise<void> {
|
||||
return trackClientCallback(() => {
|
||||
updates.push(params.update)
|
||||
for (let index = updateWaiters.length - 1; index >= 0; index--) {
|
||||
const waiter = updateWaiters[index]
|
||||
/* v8 ignore next 1 -- index is bounded by the array length */
|
||||
if (waiter === undefined) continue
|
||||
let matches: boolean
|
||||
try {
|
||||
matches = waiter.match(params.update)
|
||||
} catch (error: unknown) {
|
||||
updateWaiters.splice(index, 1)
|
||||
waiter.reject(error)
|
||||
continue
|
||||
}
|
||||
if (!matches) continue
|
||||
updateWaiters.splice(index, 1)
|
||||
waiter.resolve(params.update)
|
||||
}
|
||||
})
|
||||
},
|
||||
requestPermission: params => trackClientCallback(() => requestPermission(params)),
|
||||
})
|
||||
const client = new ClientSideConnection(makeClient, stream)
|
||||
// `exit` only reports the parent process's status. Descendants may retain
|
||||
// inherited stdout/stderr handles and buffered ACP frames may still be
|
||||
// crossing the SDK parser. Node's `close` follows stdio closure; the SDK's
|
||||
// `closed` follows parser exhaustion. Capture both eagerly so a caller that
|
||||
// invokes close after process exit still joins the complete drain boundary.
|
||||
const stdioClosed = new Promise<void>(resolve => child.once('close', () => { resolve() }))
|
||||
const drained = Promise.all([stdioClosed, client.closed]).then(async () => {
|
||||
// The ACP SDK's readable loop dispatches client callbacks without awaiting
|
||||
// them. Once `closed` settles no new callbacks can start, but callbacks
|
||||
// already in flight still belong to this launch's teardown boundary.
|
||||
while (inFlightClientCallbacks.size > 0) {
|
||||
await Promise.allSettled([...inFlightClientCallbacks])
|
||||
}
|
||||
})
|
||||
// A caller may await a pending update without calling close(). Make natural
|
||||
// stream exhaustion terminal for those waiters too, but only after the
|
||||
// parser has dispatched every buffered frame.
|
||||
void client.closed.then(closeUpdateStream)
|
||||
|
||||
return {
|
||||
child,
|
||||
spawned,
|
||||
client,
|
||||
updates,
|
||||
rawStdout: () => Buffer.concat(rawBuffers).toString('utf8'),
|
||||
stderr: () => stderrChunks.join(''),
|
||||
waitForUpdate(match): Promise<SessionNotification['update']> {
|
||||
if (updateStreamFailure !== undefined) return Promise.reject(updateStreamFailure)
|
||||
return new Promise((resolve, reject) => updateWaiters.push({ match, resolve, reject }))
|
||||
},
|
||||
async close(signal?: NodeJS.Signals): Promise<void> {
|
||||
try {
|
||||
await spawned
|
||||
} catch (error: unknown) {
|
||||
await drained
|
||||
closeUpdateStream()
|
||||
throw error
|
||||
}
|
||||
if (!isRunning(child)) {
|
||||
await drained
|
||||
closeUpdateStream()
|
||||
return
|
||||
}
|
||||
const exited = waitForExit(child)
|
||||
if (signal === undefined) child.stdin.end()
|
||||
else child.kill(signal)
|
||||
const failure = await Promise.race([
|
||||
exited.then((): undefined => undefined),
|
||||
childFailure,
|
||||
])
|
||||
if (failure === undefined) {
|
||||
await drained
|
||||
closeUpdateStream()
|
||||
return
|
||||
}
|
||||
|
||||
// An `error` after spawn is not an exit edge: in particular, a failed
|
||||
// signal can leave the subprocess live. Force termination, await the
|
||||
// already-observed exit edge, and only then propagate the child error so
|
||||
// callers may safely remove cwd/session resources after close rejects.
|
||||
const fallbackError = Promise.withResolvers<Error>()
|
||||
const observeFallbackError = (error: Error): void => { fallbackError.resolve(error) }
|
||||
child.once('error', observeFallbackError)
|
||||
if (!child.kill('SIGKILL')) {
|
||||
child.off('error', observeFallbackError)
|
||||
closeUpdateStream()
|
||||
throw new AggregateError(
|
||||
[failure, new Error('Fallback SIGKILL was not accepted by the child process')],
|
||||
'ACP test agent failed and fallback termination was refused',
|
||||
)
|
||||
}
|
||||
const fallbackFailure = await Promise.race([
|
||||
exited.then((): undefined => undefined),
|
||||
fallbackError.promise,
|
||||
])
|
||||
child.off('error', observeFallbackError)
|
||||
if (fallbackFailure !== undefined) {
|
||||
closeUpdateStream()
|
||||
throw new AggregateError(
|
||||
[failure, fallbackFailure],
|
||||
'ACP test agent failed and fallback termination was refused',
|
||||
)
|
||||
}
|
||||
await drained
|
||||
closeUpdateStream()
|
||||
throw failure
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
/** Resolve once a running child exits. */
|
||||
function waitForExit(child: ChildProcessWithoutNullStreams): Promise<void> {
|
||||
return new Promise<void>(resolve => child.once('exit', () => { resolve() }))
|
||||
}
|
||||
|
||||
/** Whether the child still lacks either OS termination marker. */
|
||||
function isRunning(child: ChildProcessWithoutNullStreams): boolean {
|
||||
return child.exitCode === null && child.signalCode === null
|
||||
}
|
||||
@@ -15,7 +15,7 @@
|
||||
* @module @deepseek-ai/dsh-acp-snapshot/suite
|
||||
*/
|
||||
|
||||
import { readFile, readdir, writeFile } from 'node:fs/promises'
|
||||
import { readFile, readdir, rm, writeFile } from 'node:fs/promises'
|
||||
import { existsSync } from 'node:fs'
|
||||
import { join } from 'node:path'
|
||||
import { describe, expect, it } from 'vitest'
|
||||
@@ -75,14 +75,6 @@ export interface Scenario {
|
||||
* false (replay derives from the fixture's `assistant/chunk` events).
|
||||
*/
|
||||
overridden?: boolean
|
||||
/**
|
||||
* How many SUBAGENT child sessions this scenario records beyond the top-level
|
||||
* one (0 for a single-session scenario). Each child rides in a sibling fixture
|
||||
* `session.<n>.jsonl` (1-based); replay forwards them to `dsh-llm-replay` so
|
||||
* each child session replays from its own script, and record mode writes the
|
||||
* harvested child logs back to those files. Defaults to 0.
|
||||
*/
|
||||
childSessions?: number
|
||||
/**
|
||||
* Whether this scenario is its header class's sole request-header pin. Dedicated sidecars own
|
||||
* the prompt and tool schemas, while every classmate is checked for equality.
|
||||
@@ -162,14 +154,40 @@ export interface SnapshotSuiteOptions {
|
||||
}
|
||||
|
||||
/**
|
||||
* The sibling child-fixture paths for a scenario (`session.1.jsonl` …).
|
||||
* Validate and order a scenario directory's session-fixture filenames.
|
||||
*
|
||||
* @param dir The scenario's snapshots directory (`<snapshotsDir>/<name>`).
|
||||
* @param childSessions How many subagent child sessions the scenario records.
|
||||
* @returns One path per child, 1-based, in fixture order.
|
||||
* The primary fixture is always `session.jsonl`; child sessions are discovered
|
||||
* from contiguous `session.1.jsonl` … filenames. The directory is the source of
|
||||
* truth, so scenario tables do not duplicate a child count that can drift from
|
||||
* the files. A session-like JSONL with any other suffix fails loud.
|
||||
*
|
||||
* @param names File names in one scenario directory.
|
||||
* @returns The primary and child fixture names in replay/harvest order.
|
||||
*/
|
||||
export function childFixturePaths(dir: string, childSessions: number): string[] {
|
||||
return Array.from({ length: childSessions }, (_, i) => join(dir, `session.${i + 1}.jsonl`))
|
||||
export function sessionFixtureNames(names: readonly string[]): string[] {
|
||||
if (!names.includes('session.jsonl')) throw new Error('missing session.jsonl')
|
||||
const children: { name: string; index: number }[] = []
|
||||
for (const name of names) {
|
||||
if (name === 'session.jsonl') continue
|
||||
if (!name.startsWith('session.') || !name.endsWith('.jsonl')) continue
|
||||
const match = /^session\.([1-9]\d*)\.jsonl$/.exec(name)
|
||||
if (match === null) throw new Error(`invalid child session fixture name: ${name}`)
|
||||
children.push({ name, index: Number(match[1]) })
|
||||
}
|
||||
children.sort((a, b) => a.index - b.index)
|
||||
for (const [offset, child] of children.entries()) {
|
||||
const expected = offset + 1
|
||||
if (child.index !== expected) {
|
||||
throw new Error(`child session fixtures must be contiguous: expected session.${expected}.jsonl, found ${child.name}`)
|
||||
}
|
||||
}
|
||||
return ['session.jsonl', ...children.map(child => child.name)]
|
||||
}
|
||||
|
||||
/** Read one scenario directory's validated session-fixture inventory. */
|
||||
async function sessionFixtures(dir: string): Promise<string[]> {
|
||||
const entries = await readdir(dir, { withFileTypes: true })
|
||||
return sessionFixtureNames(entries.filter(entry => entry.isFile()).map(entry => entry.name))
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -487,7 +505,12 @@ export function defineAcpSnapshotSuite(options: SnapshotSuiteOptions): void {
|
||||
const input = JSON.parse(await readFile(join(dir, 'input.json'), 'utf8')) as InputScript
|
||||
const overrideFile = join(dir, 'replay.override.json')
|
||||
const workspaceDir = join(dir, 'workspace')
|
||||
const childSessions = scenario.childSessions ?? 0
|
||||
// Replay/refresh need the committed inventory up front because those
|
||||
// files drive the model scripts. Record mode creates that inventory
|
||||
// from the harvested live logs, so it must also work for a brand-new
|
||||
// scenario with no session.jsonl yet.
|
||||
let fixtureFiles = RECORDING ? [] : await sessionFixtures(dir)
|
||||
const childFixtureFiles = fixtureFiles.slice(1)
|
||||
const comparesLog = scenario.comparesLog ?? scenario.hasModelTurn
|
||||
const result = await runScenario(input, {
|
||||
agent,
|
||||
@@ -496,7 +519,7 @@ export function defineAcpSnapshotSuite(options: SnapshotSuiteOptions): void {
|
||||
...existsSync(overrideFile) ? { overrideFile } : {},
|
||||
// In REPLAY, forward the recorded child fixtures so each subagent session
|
||||
// replays from its own script. In RECORD they are harvested, not read.
|
||||
...!RECORDING && childSessions > 0 ? { childFiles: childFixturePaths(dir, childSessions) } : {},
|
||||
...!RECORDING && childFixtureFiles.length > 0 ? { childFiles: childFixtureFiles.map(file => join(dir, file)) } : {},
|
||||
...existsSync(workspaceDir) ? { workspaceDir } : {},
|
||||
// A scenario booting an overlay tree passes its own live config; the
|
||||
// bin's replay swap derives the sibling `*cordis.snapshot.yml` from it.
|
||||
@@ -524,7 +547,6 @@ export function defineAcpSnapshotSuite(options: SnapshotSuiteOptions): void {
|
||||
const scrub = scenario.pinsHeader === true
|
||||
? (log: string): string => scrubToolSchemas(scrubSystemPrompts(log))
|
||||
: scrubRequestHeaders
|
||||
const fixtureFiles = ['session.jsonl', ...Array.from({ length: childSessions }, (_, i) => `session.${i + 1}.jsonl`)]
|
||||
const existingFixtures = REFRESHING
|
||||
? await Promise.all(fixtureFiles.map(file => readFile(join(dir, file), 'utf8')))
|
||||
: []
|
||||
@@ -533,18 +555,37 @@ export function defineAcpSnapshotSuite(options: SnapshotSuiteOptions): void {
|
||||
|| (REFRESHING && comparesLog)
|
||||
if (writesSessionFixtures) {
|
||||
expect(result.sessionLogs.length, `${mode} produced no session log to harvest`).toBeGreaterThan(0)
|
||||
expect(result.sessionLogs.length, `expected ${childSessions + 1} session logs (parent + children)`)
|
||||
.toBe(childSessions + 1)
|
||||
if (REFRESHING) {
|
||||
expect(result.sessionLogs.length, `expected ${fixtureFiles.length} session logs (parent + children)`)
|
||||
.toBe(fixtureFiles.length)
|
||||
}
|
||||
const outputFixtureFiles = [
|
||||
'session.jsonl',
|
||||
...Array.from({ length: result.sessionLogs.length - 1 }, (_, i) => `session.${i + 1}.jsonl`),
|
||||
]
|
||||
const primary = (result.sessionLogs[0] as HarvestedLog).content
|
||||
await writeFile(join(dir, 'session.jsonl'), scrub(
|
||||
await writeFile(join(dir, outputFixtureFiles[0] as string), scrub(
|
||||
REFRESHING ? stabilizeRefreshLog(primary, existingFixtures[0] as string, replacements) : primary,
|
||||
))
|
||||
for (let i = 1; i < result.sessionLogs.length; i++) {
|
||||
const child = (result.sessionLogs[i] as HarvestedLog).content
|
||||
await writeFile(join(dir, `session.${i}.jsonl`), scrub(
|
||||
await writeFile(join(dir, outputFixtureFiles[i] as string), scrub(
|
||||
REFRESHING ? stabilizeRefreshLog(child, existingFixtures[i] as string, replacements) : child,
|
||||
))
|
||||
}
|
||||
if (RECORDING) {
|
||||
const outputNames = new Set(outputFixtureFiles)
|
||||
const entries = await readdir(dir, { withFileTypes: true })
|
||||
await Promise.all(entries
|
||||
.filter(entry => entry.isFile()
|
||||
// Only valid numbered children are record-owned stale output.
|
||||
// Malformed session-like names stay for the inventory guard to
|
||||
// reject instead of being silently deleted during mutation.
|
||||
&& /^session\.[1-9]\d*\.jsonl$/.test(entry.name)
|
||||
&& !outputNames.has(entry.name))
|
||||
.map(entry => rm(join(dir, entry.name))))
|
||||
fixtureFiles = outputFixtureFiles
|
||||
}
|
||||
if (scenario.pinsHeader === true) {
|
||||
const primary = result.sessionLogs[0] as HarvestedLog
|
||||
const prompts = normalizedSystemPrompts(primary.content, ctx)
|
||||
@@ -575,7 +616,7 @@ export function defineAcpSnapshotSuite(options: SnapshotSuiteOptions): void {
|
||||
// produce one without a model turn (a `rejected` turn carrying `hook/*`).
|
||||
if (comparesLog) {
|
||||
// The harvested logs (primary-first) must match their committed fixtures 1:1.
|
||||
expect(result.sessionLogs.length, 'this scenario must persist a session log').toBe(childSessions + 1)
|
||||
expect(result.sessionLogs.length, 'this scenario must persist one log per session fixture').toBe(fixtureFiles.length)
|
||||
for (let i = 0; i < fixtureFiles.length; i++) {
|
||||
const harvested = scrub((result.sessionLogs[i] as HarvestedLog).content)
|
||||
const fixture = scrub(await readFile(join(dir, fixtureFiles[i] as string), 'utf8'))
|
||||
@@ -654,9 +695,9 @@ export function defineAcpSnapshotSuite(options: SnapshotSuiteOptions): void {
|
||||
expect(onDisk).toEqual(registered)
|
||||
})
|
||||
|
||||
it('every registered scenario has its required fixture files', () => {
|
||||
// Every scenario has an input script and an stdout golden.
|
||||
for (const { name, overridden, childSessions, pinsHeader, pinsNativeWindowsStdout } of scenarios) {
|
||||
it('every registered scenario has its required fixture files', async () => {
|
||||
// Every scenario needs input, stdout, a primary session fixture, and matching optional sidecars.
|
||||
for (const { name, overridden, pinsHeader, pinsNativeWindowsStdout } of scenarios) {
|
||||
const dir = join(snapshotsDir, name)
|
||||
expect(existsSync(join(dir, 'input.json')), `${name}/input.json`).toBe(true)
|
||||
expect(existsSync(join(dir, 'stdout.golden.jsonl')), `${name}/stdout.golden.jsonl`).toBe(true)
|
||||
@@ -671,11 +712,7 @@ export function defineAcpSnapshotSuite(options: SnapshotSuiteOptions): void {
|
||||
.toBe(pinsHeader === true)
|
||||
expect(existsSync(join(dir, TOOL_SCHEMAS_SNAPSHOT)), `${name}/${TOOL_SCHEMAS_SNAPSHOT} presence must match \`pinsHeader\``)
|
||||
.toBe(pinsHeader === true)
|
||||
// A nested-agent scenario ships one child fixture per recorded subagent
|
||||
// session (`session.1.jsonl` …), the replay source for that child session.
|
||||
for (const childFixture of childFixturePaths(dir, childSessions ?? 0)) {
|
||||
expect(existsSync(childFixture), childFixture).toBe(true)
|
||||
}
|
||||
await expect(sessionFixtures(dir), `${name}: session fixture inventory`).resolves.toBeDefined()
|
||||
}
|
||||
})
|
||||
|
||||
@@ -727,10 +764,7 @@ export function defineAcpSnapshotSuite(options: SnapshotSuiteOptions): void {
|
||||
// storage rules fail loud.
|
||||
for (const scenario of scenarios) {
|
||||
const dir = join(snapshotsDir, scenario.name)
|
||||
const files = [
|
||||
'session.jsonl',
|
||||
...Array.from({ length: scenario.childSessions ?? 0 }, (_, i) => `session.${i + 1}.jsonl`),
|
||||
]
|
||||
const files = await sessionFixtures(dir)
|
||||
for (const file of files) {
|
||||
const fixture = await readFile(join(dir, file), 'utf8')
|
||||
expect(unknownToolCallIds(fixture), `${scenario.name}/${file} contains UNKNOWN_TOOL`)
|
||||
|
||||
Reference in New Issue
Block a user