refactor: replace overloaded surface terminology

This commit is contained in:
Turtle
2026-07-24 19:54:25 +08:00
parent c172faed37
commit 0c708cb10d
626 changed files with 1396 additions and 1397 deletions

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@@ -2,5 +2,5 @@
# side as of the last confirmed-consistent state. Both languages carry equal authority;
# after editing either side, bring the other along and re-record with:
# pnpm run verify-translation-pairing --write packages/client/ui-skill/README.md
README.md: 36b4cf4181d74ca1ea05fd8ed2db5e42fa36c7f2
README.md: 0456db4de9453e5060e39b5f061422486e44dfc9
README.zh.md: 336f43117e7bc4de41a31e636ee0966e5d1a2cd6

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@@ -8,7 +8,7 @@ A pick lands the literal `/name ` text and the prompt ships the same literal ([s
A failed `skill.list` throws from `candidates`, which the slash shell logs and folds into a silent menu-group drop — the menu shows only pending/ready states.
The `/client` export surface is the plugin body (`apply`/`inject`) only; the source object is internal to the registration effect.
The `/client` exports are the plugin body (`apply`/`inject`) only; the source object is internal to the registration effect.
## Skill tool row