fix(client): harden nested Tool call projection
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@@ -2,5 +2,5 @@
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# side as of the last confirmed-consistent state. Both languages carry equal authority;
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# after editing either side, bring the other along and re-record with:
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# pnpm run verify-translation-pairing --write .agents/notes/implemented/architecture/2026-07-19-gui-web-client-architecture.md
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2026-07-19-gui-web-client-architecture.md: cba029ea74e89b277f9079ebb3765deeeb105b47
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2026-07-19-gui-web-client-architecture.zh.md: f700cc04fe1479d43957456c14b3abb4014d99c5
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2026-07-19-gui-web-client-architecture.md: e25d002b92df2016faf4073108aa905b65a1b115
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2026-07-19-gui-web-client-architecture.zh.md: cf31220aad61e4845f7fe90b73bf5da4432e53de
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@@ -44,7 +44,7 @@ Implementation homes: registry core and the props-share types in `packages/clien
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A service is a plugin's only API surface toward other plugins (UI components and injection faces are not APIs; a plugin nobody calls mounts no service — ui-trajectory is the minimal-plugin exemplar: no ctx service, only view-slot registrations). The roster: `ctx.connection` (api client + stream handles), `ctx.slots` (registry wrapper emitting `slots/changed`, render entry, renderer install seam), `ctx.sessions` (list store, current-session state, scope tree), `ctx.loader`, `ctx.theme`, `ctx.i18n`, `ctx.layout` (cross-plugin view navigation), `ctx.conversation` (send/cancel/startSession). Viewing state that used to live in service stores (panel widths, selection, drafts) now lives in entry-declared stores per the [slot system standard](2026-07-22-slot-type-chain-implementation.md).
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There is no registration model besides slots — the former view and tool rings both dissolved into it. Conversation views are entries of the `'conversation.view'` list slot ui-conversation declares, tab metadata rides the registration options (`id`/`order`/`label`), and per-view chrome lives inside the view components themselves. Tool presentation crosses one explicit package boundary: ui-conversation places each ordered root call into the single `'conversation.chat.tool'` seat without interpreting Tool names or Code Dispatch topology; ui-tool selects `codeDispatches[rootCallId]` from the Runtime snapshot, renders that root/child shape, and declares the keyed/session `'tool.call.toolview'` child slot. The key space stays runtime-open (SlotMap declares slots, never keys), and both roots and children dispatch by `entryKey: toolName` with `GenericToolCard` as the fallback. Business packages register atomic views through `ctx.slots.inject('tool.call.toolview', () => ctx.slots.register({ name: 'tool.call.toolview', key: '<tool>', inject? }, Row))`; the declaration is the load and reload dependency ([decision](2026-08-05-slot-declaration-injection.md)). ui-conversation separately delegates the selected call's details body through `'conversation.details.tool'`, so ui-tool's card models remain the single presentation owner without making conversation import Tool components.
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There is no registration model besides slots — the former view and tool rings both dissolved into it. Conversation views are entries of the `'conversation.view'` list slot ui-conversation declares, tab metadata rides the registration options (`id`/`order`/`label`), and per-view chrome lives inside the view components themselves. Tool presentation crosses one explicit package boundary: Runtime projects Code Dispatch topology into each root's recursive `subCalls`; ui-conversation places that ordered root into the single `'conversation.chat.tool'` seat without interpreting Tool names or topology; ui-tool renders the supplied tree and declares the keyed/session `'tool.call.toolview'` child slot. The key space stays runtime-open (SlotMap declares slots, never keys), and roots and descendants dispatch by `entryKey: toolName` with `GenericToolCard` as the fallback. Business packages register atomic views through `ctx.slots.inject('tool.call.toolview', () => ctx.slots.register({ name: 'tool.call.toolview', key: '<tool>', inject? }, Row))`; the declaration is the load and reload dependency ([decision](2026-08-05-slot-declaration-injection.md)). ui-conversation separately delegates the selected call's details body through `'conversation.details.tool'`, so ui-tool's card models remain the single presentation owner without making conversation import Tool components.
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**Scope addressing** mirrors the host's agent-scope idiom: services are root singletons whose methods take no sessionId — they read the caller's scope mark (`scopeOf(ctx)`). Inside a session scope, `ctx.conversation.send('hi', 'queue')` targets that session; cross-session calls re-target by switching ctx (`ctx.sessions.scope(id)!.conversation.send(...)`); calling a scoped method from root ctx throws. Client session scopes are minted like host agent scopes (a no-op plugin fiber + a scope-key extend), built lazily on first viewing and torn down only when the session is removed and unwatched — host-session death alone does not tear a scope (it freezes into a read-only viewport).
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@@ -44,7 +44,7 @@ slot 体系有自己的 RFC——[slot 体系标准](2026-07-22-slot-type-chain-
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服务是插件对其他插件的唯一 API 面(UI 组件与注入面都不是 API;无人调用的插件不挂服务——ui-trajectory 即最小插件样板:无 ctx 服务,只做视图坑注册)。名册:`ctx.connection`(api client + 流句柄)、`ctx.slots`(注册表包装层,发 `slots/changed`,渲染入口,渲染器安装缝)、`ctx.sessions`(列表 store、当前会话状态、scope 树)、`ctx.loader`、`ctx.theme`、`ctx.i18n`、`ctx.layout`(跨插件视图导航)、`ctx.conversation`(send/cancel/startSession)。过去住在服务 store 里的观看态(面板宽、选中、草稿)现按 [slot 体系标准](2026-07-22-slot-type-chain-implementation.md) 住 entry 声明的 store。
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slot 之外不存在第二种注册模型——原视图环与工具环都已溶解进来。会话视图即 ui-conversation 声明的 `'conversation.view'` list 坑的 entry,tab 元数据随注册 options(`id`/`order`/`label`)走,per-view chrome 住视图组件自身。Tool 展示跨越一条显式包边界:ui-conversation 把每个已排序 root call 放进 single `'conversation.chat.tool'` seat,不解释 Tool 名称或 Code Dispatch 拓扑;ui-tool 从 Runtime snapshot 选择 `codeDispatches[rootCallId]`、渲染 root/child 形状,并声明 keyed/session 的 `'tool.call.toolview'` 子 slot。key 空间仍在运行时开放(SlotMap 声明 slot、从不声明 key),root 与 child 都按 `entryKey: toolName` 分发,以 `GenericToolCard` 兜底。业务包通过 `ctx.slots.inject('tool.call.toolview', () => ctx.slots.register({ name: 'tool.call.toolview', key: '<tool>', inject? }, Row))` 注册原子视图;声明本身就是加载与重载依赖([决策](2026-08-05-slot-declaration-injection.md))。ui-conversation 还通过 `'conversation.details.tool'` 委托选中调用的详情正文,使 ui-tool 的 card model 保持为唯一展示所有者,同时避免 conversation 导入 Tool 组件。
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slot 之外不存在第二种注册模型——原视图环与工具环都已溶解进来。会话视图即 ui-conversation 声明的 `'conversation.view'` list 坑的 entry,tab 元数据随注册 options(`id`/`order`/`label`)走,per-view chrome 住视图组件自身。Tool 展示跨越一条显式包边界:运行时把 Code Dispatch 拓扑投影进每个 root 递归的 `subCalls`;ui-conversation 把这个已排序 root 放进 single `'conversation.chat.tool'` seat,不解释 Tool 名称或拓扑;ui-tool 渲染传入的树,并声明 keyed/session 的 `'tool.call.toolview'` 子 slot。key 空间仍在运行时开放(SlotMap 声明 slot、从不声明 key),root 与任意深度的后代都按 `entryKey: toolName` 分发,以 `GenericToolCard` 兜底。业务包通过 `ctx.slots.inject('tool.call.toolview', () => ctx.slots.register({ name: 'tool.call.toolview', key: '<tool>', inject? }, Row))` 注册原子视图;声明本身就是加载与重载依赖([决策](2026-08-05-slot-declaration-injection.md))。ui-conversation 还通过 `'conversation.details.tool'` 委托选中调用的详情正文,使 ui-tool 的 card model 保持为唯一展示所有者,同时避免 conversation 导入 Tool 组件。
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**scope 寻址**与 host 侧 agent scope 惯例同构:服务是 root 单例,方法不收 sessionId——它们读调用方 ctx 上的 scope 标(`scopeOf(ctx)`)。在会话 scope 内,`ctx.conversation.send('hi', 'queue')` 自动打到该会话;跨会话调用换 ctx 定向(`ctx.sessions.scope(id)!.conversation.send(...)`);从 root ctx 直接调 scoped 方法即 throw。client 会话 scope 的铸造方式与 host agent scope 相同(no-op 插件 fiber + scope 键 extend),首次观看时惰性建,只有会话被移除且无人观看才拆——仅 host 会话死亡不拆 scope(冻结为只读视窗)。
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@@ -2,5 +2,5 @@
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# side as of the last confirmed-consistent state. Both languages carry equal authority;
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# after editing either side, bring the other along and re-record with:
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# pnpm run verify-translation-pairing --write .agents/notes/implemented/feature/2026-07-26-code-mode-chat-subcall-rows.md
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2026-07-26-code-mode-chat-subcall-rows.md: dc09e8fda9dbfb156b6218dec67584ee7bfead75
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2026-07-26-code-mode-chat-subcall-rows.zh.md: d445ddac4704fb940550d27ef7400e79d859393b
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2026-07-26-code-mode-chat-subcall-rows.md: 40b4b8fd8c5cea8e9aea01731d7eceff692db188
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2026-07-26-code-mode-chat-subcall-rows.zh.md: 9981fded054f663dd539660ed2a2eca68a9d3138
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@@ -12,12 +12,12 @@ With Code Mode enabled, the chat view showed one opaque `run_code` row: raw prog
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## Decision
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**Sub-calls are `ToolResultNode`s indexed off the surface flow, rendered through the same keyed slot as native rows, nested always-visible under their parent.**
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**Sub-calls are standard Tool call blocks attached recursively to their parent outside the surface flow, rendered through the same keyed slot as native rows, and always visible under their parent.**
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- **Data layer**: `Session.applyEventSideEffects` folds each in-window `tool/code-dispatch` into `ConversationSnapshot.codeDispatches: ReadonlyMap<parentCallId, readonly CodeSubCall[]>`, where `CodeSubCall` IS `ToolResultNode` (the sub-call id as `callId`, the logged args JSON-stringified into `call.argsRaw`, the full logged `content`/`isError`). Live mux frames and history replay build the identical index (`rebuildDerivedFromWindow` clears and re-derives; copy-on-write per-parent arrays keep snapshot references memo-stable). Sub-calls never join `nodes` — the surface flow remains exactly the model-visible turn structure. The event is narrowed structurally at the wire-consumer boundary (dsh-tools' host types cannot enter the client program — the host/client `Context` merges collide), the same posture as every cross-wire payload.
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- **Render layer**: `ChatView` passes each parent and its indexed children through the whole-Tool `'conversation.chat.tool'` seat. ui-tool's `ToolCallTree` renders the parent followed by a `[data-subcalls]` nest, and every atomic call dispatches through the same `'tool.call.toolview'` keyed slot with `entryKey = Tool name` and the same `GenericToolCard` fallback. A keyed registration therefore takes over child and top-level calls without registration changes. Running parents (`runningCalls`) receive their accumulated dispatches through the same owner payload, so child rows stream in during the run.
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- **Data layer**: Runtime's `ToolCallTree` folds in-window `tool/code-dispatch-start` and `tool/code-dispatch` events into a private per-parent index, then projects running and settled children onto recursive `ToolCallBlock.subCalls`. Live Session projection and `projectConversationHistory` share that fold; copy-on-write parent arrays and path-copy projection keep unrelated roots and siblings reference-stable. Sub-calls never join `nodes` — the surface flow remains exactly the model-visible turn structure. The events are narrowed structurally at the wire-consumer boundary, which also rejects cyclic parent relationships (dsh-tools' host types cannot enter the client program because the host/client `Context` merges collide).
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- **Render layer**: `ChatView` passes each parent with its recursive children through the whole-Tool `'conversation.chat.tool'` seat. ui-tool's `ToolCallTree` renders the parent followed by `[data-subcalls]` nests, and every atomic call dispatches through the same `'tool.call.toolview'` keyed slot with `entryKey = Tool name` and the same `GenericToolCard` fallback. A keyed registration therefore takes over descendant and top-level calls without registration changes. Running parents (`runningCalls`) receive accumulated dispatches in the same recursive block, so child rows stream in during the run.
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- **`run_code` presentation**: a new `code` row variant (classifier `run_code → code`, `Code` title, `IconCodeOutline16`) summarizes with the model-authored `description` and expands to the program itself (monospace on the markdown code-block fill) rather than the args JSON envelope.
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- **Details panel**: `materialFor` falls through nodes → runningCalls → the dispatch index, so a selected sub-callId resolves to full args and complete output through the identical rendering path as a native settled call.
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- **Details panel**: `materialFor` recursively searches `nodes` and `runningCalls`, so a selected descendant callId resolves to full args and complete output through the identical rendering path as a native settled call.
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## Alternatives considered
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@@ -29,4 +29,4 @@ With Code Mode enabled, the chat view showed one opaque `run_code` row: raw prog
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## Consequences
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Custom toolview registrations apply to sub-calls for free — and deliberately: there is no per-registration opt-out short of the component reading its own context, which no current consumer needs. Selection highlighting reaches nested rows through the same `selectedCallId` channel (group membership tests both levels). Trajectory/waterfall still render `run_code` as a single row — their sub-call spans are deferred to the PR that adds dispatch timing (start/end events), without which a waterfall span would be a lie. Fixture turn 64 (`?fixture`) plus the `code-mode-round` browser e2e (recorded real round, keyless replay) pin the full surface; the jsdom suites pin the slot dispatch, error states, details resolution, and index reference stability.
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Custom toolview registrations apply to sub-calls for free — and deliberately: there is no per-registration opt-out short of the component reading its own context, which no current consumer needs. Selection highlighting reaches nested rows through the same `selectedCallId` channel (group membership searches the whole tree). Trajectory/waterfall still render `run_code` as a single row — their sub-call spans are deferred to the PR that adds dispatch timing (start/end events), without which a waterfall span would be a lie. Fixture turn 64 (`?fixture`) plus the `code-mode-round` browser e2e (recorded real round, keyless replay) pin the full surface; the jsdom and Runtime suites pin slot dispatch, error states, recursive details resolution, history projection, and reference-stable path copying.
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@@ -12,12 +12,12 @@ Status: implemented
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## 决策
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**子调用在界面流之外单独索引为 `ToolResultNode`,经由与原生行相同的 keyed slot 渲染,以始终可见的方式嵌套在父行之下。**
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**子调用是在 surface 流之外递归附着到父级的标准 Tool 调用块,经由与原生行相同的 keyed slot 渲染,并始终显示在父级之下。**
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- **数据层**:`Session.applyEventSideEffects` 把窗口内的每条 `tool/code-dispatch` 折入 `ConversationSnapshot.codeDispatches: ReadonlyMap<parentCallId, readonly CodeSubCall[]>`,其中 `CodeSubCall` 本身就是 `ToolResultNode`(子调用 id 充当 `callId`,已记录的参数经 JSON 字符串化写入 `call.argsRaw`,完整记录的 `content`/`isError` 原样携带)。实时多路复用帧与历史回放构建出同一份索引(`rebuildDerivedFromWindow` 先清空再重新推导;逐父级的写时复制(copy-on-write)数组保持快照引用稳定,便于 memo 化)。子调用永不进入 `nodes`——surface 流始终精确等于模型可见的轮次结构。该事件在 wire 消费方边界作结构性收窄(dsh-tools 的宿主类型无法进入客户端程序——宿主端/客户端两侧的 `Context` 声明合并会冲突),姿态与所有跨 wire 载荷一致。
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- **渲染层**:`ChatView` 通过整体 Tool seat `'conversation.chat.tool'` 传递每个 parent 及其已索引的 child。ui-tool 的 `ToolCallTree` 先渲染 parent,再渲染一组 `[data-subcalls]` 嵌套;每个原子调用都通过同一个 `'tool.call.toolview'` keyed slot,以 Tool 名称作为 `entryKey`,并共用 `GenericToolCard` fallback。一个 keyed 注册因此无需变化即可同时接管 child 与顶层调用。运行中的 parent(`runningCalls`)通过同一 owner 载荷接收已累积的 dispatch,使 child 行在运行期间实时流入。
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- **数据层**:运行时的 `ToolCallTree` 把窗口内的 `tool/code-dispatch-start` 与 `tool/code-dispatch` 事件折入私有的逐父级索引,再把运行中和已结算的子级投影到递归的 `ToolCallBlock.subCalls` 上。实时 Session 投影与 `projectConversationHistory` 共享这一折叠过程;逐父级的写时复制数组和路径复制投影让无关 root 与 sibling 保持引用稳定。子调用永不进入 `nodes`——surface 流始终精确等于模型可见的轮次结构。这些事件在 wire 消费方边界作结构性收窄,该边界也会拒绝成环的父子关系(dsh-tools 的宿主类型无法进入客户端程序,因为宿主端与客户端两侧的 `Context` 声明合并会冲突)。
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- **渲染层**:`ChatView` 通过整体 Tool seat `'conversation.chat.tool'` 传递每个 parent 及其递归 child。ui-tool 的 `ToolCallTree` 先渲染 parent,再渲染 `[data-subcalls]` 嵌套;每个原子调用都通过同一个 `'tool.call.toolview'` keyed slot,以 Tool 名称作为 `entryKey`,并共用 `GenericToolCard` fallback。一个 keyed 注册因此无需变化即可同时接管任意后代与顶层调用。运行中的 parent(`runningCalls`)在同一个递归块中接收已累积的 dispatch,使 child 行在运行期间实时流入。
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- **`run_code` 的呈现**:新增一种 `code` 行变体(分类器映射 `run_code → code`、标题 `Code`、图标 `IconCodeOutline16`),以模型撰写的 `description` 作摘要,展开后显示程序本身(在 markdown 代码块的填充底色上以等宽字体呈现),而非参数的 JSON 封装。
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- **详情面板**:`materialFor` 按 nodes → runningCalls → 分发索引的顺序逐级回落,因此被选中的子调用 callId 会经由与已完结的原生调用完全相同的渲染路径,解析出完整参数与完整输出。
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- **详情面板**:`materialFor` 递归搜索 `nodes` 与 `runningCalls`,因此被选中的后代 callId 会经由与已完结的原生调用完全相同的渲染路径,解析出完整参数与完整输出。
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## 曾考虑的替代方案
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@@ -29,4 +29,4 @@ Status: implemented
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## 后果
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自定义 toolview 注册免费适用于子调用——而且是刻意为之:不存在按注册粒度的退出机制,唯一的出路是组件自行读取自身上下文,而当前没有任何消费方需要这么做。选中高亮经由同一条 `selectedCallId` 通道到达嵌套行(分组归属判断会同时检验两个层级)。trajectory/waterfall 仍把 `run_code` 渲染为单独一行——它们的子调用 span 推迟到增加分发计时(start/end 事件)的那个 PR;缺少计时,waterfall 上的 span 就是在撒谎。fixture(测试前置数据)的轮次 64(`?fixture`),加上 `code-mode-round` 浏览器 e2e(录制的真实轮次、无密钥回放),共同锁定整个界面;jsdom 测试套件则锁定 slot 分发、错误状态、详情解析与索引引用稳定性。
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自定义 toolview 注册免费适用于子调用——而且是刻意为之:不存在按注册粒度的退出机制,唯一的出路是组件自行读取自身上下文,而当前没有任何消费方需要这么做。选中高亮经由同一条 `selectedCallId` 通道到达嵌套行(分组归属会搜索整棵树)。trajectory/waterfall 仍把 `run_code` 渲染为单独一行——它们的子调用 span 推迟到增加分发计时(start/end 事件)的那个 PR;缺少计时,waterfall 上的 span 就是在撒谎。fixture(测试前置数据)的轮次 64(`?fixture`),加上 `code-mode-round` 浏览器 e2e(录制的真实轮次、无密钥回放),共同锁定整个界面;jsdom 与运行时测试套件则锁定 slot 分发、错误状态、递归详情解析、历史投影与引用稳定的路径复制。
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@@ -2,5 +2,5 @@
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# side as of the last confirmed-consistent state. Both languages carry equal authority;
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# after editing either side, bring the other along and re-record with:
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# pnpm run verify-translation-pairing --write .agents/notes/implemented/feature/2026-07-26-code-mode-live-parallel-dispatch.md
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2026-07-26-code-mode-live-parallel-dispatch.md: b4afc21be902d8ed3e5bee2ad1a540413a864f25
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2026-07-26-code-mode-live-parallel-dispatch.zh.md: b6169e6d243163f8444ffc7b87b741ade7631198
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2026-07-26-code-mode-live-parallel-dispatch.md: e85d1f99f58f1aae28091cd8875ee87a6df5a1e7
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2026-07-26-code-mode-live-parallel-dispatch.zh.md: 39da98d9c3630d549f13df0ea555687614f3065a
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@@ -16,7 +16,7 @@ Two gaps remained after the first two PRs. Sub-call rows appeared only when each
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- **Event pair**: `tool/code-dispatch-start` (parent/sub ids, name, normalized args) is appended when the scheduler actually starts a call — not at submission, so a queued call abandoned by run settlement logs nothing. The existing `tool/code-dispatch` settles the pair (same `subCallId`); every started call settles exactly once (aborts settle as `isError` outcomes through the pipeline). Timing = the two events' `time` fields. Both stay log-only; model context is untouched; format stays v0.
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- **Bridge scheduler**: submitted calls are classified at start time via `registry.executionMode` (the SAME fail-closed `isConcurrencySafe` contract the loop uses) and start strictly in submission order. One single-lane driver owns every ORDERED stage — the start append, `prepare` (pre-execute/guards), the head-of-line `finalize`/`finish` commit (post-execute + context deferral + settle append) — so ordered policy stages never overlap each other and only the around-dispatch/body stage runs concurrently, exactly the native loop's sequencing (`fillPool` awaits `startCall` then `commitReady`). Consecutive parallel-classified calls overlap up to `maxParallelSubCalls` (a `Config` field validated by the Loader schema AND re-validated at direct construction, default 10 — the loop scheduler's own default; `1` restores serial dispatch); an exclusive call drains the pool, runs alone, and holds its barrier until its COMMIT completes (post-execute included), like a native exclusive group. Run settlement aborts in-flight dispatches and abandons queued-unstarted ones (binding rejection, no events), then drains to quiescence — including a commit already mid-flight when the program returned — before the outer result closes the turn.
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- **Client**: `CodeSubCall` widens to `RunningToolCall | ToolResultNode` — a start event lands the running shape in the dispatch index (rows derive the running ring from the shape, exactly as for native in-flight calls), and its settle replaces the entry in place, preserving start order under parallel completion and carrying the start's `time` as `callTime` (duration source). A settle with no observed start (window cut mid-pair, or a pre-start-event log) appends directly, so old logs keep rendering.
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- **Client**: Runtime's `ToolCallTree` stores a start event as a `RunningToolCall` child and projects it through the parent's recursive `subCalls` (rows derive the running ring from that shape, exactly as for native in-flight calls). Its settle replaces the private-index entry in place, preserving start order under parallel completion and carrying the start's `time` as `callTime` (duration source). A settle with no observed start (window cut mid-pair, or a pre-start-event log) appends directly, so old logs keep rendering.
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- **SDK prompt**: the model-facing "calls execute sequentially" sentence is replaced with the true contract (independent safe calls may overlap under `Promise.all`; dependent work sequences with `await`) — a model-visible change, re-recorded across every code-mode snapshot.
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## Alternatives considered
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@@ -16,7 +16,7 @@ Status: implemented
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- **事件对**:`tool/code-dispatch-start`(父/子 id、名称、规范化参数)在调度器真正启动某个调用时才追加,而非在提交时,因此因 run 结算而被放弃的排队调用不会留下任何日志。既有的 `tool/code-dispatch` 结算该事件对(`subCallId` 相同);每个已启动的调用恰好结算一次(中止也会作为 `isError` 结果经由流水线结算)。计时即这两个事件的 `time` 字段。两个事件都保持仅日志;模型上下文不受影响;格式保持 v0。
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- **桥接层调度器**:已提交的调用在启动那一刻经 `registry.executionMode` 分类(与 loop 所用完全相同、故障时默认判为不安全的 `isConcurrencySafe` 契约),并严格按提交顺序启动。所有有序阶段——start 事件追加、`prepare`(pre-execute/守卫)、队首 `finalize`/`finish` 提交(post-execute + 上下文延迟提交 + settle 事件追加)——由单通道驱动器独占执行,因此有序策略阶段彼此绝不重叠,只有 around-dispatch/工具体阶段并发运行,与原生 loop 的时序完全一致(`fillPool` 先 await `startCall` 再 `commitReady`)。连续被分类为可并行的调用可以重叠执行,上限为 `maxParallelSubCalls`(`Config` 字段,Loader schema 校验之外直接构造时也重新校验,默认值 10,即 loop 调度器自身的默认值;设为 `1` 即恢复串行分发);独占调用则先排空池、独自运行,且其屏障保持到自身提交(含 post-execute)完成为止,与原生独占分组一致。run 结算时会中止仍在运行的分发,并放弃已排队未启动的分发(绑定调用被拒绝,不产生事件),随后排空到完全停稳——包括程序返回时已在途的提交——之后外层结果才结束该轮次。
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- **客户端侧**:`CodeSubCall` 拓宽为 `RunningToolCall | ToolResultNode`:start 事件把运行中形状写入分发索引(行组件从该形状推导出运行指示环,与原生运行中的调用处理完全一致),其结算事件则原位替换该条目,即使并行完成也保持启动顺序不变,并把 start 事件的 `time` 作为 `callTime`(时长来源)带入。未观察到对应 start 的结算事件(窗口切在事件对中间,或日志录制于 start 事件引入之前)会直接追加,因此旧日志仍能照常渲染。
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- **客户端侧**:运行时的 `ToolCallTree` 把 start 事件存为 `RunningToolCall` 子级,并通过父级递归的 `subCalls` 投影出来(行组件从该形状推导出运行指示环,与原生运行中的调用处理完全一致)。其结算事件会原位替换私有索引中的条目,即使并行完成也保持启动顺序不变,并把 start 事件的 `time` 作为 `callTime`(时长来源)带入。未观察到对应 start 的结算事件(窗口切在事件对中间,或日志录制于 start 事件引入之前)会直接追加,因此旧日志仍能照常渲染。
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||||
- **SDK 提示词**:面向模型的「调用按顺序执行」一句替换为真实契约(相互独立的安全调用可以在 `Promise.all` 下重叠执行;相互依赖的工作以 `await` 顺序衔接);这是模型可见的变更,每一份 Code Mode 快照都已重新录制。
|
||||
|
||||
## 曾考虑的替代方案
|
||||
|
||||
Reference in New Issue
Block a user